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- //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass implements the Bottom Up SLP vectorizer. It detects consecutive
- // stores that can be put together into vector-stores. Next, it attempts to
- // construct vectorizable tree using the use-def chains. If a profitable tree
- // was found, the SLP vectorizer performs vectorization on the tree.
- //
- // The pass is inspired by the work described in the paper:
- // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/Vectorize/SLPVectorizer.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/DenseSet.h"
- #include "llvm/ADT/PostOrderIterator.h"
- #include "llvm/ADT/PriorityQueue.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/SetOperations.h"
- #include "llvm/ADT/SetVector.h"
- #include "llvm/ADT/SmallBitVector.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/iterator.h"
- #include "llvm/ADT/iterator_range.h"
- #include "llvm/Analysis/AliasAnalysis.h"
- #include "llvm/Analysis/AssumptionCache.h"
- #include "llvm/Analysis/CodeMetrics.h"
- #include "llvm/Analysis/DemandedBits.h"
- #include "llvm/Analysis/GlobalsModRef.h"
- #include "llvm/Analysis/IVDescriptors.h"
- #include "llvm/Analysis/LoopAccessAnalysis.h"
- #include "llvm/Analysis/LoopInfo.h"
- #include "llvm/Analysis/MemoryLocation.h"
- #include "llvm/Analysis/OptimizationRemarkEmitter.h"
- #include "llvm/Analysis/ScalarEvolution.h"
- #include "llvm/Analysis/ScalarEvolutionExpressions.h"
- #include "llvm/Analysis/TargetLibraryInfo.h"
- #include "llvm/Analysis/TargetTransformInfo.h"
- #include "llvm/Analysis/ValueTracking.h"
- #include "llvm/Analysis/VectorUtils.h"
- #include "llvm/IR/Attributes.h"
- #include "llvm/IR/BasicBlock.h"
- #include "llvm/IR/Constant.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/DataLayout.h"
- #include "llvm/IR/DerivedTypes.h"
- #include "llvm/IR/Dominators.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/IRBuilder.h"
- #include "llvm/IR/InstrTypes.h"
- #include "llvm/IR/Instruction.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/IntrinsicInst.h"
- #include "llvm/IR/Intrinsics.h"
- #include "llvm/IR/Module.h"
- #include "llvm/IR/Operator.h"
- #include "llvm/IR/PatternMatch.h"
- #include "llvm/IR/Type.h"
- #include "llvm/IR/Use.h"
- #include "llvm/IR/User.h"
- #include "llvm/IR/Value.h"
- #include "llvm/IR/ValueHandle.h"
- #ifdef EXPENSIVE_CHECKS
- #include "llvm/IR/Verifier.h"
- #endif
- #include "llvm/Pass.h"
- #include "llvm/Support/Casting.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/DOTGraphTraits.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/GraphWriter.h"
- #include "llvm/Support/InstructionCost.h"
- #include "llvm/Support/KnownBits.h"
- #include "llvm/Support/MathExtras.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Transforms/Utils/InjectTLIMappings.h"
- #include "llvm/Transforms/Utils/Local.h"
- #include "llvm/Transforms/Utils/LoopUtils.h"
- #include "llvm/Transforms/Vectorize.h"
- #include <algorithm>
- #include <cassert>
- #include <cstdint>
- #include <iterator>
- #include <memory>
- #include <optional>
- #include <set>
- #include <string>
- #include <tuple>
- #include <utility>
- #include <vector>
- using namespace llvm;
- using namespace llvm::PatternMatch;
- using namespace slpvectorizer;
- #define SV_NAME "slp-vectorizer"
- #define DEBUG_TYPE "SLP"
- STATISTIC(NumVectorInstructions, "Number of vector instructions generated");
- cl::opt<bool> RunSLPVectorization("vectorize-slp", cl::init(true), cl::Hidden,
- cl::desc("Run the SLP vectorization passes"));
- static cl::opt<int>
- SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden,
- cl::desc("Only vectorize if you gain more than this "
- "number "));
- static cl::opt<bool>
- ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden,
- cl::desc("Attempt to vectorize horizontal reductions"));
- static cl::opt<bool> ShouldStartVectorizeHorAtStore(
- "slp-vectorize-hor-store", cl::init(false), cl::Hidden,
- cl::desc(
- "Attempt to vectorize horizontal reductions feeding into a store"));
- static cl::opt<int>
- MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden,
- cl::desc("Attempt to vectorize for this register size in bits"));
- static cl::opt<unsigned>
- MaxVFOption("slp-max-vf", cl::init(0), cl::Hidden,
- cl::desc("Maximum SLP vectorization factor (0=unlimited)"));
- static cl::opt<int>
- MaxStoreLookup("slp-max-store-lookup", cl::init(32), cl::Hidden,
- cl::desc("Maximum depth of the lookup for consecutive stores."));
- /// Limits the size of scheduling regions in a block.
