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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- llvm/CodeGen/ScheduleDAG.h - Common Base Class -----------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- /// \file Implements the ScheduleDAG class, which is used as the common base
- /// class for instruction schedulers. This encapsulates the scheduling DAG,
- /// which is shared between SelectionDAG and MachineInstr scheduling.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_SCHEDULEDAG_H
- #define LLVM_CODEGEN_SCHEDULEDAG_H
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/GraphTraits.h"
- #include "llvm/ADT/PointerIntPair.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/iterator.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/TargetLowering.h"
- #include "llvm/Support/ErrorHandling.h"
- #include <cassert>
- #include <cstddef>
- #include <iterator>
- #include <string>
- #include <vector>
- namespace llvm {
- template<class Graph> class GraphWriter;
- class LLVMTargetMachine;
- class MachineFunction;
- class MachineRegisterInfo;
- class MCInstrDesc;
- struct MCSchedClassDesc;
- class SDNode;
- class SUnit;
- class ScheduleDAG;
- class TargetInstrInfo;
- class TargetRegisterClass;
- class TargetRegisterInfo;
- /// Scheduling dependency. This represents one direction of an edge in the
- /// scheduling DAG.
- class SDep {
- public:
- /// These are the different kinds of scheduling dependencies.
- enum Kind {
- Data, ///< Regular data dependence (aka true-dependence).
- Anti, ///< A register anti-dependence (aka WAR).
- Output, ///< A register output-dependence (aka WAW).
- Order ///< Any other ordering dependency.
- };
- // Strong dependencies must be respected by the scheduler. Artificial
- // dependencies may be removed only if they are redundant with another
- // strong dependence.
- //
- // Weak dependencies may be violated by the scheduling strategy, but only if
- // the strategy can prove it is correct to do so.
- //
- // Strong OrderKinds must occur before "Weak".
- // Weak OrderKinds must occur after "Weak".
- enum OrderKind {
- Barrier, ///< An unknown scheduling barrier.
- MayAliasMem, ///< Nonvolatile load/Store instructions that may alias.
- MustAliasMem, ///< Nonvolatile load/Store instructions that must alias.
- Artificial, ///< Arbitrary strong DAG edge (no real dependence).
- Weak, ///< Arbitrary weak DAG edge.
- Cluster ///< Weak DAG edge linking a chain of clustered instrs.
- };
- private:
- /// A pointer to the depending/depended-on SUnit, and an enum
- /// indicating the kind of the dependency.
- PointerIntPair<SUnit *, 2, Kind> Dep;
- /// A union discriminated by the dependence kind.
- union {
- /// For Data, Anti, and Output dependencies, the associated register. For
- /// Data dependencies that don't currently have a register/ assigned, this
- /// is set to zero.
- unsigned Reg;
- /// Additional information about Order dependencies.
- unsigned OrdKind; // enum OrderKind
- } Contents;
- /// The time associated with this edge. Often this is just the value of the
- /// Latency field of the predecessor, however advanced models may provide
- /// additional information about specific edges.
- unsigned Latency;
- public:
- /// Constructs a null SDep. This is only for use by container classes which
- /// require default constructors. SUnits may not/ have null SDep edges.
- SDep() : Dep(nullptr, Data) {}
- /// Constructs an SDep with the specified values.
- SDep(SUnit *S, Kind kind, unsigned Reg)
- : Dep(S, kind), Contents() {
- switch (kind) {
- default:
- llvm_unreachable("Reg given for non-register dependence!");
- case Anti:
- case Output:
- assert(Reg != 0 &&
- "SDep::Anti and SDep::Output must use a non-zero Reg!");
- Contents.Reg = Reg;
- Latency = 0;
- break;
- case Data:
- Contents.Reg = Reg;
- Latency = 1;
- break;
- }
- }
- SDep(SUnit *S, OrderKind kind)
- : Dep(S, Order), Contents(), Latency(0) {
- Contents.OrdKind = kind;
- }
- /// Returns true if the specified SDep is equivalent except for latency.
