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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- llvm/CodeGen/MachineBasicBlock.h -------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // Collect the sequence of machine instructions for a basic block.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
- #define LLVM_CODEGEN_MACHINEBASICBLOCK_H
- #include "llvm/ADT/GraphTraits.h"
- #include "llvm/ADT/ilist.h"
- #include "llvm/ADT/iterator_range.h"
- #include "llvm/ADT/SparseBitVector.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineInstrBundleIterator.h"
- #include "llvm/IR/DebugLoc.h"
- #include "llvm/MC/LaneBitmask.h"
- #include "llvm/Support/BranchProbability.h"
- #include <cassert>
- #include <cstdint>
- #include <functional>
- #include <iterator>
- #include <string>
- #include <vector>
- namespace llvm {
- class BasicBlock;
- class MachineFunction;
- class MCSymbol;
- class ModuleSlotTracker;
- class Pass;
- class Printable;
- class SlotIndexes;
- class StringRef;
- class raw_ostream;
- class LiveIntervals;
- class TargetRegisterClass;
- class TargetRegisterInfo;
- // This structure uniquely identifies a basic block section.
- // Possible values are
- // {Type: Default, Number: (unsigned)} (These are regular section IDs)
- // {Type: Exception, Number: 0} (ExceptionSectionID)
- // {Type: Cold, Number: 0} (ColdSectionID)
- struct MBBSectionID {
- enum SectionType {
- Default = 0, // Regular section (these sections are distinguished by the
- // Number field).
- Exception, // Special section type for exception handling blocks
- Cold, // Special section type for cold blocks
- } Type;
- unsigned Number;
- MBBSectionID(unsigned N) : Type(Default), Number(N) {}
- // Special unique sections for cold and exception blocks.
- const static MBBSectionID ColdSectionID;
- const static MBBSectionID ExceptionSectionID;
- bool operator==(const MBBSectionID &Other) const {
- return Type == Other.Type && Number == Other.Number;
- }
- bool operator!=(const MBBSectionID &Other) const { return !(*this == Other); }
- private:
- // This is only used to construct the special cold and exception sections.
- MBBSectionID(SectionType T) : Type(T), Number(0) {}
- };
- template <> struct ilist_traits<MachineInstr> {
- private:
- friend class MachineBasicBlock; // Set by the owning MachineBasicBlock.
- MachineBasicBlock *Parent;
- using instr_iterator =
- simple_ilist<MachineInstr, ilist_sentinel_tracking<true>>::iterator;
- public:
- void addNodeToList(MachineInstr *N);
- void removeNodeFromList(MachineInstr *N);
- void transferNodesFromList(ilist_traits &FromList, instr_iterator First,
- instr_iterator Last);
- void deleteNode(MachineInstr *MI);
- };
- class MachineBasicBlock
- : public ilist_node_with_parent<MachineBasicBlock, MachineFunction> {
- public:
- /// Pair of physical register and lane mask.
- /// This is not simply a std::pair typedef because the members should be named
- /// clearly as they both have an integer type.
- struct RegisterMaskPair {
- public:
- MCPhysReg PhysReg;
- LaneBitmask LaneMask;
- RegisterMaskPair(MCPhysReg PhysReg, LaneBitmask LaneMask)
- : PhysReg(PhysReg), LaneMask(LaneMask) {}
- };
- private:
- using Instructions = ilist<MachineInstr, ilist_sentinel_tracking<true>>;
- Instructions Insts;
- const BasicBlock *BB;
- int Number;
- MachineFunction *xParent;
- /// Keep track of the predecessor / successor basic blocks.
- std::vector<MachineBasicBlock *> Predecessors;
- std::vector<MachineBasicBlock *> Successors;
- /// Keep track of the probabilities to the successors. This vector has the
- /// same order as Successors, or it is empty if we don't use it (disable
- /// optimization).
- std::vector<BranchProbability> Probs;
- using probability_iterator = std::vector<BranchProbability>::iterator;
- using const_probability_iterator =
- std::vector<BranchProbability>::const_iterator;
- Optional<uint64_t> IrrLoopHeaderWeight;
- /// Keep track of the physical registers that are livein of the basicblock.
- using LiveInVector = std::vector<RegisterMaskPair>;
- LiveInVector LiveIns;
- /// Alignment of the basic block. One if the basic block does not need to be
- /// aligned.
- Align Alignment;
- /// Maximum amount of bytes that can be added to align the basic block. If the
- /// alignment cannot be reached in this many bytes, no bytes are emitted.
- /// Zero to represent no maximum.
- unsigned MaxBytesForAlignment = 0;
- /// Indicate that this basic block is entered via an exception handler.
- bool IsEHPad = false;
- /// Indicate that this basic block is potentially the target of an indirect
- /// branch.
- bool AddressTaken = false;
- /// Indicate that this basic block needs its symbol be emitted regardless of
- /// whether the flow just falls-through to it.
- bool LabelMustBeEmitted = false;
- /// Indicate that this basic block is the entry block of an EH scope, i.e.,
- /// the block that used to have a catchpad or cleanuppad instruction in the
- /// LLVM IR.
- bool IsEHScopeEntry = false;
- /// Indicates if this is a target block of a catchret.
- bool IsEHCatchretTarget = false;
- /// Indicate that this basic block is the entry block of an EH funclet.
- bool IsEHFuncletEntry = false;
- /// Indicate that this basic block is the entry block of a cleanup funclet.
- bool IsCleanupFuncletEntry = false;
- /// With basic block sections, this stores the Section ID of the basic block.
- MBBSectionID SectionID{0};
- // Indicate that this basic block begins a section.
- bool IsBeginSection = false;
- // Indicate that this basic block ends a section.
- bool IsEndSection = false;
- /// Indicate that this basic block is the indirect dest of an INLINEASM_BR.
- bool IsInlineAsmBrIndirectTarget = false;
- /// since getSymbol is a relatively heavy-weight operation, the symbol
- /// is only computed once and is cached.
- mutable MCSymbol *CachedMCSymbol = nullptr;
- /// Cached MCSymbol for this block (used if IsEHCatchRetTarget).
- mutable MCSymbol *CachedEHCatchretMCSymbol = nullptr;
- /// Marks the end of the basic block. Used during basic block sections to
- /// calculate the size of the basic block, or the BB section ending with it.
