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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // Collect native machine code for a function. This class contains a list of
- // MachineBasicBlock instances that make up the current compiled function.
- //
- // This class also contains pointers to various classes which hold
- // target-specific information about the generated code.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
- #define LLVM_CODEGEN_MACHINEFUNCTION_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/GraphTraits.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/ilist.h"
- #include "llvm/ADT/iterator.h"
- #include "llvm/Analysis/EHPersonalities.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineMemOperand.h"
- #include "llvm/Support/Allocator.h"
- #include "llvm/Support/ArrayRecycler.h"
- #include "llvm/Support/AtomicOrdering.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/Recycler.h"
- #include "llvm/Target/TargetOptions.h"
- #include <cassert>
- #include <cstdint>
- #include <memory>
- #include <utility>
- #include <vector>
- namespace llvm {
- class BasicBlock;
- class BlockAddress;
- class DataLayout;
- class DebugLoc;
- struct DenormalMode;
- class DIExpression;
- class DILocalVariable;
- class DILocation;
- class Function;
- class GISelChangeObserver;
- class GlobalValue;
- class LLVMTargetMachine;
- class MachineConstantPool;
- class MachineFrameInfo;
- class MachineFunction;
- class MachineJumpTableInfo;
- class MachineModuleInfo;
- class MachineRegisterInfo;
- class MCContext;
- class MCInstrDesc;
- class MCSymbol;
- class MCSection;
- class Pass;
- class PseudoSourceValueManager;
- class raw_ostream;
- class SlotIndexes;
- class StringRef;
- class TargetRegisterClass;
- class TargetSubtargetInfo;
- struct WasmEHFuncInfo;
- struct WinEHFuncInfo;
- template <> struct ilist_alloc_traits<MachineBasicBlock> {
- void deleteNode(MachineBasicBlock *MBB);
- };
- template <> struct ilist_callback_traits<MachineBasicBlock> {
- void addNodeToList(MachineBasicBlock* N);
- void removeNodeFromList(MachineBasicBlock* N);
- template <class Iterator>
- void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) {
- assert(this == &OldList && "never transfer MBBs between functions");
- }
- };
- /// MachineFunctionInfo - This class can be derived from and used by targets to
- /// hold private target-specific information for each MachineFunction. Objects
- /// of type are accessed/created with MF::getInfo and destroyed when the
- /// MachineFunction is destroyed.
- struct MachineFunctionInfo {
- virtual ~MachineFunctionInfo();
- /// Factory function: default behavior is to call new using the
- /// supplied allocator.
- ///
- /// This function can be overridden in a derive class.
- template<typename Ty>
- static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) {
- return new (Allocator.Allocate<Ty>()) Ty(MF);
- }
- };
- /// Properties which a MachineFunction may have at a given point in time.
- /// Each of these has checking code in the MachineVerifier, and passes can
- /// require that a property be set.
- class MachineFunctionProperties {
- // Possible TODO: Allow targets to extend this (perhaps by allowing the
- // constructor to specify the size of the bit vector)
- // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be
- // stated as the negative of "has vregs"
- public:
- // The properties are stated in "positive" form; i.e. a pass could require
- // that the property hold, but not that it does not hold.
- // Property descriptions:
- // IsSSA: True when the machine function is in SSA form and virtual registers
- // have a single def.
- // NoPHIs: The machine function does not contain any PHI instruction.
- // TracksLiveness: True when tracking register liveness accurately.
- // While this property is set, register liveness information in basic block
- // live-in lists and machine instruction operands (e.g. implicit defs) is
- // accurate, kill flags are conservatively accurate (kill flag correctly
- // indicates the last use of a register, an operand without kill flag may or
- // may not be the last use of a register). This means it can be used to
- // change the code in ways that affect the values in registers, for example
- // by the register scavenger.
- // When this property is cleared at a very late time, liveness is no longer
- // reliable.
- // NoVRegs: The machine function does not use any virtual registers.
- // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic
- // instructions have been legalized; i.e., all instructions are now one of:
- // - generic and always legal (e.g., COPY)
- // - target-specific
- // - legal pre-isel generic instructions.
- // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic
- // virtual registers have been assigned to a register bank.
- // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel
- // generic instructions have been eliminated; i.e., all instructions are now
- // target-specific or non-pre-isel generic instructions (e.g., COPY).
- // Since only pre-isel generic instructions can have generic virtual register
- // operands, this also means that all generic virtual registers have been
- // constrained to virtual registers (assigned to register classes) and that
- // all sizes attached to them have been eliminated.
- // TiedOpsRewritten: The twoaddressinstruction pass will set this flag, it
- // means that tied-def have been rewritten to meet the RegConstraint.
- // FailsVerification: Means that the function is not expected to pass machine
- // verification. This can be set by passes that introduce known problems that
- // have not been fixed yet.
- // TracksDebugUserValues: Without this property enabled, debug instructions
- // such as DBG_VALUE are allowed to reference virtual registers even if those
- // registers do not have a definition. With the property enabled virtual
- // registers must only be used if they have a definition. This property
- // allows earlier passes in the pipeline to skip updates of `DBG_VALUE`
- // instructions to save compile time.
- enum class Property : unsigned {
- IsSSA,
- NoPHIs,
- TracksLiveness,
- NoVRegs,
- FailedISel,
- Legalized,
- RegBankSelected,
- Selected,
- TiedOpsRewritten,
- FailsVerification,
- TracksDebugUserValues,
- LastProperty = TracksDebugUserValues,
- };
- bool hasProperty(Property P) const {
- return Properties[static_cast<unsigned>(P)];
- }
- MachineFunctionProperties &set(Property P) {
- Properties.set(static_cast<unsigned>(P));
- return *this;
- }
- MachineFunctionProperties &reset(Property P) {
- Properties.reset(static_cast<unsigned>(P));
- return *this;
- }
- /// Reset all the properties.