- bool overlaps(const SDep &Other) const;
- bool operator==(const SDep &Other) const {
- return overlaps(Other) && Latency == Other.Latency;
- }
- bool operator!=(const SDep &Other) const {
- return !operator==(Other);
- }
- /// Returns the latency value for this edge, which roughly means the
- /// minimum number of cycles that must elapse between the predecessor and
- /// the successor, given that they have this edge between them.
- unsigned getLatency() const {
- return Latency;
- }
- /// Sets the latency for this edge.
- void setLatency(unsigned Lat) {
- Latency = Lat;
- }
- //// Returns the SUnit to which this edge points.
- SUnit *getSUnit() const;
- //// Assigns the SUnit to which this edge points.
- void setSUnit(SUnit *SU);
- /// Returns an enum value representing the kind of the dependence.
- Kind getKind() const;
- /// Shorthand for getKind() != SDep::Data.
- bool isCtrl() const {
- return getKind() != Data;
- }
- /// Tests if this is an Order dependence between two memory accesses
- /// where both sides of the dependence access memory in non-volatile and
- /// fully modeled ways.
- bool isNormalMemory() const {
- return getKind() == Order && (Contents.OrdKind == MayAliasMem
- || Contents.OrdKind == MustAliasMem);
- }
- /// Tests if this is an Order dependence that is marked as a barrier.
- bool isBarrier() const {
- return getKind() == Order && Contents.OrdKind == Barrier;
- }
- /// Tests if this is could be any kind of memory dependence.
- bool isNormalMemoryOrBarrier() const {
- return (isNormalMemory() || isBarrier());
- }
- /// Tests if this is an Order dependence that is marked as
- /// "must alias", meaning that the SUnits at either end of the edge have a
- /// memory dependence on a known memory location.
- bool isMustAlias() const {
- return getKind() == Order && Contents.OrdKind == MustAliasMem;
- }
- /// Tests if this a weak dependence. Weak dependencies are considered DAG
- /// edges for height computation and other heuristics, but do not force
- /// ordering. Breaking a weak edge may require the scheduler to compensate,
- /// for example by inserting a copy.
- bool isWeak() const {
- return getKind() == Order && Contents.OrdKind >= Weak;
- }
- /// Tests if this is an Order dependence that is marked as
- /// "artificial", meaning it isn't necessary for correctness.
- bool isArtificial() const {
- return getKind() == Order && Contents.OrdKind == Artificial;
- }
- /// Tests if this is an Order dependence that is marked as "cluster",
- /// meaning it is artificial and wants to be adjacent.
- bool isCluster() const {
- return getKind() == Order && Contents.OrdKind == Cluster;
- }
- /// Tests if this is a Data dependence that is associated with a register.
- bool isAssignedRegDep() const {
- return getKind() == Data && Contents.Reg != 0;
- }
- /// Returns the register associated with this edge. This is only valid on
- /// Data, Anti, and Output edges. On Data edges, this value may be zero,
- /// meaning there is no associated register.
- unsigned getReg() const {
- assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
- "getReg called on non-register dependence edge!");
- return Contents.Reg;
- }
- /// Assigns the associated register for this edge. This is only valid on
- /// Data, Anti, and Output edges. On Anti and Output edges, this value must
- /// not be zero. On Data edges, the value may be zero, which would mean that
- /// no specific register is associated with this edge.
- void setReg(unsigned Reg) {
- assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
- "setReg called on non-register dependence edge!");
- assert((getKind() != Anti || Reg != 0) &&
- "SDep::Anti edge cannot use the zero register!");
- assert((getKind() != Output || Reg != 0) &&
- "SDep::Output edge cannot use the zero register!");
- Contents.Reg = Reg;
- }
- void dump(const TargetRegisterInfo *TRI = nullptr) const;
- };
- /// Scheduling unit. This is a node in the scheduling DAG.
- class SUnit {
- private:
- enum : unsigned { BoundaryID = ~0u };
- SDNode *Node = nullptr; ///< Representative node.
- MachineInstr *Instr = nullptr; ///< Alternatively, a MachineInstr.
