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- // SPDX-License-Identifier: 0BSD
- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file block_encoder.h
- /// \brief Encodes .xz Blocks
- //
- // Author: Lasse Collin
- //
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef LZMA_BLOCK_ENCODER_H
- #define LZMA_BLOCK_ENCODER_H
- #include "common.h"
- /// \brief Biggest Compressed Size value that the Block encoder supports
- ///
- /// The maximum size of a single Block is limited by the maximum size of
- /// a Stream, which in theory is 2^63 - 3 bytes (i.e. LZMA_VLI_MAX - 3).
- /// While the size is really big and no one should hit it in practice, we
- /// take it into account in some places anyway to catch some errors e.g. if
- /// application passes insanely big value to some function.
- ///
- /// We could take into account the headers etc. to determine the exact
- /// maximum size of the Compressed Data field, but the complexity would give
- /// us nothing useful. Instead, limit the size of Compressed Data so that
- /// even with biggest possible Block Header and Check fields the total
- /// encoded size of the Block stays as a valid VLI. This doesn't guarantee
- /// that the size of the Stream doesn't grow too big, but that problem is
- /// taken care outside the Block handling code.
- ///
- /// ~LZMA_VLI_C(3) is to guarantee that if we need padding at the end of
- /// the Compressed Data field, it will still stay in the proper limit.
- ///
- /// This constant is in this file because it is needed in both
- /// block_encoder.c and block_buffer_encoder.c.
- #define COMPRESSED_SIZE_MAX ((LZMA_VLI_MAX - LZMA_BLOCK_HEADER_SIZE_MAX \
- - LZMA_CHECK_SIZE_MAX) & ~LZMA_VLI_C(3))
- extern lzma_ret lzma_block_encoder_init(lzma_next_coder *next,
- const lzma_allocator *allocator, lzma_block *block);
- #endif
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