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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- /// \file
- ///
- /// Implements a lazy call graph analysis and related passes for the new pass
- /// manager.
- ///
- /// NB: This is *not* a traditional call graph! It is a graph which models both
- /// the current calls and potential calls. As a consequence there are many
- /// edges in this call graph that do not correspond to a 'call' or 'invoke'
- /// instruction.
- ///
- /// The primary use cases of this graph analysis is to facilitate iterating
- /// across the functions of a module in ways that ensure all callees are
- /// visited prior to a caller (given any SCC constraints), or vice versa. As
- /// such is it particularly well suited to organizing CGSCC optimizations such
- /// as inlining, outlining, argument promotion, etc. That is its primary use
- /// case and motivates the design. It may not be appropriate for other
- /// purposes. The use graph of functions or some other conservative analysis of
- /// call instructions may be interesting for optimizations and subsequent
- /// analyses which don't work in the context of an overly specified
- /// potential-call-edge graph.
- ///
- /// To understand the specific rules and nature of this call graph analysis,
- /// see the documentation of the \c LazyCallGraph below.
- ///
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_ANALYSIS_LAZYCALLGRAPH_H
- #define LLVM_ANALYSIS_LAZYCALLGRAPH_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/PointerIntPair.h"
- #include "llvm/ADT/SetVector.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/ADT/iterator.h"
- #include "llvm/ADT/iterator_range.h"
- #include "llvm/Analysis/TargetLibraryInfo.h"
- #include "llvm/IR/PassManager.h"
- #include "llvm/Support/Allocator.h"
- #include "llvm/Support/raw_ostream.h"
- #include <cassert>
- #include <iterator>
- #include <optional>
- #include <string>
- #include <utility>
- namespace llvm {
- class Constant;
- class Function;
- template <class GraphType> struct GraphTraits;
- class Module;
- class TargetLibraryInfo;
- class Value;
- /// A lazily constructed view of the call graph of a module.
- ///
- /// With the edges of this graph, the motivating constraint that we are
- /// attempting to maintain is that function-local optimization, CGSCC-local
- /// optimizations, and optimizations transforming a pair of functions connected
- /// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC
- /// DAG. That is, no optimizations will delete, remove, or add an edge such
- /// that functions already visited in a bottom-up order of the SCC DAG are no
- /// longer valid to have visited, or such that functions not yet visited in
- /// a bottom-up order of the SCC DAG are not required to have already been
- /// visited.
- ///
- /// Within this constraint, the desire is to minimize the merge points of the
- /// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points
- /// in the SCC DAG, the more independence there is in optimizing within it.
- /// There is a strong desire to enable parallelization of optimizations over
- /// the call graph, and both limited fanout and merge points will (artificially
- /// in some cases) limit the scaling of such an effort.
- ///
- /// To this end, graph represents both direct and any potential resolution to
- /// an indirect call edge. Another way to think about it is that it represents
- /// both the direct call edges and any direct call edges that might be formed
- /// through static optimizations. Specifically, it considers taking the address
- /// of a function to be an edge in the call graph because this might be
- /// forwarded to become a direct call by some subsequent function-local
- /// optimization. The result is that the graph closely follows the use-def
- /// edges for functions. Walking "up" the graph can be done by looking at all
- /// of the uses of a function.
- ///
- /// The roots of the call graph are the external functions and functions
- /// escaped into global variables. Those functions can be called from outside
- /// of the module or via unknowable means in the IR -- we may not be able to
- /// form even a potential call edge from a function body which may dynamically
- /// load the function and call it.
- ///
- /// This analysis still requires updates to remain valid after optimizations
- /// which could potentially change the set of potential callees. The
- /// constraints it operates under only make the traversal order remain valid.
- ///
- /// The entire analysis must be re-computed if full interprocedural
- /// optimizations run at any point. For example, globalopt completely
- /// invalidates the information in this analysis.
- ///
- /// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish
- /// it from the existing CallGraph. At some point, it is expected that this
- /// will be the only call graph and it will be renamed accordingly.
- class LazyCallGraph {
- public:
- class Node;
- class EdgeSequence;
- class SCC;
- class RefSCC;
- /// A class used to represent edges in the call graph.
- ///
- /// The lazy call graph models both *call* edges and *reference* edges. Call
- /// edges are much what you would expect, and exist when there is a 'call' or
- /// 'invoke' instruction of some function. Reference edges are also tracked
- /// along side these, and exist whenever any instruction (transitively
- /// through its operands) references a function. All call edges are
- /// inherently reference edges, and so the reference graph forms a superset
- /// of the formal call graph.
- ///
- /// All of these forms of edges are fundamentally represented as outgoing
- /// edges. The edges are stored in the source node and point at the target
- /// node. This allows the edge structure itself to be a very compact data
- /// structure: essentially a tagged pointer.
- class Edge {
- public:
- /// The kind of edge in the graph.
- enum Kind : bool { Ref = false, Call = true };
- Edge();
- explicit Edge(Node &N, Kind K);
- /// Test whether the edge is null.
- ///
- /// This happens when an edge has been deleted. We leave the edge objects
- /// around but clear them.
- explicit operator bool() const;
- /// Returns the \c Kind of the edge.
- Kind getKind() const;
- /// Test whether the edge represents a direct call to a function.
- ///
- /// This requires that the edge is not null.
- bool isCall() const;
- /// Get the call graph node referenced by this edge.
- ///
- /// This requires that the edge is not null.
- Node &getNode() const;
- /// Get the function referenced by this edge.
- ///
- /// This requires that the edge is not null.
- Function &getFunction() const;
- private:
- friend class LazyCallGraph::EdgeSequence;
- friend class LazyCallGraph::RefSCC;
- PointerIntPair<Node *, 1, Kind> Value;
- void setKind(Kind K) { Value.setInt(K); }
- };
- /// The edge sequence object.
