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- //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the RegAllocBase class, which is the skeleton of a basic
- // register allocation algorithm and interface for extending it. It provides the
- // building blocks on which to construct other experimental allocators and test
- // the validity of two principles:
- //
- // - If virtual and physical register liveness is modeled using intervals, then
- // on-the-fly interference checking is cheap. Furthermore, interferences can be
- // lazily cached and reused.
- //
- // - Register allocation complexity, and generated code performance is
- // determined by the effectiveness of live range splitting rather than optimal
- // coloring.
- //
- // Following the first principle, interfering checking revolves around the
- // LiveIntervalUnion data structure.
- //
- // To fulfill the second principle, the basic allocator provides a driver for
- // incremental splitting. It essentially punts on the problem of register
- // coloring, instead driving the assignment of virtual to physical registers by
- // the cost of splitting. The basic allocator allows for heuristic reassignment
- // of registers, if a more sophisticated allocator chooses to do that.
- //
- // This framework provides a way to engineer the compile time vs. code
- // quality trade-off without relying on a particular theoretical solver.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
- #define LLVM_LIB_CODEGEN_REGALLOCBASE_H
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/CodeGen/RegAllocCommon.h"
- #include "llvm/CodeGen/RegisterClassInfo.h"
- namespace llvm {
- class LiveInterval;
- class LiveIntervals;
- class LiveRegMatrix;
- class MachineInstr;
- class MachineRegisterInfo;
- template<typename T> class SmallVectorImpl;
- class Spiller;
- class TargetRegisterInfo;
- class VirtRegMap;
- /// RegAllocBase provides the register allocation driver and interface that can
- /// be extended to add interesting heuristics.
- ///
- /// Register allocators must override the selectOrSplit() method to implement
- /// live range splitting. They must also override enqueue/dequeue to provide an
- /// assignment order.
- class RegAllocBase {
- virtual void anchor();
- protected:
- const TargetRegisterInfo *TRI = nullptr;
- MachineRegisterInfo *MRI = nullptr;
- VirtRegMap *VRM = nullptr;
- LiveIntervals *LIS = nullptr;
- LiveRegMatrix *Matrix = nullptr;
- RegisterClassInfo RegClassInfo;
- const RegClassFilterFunc ShouldAllocateClass;
- /// Inst which is a def of an original reg and whose defs are already all
- /// dead after remat is saved in DeadRemats. The deletion of such inst is
- /// postponed till all the allocations are done, so its remat expr is
- /// always available for the remat of all the siblings of the original reg.
- SmallPtrSet<MachineInstr *, 32> DeadRemats;
- RegAllocBase(const RegClassFilterFunc F = allocateAllRegClasses) :
- ShouldAllocateClass(F) {}
- virtual ~RegAllocBase() = default;
- // A RegAlloc pass should call this before allocatePhysRegs.
- void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
- // The top-level driver. The output is a VirtRegMap that us updated with
- // physical register assignments.
- void allocatePhysRegs();
- // Include spiller post optimization and removing dead defs left because of
- // rematerialization.
- virtual void postOptimization();
- // Get a temporary reference to a Spiller instance.
- virtual Spiller &spiller() = 0;
- /// enqueue - Add VirtReg to the priority queue of unassigned registers.
- virtual void enqueueImpl(LiveInterval *LI) = 0;
- /// enqueue - Add VirtReg to the priority queue of unassigned registers.
- void enqueue(LiveInterval *LI);
- /// dequeue - Return the next unassigned register, or NULL.
- virtual LiveInterval *dequeue() = 0;
- // A RegAlloc pass should override this to provide the allocation heuristics.
- // Each call must guarantee forward progess by returning an available PhysReg
- // or new set of split live virtual registers. It is up to the splitter to
- // converge quickly toward fully spilled live ranges.
- virtual MCRegister selectOrSplit(LiveInterval &VirtReg,
- SmallVectorImpl<Register> &splitLVRs) = 0;
- // Use this group name for NamedRegionTimer.
- static const char TimerGroupName[];
- static const char TimerGroupDescription[];
- /// Method called when the allocator is about to remove a LiveInterval.
- virtual void aboutToRemoveInterval(LiveInterval &LI) {}
- public:
- /// VerifyEnabled - True when -verify-regalloc is given.
- static bool VerifyEnabled;
- private:
- void seedLiveRegs();
- };
- } // end namespace llvm
- #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H
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