123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404 |
- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- FunctionComparator.h - Function Comparator ---------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the FunctionComparator and GlobalNumberState classes which
- // are used by the MergeFunctions pass for comparing functions.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
- #define LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/Operator.h"
- #include "llvm/IR/ValueMap.h"
- #include "llvm/Support/AtomicOrdering.h"
- #include "llvm/Support/Casting.h"
- #include <cstdint>
- #include <tuple>
- namespace llvm {
- class APFloat;
- class AttributeList;
- class APInt;
- class BasicBlock;
- class Constant;
- class Function;
- class GlobalValue;
- class InlineAsm;
- class Instruction;
- class MDNode;
- class Type;
- class Value;
- /// GlobalNumberState assigns an integer to each global value in the program,
- /// which is used by the comparison routine to order references to globals. This
- /// state must be preserved throughout the pass, because Functions and other
- /// globals need to maintain their relative order. Globals are assigned a number
- /// when they are first visited. This order is deterministic, and so the
- /// assigned numbers are as well. When two functions are merged, neither number
- /// is updated. If the symbols are weak, this would be incorrect. If they are
- /// strong, then one will be replaced at all references to the other, and so
- /// direct callsites will now see one or the other symbol, and no update is
- /// necessary. Note that if we were guaranteed unique names, we could just
- /// compare those, but this would not work for stripped bitcodes or for those
- /// few symbols without a name.
- class GlobalNumberState {
- struct Config : ValueMapConfig<GlobalValue *> {
- enum { FollowRAUW = false };
- };
- // Each GlobalValue is mapped to an identifier. The Config ensures when RAUW
- // occurs, the mapping does not change. Tracking changes is unnecessary, and
- // also problematic for weak symbols (which may be overwritten).
- using ValueNumberMap = ValueMap<GlobalValue *, uint64_t, Config>;
- ValueNumberMap GlobalNumbers;
- // The next unused serial number to assign to a global.
- uint64_t NextNumber = 0;
- public:
- GlobalNumberState() = default;
- uint64_t getNumber(GlobalValue* Global) {
- ValueNumberMap::iterator MapIter;
- bool Inserted;
- std::tie(MapIter, Inserted) = GlobalNumbers.insert({Global, NextNumber});
- if (Inserted)
- NextNumber++;
- return MapIter->second;
- }
- void erase(GlobalValue *Global) {
- GlobalNumbers.erase(Global);
- }
- void clear() {
- GlobalNumbers.clear();
- }
- };
- /// FunctionComparator - Compares two functions to determine whether or not
- /// they will generate machine code with the same behaviour. DataLayout is
- /// used if available. The comparator always fails conservatively (erring on the
- /// side of claiming that two functions are different).
- class FunctionComparator {
- public:
- FunctionComparator(const Function *F1, const Function *F2,
- GlobalNumberState* GN)
- : FnL(F1), FnR(F2), GlobalNumbers(GN) {}
- /// Test whether the two functions have equivalent behaviour.
- int compare();
- /// Hash a function. Equivalent functions will have the same hash, and unequal
- /// functions will have different hashes with high probability.
- using FunctionHash = uint64_t;
- static FunctionHash functionHash(Function &);
- protected:
- /// Start the comparison.
- void beginCompare() {
- sn_mapL.clear();
- sn_mapR.clear();
- }
- /// Compares the signature and other general attributes of the two functions.
- int compareSignature() const;
- /// Test whether two basic blocks have equivalent behaviour.
- int cmpBasicBlocks(const BasicBlock *BBL, const BasicBlock *BBR) const;
- /// Constants comparison.
- /// Its analog to lexicographical comparison between hypothetical numbers
- /// of next format:
- /// <bitcastability-trait><raw-bit-contents>
- ///
- /// 1. Bitcastability.
- /// Check whether L's type could be losslessly bitcasted to R's type.
- /// On this stage method, in case when lossless bitcast is not possible
- /// method returns -1 or 1, thus also defining which type is greater in
- /// context of bitcastability.