- mutable MCSymbol *CachedEndMCSymbol = nullptr;
- // Intrusive list support
- MachineBasicBlock() = default;
- explicit MachineBasicBlock(MachineFunction &MF, const BasicBlock *BB);
- ~MachineBasicBlock();
- // MachineBasicBlocks are allocated and owned by MachineFunction.
- friend class MachineFunction;
- public:
- /// Return the LLVM basic block that this instance corresponded to originally.
- /// Note that this may be NULL if this instance does not correspond directly
- /// to an LLVM basic block.
- const BasicBlock *getBasicBlock() const { return BB; }
- /// Return the name of the corresponding LLVM basic block, or an empty string.
- StringRef getName() const;
- /// Return a formatted string to identify this block and its parent function.
- std::string getFullName() const;
- /// Test whether this block is potentially the target of an indirect branch.
- bool hasAddressTaken() const { return AddressTaken; }
- /// Set this block to reflect that it potentially is the target of an indirect
- /// branch.
- void setHasAddressTaken() { AddressTaken = true; }
- /// Test whether this block must have its label emitted.
- bool hasLabelMustBeEmitted() const { return LabelMustBeEmitted; }
- /// Set this block to reflect that, regardless how we flow to it, we need
- /// its label be emitted.
- void setLabelMustBeEmitted() { LabelMustBeEmitted = true; }
- /// Return the MachineFunction containing this basic block.
- const MachineFunction *getParent() const { return xParent; }
- MachineFunction *getParent() { return xParent; }
- using instr_iterator = Instructions::iterator;
- using const_instr_iterator = Instructions::const_iterator;
- using reverse_instr_iterator = Instructions::reverse_iterator;
- using const_reverse_instr_iterator = Instructions::const_reverse_iterator;
- using iterator = MachineInstrBundleIterator<MachineInstr>;
- using const_iterator = MachineInstrBundleIterator<const MachineInstr>;
- using reverse_iterator = MachineInstrBundleIterator<MachineInstr, true>;
- using const_reverse_iterator =
- MachineInstrBundleIterator<const MachineInstr, true>;
- unsigned size() const { return (unsigned)Insts.size(); }
- bool empty() const { return Insts.empty(); }
- MachineInstr &instr_front() { return Insts.front(); }
- MachineInstr &instr_back() { return Insts.back(); }
- const MachineInstr &instr_front() const { return Insts.front(); }
- const MachineInstr &instr_back() const { return Insts.back(); }
- MachineInstr &front() { return Insts.front(); }
- MachineInstr &back() { return *--end(); }
- const MachineInstr &front() const { return Insts.front(); }
- const MachineInstr &back() const { return *--end(); }
- instr_iterator instr_begin() { return Insts.begin(); }
- const_instr_iterator instr_begin() const { return Insts.begin(); }
- instr_iterator instr_end() { return Insts.end(); }
- const_instr_iterator instr_end() const { return Insts.end(); }
- reverse_instr_iterator instr_rbegin() { return Insts.rbegin(); }
- const_reverse_instr_iterator instr_rbegin() const { return Insts.rbegin(); }
- reverse_instr_iterator instr_rend () { return Insts.rend(); }
- const_reverse_instr_iterator instr_rend () const { return Insts.rend(); }
- using instr_range = iterator_range<instr_iterator>;
- using const_instr_range = iterator_range<const_instr_iterator>;
- instr_range instrs() { return instr_range(instr_begin(), instr_end()); }
- const_instr_range instrs() const {
- return const_instr_range(instr_begin(), instr_end());
- }
- iterator begin() { return instr_begin(); }
- const_iterator begin() const { return instr_begin(); }
- iterator end () { return instr_end(); }
- const_iterator end () const { return instr_end(); }
- reverse_iterator rbegin() {
- return reverse_iterator::getAtBundleBegin(instr_rbegin());
- }
- const_reverse_iterator rbegin() const {
- return const_reverse_iterator::getAtBundleBegin(instr_rbegin());
- }
- reverse_iterator rend() { return reverse_iterator(instr_rend()); }
- const_reverse_iterator rend() const {
- return const_reverse_iterator(instr_rend());
- }
- /// Support for MachineInstr::getNextNode().
- static Instructions MachineBasicBlock::*getSublistAccess(MachineInstr *) {
- return &MachineBasicBlock::Insts;
- }
- inline iterator_range<iterator> terminators() {
- return make_range(getFirstTerminator(), end());
- }
- inline iterator_range<const_iterator> terminators() const {
- return make_range(getFirstTerminator(), end());
- }
- /// Returns a range that iterates over the phis in the basic block.
- inline iterator_range<iterator> phis() {
- return make_range(begin(), getFirstNonPHI());
- }
- inline iterator_range<const_iterator> phis() const {
- return const_cast<MachineBasicBlock *>(this)->phis();
- }
- // Machine-CFG iterators
- using pred_iterator = std::vector<MachineBasicBlock *>::iterator;
- using const_pred_iterator = std::vector<MachineBasicBlock *>::const_iterator;
- using succ_iterator = std::vector<MachineBasicBlock *>::iterator;
- using const_succ_iterator = std::vector<MachineBasicBlock *>::const_iterator;
- using pred_reverse_iterator =
- std::vector<MachineBasicBlock *>::reverse_iterator;
- using const_pred_reverse_iterator =
- std::vector<MachineBasicBlock *>::const_reverse_iterator;
- using succ_reverse_iterator =
- std::vector<MachineBasicBlock *>::reverse_iterator;
- using const_succ_reverse_iterator =
- std::vector<MachineBasicBlock *>::const_reverse_iterator;
- pred_iterator pred_begin() { return Predecessors.begin(); }
- const_pred_iterator pred_begin() const { return Predecessors.begin(); }
- pred_iterator pred_end() { return Predecessors.end(); }
- const_pred_iterator pred_end() const { return Predecessors.end(); }
- pred_reverse_iterator pred_rbegin()
- { return Predecessors.rbegin();}
- const_pred_reverse_iterator pred_rbegin() const
- { return Predecessors.rbegin();}
- pred_reverse_iterator pred_rend()
- { return Predecessors.rend(); }
- const_pred_reverse_iterator pred_rend() const
- { return Predecessors.rend(); }
- unsigned pred_size() const {
- return (unsigned)Predecessors.size();
- }
- bool pred_empty() const { return Predecessors.empty(); }
- succ_iterator succ_begin() { return Successors.begin(); }
- const_succ_iterator succ_begin() const { return Successors.begin(); }
- succ_iterator succ_end() { return Successors.end(); }
- const_succ_iterator succ_end() const { return Successors.end(); }
- succ_reverse_iterator succ_rbegin()
- { return Successors.rbegin(); }
- const_succ_reverse_iterator succ_rbegin() const
- { return Successors.rbegin(); }
- succ_reverse_iterator succ_rend()
- { return Successors.rend(); }
- const_succ_reverse_iterator succ_rend() const
- { return Successors.rend(); }
- unsigned succ_size() const {
- return (unsigned)Successors.size();
- }
- bool succ_empty() const { return Successors.empty(); }
- inline iterator_range<pred_iterator> predecessors() {
- return make_range(pred_begin(), pred_end());
- }
- inline iterator_range<const_pred_iterator> predecessors() const {
- return make_range(pred_begin(), pred_end());
- }
- inline iterator_range<succ_iterator> successors() {
- return make_range(succ_begin(), succ_end());
- }
- inline iterator_range<const_succ_iterator> successors() const {
- return make_range(succ_begin(), succ_end());
- }
- // LiveIn management methods.
