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- //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines helper functions for running LLVM in a multi-threaded
- // environment.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Support/Threading.h"
- #include "llvm/ADT/Optional.h"
- #include "llvm/Config/config.h"
- #include "llvm/Support/Host.h"
- #include <cassert>
- #include <errno.h>
- #include <stdlib.h>
- #include <string.h>
- using namespace llvm;
- //===----------------------------------------------------------------------===//
- //=== WARNING: Implementation here must contain only TRULY operating system
- //=== independent code.
- //===----------------------------------------------------------------------===//
- bool llvm::llvm_is_multithreaded() {
- #if LLVM_ENABLE_THREADS != 0
- return true;
- #else
- return false;
- #endif
- }
- #if LLVM_ENABLE_THREADS == 0 || \
- (!defined(_WIN32) && !defined(HAVE_PTHREAD_H))
- uint64_t llvm::get_threadid() { return 0; }
- uint32_t llvm::get_max_thread_name_length() { return 0; }
- void llvm::set_thread_name(const Twine &Name) {}
- void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); }
- llvm::BitVector llvm::get_thread_affinity_mask() { return {}; }
- unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
- // When threads are disabled, ensure clients will loop at least once.
- return 1;
- }
- #else
- int computeHostNumHardwareThreads();
- unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
- int MaxThreadCount = UseHyperThreads ? computeHostNumHardwareThreads()
- : sys::getHostNumPhysicalCores();
- if (MaxThreadCount <= 0)
- MaxThreadCount = 1;
- if (ThreadsRequested == 0)
- return MaxThreadCount;
- if (!Limit)
- return ThreadsRequested;
- return std::min((unsigned)MaxThreadCount, ThreadsRequested);
- }
- // Include the platform-specific parts of this class.
- #ifdef LLVM_ON_UNIX
- #include "Unix/Threading.inc"
- #endif
- #ifdef _WIN32
- #include "Windows/Threading.inc"
- #endif
- // Must be included after Threading.inc to provide definition for llvm::thread
- // because FreeBSD's condvar.h (included by user.h) misuses the "thread"
- // keyword.
- #include "llvm/Support/thread.h"
- #if defined(__APPLE__)
- // Darwin's default stack size for threads except the main one is only 512KB,
- // which is not enough for some/many normal LLVM compilations. This implements
- // the same interface as std::thread but requests the same stack size as the
- // main thread (8MB) before creation.
- const llvm::Optional<unsigned> llvm::thread::DefaultStackSize = 8 * 1024 * 1024;
- #else
- const llvm::Optional<unsigned> llvm::thread::DefaultStackSize = None;
- #endif
- #endif
- Optional<ThreadPoolStrategy>
- llvm::get_threadpool_strategy(StringRef Num, ThreadPoolStrategy Default) {
- if (Num == "all")
- return llvm::hardware_concurrency();
- if (Num.empty())
- return Default;
- unsigned V;
- if (Num.getAsInteger(10, V))
- return None; // malformed 'Num' value
- if (V == 0)
- return Default;
- // Do not take the Default into account. This effectively disables
- // heavyweight_hardware_concurrency() if the user asks for any number of
- // threads on the cmd-line.
- ThreadPoolStrategy S = llvm::hardware_concurrency();
- S.ThreadsRequested = V;
- return S;
- }
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