- ///
- /// This typically exists entirely within the node but is exposed as
- /// a separate type because a node doesn't initially have edges. An explicit
- /// population step is required to produce this sequence at first and it is
- /// then cached in the node. It is also used to represent edges entering the
- /// graph from outside the module to model the graph's roots.
- ///
- /// The sequence itself both iterable and indexable. The indexes remain
- /// stable even as the sequence mutates (including removal).
- class EdgeSequence {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- friend class LazyCallGraph::RefSCC;
- using VectorT = SmallVector<Edge, 4>;
- using VectorImplT = SmallVectorImpl<Edge>;
- public:
- /// An iterator used for the edges to both entry nodes and child nodes.
- class iterator
- : public iterator_adaptor_base<iterator, VectorImplT::iterator,
- std::forward_iterator_tag> {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- VectorImplT::iterator E;
- // Build the iterator for a specific position in the edge list.
- iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
- : iterator_adaptor_base(BaseI), E(E) {
- while (I != E && !*I)
- ++I;
- }
- public:
- iterator() = default;
- using iterator_adaptor_base::operator++;
- iterator &operator++() {
- do {
- ++I;
- } while (I != E && !*I);
- return *this;
- }
- };
- /// An iterator over specifically call edges.
- ///
- /// This has the same iteration properties as the \c iterator, but
- /// restricts itself to edges which represent actual calls.
- class call_iterator
- : public iterator_adaptor_base<call_iterator, VectorImplT::iterator,
- std::forward_iterator_tag> {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- VectorImplT::iterator E;
- /// Advance the iterator to the next valid, call edge.
- void advanceToNextEdge() {
- while (I != E && (!*I || !I->isCall()))
- ++I;
- }
- // Build the iterator for a specific position in the edge list.
- call_iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
- : iterator_adaptor_base(BaseI), E(E) {
- advanceToNextEdge();
- }
- public:
- call_iterator() = default;
- using iterator_adaptor_base::operator++;
- call_iterator &operator++() {
- ++I;
- advanceToNextEdge();
- return *this;
- }
- };
- iterator begin() { return iterator(Edges.begin(), Edges.end()); }
- iterator end() { return iterator(Edges.end(), Edges.end()); }
- Edge &operator[](Node &N) {
- assert(EdgeIndexMap.find(&N) != EdgeIndexMap.end() && "No such edge!");
- auto &E = Edges[EdgeIndexMap.find(&N)->second];
- assert(E && "Dead or null edge!");
- return E;
- }
- Edge *lookup(Node &N) {
- auto EI = EdgeIndexMap.find(&N);
- if (EI == EdgeIndexMap.end())
- return nullptr;
- auto &E = Edges[EI->second];
- return E ? &E : nullptr;
- }
- call_iterator call_begin() {
- return call_iterator(Edges.begin(), Edges.end());
- }
- call_iterator call_end() { return call_iterator(Edges.end(), Edges.end()); }
- iterator_range<call_iterator> calls() {
- return make_range(call_begin(), call_end());
- }
- bool empty() {
- for (auto &E : Edges)
- if (E)
- return false;
- return true;
- }
- private:
- VectorT Edges;
- DenseMap<Node *, int> EdgeIndexMap;
- EdgeSequence() = default;
- /// Internal helper to insert an edge to a node.
- void insertEdgeInternal(Node &ChildN, Edge::Kind EK);
- /// Internal helper to change an edge kind.
- void setEdgeKind(Node &ChildN, Edge::Kind EK);
- /// Internal helper to remove the edge to the given function.
- bool removeEdgeInternal(Node &ChildN);
- };
- /// A node in the call graph.
- ///
- /// This represents a single node. Its primary roles are to cache the list of
- /// callees, de-duplicate and provide fast testing of whether a function is a
- /// callee, and facilitate iteration of child nodes in the graph.
- ///
- /// The node works much like an optional in order to lazily populate the
- /// edges of each node. Until populated, there are no edges. Once populated,
- /// you can access the edges by dereferencing the node or using the `->`
- /// operator as if the node was an `std::optional<EdgeSequence>`.
- class Node {
- friend class LazyCallGraph;
- friend class LazyCallGraph::RefSCC;
- public:
- LazyCallGraph &getGraph() const { return *G; }
- Function &getFunction() const { return *F; }
- StringRef getName() const { return F->getName(); }
- /// Equality is defined as address equality.
- bool operator==(const Node &N) const { return this == &N; }
- bool operator!=(const Node &N) const { return !operator==(N); }
- /// Tests whether the node has been populated with edges.
- bool isPopulated() const { return Edges.has_value(); }
- /// Tests whether this is actually a dead node and no longer valid.
- ///
- /// Users rarely interact with nodes in this state and other methods are
- /// invalid. This is used to model a node in an edge list where the
- /// function has been completely removed.
- bool isDead() const {
- assert(!G == !F &&
- "Both graph and function pointers should be null or non-null.");
- return !G;
- }
- // We allow accessing the edges by dereferencing or using the arrow
- // operator, essentially wrapping the internal optional.
- EdgeSequence &operator*() const {
- // Rip const off because the node itself isn't changing here.
- return const_cast<EdgeSequence &>(*Edges);
- }
- EdgeSequence *operator->() const { return &**this; }
- /// Populate the edges of this node if necessary.
- ///
- /// The first time this is called it will populate the edges for this node
- /// in the graph. It does this by scanning the underlying function, so once
- /// this is done, any changes to that function must be explicitly reflected
- /// in updates to the graph.
- ///
- /// \returns the populated \c EdgeSequence to simplify walking it.
- ///
- /// This will not update or re-scan anything if called repeatedly. Instead,
- /// the edge sequence is cached and returned immediately on subsequent
- /// calls.
- EdgeSequence &populate() {
- if (Edges)
- return *Edges;
- return populateSlow();
- }
- private:
- LazyCallGraph *G;
- Function *F;
- // We provide for the DFS numbering and Tarjan walk lowlink numbers to be
- // stored directly within the node. These are both '-1' when nodes are part
- // of an SCC (or RefSCC), or '0' when not yet reached in a DFS walk.