- MachineFunctionProperties &reset() {
- Properties.reset();
- return *this;
- }
- MachineFunctionProperties &set(const MachineFunctionProperties &MFP) {
- Properties |= MFP.Properties;
- return *this;
- }
- MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) {
- Properties.reset(MFP.Properties);
- return *this;
- }
- // Returns true if all properties set in V (i.e. required by a pass) are set
- // in this.
- bool verifyRequiredProperties(const MachineFunctionProperties &V) const {
- return !V.Properties.test(Properties);
- }
- /// Print the MachineFunctionProperties in human-readable form.
- void print(raw_ostream &OS) const;
- private:
- BitVector Properties =
- BitVector(static_cast<unsigned>(Property::LastProperty)+1);
- };
- struct SEHHandler {
- /// Filter or finally function. Null indicates a catch-all.
- const Function *FilterOrFinally;
- /// Address of block to recover at. Null for a finally handler.
- const BlockAddress *RecoverBA;
- };
- /// This structure is used to retain landing pad info for the current function.
- struct LandingPadInfo {
- MachineBasicBlock *LandingPadBlock; // Landing pad block.
- SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke.
- SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke.
- SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad.
- MCSymbol *LandingPadLabel = nullptr; // Label at beginning of landing pad.
- std::vector<int> TypeIds; // List of type ids (filters negative).
- explicit LandingPadInfo(MachineBasicBlock *MBB)
- : LandingPadBlock(MBB) {}
- };
- class LLVM_EXTERNAL_VISIBILITY MachineFunction {
- Function &F;
- const LLVMTargetMachine &Target;
- const TargetSubtargetInfo *STI;
- MCContext &Ctx;
- MachineModuleInfo &MMI;
- // RegInfo - Information about each register in use in the function.
- MachineRegisterInfo *RegInfo;
- // Used to keep track of target-specific per-machine function information for
- // the target implementation.
- MachineFunctionInfo *MFInfo;
- // Keep track of objects allocated on the stack.
- MachineFrameInfo *FrameInfo;
- // Keep track of constants which are spilled to memory
- MachineConstantPool *ConstantPool;
- // Keep track of jump tables for switch instructions
- MachineJumpTableInfo *JumpTableInfo;
- // Keep track of the function section.
- MCSection *Section = nullptr;
- // Keeps track of Wasm exception handling related data. This will be null for
- // functions that aren't using a wasm EH personality.
- WasmEHFuncInfo *WasmEHInfo = nullptr;
- // Keeps track of Windows exception handling related data. This will be null
- // for functions that aren't using a funclet-based EH personality.
- WinEHFuncInfo *WinEHInfo = nullptr;
- // Function-level unique numbering for MachineBasicBlocks. When a
- // MachineBasicBlock is inserted into a MachineFunction is it automatically
- // numbered and this vector keeps track of the mapping from ID's to MBB's.
- std::vector<MachineBasicBlock*> MBBNumbering;
- // Unary encoding of basic block symbols is used to reduce size of ".strtab".
- // Basic block number 'i' gets a prefix of length 'i'. The ith character also
- // denotes the type of basic block number 'i'. Return blocks are marked with
- // 'r', landing pads with 'l' and regular blocks with 'a'.
- std::vector<char> BBSectionsSymbolPrefix;
- // Pool-allocate MachineFunction-lifetime and IR objects.
- BumpPtrAllocator Allocator;
- // Allocation management for instructions in function.
- Recycler<MachineInstr> InstructionRecycler;
- // Allocation management for operand arrays on instructions.
- ArrayRecycler<MachineOperand> OperandRecycler;
- // Allocation management for basic blocks in function.
- Recycler<MachineBasicBlock> BasicBlockRecycler;
- // List of machine basic blocks in function
- using BasicBlockListType = ilist<MachineBasicBlock>;
- BasicBlockListType BasicBlocks;
- /// FunctionNumber - This provides a unique ID for each function emitted in
- /// this translation unit.
- ///
- unsigned FunctionNumber;
- /// Alignment - The alignment of the function.
- Align Alignment;
- /// ExposesReturnsTwice - True if the function calls setjmp or related
- /// functions with attribute "returns twice", but doesn't have
- /// the attribute itself.
- /// This is used to limit optimizations which cannot reason
- /// about the control flow of such functions.
- bool ExposesReturnsTwice = false;
- /// True if the function includes any inline assembly.
- bool HasInlineAsm = false;
- /// True if any WinCFI instruction have been emitted in this function.
- bool HasWinCFI = false;
- /// Current high-level properties of the IR of the function (e.g. is in SSA
- /// form or whether registers have been allocated)
- MachineFunctionProperties Properties;
- // Allocation management for pseudo source values.
- std::unique_ptr<PseudoSourceValueManager> PSVManager;
- /// List of moves done by a function's prolog. Used to construct frame maps
- /// by debug and exception handling consumers.
- std::vector<MCCFIInstruction> FrameInstructions;
- /// List of basic blocks immediately following calls to _setjmp. Used to
- /// construct a table of valid longjmp targets for Windows Control Flow Guard.
- std::vector<MCSymbol *> LongjmpTargets;
- /// List of basic blocks that are the target of catchrets. Used to construct
- /// a table of valid targets for Windows EHCont Guard.
- std::vector<MCSymbol *> CatchretTargets;
- /// \name Exception Handling
- /// \{
- /// List of LandingPadInfo describing the landing pad information.
- std::vector<LandingPadInfo> LandingPads;
- /// Map a landing pad's EH symbol to the call site indexes.
- DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap;
- /// Map a landing pad to its index.
- DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap;
- /// Map of invoke call site index values to associated begin EH_LABEL.
