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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //==- CodeGen/TargetRegisterInfo.h - Target Register Information -*- C++ -*-==//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file describes an abstract interface used to get information about a
- // target machines register file. This information is used for a variety of
- // purposed, especially register allocation.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_TARGETREGISTERINFO_H
- #define LLVM_CODEGEN_TARGETREGISTERINFO_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/ADT/iterator_range.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/IR/CallingConv.h"
- #include "llvm/MC/LaneBitmask.h"
- #include "llvm/MC/MCRegisterInfo.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/MachineValueType.h"
- #include "llvm/Support/MathExtras.h"
- #include "llvm/Support/Printable.h"
- #include <cassert>
- #include <cstdint>
- namespace llvm {
- class BitVector;
- class DIExpression;
- class LiveRegMatrix;
- class MachineFunction;
- class MachineInstr;
- class RegScavenger;
- class VirtRegMap;
- class LiveIntervals;
- class LiveInterval;
- class TargetRegisterClass {
- public:
- using iterator = const MCPhysReg *;
- using const_iterator = const MCPhysReg *;
- using sc_iterator = const TargetRegisterClass* const *;
- // Instance variables filled by tablegen, do not use!
- const MCRegisterClass *MC;
- const uint32_t *SubClassMask;
- const uint16_t *SuperRegIndices;
- const LaneBitmask LaneMask;
- /// Classes with a higher priority value are assigned first by register
- /// allocators using a greedy heuristic. The value is in the range [0,31].
- const uint8_t AllocationPriority;
- // Change allocation priority heuristic used by greedy.
- const bool GlobalPriority;
- /// Configurable target specific flags.
- const uint8_t TSFlags;
- /// Whether the class supports two (or more) disjunct subregister indices.
- const bool HasDisjunctSubRegs;
- /// Whether a combination of subregisters can cover every register in the
- /// class. See also the CoveredBySubRegs description in Target.td.
- const bool CoveredBySubRegs;
- const sc_iterator SuperClasses;
- ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
- /// Return the register class ID number.
- unsigned getID() const { return MC->getID(); }
- /// begin/end - Return all of the registers in this class.
- ///
- iterator begin() const { return MC->begin(); }
- iterator end() const { return MC->end(); }
- /// Return the number of registers in this class.
- unsigned getNumRegs() const { return MC->getNumRegs(); }
- iterator_range<SmallVectorImpl<MCPhysReg>::const_iterator>
- getRegisters() const {
- return make_range(MC->begin(), MC->end());
- }
- /// Return the specified register in the class.
- MCRegister getRegister(unsigned i) const {
- return MC->getRegister(i);
- }
- /// Return true if the specified register is included in this register class.
- /// This does not include virtual registers.
- bool contains(Register Reg) const {
- /// FIXME: Historically this function has returned false when given vregs
- /// but it should probably only receive physical registers
- if (!Reg.isPhysical())
- return false;
- return MC->contains(Reg.asMCReg());
- }
- /// Return true if both registers are in this class.
- bool contains(Register Reg1, Register Reg2) const {
- /// FIXME: Historically this function has returned false when given a vregs
- /// but it should probably only receive physical registers
- if (!Reg1.isPhysical() || !Reg2.isPhysical())
- return false;
- return MC->contains(Reg1.asMCReg(), Reg2.asMCReg());
- }
- /// Return the cost of copying a value between two registers in this class.
- /// A negative number means the register class is very expensive
- /// to copy e.g. status flag register classes.
- int getCopyCost() const { return MC->getCopyCost(); }
- /// Return true if this register class may be used to create virtual
- /// registers.
- bool isAllocatable() const { return MC->isAllocatable(); }
- /// Return true if the specified TargetRegisterClass
- /// is a proper sub-class of this TargetRegisterClass.
- bool hasSubClass(const TargetRegisterClass *RC) const {
- return RC != this && hasSubClassEq(RC);
- }
- /// Returns true if RC is a sub-class of or equal to this class.
- bool hasSubClassEq(const TargetRegisterClass *RC) const {
- unsigned ID = RC->getID();
- return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
- }
- /// Return true if the specified TargetRegisterClass is a
- /// proper super-class of this TargetRegisterClass.
- bool hasSuperClass(const TargetRegisterClass *RC) const {
- return RC->hasSubClass(this);
- }
- /// Returns true if RC is a super-class of or equal to this class.
- bool hasSuperClassEq(const TargetRegisterClass *RC) const {
- return RC->hasSubClassEq(this);
- }
- /// Returns a bit vector of subclasses, including this one.
- /// The vector is indexed by class IDs.
- ///
- /// To use it, consider the returned array as a chunk of memory that
- /// contains an array of bits of size NumRegClasses. Each 32-bit chunk
- /// contains a bitset of the ID of the subclasses in big-endian style.
- /// I.e., the representation of the memory from left to right at the
- /// bit level looks like:
- /// [31 30 ... 1 0] [ 63 62 ... 33 32] ...
- /// [ XXX NumRegClasses NumRegClasses - 1 ... ]
- /// Where the number represents the class ID and XXX bits that
- /// should be ignored.
- ///
- /// See the implementation of hasSubClassEq for an example of how it
- /// can be used.
- const uint32_t *getSubClassMask() const {
- return SubClassMask;
- }
- /// Returns a 0-terminated list of sub-register indices that project some
- /// super-register class into this register class. The list has an entry for
- /// each Idx such that:
- ///
- /// There exists SuperRC where:
- /// For all Reg in SuperRC:
- /// this->contains(Reg:Idx)
- const uint16_t *getSuperRegIndices() const {
- return SuperRegIndices;
- }
- /// Returns a NULL-terminated list of super-classes. The
- /// classes are ordered by ID which is also a topological ordering from large
- /// to small classes. The list does NOT include the current class.
- sc_iterator getSuperClasses() const {
- return SuperClasses;
- }
- /// Return true if this TargetRegisterClass is a subset
- /// class of at least one other TargetRegisterClass.
- bool isASubClass() const {
- return SuperClasses[0] != nullptr;
- }
- /// Returns the preferred order for allocating registers from this register
- /// class in MF. The raw order comes directly from the .td file and may
- /// include reserved registers that are not allocatable.