- int DFSNumber = 0;
- int LowLink = 0;
- std::optional<EdgeSequence> Edges;
- /// Basic constructor implements the scanning of F into Edges and
- /// EdgeIndexMap.
- Node(LazyCallGraph &G, Function &F) : G(&G), F(&F) {}
- /// Implementation of the scan when populating.
- EdgeSequence &populateSlow();
- /// Internal helper to directly replace the function with a new one.
- ///
- /// This is used to facilitate transformations which need to replace the
- /// formal Function object but directly move the body and users from one to
- /// the other.
- void replaceFunction(Function &NewF);
- void clear() { Edges.reset(); }
- /// Print the name of this node's function.
- friend raw_ostream &operator<<(raw_ostream &OS, const Node &N) {
- return OS << N.F->getName();
- }
- /// Dump the name of this node's function to stderr.
- void dump() const;
- };
- /// An SCC of the call graph.
- ///
- /// This represents a Strongly Connected Component of the direct call graph
- /// -- ignoring indirect calls and function references. It stores this as
- /// a collection of call graph nodes. While the order of nodes in the SCC is
- /// stable, it is not any particular order.
- ///
- /// The SCCs are nested within a \c RefSCC, see below for details about that
- /// outer structure. SCCs do not support mutation of the call graph, that
- /// must be done through the containing \c RefSCC in order to fully reason
- /// about the ordering and connections of the graph.
- class LLVM_EXTERNAL_VISIBILITY SCC {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- RefSCC *OuterRefSCC;
- SmallVector<Node *, 1> Nodes;
- template <typename NodeRangeT>
- SCC(RefSCC &OuterRefSCC, NodeRangeT &&Nodes)
- : OuterRefSCC(&OuterRefSCC), Nodes(std::forward<NodeRangeT>(Nodes)) {}
- void clear() {
- OuterRefSCC = nullptr;
- Nodes.clear();
- }
- /// Print a short description useful for debugging or logging.
- ///
- /// We print the function names in the SCC wrapped in '()'s and skipping
- /// the middle functions if there are a large number.
- //
- // Note: this is defined inline to dodge issues with GCC's interpretation
- // of enclosing namespaces for friend function declarations.
- friend raw_ostream &operator<<(raw_ostream &OS, const SCC &C) {
- OS << '(';
- int I = 0;
- for (LazyCallGraph::Node &N : C) {
- if (I > 0)
- OS << ", ";
- // Elide the inner elements if there are too many.
- if (I > 8) {
- OS << "..., " << *C.Nodes.back();
- break;
- }
- OS << N;
- ++I;
- }
- OS << ')';
- return OS;
- }
- /// Dump a short description of this SCC to stderr.
- void dump() const;
- #if !defined(NDEBUG) || defined(EXPENSIVE_CHECKS)
- /// Verify invariants about the SCC.
- ///
- /// This will attempt to validate all of the basic invariants within an
- /// SCC, but not that it is a strongly connected component per se.
- /// Primarily useful while building and updating the graph to check that
- /// basic properties are in place rather than having inexplicable crashes
- /// later.
- void verify();
- #endif
- public:
- using iterator = pointee_iterator<SmallVectorImpl<Node *>::const_iterator>;
- iterator begin() const { return Nodes.begin(); }
- iterator end() const { return Nodes.end(); }
- int size() const { return Nodes.size(); }
- RefSCC &getOuterRefSCC() const { return *OuterRefSCC; }
- /// Test if this SCC is a parent of \a C.
- ///
- /// Note that this is linear in the number of edges departing the current
- /// SCC.
- bool isParentOf(const SCC &C) const;
- /// Test if this SCC is an ancestor of \a C.
- ///
- /// Note that in the worst case this is linear in the number of edges
- /// departing the current SCC and every SCC in the entire graph reachable
- /// from this SCC. Thus this very well may walk every edge in the entire
- /// call graph! Do not call this in a tight loop!
- bool isAncestorOf(const SCC &C) const;
- /// Test if this SCC is a child of \a C.
- ///
- /// See the comments for \c isParentOf for detailed notes about the
- /// complexity of this routine.
- bool isChildOf(const SCC &C) const { return C.isParentOf(*this); }
- /// Test if this SCC is a descendant of \a C.
- ///
- /// See the comments for \c isParentOf for detailed notes about the
- /// complexity of this routine.
- bool isDescendantOf(const SCC &C) const { return C.isAncestorOf(*this); }
- /// Provide a short name by printing this SCC to a std::string.
- ///
- /// This copes with the fact that we don't have a name per se for an SCC
- /// while still making the use of this in debugging and logging useful.
- std::string getName() const {
- std::string Name;
- raw_string_ostream OS(Name);
- OS << *this;
- OS.flush();
- return Name;
- }
- };
- /// A RefSCC of the call graph.
- ///
- /// This models a Strongly Connected Component of function reference edges in
- /// the call graph. As opposed to actual SCCs, these can be used to scope
- /// subgraphs of the module which are independent from other subgraphs of the
- /// module because they do not reference it in any way. This is also the unit
- /// where we do mutation of the graph in order to restrict mutations to those
- /// which don't violate this independence.
- ///
- /// A RefSCC contains a DAG of actual SCCs. All the nodes within the RefSCC
- /// are necessarily within some actual SCC that nests within it. Since
- /// a direct call *is* a reference, there will always be at least one RefSCC
- /// around any SCC.
- ///
- /// Spurious ref edges, meaning ref edges that still exist in the call graph
- /// even though the corresponding IR reference no longer exists, are allowed.
- /// This is mostly to support argument promotion, which can modify a caller to
- /// no longer pass a function. The only place that needs to specially handle
- /// this is deleting a dead function/node, otherwise the dead ref edges are
- /// automatically removed when visiting the function/node no longer containing
- /// the ref edge.