- DenseMap<MCSymbol*, unsigned> CallSiteMap;
- /// CodeView label annotations.
- std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations;
- bool CallsEHReturn = false;
- bool CallsUnwindInit = false;
- bool HasEHCatchret = false;
- bool HasEHScopes = false;
- bool HasEHFunclets = false;
- /// Section Type for basic blocks, only relevant with basic block sections.
- BasicBlockSection BBSectionsType = BasicBlockSection::None;
- /// List of C++ TypeInfo used.
- std::vector<const GlobalValue *> TypeInfos;
- /// List of typeids encoding filters used.
- std::vector<unsigned> FilterIds;
- /// List of the indices in FilterIds corresponding to filter terminators.
- std::vector<unsigned> FilterEnds;
- EHPersonality PersonalityTypeCache = EHPersonality::Unknown;
- /// \}
- /// Clear all the members of this MachineFunction, but the ones used
- /// to initialize again the MachineFunction.
- /// More specifically, this deallocates all the dynamically allocated
- /// objects and get rid of all the XXXInfo data structure, but keep
- /// unchanged the references to Fn, Target, MMI, and FunctionNumber.
- void clear();
- /// Allocate and initialize the different members.
- /// In particular, the XXXInfo data structure.
- /// \pre Fn, Target, MMI, and FunctionNumber are properly set.
- void init();
- public:
- struct VariableDbgInfo {
- const DILocalVariable *Var;
- const DIExpression *Expr;
- // The Slot can be negative for fixed stack objects.
- int Slot;
- const DILocation *Loc;
- VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
- int Slot, const DILocation *Loc)
- : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {}
- };
- class Delegate {
- virtual void anchor();
- public:
- virtual ~Delegate() = default;
- /// Callback after an insertion. This should not modify the MI directly.
- virtual void MF_HandleInsertion(MachineInstr &MI) = 0;
- /// Callback before a removal. This should not modify the MI directly.
- virtual void MF_HandleRemoval(MachineInstr &MI) = 0;
- };
- /// Structure used to represent pair of argument number after call lowering
- /// and register used to transfer that argument.
- /// For now we support only cases when argument is transferred through one
- /// register.
- struct ArgRegPair {
- Register Reg;
- uint16_t ArgNo;
- ArgRegPair(Register R, unsigned Arg) : Reg(R), ArgNo(Arg) {
- assert(Arg < (1 << 16) && "Arg out of range");
- }
- };
- /// Vector of call argument and its forwarding register.
- using CallSiteInfo = SmallVector<ArgRegPair, 1>;
- using CallSiteInfoImpl = SmallVectorImpl<ArgRegPair>;
- private:
- Delegate *TheDelegate = nullptr;
- GISelChangeObserver *Observer = nullptr;
- using CallSiteInfoMap = DenseMap<const MachineInstr *, CallSiteInfo>;
- /// Map a call instruction to call site arguments forwarding info.
- CallSiteInfoMap CallSitesInfo;
- /// A helper function that returns call site info for a give call
- /// instruction if debug entry value support is enabled.
- CallSiteInfoMap::iterator getCallSiteInfo(const MachineInstr *MI);
- // Callbacks for insertion and removal.
- void handleInsertion(MachineInstr &MI);
- void handleRemoval(MachineInstr &MI);
- friend struct ilist_traits<MachineInstr>;
- public:
- using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>;
- VariableDbgInfoMapTy VariableDbgInfos;
- /// A count of how many instructions in the function have had numbers
- /// assigned to them. Used for debug value tracking, to determine the
- /// next instruction number.
- unsigned DebugInstrNumberingCount = 0;
- /// Set value of DebugInstrNumberingCount field. Avoid using this unless
- /// you're deserializing this data.
- void setDebugInstrNumberingCount(unsigned Num);
- /// Pair of instruction number and operand number.
- using DebugInstrOperandPair = std::pair<unsigned, unsigned>;
- /// Replacement definition for a debug instruction reference. Made up of a
- /// source instruction / operand pair, destination pair, and a qualifying
- /// subregister indicating what bits in the operand make up the substitution.
- // For example, a debug user
- /// of %1:
- /// %0:gr32 = someinst, debug-instr-number 1
- /// %1:gr16 = %0.some_16_bit_subreg, debug-instr-number 2
- /// Would receive the substitution {{2, 0}, {1, 0}, $subreg}, where $subreg is
- /// the subregister number for some_16_bit_subreg.
- class DebugSubstitution {
- public:
- DebugInstrOperandPair Src; ///< Source instruction / operand pair.
- DebugInstrOperandPair Dest; ///< Replacement instruction / operand pair.
- unsigned Subreg; ///< Qualifier for which part of Dest is read.
- DebugSubstitution(const DebugInstrOperandPair &Src,
- const DebugInstrOperandPair &Dest, unsigned Subreg)
- : Src(Src), Dest(Dest), Subreg(Subreg) {}
- /// Order only by source instruction / operand pair: there should never
- /// be duplicate entries for the same source in any collection.
- bool operator<(const DebugSubstitution &Other) const {
- return Src < Other.Src;
- }
- };
- /// Debug value substitutions: a collection of DebugSubstitution objects,
- /// recording changes in where a value is defined. For example, when one
- /// instruction is substituted for another. Keeping a record allows recovery
- /// of variable locations after compilation finishes.
- SmallVector<DebugSubstitution, 8> DebugValueSubstitutions;
- /// Location of a PHI instruction that is also a debug-info variable value,
- /// for the duration of register allocation. Loaded by the PHI-elimination
- /// pass, and emitted as DBG_PHI instructions during VirtRegRewriter, with
- /// maintenance applied by intermediate passes that edit registers (such as
- /// coalescing and the allocator passes).