- /// Register allocators should also make sure to allocate
- /// callee-saved registers only after all the volatiles are used. The
- /// RegisterClassInfo class provides filtered allocation orders with
- /// callee-saved registers moved to the end.
- ///
- /// The MachineFunction argument can be used to tune the allocatable
- /// registers based on the characteristics of the function, subtarget, or
- /// other criteria.
- ///
- /// By default, this method returns all registers in the class.
- ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const {
- return OrderFunc ? OrderFunc(MF) : ArrayRef(begin(), getNumRegs());
- }
- /// Returns the combination of all lane masks of register in this class.
- /// The lane masks of the registers are the combination of all lane masks
- /// of their subregisters. Returns 1 if there are no subregisters.
- LaneBitmask getLaneMask() const {
- return LaneMask;
- }
- };
- /// Extra information, not in MCRegisterDesc, about registers.
- /// These are used by codegen, not by MC.
- struct TargetRegisterInfoDesc {
- const uint8_t *CostPerUse; // Extra cost of instructions using register.
- unsigned NumCosts; // Number of cost values associated with each register.
- const bool
- *InAllocatableClass; // Register belongs to an allocatable regclass.
- };
- /// Each TargetRegisterClass has a per register weight, and weight
- /// limit which must be less than the limits of its pressure sets.
- struct RegClassWeight {
- unsigned RegWeight;
- unsigned WeightLimit;
- };
- /// TargetRegisterInfo base class - We assume that the target defines a static
- /// array of TargetRegisterDesc objects that represent all of the machine
- /// registers that the target has. As such, we simply have to track a pointer
- /// to this array so that we can turn register number into a register
- /// descriptor.
- ///
- class TargetRegisterInfo : public MCRegisterInfo {
- public:
- using regclass_iterator = const TargetRegisterClass * const *;
- using vt_iterator = const MVT::SimpleValueType *;
- struct RegClassInfo {
- unsigned RegSize, SpillSize, SpillAlignment;
- vt_iterator VTList;
- };
- private:
- const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen
- const char *const *SubRegIndexNames; // Names of subreg indexes.
- // Pointer to array of lane masks, one per sub-reg index.
- const LaneBitmask *SubRegIndexLaneMasks;
- regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
- LaneBitmask CoveringLanes;
- const RegClassInfo *const RCInfos;
- unsigned HwMode;
- protected:
- TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
- regclass_iterator RCB,
- regclass_iterator RCE,
- const char *const *SRINames,
- const LaneBitmask *SRILaneMasks,
- LaneBitmask CoveringLanes,
- const RegClassInfo *const RCIs,
- unsigned Mode = 0);
- virtual ~TargetRegisterInfo();
- public:
- // Register numbers can represent physical registers, virtual registers, and
- // sometimes stack slots. The unsigned values are divided into these ranges:
- //
- // 0 Not a register, can be used as a sentinel.
- // [1;2^30) Physical registers assigned by TableGen.
- // [2^30;2^31) Stack slots. (Rarely used.)
- // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
- //
- // Further sentinels can be allocated from the small negative integers.
- // DenseMapInfo<unsigned> uses -1u and -2u.
- /// Return the size in bits of a register from class RC.
- unsigned getRegSizeInBits(const TargetRegisterClass &RC) const {
- return getRegClassInfo(RC).RegSize;
- }
- /// Return the size in bytes of the stack slot allocated to hold a spilled
- /// copy of a register from class RC.
- unsigned getSpillSize(const TargetRegisterClass &RC) const {
- return getRegClassInfo(RC).SpillSize / 8;
- }
- /// Return the minimum required alignment in bytes for a spill slot for
- /// a register of this class.
- Align getSpillAlign(const TargetRegisterClass &RC) const {
- return Align(getRegClassInfo(RC).SpillAlignment / 8);
- }
- /// Return true if the given TargetRegisterClass has the ValueType T.
- bool isTypeLegalForClass(const TargetRegisterClass &RC, MVT T) const {
- for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I)
- if (MVT(*I) == T)
- return true;
- return false;
- }
- /// Return true if the given TargetRegisterClass is compatible with LLT T.
- bool isTypeLegalForClass(const TargetRegisterClass &RC, LLT T) const {
- for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I) {
- MVT VT(*I);
- if (VT == MVT::Untyped)
- return true;
- if (LLT(VT) == T)
- return true;
- }
- return false;
- }
- /// Loop over all of the value types that can be represented by values
- /// in the given register class.
- vt_iterator legalclasstypes_begin(const TargetRegisterClass &RC) const {
- return getRegClassInfo(RC).VTList;
- }
- vt_iterator legalclasstypes_end(const TargetRegisterClass &RC) const {
- vt_iterator I = legalclasstypes_begin(RC);
- while (*I != MVT::Other)
- ++I;
- return I;
- }
- /// Returns the Register Class of a physical register of the given type,
- /// picking the most sub register class of the right type that contains this
- /// physreg.
- const TargetRegisterClass *getMinimalPhysRegClass(MCRegister Reg,
- MVT VT = MVT::Other) const;
- /// Returns the Register Class of a physical register of the given type,
- /// picking the most sub register class of the right type that contains this
- /// physreg. If there is no register class compatible with the given type,
- /// returns nullptr.
- const TargetRegisterClass *getMinimalPhysRegClassLLT(MCRegister Reg,
- LLT Ty = LLT()) const;
- /// Return the maximal subclass of the given register class that is
- /// allocatable or NULL.
- const TargetRegisterClass *
- getAllocatableClass(const TargetRegisterClass *RC) const;
- /// Returns a bitset indexed by register number indicating if a register is
- /// allocatable or not. If a register class is specified, returns the subset
- /// for the class.
- BitVector getAllocatableSet(const MachineFunction &MF,
- const TargetRegisterClass *RC = nullptr) const;
- /// Get a list of cost values for all registers that correspond to the index
- /// returned by RegisterCostTableIndex.
- ArrayRef<uint8_t> getRegisterCosts(const MachineFunction &MF) const {
- unsigned Idx = getRegisterCostTableIndex(MF);
- unsigned NumRegs = getNumRegs();
- assert(Idx < InfoDesc->NumCosts && "CostPerUse index out of bounds");
- return ArrayRef(&InfoDesc->CostPerUse[Idx * NumRegs], NumRegs);
- }
- /// Return true if the register is in the allocation of any register class.