- /// Adds the specified register as a live in. Note that it is an error to add
- /// the same register to the same set more than once unless the intention is
- /// to call sortUniqueLiveIns after all registers are added.
- void addLiveIn(MCRegister PhysReg,
- LaneBitmask LaneMask = LaneBitmask::getAll()) {
- LiveIns.push_back(RegisterMaskPair(PhysReg, LaneMask));
- }
- void addLiveIn(const RegisterMaskPair &RegMaskPair) {
- LiveIns.push_back(RegMaskPair);
- }
- /// Sorts and uniques the LiveIns vector. It can be significantly faster to do
- /// this than repeatedly calling isLiveIn before calling addLiveIn for every
- /// LiveIn insertion.
- void sortUniqueLiveIns();
- /// Clear live in list.
- void clearLiveIns();
- /// Add PhysReg as live in to this block, and ensure that there is a copy of
- /// PhysReg to a virtual register of class RC. Return the virtual register
- /// that is a copy of the live in PhysReg.
- Register addLiveIn(MCRegister PhysReg, const TargetRegisterClass *RC);
- /// Remove the specified register from the live in set.
- void removeLiveIn(MCPhysReg Reg,
- LaneBitmask LaneMask = LaneBitmask::getAll());
- /// Return true if the specified register is in the live in set.
- bool isLiveIn(MCPhysReg Reg,
- LaneBitmask LaneMask = LaneBitmask::getAll()) const;
- // Iteration support for live in sets. These sets are kept in sorted
- // order by their register number.
- using livein_iterator = LiveInVector::const_iterator;
- #ifndef NDEBUG
- /// Unlike livein_begin, this method does not check that the liveness
- /// information is accurate. Still for debug purposes it may be useful
- /// to have iterators that won't assert if the liveness information
- /// is not current.
- livein_iterator livein_begin_dbg() const { return LiveIns.begin(); }
- iterator_range<livein_iterator> liveins_dbg() const {
- return make_range(livein_begin_dbg(), livein_end());
- }
- #endif
- livein_iterator livein_begin() const;
- livein_iterator livein_end() const { return LiveIns.end(); }
- bool livein_empty() const { return LiveIns.empty(); }
- iterator_range<livein_iterator> liveins() const {
- return make_range(livein_begin(), livein_end());
- }
- /// Remove entry from the livein set and return iterator to the next.
- livein_iterator removeLiveIn(livein_iterator I);
- class liveout_iterator {
- public:
- using iterator_category = std::input_iterator_tag;
- using difference_type = std::ptrdiff_t;
- using value_type = RegisterMaskPair;
- using pointer = const RegisterMaskPair *;
- using reference = const RegisterMaskPair &;
- liveout_iterator(const MachineBasicBlock &MBB, MCPhysReg ExceptionPointer,
- MCPhysReg ExceptionSelector, bool End)
- : ExceptionPointer(ExceptionPointer),
- ExceptionSelector(ExceptionSelector), BlockI(MBB.succ_begin()),
- BlockEnd(MBB.succ_end()) {
- if (End)
- BlockI = BlockEnd;
- else if (BlockI != BlockEnd) {
- LiveRegI = (*BlockI)->livein_begin();
- if (!advanceToValidPosition())
- return;
- if (LiveRegI->PhysReg == ExceptionPointer ||
- LiveRegI->PhysReg == ExceptionSelector)
- ++(*this);
- }
- }
- liveout_iterator &operator++() {
- do {
- ++LiveRegI;
- if (!advanceToValidPosition())
- return *this;
- } while ((*BlockI)->isEHPad() &&
- (LiveRegI->PhysReg == ExceptionPointer ||
- LiveRegI->PhysReg == ExceptionSelector));
- return *this;
- }
- liveout_iterator operator++(int) {
- liveout_iterator Tmp = *this;
- ++(*this);
- return Tmp;
- }
- reference operator*() const {
- return *LiveRegI;
- }
- pointer operator->() const {
- return &*LiveRegI;
- }
- bool operator==(const liveout_iterator &RHS) const {
- if (BlockI != BlockEnd)
- return BlockI == RHS.BlockI && LiveRegI == RHS.LiveRegI;
- return RHS.BlockI == BlockEnd;
- }
- bool operator!=(const liveout_iterator &RHS) const {
- return !(*this == RHS);
- }
- private:
- bool advanceToValidPosition() {
- if (LiveRegI != (*BlockI)->livein_end())
- return true;
- do {
- ++BlockI;
- } while (BlockI != BlockEnd && (*BlockI)->livein_empty());
- if (BlockI == BlockEnd)
- return false;
- LiveRegI = (*BlockI)->livein_begin();
- return true;
- }
- MCPhysReg ExceptionPointer, ExceptionSelector;
- const_succ_iterator BlockI;
- const_succ_iterator BlockEnd;
- livein_iterator LiveRegI;
- };
- /// Iterator scanning successor basic blocks' liveins to determine the
- /// registers potentially live at the end of this block. There may be
- /// duplicates or overlapping registers in the list returned.