- class DebugPHIRegallocPos {
- public:
- MachineBasicBlock *MBB; ///< Block where this PHI was originally located.
- Register Reg; ///< VReg where the control-flow-merge happens.
- unsigned SubReg; ///< Optional subreg qualifier within Reg.
- DebugPHIRegallocPos(MachineBasicBlock *MBB, Register Reg, unsigned SubReg)
- : MBB(MBB), Reg(Reg), SubReg(SubReg) {}
- };
- /// Map of debug instruction numbers to the position of their PHI instructions
- /// during register allocation. See DebugPHIRegallocPos.
- DenseMap<unsigned, DebugPHIRegallocPos> DebugPHIPositions;
- /// Create a substitution between one <instr,operand> value to a different,
- /// new value.
- void makeDebugValueSubstitution(DebugInstrOperandPair, DebugInstrOperandPair,
- unsigned SubReg = 0);
- /// Create substitutions for any tracked values in \p Old, to point at
- /// \p New. Needed when we re-create an instruction during optimization,
- /// which has the same signature (i.e., def operands in the same place) but
- /// a modified instruction type, flags, or otherwise. An example: X86 moves
- /// are sometimes transformed into equivalent LEAs.
- /// If the two instructions are not the same opcode, limit which operands to
- /// examine for substitutions to the first N operands by setting
- /// \p MaxOperand.
- void substituteDebugValuesForInst(const MachineInstr &Old, MachineInstr &New,
- unsigned MaxOperand = UINT_MAX);
- /// Find the underlying defining instruction / operand for a COPY instruction
- /// while in SSA form. Copies do not actually define values -- they move them
- /// between registers. Labelling a COPY-like instruction with an instruction
- /// number is to be avoided as it makes value numbers non-unique later in
- /// compilation. This method follows the definition chain for any sequence of
- /// COPY-like instructions to find whatever non-COPY-like instruction defines
- /// the copied value; or for parameters, creates a DBG_PHI on entry.
- /// May insert instructions into the entry block!
- /// \p MI The copy-like instruction to salvage.
- /// \returns An instruction/operand pair identifying the defining value.
- DebugInstrOperandPair salvageCopySSA(MachineInstr &MI);
- /// Finalise any partially emitted debug instructions. These are DBG_INSTR_REF
- /// instructions where we only knew the vreg of the value they use, not the
- /// instruction that defines that vreg. Once isel finishes, we should have
- /// enough information for every DBG_INSTR_REF to point at an instruction
- /// (or DBG_PHI).
- void finalizeDebugInstrRefs();
- /// Returns true if the function's variable locations should be tracked with
- /// instruction referencing.
- bool useDebugInstrRef() const;
- /// A reserved operand number representing the instructions memory operand,
- /// for instructions that have a stack spill fused into them.
- const static unsigned int DebugOperandMemNumber;
- MachineFunction(Function &F, const LLVMTargetMachine &Target,
- const TargetSubtargetInfo &STI, unsigned FunctionNum,
- MachineModuleInfo &MMI);
- MachineFunction(const MachineFunction &) = delete;
- MachineFunction &operator=(const MachineFunction &) = delete;
- ~MachineFunction();
- /// Reset the instance as if it was just created.
- void reset() {
- clear();
- init();
- }
- /// Reset the currently registered delegate - otherwise assert.
- void resetDelegate(Delegate *delegate) {
- assert(TheDelegate == delegate &&
- "Only the current delegate can perform reset!");
- TheDelegate = nullptr;
- }
- /// Set the delegate. resetDelegate must be called before attempting
- /// to set.
- void setDelegate(Delegate *delegate) {
- assert(delegate && !TheDelegate &&
- "Attempted to set delegate to null, or to change it without "
- "first resetting it!");
- TheDelegate = delegate;
- }
- void setObserver(GISelChangeObserver *O) { Observer = O; }
- GISelChangeObserver *getObserver() const { return Observer; }
- MachineModuleInfo &getMMI() const { return MMI; }
- MCContext &getContext() const { return Ctx; }
- /// Returns the Section this function belongs to.
- MCSection *getSection() const { return Section; }
- /// Indicates the Section this function belongs to.
- void setSection(MCSection *S) { Section = S; }
- PseudoSourceValueManager &getPSVManager() const { return *PSVManager; }
- /// Return the DataLayout attached to the Module associated to this MF.
- const DataLayout &getDataLayout() const;
- /// Return the LLVM function that this machine code represents
- Function &getFunction() { return F; }
- /// Return the LLVM function that this machine code represents
- const Function &getFunction() const { return F; }
- /// getName - Return the name of the corresponding LLVM function.
- StringRef getName() const;
- /// getFunctionNumber - Return a unique ID for the current function.
- unsigned getFunctionNumber() const { return FunctionNumber; }
- /// Returns true if this function has basic block sections enabled.
- bool hasBBSections() const {
- return (BBSectionsType == BasicBlockSection::All ||
- BBSectionsType == BasicBlockSection::List ||
- BBSectionsType == BasicBlockSection::Preset);
- }
- /// Returns true if basic block labels are to be generated for this function.
- bool hasBBLabels() const {
- return BBSectionsType == BasicBlockSection::Labels;
- }
- void setBBSectionsType(BasicBlockSection V) { BBSectionsType = V; }
- /// Assign IsBeginSection IsEndSection fields for basic blocks in this
- /// function.
- void assignBeginEndSections();
- /// getTarget - Return the target machine this machine code is compiled with
- const LLVMTargetMachine &getTarget() const { return Target; }
- /// getSubtarget - Return the subtarget for which this machine code is being
- /// compiled.
- const TargetSubtargetInfo &getSubtarget() const { return *STI; }
- /// getSubtarget - This method returns a pointer to the specified type of
- /// TargetSubtargetInfo. In debug builds, it verifies that the object being
- /// returned is of the correct type.