- bool isInAllocatableClass(MCRegister RegNo) const {
- return InfoDesc->InAllocatableClass[RegNo];
- }
- /// Return the human-readable symbolic target-specific
- /// name for the specified SubRegIndex.
- const char *getSubRegIndexName(unsigned SubIdx) const {
- assert(SubIdx && SubIdx < getNumSubRegIndices() &&
- "This is not a subregister index");
- return SubRegIndexNames[SubIdx-1];
- }
- /// Return a bitmask representing the parts of a register that are covered by
- /// SubIdx \see LaneBitmask.
- ///
- /// SubIdx == 0 is allowed, it has the lane mask ~0u.
- LaneBitmask getSubRegIndexLaneMask(unsigned SubIdx) const {
- assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
- return SubRegIndexLaneMasks[SubIdx];
- }
- /// Try to find one or more subregister indexes to cover \p LaneMask.
- ///
- /// If this is possible, returns true and appends the best matching set of
- /// indexes to \p Indexes. If this is not possible, returns false.
- bool getCoveringSubRegIndexes(const MachineRegisterInfo &MRI,
- const TargetRegisterClass *RC,
- LaneBitmask LaneMask,
- SmallVectorImpl<unsigned> &Indexes) const;
- /// The lane masks returned by getSubRegIndexLaneMask() above can only be
- /// used to determine if sub-registers overlap - they can't be used to
- /// determine if a set of sub-registers completely cover another
- /// sub-register.
- ///
- /// The X86 general purpose registers have two lanes corresponding to the
- /// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have
- /// lane masks '3', but the sub_16bit sub-register doesn't fully cover the
- /// sub_32bit sub-register.
- ///
- /// On the other hand, the ARM NEON lanes fully cover their registers: The
- /// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes.
- /// This is related to the CoveredBySubRegs property on register definitions.
- ///
- /// This function returns a bit mask of lanes that completely cover their
- /// sub-registers. More precisely, given:
- ///
- /// Covering = getCoveringLanes();
- /// MaskA = getSubRegIndexLaneMask(SubA);
- /// MaskB = getSubRegIndexLaneMask(SubB);
- ///
- /// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by
- /// SubB.
- LaneBitmask getCoveringLanes() const { return CoveringLanes; }
- /// Returns true if the two registers are equal or alias each other.
- /// The registers may be virtual registers.
- bool regsOverlap(Register RegA, Register RegB) const {
- if (RegA == RegB)
- return true;
- if (RegA.isPhysical() && RegB.isPhysical())
- return MCRegisterInfo::regsOverlap(RegA.asMCReg(), RegB.asMCReg());
- return false;
- }
- /// Returns true if Reg contains RegUnit.
- bool hasRegUnit(MCRegister Reg, Register RegUnit) const {
- for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
- if (Register(*Units) == RegUnit)
- return true;
- return false;
- }
- /// Returns the original SrcReg unless it is the target of a copy-like
- /// operation, in which case we chain backwards through all such operations
- /// to the ultimate source register. If a physical register is encountered,
- /// we stop the search.
- virtual Register lookThruCopyLike(Register SrcReg,
- const MachineRegisterInfo *MRI) const;
- /// Find the original SrcReg unless it is the target of a copy-like operation,
- /// in which case we chain backwards through all such operations to the
- /// ultimate source register. If a physical register is encountered, we stop
- /// the search.
- /// Return the original SrcReg if all the definitions in the chain only have
- /// one user and not a physical register.
- virtual Register
- lookThruSingleUseCopyChain(Register SrcReg,
- const MachineRegisterInfo *MRI) const;
- /// Return a null-terminated list of all of the callee-saved registers on
- /// this target. The register should be in the order of desired callee-save
- /// stack frame offset. The first register is closest to the incoming stack
- /// pointer if stack grows down, and vice versa.
- /// Notice: This function does not take into account disabled CSRs.
- /// In most cases you will want to use instead the function
- /// getCalleeSavedRegs that is implemented in MachineRegisterInfo.
- virtual const MCPhysReg*
- getCalleeSavedRegs(const MachineFunction *MF) const = 0;
- /// Return a mask of call-preserved registers for the given calling convention
- /// on the current function. The mask should include all call-preserved
- /// aliases. This is used by the register allocator to determine which
- /// registers can be live across a call.
- ///
- /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
- /// A set bit indicates that all bits of the corresponding register are
- /// preserved across the function call. The bit mask is expected to be
- /// sub-register complete, i.e. if A is preserved, so are all its
- /// sub-registers.
- ///
- /// Bits are numbered from the LSB, so the bit for physical register Reg can
- /// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
- ///
- /// A NULL pointer means that no register mask will be used, and call
- /// instructions should use implicit-def operands to indicate call clobbered
- /// registers.
- ///
- virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF,
- CallingConv::ID) const {
- // The default mask clobbers everything. All targets should override.
- return nullptr;
- }
- /// Return a register mask for the registers preserved by the unwinder,
- /// or nullptr if no custom mask is needed.
- virtual const uint32_t *
- getCustomEHPadPreservedMask(const MachineFunction &MF) const {
- return nullptr;
- }
- /// Return a register mask that clobbers everything.
- virtual const uint32_t *getNoPreservedMask() const {
- llvm_unreachable("target does not provide no preserved mask");
- }
- /// Return a list of all of the registers which are clobbered "inside" a call
- /// to the given function. For example, these might be needed for PLT
- /// sequences of long-branch veneers.
- virtual ArrayRef<MCPhysReg>
- getIntraCallClobberedRegs(const MachineFunction *MF) const {
- return {};
- }
- /// Return true if all bits that are set in mask \p mask0 are also set in
- /// \p mask1.
- bool regmaskSubsetEqual(const uint32_t *mask0, const uint32_t *mask1) const;
- /// Return all the call-preserved register masks defined for this target.
- virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
- virtual ArrayRef<const char *> getRegMaskNames() const = 0;
- /// Returns a bitset indexed by physical register number indicating if a
- /// register is a special register that has particular uses and should be
- /// considered unavailable at all times, e.g. stack pointer, return address.