- class RefSCC {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- LazyCallGraph *G;
- /// A postorder list of the inner SCCs.
- SmallVector<SCC *, 4> SCCs;
- /// A map from SCC to index in the postorder list.
- SmallDenseMap<SCC *, int, 4> SCCIndices;
- /// Fast-path constructor. RefSCCs should instead be constructed by calling
- /// formRefSCCFast on the graph itself.
- RefSCC(LazyCallGraph &G);
- void clear() {
- SCCs.clear();
- SCCIndices.clear();
- }
- /// Print a short description useful for debugging or logging.
- ///
- /// We print the SCCs wrapped in '[]'s and skipping the middle SCCs if
- /// there are a large number.
- //
- // Note: this is defined inline to dodge issues with GCC's interpretation
- // of enclosing namespaces for friend function declarations.
- friend raw_ostream &operator<<(raw_ostream &OS, const RefSCC &RC) {
- OS << '[';
- int I = 0;
- for (LazyCallGraph::SCC &C : RC) {
- if (I > 0)
- OS << ", ";
- // Elide the inner elements if there are too many.
- if (I > 4) {
- OS << "..., " << *RC.SCCs.back();
- break;
- }
- OS << C;
- ++I;
- }
- OS << ']';
- return OS;
- }
- /// Dump a short description of this RefSCC to stderr.
- void dump() const;
- #if !defined(NDEBUG) || defined(EXPENSIVE_CHECKS)
- /// Verify invariants about the RefSCC and all its SCCs.
- ///
- /// This will attempt to validate all of the invariants *within* the
- /// RefSCC, but not that it is a strongly connected component of the larger
- /// graph. This makes it useful even when partially through an update.
- ///
- /// Invariants checked:
- /// - SCCs and their indices match.
- /// - The SCCs list is in fact in post-order.
- void verify();
- #endif
- public:
- using iterator = pointee_iterator<SmallVectorImpl<SCC *>::const_iterator>;
- using range = iterator_range<iterator>;
- using parent_iterator =
- pointee_iterator<SmallPtrSetImpl<RefSCC *>::const_iterator>;
- iterator begin() const { return SCCs.begin(); }
- iterator end() const { return SCCs.end(); }
- ssize_t size() const { return SCCs.size(); }
- SCC &operator[](int Idx) { return *SCCs[Idx]; }
- iterator find(SCC &C) const {
- return SCCs.begin() + SCCIndices.find(&C)->second;
- }
- /// Test if this RefSCC is a parent of \a RC.
- ///
- /// CAUTION: This method walks every edge in the \c RefSCC, it can be very
- /// expensive.
- bool isParentOf(const RefSCC &RC) const;
- /// Test if this RefSCC is an ancestor of \a RC.
- ///
- /// CAUTION: This method walks the directed graph of edges as far as
- /// necessary to find a possible path to the argument. In the worst case
- /// this may walk the entire graph and can be extremely expensive.
- bool isAncestorOf(const RefSCC &RC) const;
- /// Test if this RefSCC is a child of \a RC.
- ///
- /// CAUTION: This method walks every edge in the argument \c RefSCC, it can
- /// be very expensive.
- bool isChildOf(const RefSCC &RC) const { return RC.isParentOf(*this); }
- /// Test if this RefSCC is a descendant of \a RC.
- ///
- /// CAUTION: This method walks the directed graph of edges as far as
- /// necessary to find a possible path from the argument. In the worst case
- /// this may walk the entire graph and can be extremely expensive.
- bool isDescendantOf(const RefSCC &RC) const {
- return RC.isAncestorOf(*this);
- }
- /// Provide a short name by printing this RefSCC to a std::string.
- ///
- /// This copes with the fact that we don't have a name per se for an RefSCC
- /// while still making the use of this in debugging and logging useful.
- std::string getName() const {
- std::string Name;
- raw_string_ostream OS(Name);
- OS << *this;
- OS.flush();
- return Name;
- }
- ///@{
- /// \name Mutation API
- ///
- /// These methods provide the core API for updating the call graph in the
- /// presence of (potentially still in-flight) DFS-found RefSCCs and SCCs.
- ///
- /// Note that these methods sometimes have complex runtimes, so be careful
- /// how you call them.
- /// Make an existing internal ref edge into a call edge.
- ///
- /// This may form a larger cycle and thus collapse SCCs into TargetN's SCC.
- /// If that happens, the optional callback \p MergedCB will be invoked (if
- /// provided) on the SCCs being merged away prior to actually performing
- /// the merge. Note that this will never include the target SCC as that
- /// will be the SCC functions are merged into to resolve the cycle. Once
- /// this function returns, these merged SCCs are not in a valid state but
- /// the pointers will remain valid until destruction of the parent graph
- /// instance for the purpose of clearing cached information. This function
- /// also returns 'true' if a cycle was formed and some SCCs merged away as
- /// a convenience.
- ///
- /// After this operation, both SourceN's SCC and TargetN's SCC may move
- /// position within this RefSCC's postorder list. Any SCCs merged are
- /// merged into the TargetN's SCC in order to preserve reachability analyses
- /// which took place on that SCC.
- bool switchInternalEdgeToCall(
- Node &SourceN, Node &TargetN,
- function_ref<void(ArrayRef<SCC *> MergedSCCs)> MergeCB = {});
- /// Make an existing internal call edge between separate SCCs into a ref
- /// edge.
- ///
- /// If SourceN and TargetN in separate SCCs within this RefSCC, changing
- /// the call edge between them to a ref edge is a trivial operation that
- /// does not require any structural changes to the call graph.
- void switchTrivialInternalEdgeToRef(Node &SourceN, Node &TargetN);
- /// Make an existing internal call edge within a single SCC into a ref
- /// edge.