- template<typename STC> const STC &getSubtarget() const {
- return *static_cast<const STC *>(STI);
- }
- /// getRegInfo - Return information about the registers currently in use.
- MachineRegisterInfo &getRegInfo() { return *RegInfo; }
- const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
- /// getFrameInfo - Return the frame info object for the current function.
- /// This object contains information about objects allocated on the stack
- /// frame of the current function in an abstract way.
- MachineFrameInfo &getFrameInfo() { return *FrameInfo; }
- const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; }
- /// getJumpTableInfo - Return the jump table info object for the current
- /// function. This object contains information about jump tables in the
- /// current function. If the current function has no jump tables, this will
- /// return null.
- const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
- MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
- /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
- /// does already exist, allocate one.
- MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
- /// getConstantPool - Return the constant pool object for the current
- /// function.
- MachineConstantPool *getConstantPool() { return ConstantPool; }
- const MachineConstantPool *getConstantPool() const { return ConstantPool; }
- /// getWasmEHFuncInfo - Return information about how the current function uses
- /// Wasm exception handling. Returns null for functions that don't use wasm
- /// exception handling.
- const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; }
- WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; }
- /// getWinEHFuncInfo - Return information about how the current function uses
- /// Windows exception handling. Returns null for functions that don't use
- /// funclets for exception handling.
- const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; }
- WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; }
- /// getAlignment - Return the alignment of the function.
- Align getAlignment() const { return Alignment; }
- /// setAlignment - Set the alignment of the function.
- void setAlignment(Align A) { Alignment = A; }
- /// ensureAlignment - Make sure the function is at least A bytes aligned.
- void ensureAlignment(Align A) {
- if (Alignment < A)
- Alignment = A;
- }
- /// exposesReturnsTwice - Returns true if the function calls setjmp or
- /// any other similar functions with attribute "returns twice" without
- /// having the attribute itself.
- bool exposesReturnsTwice() const {
- return ExposesReturnsTwice;
- }
- /// setCallsSetJmp - Set a flag that indicates if there's a call to
- /// a "returns twice" function.
- void setExposesReturnsTwice(bool B) {
- ExposesReturnsTwice = B;
- }
- /// Returns true if the function contains any inline assembly.
- bool hasInlineAsm() const {
- return HasInlineAsm;
- }
- /// Set a flag that indicates that the function contains inline assembly.
- void setHasInlineAsm(bool B) {
- HasInlineAsm = B;
- }
- bool hasWinCFI() const {
- return HasWinCFI;
- }
- void setHasWinCFI(bool v) { HasWinCFI = v; }
- /// True if this function needs frame moves for debug or exceptions.
- bool needsFrameMoves() const;
- /// Get the function properties
- const MachineFunctionProperties &getProperties() const { return Properties; }
- MachineFunctionProperties &getProperties() { return Properties; }
- /// getInfo - Keep track of various per-function pieces of information for
- /// backends that would like to do so.
- ///
- template<typename Ty>
- Ty *getInfo() {
- if (!MFInfo)
- MFInfo = Ty::template create<Ty>(Allocator, *this);
- return static_cast<Ty*>(MFInfo);
- }
- template<typename Ty>
- const Ty *getInfo() const {
- return const_cast<MachineFunction*>(this)->getInfo<Ty>();
- }
- /// Returns the denormal handling type for the default rounding mode of the
- /// function.
- DenormalMode getDenormalMode(const fltSemantics &FPType) const;
- /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
- /// are inserted into the machine function. The block number for a machine
- /// basic block can be found by using the MBB::getNumber method, this method
- /// provides the inverse mapping.
- MachineBasicBlock *getBlockNumbered(unsigned N) const {
- assert(N < MBBNumbering.size() && "Illegal block number");
- assert(MBBNumbering[N] && "Block was removed from the machine function!");
- return MBBNumbering[N];
- }
- /// Should we be emitting segmented stack stuff for the function
- bool shouldSplitStack() const;
- /// getNumBlockIDs - Return the number of MBB ID's allocated.
- unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
- /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
- /// recomputes them. This guarantees that the MBB numbers are sequential,
- /// dense, and match the ordering of the blocks within the function. If a
- /// specific MachineBasicBlock is specified, only that block and those after
- /// it are renumbered.
- void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
- /// print - Print out the MachineFunction in a format suitable for debugging
- /// to the specified stream.
- void print(raw_ostream &OS, const SlotIndexes* = nullptr) const;
- /// viewCFG - This function is meant for use from the debugger. You can just
- /// say 'call F->viewCFG()' and a ghostview window should pop up from the
- /// program, displaying the CFG of the current function with the code for each
- /// basic block inside. This depends on there being a 'dot' and 'gv' program
- /// in your path.
- void viewCFG() const;
- /// viewCFGOnly - This function is meant for use from the debugger. It works
- /// just like viewCFG, but it does not include the contents of basic blocks
- /// into the nodes, just the label. If you are only interested in the CFG
- /// this can make the graph smaller.
- ///
- void viewCFGOnly() const;
- /// dump - Print the current MachineFunction to cerr, useful for debugger use.
- void dump() const;
- /// Run the current MachineFunction through the machine code verifier, useful
- /// for debugger use.
- /// \returns true if no problems were found.
- bool verify(Pass *p = nullptr, const char *Banner = nullptr,
- bool AbortOnError = true) const;
- // Provide accessors for the MachineBasicBlock list...
- using iterator = BasicBlockListType::iterator;
- using const_iterator = BasicBlockListType::const_iterator;
- using const_reverse_iterator = BasicBlockListType::const_reverse_iterator;
- using reverse_iterator = BasicBlockListType::reverse_iterator;
- /// Support for MachineBasicBlock::getNextNode().
