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- //===- UDTLayout.cpp ------------------------------------------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/DebugInfo/PDB/UDTLayout.h"
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/DebugInfo/PDB/IPDBEnumChildren.h"
- #include "llvm/DebugInfo/PDB/IPDBLineNumber.h"
- #include "llvm/DebugInfo/PDB/IPDBRawSymbol.h"
- #include "llvm/DebugInfo/PDB/IPDBSession.h"
- #include "llvm/DebugInfo/PDB/PDBSymbol.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolData.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolFunc.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypeBaseClass.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypeBuiltin.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypeFunctionSig.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypePointer.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypeUDT.h"
- #include "llvm/DebugInfo/PDB/PDBSymbolTypeVTable.h"
- #include "llvm/DebugInfo/PDB/PDBTypes.h"
- #include "llvm/Support/Casting.h"
- #include <algorithm>
- #include <cassert>
- #include <cstdint>
- #include <memory>
- using namespace llvm;
- using namespace llvm::pdb;
- static std::unique_ptr<PDBSymbol> getSymbolType(const PDBSymbol &Symbol) {
- const IPDBSession &Session = Symbol.getSession();
- const IPDBRawSymbol &RawSymbol = Symbol.getRawSymbol();
- uint32_t TypeId = RawSymbol.getTypeId();
- return Session.getSymbolById(TypeId);
- }
- static uint32_t getTypeLength(const PDBSymbol &Symbol) {
- auto SymbolType = getSymbolType(Symbol);
- const IPDBRawSymbol &RawType = SymbolType->getRawSymbol();
- return RawType.getLength();
- }
- LayoutItemBase::LayoutItemBase(const UDTLayoutBase *Parent,
- const PDBSymbol *Symbol, const std::string &Name,
- uint32_t OffsetInParent, uint32_t Size,
- bool IsElided)
- : Symbol(Symbol), Parent(Parent), Name(Name),
- OffsetInParent(OffsetInParent), SizeOf(Size), LayoutSize(Size),
- IsElided(IsElided) {
- UsedBytes.resize(SizeOf, true);
- }
- uint32_t LayoutItemBase::deepPaddingSize() const {
- return UsedBytes.size() - UsedBytes.count();
- }
- uint32_t LayoutItemBase::tailPadding() const {
- int Last = UsedBytes.find_last();
- return UsedBytes.size() - (Last + 1);
- }
- DataMemberLayoutItem::DataMemberLayoutItem(
- const UDTLayoutBase &Parent, std::unique_ptr<PDBSymbolData> Member)
- : LayoutItemBase(&Parent, Member.get(), Member->getName(),
- Member->getOffset(), getTypeLength(*Member), false),
- DataMember(std::move(Member)) {
- auto Type = DataMember->getType();
- if (auto UDT = unique_dyn_cast<PDBSymbolTypeUDT>(Type)) {
- UdtLayout = std::make_unique<ClassLayout>(std::move(UDT));
- UsedBytes = UdtLayout->usedBytes();
- }
- }
- VBPtrLayoutItem::VBPtrLayoutItem(const UDTLayoutBase &Parent,
- std::unique_ptr<PDBSymbolTypeBuiltin> Sym,
- uint32_t Offset, uint32_t Size)
- : LayoutItemBase(&Parent, Sym.get(), "<vbptr>", Offset, Size, false),
- Type(std::move(Sym)) {
- }
- const PDBSymbolData &DataMemberLayoutItem::getDataMember() {
- return *cast<PDBSymbolData>(Symbol);
- }
- bool DataMemberLayoutItem::hasUDTLayout() const { return UdtLayout != nullptr; }
- const ClassLayout &DataMemberLayoutItem::getUDTLayout() const {
- return *UdtLayout;
- }
- VTableLayoutItem::VTableLayoutItem(const UDTLayoutBase &Parent,
- std::unique_ptr<PDBSymbolTypeVTable> VT)
- : LayoutItemBase(&Parent, VT.get(), "<vtbl>", 0, getTypeLength(*VT), false),
- VTable(std::move(VT)) {
- auto VTableType = cast<PDBSymbolTypePointer>(VTable->getType());
- ElementSize = VTableType->getLength();
- }
- UDTLayoutBase::UDTLayoutBase(const UDTLayoutBase *Parent, const PDBSymbol &Sym,
- const std::string &Name, uint32_t OffsetInParent,
- uint32_t Size, bool IsElided)
- : LayoutItemBase(Parent, &Sym, Name, OffsetInParent, Size, IsElided) {
- // UDT storage comes from a union of all the children's storage, so start out
- // uninitialized.