- liveout_iterator liveout_begin() const;
- liveout_iterator liveout_end() const {
- return liveout_iterator(*this, 0, 0, true);
- }
- iterator_range<liveout_iterator> liveouts() const {
- return make_range(liveout_begin(), liveout_end());
- }
- /// Get the clobber mask for the start of this basic block. Funclets use this
- /// to prevent register allocation across funclet transitions.
- const uint32_t *getBeginClobberMask(const TargetRegisterInfo *TRI) const;
- /// Get the clobber mask for the end of the basic block.
- /// \see getBeginClobberMask()
- const uint32_t *getEndClobberMask(const TargetRegisterInfo *TRI) const;
- /// Return alignment of the basic block.
- Align getAlignment() const { return Alignment; }
- /// Set alignment of the basic block.
- void setAlignment(Align A) { Alignment = A; }
- void setAlignment(Align A, unsigned MaxBytes) {
- setAlignment(A);
- setMaxBytesForAlignment(MaxBytes);
- }
- /// Return the maximum amount of padding allowed for aligning the basic block.
- unsigned getMaxBytesForAlignment() const { return MaxBytesForAlignment; }
- /// Set the maximum amount of padding allowed for aligning the basic block
- void setMaxBytesForAlignment(unsigned MaxBytes) {
- MaxBytesForAlignment = MaxBytes;
- }
- /// Returns true if the block is a landing pad. That is this basic block is
- /// entered via an exception handler.
- bool isEHPad() const { return IsEHPad; }
- /// Indicates the block is a landing pad. That is this basic block is entered
- /// via an exception handler.
- void setIsEHPad(bool V = true) { IsEHPad = V; }
- bool hasEHPadSuccessor() const;
- /// Returns true if this is the entry block of the function.
- bool isEntryBlock() const;
- /// Returns true if this is the entry block of an EH scope, i.e., the block
- /// that used to have a catchpad or cleanuppad instruction in the LLVM IR.
- bool isEHScopeEntry() const { return IsEHScopeEntry; }
- /// Indicates if this is the entry block of an EH scope, i.e., the block that
- /// that used to have a catchpad or cleanuppad instruction in the LLVM IR.
- void setIsEHScopeEntry(bool V = true) { IsEHScopeEntry = V; }
- /// Returns true if this is a target block of a catchret.
- bool isEHCatchretTarget() const { return IsEHCatchretTarget; }
- /// Indicates if this is a target block of a catchret.
- void setIsEHCatchretTarget(bool V = true) { IsEHCatchretTarget = V; }
- /// Returns true if this is the entry block of an EH funclet.
- bool isEHFuncletEntry() const { return IsEHFuncletEntry; }
- /// Indicates if this is the entry block of an EH funclet.
- void setIsEHFuncletEntry(bool V = true) { IsEHFuncletEntry = V; }
- /// Returns true if this is the entry block of a cleanup funclet.
- bool isCleanupFuncletEntry() const { return IsCleanupFuncletEntry; }
- /// Indicates if this is the entry block of a cleanup funclet.
- void setIsCleanupFuncletEntry(bool V = true) { IsCleanupFuncletEntry = V; }
- /// Returns true if this block begins any section.
- bool isBeginSection() const { return IsBeginSection; }
- /// Returns true if this block ends any section.
- bool isEndSection() const { return IsEndSection; }
- void setIsBeginSection(bool V = true) { IsBeginSection = V; }
- void setIsEndSection(bool V = true) { IsEndSection = V; }
- /// Returns the section ID of this basic block.
- MBBSectionID getSectionID() const { return SectionID; }
- /// Returns the unique section ID number of this basic block.
- unsigned getSectionIDNum() const {
- return ((unsigned)MBBSectionID::SectionType::Cold) -
- ((unsigned)SectionID.Type) + SectionID.Number;
- }
- /// Sets the section ID for this basic block.
- void setSectionID(MBBSectionID V) { SectionID = V; }
- /// Returns the MCSymbol marking the end of this basic block.
- MCSymbol *getEndSymbol() const;
- /// Returns true if this block may have an INLINEASM_BR (overestimate, by
- /// checking if any of the successors are indirect targets of any inlineasm_br
- /// in the function).
- bool mayHaveInlineAsmBr() const;
- /// Returns true if this is the indirect dest of an INLINEASM_BR.
- bool isInlineAsmBrIndirectTarget() const {
- return IsInlineAsmBrIndirectTarget;
- }
- /// Indicates if this is the indirect dest of an INLINEASM_BR.
- void setIsInlineAsmBrIndirectTarget(bool V = true) {
- IsInlineAsmBrIndirectTarget = V;
- }
- /// Returns true if it is legal to hoist instructions into this block.
- bool isLegalToHoistInto() const;
- // Code Layout methods.
- /// Move 'this' block before or after the specified block. This only moves
- /// the block, it does not modify the CFG or adjust potential fall-throughs at
- /// the end of the block.
- void moveBefore(MachineBasicBlock *NewAfter);
- void moveAfter(MachineBasicBlock *NewBefore);
- /// Returns true if this and MBB belong to the same section.
- bool sameSection(const MachineBasicBlock *MBB) const {
- return getSectionID() == MBB->getSectionID();
- }
- /// Update the terminator instructions in block to account for changes to
- /// block layout which may have been made. PreviousLayoutSuccessor should be
- /// set to the block which may have been used as fallthrough before the block
- /// layout was modified. If the block previously fell through to that block,
- /// it may now need a branch. If it previously branched to another block, it
- /// may now be able to fallthrough to the current layout successor.
- void updateTerminator(MachineBasicBlock *PreviousLayoutSuccessor);
- // Machine-CFG mutators
- /// Add Succ as a successor of this MachineBasicBlock. The Predecessors list
- /// of Succ is automatically updated. PROB parameter is stored in
- /// Probabilities list. The default probability is set as unknown. Mixing
- /// known and unknown probabilities in successor list is not allowed. When all
- /// successors have unknown probabilities, 1 / N is returned as the
- /// probability for each successor, where N is the number of successors.
- ///
- /// Note that duplicate Machine CFG edges are not allowed.
- void addSuccessor(MachineBasicBlock *Succ,
- BranchProbability Prob = BranchProbability::getUnknown());
- /// Add Succ as a successor of this MachineBasicBlock. The Predecessors list
- /// of Succ is automatically updated. The probability is not provided because
- /// BPI is not available (e.g. -O0 is used), in which case edge probabilities
- /// won't be used. Using this interface can save some space.