- static BasicBlockListType MachineFunction::*
- getSublistAccess(MachineBasicBlock *) {
- return &MachineFunction::BasicBlocks;
- }
- /// addLiveIn - Add the specified physical register as a live-in value and
- /// create a corresponding virtual register for it.
- Register addLiveIn(MCRegister PReg, const TargetRegisterClass *RC);
- //===--------------------------------------------------------------------===//
- // BasicBlock accessor functions.
- //
- iterator begin() { return BasicBlocks.begin(); }
- const_iterator begin() const { return BasicBlocks.begin(); }
- iterator end () { return BasicBlocks.end(); }
- const_iterator end () const { return BasicBlocks.end(); }
- reverse_iterator rbegin() { return BasicBlocks.rbegin(); }
- const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); }
- reverse_iterator rend () { return BasicBlocks.rend(); }
- const_reverse_iterator rend () const { return BasicBlocks.rend(); }
- unsigned size() const { return (unsigned)BasicBlocks.size();}
- bool empty() const { return BasicBlocks.empty(); }
- const MachineBasicBlock &front() const { return BasicBlocks.front(); }
- MachineBasicBlock &front() { return BasicBlocks.front(); }
- const MachineBasicBlock & back() const { return BasicBlocks.back(); }
- MachineBasicBlock & back() { return BasicBlocks.back(); }
- void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
- void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
- void insert(iterator MBBI, MachineBasicBlock *MBB) {
- BasicBlocks.insert(MBBI, MBB);
- }
- void splice(iterator InsertPt, iterator MBBI) {
- BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
- }
- void splice(iterator InsertPt, MachineBasicBlock *MBB) {
- BasicBlocks.splice(InsertPt, BasicBlocks, MBB);
- }
- void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
- BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
- }
- void remove(iterator MBBI) { BasicBlocks.remove(MBBI); }
- void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); }
- void erase(iterator MBBI) { BasicBlocks.erase(MBBI); }
- void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); }
- template <typename Comp>
- void sort(Comp comp) {
- BasicBlocks.sort(comp);
- }
- /// Return the number of \p MachineInstrs in this \p MachineFunction.
- unsigned getInstructionCount() const {
- unsigned InstrCount = 0;
- for (const MachineBasicBlock &MBB : BasicBlocks)
- InstrCount += MBB.size();
- return InstrCount;
- }
- //===--------------------------------------------------------------------===//
- // Internal functions used to automatically number MachineBasicBlocks
- /// Adds the MBB to the internal numbering. Returns the unique number
- /// assigned to the MBB.
- unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
- MBBNumbering.push_back(MBB);
- return (unsigned)MBBNumbering.size()-1;
- }
- /// removeFromMBBNumbering - Remove the specific machine basic block from our
- /// tracker, this is only really to be used by the MachineBasicBlock
- /// implementation.
- void removeFromMBBNumbering(unsigned N) {
- assert(N < MBBNumbering.size() && "Illegal basic block #");
- MBBNumbering[N] = nullptr;
- }
- /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
- /// of `new MachineInstr'.
- MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, DebugLoc DL,
- bool NoImplicit = false);
- /// Create a new MachineInstr which is a copy of \p Orig, identical in all
- /// ways except the instruction has no parent, prev, or next. Bundling flags
- /// are reset.
- ///
- /// Note: Clones a single instruction, not whole instruction bundles.
- /// Does not perform target specific adjustments; consider using
- /// TargetInstrInfo::duplicate() instead.
- MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
- /// Clones instruction or the whole instruction bundle \p Orig and insert
- /// into \p MBB before \p InsertBefore.
- ///
- /// Note: Does not perform target specific adjustments; consider using
- /// TargetInstrInfo::duplicate() intead.
- MachineInstr &
- cloneMachineInstrBundle(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator InsertBefore,
- const MachineInstr &Orig);
- /// DeleteMachineInstr - Delete the given MachineInstr.
- void deleteMachineInstr(MachineInstr *MI);
- /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
- /// instead of `new MachineBasicBlock'.
- MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
- /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
- void deleteMachineBasicBlock(MachineBasicBlock *MBB);
- /// getMachineMemOperand - Allocate a new MachineMemOperand.
- /// MachineMemOperands are owned by the MachineFunction and need not be
- /// explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(
- MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
- Align base_alignment, const AAMDNodes &AAInfo = AAMDNodes(),
- const MDNode *Ranges = nullptr, SyncScope::ID SSID = SyncScope::System,
- AtomicOrdering Ordering = AtomicOrdering::NotAtomic,
- AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic);
- MachineMemOperand *getMachineMemOperand(
- MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy,
- Align base_alignment, const AAMDNodes &AAInfo = AAMDNodes(),
- const MDNode *Ranges = nullptr, SyncScope::ID SSID = SyncScope::System,
- AtomicOrdering Ordering = AtomicOrdering::NotAtomic,
- AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic);
- /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
- /// an existing one, adjusting by an offset and using the given size.
- /// MachineMemOperands are owned by the MachineFunction and need not be
- /// explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- int64_t Offset, LLT Ty);
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- int64_t Offset, uint64_t Size) {
- return getMachineMemOperand(
- MMO, Offset, Size == ~UINT64_C(0) ? LLT() : LLT::scalar(8 * Size));
- }
- /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
- /// an existing one, replacing only the MachinePointerInfo and size.