- /// A reserved register:
- /// - is not allocatable
- /// - is considered always live
- /// - is ignored by liveness tracking
- /// It is often necessary to reserve the super registers of a reserved
- /// register as well, to avoid them getting allocated indirectly. You may use
- /// markSuperRegs() and checkAllSuperRegsMarked() in this case.
- virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
- /// Returns either a string explaining why the given register is reserved for
- /// this function, or an empty optional if no explanation has been written.
- /// The absence of an explanation does not mean that the register is not
- /// reserved (meaning, you should check that PhysReg is in fact reserved
- /// before calling this).
- virtual std::optional<std::string>
- explainReservedReg(const MachineFunction &MF, MCRegister PhysReg) const {
- return {};
- }
- /// Returns false if we can't guarantee that Physreg, specified as an IR asm
- /// clobber constraint, will be preserved across the statement.
- virtual bool isAsmClobberable(const MachineFunction &MF,
- MCRegister PhysReg) const {
- return true;
- }
- /// Returns true if PhysReg cannot be written to in inline asm statements.
- virtual bool isInlineAsmReadOnlyReg(const MachineFunction &MF,
- unsigned PhysReg) const {
- return false;
- }
- /// Returns true if PhysReg is unallocatable and constant throughout the
- /// function. Used by MachineRegisterInfo::isConstantPhysReg().
- virtual bool isConstantPhysReg(MCRegister PhysReg) const { return false; }
- /// Returns true if the register class is considered divergent.
- virtual bool isDivergentRegClass(const TargetRegisterClass *RC) const {
- return false;
- }
- /// Physical registers that may be modified within a function but are
- /// guaranteed to be restored before any uses. This is useful for targets that
- /// have call sequences where a GOT register may be updated by the caller
- /// prior to a call and is guaranteed to be restored (also by the caller)
- /// after the call.
- virtual bool isCallerPreservedPhysReg(MCRegister PhysReg,
- const MachineFunction &MF) const {
- return false;
- }
- /// This is a wrapper around getCallPreservedMask().
- /// Return true if the register is preserved after the call.
- virtual bool isCalleeSavedPhysReg(MCRegister PhysReg,
- const MachineFunction &MF) const;
- /// Returns true if PhysReg can be used as an argument to a function.
- virtual bool isArgumentRegister(const MachineFunction &MF,
- MCRegister PhysReg) const {
- return false;
- }
- /// Returns true if PhysReg is a fixed register.
- virtual bool isFixedRegister(const MachineFunction &MF,
- MCRegister PhysReg) const {
- return false;
- }
- /// Returns true if PhysReg is a general purpose register.
- virtual bool isGeneralPurposeRegister(const MachineFunction &MF,
- MCRegister PhysReg) const {
- return false;
- }
- /// Prior to adding the live-out mask to a stackmap or patchpoint
- /// instruction, provide the target the opportunity to adjust it (mainly to
- /// remove pseudo-registers that should be ignored).
- virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const {}
- /// Return a super-register of the specified register
- /// Reg so its sub-register of index SubIdx is Reg.
- MCRegister getMatchingSuperReg(MCRegister Reg, unsigned SubIdx,
- const TargetRegisterClass *RC) const {
- return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
- }
- /// Return a subclass of the specified register
- /// class A so that each register in it has a sub-register of the
- /// specified sub-register index which is in the specified register class B.
- ///
- /// TableGen will synthesize missing A sub-classes.
- virtual const TargetRegisterClass *
- getMatchingSuperRegClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B, unsigned Idx) const;
- // For a copy-like instruction that defines a register of class DefRC with
- // subreg index DefSubReg, reading from another source with class SrcRC and
- // subregister SrcSubReg return true if this is a preferable copy
- // instruction or an earlier use should be used.
- virtual bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC,
- unsigned DefSubReg,
- const TargetRegisterClass *SrcRC,
- unsigned SrcSubReg) const;
- /// Returns the largest legal sub-class of RC that
- /// supports the sub-register index Idx.
- /// If no such sub-class exists, return NULL.
- /// If all registers in RC already have an Idx sub-register, return RC.
- ///
- /// TableGen generates a version of this function that is good enough in most
- /// cases. Targets can override if they have constraints that TableGen
- /// doesn't understand. For example, the x86 sub_8bit sub-register index is
- /// supported by the full GR32 register class in 64-bit mode, but only by the
- /// GR32_ABCD regiister class in 32-bit mode.
- ///
- /// TableGen will synthesize missing RC sub-classes.
- virtual const TargetRegisterClass *
- getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const {
- assert(Idx == 0 && "Target has no sub-registers");
- return RC;
- }
- /// Return a register class that can be used for a subregister copy from/into
- /// \p SuperRC at \p SubRegIdx.
- virtual const TargetRegisterClass *
- getSubRegisterClass(const TargetRegisterClass *SuperRC,
- unsigned SubRegIdx) const {
- return nullptr;
- }
- /// Return the subregister index you get from composing
- /// two subregister indices.
- ///
- /// The special null sub-register index composes as the identity.
- ///
- /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b)
- /// returns c. Note that composeSubRegIndices does not tell you about illegal
- /// compositions. If R does not have a subreg a, or R:a does not have a subreg
- /// b, composeSubRegIndices doesn't tell you.
- ///
- /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has
- /// ssub_0:S0 - ssub_3:S3 subregs.
- /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2.
- unsigned composeSubRegIndices(unsigned a, unsigned b) const {
- if (!a) return b;
- if (!b) return a;
- return composeSubRegIndicesImpl(a, b);
- }
- /// Transforms a LaneMask computed for one subregister to the lanemask that
- /// would have been computed when composing the subsubregisters with IdxA
- /// first. @sa composeSubRegIndices()
- LaneBitmask composeSubRegIndexLaneMask(unsigned IdxA,
- LaneBitmask Mask) const {
- if (!IdxA)
- return Mask;
- return composeSubRegIndexLaneMaskImpl(IdxA, Mask);
- }
- /// Transform a lanemask given for a virtual register to the corresponding
- /// lanemask before using subregister with index \p IdxA.
