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- #include "consistent_hashing.h"
- #include <library/cpp/pop_count/popcount.h>
- #include <util/generic/bitops.h>
- /*
- * (all numbers are written in big-endian manner: the least significant digit on the right)
- * (only bit representations are used - no hex or octal, leading zeroes are ommited)
- *
- * Consistent hashing scheme:
- *
- * (sizeof(TValue) * 8, y] (y, 0]
- * a = * ablock
- * b = * cblock
- *
- * (sizeof(TValue) * 8, k] (k, 0]
- * c = * cblock
- *
- * d = *
- *
- * k - is determined by 2^(k-1) < n <= 2^k inequality
- * z - is number of ones in cblock
- * y - number of digits after first one in cblock
- *
- * The cblock determines logic of using a- and b- blocks:
- *
- * bits of cblock | result of a function
- * 0 : 0
- * 1 : 1 (optimization, the next case includes this one)
- * 1?..? : 1ablock (z is even) or 1bblock (z is odd) if possible (<n)
- *
- * If last case is not possible (>=n), than smooth moving from n=2^(k-1) to n=2^k is applied.
- * Using "*" bits of a-,b-,c-,d- blocks ui64 value is combined, modulo of which determines
- * if the value should be greather than 2^(k-1) or ConsistentHashing(x, 2^(k-1)) should be used.
- * The last case is optimized according to previous checks.
- */
- namespace {
- ui64 PowerOf2(size_t k) {
- return (ui64)0x1 << k;
- }
- template <class TValue>
- TValue SelectAOrBBlock(TValue a, TValue b, TValue cBlock) {
- size_t z = PopCount<unsigned long long>(cBlock);
- bool useABlock = z % 2 == 0;
- return useABlock ? a : b;
- }
- // Gets the exact result for n = k2 = 2 ^ k
- template <class TValue>
- size_t ConsistentHashingForPowersOf2(TValue a, TValue b, TValue c, ui64 k2) {
- TValue cBlock = c & (k2 - 1); // (k, 0] bits of c
- // Zero and one cases
- if (cBlock < 2) {
- // First two cases of result function table: 0 if cblock is 0, 1 if cblock is 1.
- return cBlock;
- }
- size_t y = GetValueBitCount<unsigned long long>(cBlock) - 1; // cblock = 0..01?..? (y = number of digits after 1), y > 0
- ui64 y2 = PowerOf2(y); // y2 = 2^y
- TValue abBlock = SelectAOrBBlock(a, b, cBlock) & (y2 - 1);
- return y2 + abBlock;
- }
- template <class TValue>
- ui64 GetAsteriskBits(TValue a, TValue b, TValue c, TValue d, size_t k) {
- size_t shift = sizeof(TValue) * 8 - k;
- ui64 res = (d << shift) | (c >> k);
- ++shift;
- res <<= shift;
- res |= b >> (k - 1);
- res <<= shift;
- res |= a >> (k - 1);
- return res;
- }
- template <class TValue>
- size_t ConsistentHashingImpl(TValue a, TValue b, TValue c, TValue d, size_t n) {
- Y_ABORT_UNLESS(n > 0, "Can't map consistently to a zero values.");
- // Uninteresting case
- if (n == 1) {
- return 0;
- }
- size_t k = GetValueBitCount(n - 1); // 2^(k-1) < n <= 2^k, k >= 1
- ui64 k2 = PowerOf2(k); // k2 = 2^k
- size_t largeValue;
- {
- // Bit determined variant. Large scheme.
- largeValue = ConsistentHashingForPowersOf2(a, b, c, k2);
- if (largeValue < n) {
- return largeValue;
- }
- }
- // Since largeValue is not assigned yet
- // Smooth moving from one bit scheme to another
- ui64 k21 = PowerOf2(k - 1);
- {
- size_t s = GetAsteriskBits(a, b, c, d, k) % (largeValue * (largeValue + 1));
- size_t largeValue2 = s / k2 + k21;
- if (largeValue2 < n) {
- return largeValue2;
- }
- }
- // Bit determined variant. Short scheme.
- return ConsistentHashingForPowersOf2(a, b, c, k21); // Do not apply checks. It is always less than k21 = 2^(k-1)
- }
- }
- size_t ConsistentHashing(ui64 x, size_t n) {
- ui32 lo = Lo32(x);
- ui32 hi = Hi32(x);
- return ConsistentHashingImpl<ui16>(Lo16(lo), Hi16(lo), Lo16(hi), Hi16(hi), n);
- }
- size_t ConsistentHashing(ui64 lo, ui64 hi, size_t n) {
- return ConsistentHashingImpl<ui32>(Lo32(lo), Hi32(lo), Lo32(hi), Hi32(hi), n);
- }
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