- public:
- SUnit *OrigNode = nullptr; ///< If not this, the node from which this node
- /// was cloned. (SD scheduling only)
- const MCSchedClassDesc *SchedClass =
- nullptr; ///< nullptr or resolved SchedClass.
- SmallVector<SDep, 4> Preds; ///< All sunit predecessors.
- SmallVector<SDep, 4> Succs; ///< All sunit successors.
- typedef SmallVectorImpl<SDep>::iterator pred_iterator;
- typedef SmallVectorImpl<SDep>::iterator succ_iterator;
- typedef SmallVectorImpl<SDep>::const_iterator const_pred_iterator;
- typedef SmallVectorImpl<SDep>::const_iterator const_succ_iterator;
- unsigned NodeNum = BoundaryID; ///< Entry # of node in the node vector.
- unsigned NodeQueueId = 0; ///< Queue id of node.
- unsigned NumPreds = 0; ///< # of SDep::Data preds.
- unsigned NumSuccs = 0; ///< # of SDep::Data sucss.
- unsigned NumPredsLeft = 0; ///< # of preds not scheduled.
- unsigned NumSuccsLeft = 0; ///< # of succs not scheduled.
- unsigned WeakPredsLeft = 0; ///< # of weak preds not scheduled.
- unsigned WeakSuccsLeft = 0; ///< # of weak succs not scheduled.
- unsigned short NumRegDefsLeft = 0; ///< # of reg defs with no scheduled use.
- unsigned short Latency = 0; ///< Node latency.
- bool isVRegCycle : 1; ///< May use and def the same vreg.
- bool isCall : 1; ///< Is a function call.
- bool isCallOp : 1; ///< Is a function call operand.
- bool isTwoAddress : 1; ///< Is a two-address instruction.
- bool isCommutable : 1; ///< Is a commutable instruction.
- bool hasPhysRegUses : 1; ///< Has physreg uses.
- bool hasPhysRegDefs : 1; ///< Has physreg defs that are being used.
- bool hasPhysRegClobbers : 1; ///< Has any physreg defs, used or not.
- bool isPending : 1; ///< True once pending.
- bool isAvailable : 1; ///< True once available.
- bool isScheduled : 1; ///< True once scheduled.
- bool isScheduleHigh : 1; ///< True if preferable to schedule high.
- bool isScheduleLow : 1; ///< True if preferable to schedule low.
- bool isCloned : 1; ///< True if this node has been cloned.
- bool isUnbuffered : 1; ///< Uses an unbuffered resource.
- bool hasReservedResource : 1; ///< Uses a reserved resource.
- Sched::Preference SchedulingPref = Sched::None; ///< Scheduling preference.
- private:
- bool isDepthCurrent : 1; ///< True if Depth is current.
- bool isHeightCurrent : 1; ///< True if Height is current.
- unsigned Depth = 0; ///< Node depth.
- unsigned Height = 0; ///< Node height.
- public:
- unsigned TopReadyCycle = 0; ///< Cycle relative to start when node is ready.
- unsigned BotReadyCycle = 0; ///< Cycle relative to end when node is ready.
- const TargetRegisterClass *CopyDstRC =
- nullptr; ///< Is a special copy node if != nullptr.
- const TargetRegisterClass *CopySrcRC = nullptr;
- /// Constructs an SUnit for pre-regalloc scheduling to represent an
- /// SDNode and any nodes flagged to it.
- SUnit(SDNode *node, unsigned nodenum)
- : Node(node), NodeNum(nodenum), isVRegCycle(false), isCall(false),
- isCallOp(false), isTwoAddress(false), isCommutable(false),
- hasPhysRegUses(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
- isPending(false), isAvailable(false), isScheduled(false),
- isScheduleHigh(false), isScheduleLow(false), isCloned(false),
- isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false),
- isHeightCurrent(false) {}
- /// Constructs an SUnit for post-regalloc scheduling to represent a
- /// MachineInstr.