- void addSuccessorWithoutProb(MachineBasicBlock *Succ);
- /// Set successor probability of a given iterator.
- void setSuccProbability(succ_iterator I, BranchProbability Prob);
- /// Normalize probabilities of all successors so that the sum of them becomes
- /// one. This is usually done when the current update on this MBB is done, and
- /// the sum of its successors' probabilities is not guaranteed to be one. The
- /// user is responsible for the correct use of this function.
- /// MBB::removeSuccessor() has an option to do this automatically.
- void normalizeSuccProbs() {
- BranchProbability::normalizeProbabilities(Probs.begin(), Probs.end());
- }
- /// Validate successors' probabilities and check if the sum of them is
- /// approximate one. This only works in DEBUG mode.
- void validateSuccProbs() const;
- /// Remove successor from the successors list of this MachineBasicBlock. The
- /// Predecessors list of Succ is automatically updated.
- /// If NormalizeSuccProbs is true, then normalize successors' probabilities
- /// after the successor is removed.
- void removeSuccessor(MachineBasicBlock *Succ,
- bool NormalizeSuccProbs = false);
- /// Remove specified successor from the successors list of this
- /// MachineBasicBlock. The Predecessors list of Succ is automatically updated.
- /// If NormalizeSuccProbs is true, then normalize successors' probabilities
- /// after the successor is removed.
- /// Return the iterator to the element after the one removed.
- succ_iterator removeSuccessor(succ_iterator I,
- bool NormalizeSuccProbs = false);
- /// Replace successor OLD with NEW and update probability info.
- void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
- /// Copy a successor (and any probability info) from original block to this
- /// block's. Uses an iterator into the original blocks successors.
- ///
- /// This is useful when doing a partial clone of successors. Afterward, the
- /// probabilities may need to be normalized.
- void copySuccessor(MachineBasicBlock *Orig, succ_iterator I);
- /// Split the old successor into old plus new and updates the probability
- /// info.
- void splitSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New,
- bool NormalizeSuccProbs = false);
- /// Transfers all the successors from MBB to this machine basic block (i.e.,
- /// copies all the successors FromMBB and remove all the successors from
- /// FromMBB).
- void transferSuccessors(MachineBasicBlock *FromMBB);
- /// Transfers all the successors, as in transferSuccessors, and update PHI
- /// operands in the successor blocks which refer to FromMBB to refer to this.
- void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB);
- /// Return true if any of the successors have probabilities attached to them.
- bool hasSuccessorProbabilities() const { return !Probs.empty(); }
- /// Return true if the specified MBB is a predecessor of this block.
- bool isPredecessor(const MachineBasicBlock *MBB) const;
- /// Return true if the specified MBB is a successor of this block.
- bool isSuccessor(const MachineBasicBlock *MBB) const;
- /// Return true if the specified MBB will be emitted immediately after this
- /// block, such that if this block exits by falling through, control will
- /// transfer to the specified MBB. Note that MBB need not be a successor at
- /// all, for example if this block ends with an unconditional branch to some
- /// other block.
- bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
- /// Return the fallthrough block if the block can implicitly
- /// transfer control to the block after it by falling off the end of
- /// it. This should return null if it can reach the block after
- /// it, but it uses an explicit branch to do so (e.g., a table
- /// jump). Non-null return is a conservative answer.
- MachineBasicBlock *getFallThrough();
- /// Return true if the block can implicitly transfer control to the
- /// block after it by falling off the end of it. This should return
- /// false if it can reach the block after it, but it uses an
- /// explicit branch to do so (e.g., a table jump). True is a
- /// conservative answer.
- bool canFallThrough();
- /// Returns a pointer to the first instruction in this block that is not a
- /// PHINode instruction. When adding instructions to the beginning of the
- /// basic block, they should be added before the returned value, not before
- /// the first instruction, which might be PHI.
- /// Returns end() is there's no non-PHI instruction.
- iterator getFirstNonPHI();
- /// Return the first instruction in MBB after I that is not a PHI or a label.
- /// This is the correct point to insert lowered copies at the beginning of a
- /// basic block that must be before any debugging information.
- iterator SkipPHIsAndLabels(iterator I);
- /// Return the first instruction in MBB after I that is not a PHI, label or
- /// debug. This is the correct point to insert copies at the beginning of a
- /// basic block.
- iterator SkipPHIsLabelsAndDebug(iterator I, bool SkipPseudoOp = true);
- /// Returns an iterator to the first terminator instruction of this basic
- /// block. If a terminator does not exist, it returns end().
- iterator getFirstTerminator();
- const_iterator getFirstTerminator() const {
- return const_cast<MachineBasicBlock *>(this)->getFirstTerminator();
- }
- /// Same getFirstTerminator but it ignores bundles and return an
- /// instr_iterator instead.
- instr_iterator getFirstInstrTerminator();
- /// Returns an iterator to the first non-debug instruction in the basic block,
- /// or end(). Skip any pseudo probe operation if \c SkipPseudoOp is true.
- /// Pseudo probes are like debug instructions which do not turn into real
- /// machine code. We try to use the function to skip both debug instructions
- /// and pseudo probe operations to avoid API proliferation. This should work
- /// most of the time when considering optimizing the rest of code in the
- /// block, except for certain cases where pseudo probes are designed to block
- /// the optimizations. For example, code merge like optimizations are supposed
- /// to be blocked by pseudo probes for better AutoFDO profile quality.
- /// Therefore, they should be considered as a valid instruction when this
- /// function is called in a context of such optimizations. On the other hand,
- /// \c SkipPseudoOp should be true when it's used in optimizations that
- /// unlikely hurt profile quality, e.g., without block merging. The default
- /// value of \c SkipPseudoOp is set to true to maximize code quality in
- /// general, with an explict false value passed in in a few places like branch
- /// folding and if-conversion to favor profile quality.
- iterator getFirstNonDebugInstr(bool SkipPseudoOp = true);
- const_iterator getFirstNonDebugInstr(bool SkipPseudoOp = true) const {
- return const_cast<MachineBasicBlock *>(this)->getFirstNonDebugInstr(
- SkipPseudoOp);
- }
- /// Returns an iterator to the last non-debug instruction in the basic block,
- /// or end(). Skip any pseudo operation if \c SkipPseudoOp is true.