- /// This is the reverse of composeSubRegIndexLaneMask(), assuming Mask is a
- /// valie lane mask (no invalid bits set) the following holds:
- /// X0 = composeSubRegIndexLaneMask(Idx, Mask)
- /// X1 = reverseComposeSubRegIndexLaneMask(Idx, X0)
- /// => X1 == Mask
- LaneBitmask reverseComposeSubRegIndexLaneMask(unsigned IdxA,
- LaneBitmask LaneMask) const {
- if (!IdxA)
- return LaneMask;
- return reverseComposeSubRegIndexLaneMaskImpl(IdxA, LaneMask);
- }
- /// Debugging helper: dump register in human readable form to dbgs() stream.
- static void dumpReg(Register Reg, unsigned SubRegIndex = 0,
- const TargetRegisterInfo *TRI = nullptr);
- /// Return target defined base register class for a physical register.
- /// This is the register class with the lowest BaseClassOrder containing the
- /// register.
- /// Will be nullptr if the register is not in any base register class.
- virtual const TargetRegisterClass *getPhysRegBaseClass(MCRegister Reg) const {
- return nullptr;
- }
- protected:
- /// Overridden by TableGen in targets that have sub-registers.
- virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const {
- llvm_unreachable("Target has no sub-registers");
- }
- /// Overridden by TableGen in targets that have sub-registers.
- virtual LaneBitmask
- composeSubRegIndexLaneMaskImpl(unsigned, LaneBitmask) const {
- llvm_unreachable("Target has no sub-registers");
- }
- virtual LaneBitmask reverseComposeSubRegIndexLaneMaskImpl(unsigned,
- LaneBitmask) const {
- llvm_unreachable("Target has no sub-registers");
- }
- /// Return the register cost table index. This implementation is sufficient
- /// for most architectures and can be overriden by targets in case there are
- /// multiple cost values associated with each register.
- virtual unsigned getRegisterCostTableIndex(const MachineFunction &MF) const {
- return 0;
- }
- public:
- /// Find a common super-register class if it exists.
- ///
- /// Find a register class, SuperRC and two sub-register indices, PreA and
- /// PreB, such that:
- ///
- /// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and
- ///
- /// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and
- ///
- /// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()).
- ///
- /// SuperRC will be chosen such that no super-class of SuperRC satisfies the
- /// requirements, and there is no register class with a smaller spill size
- /// that satisfies the requirements.
- ///
- /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead.
- ///
- /// Either of the PreA and PreB sub-register indices may be returned as 0. In
- /// that case, the returned register class will be a sub-class of the
- /// corresponding argument register class.
- ///
- /// The function returns NULL if no register class can be found.
- const TargetRegisterClass*
- getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA,
- const TargetRegisterClass *RCB, unsigned SubB,
- unsigned &PreA, unsigned &PreB) const;
- //===--------------------------------------------------------------------===//
- // Register Class Information
- //
- protected:
- const RegClassInfo &getRegClassInfo(const TargetRegisterClass &RC) const {
- return RCInfos[getNumRegClasses() * HwMode + RC.getID()];
- }
- public:
- /// Register class iterators
- regclass_iterator regclass_begin() const { return RegClassBegin; }
- regclass_iterator regclass_end() const { return RegClassEnd; }
- iterator_range<regclass_iterator> regclasses() const {
- return make_range(regclass_begin(), regclass_end());
- }
- unsigned getNumRegClasses() const {
- return (unsigned)(regclass_end()-regclass_begin());
- }
- /// Returns the register class associated with the enumeration value.
- /// See class MCOperandInfo.
- const TargetRegisterClass *getRegClass(unsigned i) const {
- assert(i < getNumRegClasses() && "Register Class ID out of range");
- return RegClassBegin[i];
- }
- /// Returns the name of the register class.
- const char *getRegClassName(const TargetRegisterClass *Class) const {
- return MCRegisterInfo::getRegClassName(Class->MC);
- }
- /// Find the largest common subclass of A and B.
- /// Return NULL if there is no common subclass.
- const TargetRegisterClass *
- getCommonSubClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B) const;
- /// Returns a TargetRegisterClass used for pointer values.
- /// If a target supports multiple different pointer register classes,
- /// kind specifies which one is indicated.
- virtual const TargetRegisterClass *
- getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
- llvm_unreachable("Target didn't implement getPointerRegClass!");
- }
- /// Returns a legal register class to copy a register in the specified class
- /// to or from. If it is possible to copy the register directly without using
- /// a cross register class copy, return the specified RC. Returns NULL if it
- /// is not possible to copy between two registers of the specified class.
- virtual const TargetRegisterClass *
- getCrossCopyRegClass(const TargetRegisterClass *RC) const {
- return RC;
- }
- /// Returns the largest super class of RC that is legal to use in the current
- /// sub-target and has the same spill size.
- /// The returned register class can be used to create virtual registers which
- /// means that all its registers can be copied and spilled.
- virtual const TargetRegisterClass *
- getLargestLegalSuperClass(const TargetRegisterClass *RC,
- const MachineFunction &) const {
- /// The default implementation is very conservative and doesn't allow the
- /// register allocator to inflate register classes.
- return RC;
- }
- /// Return the register pressure "high water mark" for the specific register
- /// class. The scheduler is in high register pressure mode (for the specific
- /// register class) if it goes over the limit.
- ///
- /// Note: this is the old register pressure model that relies on a manually
- /// specified representative register class per value type.
- virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
- MachineFunction &MF) const {
- return 0;
- }
- /// Return a heuristic for the machine scheduler to compare the profitability
- /// of increasing one register pressure set versus another. The scheduler
- /// will prefer increasing the register pressure of the set which returns
- /// the largest value for this function.
- virtual unsigned getRegPressureSetScore(const MachineFunction &MF,
- unsigned PSetID) const {
- return PSetID;
- }
- /// Get the weight in units of pressure for this register class.
- virtual const RegClassWeight &getRegClassWeight(
- const TargetRegisterClass *RC) const = 0;
- /// Returns size in bits of a phys/virtual/generic register.
- unsigned getRegSizeInBits(Register Reg, const MachineRegisterInfo &MRI) const;
- /// Get the weight in units of pressure for this register unit.
- virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0;
- /// Get the number of dimensions of register pressure.
- virtual unsigned getNumRegPressureSets() const = 0;
- /// Get the name of this register unit pressure set.