- ///
- /// Since SourceN and TargetN are part of a single SCC, this SCC may be
- /// split up due to breaking a cycle in the call edges that formed it. If
- /// that happens, then this routine will insert new SCCs into the postorder
- /// list *before* the SCC of TargetN (previously the SCC of both). This
- /// preserves postorder as the TargetN can reach all of the other nodes by
- /// definition of previously being in a single SCC formed by the cycle from
- /// SourceN to TargetN.
- ///
- /// The newly added SCCs are added *immediately* and contiguously
- /// prior to the TargetN SCC and return the range covering the new SCCs in
- /// the RefSCC's postorder sequence. You can directly iterate the returned
- /// range to observe all of the new SCCs in postorder.
- ///
- /// Note that if SourceN and TargetN are in separate SCCs, the simpler
- /// routine `switchTrivialInternalEdgeToRef` should be used instead.
- iterator_range<iterator> switchInternalEdgeToRef(Node &SourceN,
- Node &TargetN);
- /// Make an existing outgoing ref edge into a call edge.
- ///
- /// Note that this is trivial as there are no cyclic impacts and there
- /// remains a reference edge.
- void switchOutgoingEdgeToCall(Node &SourceN, Node &TargetN);
- /// Make an existing outgoing call edge into a ref edge.
- ///
- /// This is trivial as there are no cyclic impacts and there remains
- /// a reference edge.
- void switchOutgoingEdgeToRef(Node &SourceN, Node &TargetN);
- /// Insert a ref edge from one node in this RefSCC to another in this
- /// RefSCC.
- ///
- /// This is always a trivial operation as it doesn't change any part of the
- /// graph structure besides connecting the two nodes.
- ///
- /// Note that we don't support directly inserting internal *call* edges
- /// because that could change the graph structure and requires returning
- /// information about what became invalid. As a consequence, the pattern
- /// should be to first insert the necessary ref edge, and then to switch it
- /// to a call edge if needed and handle any invalidation that results. See
- /// the \c switchInternalEdgeToCall routine for details.
- void insertInternalRefEdge(Node &SourceN, Node &TargetN);
- /// Insert an edge whose parent is in this RefSCC and child is in some
- /// child RefSCC.
- ///
- /// There must be an existing path from the \p SourceN to the \p TargetN.
- /// This operation is inexpensive and does not change the set of SCCs and
- /// RefSCCs in the graph.
- void insertOutgoingEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
- /// Insert an edge whose source is in a descendant RefSCC and target is in
- /// this RefSCC.
- ///
- /// There must be an existing path from the target to the source in this
- /// case.
- ///
- /// NB! This is has the potential to be a very expensive function. It
- /// inherently forms a cycle in the prior RefSCC DAG and we have to merge
- /// RefSCCs to resolve that cycle. But finding all of the RefSCCs which
- /// participate in the cycle can in the worst case require traversing every
- /// RefSCC in the graph. Every attempt is made to avoid that, but passes
- /// must still exercise caution calling this routine repeatedly.
- ///
- /// Also note that this can only insert ref edges. In order to insert
- /// a call edge, first insert a ref edge and then switch it to a call edge.
- /// These are intentionally kept as separate interfaces because each step
- /// of the operation invalidates a different set of data structures.
- ///
- /// This returns all the RefSCCs which were merged into the this RefSCC
- /// (the target's). This allows callers to invalidate any cached
- /// information.
- ///
- /// FIXME: We could possibly optimize this quite a bit for cases where the
- /// caller and callee are very nearby in the graph. See comments in the
- /// implementation for details, but that use case might impact users.
- SmallVector<RefSCC *, 1> insertIncomingRefEdge(Node &SourceN,
- Node &TargetN);
- /// Remove an edge whose source is in this RefSCC and target is *not*.
- ///
- /// This removes an inter-RefSCC edge. All inter-RefSCC edges originating
- /// from this SCC have been fully explored by any in-flight DFS graph
- /// formation, so this is always safe to call once you have the source
- /// RefSCC.
- ///
- /// This operation does not change the cyclic structure of the graph and so
- /// is very inexpensive. It may change the connectivity graph of the SCCs
- /// though, so be careful calling this while iterating over them.
- void removeOutgoingEdge(Node &SourceN, Node &TargetN);
- /// Remove a list of ref edges which are entirely within this RefSCC.
- ///
- /// Both the \a SourceN and all of the \a TargetNs must be within this
- /// RefSCC. Removing these edges may break cycles that form this RefSCC and
- /// thus this operation may change the RefSCC graph significantly. In
- /// particular, this operation will re-form new RefSCCs based on the
- /// remaining connectivity of the graph. The following invariants are
- /// guaranteed to hold after calling this method:
- ///
- /// 1) If a ref-cycle remains after removal, it leaves this RefSCC intact
- /// and in the graph. No new RefSCCs are built.
- /// 2) Otherwise, this RefSCC will be dead after this call and no longer in
- /// the graph or the postorder traversal of the call graph. Any iterator
- /// pointing at this RefSCC will become invalid.
- /// 3) All newly formed RefSCCs will be returned and the order of the
- /// RefSCCs returned will be a valid postorder traversal of the new
- /// RefSCCs.
- /// 4) No RefSCC other than this RefSCC has its member set changed (this is
- /// inherent in the definition of removing such an edge).
- ///
- /// These invariants are very important to ensure that we can build
- /// optimization pipelines on top of the CGSCC pass manager which
- /// intelligently update the RefSCC graph without invalidating other parts
- /// of the RefSCC graph.
- ///
- /// Note that we provide no routine to remove a *call* edge. Instead, you
- /// must first switch it to a ref edge using \c switchInternalEdgeToRef.
- /// This split API is intentional as each of these two steps can invalidate
- /// a different aspect of the graph structure and needs to have the
- /// invalidation handled independently.