- /// It avoid long compile times for _very_ large blocks where vector
- /// instructions are spread over a wide range.
- /// This limit is way higher than needed by real-world functions.
- static cl::opt<int>
- ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden,
- cl::desc("Limit the size of the SLP scheduling region per block"));
- static cl::opt<int> MinVectorRegSizeOption(
- "slp-min-reg-size", cl::init(128), cl::Hidden,
- cl::desc("Attempt to vectorize for this register size in bits"));
- static cl::opt<unsigned> RecursionMaxDepth(
- "slp-recursion-max-depth", cl::init(12), cl::Hidden,
- cl::desc("Limit the recursion depth when building a vectorizable tree"));
- static cl::opt<unsigned> MinTreeSize(
- "slp-min-tree-size", cl::init(3), cl::Hidden,
- cl::desc("Only vectorize small trees if they are fully vectorizable"));
- // The maximum depth that the look-ahead score heuristic will explore.
- // The higher this value, the higher the compilation time overhead.
- static cl::opt<int> LookAheadMaxDepth(
- "slp-max-look-ahead-depth", cl::init(2), cl::Hidden,
- cl::desc("The maximum look-ahead depth for operand reordering scores"));
- // The maximum depth that the look-ahead score heuristic will explore
- // when it probing among candidates for vectorization tree roots.
- // The higher this value, the higher the compilation time overhead but unlike
- // similar limit for operands ordering this is less frequently used, hence
- // impact of higher value is less noticeable.
- static cl::opt<int> RootLookAheadMaxDepth(
- "slp-max-root-look-ahead-depth", cl::init(2), cl::Hidden,
- cl::desc("The maximum look-ahead depth for searching best rooting option"));
- static cl::opt<bool>
- ViewSLPTree("view-slp-tree", cl::Hidden,
- cl::desc("Display the SLP trees with Graphviz"));
- // Limit the number of alias checks. The limit is chosen so that
- // it has no negative effect on the llvm benchmarks.
- static const unsigned AliasedCheckLimit = 10;
- // Another limit for the alias checks: The maximum distance between load/store
- // instructions where alias checks are done.
- // This limit is useful for very large basic blocks.
- static const unsigned MaxMemDepDistance = 160;
- /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling
- /// regions to be handled.
- static const int MinScheduleRegionSize = 16;
- /// Predicate for the element types that the SLP vectorizer supports.
- ///
- /// The most important thing to filter here are types which are invalid in LLVM
- /// vectors. We also filter target specific types which have absolutely no
- /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just
- /// avoids spending time checking the cost model and realizing that they will
- /// be inevitably scalarized.
- static bool isValidElementType(Type *Ty) {
- return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() &&
- !Ty->isPPC_FP128Ty();
- }
- /// \returns True if the value is a constant (but not globals/constant
- /// expressions).
