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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- llvm/CallingConv.h - LLVM Calling Conventions ------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines LLVM's set of calling conventions.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_IR_CALLINGCONV_H
- #define LLVM_IR_CALLINGCONV_H
- namespace llvm {
- /// CallingConv Namespace - This namespace contains an enum with a value for
- /// the well-known calling conventions.
- ///
- namespace CallingConv {
- /// LLVM IR allows to use arbitrary numbers as calling convention identifiers.
- using ID = unsigned;
- /// A set of enums which specify the assigned numeric values for known llvm
- /// calling conventions.
- /// LLVM Calling Convention Representation
- enum {
- /// The default llvm calling convention, compatible with C. This convention
- /// is the only one that supports varargs calls. As with typical C calling
- /// conventions, the callee/caller have to tolerate certain amounts of
- /// prototype mismatch.
- C = 0,
- // Generic LLVM calling conventions. None of these support varargs calls,
- // and all assume that the caller and callee prototype exactly match.
- /// Attempts to make calls as fast as possible (e.g. by passing things in
- /// registers).
- Fast = 8,
- /// Attempts to make code in the caller as efficient as possible under the
- /// assumption that the call is not commonly executed. As such, these calls
- /// often preserve all registers so that the call does not break any live
- /// ranges in the caller side.
- Cold = 9,
- /// Used by the Glasgow Haskell Compiler (GHC).
- GHC = 10,
- /// Used by the High-Performance Erlang Compiler (HiPE).
- HiPE = 11,
- /// Used for stack based JavaScript calls
- WebKit_JS = 12,
- /// Used for dynamic register based calls (e.g. stackmap and patchpoint
- /// intrinsics).
- AnyReg = 13,
- /// Used for runtime calls that preserves most registers.
- PreserveMost = 14,
- /// Used for runtime calls that preserves (almost) all registers.
- PreserveAll = 15,
- /// Calling convention for Swift.
- Swift = 16,
- /// Used for access functions.
- CXX_FAST_TLS = 17,
- /// Attemps to make calls as fast as possible while guaranteeing that tail
- /// call optimization can always be performed.
- Tail = 18,
- /// Special calling convention on Windows for calling the Control Guard
- /// Check ICall funtion. The function takes exactly one argument (address of
- /// the target function) passed in the first argument register, and has no
- /// return value. All register values are preserved.
- CFGuard_Check = 19,
- /// This follows the Swift calling convention in how arguments are passed
- /// but guarantees tail calls will be made by making the callee clean up
- /// their stack.
- SwiftTail = 20,
- /// This is the start of the target-specific calling conventions, e.g.
- /// fastcall and thiscall on X86.
- FirstTargetCC = 64,
- /// stdcall is mostly used by the Win32 API. It is basically the same as the
- /// C convention with the difference in that the callee is responsible for
- /// popping the arguments from the stack.
- X86_StdCall = 64,
- /// 'fast' analog of X86_StdCall. Passes first two arguments in ECX:EDX
- /// registers, others - via stack. Callee is responsible for stack cleaning.
- X86_FastCall = 65,
- /// ARM Procedure Calling Standard (obsolete, but still used on some
- /// targets).
- ARM_APCS = 66,
- /// ARM Architecture Procedure Calling Standard calling convention (aka
- /// EABI). Soft float variant.
- ARM_AAPCS = 67,
- /// Same as ARM_AAPCS, but uses hard floating point ABI.
- ARM_AAPCS_VFP = 68,
- /// Used for MSP430 interrupt routines.
- MSP430_INTR = 69,
- /// Similar to X86_StdCall. Passes first argument in ECX, others via stack.
- /// Callee is responsible for stack cleaning. MSVC uses this by default for
- /// methods in its ABI.
- X86_ThisCall = 70,
- /// Call to a PTX kernel. Passes all arguments in parameter space.
- PTX_Kernel = 71,
- /// Call to a PTX device function. Passes all arguments in register or
- /// parameter space.
- PTX_Device = 72,
- /// Used for SPIR non-kernel device functions. No lowering or expansion of
- /// arguments. Structures are passed as a pointer to a struct with the
- /// byval attribute. Functions can only call SPIR_FUNC and SPIR_KERNEL
- /// functions. Functions can only have zero or one return values. Variable
- /// arguments are not allowed, except for printf. How arguments/return
- /// values are lowered are not specified. Functions are only visible to the
- /// devices.