- virtual const char *getRegPressureSetName(unsigned Idx) const = 0;
- /// Get the register unit pressure limit for this dimension.
- /// This limit must be adjusted dynamically for reserved registers.
- virtual unsigned getRegPressureSetLimit(const MachineFunction &MF,
- unsigned Idx) const = 0;
- /// Get the dimensions of register pressure impacted by this register class.
- /// Returns a -1 terminated array of pressure set IDs.
- virtual const int *getRegClassPressureSets(
- const TargetRegisterClass *RC) const = 0;
- /// Get the dimensions of register pressure impacted by this register unit.
- /// Returns a -1 terminated array of pressure set IDs.
- virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0;
- /// Get a list of 'hint' registers that the register allocator should try
- /// first when allocating a physical register for the virtual register
- /// VirtReg. These registers are effectively moved to the front of the
- /// allocation order. If true is returned, regalloc will try to only use
- /// hints to the greatest extent possible even if it means spilling.
- ///
- /// The Order argument is the allocation order for VirtReg's register class
- /// as returned from RegisterClassInfo::getOrder(). The hint registers must
- /// come from Order, and they must not be reserved.
- ///
- /// The default implementation of this function will only add target
- /// independent register allocation hints. Targets that override this
- /// function should typically call this default implementation as well and
- /// expect to see generic copy hints added.
- virtual bool
- getRegAllocationHints(Register VirtReg, ArrayRef<MCPhysReg> Order,
- SmallVectorImpl<MCPhysReg> &Hints,
- const MachineFunction &MF,
- const VirtRegMap *VRM = nullptr,
- const LiveRegMatrix *Matrix = nullptr) const;
- /// A callback to allow target a chance to update register allocation hints
- /// when a register is "changed" (e.g. coalesced) to another register.
- /// e.g. On ARM, some virtual registers should target register pairs,
- /// if one of pair is coalesced to another register, the allocation hint of
- /// the other half of the pair should be changed to point to the new register.
- virtual void updateRegAllocHint(Register Reg, Register NewReg,
- MachineFunction &MF) const {
- // Do nothing.
- }
- /// Allow the target to reverse allocation order of local live ranges. This
- /// will generally allocate shorter local live ranges first. For targets with
- /// many registers, this could reduce regalloc compile time by a large
- /// factor. It is disabled by default for three reasons:
- /// (1) Top-down allocation is simpler and easier to debug for targets that
- /// don't benefit from reversing the order.
- /// (2) Bottom-up allocation could result in poor evicition decisions on some
- /// targets affecting the performance of compiled code.
- /// (3) Bottom-up allocation is no longer guaranteed to optimally color.
- virtual bool reverseLocalAssignment() const { return false; }
- /// Allow the target to override the cost of using a callee-saved register for
- /// the first time. Default value of 0 means we will use a callee-saved
- /// register if it is available.
- virtual unsigned getCSRFirstUseCost() const { return 0; }
- /// Returns true if the target requires (and can make use of) the register
- /// scavenger.
- virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
- return false;
- }
- /// Returns true if the target wants to use frame pointer based accesses to
- /// spill to the scavenger emergency spill slot.
- virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
- return true;
- }
- /// Returns true if the target requires post PEI scavenging of registers for
- /// materializing frame index constants.
- virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
- return false;
- }
- /// Returns true if the target requires using the RegScavenger directly for
- /// frame elimination despite using requiresFrameIndexScavenging.
- virtual bool requiresFrameIndexReplacementScavenging(
- const MachineFunction &MF) const {
- return false;
- }
- /// Returns true if the target wants the LocalStackAllocation pass to be run
- /// and virtual base registers used for more efficient stack access.
- virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
- return false;
- }
- /// Return true if target has reserved a spill slot in the stack frame of
- /// the given function for the specified register. e.g. On x86, if the frame
- /// register is required, the first fixed stack object is reserved as its
- /// spill slot. This tells PEI not to create a new stack frame
- /// object for the given register. It should be called only after
- /// determineCalleeSaves().
- virtual bool hasReservedSpillSlot(const MachineFunction &MF, Register Reg,
- int &FrameIdx) const {
- return false;
- }
- /// Returns true if the live-ins should be tracked after register allocation.
- virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
- return true;
- }
- /// True if the stack can be realigned for the target.
- virtual bool canRealignStack(const MachineFunction &MF) const;
- /// True if storage within the function requires the stack pointer to be
- /// aligned more than the normal calling convention calls for.
- virtual bool shouldRealignStack(const MachineFunction &MF) const;
- /// True if stack realignment is required and still possible.
- bool hasStackRealignment(const MachineFunction &MF) const {
- return shouldRealignStack(MF) && canRealignStack(MF);
- }
- /// Get the offset from the referenced frame index in the instruction,
- /// if there is one.
- virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
- int Idx) const {
- return 0;
- }
- /// Returns true if the instruction's frame index reference would be better
- /// served by a base register other than FP or SP.
- /// Used by LocalStackFrameAllocation to determine which frame index
- /// references it should create new base registers for.
- virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
- return false;
- }
- /// Insert defining instruction(s) for a pointer to FrameIdx before
- /// insertion point I. Return materialized frame pointer.
- virtual Register materializeFrameBaseRegister(MachineBasicBlock *MBB,
- int FrameIdx,
- int64_t Offset) const {
- llvm_unreachable("materializeFrameBaseRegister does not exist on this "
- "target");
- }
- /// Resolve a frame index operand of an instruction
- /// to reference the indicated base register plus offset instead.
- virtual void resolveFrameIndex(MachineInstr &MI, Register BaseReg,
- int64_t Offset) const {
- llvm_unreachable("resolveFrameIndex does not exist on this target");
- }
- /// Determine whether a given base register plus offset immediate is
- /// encodable to resolve a frame index.
- virtual bool isFrameOffsetLegal(const MachineInstr *MI, Register BaseReg,
- int64_t Offset) const {
- llvm_unreachable("isFrameOffsetLegal does not exist on this target");
- }
- /// Gets the DWARF expression opcodes for \p Offset.
- virtual void getOffsetOpcodes(const StackOffset &Offset,
- SmallVectorImpl<uint64_t> &Ops) const;
- /// Prepends a DWARF expression for \p Offset to DIExpression \p Expr.