- static bool isConstant(Value *V) {
- return isa<Constant>(V) && !isa<ConstantExpr, GlobalValue>(V);
- }
- /// Checks if \p V is one of vector-like instructions, i.e. undef,
- /// insertelement/extractelement with constant indices for fixed vector type or
- /// extractvalue instruction.
- static bool isVectorLikeInstWithConstOps(Value *V) {
- if (!isa<InsertElementInst, ExtractElementInst>(V) &&
- !isa<ExtractValueInst, UndefValue>(V))
- return false;
- auto *I = dyn_cast<Instruction>(V);
- if (!I || isa<ExtractValueInst>(I))
- return true;
- if (!isa<FixedVectorType>(I->getOperand(0)->getType()))
- return false;
- if (isa<ExtractElementInst>(I))
- return isConstant(I->getOperand(1));
- assert(isa<InsertElementInst>(V) && "Expected only insertelement.");
- return isConstant(I->getOperand(2));
- }
- /// \returns true if all of the instructions in \p VL are in the same block or
- /// false otherwise.
- static bool allSameBlock(ArrayRef<Value *> VL) {
- Instruction *I0 = dyn_cast<Instruction>(VL[0]);
- if (!I0)
- return false;
- if (all_of(VL, isVectorLikeInstWithConstOps))
- return true;
- BasicBlock *BB = I0->getParent();
- for (int I = 1, E = VL.size(); I < E; I++) {
- auto *II = dyn_cast<Instruction>(VL[I]);
- if (!II)
- return false;
- if (BB != II->getParent())
- return false;
- }
- return true;
- }
- /// \returns True if all of the values in \p VL are constants (but not
- /// globals/constant expressions).
- static bool allConstant(ArrayRef<Value *> VL) {
- // Constant expressions and globals can't be vectorized like normal integer/FP
- // constants.
- return all_of(VL, isConstant);
- }
- /// \returns True if all of the values in \p VL are identical or some of them
- /// are UndefValue.
- static bool isSplat(ArrayRef<Value *> VL) {
- Value *FirstNonUndef = nullptr;
- for (Value *V : VL) {
- if (isa<UndefValue>(V))
- continue;
- if (!FirstNonUndef) {
- FirstNonUndef = V;
- continue;
- }
- if (V != FirstNonUndef)
- return false;
- }
- return FirstNonUndef != nullptr;
- }
- /// \returns True if \p I is commutative, handles CmpInst and BinaryOperator.
- static bool isCommutative(Instruction *I) {
- if (auto *Cmp = dyn_cast<CmpInst>(I))
- return Cmp->isCommutative();
- if (auto *BO = dyn_cast<BinaryOperator>(I))
- return BO->isCommutative();
- // TODO: This should check for generic Instruction::isCommutative(), but
- // we need to confirm that the caller code correctly handles Intrinsics
- // for example (does not have 2 operands).
- return false;
- }
- /// \returns inserting index of InsertElement or InsertValue instruction,
- /// using Offset as base offset for index.
- static std::optional<unsigned> getInsertIndex(const Value *InsertInst,
- unsigned Offset = 0) {
- int Index = Offset;
- if (const auto *IE = dyn_cast<InsertElementInst>(InsertInst)) {
- const auto *VT = dyn_cast<FixedVectorType>(IE->getType());
- if (!VT)
- return std::nullopt;
- const auto *CI = dyn_cast<ConstantInt>(IE->getOperand(2));
- if (!CI)
- return std::nullopt;
- if (CI->getValue().uge(VT->getNumElements()))
- return std::nullopt;
- Index *= VT->getNumElements();
- Index += CI->getZExtValue();
- return Index;
- }
- const auto *IV = cast<InsertValueInst>(InsertInst);
- Type *CurrentType = IV->getType();
- for (unsigned I : IV->indices()) {
- if (const auto *ST = dyn_cast<StructType>(CurrentType)) {
- Index *= ST->getNumElements();
- CurrentType = ST->getElementType(I);
- } else if (const auto *AT = dyn_cast<ArrayType>(CurrentType)) {
- Index *= AT->getNumElements();
- CurrentType = AT->getElementType();
- } else {
- return std::nullopt;
- }
- Index += I;
- }
- return Index;
- }
- namespace {
- /// Specifies the way the mask should be analyzed for undefs/poisonous elements
- /// in the shuffle mask.