- /// Stage 0: If types are equal in terms of cmpTypes, then we can go straight
- /// to the contents comparison.
- /// If types differ, remember types comparison result and check
- /// whether we still can bitcast types.
- /// Stage 1: Types that satisfies isFirstClassType conditions are always
- /// greater then others.
- /// Stage 2: Vector is greater then non-vector.
- /// If both types are vectors, then vector with greater bitwidth is
- /// greater.
- /// If both types are vectors with the same bitwidth, then types
- /// are bitcastable, and we can skip other stages, and go to contents
- /// comparison.
- /// Stage 3: Pointer types are greater than non-pointers. If both types are
- /// pointers of the same address space - go to contents comparison.
- /// Different address spaces: pointer with greater address space is
- /// greater.
- /// Stage 4: Types are neither vectors, nor pointers. And they differ.
- /// We don't know how to bitcast them. So, we better don't do it,
- /// and return types comparison result (so it determines the
- /// relationship among constants we don't know how to bitcast).
- ///
- /// Just for clearance, let's see how the set of constants could look
- /// on single dimension axis:
- ///
- /// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
- /// Where: NFCT - Not a FirstClassType
- /// FCT - FirstClassTyp:
- ///
- /// 2. Compare raw contents.
- /// It ignores types on this stage and only compares bits from L and R.
- /// Returns 0, if L and R has equivalent contents.
- /// -1 or 1 if values are different.
- /// Pretty trivial:
- /// 2.1. If contents are numbers, compare numbers.
- /// Ints with greater bitwidth are greater. Ints with same bitwidths
- /// compared by their contents.
- /// 2.2. "And so on". Just to avoid discrepancies with comments
- /// perhaps it would be better to read the implementation itself.
- /// 3. And again about overall picture. Let's look back at how the ordered set
- /// of constants will look like:
- /// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
- ///
- /// Now look, what could be inside [FCT, "others"], for example:
- /// [FCT, "others"] =
- /// [
- /// [double 0.1], [double 1.23],
- /// [i32 1], [i32 2],
- /// { double 1.0 }, ; StructTyID, NumElements = 1
- /// { i32 1 }, ; StructTyID, NumElements = 1
- /// { double 1, i32 1 }, ; StructTyID, NumElements = 2
- /// { i32 1, double 1 } ; StructTyID, NumElements = 2
- /// ]
- ///
- /// Let's explain the order. Float numbers will be less than integers, just
- /// because of cmpType terms: FloatTyID < IntegerTyID.
- /// Floats (with same fltSemantics) are sorted according to their value.
- /// Then you can see integers, and they are, like a floats,
- /// could be easy sorted among each others.
- /// The structures. Structures are grouped at the tail, again because of their
- /// TypeID: StructTyID > IntegerTyID > FloatTyID.
- /// Structures with greater number of elements are greater. Structures with
- /// greater elements going first are greater.
- /// The same logic with vectors, arrays and other possible complex types.
- ///
- /// Bitcastable constants.
- /// Let's assume, that some constant, belongs to some group of
- /// "so-called-equal" values with different types, and at the same time
- /// belongs to another group of constants with equal types
- /// and "really" equal values.
- ///
- /// Now, prove that this is impossible:
- ///
- /// If constant A with type TyA is bitcastable to B with type TyB, then:
- /// 1. All constants with equal types to TyA, are bitcastable to B. Since
- /// those should be vectors (if TyA is vector), pointers
- /// (if TyA is pointer), or else (if TyA equal to TyB), those types should
- /// be equal to TyB.
- /// 2. All constants with non-equal, but bitcastable types to TyA, are
- /// bitcastable to B.
- /// Once again, just because we allow it to vectors and pointers only.
- /// This statement could be expanded as below:
- /// 2.1. All vectors with equal bitwidth to vector A, has equal bitwidth to
- /// vector B, and thus bitcastable to B as well.
- /// 2.2. All pointers of the same address space, no matter what they point to,
- /// bitcastable. So if C is pointer, it could be bitcasted to A and to B.