- SPIR_FUNC = 75,
- /// Used for SPIR kernel functions. Inherits the restrictions of SPIR_FUNC,
- /// except it cannot have non-void return values, it cannot have variable
- /// arguments, it can also be called by the host or it is externally
- /// visible.
- SPIR_KERNEL = 76,
- /// Used for Intel OpenCL built-ins.
- Intel_OCL_BI = 77,
- /// The C convention as specified in the x86-64 supplement to the System V
- /// ABI, used on most non-Windows systems.
- X86_64_SysV = 78,
- /// The C convention as implemented on Windows/x86-64 and AArch64. It
- /// differs from the more common \c X86_64_SysV convention in a number of
- /// ways, most notably in that XMM registers used to pass arguments are
- /// shadowed by GPRs, and vice versa. On AArch64, this is identical to the
- /// normal C (AAPCS) calling convention for normal functions, but floats are
- /// passed in integer registers to variadic functions.
- Win64 = 79,
- /// MSVC calling convention that passes vectors and vector aggregates in SSE
- /// registers.
- X86_VectorCall = 80,
- /// Used by HipHop Virtual Machine (HHVM) to perform calls to and from
- /// translation cache, and for calling PHP functions. HHVM calling
- /// convention supports tail/sibling call elimination.
- HHVM = 81,
- /// HHVM calling convention for invoking C/C++ helpers.
- HHVM_C = 82,
- /// x86 hardware interrupt context. Callee may take one or two parameters,
- /// where the 1st represents a pointer to hardware context frame and the 2nd
- /// represents hardware error code, the presence of the later depends on the
- /// interrupt vector taken. Valid for both 32- and 64-bit subtargets.
- X86_INTR = 83,
- /// Used for AVR interrupt routines.
- AVR_INTR = 84,
- /// Used for AVR signal routines.
- AVR_SIGNAL = 85,
- /// Used for special AVR rtlib functions which have an "optimized"
- /// convention to preserve registers.
- AVR_BUILTIN = 86,
- /// Used for Mesa vertex shaders, or AMDPAL last shader stage before
- /// rasterization (vertex shader if tessellation and geometry are not in
- /// use, or otherwise copy shader if one is needed).
- AMDGPU_VS = 87,
- /// Used for Mesa/AMDPAL geometry shaders.
- AMDGPU_GS = 88,
- /// Used for Mesa/AMDPAL pixel shaders.
- AMDGPU_PS = 89,
- /// Used for Mesa/AMDPAL compute shaders.
- AMDGPU_CS = 90,
- /// Used for AMDGPU code object kernels.
- AMDGPU_KERNEL = 91,
- /// Register calling convention used for parameters transfer optimization
- X86_RegCall = 92,
- /// Used for Mesa/AMDPAL hull shaders (= tessellation control shaders).
- AMDGPU_HS = 93,
- /// Used for special MSP430 rtlib functions which have an "optimized"
- /// convention using additional registers.
- MSP430_BUILTIN = 94,
- /// Used for AMDPAL vertex shader if tessellation is in use.
- AMDGPU_LS = 95,
- /// Used for AMDPAL shader stage before geometry shader if geometry is in
- /// use. So either the domain (= tessellation evaluation) shader if
- /// tessellation is in use, or otherwise the vertex shader.
- AMDGPU_ES = 96,
- /// Used between AArch64 Advanced SIMD functions
- AArch64_VectorCall = 97,
- /// Used between AArch64 SVE functions
- AArch64_SVE_VectorCall = 98,
- /// For emscripten __invoke_* functions. The first argument is required to
- /// be the function ptr being indirectly called. The remainder matches the
- /// regular calling convention.
- WASM_EmscriptenInvoke = 99,
- /// Used for AMD graphics targets.
- AMDGPU_Gfx = 100,
- /// Used for M68k interrupt routines.
- M68k_INTR = 101,
- /// Preserve X0-X13, X19-X29, SP, Z0-Z31, P0-P15.
- AArch64_SME_ABI_Support_Routines_PreserveMost_From_X0 = 102,
- /// Preserve X2-X15, X19-X29, SP, Z0-Z31, P0-P15.
- AArch64_SME_ABI_Support_Routines_PreserveMost_From_X2 = 103,
- /// The highest possible ID. Must be some 2^k - 1.
- MaxID = 1023
- };
- } // end namespace CallingConv
- } // end namespace llvm
- #endif // LLVM_IR_CALLINGCONV_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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