- /// Pseudo probes are like debug instructions which do not turn into real
- /// machine code. We try to use the function to skip both debug instructions
- /// and pseudo probe operations to avoid API proliferation. This should work
- /// most of the time when considering optimizing the rest of code in the
- /// block, except for certain cases where pseudo probes are designed to block
- /// the optimizations. For example, code merge like optimizations are supposed
- /// to be blocked by pseudo probes for better AutoFDO profile quality.
- /// Therefore, they should be considered as a valid instruction when this
- /// function is called in a context of such optimizations. On the other hand,
- /// \c SkipPseudoOp should be true when it's used in optimizations that
- /// unlikely hurt profile quality, e.g., without block merging. The default
- /// value of \c SkipPseudoOp is set to true to maximize code quality in
- /// general, with an explict false value passed in in a few places like branch
- /// folding and if-conversion to favor profile quality.
- iterator getLastNonDebugInstr(bool SkipPseudoOp = true);
- const_iterator getLastNonDebugInstr(bool SkipPseudoOp = true) const {
- return const_cast<MachineBasicBlock *>(this)->getLastNonDebugInstr(
- SkipPseudoOp);
- }
- /// Convenience function that returns true if the block ends in a return
- /// instruction.
- bool isReturnBlock() const {
- return !empty() && back().isReturn();
- }
- /// Convenience function that returns true if the bock ends in a EH scope
- /// return instruction.
- bool isEHScopeReturnBlock() const {
- return !empty() && back().isEHScopeReturn();
- }
- /// Split a basic block into 2 pieces at \p SplitPoint. A new block will be
- /// inserted after this block, and all instructions after \p SplitInst moved
- /// to it (\p SplitInst will be in the original block). If \p LIS is provided,
- /// LiveIntervals will be appropriately updated. \return the newly inserted
- /// block.
- ///
- /// If \p UpdateLiveIns is true, this will ensure the live ins list is
- /// accurate, including for physreg uses/defs in the original block.
- MachineBasicBlock *splitAt(MachineInstr &SplitInst, bool UpdateLiveIns = true,
- LiveIntervals *LIS = nullptr);
- /// Split the critical edge from this block to the given successor block, and
- /// return the newly created block, or null if splitting is not possible.
- ///
- /// This function updates LiveVariables, MachineDominatorTree, and
- /// MachineLoopInfo, as applicable.
- MachineBasicBlock *
- SplitCriticalEdge(MachineBasicBlock *Succ, Pass &P,
- std::vector<SparseBitVector<>> *LiveInSets = nullptr);
- /// Check if the edge between this block and the given successor \p
- /// Succ, can be split. If this returns true a subsequent call to
- /// SplitCriticalEdge is guaranteed to return a valid basic block if
- /// no changes occurred in the meantime.
- bool canSplitCriticalEdge(const MachineBasicBlock *Succ) const;
- void pop_front() { Insts.pop_front(); }
- void pop_back() { Insts.pop_back(); }
- void push_back(MachineInstr *MI) { Insts.push_back(MI); }
- /// Insert MI into the instruction list before I, possibly inside a bundle.
- ///
- /// If the insertion point is inside a bundle, MI will be added to the bundle,
- /// otherwise MI will not be added to any bundle. That means this function
- /// alone can't be used to prepend or append instructions to bundles. See
- /// MIBundleBuilder::insert() for a more reliable way of doing that.
- instr_iterator insert(instr_iterator I, MachineInstr *M);
- /// Insert a range of instructions into the instruction list before I.
- template<typename IT>
- void insert(iterator I, IT S, IT E) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- Insts.insert(I.getInstrIterator(), S, E);
- }
- /// Insert MI into the instruction list before I.
- iterator insert(iterator I, MachineInstr *MI) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- return Insts.insert(I.getInstrIterator(), MI);
- }
- /// Insert MI into the instruction list after I.
- iterator insertAfter(iterator I, MachineInstr *MI) {
- assert((I == end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- return Insts.insertAfter(I.getInstrIterator(), MI);
- }
- /// If I is bundled then insert MI into the instruction list after the end of
- /// the bundle, otherwise insert MI immediately after I.
- instr_iterator insertAfterBundle(instr_iterator I, MachineInstr *MI) {
- assert((I == instr_end() || I->getParent() == this) &&
- "iterator points outside of basic block");
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- while (I->isBundledWithSucc())
- ++I;
- return Insts.insertAfter(I, MI);
- }
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- instr_iterator erase(instr_iterator I);
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- instr_iterator erase_instr(MachineInstr *I) {
- return erase(instr_iterator(I));
- }
- /// Remove a range of instructions from the instruction list and delete them.
- iterator erase(iterator I, iterator E) {
- return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
- }
- /// Remove an instruction or bundle from the instruction list and delete it.
- ///
- /// If I points to a bundle of instructions, they are all erased.
- iterator erase(iterator I) {
- return erase(I, std::next(I));
- }
- /// Remove an instruction from the instruction list and delete it.
- ///
- /// If I is the head of a bundle of instructions, the whole bundle will be
- /// erased.
- iterator erase(MachineInstr *I) {
- return erase(iterator(I));
- }
- /// Remove the unbundled instruction from the instruction list without
- /// deleting it.
- ///
- /// This function can not be used to remove bundled instructions, use
- /// remove_instr to remove individual instructions from a bundle.
- MachineInstr *remove(MachineInstr *I) {
- assert(!I->isBundled() && "Cannot remove bundled instructions");
- return Insts.remove(instr_iterator(I));
- }
- /// Remove the possibly bundled instruction from the instruction list
- /// without deleting it.
- ///
- /// If the instruction is part of a bundle, the other instructions in the
- /// bundle will still be bundled after removing the single instruction.
- MachineInstr *remove_instr(MachineInstr *I);
- void clear() {
- Insts.clear();
- }
- /// Take an instruction from MBB 'Other' at the position From, and insert it
- /// into this MBB right before 'Where'.
- ///
- /// If From points to a bundle of instructions, the whole bundle is moved.
- void splice(iterator Where, MachineBasicBlock *Other, iterator From) {
- // The range splice() doesn't allow noop moves, but this one does.
