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- //===-- checksum.h ----------------------------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #ifndef SCUDO_CHECKSUM_H_
- #define SCUDO_CHECKSUM_H_
- #include "internal_defs.h"
- // Hardware CRC32 is supported at compilation via the following:
- // - for i386 & x86_64: -mcrc32 (earlier: -msse4.2)
- // - for ARM & AArch64: -march=armv8-a+crc or -mcrc
- // An additional check must be performed at runtime as well to make sure the
- // emitted instructions are valid on the target host.
- #if defined(__CRC32__)
- // NB: clang has <crc32intrin.h> but GCC does not
- #include <smmintrin.h>
- #define CRC32_INTRINSIC \
- FIRST_32_SECOND_64(__builtin_ia32_crc32si, __builtin_ia32_crc32di)
- #elif defined(__SSE4_2__)
- #include <smmintrin.h>
- #define CRC32_INTRINSIC FIRST_32_SECOND_64(_mm_crc32_u32, _mm_crc32_u64)
- #endif
- #ifdef __ARM_FEATURE_CRC32
- #include <arm_acle.h>
- #define CRC32_INTRINSIC FIRST_32_SECOND_64(__crc32cw, __crc32cd)
- #endif
- namespace scudo {
- enum class Checksum : u8 {
- BSD = 0,
- HardwareCRC32 = 1,
- };
- // BSD checksum, unlike a software CRC32, doesn't use any array lookup. We save
- // significantly on memory accesses, as well as 1K of CRC32 table, on platforms
- // that do no support hardware CRC32. The checksum itself is 16-bit, which is at
- // odds with CRC32, but enough for our needs.
- inline u16 computeBSDChecksum(u16 Sum, uptr Data) {
- for (u8 I = 0; I < sizeof(Data); I++) {
- Sum = static_cast<u16>((Sum >> 1) | ((Sum & 1) << 15));
- Sum = static_cast<u16>(Sum + (Data & 0xff));
- Data >>= 8;
- }
- return Sum;
- }
- bool hasHardwareCRC32();
- WEAK u32 computeHardwareCRC32(u32 Crc, uptr Data);
- } // namespace scudo
- #endif // SCUDO_CHECKSUM_H_
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