- SUnit(MachineInstr *instr, unsigned nodenum)
- : Instr(instr), NodeNum(nodenum), isVRegCycle(false), isCall(false),
- isCallOp(false), isTwoAddress(false), isCommutable(false),
- hasPhysRegUses(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
- isPending(false), isAvailable(false), isScheduled(false),
- isScheduleHigh(false), isScheduleLow(false), isCloned(false),
- isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false),
- isHeightCurrent(false) {}
- /// Constructs a placeholder SUnit.
- SUnit()
- : isVRegCycle(false), isCall(false), isCallOp(false), isTwoAddress(false),
- isCommutable(false), hasPhysRegUses(false), hasPhysRegDefs(false),
- hasPhysRegClobbers(false), isPending(false), isAvailable(false),
- isScheduled(false), isScheduleHigh(false), isScheduleLow(false),
- isCloned(false), isUnbuffered(false), hasReservedResource(false),
- isDepthCurrent(false), isHeightCurrent(false) {}
- /// Boundary nodes are placeholders for the boundary of the
- /// scheduling region.
- ///
- /// BoundaryNodes can have DAG edges, including Data edges, but they do not
- /// correspond to schedulable entities (e.g. instructions) and do not have a
- /// valid ID. Consequently, always check for boundary nodes before accessing
- /// an associative data structure keyed on node ID.
- bool isBoundaryNode() const { return NodeNum == BoundaryID; }
- /// Assigns the representative SDNode for this SUnit. This may be used
- /// during pre-regalloc scheduling.
- void setNode(SDNode *N) {
- assert(!Instr && "Setting SDNode of SUnit with MachineInstr!");
- Node = N;
- }
- /// Returns the representative SDNode for this SUnit. This may be used
- /// during pre-regalloc scheduling.
- SDNode *getNode() const {
- assert(!Instr && "Reading SDNode of SUnit with MachineInstr!");
- return Node;
- }
- /// Returns true if this SUnit refers to a machine instruction as
- /// opposed to an SDNode.
- bool isInstr() const { return Instr; }
- /// Assigns the instruction for the SUnit. This may be used during
- /// post-regalloc scheduling.
- void setInstr(MachineInstr *MI) {
- assert(!Node && "Setting MachineInstr of SUnit with SDNode!");
- Instr = MI;
- }
- /// Returns the representative MachineInstr for this SUnit. This may be used
- /// during post-regalloc scheduling.
- MachineInstr *getInstr() const {
- assert(!Node && "Reading MachineInstr of SUnit with SDNode!");
- return Instr;
- }
- /// Adds the specified edge as a pred of the current node if not already.
- /// It also adds the current node as a successor of the specified node.
- bool addPred(const SDep &D, bool Required = true);
- /// Adds a barrier edge to SU by calling addPred(), with latency 0
- /// generally or latency 1 for a store followed by a load.
- bool addPredBarrier(SUnit *SU) {
- SDep Dep(SU, SDep::Barrier);
- unsigned TrueMemOrderLatency =
- ((SU->getInstr()->mayStore() && this->getInstr()->mayLoad()) ? 1 : 0);
- Dep.setLatency(TrueMemOrderLatency);
- return addPred(Dep);
- }
- /// Removes the specified edge as a pred of the current node if it exists.
- /// It also removes the current node as a successor of the specified node.
- void removePred(const SDep &D);
- /// Returns the depth of this node, which is the length of the maximum path
- /// up to any node which has no predecessors.
- unsigned getDepth() const {
- if (!isDepthCurrent)
- const_cast<SUnit *>(this)->ComputeDepth();
- return Depth;
- }
- /// Returns the height of this node, which is the length of the
- /// maximum path down to any node which has no successors.
- unsigned getHeight() const {
- if (!isHeightCurrent)
- const_cast<SUnit *>(this)->ComputeHeight();
- return Height;
- }
- /// If NewDepth is greater than this node's depth value, sets it to
- /// be the new depth value. This also recursively marks successor nodes
- /// dirty.
- void setDepthToAtLeast(unsigned NewDepth);
- /// If NewHeight is greater than this node's height value, set it to be
- /// the new height value. This also recursively marks predecessor nodes
- /// dirty.
- void setHeightToAtLeast(unsigned NewHeight);
- /// Sets a flag in this node to indicate that its stored Depth value
- /// will require recomputation the next time getDepth() is called.