- ///
- /// The runtime complexity of this method is, in the worst case, O(V+E)
- /// where V is the number of nodes in this RefSCC and E is the number of
- /// edges leaving the nodes in this RefSCC. Note that E includes both edges
- /// within this RefSCC and edges from this RefSCC to child RefSCCs. Some
- /// effort has been made to minimize the overhead of common cases such as
- /// self-edges and edge removals which result in a spanning tree with no
- /// more cycles.
- [[nodiscard]] SmallVector<RefSCC *, 1>
- removeInternalRefEdge(Node &SourceN, ArrayRef<Node *> TargetNs);
- /// A convenience wrapper around the above to handle trivial cases of
- /// inserting a new call edge.
- ///
- /// This is trivial whenever the target is in the same SCC as the source or
- /// the edge is an outgoing edge to some descendant SCC. In these cases
- /// there is no change to the cyclic structure of SCCs or RefSCCs.
- ///
- /// To further make calling this convenient, it also handles inserting
- /// already existing edges.
- void insertTrivialCallEdge(Node &SourceN, Node &TargetN);
- /// A convenience wrapper around the above to handle trivial cases of
- /// inserting a new ref edge.
- ///
- /// This is trivial whenever the target is in the same RefSCC as the source
- /// or the edge is an outgoing edge to some descendant RefSCC. In these
- /// cases there is no change to the cyclic structure of the RefSCCs.
- ///
- /// To further make calling this convenient, it also handles inserting
- /// already existing edges.
- void insertTrivialRefEdge(Node &SourceN, Node &TargetN);
- /// Directly replace a node's function with a new function.
- ///
- /// This should be used when moving the body and users of a function to
- /// a new formal function object but not otherwise changing the call graph
- /// structure in any way.
- ///
- /// It requires that the old function in the provided node have zero uses
- /// and the new function must have calls and references to it establishing
- /// an equivalent graph.
- void replaceNodeFunction(Node &N, Function &NewF);
- ///@}
- };
- /// A post-order depth-first RefSCC iterator over the call graph.
- ///
- /// This iterator walks the cached post-order sequence of RefSCCs. However,
- /// it trades stability for flexibility. It is restricted to a forward
- /// iterator but will survive mutations which insert new RefSCCs and continue
- /// to point to the same RefSCC even if it moves in the post-order sequence.
- class postorder_ref_scc_iterator
- : public iterator_facade_base<postorder_ref_scc_iterator,
- std::forward_iterator_tag, RefSCC> {
- friend class LazyCallGraph;
- friend class LazyCallGraph::Node;
- /// Nonce type to select the constructor for the end iterator.
- struct IsAtEndT {};
- LazyCallGraph *G;
- RefSCC *RC = nullptr;
- /// Build the begin iterator for a node.
- postorder_ref_scc_iterator(LazyCallGraph &G) : G(&G), RC(getRC(G, 0)) {
- incrementUntilNonEmptyRefSCC();
- }
- /// Build the end iterator for a node. This is selected purely by overload.
- postorder_ref_scc_iterator(LazyCallGraph &G, IsAtEndT /*Nonce*/) : G(&G) {}
- /// Get the post-order RefSCC at the given index of the postorder walk,
- /// populating it if necessary.
- static RefSCC *getRC(LazyCallGraph &G, int Index) {
- if (Index == (int)G.PostOrderRefSCCs.size())
- // We're at the end.
- return nullptr;
- return G.PostOrderRefSCCs[Index];
- }
- // Keep incrementing until RC is non-empty (or null).
- void incrementUntilNonEmptyRefSCC() {
- while (RC && RC->size() == 0)
- increment();
- }
- void increment() {
- assert(RC && "Cannot increment the end iterator!");
- RC = getRC(*G, G->RefSCCIndices.find(RC)->second + 1);
- }
- public:
- bool operator==(const postorder_ref_scc_iterator &Arg) const {
- return G == Arg.G && RC == Arg.RC;
- }
- reference operator*() const { return *RC; }
- using iterator_facade_base::operator++;
- postorder_ref_scc_iterator &operator++() {
- increment();
- incrementUntilNonEmptyRefSCC();
- return *this;
- }
- };
- /// Construct a graph for the given module.
- ///
- /// This sets up the graph and computes all of the entry points of the graph.
- /// No function definitions are scanned until their nodes in the graph are
- /// requested during traversal.
- LazyCallGraph(Module &M,
- function_ref<TargetLibraryInfo &(Function &)> GetTLI);
- LazyCallGraph(LazyCallGraph &&G);
- LazyCallGraph &operator=(LazyCallGraph &&RHS);
- bool invalidate(Module &, const PreservedAnalyses &PA,
- ModuleAnalysisManager::Invalidator &);
- EdgeSequence::iterator begin() { return EntryEdges.begin(); }
- EdgeSequence::iterator end() { return EntryEdges.end(); }
- void buildRefSCCs();
- postorder_ref_scc_iterator postorder_ref_scc_begin() {
- if (!EntryEdges.empty())
- assert(!PostOrderRefSCCs.empty() &&
- "Must form RefSCCs before iterating them!");
- return postorder_ref_scc_iterator(*this);
- }
- postorder_ref_scc_iterator postorder_ref_scc_end() {
- if (!EntryEdges.empty())
- assert(!PostOrderRefSCCs.empty() &&
- "Must form RefSCCs before iterating them!");
- return postorder_ref_scc_iterator(*this,
- postorder_ref_scc_iterator::IsAtEndT());
- }
- iterator_range<postorder_ref_scc_iterator> postorder_ref_sccs() {
- return make_range(postorder_ref_scc_begin(), postorder_ref_scc_end());
- }
- /// Lookup a function in the graph which has already been scanned and added.
- Node *lookup(const Function &F) const { return NodeMap.lookup(&F); }
- /// Lookup a function's SCC in the graph.
- ///
- /// \returns null if the function hasn't been assigned an SCC via the RefSCC
- /// iterator walk.
- SCC *lookupSCC(Node &N) const { return SCCMap.lookup(&N); }
- /// Lookup a function's RefSCC in the graph.