- enum class UseMask {
- FirstArg, ///< The mask is expected to be for permutation of 1-2 vectors,
- ///< check for the mask elements for the first argument (mask
- ///< indices are in range [0:VF)).
- SecondArg, ///< The mask is expected to be for permutation of 2 vectors, check
- ///< for the mask elements for the second argument (mask indices
- ///< are in range [VF:2*VF))
- UndefsAsMask ///< Consider undef mask elements (-1) as placeholders for
- ///< future shuffle elements and mark them as ones as being used
- ///< in future. Non-undef elements are considered as unused since
- ///< they're already marked as used in the mask.
- };
- } // namespace
- /// Prepares a use bitset for the given mask either for the first argument or
- /// for the second.
- static SmallBitVector buildUseMask(int VF, ArrayRef<int> Mask,
- UseMask MaskArg) {
- SmallBitVector UseMask(VF, true);
- for (auto P : enumerate(Mask)) {
- if (P.value() == UndefMaskElem) {
- if (MaskArg == UseMask::UndefsAsMask)
- UseMask.reset(P.index());
- continue;
- }
- if (MaskArg == UseMask::FirstArg && P.value() < VF)
- UseMask.reset(P.value());
- else if (MaskArg == UseMask::SecondArg && P.value() >= VF)
- UseMask.reset(P.value() - VF);
- }
- return UseMask;
- }
- /// Checks if the given value is actually an undefined constant vector.
- /// Also, if the \p UseMask is not empty, tries to check if the non-masked
- /// elements actually mask the insertelement buildvector, if any.
- template <bool IsPoisonOnly = false>
- static SmallBitVector isUndefVector(const Value *V,
- const SmallBitVector &UseMask = {}) {
- SmallBitVector Res(UseMask.empty() ? 1 : UseMask.size(), true);
- using T = std::conditional_t<IsPoisonOnly, PoisonValue, UndefValue>;
- if (isa<T>(V))
- return Res;
- auto *VecTy = dyn_cast<FixedVectorType>(V->getType());
- if (!VecTy)
- return Res.reset();
- auto *C = dyn_cast<Constant>(V);
- if (!C) {
- if (!UseMask.empty()) {
- const Value *Base = V;
- while (auto *II = dyn_cast<InsertElementInst>(Base)) {
- if (isa<T>(II->getOperand(1)))
- continue;
- Base = II->getOperand(0);
- std::optional<unsigned> Idx = getInsertIndex(II);
- if (!Idx)
- continue;
- if (*Idx < UseMask.size() && !UseMask.test(*Idx))
- Res.reset(*Idx);
- }
- // TODO: Add analysis for shuffles here too.