- DIExpression *
- prependOffsetExpression(const DIExpression *Expr, unsigned PrependFlags,
- const StackOffset &Offset) const;
- /// Spill the register so it can be used by the register scavenger.
- /// Return true if the register was spilled, false otherwise.
- /// If this function does not spill the register, the scavenger
- /// will instead spill it to the emergency spill slot.
- virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I,
- MachineBasicBlock::iterator &UseMI,
- const TargetRegisterClass *RC,
- Register Reg) const {
- return false;
- }
- /// Process frame indices in reverse block order. This changes the behavior of
- /// the RegScavenger passed to eliminateFrameIndex. If this is true targets
- /// should scavengeRegisterBackwards in eliminateFrameIndex. New targets
- /// should prefer reverse scavenging behavior.
- virtual bool supportsBackwardScavenger() const { return false; }
- /// This method must be overriden to eliminate abstract frame indices from
- /// instructions which may use them. The instruction referenced by the
- /// iterator contains an MO_FrameIndex operand which must be eliminated by
- /// this method. This method may modify or replace the specified instruction,
- /// as long as it keeps the iterator pointing at the finished product.
- /// SPAdj is the SP adjustment due to call frame setup instruction.
- /// FIOperandNum is the FI operand number.
- /// Returns true if the current instruction was removed and the iterator
- /// is not longer valid
- virtual bool eliminateFrameIndex(MachineBasicBlock::iterator MI,
- int SPAdj, unsigned FIOperandNum,
- RegScavenger *RS = nullptr) const = 0;
- /// Return the assembly name for \p Reg.
- virtual StringRef getRegAsmName(MCRegister Reg) const {
- // FIXME: We are assuming that the assembly name is equal to the TableGen
- // name converted to lower case
- //
- // The TableGen name is the name of the definition for this register in the
- // target's tablegen files. For example, the TableGen name of
- // def EAX : Register <...>; is "EAX"
- return StringRef(getName(Reg));
- }
- //===--------------------------------------------------------------------===//
- /// Subtarget Hooks
- /// SrcRC and DstRC will be morphed into NewRC if this returns true.
- virtual bool shouldCoalesce(MachineInstr *MI,
- const TargetRegisterClass *SrcRC,
- unsigned SubReg,
- const TargetRegisterClass *DstRC,
- unsigned DstSubReg,
- const TargetRegisterClass *NewRC,
- LiveIntervals &LIS) const
- { return true; }
- /// Region split has a high compile time cost especially for large live range.
- /// This method is used to decide whether or not \p VirtReg should
- /// go through this expensive splitting heuristic.
- virtual bool shouldRegionSplitForVirtReg(const MachineFunction &MF,
- const LiveInterval &VirtReg) const;
- /// Last chance recoloring has a high compile time cost especially for
- /// targets with a lot of registers.
- /// This method is used to decide whether or not \p VirtReg should
- /// go through this expensive heuristic.
- /// When this target hook is hit, by returning false, there is a high
- /// chance that the register allocation will fail altogether (usually with
- /// "ran out of registers").
- /// That said, this error usually points to another problem in the
- /// optimization pipeline.
- virtual bool
- shouldUseLastChanceRecoloringForVirtReg(const MachineFunction &MF,
- const LiveInterval &VirtReg) const {
- return true;
- }
- /// Deferred spilling delays the spill insertion of a virtual register
- /// after every other allocation. By deferring the spilling, it is
- /// sometimes possible to eliminate that spilling altogether because
- /// something else could have been eliminated, thus leaving some space
- /// for the virtual register.
- /// However, this comes with a compile time impact because it adds one
- /// more stage to the greedy register allocator.
- /// This method is used to decide whether \p VirtReg should use the deferred
- /// spilling stage instead of being spilled right away.
- virtual bool
- shouldUseDeferredSpillingForVirtReg(const MachineFunction &MF,
- const LiveInterval &VirtReg) const {
- return false;
- }
- /// When prioritizing live ranges in register allocation, if this hook returns
- /// true then the AllocationPriority of the register class will be treated as
- /// more important than whether the range is local to a basic block or global.
- virtual bool
- regClassPriorityTrumpsGlobalness(const MachineFunction &MF) const {
- return false;
- }
- //===--------------------------------------------------------------------===//
- /// Debug information queries.
- /// getFrameRegister - This method should return the register used as a base
- /// for values allocated in the current stack frame.
- virtual Register getFrameRegister(const MachineFunction &MF) const = 0;
- /// Mark a register and all its aliases as reserved in the given set.
- void markSuperRegs(BitVector &RegisterSet, MCRegister Reg) const;
- /// Returns true if for every register in the set all super registers are part
- /// of the set as well.
- bool checkAllSuperRegsMarked(const BitVector &RegisterSet,
- ArrayRef<MCPhysReg> Exceptions = ArrayRef<MCPhysReg>()) const;
- virtual const TargetRegisterClass *
- getConstrainedRegClassForOperand(const MachineOperand &MO,
- const MachineRegisterInfo &MRI) const {
- return nullptr;
- }
- /// Returns the physical register number of sub-register "Index"
- /// for physical register RegNo. Return zero if the sub-register does not
- /// exist.
- inline MCRegister getSubReg(MCRegister Reg, unsigned Idx) const {
- return static_cast<const MCRegisterInfo *>(this)->getSubReg(Reg, Idx);
- }
- /// Some targets have non-allocatable registers that aren't technically part
- /// of the explicit callee saved register list, but should be handled as such
- /// in certain cases.
- virtual bool isNonallocatableRegisterCalleeSave(MCRegister Reg) const {
- return false;
- }
- };
- //===----------------------------------------------------------------------===//
- // SuperRegClassIterator
- //===----------------------------------------------------------------------===//
- //
- // Iterate over the possible super-registers for a given register class. The
- // iterator will visit a list of pairs (Idx, Mask) corresponding to the
- // possible classes of super-registers.
- //
- // Each bit mask will have at least one set bit, and each set bit in Mask
- // corresponds to a SuperRC such that:
- //
- // For all Reg in SuperRC: Reg:Idx is in RC.
- //
- // The iterator can include (O, RC->getSubClassMask()) as the first entry which
- // also satisfies the above requirement, assuming Reg:0 == Reg.