- ///
- /// \returns null if the function hasn't been assigned a RefSCC via the
- /// RefSCC iterator walk.
- RefSCC *lookupRefSCC(Node &N) const {
- if (SCC *C = lookupSCC(N))
- return &C->getOuterRefSCC();
- return nullptr;
- }
- /// Get a graph node for a given function, scanning it to populate the graph
- /// data as necessary.
- Node &get(Function &F) {
- Node *&N = NodeMap[&F];
- if (N)
- return *N;
- return insertInto(F, N);
- }
- /// Get the sequence of known and defined library functions.
- ///
- /// These functions, because they are known to LLVM, can have calls
- /// introduced out of thin air from arbitrary IR.
- ArrayRef<Function *> getLibFunctions() const {
- return LibFunctions.getArrayRef();
- }
- /// Test whether a function is a known and defined library function tracked by
- /// the call graph.
- ///
- /// Because these functions are known to LLVM they are specially modeled in
- /// the call graph and even when all IR-level references have been removed
- /// remain active and reachable.
- bool isLibFunction(Function &F) const { return LibFunctions.count(&F); }
- ///@{
- /// \name Pre-SCC Mutation API
- ///
- /// These methods are only valid to call prior to forming any SCCs for this
- /// call graph. They can be used to update the core node-graph during
- /// a node-based inorder traversal that precedes any SCC-based traversal.
- ///
- /// Once you begin manipulating a call graph's SCCs, most mutation of the
- /// graph must be performed via a RefSCC method. There are some exceptions
- /// below.
- /// Update the call graph after inserting a new edge.
- void insertEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
- /// Update the call graph after inserting a new edge.
- void insertEdge(Function &Source, Function &Target, Edge::Kind EK) {
- return insertEdge(get(Source), get(Target), EK);
- }
- /// Update the call graph after deleting an edge.
- void removeEdge(Node &SourceN, Node &TargetN);
- /// Update the call graph after deleting an edge.
- void removeEdge(Function &Source, Function &Target) {
- return removeEdge(get(Source), get(Target));
- }
- ///@}
- ///@{
- /// \name General Mutation API
- ///
- /// There are a very limited set of mutations allowed on the graph as a whole
- /// once SCCs have started to be formed. These routines have strict contracts
- /// but may be called at any point.
- /// Remove a dead function from the call graph (typically to delete it).
- ///
- /// Note that the function must have an empty use list, and the call graph
- /// must be up-to-date prior to calling this. That means it is by itself in
- /// a maximal SCC which is by itself in a maximal RefSCC, etc. No structural
- /// changes result from calling this routine other than potentially removing
- /// entry points into the call graph.
- ///
- /// If SCC formation has begun, this function must not be part of the current
- /// DFS in order to call this safely. Typically, the function will have been
- /// fully visited by the DFS prior to calling this routine.
- void removeDeadFunction(Function &F);
- /// Add a new function split/outlined from an existing function.
- ///
- /// The new function may only reference other functions that the original
- /// function did.
- ///
- /// The original function must reference (either directly or indirectly) the
- /// new function.
- ///
- /// The new function may also reference the original function.
- /// It may end up in a parent SCC in the case that the original function's
- /// edge to the new function is a ref edge, and the edge back is a call edge.
- void addSplitFunction(Function &OriginalFunction, Function &NewFunction);
- /// Add new ref-recursive functions split/outlined from an existing function.
- ///
- /// The new functions may only reference other functions that the original
- /// function did. The new functions may reference (not call) the original
- /// function.
- ///
- /// The original function must reference (not call) all new functions.
- /// All new functions must reference (not call) each other.
- void addSplitRefRecursiveFunctions(Function &OriginalFunction,
- ArrayRef<Function *> NewFunctions);
- ///@}
- ///@{
- /// \name Static helpers for code doing updates to the call graph.
- ///
- /// These helpers are used to implement parts of the call graph but are also
- /// useful to code doing updates or otherwise wanting to walk the IR in the
- /// same patterns as when we build the call graph.
- /// Recursively visits the defined functions whose address is reachable from
- /// every constant in the \p Worklist.
- ///
- /// Doesn't recurse through any constants already in the \p Visited set, and
- /// updates that set with every constant visited.
- ///
- /// For each defined function, calls \p Callback with that function.
- static void visitReferences(SmallVectorImpl<Constant *> &Worklist,
- SmallPtrSetImpl<Constant *> &Visited,
- function_ref<void(Function &)> Callback);
- ///@}
- private:
- using node_stack_iterator = SmallVectorImpl<Node *>::reverse_iterator;
- using node_stack_range = iterator_range<node_stack_iterator>;
- /// Allocator that holds all the call graph nodes.
- SpecificBumpPtrAllocator<Node> BPA;
- /// Maps function->node for fast lookup.
- DenseMap<const Function *, Node *> NodeMap;
- /// The entry edges into the graph.
- ///
- /// These edges are from "external" sources. Put another way, they
- /// escape at the module scope.
- EdgeSequence EntryEdges;
- /// Allocator that holds all the call graph SCCs.
- SpecificBumpPtrAllocator<SCC> SCCBPA;
- /// Maps Function -> SCC for fast lookup.
- DenseMap<Node *, SCC *> SCCMap;
- /// Allocator that holds all the call graph RefSCCs.
- SpecificBumpPtrAllocator<RefSCC> RefSCCBPA;
- /// The post-order sequence of RefSCCs.
- ///
- /// This list is lazily formed the first time we walk the graph.
- SmallVector<RefSCC *, 16> PostOrderRefSCCs;
- /// A map from RefSCC to the index for it in the postorder sequence of
- /// RefSCCs.
- DenseMap<RefSCC *, int> RefSCCIndices;
- /// Defined functions that are also known library functions which the
- /// optimizer can reason about and therefore might introduce calls to out of
- /// thin air.
