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- #pragma once
- #include "connection.h"
- #include "local_tasks.h"
- #include "remote_client_session.h"
- #include "remote_connection.h"
- #include <util/generic/object_counter.h>
- namespace NBus {
- namespace NPrivate {
- class TRemoteClientConnection: public TRemoteConnection, public TBusClientConnection {
- friend class TRemoteConnection;
- friend struct TBusSessionImpl;
- friend class TRemoteClientSession;
- private:
- TObjectCounter<TRemoteClientConnection> ObjectCounter;
- TSyncAckMessages AckMessages;
- TLocalTasks TimeToTimeoutMessages;
- IBusClientHandler* const ClientHandler;
- public:
- TRemoteClientConnection(TRemoteClientSessionPtr session, ui64 id, TNetAddr addr);
- inline TRemoteClientSession* GetSession();
- SOCKET CreateSocket(const TNetAddr& addr);
- void TryConnect() override;
- void HandleEvent(SOCKET socket, void* cookie) override;
- TBusMessage* PopAck(TBusKey id);
- void WriterFillStatus() override;
- void ClearOutgoingQueue(TMessagesPtrs& result, bool reconnect) override;
- void BeforeTryWrite() override;
- void ProcessReplyQueue();
- void MessageSent(TArrayRef<TBusMessagePtrAndHeader> messages) override;
- void TimeoutMessages();
- void ScheduleTimeoutMessages();
- void ReaderProcessMessageUnknownVersion(TArrayRef<const char> dataRef) override;
- EMessageStatus SendMessage(TBusMessage* pMes, bool wait) override;
- EMessageStatus SendMessageOneWay(TBusMessage* pMes, bool wait) override;
- EMessageStatus SendMessageImpl(TBusMessage*, bool wait, bool oneWay);
- void OpenConnection() override;
- };
- }
- }
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