zstd_v04.h 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149
  1. #include <contrib/libs/zstd06/renames.h>
  2. /*
  3. zstd_v04 - decoder for 0.4 format
  4. Header File
  5. Copyright (C) 2016, Yann Collet.
  6. BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
  7. Redistribution and use in source and binary forms, with or without
  8. modification, are permitted provided that the following conditions are
  9. met:
  10. * Redistributions of source code must retain the above copyright
  11. notice, this list of conditions and the following disclaimer.
  12. * Redistributions in binary form must reproduce the above
  13. copyright notice, this list of conditions and the following disclaimer
  14. in the documentation and/or other materials provided with the
  15. distribution.
  16. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  17. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  18. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  19. A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  20. OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  21. SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  22. LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  23. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  24. THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25. (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  26. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. You can contact the author at :
  28. - zstd source repository : https://github.com/Cyan4973/zstd
  29. - ztsd public forum : https://groups.google.com/forum/#!forum/lz4c
  30. */
  31. #pragma once
  32. #if defined (__cplusplus)
  33. extern "C" {
  34. #endif
  35. /* *************************************
  36. * Includes
  37. ***************************************/
  38. #include <stddef.h> /* size_t */
  39. /* *************************************
  40. * Simple one-step function
  41. ***************************************/
  42. /**
  43. ZSTDv04_decompress() : decompress ZSTD frames compliant with v0.4.x format
  44. compressedSize : is the exact source size
  45. maxOriginalSize : is the size of the 'dst' buffer, which must be already allocated.
  46. It must be equal or larger than originalSize, otherwise decompression will fail.
  47. return : the number of bytes decompressed into destination buffer (originalSize)
  48. or an errorCode if it fails (which can be tested using ZSTDv01_isError())
  49. */
  50. size_t ZSTDv04_decompress( void* dst, size_t maxOriginalSize,
  51. const void* src, size_t compressedSize);
  52. /**
  53. ZSTDv04_isError() : tells if the result of ZSTDv04_decompress() is an error
  54. */
  55. unsigned ZSTDv04_isError(size_t code);
  56. /* *************************************
  57. * Advanced functions
  58. ***************************************/
  59. typedef struct ZSTDv04_Dctx_s ZSTDv04_Dctx;
  60. ZSTDv04_Dctx* ZSTDv04_createDCtx(void);
  61. size_t ZSTDv04_freeDCtx(ZSTDv04_Dctx* dctx);
  62. size_t ZSTDv04_decompressDCtx(ZSTDv04_Dctx* dctx,
  63. void* dst, size_t maxOriginalSize,
  64. const void* src, size_t compressedSize);
  65. /* *************************************
  66. * Direct Streaming
  67. ***************************************/
  68. size_t ZSTDv04_resetDCtx(ZSTDv04_Dctx* dctx);
  69. size_t ZSTDv04_nextSrcSizeToDecompress(ZSTDv04_Dctx* dctx);
  70. size_t ZSTDv04_decompressContinue(ZSTDv04_Dctx* dctx, void* dst, size_t maxDstSize, const void* src, size_t srcSize);
  71. /**
  72. Use above functions alternatively.
  73. ZSTD_nextSrcSizeToDecompress() tells how much bytes to provide as 'srcSize' to ZSTD_decompressContinue().
  74. ZSTD_decompressContinue() will use previous data blocks to improve compression if they are located prior to current block.
  75. Result is the number of bytes regenerated within 'dst'.
  76. It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some header.
  77. */
  78. /* *************************************
  79. * Buffered Streaming
  80. ***************************************/
  81. typedef struct ZBUFFv04_DCtx_s ZBUFFv04_DCtx;
  82. ZBUFFv04_DCtx* ZBUFFv04_createDCtx(void);
  83. size_t ZBUFFv04_freeDCtx(ZBUFFv04_DCtx* dctx);
  84. size_t ZBUFFv04_decompressInit(ZBUFFv04_DCtx* dctx);
  85. size_t ZBUFFv04_decompressWithDictionary(ZBUFFv04_DCtx* dctx, const void* dict, size_t dictSize);
  86. size_t ZBUFFv04_decompressContinue(ZBUFFv04_DCtx* dctx, void* dst, size_t* maxDstSizePtr, const void* src, size_t* srcSizePtr);
  87. /** ************************************************
  88. * Streaming decompression
  89. *
  90. * A ZBUFF_DCtx object is required to track streaming operation.
  91. * Use ZBUFF_createDCtx() and ZBUFF_freeDCtx() to create/release resources.
  92. * Use ZBUFF_decompressInit() to start a new decompression operation.
  93. * ZBUFF_DCtx objects can be reused multiple times.
  94. *
  95. * Optionally, a reference to a static dictionary can be set, using ZBUFF_decompressWithDictionary()
  96. * It must be the same content as the one set during compression phase.
  97. * Dictionary content must remain accessible during the decompression process.
  98. *
  99. * Use ZBUFF_decompressContinue() repetitively to consume your input.
  100. * *srcSizePtr and *maxDstSizePtr can be any size.
  101. * The function will report how many bytes were read or written by modifying *srcSizePtr and *maxDstSizePtr.
  102. * Note that it may not consume the entire input, in which case it's up to the caller to present remaining input again.
  103. * The content of dst will be overwritten (up to *maxDstSizePtr) at each function call, so save its content if it matters or change dst.
  104. * @return : a hint to preferred nb of bytes to use as input for next function call (it's only a hint, to improve latency)
  105. * or 0 when a frame is completely decoded
  106. * or an error code, which can be tested using ZBUFF_isError().
  107. *
  108. * Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedDInSize / ZBUFF_recommendedDOutSize
  109. * output : ZBUFF_recommendedDOutSize==128 KB block size is the internal unit, it ensures it's always possible to write a full block when it's decoded.
  110. * input : ZBUFF_recommendedDInSize==128Kb+3; just follow indications from ZBUFF_decompressContinue() to minimize latency. It should always be <= 128 KB + 3 .
  111. * **************************************************/
  112. unsigned ZBUFFv04_isError(size_t errorCode);
  113. const char* ZBUFFv04_getErrorName(size_t errorCode);
  114. /** The below functions provide recommended buffer sizes for Compression or Decompression operations.
  115. * These sizes are not compulsory, they just tend to offer better latency */
  116. size_t ZBUFFv04_recommendedDInSize(void);
  117. size_t ZBUFFv04_recommendedDOutSize(void);
  118. /* *************************************
  119. * Prefix - version detection
  120. ***************************************/
  121. #define ZSTDv04_magicNumber 0xFD2FB524 /* v0.4 */
  122. #if defined (__cplusplus)
  123. }
  124. #endif