- void setDepthDirty();
- /// Sets a flag in this node to indicate that its stored Height value
- /// will require recomputation the next time getHeight() is called.
- void setHeightDirty();
- /// Tests if node N is a predecessor of this node.
- bool isPred(const SUnit *N) const {
- for (const SDep &Pred : Preds)
- if (Pred.getSUnit() == N)
- return true;
- return false;
- }
- /// Tests if node N is a successor of this node.
- bool isSucc(const SUnit *N) const {
- for (const SDep &Succ : Succs)
- if (Succ.getSUnit() == N)
- return true;
- return false;
- }
- bool isTopReady() const {
- return NumPredsLeft == 0;
- }
- bool isBottomReady() const {
- return NumSuccsLeft == 0;
- }
- /// Orders this node's predecessor edges such that the critical path
- /// edge occurs first.
- void biasCriticalPath();
- void dumpAttributes() const;
- private:
- void ComputeDepth();
- void ComputeHeight();
- };
- /// Returns true if the specified SDep is equivalent except for latency.
- inline bool SDep::overlaps(const SDep &Other) const {
- if (Dep != Other.Dep)
- return false;
- switch (Dep.getInt()) {
- case Data:
- case Anti:
- case Output:
- return Contents.Reg == Other.Contents.Reg;
- case Order:
- return Contents.OrdKind == Other.Contents.OrdKind;
- }
- llvm_unreachable("Invalid dependency kind!");
- }
- //// Returns the SUnit to which this edge points.
- inline SUnit *SDep::getSUnit() const { return Dep.getPointer(); }
- //// Assigns the SUnit to which this edge points.
- inline void SDep::setSUnit(SUnit *SU) { Dep.setPointer(SU); }
- /// Returns an enum value representing the kind of the dependence.
- inline SDep::Kind SDep::getKind() const { return Dep.getInt(); }
- //===--------------------------------------------------------------------===//
- /// This interface is used to plug different priorities computation
- /// algorithms into the list scheduler. It implements the interface of a
- /// standard priority queue, where nodes are inserted in arbitrary order and
- /// returned in priority order. The computation of the priority and the
- /// representation of the queue are totally up to the implementation to
- /// decide.
- class SchedulingPriorityQueue {
- virtual void anchor();
- unsigned CurCycle = 0;
- bool HasReadyFilter;
- public:
- SchedulingPriorityQueue(bool rf = false) : HasReadyFilter(rf) {}
- virtual ~SchedulingPriorityQueue() = default;
- virtual bool isBottomUp() const = 0;
- virtual void initNodes(std::vector<SUnit> &SUnits) = 0;
- virtual void addNode(const SUnit *SU) = 0;
- virtual void updateNode(const SUnit *SU) = 0;
- virtual void releaseState() = 0;
- virtual bool empty() const = 0;
- bool hasReadyFilter() const { return HasReadyFilter; }
- virtual bool tracksRegPressure() const { return false; }
- virtual bool isReady(SUnit *) const {
- assert(!HasReadyFilter && "The ready filter must override isReady()");
- return true;
- }
- virtual void push(SUnit *U) = 0;
- void push_all(const std::vector<SUnit *> &Nodes) {
- for (std::vector<SUnit *>::const_iterator I = Nodes.begin(),
- E = Nodes.end(); I != E; ++I)
- push(*I);
- }
- virtual SUnit *pop() = 0;
- virtual void remove(SUnit *SU) = 0;
- virtual void dump(ScheduleDAG *) const {}
- /// As each node is scheduled, this method is invoked. This allows the
- /// priority function to adjust the priority of related unscheduled nodes,
- /// for example.
- virtual void scheduledNode(SUnit *) {}
- virtual void unscheduledNode(SUnit *) {}
- void setCurCycle(unsigned Cycle) {
- CurCycle = Cycle;
- }
- unsigned getCurCycle() const {
- return CurCycle;
- }
- };
- class ScheduleDAG {
- public:
- const LLVMTargetMachine &TM; ///< Target processor
- const TargetInstrInfo *TII; ///< Target instruction information
- const TargetRegisterInfo *TRI; ///< Target processor register info
- MachineFunction &MF; ///< Machine function
- MachineRegisterInfo &MRI; ///< Virtual/real register map
- std::vector<SUnit> SUnits; ///< The scheduling units.