- /// So any constant equal or bitcastable to A is equal or bitcastable to B.
- /// QED.
- ///
- /// In another words, for pointers and vectors, we ignore top-level type and
- /// look at their particular properties (bit-width for vectors, and
- /// address space for pointers).
- /// If these properties are equal - compare their contents.
- int cmpConstants(const Constant *L, const Constant *R) const;
- /// Compares two global values by number. Uses the GlobalNumbersState to
- /// identify the same gobals across function calls.
- int cmpGlobalValues(GlobalValue *L, GlobalValue *R) const;
- /// Assign or look up previously assigned numbers for the two values, and
- /// return whether the numbers are equal. Numbers are assigned in the order
- /// visited.
- /// Comparison order:
- /// Stage 0: Value that is function itself is always greater then others.
- /// If left and right values are references to their functions, then
- /// they are equal.
- /// Stage 1: Constants are greater than non-constants.
- /// If both left and right are constants, then the result of
- /// cmpConstants is used as cmpValues result.
- /// Stage 2: InlineAsm instances are greater than others. If both left and
- /// right are InlineAsm instances, InlineAsm* pointers casted to
- /// integers and compared as numbers.
- /// Stage 3: For all other cases we compare order we meet these values in
- /// their functions. If right value was met first during scanning,
- /// then left value is greater.
- /// In another words, we compare serial numbers, for more details
- /// see comments for sn_mapL and sn_mapR.
- int cmpValues(const Value *L, const Value *R) const;
- /// Compare two Instructions for equivalence, similar to
- /// Instruction::isSameOperationAs.
- ///
- /// Stages are listed in "most significant stage first" order:
- /// On each stage below, we do comparison between some left and right
- /// operation parts. If parts are non-equal, we assign parts comparison
- /// result to the operation comparison result and exit from method.
- /// Otherwise we proceed to the next stage.
- /// Stages:
- /// 1. Operations opcodes. Compared as numbers.
- /// 2. Number of operands.
- /// 3. Operation types. Compared with cmpType method.
- /// 4. Compare operation subclass optional data as stream of bytes:
- /// just convert it to integers and call cmpNumbers.
- /// 5. Compare in operation operand types with cmpType in
- /// most significant operand first order.
- /// 6. Last stage. Check operations for some specific attributes.
- /// For example, for Load it would be:
- /// 6.1.Load: volatile (as boolean flag)
- /// 6.2.Load: alignment (as integer numbers)
- /// 6.3.Load: ordering (as underlying enum class value)
- /// 6.4.Load: synch-scope (as integer numbers)
- /// 6.5.Load: range metadata (as integer ranges)
- /// On this stage its better to see the code, since its not more than 10-15
- /// strings for particular instruction, and could change sometimes.
- ///
- /// Sets \p needToCmpOperands to true if the operands of the instructions
- /// still must be compared afterwards. In this case it's already guaranteed
- /// that both instructions have the same number of operands.
- int cmpOperations(const Instruction *L, const Instruction *R,
- bool &needToCmpOperands) const;
- /// cmpType - compares two types,
- /// defines total ordering among the types set.
- ///
- /// Return values:
- /// 0 if types are equal,
- /// -1 if Left is less than Right,
- /// +1 if Left is greater than Right.
- ///
- /// Description:
- /// Comparison is broken onto stages. Like in lexicographical comparison
- /// stage coming first has higher priority.
- /// On each explanation stage keep in mind total ordering properties.
- ///
- /// 0. Before comparison we coerce pointer types of 0 address space to
- /// integer.
- /// We also don't bother with same type at left and right, so
- /// just return 0 in this case.
- ///
- /// 1. If types are of different kind (different type IDs).
- /// Return result of type IDs comparison, treating them as numbers.
- /// 2. If types are integers, check that they have the same width. If they
- /// are vectors, check that they have the same count and subtype.