- /// MachineMemOperands are owned by the MachineFunction and need not be
- /// explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- const MachinePointerInfo &PtrInfo,
- uint64_t Size);
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- const MachinePointerInfo &PtrInfo,
- LLT Ty);
- /// Allocate a new MachineMemOperand by copying an existing one,
- /// replacing only AliasAnalysis information. MachineMemOperands are owned
- /// by the MachineFunction and need not be explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- const AAMDNodes &AAInfo);
- /// Allocate a new MachineMemOperand by copying an existing one,
- /// replacing the flags. MachineMemOperands are owned
- /// by the MachineFunction and need not be explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
- MachineMemOperand::Flags Flags);
- using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity;
- /// Allocate an array of MachineOperands. This is only intended for use by
- /// internal MachineInstr functions.
- MachineOperand *allocateOperandArray(OperandCapacity Cap) {
- return OperandRecycler.allocate(Cap, Allocator);
- }
- /// Dellocate an array of MachineOperands and recycle the memory. This is
- /// only intended for use by internal MachineInstr functions.
- /// Cap must be the same capacity that was used to allocate the array.
- void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
- OperandRecycler.deallocate(Cap, Array);
- }
- /// Allocate and initialize a register mask with @p NumRegister bits.
- uint32_t *allocateRegMask();
- ArrayRef<int> allocateShuffleMask(ArrayRef<int> Mask);
- /// Allocate and construct an extra info structure for a `MachineInstr`.
- ///
- /// This is allocated on the function's allocator and so lives the life of
- /// the function.
- MachineInstr::ExtraInfo *createMIExtraInfo(
- ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol = nullptr,
- MCSymbol *PostInstrSymbol = nullptr, MDNode *HeapAllocMarker = nullptr);
- /// Allocate a string and populate it with the given external symbol name.
- const char *createExternalSymbolName(StringRef Name);
- //===--------------------------------------------------------------------===//
- // Label Manipulation.
- /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
- /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
- /// normal 'L' label is returned.
- MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
- bool isLinkerPrivate = false) const;
- /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
- /// base.
- MCSymbol *getPICBaseSymbol() const;
- /// Returns a reference to a list of cfi instructions in the function's
- /// prologue. Used to construct frame maps for debug and exception handling
- /// comsumers.
- const std::vector<MCCFIInstruction> &getFrameInstructions() const {
- return FrameInstructions;
- }
- LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst);
- /// Returns a reference to a list of symbols immediately following calls to
- /// _setjmp in the function. Used to construct the longjmp target table used
- /// by Windows Control Flow Guard.
- const std::vector<MCSymbol *> &getLongjmpTargets() const {
- return LongjmpTargets;
- }
- /// Add the specified symbol to the list of valid longjmp targets for Windows
- /// Control Flow Guard.
- void addLongjmpTarget(MCSymbol *Target) { LongjmpTargets.push_back(Target); }
- /// Returns a reference to a list of symbols that we have catchrets.
- /// Used to construct the catchret target table used by Windows EHCont Guard.
- const std::vector<MCSymbol *> &getCatchretTargets() const {
- return CatchretTargets;
- }
- /// Add the specified symbol to the list of valid catchret targets for Windows
- /// EHCont Guard.
- void addCatchretTarget(MCSymbol *Target) {
- CatchretTargets.push_back(Target);
- }
- /// \name Exception Handling
- /// \{
- bool callsEHReturn() const { return CallsEHReturn; }
- void setCallsEHReturn(bool b) { CallsEHReturn = b; }
- bool callsUnwindInit() const { return CallsUnwindInit; }
- void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
- bool hasEHCatchret() const { return HasEHCatchret; }
- void setHasEHCatchret(bool V) { HasEHCatchret = V; }
- bool hasEHScopes() const { return HasEHScopes; }
- void setHasEHScopes(bool V) { HasEHScopes = V; }
- bool hasEHFunclets() const { return HasEHFunclets; }
- void setHasEHFunclets(bool V) { HasEHFunclets = V; }
- /// Find or create an LandingPadInfo for the specified MachineBasicBlock.
- LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
- /// Remap landing pad labels and remove any deleted landing pads.
- void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr,
- bool TidyIfNoBeginLabels = true);
- /// Return a reference to the landing pad info for the current function.
- const std::vector<LandingPadInfo> &getLandingPads() const {
- return LandingPads;
- }
- /// Provide the begin and end labels of an invoke style call and associate it
- /// with a try landing pad block.
- void addInvoke(MachineBasicBlock *LandingPad,
- MCSymbol *BeginLabel, MCSymbol *EndLabel);
- /// Add a new panding pad, and extract the exception handling information from
- /// the landingpad instruction. Returns the label ID for the landing pad
- /// entry.
- MCSymbol *addLandingPad(MachineBasicBlock *LandingPad);
- /// Provide the catch typeinfo for a landing pad.
- void addCatchTypeInfo(MachineBasicBlock *LandingPad,
- ArrayRef<const GlobalValue *> TyInfo);
- /// Provide the filter typeinfo for a landing pad.
- void addFilterTypeInfo(MachineBasicBlock *LandingPad,
- ArrayRef<const GlobalValue *> TyInfo);
- /// Add a cleanup action for a landing pad.
- void addCleanup(MachineBasicBlock *LandingPad);
- void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter,
- const BlockAddress *RecoverBA);
- void addSEHCleanupHandler(MachineBasicBlock *LandingPad,
- const Function *Cleanup);
- /// Return the type id for the specified typeinfo. This is function wide.
- unsigned getTypeIDFor(const GlobalValue *TI);
- /// Return the id of the filter encoded by TyIds. This is function wide.
- int getFilterIDFor(std::vector<unsigned> &TyIds);
- /// Map the landing pad's EH symbol to the call site indexes.
- void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites);
- /// Map the landing pad to its index. Used for Wasm exception handling.
- void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) {
- WasmLPadToIndexMap[LPad] = Index;
- }
- /// Returns true if the landing pad has an associate index in wasm EH.
- bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
- return WasmLPadToIndexMap.count(LPad);
- }
- /// Get the index in wasm EH for a given landing pad.
- unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
- assert(hasWasmLandingPadIndex(LPad));
- return WasmLPadToIndexMap.lookup(LPad);
- }
- /// Get the call site indexes for a landing pad EH symbol.
- SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) {
- assert(hasCallSiteLandingPad(Sym) &&
- "missing call site number for landing pad!");
- return LPadToCallSiteMap[Sym];
- }
- /// Return true if the landing pad Eh symbol has an associated call site.
- bool hasCallSiteLandingPad(MCSymbol *Sym) {
- return !LPadToCallSiteMap[Sym].empty();
- }
- /// Map the begin label for a call site.
- void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) {
- CallSiteMap[BeginLabel] = Site;
- }
- /// Get the call site number for a begin label.
- unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const {
- assert(hasCallSiteBeginLabel(BeginLabel) &&
- "Missing call site number for EH_LABEL!");
- return CallSiteMap.lookup(BeginLabel);
- }
- /// Return true if the begin label has a call site number associated with it.
- bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const {
- return CallSiteMap.count(BeginLabel);
- }
- /// Record annotations associated with a particular label.
- void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) {
- CodeViewAnnotations.push_back({Label, MD});
- }
- ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const {
- return CodeViewAnnotations;
- }
- /// Return a reference to the C++ typeinfo for the current function.
- const std::vector<const GlobalValue *> &getTypeInfos() const {
- return TypeInfos;
- }
- /// Return a reference to the typeids encoding filters used in the current
- /// function.
- const std::vector<unsigned> &getFilterIds() const {
- return FilterIds;
- }
- /// \}
- /// Collect information used to emit debugging information of a variable.
- void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
- int Slot, const DILocation *Loc) {
- VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc);
- }
- VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; }
- const VariableDbgInfoMapTy &getVariableDbgInfo() const {
- return VariableDbgInfos;
- }
- /// Start tracking the arguments passed to the call \p CallI.
- void addCallArgsForwardingRegs(const MachineInstr *CallI,
- CallSiteInfoImpl &&CallInfo) {
- assert(CallI->isCandidateForCallSiteEntry());
- bool Inserted =
- CallSitesInfo.try_emplace(CallI, std::move(CallInfo)).second;
- (void)Inserted;
- assert(Inserted && "Call site info not unique");
- }
- const CallSiteInfoMap &getCallSitesInfo() const {
- return CallSitesInfo;
- }
- /// Following functions update call site info. They should be called before
- /// removing, replacing or copying call instruction.
- /// Erase the call site info for \p MI. It is used to remove a call
- /// instruction from the instruction stream.
- void eraseCallSiteInfo(const MachineInstr *MI);
- /// Copy the call site info from \p Old to \ New. Its usage is when we are
- /// making a copy of the instruction that will be inserted at different point
- /// of the instruction stream.
- void copyCallSiteInfo(const MachineInstr *Old,
- const MachineInstr *New);
- const std::vector<char> &getBBSectionsSymbolPrefix() const {
- return BBSectionsSymbolPrefix;
- }
- /// Move the call site info from \p Old to \New call site info. This function
- /// is used when we are replacing one call instruction with another one to
- /// the same callee.
- void moveCallSiteInfo(const MachineInstr *Old,
- const MachineInstr *New);
- unsigned getNewDebugInstrNum() {
- return ++DebugInstrNumberingCount;
- }
- };
- //===--------------------------------------------------------------------===//
- // GraphTraits specializations for function basic block graphs (CFGs)
- //===--------------------------------------------------------------------===//
- // Provide specializations of GraphTraits to be able to treat a
- // machine function as a graph of machine basic blocks... these are
- // the same as the machine basic block iterators, except that the root
- // node is implicitly the first node of the function.
- //
- template <> struct GraphTraits<MachineFunction*> :
- public GraphTraits<MachineBasicBlock*> {
- static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); }
- // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
- using nodes_iterator = pointer_iterator<MachineFunction::iterator>;
- static nodes_iterator nodes_begin(MachineFunction *F) {
- return nodes_iterator(F->begin());
- }
- static nodes_iterator nodes_end(MachineFunction *F) {
- return nodes_iterator(F->end());
- }
- static unsigned size (MachineFunction *F) { return F->size(); }
- };
- template <> struct GraphTraits<const MachineFunction*> :
- public GraphTraits<const MachineBasicBlock*> {
- static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); }
- // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
- using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>;
- static nodes_iterator nodes_begin(const MachineFunction *F) {
- return nodes_iterator(F->begin());
- }
- static nodes_iterator nodes_end (const MachineFunction *F) {
- return nodes_iterator(F->end());
- }
- static unsigned size (const MachineFunction *F) {
- return F->size();
- }
- };
- // Provide specializations of GraphTraits to be able to treat a function as a
- // graph of basic blocks... and to walk it in inverse order. Inverse order for
- // a function is considered to be when traversing the predecessor edges of a BB
- // instead of the successor edges.
- //
- template <> struct GraphTraits<Inverse<MachineFunction*>> :
- public GraphTraits<Inverse<MachineBasicBlock*>> {
- static NodeRef getEntryNode(Inverse<MachineFunction *> G) {
- return &G.Graph->front();
- }
- };
- template <> struct GraphTraits<Inverse<const MachineFunction*>> :
- public GraphTraits<Inverse<const MachineBasicBlock*>> {
- static NodeRef getEntryNode(Inverse<const MachineFunction *> G) {
- return &G.Graph->front();
- }
- };
- class MachineFunctionAnalysisManager;
- void verifyMachineFunction(MachineFunctionAnalysisManager *,
- const std::string &Banner,
- const MachineFunction &MF);
- } // end namespace llvm
- #endif // LLVM_CODEGEN_MACHINEFUNCTION_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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