- SUnit EntrySU; ///< Special node for the region entry.
- SUnit ExitSU; ///< Special node for the region exit.
- #ifdef NDEBUG
- static const bool StressSched = false;
- #else
- bool StressSched;
- #endif
- explicit ScheduleDAG(MachineFunction &mf);
- virtual ~ScheduleDAG();
- /// Clears the DAG state (between regions).
- void clearDAG();
- /// Returns the MCInstrDesc of this SUnit.
- /// Returns NULL for SDNodes without a machine opcode.
- const MCInstrDesc *getInstrDesc(const SUnit *SU) const {
- if (SU->isInstr()) return &SU->getInstr()->getDesc();
- return getNodeDesc(SU->getNode());
- }
- /// Pops up a GraphViz/gv window with the ScheduleDAG rendered using 'dot'.
- virtual void viewGraph(const Twine &Name, const Twine &Title);
- virtual void viewGraph();
- virtual void dumpNode(const SUnit &SU) const = 0;
- virtual void dump() const = 0;
- void dumpNodeName(const SUnit &SU) const;
- /// Returns a label for an SUnit node in a visualization of the ScheduleDAG.
- virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0;
- /// Returns a label for the region of code covered by the DAG.
- virtual std::string getDAGName() const = 0;
- /// Adds custom features for a visualization of the ScheduleDAG.
- virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {}
- #ifndef NDEBUG
- /// Verifies that all SUnits were scheduled and that their state is
- /// consistent. Returns the number of scheduled SUnits.
- unsigned VerifyScheduledDAG(bool isBottomUp);
- #endif
- protected:
- void dumpNodeAll(const SUnit &SU) const;
- private:
- /// Returns the MCInstrDesc of this SDNode or NULL.
- const MCInstrDesc *getNodeDesc(const SDNode *Node) const;
- };
- class SUnitIterator {
- SUnit *Node;
- unsigned Operand;
- SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
- public:
- using iterator_category = std::forward_iterator_tag;
- using value_type = SUnit;
- using difference_type = std::ptrdiff_t;
- using pointer = value_type *;
- using reference = value_type &;
- bool operator==(const SUnitIterator& x) const {
- return Operand == x.Operand;
- }
- bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
- pointer operator*() const {
- return Node->Preds[Operand].getSUnit();
- }
- pointer operator->() const { return operator*(); }
- SUnitIterator& operator++() { // Preincrement
- ++Operand;
- return *this;
- }
- SUnitIterator operator++(int) { // Postincrement
- SUnitIterator tmp = *this; ++*this; return tmp;
- }
- static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); }
- static SUnitIterator end (SUnit *N) {
- return SUnitIterator(N, (unsigned)N->Preds.size());
- }
- unsigned getOperand() const { return Operand; }
- const SUnit *getNode() const { return Node; }
- /// Tests if this is not an SDep::Data dependence.
- bool isCtrlDep() const {
- return getSDep().isCtrl();
- }
- bool isArtificialDep() const {
- return getSDep().isArtificial();
- }
- const SDep &getSDep() const {
- return Node->Preds[Operand];
- }
- };
- template <> struct GraphTraits<SUnit*> {
- typedef SUnit *NodeRef;
- typedef SUnitIterator ChildIteratorType;
- static NodeRef getEntryNode(SUnit *N) { return N; }
- static ChildIteratorType child_begin(NodeRef N) {
- return SUnitIterator::begin(N);
- }
- static ChildIteratorType child_end(NodeRef N) {
- return SUnitIterator::end(N);
- }
- };
- template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> {
- typedef pointer_iterator<std::vector<SUnit>::iterator> nodes_iterator;
- static nodes_iterator nodes_begin(ScheduleDAG *G) {
- return nodes_iterator(G->SUnits.begin());
- }
- static nodes_iterator nodes_end(ScheduleDAG *G) {
- return nodes_iterator(G->SUnits.end());
- }
- };
- /// This class can compute a topological ordering for SUnits and provides
- /// methods for dynamically updating the ordering as new edges are added.
