123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168 |
- #include <contrib/libs/zstd06/renames.h>
- /*
- Buffered version of Zstd compression library
- Copyright (C) 2015-2016, Yann Collet.
- BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following disclaimer
- in the documentation and/or other materials provided with the
- distribution.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- You can contact the author at :
- - zstd homepage : http://www.zstd.net/
- */
- #ifndef ZSTD_BUFFERED_H
- #define ZSTD_BUFFERED_H
- #if defined (__cplusplus)
- extern "C" {
- #endif
- /* *************************************
- * Dependencies
- ***************************************/
- #include <stddef.h> /* size_t */
- /* ***************************************************************
- * Compiler specifics
- *****************************************************************/
- /*!
- * ZSTD_DLL_EXPORT :
- * Enable exporting of functions when building a Windows DLL
- */
- #if defined(_WIN32) && defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
- # define ZSTDLIB_API __declspec(dllexport)
- #else
- # define ZSTDLIB_API
- #endif
- /* *************************************
- * Streaming functions
- ***************************************/
- typedef struct ZBUFF_CCtx_s ZBUFF_CCtx;
- ZSTDLIB_API ZBUFF_CCtx* ZBUFF_createCCtx(void);
- ZSTDLIB_API size_t ZBUFF_freeCCtx(ZBUFF_CCtx* cctx);
- ZSTDLIB_API size_t ZBUFF_compressInit(ZBUFF_CCtx* cctx, int compressionLevel);
- ZSTDLIB_API size_t ZBUFF_compressInitDictionary(ZBUFF_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
- ZSTDLIB_API size_t ZBUFF_compressContinue(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr, const void* src, size_t* srcSizePtr);
- ZSTDLIB_API size_t ZBUFF_compressFlush(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);
- ZSTDLIB_API size_t ZBUFF_compressEnd(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);
- /*-*************************************************
- * Streaming compression - howto
- *
- * A ZBUFF_CCtx object is required to track streaming operation.
- * Use ZBUFF_createCCtx() and ZBUFF_freeCCtx() to create/release resources.
- * ZBUFF_CCtx objects can be reused multiple times.
- *
- * Start by initializing ZBUF_CCtx.
- * Use ZBUFF_compressInit() to start a new compression operation.
- * Use ZBUFF_compressInitDictionary() for a compression which requires a dictionary.
- *
- * Use ZBUFF_compressContinue() repetitively to consume input stream.
- * *srcSizePtr and *dstCapacityPtr can be any size.
- * The function will report how many bytes were read or written within *srcSizePtr and *dstCapacityPtr.
- * Note that it may not consume the entire input, in which case it's up to the caller to present again remaining data.
- * The content of `dst` will be overwritten (up to *dstCapacityPtr) at each call, so save its content if it matters or change @dst .
- * @return : a hint to preferred nb of bytes to use as input for next function call (it's just a hint, to improve latency)
- * or an error code, which can be tested using ZBUFF_isError().
- *
- * At any moment, it's possible to flush whatever data remains within buffer, using ZBUFF_compressFlush().
- * The nb of bytes written into `dst` will be reported into *dstCapacityPtr.
- * Note that the function cannot output more than *dstCapacityPtr,
- * therefore, some content might still be left into internal buffer if *dstCapacityPtr is too small.
- * @return : nb of bytes still present into internal buffer (0 if it's empty)
- * or an error code, which can be tested using ZBUFF_isError().
- *
- * ZBUFF_compressEnd() instructs to finish a frame.
- * It will perform a flush and write frame epilogue.
- * The epilogue is required for decoders to consider a frame completed.
- * Similar to ZBUFF_compressFlush(), it may not be able to output the entire internal buffer content if *dstCapacityPtr is too small.
- * In which case, call again ZBUFF_compressFlush() to complete the flush.
- * @return : nb of bytes still present into internal buffer (0 if it's empty)
- * or an error code, which can be tested using ZBUFF_isError().
- *
- * Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedCInSize / ZBUFF_recommendedCOutSize
- * input : ZBUFF_recommendedCInSize==128 KB block size is the internal unit, it improves latency to use this value (skipped buffering).
- * output : ZBUFF_recommendedCOutSize==ZSTD_compressBound(128 KB) + 3 + 3 : ensures it's always possible to write/flush/end a full block. Skip some buffering.
- * By using both, it ensures that input will be entirely consumed, and output will always contain the result, reducing intermediate buffering.
- * **************************************************/
- typedef struct ZBUFF_DCtx_s ZBUFF_DCtx;
- ZSTDLIB_API ZBUFF_DCtx* ZBUFF_createDCtx(void);
- ZSTDLIB_API size_t ZBUFF_freeDCtx(ZBUFF_DCtx* dctx);
- ZSTDLIB_API size_t ZBUFF_decompressInit(ZBUFF_DCtx* dctx);
- ZSTDLIB_API size_t ZBUFF_decompressInitDictionary(ZBUFF_DCtx* dctx, const void* dict, size_t dictSize);
- ZSTDLIB_API size_t ZBUFF_decompressContinue(ZBUFF_DCtx* dctx,
- void* dst, size_t* dstCapacityPtr,
- const void* src, size_t* srcSizePtr);
- /*-***************************************************************************
- * Streaming decompression howto
- *
- * A ZBUFF_DCtx object is required to track streaming operations.
- * Use ZBUFF_createDCtx() and ZBUFF_freeDCtx() to create/release resources.
- * Use ZBUFF_decompressInit() to start a new decompression operation,
- * or ZBUFF_decompressInitDictionary() if decompression requires a dictionary.
- * Note that ZBUFF_DCtx objects can be re-init multiple times.
- *
- * Use ZBUFF_decompressContinue() repetitively to consume your input.
- * *srcSizePtr and *dstCapacityPtr can be any size.
- * The function will report how many bytes were read or written by modifying *srcSizePtr and *dstCapacityPtr.
- * Note that it may not consume the entire input, in which case it's up to the caller to present remaining input again.
- * The content of `dst` will be overwritten (up to *dstCapacityPtr) at each function call, so save its content if it matters, or change `dst`.
- * @return : a hint to preferred nb of bytes to use as input for next function call (it's only a hint, to help latency),
- * or 0 when a frame is completely decoded,
- * or an error code, which can be tested using ZBUFF_isError().
- *
- * Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedDInSize() and ZBUFF_recommendedDOutSize()
- * output : ZBUFF_recommendedDOutSize== 128 KB block size is the internal unit, it ensures it's always possible to write a full block when decoded.
- * input : ZBUFF_recommendedDInSize == 128KB + 3;
- * just follow indications from ZBUFF_decompressContinue() to minimize latency. It should always be <= 128 KB + 3 .
- * *******************************************************************************/
- /* *************************************
- * Tool functions
- ***************************************/
- ZSTDLIB_API unsigned ZBUFF_isError(size_t errorCode);
- ZSTDLIB_API const char* ZBUFF_getErrorName(size_t errorCode);
- /** Functions below provide recommended buffer sizes for Compression or Decompression operations.
- * These sizes are just hints, they tend to offer better latency */
- ZSTDLIB_API size_t ZBUFF_recommendedCInSize(void);
- ZSTDLIB_API size_t ZBUFF_recommendedCOutSize(void);
- ZSTDLIB_API size_t ZBUFF_recommendedDInSize(void);
- ZSTDLIB_API size_t ZBUFF_recommendedDOutSize(void);
- #if defined (__cplusplus)
- }
- #endif
- #endif /* ZSTD_BUFFERED_H */
|