- UsedBytes.reset(0, Size);
- initializeChildren(Sym);
- if (LayoutSize < Size)
- UsedBytes.resize(LayoutSize);
- }
- uint32_t UDTLayoutBase::tailPadding() const {
- uint32_t Abs = LayoutItemBase::tailPadding();
- if (!LayoutItems.empty()) {
- const LayoutItemBase *Back = LayoutItems.back();
- uint32_t ChildPadding = Back->LayoutItemBase::tailPadding();
- if (Abs < ChildPadding)
- Abs = 0;
- else
- Abs -= ChildPadding;
- }
- return Abs;
- }
- ClassLayout::ClassLayout(const PDBSymbolTypeUDT &UDT)
- : UDTLayoutBase(nullptr, UDT, UDT.getName(), 0, UDT.getLength(), false),
- UDT(UDT) {
- ImmediateUsedBytes.resize(SizeOf, false);
- for (auto &LI : LayoutItems) {
- uint32_t Begin = LI->getOffsetInParent();
- uint32_t End = Begin + LI->getLayoutSize();
- End = std::min(SizeOf, End);
- ImmediateUsedBytes.set(Begin, End);
- }
- }
- ClassLayout::ClassLayout(std::unique_ptr<PDBSymbolTypeUDT> UDT)
- : ClassLayout(*UDT) {
- OwnedStorage = std::move(UDT);
- }
- uint32_t ClassLayout::immediatePadding() const {
- return SizeOf - ImmediateUsedBytes.count();
- }
- BaseClassLayout::BaseClassLayout(const UDTLayoutBase &Parent,
- uint32_t OffsetInParent, bool Elide,
- std::unique_ptr<PDBSymbolTypeBaseClass> B)
- : UDTLayoutBase(&Parent, *B, B->getName(), OffsetInParent, B->getLength(),
- Elide),
- Base(std::move(B)) {
- if (isEmptyBase()) {
- // Special case an empty base so that it doesn't get treated as padding.
- UsedBytes.resize(1);
- UsedBytes.set(0);
- }
- IsVirtualBase = Base->isVirtualBaseClass();
- }
- void UDTLayoutBase::initializeChildren(const PDBSymbol &Sym) {
- // Handled bases first, followed by VTables, followed by data members,
- // followed by functions, followed by other. This ordering is necessary
- // so that bases and vtables get initialized before any functions which
- // may override them.
- UniquePtrVector<PDBSymbolTypeBaseClass> Bases;
- UniquePtrVector<PDBSymbolTypeVTable> VTables;
- UniquePtrVector<PDBSymbolData> Members;
- UniquePtrVector<PDBSymbolTypeBaseClass> VirtualBaseSyms;
- auto Children = Sym.findAllChildren();
- while (auto Child = Children->getNext()) {
- if (auto Base = unique_dyn_cast<PDBSymbolTypeBaseClass>(Child)) {
- if (Base->isVirtualBaseClass())
- VirtualBaseSyms.push_back(std::move(Base));
- else
- Bases.push_back(std::move(Base));
- }
- else if (auto Data = unique_dyn_cast<PDBSymbolData>(Child)) {
- if (Data->getDataKind() == PDB_DataKind::Member)
- Members.push_back(std::move(Data));
- else
- Other.push_back(std::move(Data));
- } else if (auto VT = unique_dyn_cast<PDBSymbolTypeVTable>(Child))
- VTables.push_back(std::move(VT));
- else if (auto Func = unique_dyn_cast<PDBSymbolFunc>(Child))
- Funcs.push_back(std::move(Func));
- else {
- Other.push_back(std::move(Child));
- }
- }
- // We don't want to have any re-allocations in the list of bases, so make
- // sure to reserve enough space so that our ArrayRefs don't get invalidated.
