devtools.licenses.report 4.5 KB

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  1. # File format ($ symbol means the beginning of a line):
  2. #
  3. # $ # this message
  4. # $ # =======================
  5. # $ # comments (all commentaries should starts with some number of spaces and # symbol)
  6. # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits
  7. # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files
  8. # $ # user comments
  9. # $
  10. # ${action} {license id} {license text hash}
  11. # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
  12. # ${all_file_action} filename
  13. # $ # user commentaries (many lines)
  14. # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
  15. # ${action} {license spdx} {license text hash}
  16. # $BELONGS ./ya/make/file/relative/path/3/ya.make
  17. # ${all_file_action} filename
  18. # $ # user commentaries
  19. # $ generated description
  20. # $ ...
  21. #
  22. # You can modify action, all_file_action and add commentaries
  23. # Available actions:
  24. # keep - keep license in contrib and use in credits
  25. # skip - skip license
  26. # remove - remove all files with this license
  27. # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
  28. #
  29. # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
  30. # We suppose that that files can contain some license info
  31. # Available all file actions:
  32. # FILE_IGNORE - ignore file (do nothing)
  33. # FILE_INCLUDE - include all file data into licenses text file
  34. # =======================
  35. KEEP BSL-1.0 3a9fe8c6f3dc56da59da6bb70a0cef2c
  36. BELONGS ya.make
  37. License text:
  38. Distributed under the Boost Software License, Version 1.0.
  39. (http://www.boost.org/LICENSE_1_0.txt)
  40. Scancode info:
  41. Original SPDX id: BSL-1.0
  42. Score : 94.44
  43. Match type : NOTICE
  44. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  45. Files with this license:
  46. include/boost/functional/factory.hpp [7:8]
  47. include/boost/functional/identity.hpp [5:6]
  48. include/boost/functional/value_factory.hpp [7:8]
  49. KEEP BSL-1.0 a4b06853a77321815bca2cbd7654b649
  50. BELONGS ya.make
  51. License text:
  52. // Distributed under the Boost Software License, Version 1.0. (See accompany-
  53. // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  54. Scancode info:
  55. Original SPDX id: BSL-1.0
  56. Score : 96.30
  57. Match type : NOTICE
  58. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  59. Files with this license:
  60. include/boost/functional.hpp [3:4]
  61. KEEP BSL-1.0 a4cb981d0e39a7a7883dd77549fe4448
  62. BELONGS ya.make
  63. License text:
  64. Use modification and distribution are subject to the Boost Software
  65. License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  66. http://www.boost.org/LICENSE_1_0.txt).
  67. Scancode info:
  68. Original SPDX id: BSL-1.0
  69. Score : 100.00
  70. Match type : NOTICE
  71. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  72. Files with this license:
  73. include/boost/functional/forward_adapter.hpp [4:6]
  74. include/boost/functional/lightweight_forward_adapter.hpp [4:6]
  75. KEEP BSL-1.0 ee822d50ddfbcc656f14b57a196ccef9
  76. BELONGS ya.make
  77. License text:
  78. // Distributed under the Boost Software License, Version 1.0
  79. // (see accompanying file LICENSE_1_0.txt or a copy at
  80. // http://www.boost.org/LICENSE_1_0.txt)
  81. Scancode info:
  82. Original SPDX id: BSL-1.0
  83. Score : 100.00
  84. Match type : NOTICE
  85. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  86. Files with this license:
  87. include/boost/functional/overloaded_function.hpp [3:5]
  88. include/boost/functional/overloaded_function/config.hpp [3:5]
  89. include/boost/functional/overloaded_function/detail/base.hpp [3:5]
  90. include/boost/functional/overloaded_function/detail/function_type.hpp [3:5]