- if (Where != From)
- splice(Where, Other, From, std::next(From));
- }
- /// Take a block of instructions from MBB 'Other' in the range [From, To),
- /// and insert them into this MBB right before 'Where'.
- ///
- /// The instruction at 'Where' must not be included in the range of
- /// instructions to move.
- void splice(iterator Where, MachineBasicBlock *Other,
- iterator From, iterator To) {
- Insts.splice(Where.getInstrIterator(), Other->Insts,
- From.getInstrIterator(), To.getInstrIterator());
- }
- /// This method unlinks 'this' from the containing function, and returns it,
- /// but does not delete it.
- MachineBasicBlock *removeFromParent();
- /// This method unlinks 'this' from the containing function and deletes it.
- void eraseFromParent();
- /// Given a machine basic block that branched to 'Old', change the code and
- /// CFG so that it branches to 'New' instead.
- void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
- /// Update all phi nodes in this basic block to refer to basic block \p New
- /// instead of basic block \p Old.
- void replacePhiUsesWith(MachineBasicBlock *Old, MachineBasicBlock *New);
- /// Find the next valid DebugLoc starting at MBBI, skipping any DBG_VALUE
- /// and DBG_LABEL instructions. Return UnknownLoc if there is none.
- DebugLoc findDebugLoc(instr_iterator MBBI);
- DebugLoc findDebugLoc(iterator MBBI) {
- return findDebugLoc(MBBI.getInstrIterator());
- }
- /// Has exact same behavior as @ref findDebugLoc (it also
- /// searches from the first to the last MI of this MBB) except
- /// that this takes reverse iterator.
- DebugLoc rfindDebugLoc(reverse_instr_iterator MBBI);
- DebugLoc rfindDebugLoc(reverse_iterator MBBI) {
- return rfindDebugLoc(MBBI.getInstrIterator());
- }
- /// Find the previous valid DebugLoc preceding MBBI, skipping and DBG_VALUE
- /// instructions. Return UnknownLoc if there is none.
- DebugLoc findPrevDebugLoc(instr_iterator MBBI);
- DebugLoc findPrevDebugLoc(iterator MBBI) {
- return findPrevDebugLoc(MBBI.getInstrIterator());
- }
- /// Has exact same behavior as @ref findPrevDebugLoc (it also
- /// searches from the last to the first MI of this MBB) except
- /// that this takes reverse iterator.
- DebugLoc rfindPrevDebugLoc(reverse_instr_iterator MBBI);
- DebugLoc rfindPrevDebugLoc(reverse_iterator MBBI) {
- return rfindPrevDebugLoc(MBBI.getInstrIterator());
- }
- /// Find and return the merged DebugLoc of the branch instructions of the
- /// block. Return UnknownLoc if there is none.
- DebugLoc findBranchDebugLoc();
- /// Possible outcome of a register liveness query to computeRegisterLiveness()
- enum LivenessQueryResult {
- LQR_Live, ///< Register is known to be (at least partially) live.
- LQR_Dead, ///< Register is known to be fully dead.
- LQR_Unknown ///< Register liveness not decidable from local neighborhood.
- };
- /// Return whether (physical) register \p Reg has been defined and not
- /// killed as of just before \p Before.
- ///
- /// Search is localised to a neighborhood of \p Neighborhood instructions
- /// before (searching for defs or kills) and \p Neighborhood instructions
- /// after (searching just for defs) \p Before.
- ///
- /// \p Reg must be a physical register.
- LivenessQueryResult computeRegisterLiveness(const TargetRegisterInfo *TRI,
- MCRegister Reg,
- const_iterator Before,
- unsigned Neighborhood = 10) const;
- // Debugging methods.
- void dump() const;
- void print(raw_ostream &OS, const SlotIndexes * = nullptr,
- bool IsStandalone = true) const;
- void print(raw_ostream &OS, ModuleSlotTracker &MST,
- const SlotIndexes * = nullptr, bool IsStandalone = true) const;
- enum PrintNameFlag {
- PrintNameIr = (1 << 0), ///< Add IR name where available
- PrintNameAttributes = (1 << 1), ///< Print attributes
- };
- void printName(raw_ostream &os, unsigned printNameFlags = PrintNameIr,
- ModuleSlotTracker *moduleSlotTracker = nullptr) const;
- // Printing method used by LoopInfo.
- void printAsOperand(raw_ostream &OS, bool PrintType = true) const;
- /// MachineBasicBlocks are uniquely numbered at the function level, unless
- /// they're not in a MachineFunction yet, in which case this will return -1.
- int getNumber() const { return Number; }
- void setNumber(int N) { Number = N; }
- /// Return the MCSymbol for this basic block.
- MCSymbol *getSymbol() const;
- /// Return the EHCatchret Symbol for this basic block.
- MCSymbol *getEHCatchretSymbol() const;
- Optional<uint64_t> getIrrLoopHeaderWeight() const {
- return IrrLoopHeaderWeight;
- }
- void setIrrLoopHeaderWeight(uint64_t Weight) {
- IrrLoopHeaderWeight = Weight;
- }
- private:
- /// Return probability iterator corresponding to the I successor iterator.
- probability_iterator getProbabilityIterator(succ_iterator I);
- const_probability_iterator
- getProbabilityIterator(const_succ_iterator I) const;
- friend class MachineBranchProbabilityInfo;
- friend class MIPrinter;
- /// Return probability of the edge from this block to MBB. This method should
- /// NOT be called directly, but by using getEdgeProbability method from
- /// MachineBranchProbabilityInfo class.
- BranchProbability getSuccProbability(const_succ_iterator Succ) const;
- // Methods used to maintain doubly linked list of blocks...
- friend struct ilist_callback_traits<MachineBasicBlock>;
- // Machine-CFG mutators
- /// Add Pred as a predecessor of this MachineBasicBlock. Don't do this
- /// unless you know what you're doing, because it doesn't update Pred's
- /// successors list. Use Pred->addSuccessor instead.
- void addPredecessor(MachineBasicBlock *Pred);
- /// Remove Pred as a predecessor of this MachineBasicBlock. Don't do this
- /// unless you know what you're doing, because it doesn't update Pred's
- /// successors list. Use Pred->removeSuccessor instead.
- void removePredecessor(MachineBasicBlock *Pred);
- };
- raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
- /// Prints a machine basic block reference.