- AllBases.reserve(Bases.size() + VirtualBaseSyms.size());
- // Only add non-virtual bases to the class first. Only at the end of the
- // class, after all non-virtual bases and data members have been added do we
- // add virtual bases. This way the offsets are correctly aligned when we go
- // to lay out virtual bases.
- for (auto &Base : Bases) {
- uint32_t Offset = Base->getOffset();
- // Non-virtual bases never get elided.
- auto BL = std::make_unique<BaseClassLayout>(*this, Offset, false,
- std::move(Base));
- AllBases.push_back(BL.get());
- addChildToLayout(std::move(BL));
- }
- NonVirtualBases = AllBases;
- assert(VTables.size() <= 1);
- if (!VTables.empty()) {
- auto VTLayout =
- std::make_unique<VTableLayoutItem>(*this, std::move(VTables[0]));
- VTable = VTLayout.get();
- addChildToLayout(std::move(VTLayout));
- }
- for (auto &Data : Members) {
- auto DM = std::make_unique<DataMemberLayoutItem>(*this, std::move(Data));
- addChildToLayout(std::move(DM));
- }
- // Make sure add virtual bases before adding functions, since functions may be
- // overrides of virtual functions declared in a virtual base, so the VTables
- // and virtual intros need to be correctly initialized.
- for (auto &VB : VirtualBaseSyms) {
- int VBPO = VB->getVirtualBasePointerOffset();
- if (!hasVBPtrAtOffset(VBPO)) {
- if (auto VBP = VB->getRawSymbol().getVirtualBaseTableType()) {
- auto VBPL = std::make_unique<VBPtrLayoutItem>(*this, std::move(VBP),
- VBPO, VBP->getLength());
- VBPtr = VBPL.get();
- addChildToLayout(std::move(VBPL));
- }
- }
- // Virtual bases always go at the end. So just look for the last place we
- // ended when writing something, and put our virtual base there.
- // Note that virtual bases get elided unless this is a top-most derived
- // class.
- uint32_t Offset = UsedBytes.find_last() + 1;
- bool Elide = (Parent != nullptr);
- auto BL =
- std::make_unique<BaseClassLayout>(*this, Offset, Elide, std::move(VB));
- AllBases.push_back(BL.get());
- // Only lay this virtual base out directly inside of *this* class if this
- // is a top-most derived class. Keep track of it regardless, but only
- // physically lay it out if it's a topmost derived class.
- addChildToLayout(std::move(BL));
- }
- VirtualBases = ArrayRef(AllBases).drop_front(NonVirtualBases.size());
- if (Parent != nullptr)
- LayoutSize = UsedBytes.find_last() + 1;
- }
- bool UDTLayoutBase::hasVBPtrAtOffset(uint32_t Off) const {
- if (VBPtr && VBPtr->getOffsetInParent() == Off)
- return true;
- for (BaseClassLayout *BL : AllBases) {
- if (BL->hasVBPtrAtOffset(Off - BL->getOffsetInParent()))
- return true;
- }
- return false;
- }
- void UDTLayoutBase::addChildToLayout(std::unique_ptr<LayoutItemBase> Child) {
- uint32_t Begin = Child->getOffsetInParent();
- if (!Child->isElided()) {
- BitVector ChildBytes = Child->usedBytes();
- // Suppose the child occupies 4 bytes starting at offset 12 in a 32 byte
- // class. When we call ChildBytes.resize(32), the Child's storage will
- // still begin at offset 0, so we need to shift it left by offset bytes
- // to get it into the right position.
- ChildBytes.resize(UsedBytes.size());
- ChildBytes <<= Child->getOffsetInParent();
- UsedBytes |= ChildBytes;
- if (ChildBytes.count() > 0) {
- auto Loc = llvm::upper_bound(
- LayoutItems, Begin, [](uint32_t Off, const LayoutItemBase *Item) {
- return (Off < Item->getOffsetInParent());
- });
- LayoutItems.insert(Loc, Child.get());
- }
- }
- ChildStorage.push_back(std::move(Child));
- }
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