- /// 3. Types have the same ID, so check whether they are one of:
- /// * Void
- /// * Float
- /// * Double
- /// * X86_FP80
- /// * FP128
- /// * PPC_FP128
- /// * Label
- /// * Metadata
- /// We can treat these types as equal whenever their IDs are same.
- /// 4. If Left and Right are pointers, return result of address space
- /// comparison (numbers comparison). We can treat pointer types of same
- /// address space as equal.
- /// 5. If types are complex.
- /// Then both Left and Right are to be expanded and their element types will
- /// be checked with the same way. If we get Res != 0 on some stage, return it.
- /// Otherwise return 0.
- /// 6. For all other cases put llvm_unreachable.
- int cmpTypes(Type *TyL, Type *TyR) const;
- int cmpNumbers(uint64_t L, uint64_t R) const;
- int cmpAligns(Align L, Align R) const;
- int cmpAPInts(const APInt &L, const APInt &R) const;
- int cmpAPFloats(const APFloat &L, const APFloat &R) const;
- int cmpMem(StringRef L, StringRef R) const;
- // The two functions undergoing comparison.
- const Function *FnL, *FnR;
- private:
- int cmpOrderings(AtomicOrdering L, AtomicOrdering R) const;
- int cmpInlineAsm(const InlineAsm *L, const InlineAsm *R) const;
- int cmpAttrs(const AttributeList L, const AttributeList R) const;
- int cmpRangeMetadata(const MDNode *L, const MDNode *R) const;
- int cmpOperandBundlesSchema(const CallBase &LCS, const CallBase &RCS) const;
- /// Compare two GEPs for equivalent pointer arithmetic.
- /// Parts to be compared for each comparison stage,
- /// most significant stage first:
- /// 1. Address space. As numbers.
- /// 2. Constant offset, (using GEPOperator::accumulateConstantOffset method).
- /// 3. Pointer operand type (using cmpType method).
- /// 4. Number of operands.
- /// 5. Compare operands, using cmpValues method.
- int cmpGEPs(const GEPOperator *GEPL, const GEPOperator *GEPR) const;
- int cmpGEPs(const GetElementPtrInst *GEPL,
- const GetElementPtrInst *GEPR) const {
- return cmpGEPs(cast<GEPOperator>(GEPL), cast<GEPOperator>(GEPR));
- }
- /// Assign serial numbers to values from left function, and values from
- /// right function.
- /// Explanation:
- /// Being comparing functions we need to compare values we meet at left and
- /// right sides.
- /// Its easy to sort things out for external values. It just should be
- /// the same value at left and right.
- /// But for local values (those were introduced inside function body)
- /// we have to ensure they were introduced at exactly the same place,
- /// and plays the same role.
- /// Let's assign serial number to each value when we meet it first time.
- /// Values that were met at same place will be with same serial numbers.
- /// In this case it would be good to explain few points about values assigned
- /// to BBs and other ways of implementation (see below).
- ///
- /// 1. Safety of BB reordering.
- /// It's safe to change the order of BasicBlocks in function.
- /// Relationship with other functions and serial numbering will not be
- /// changed in this case.
- /// As follows from FunctionComparator::compare(), we do CFG walk: we start
- /// from the entry, and then take each terminator. So it doesn't matter how in
- /// fact BBs are ordered in function. And since cmpValues are called during
- /// this walk, the numbering depends only on how BBs located inside the CFG.
- /// So the answer is - yes. We will get the same numbering.
- ///
- /// 2. Impossibility to use dominance properties of values.
- /// If we compare two instruction operands: first is usage of local
- /// variable AL from function FL, and second is usage of local variable AR
- /// from FR, we could compare their origins and check whether they are
- /// defined at the same place.
- /// But, we are still not able to compare operands of PHI nodes, since those
- /// could be operands from further BBs we didn't scan yet.
- /// So it's impossible to use dominance properties in general.
- mutable DenseMap<const Value*, int> sn_mapL, sn_mapR;
- // The global state we will use
- GlobalNumberState* GlobalNumbers;
- };
- } // end namespace llvm
- #endif // LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
|