- ///
- /// The format is:
- /// %bb.5 - a machine basic block with MBB.getNumber() == 5.
- ///
- /// Usage: OS << printMBBReference(MBB) << '\n';
- Printable printMBBReference(const MachineBasicBlock &MBB);
- // This is useful when building IndexedMaps keyed on basic block pointers.
- struct MBB2NumberFunctor {
- using argument_type = const MachineBasicBlock *;
- unsigned operator()(const MachineBasicBlock *MBB) const {
- return MBB->getNumber();
- }
- };
- //===--------------------------------------------------------------------===//
- // GraphTraits specializations for machine basic block graphs (machine-CFGs)
- //===--------------------------------------------------------------------===//
- // Provide specializations of GraphTraits to be able to treat a
- // MachineFunction as a graph of MachineBasicBlocks.
- //
- template <> struct GraphTraits<MachineBasicBlock *> {
- using NodeRef = MachineBasicBlock *;
- using ChildIteratorType = MachineBasicBlock::succ_iterator;
- static NodeRef getEntryNode(MachineBasicBlock *BB) { return BB; }
- static ChildIteratorType child_begin(NodeRef N) { return N->succ_begin(); }
- static ChildIteratorType child_end(NodeRef N) { return N->succ_end(); }
- };
- template <> struct GraphTraits<const MachineBasicBlock *> {
- using NodeRef = const MachineBasicBlock *;
- using ChildIteratorType = MachineBasicBlock::const_succ_iterator;
- static NodeRef getEntryNode(const MachineBasicBlock *BB) { return BB; }
- static ChildIteratorType child_begin(NodeRef N) { return N->succ_begin(); }
- static ChildIteratorType child_end(NodeRef N) { return N->succ_end(); }
- };
- // Provide specializations of GraphTraits to be able to treat a
- // MachineFunction as a graph of MachineBasicBlocks and to walk it
- // in inverse order. Inverse order for a function is considered
- // to be when traversing the predecessor edges of a MBB
- // instead of the successor edges.
- //
- template <> struct GraphTraits<Inverse<MachineBasicBlock*>> {
- using NodeRef = MachineBasicBlock *;
- using ChildIteratorType = MachineBasicBlock::pred_iterator;
- static NodeRef getEntryNode(Inverse<MachineBasicBlock *> G) {
- return G.Graph;
- }
- static ChildIteratorType child_begin(NodeRef N) { return N->pred_begin(); }
- static ChildIteratorType child_end(NodeRef N) { return N->pred_end(); }
- };
- template <> struct GraphTraits<Inverse<const MachineBasicBlock*>> {
- using NodeRef = const MachineBasicBlock *;
- using ChildIteratorType = MachineBasicBlock::const_pred_iterator;
- static NodeRef getEntryNode(Inverse<const MachineBasicBlock *> G) {
- return G.Graph;
- }
- static ChildIteratorType child_begin(NodeRef N) { return N->pred_begin(); }
- static ChildIteratorType child_end(NodeRef N) { return N->pred_end(); }
- };
- /// MachineInstrSpan provides an interface to get an iteration range
- /// containing the instruction it was initialized with, along with all
- /// those instructions inserted prior to or following that instruction
- /// at some point after the MachineInstrSpan is constructed.
- class MachineInstrSpan {
- MachineBasicBlock &MBB;
- MachineBasicBlock::iterator I, B, E;
- public:
- MachineInstrSpan(MachineBasicBlock::iterator I, MachineBasicBlock *BB)
- : MBB(*BB), I(I), B(I == MBB.begin() ? MBB.end() : std::prev(I)),
- E(std::next(I)) {
- assert(I == BB->end() || I->getParent() == BB);
- }
- MachineBasicBlock::iterator begin() {
- return B == MBB.end() ? MBB.begin() : std::next(B);
- }
- MachineBasicBlock::iterator end() { return E; }
- bool empty() { return begin() == end(); }
- MachineBasicBlock::iterator getInitial() { return I; }
- };
- /// Increment \p It until it points to a non-debug instruction or to \p End
- /// and return the resulting iterator. This function should only be used
- /// MachineBasicBlock::{iterator, const_iterator, instr_iterator,
- /// const_instr_iterator} and the respective reverse iterators.
- template <typename IterT>
- inline IterT skipDebugInstructionsForward(IterT It, IterT End,
- bool SkipPseudoOp = true) {
- while (It != End &&
- (It->isDebugInstr() || (SkipPseudoOp && It->isPseudoProbe())))
- ++It;
- return It;
- }
- /// Decrement \p It until it points to a non-debug instruction or to \p Begin
- /// and return the resulting iterator. This function should only be used
- /// MachineBasicBlock::{iterator, const_iterator, instr_iterator,
- /// const_instr_iterator} and the respective reverse iterators.
- template <class IterT>
- inline IterT skipDebugInstructionsBackward(IterT It, IterT Begin,
- bool SkipPseudoOp = true) {
- while (It != Begin &&
- (It->isDebugInstr() || (SkipPseudoOp && It->isPseudoProbe())))
- --It;
- return It;
- }
- /// Increment \p It, then continue incrementing it while it points to a debug
- /// instruction. A replacement for std::next.
- template <typename IterT>
- inline IterT next_nodbg(IterT It, IterT End, bool SkipPseudoOp = true) {
- return skipDebugInstructionsForward(std::next(It), End, SkipPseudoOp);
- }
- /// Decrement \p It, then continue decrementing it while it points to a debug
- /// instruction. A replacement for std::prev.
- template <typename IterT>
- inline IterT prev_nodbg(IterT It, IterT Begin, bool SkipPseudoOp = true) {
- return skipDebugInstructionsBackward(std::prev(It), Begin, SkipPseudoOp);
- }
- /// Construct a range iterator which begins at \p It and moves forwards until
- /// \p End is reached, skipping any debug instructions.
- template <typename IterT>
- inline auto instructionsWithoutDebug(IterT It, IterT End,
- bool SkipPseudoOp = true) {
- return make_filter_range(make_range(It, End), [=](const MachineInstr &MI) {
- return !MI.isDebugInstr() && !(SkipPseudoOp && MI.isPseudoProbe());
- });
- }
- } // end namespace llvm
- #endif // LLVM_CODEGEN_MACHINEBASICBLOCK_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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