- ///
- /// This allows a very fast implementation of IsReachable, for example.
- class ScheduleDAGTopologicalSort {
- /// A reference to the ScheduleDAG's SUnits.
- std::vector<SUnit> &SUnits;
- SUnit *ExitSU;
- // Have any new nodes been added?
- bool Dirty = false;
- // Outstanding added edges, that have not been applied to the ordering.
- SmallVector<std::pair<SUnit *, SUnit *>, 16> Updates;
- /// Maps topological index to the node number.
- std::vector<int> Index2Node;
- /// Maps the node number to its topological index.
- std::vector<int> Node2Index;
- /// a set of nodes visited during a DFS traversal.
- BitVector Visited;
- /// Makes a DFS traversal and mark all nodes affected by the edge insertion.
- /// These nodes will later get new topological indexes by means of the Shift
- /// method.
- void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
- /// Reassigns topological indexes for the nodes in the DAG to
- /// preserve the topological ordering.
- void Shift(BitVector& Visited, int LowerBound, int UpperBound);
- /// Assigns the topological index to the node n.
- void Allocate(int n, int index);
- /// Fix the ordering, by either recomputing from scratch or by applying
- /// any outstanding updates. Uses a heuristic to estimate what will be
- /// cheaper.
- void FixOrder();
- public:
- ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits, SUnit *ExitSU);
- /// Add a SUnit without predecessors to the end of the topological order. It
- /// also must be the first new node added to the DAG.
- void AddSUnitWithoutPredecessors(const SUnit *SU);
- /// Creates the initial topological ordering from the DAG to be scheduled.
- void InitDAGTopologicalSorting();
- /// Returns an array of SUs that are both in the successor
- /// subtree of StartSU and in the predecessor subtree of TargetSU.
- /// StartSU and TargetSU are not in the array.
- /// Success is false if TargetSU is not in the successor subtree of
- /// StartSU, else it is true.
- std::vector<int> GetSubGraph(const SUnit &StartSU, const SUnit &TargetSU,
- bool &Success);
- /// Checks if \p SU is reachable from \p TargetSU.
- bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
- /// Returns true if addPred(TargetSU, SU) creates a cycle.
- bool WillCreateCycle(SUnit *TargetSU, SUnit *SU);
- /// Updates the topological ordering to accommodate an edge to be
- /// added from SUnit \p X to SUnit \p Y.
- void AddPred(SUnit *Y, SUnit *X);
- /// Queues an update to the topological ordering to accommodate an edge to
- /// be added from SUnit \p X to SUnit \p Y.
- void AddPredQueued(SUnit *Y, SUnit *X);
- /// Updates the topological ordering to accommodate an an edge to be
- /// removed from the specified node \p N from the predecessors of the
- /// current node \p M.
- void RemovePred(SUnit *M, SUnit *N);
- /// Mark the ordering as temporarily broken, after a new node has been
- /// added.
- void MarkDirty() { Dirty = true; }
- typedef std::vector<int>::iterator iterator;
- typedef std::vector<int>::const_iterator const_iterator;
- iterator begin() { return Index2Node.begin(); }
- const_iterator begin() const { return Index2Node.begin(); }
- iterator end() { return Index2Node.end(); }
- const_iterator end() const { return Index2Node.end(); }
- typedef std::vector<int>::reverse_iterator reverse_iterator;
- typedef std::vector<int>::const_reverse_iterator const_reverse_iterator;
- reverse_iterator rbegin() { return Index2Node.rbegin(); }
- const_reverse_iterator rbegin() const { return Index2Node.rbegin(); }
- reverse_iterator rend() { return Index2Node.rend(); }
- const_reverse_iterator rend() const { return Index2Node.rend(); }
- };
- } // end namespace llvm
- #endif // LLVM_CODEGEN_SCHEDULEDAG_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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