- //
- class SuperRegClassIterator {
- const unsigned RCMaskWords;
- unsigned SubReg = 0;
- const uint16_t *Idx;
- const uint32_t *Mask;
- public:
- /// Create a SuperRegClassIterator that visits all the super-register classes
- /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry.
- SuperRegClassIterator(const TargetRegisterClass *RC,
- const TargetRegisterInfo *TRI,
- bool IncludeSelf = false)
- : RCMaskWords((TRI->getNumRegClasses() + 31) / 32),
- Idx(RC->getSuperRegIndices()), Mask(RC->getSubClassMask()) {
- if (!IncludeSelf)
- ++*this;
- }
- /// Returns true if this iterator is still pointing at a valid entry.
- bool isValid() const { return Idx; }
- /// Returns the current sub-register index.
- unsigned getSubReg() const { return SubReg; }
- /// Returns the bit mask of register classes that getSubReg() projects into
- /// RC.
- /// See TargetRegisterClass::getSubClassMask() for how to use it.
- const uint32_t *getMask() const { return Mask; }
- /// Advance iterator to the next entry.
- void operator++() {
- assert(isValid() && "Cannot move iterator past end.");
- Mask += RCMaskWords;
- SubReg = *Idx++;
- if (!SubReg)
- Idx = nullptr;
- }
- };
- //===----------------------------------------------------------------------===//
- // BitMaskClassIterator
- //===----------------------------------------------------------------------===//
- /// This class encapuslates the logic to iterate over bitmask returned by
- /// the various RegClass related APIs.
- /// E.g., this class can be used to iterate over the subclasses provided by
- /// TargetRegisterClass::getSubClassMask or SuperRegClassIterator::getMask.
- class BitMaskClassIterator {
- /// Total number of register classes.
- const unsigned NumRegClasses;
- /// Base index of CurrentChunk.
- /// In other words, the number of bit we read to get at the
- /// beginning of that chunck.
- unsigned Base = 0;
- /// Adjust base index of CurrentChunk.
- /// Base index + how many bit we read within CurrentChunk.
- unsigned Idx = 0;
- /// Current register class ID.
- unsigned ID = 0;
- /// Mask we are iterating over.
- const uint32_t *Mask;
- /// Current chunk of the Mask we are traversing.
- uint32_t CurrentChunk;
- /// Move ID to the next set bit.
- void moveToNextID() {
- // If the current chunk of memory is empty, move to the next one,
- // while making sure we do not go pass the number of register
- // classes.
- while (!CurrentChunk) {
- // Move to the next chunk.
- Base += 32;
- if (Base >= NumRegClasses) {
- ID = NumRegClasses;
- return;
- }
- CurrentChunk = *++Mask;
- Idx = Base;
- }
- // Otherwise look for the first bit set from the right
- // (representation of the class ID is big endian).
- // See getSubClassMask for more details on the representation.
- unsigned Offset = countTrailingZeros(CurrentChunk);
- // Add the Offset to the adjusted base number of this chunk: Idx.
- // This is the ID of the register class.
- ID = Idx + Offset;
- // Consume the zeros, if any, and the bit we just read
- // so that we are at the right spot for the next call.
- // Do not do Offset + 1 because Offset may be 31 and 32
- // will be UB for the shift, though in that case we could
- // have make the chunk being equal to 0, but that would
- // have introduced a if statement.
- moveNBits(Offset);
- moveNBits(1);
- }
- /// Move \p NumBits Bits forward in CurrentChunk.
- void moveNBits(unsigned NumBits) {
- assert(NumBits < 32 && "Undefined behavior spotted!");
- // Consume the bit we read for the next call.
- CurrentChunk >>= NumBits;
- // Adjust the base for the chunk.
- Idx += NumBits;
- }
- public:
- /// Create a BitMaskClassIterator that visits all the register classes
- /// represented by \p Mask.
- ///
- /// \pre \p Mask != nullptr
- BitMaskClassIterator(const uint32_t *Mask, const TargetRegisterInfo &TRI)
- : NumRegClasses(TRI.getNumRegClasses()), Mask(Mask), CurrentChunk(*Mask) {
- // Move to the first ID.
- moveToNextID();
- }
- /// Returns true if this iterator is still pointing at a valid entry.
- bool isValid() const { return getID() != NumRegClasses; }
- /// Returns the current register class ID.
- unsigned getID() const { return ID; }
- /// Advance iterator to the next entry.
- void operator++() {
- assert(isValid() && "Cannot move iterator past end.");
- moveToNextID();
- }
- };
- // This is useful when building IndexedMaps keyed on virtual registers
- struct VirtReg2IndexFunctor {
- using argument_type = Register;
- unsigned operator()(Register Reg) const {
- return Register::virtReg2Index(Reg);
- }
- };
- /// Prints virtual and physical registers with or without a TRI instance.
- ///
- /// The format is:
- /// %noreg - NoRegister
- /// %5 - a virtual register.
- /// %5:sub_8bit - a virtual register with sub-register index (with TRI).
- /// %eax - a physical register
- /// %physreg17 - a physical register when no TRI instance given.
- ///
- /// Usage: OS << printReg(Reg, TRI, SubRegIdx) << '\n';
- Printable printReg(Register Reg, const TargetRegisterInfo *TRI = nullptr,
- unsigned SubIdx = 0,
- const MachineRegisterInfo *MRI = nullptr);
- /// Create Printable object to print register units on a \ref raw_ostream.
- ///
- /// Register units are named after their root registers:
- ///
- /// al - Single root.
- /// fp0~st7 - Dual roots.
- ///
- /// Usage: OS << printRegUnit(Unit, TRI) << '\n';
- Printable printRegUnit(unsigned Unit, const TargetRegisterInfo *TRI);
- /// Create Printable object to print virtual registers and physical
- /// registers on a \ref raw_ostream.
- Printable printVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *TRI);
- /// Create Printable object to print register classes or register banks
- /// on a \ref raw_ostream.
- Printable printRegClassOrBank(Register Reg, const MachineRegisterInfo &RegInfo,
- const TargetRegisterInfo *TRI);
- } // end namespace llvm
- #endif // LLVM_CODEGEN_TARGETREGISTERINFO_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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