- SmallSetVector<Function *, 4> LibFunctions;
- /// Helper to insert a new function, with an already looked-up entry in
- /// the NodeMap.
- Node &insertInto(Function &F, Node *&MappedN);
- /// Helper to initialize a new node created outside of creating SCCs and add
- /// it to the NodeMap if necessary. For example, useful when a function is
- /// split.
- Node &initNode(Function &F);
- /// Helper to update pointers back to the graph object during moves.
- void updateGraphPtrs();
- /// Allocates an SCC and constructs it using the graph allocator.
- ///
- /// The arguments are forwarded to the constructor.
- template <typename... Ts> SCC *createSCC(Ts &&...Args) {
- return new (SCCBPA.Allocate()) SCC(std::forward<Ts>(Args)...);
- }
- /// Allocates a RefSCC and constructs it using the graph allocator.
- ///
- /// The arguments are forwarded to the constructor.
- template <typename... Ts> RefSCC *createRefSCC(Ts &&...Args) {
- return new (RefSCCBPA.Allocate()) RefSCC(std::forward<Ts>(Args)...);
- }
- /// Common logic for building SCCs from a sequence of roots.
- ///
- /// This is a very generic implementation of the depth-first walk and SCC
- /// formation algorithm. It uses a generic sequence of roots and generic
- /// callbacks for each step. This is designed to be used to implement both
- /// the RefSCC formation and SCC formation with shared logic.
- ///
- /// Currently this is a relatively naive implementation of Tarjan's DFS
- /// algorithm to form the SCCs.
- ///
- /// FIXME: We should consider newer variants such as Nuutila.
- template <typename RootsT, typename GetBeginT, typename GetEndT,
- typename GetNodeT, typename FormSCCCallbackT>
- static void buildGenericSCCs(RootsT &&Roots, GetBeginT &&GetBegin,
- GetEndT &&GetEnd, GetNodeT &&GetNode,
- FormSCCCallbackT &&FormSCC);
- /// Build the SCCs for a RefSCC out of a list of nodes.
- void buildSCCs(RefSCC &RC, node_stack_range Nodes);
- /// Get the index of a RefSCC within the postorder traversal.
- ///
- /// Requires that this RefSCC is a valid one in the (perhaps partial)
- /// postorder traversed part of the graph.
- int getRefSCCIndex(RefSCC &RC) {
- auto IndexIt = RefSCCIndices.find(&RC);
- assert(IndexIt != RefSCCIndices.end() && "RefSCC doesn't have an index!");
- assert(PostOrderRefSCCs[IndexIt->second] == &RC &&
- "Index does not point back at RC!");
- return IndexIt->second;
- }
- };
- inline LazyCallGraph::Edge::Edge() = default;
- inline LazyCallGraph::Edge::Edge(Node &N, Kind K) : Value(&N, K) {}
- inline LazyCallGraph::Edge::operator bool() const {
- return Value.getPointer() && !Value.getPointer()->isDead();
- }
- inline LazyCallGraph::Edge::Kind LazyCallGraph::Edge::getKind() const {
- assert(*this && "Queried a null edge!");
- return Value.getInt();
- }
- inline bool LazyCallGraph::Edge::isCall() const {
- assert(*this && "Queried a null edge!");
- return getKind() == Call;
- }
- inline LazyCallGraph::Node &LazyCallGraph::Edge::getNode() const {
- assert(*this && "Queried a null edge!");
- return *Value.getPointer();
- }
- inline Function &LazyCallGraph::Edge::getFunction() const {
- assert(*this && "Queried a null edge!");
- return getNode().getFunction();
- }
- // Provide GraphTraits specializations for call graphs.
- template <> struct GraphTraits<LazyCallGraph::Node *> {
- using NodeRef = LazyCallGraph::Node *;
- using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
- static NodeRef getEntryNode(NodeRef N) { return N; }
- static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
- static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
- };
- template <> struct GraphTraits<LazyCallGraph *> {
- using NodeRef = LazyCallGraph::Node *;
- using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
- static NodeRef getEntryNode(NodeRef N) { return N; }
- static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
- static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
- };
- /// An analysis pass which computes the call graph for a module.
- class LazyCallGraphAnalysis : public AnalysisInfoMixin<LazyCallGraphAnalysis> {
- friend AnalysisInfoMixin<LazyCallGraphAnalysis>;
- static AnalysisKey Key;
- public:
- /// Inform generic clients of the result type.
- using Result = LazyCallGraph;
- /// Compute the \c LazyCallGraph for the module \c M.
- ///
- /// This just builds the set of entry points to the call graph. The rest is
- /// built lazily as it is walked.
- LazyCallGraph run(Module &M, ModuleAnalysisManager &AM) {
- FunctionAnalysisManager &FAM =
- AM.getResult<FunctionAnalysisManagerModuleProxy>(M).getManager();
- auto GetTLI = [&FAM](Function &F) -> TargetLibraryInfo & {
- return FAM.getResult<TargetLibraryAnalysis>(F);
- };
- return LazyCallGraph(M, GetTLI);
- }
- };
- /// A pass which prints the call graph to a \c raw_ostream.
- ///
- /// This is primarily useful for testing the analysis.
- class LazyCallGraphPrinterPass
- : public PassInfoMixin<LazyCallGraphPrinterPass> {
- raw_ostream &OS;
- public:
- explicit LazyCallGraphPrinterPass(raw_ostream &OS);
- PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
- };
- /// A pass which prints the call graph as a DOT file to a \c raw_ostream.
- ///
- /// This is primarily useful for visualization purposes.
- class LazyCallGraphDOTPrinterPass
- : public PassInfoMixin<LazyCallGraphDOTPrinterPass> {
- raw_ostream &OS;
- public:
- explicit LazyCallGraphDOTPrinterPass(raw_ostream &OS);
- PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
- };
- } // end namespace llvm
- #endif // LLVM_ANALYSIS_LAZYCALLGRAPH_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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