devtools.copyrights.report 5.3 KB

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  1. # File format ($ symbol means the beginning of a line):
  2. #
  3. # $ # this message
  4. # $ # =======================
  5. # $ # comments (all commentaries should starts with some number of spaces and # symbol)
  6. # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits
  7. # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files
  8. # $ # user comments
  9. # $
  10. # ${action} {license id} {license text hash}
  11. # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
  12. # ${all_file_action} filename
  13. # $ # user commentaries (many lines)
  14. # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
  15. # ${action} {license spdx} {license text hash}
  16. # $BELONGS ./ya/make/file/relative/path/3/ya.make
  17. # ${all_file_action} filename
  18. # $ # user commentaries
  19. # $ generated description
  20. # $ ...
  21. #
  22. # You can modify action, all_file_action and add commentaries
  23. # Available actions:
  24. # keep - keep license in contrib and use in credits
  25. # skip - skip license
  26. # remove - remove all files with this license
  27. # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
  28. #
  29. # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
  30. # We suppose that that files can contain some license info
  31. # Available all file actions:
  32. # FILE_IGNORE - ignore file (do nothing)
  33. # FILE_INCLUDE - include all file data into licenses text file
  34. # =======================
  35. KEEP COPYRIGHT_SERVICE_LABEL 0a2b5d5a0c0eaf639c779415c0484b22
  36. BELONGS ya.make
  37. License text:
  38. // Copyright Douglas Gregor 2004.
  39. // Copyright 2005 Peter Dimov
  40. Scancode info:
  41. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  42. Score : 100.00
  43. Match type : COPYRIGHT
  44. Files with this license:
  45. include/boost/function_equal.hpp [1:2]
  46. KEEP COPYRIGHT_SERVICE_LABEL 17fb6732a4d2890917643ed3e710bbe7
  47. BELONGS ya.make
  48. Note: matched license text is too long. Read it in the source files.
  49. Scancode info:
  50. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  51. Score : 100.00
  52. Match type : COPYRIGHT
  53. Files with this license:
  54. include/boost/function/function_base.hpp [3:6]
  55. include/boost/function/function_template.hpp [6:9]
  56. KEEP COPYRIGHT_SERVICE_LABEL 4feddf5837ec6507c85e2af8198adbd4
  57. BELONGS ya.make
  58. Note: matched license text is too long. Read it in the source files.
  59. Scancode info:
  60. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  61. Score : 100.00
  62. Match type : COPYRIGHT
  63. Files with this license:
  64. include/boost/function/function_base.hpp [3:6]
  65. include/boost/function/function_template.hpp [6:9]
  66. KEEP COPYRIGHT_SERVICE_LABEL 5789ac1ea1cab431bffdc8ab634e3c24
  67. BELONGS ya.make
  68. License text:
  69. // Copyright (C) Douglas Gregor 2008
  70. Scancode info:
  71. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  72. Score : 100.00
  73. Match type : COPYRIGHT
  74. Files with this license:
  75. include/boost/function/function_fwd.hpp [2:2]
  76. include/boost/function/function_typeof.hpp [2:2]
  77. KEEP COPYRIGHT_SERVICE_LABEL 79e7551f02d99afc8dd82a857068d461
  78. BELONGS ya.make
  79. License text:
  80. // Copyright Douglas Gregor 2004.
  81. // Copyright 2005 Peter Dimov
  82. Scancode info:
  83. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  84. Score : 100.00
  85. Match type : COPYRIGHT
  86. Files with this license:
  87. include/boost/function_equal.hpp [1:2]
  88. KEEP COPYRIGHT_SERVICE_LABEL bb55147ae1dc454d4781bbd8a6e366f9
  89. BELONGS ya.make
  90. License text:
  91. // Copyright Douglas Gregor 2001-2003. Use, modification and
  92. // distribution is subject to the Boost Software License, Version
  93. // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  94. Scancode info:
  95. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  96. Score : 100.00
  97. Match type : COPYRIGHT
  98. Files with this license:
  99. include/boost/function.hpp [6:8]
  100. KEEP COPYRIGHT_SERVICE_LABEL f3d5b11267b04733324e332e93eecd5d
  101. BELONGS ya.make
  102. License text:
  103. // Copyright Douglas Gregor 2002-2003. Use, modification and
  104. // distribution is subject to the Boost Software License, Version
  105. // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  106. Scancode info:
  107. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  108. Score : 100.00
  109. Match type : COPYRIGHT
  110. Files with this license:
  111. include/boost/function/function0.hpp [3:5]
  112. include/boost/function/function1.hpp [3:5]
  113. include/boost/function/function10.hpp [3:5]
  114. include/boost/function/function2.hpp [3:5]
  115. include/boost/function/function3.hpp [3:5]
  116. include/boost/function/function4.hpp [3:5]
  117. include/boost/function/function5.hpp [3:5]
  118. include/boost/function/function6.hpp [3:5]
  119. include/boost/function/function7.hpp [3:5]
  120. include/boost/function/function8.hpp [3:5]
  121. include/boost/function/function9.hpp [3:5]