- if (V == Base) {
- Res.reset();
- } else {
- SmallBitVector SubMask(UseMask.size(), false);
- Res &= isUndefVector<IsPoisonOnly>(Base, SubMask);
- }
- } else {
- Res.reset();
- }
- return Res;
- }
- for (unsigned I = 0, E = VecTy->getNumElements(); I != E; ++I) {
- if (Constant *Elem = C->getAggregateElement(I))
- if (!isa<T>(Elem) &&
- (UseMask.empty() || (I < UseMask.size() && !UseMask.test(I))))
- Res.reset(I);
- }
- return Res;
- }
- /// Checks if the vector of instructions can be represented as a shuffle, like:
- /// %x0 = extractelement <4 x i8> %x, i32 0
- /// %x3 = extractelement <4 x i8> %x, i32 3
- /// %y1 = extractelement <4 x i8> %y, i32 1
- /// %y2 = extractelement <4 x i8> %y, i32 2
- /// %x0x0 = mul i8 %x0, %x0
- /// %x3x3 = mul i8 %x3, %x3
- /// %y1y1 = mul i8 %y1, %y1
- /// %y2y2 = mul i8 %y2, %y2
- /// %ins1 = insertelement <4 x i8> poison, i8 %x0x0, i32 0
- /// %ins2 = insertelement <4 x i8> %ins1, i8 %x3x3, i32 1
- /// %ins3 = insertelement <4 x i8> %ins2, i8 %y1y1, i32 2
- /// %ins4 = insertelement <4 x i8> %ins3, i8 %y2y2, i32 3
- /// ret <4 x i8> %ins4
- /// can be transformed into:
- /// %1 = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 3, i32 5,
- /// i32 6>
- /// %2 = mul <4 x i8> %1, %1
- /// ret <4 x i8> %2
- /// We convert this initially to something like:
- /// %x0 = extractelement <4 x i8> %x, i32 0
- /// %x3 = extractelement <4 x i8> %x, i32 3
- /// %y1 = extractelement <4 x i8> %y, i32 1
- /// %y2 = extractelement <4 x i8> %y, i32 2
- /// %1 = insertelement <4 x i8> poison, i8 %x0, i32 0
- /// %2 = insertelement <4 x i8> %1, i8 %x3, i32 1
- /// %3 = insertelement <4 x i8> %2, i8 %y1, i32 2
- /// %4 = insertelement <4 x i8> %3, i8 %y2, i32 3
- /// %5 = mul <4 x i8> %4, %4
- /// %6 = extractelement <4 x i8> %5, i32 0
- /// %ins1 = insertelement <4 x i8> poison, i8 %6, i32 0
- /// %7 = extractelement <4 x i8> %5, i32 1
- /// %ins2 = insertelement <4 x i8> %ins1, i8 %7, i32 1
- /// %8 = extractelement <4 x i8> %5, i32 2
- /// %ins3 = insertelement <4 x i8> %ins2, i8 %8, i32 2
- /// %9 = extractelement <4 x i8> %5, i32 3
- /// %ins4 = insertelement <4 x i8> %ins3, i8 %9, i32 3
- /// ret <4 x i8> %ins4
- /// InstCombiner transforms this into a shuffle and vector mul
- /// Mask will return the Shuffle Mask equivalent to the extracted elements.
- /// TODO: Can we split off and reuse the shuffle mask detection from
- /// ShuffleVectorInst/getShuffleCost?
- static std::optional<TargetTransformInfo::ShuffleKind>
- isFixedVectorShuffle(ArrayRef<Value *> VL, SmallVectorImpl<int> &Mask) {
- const auto *It =
- find_if(VL, [](Value *V) { return isa<ExtractElementInst>(V); });
- if (It == VL.end())
- return std::nullopt;
- auto *EI0 = cast<ExtractElementInst>(*It);
- if (isa<ScalableVectorType>(EI0->getVectorOperandType()))
- return std::nullopt;
- unsigned Size =
- cast<FixedVectorType>(EI0->getVectorOperandType())->getNumElements();
- Value *Vec1 = nullptr;
- Value *Vec2 = nullptr;
- enum ShuffleMode { Unknown, Select, Permute };
- ShuffleMode CommonShuffleMode = Unknown;
- Mask.assign(VL.size(), UndefMaskElem);
- for (unsigned I = 0, E = VL.size(); I < E; ++I) {
- // Undef can be represented as an undef element in a vector.
- if (isa<UndefValue>(VL[I]))
- continue;
- auto *EI = cast<ExtractElementInst>(VL[I]);
- if (isa<ScalableVectorType>(EI->getVectorOperandType()))
- return std::nullopt;
- auto *Vec = EI->getVectorOperand();
- // We can extractelement from undef or poison vector.
- if (isUndefVector(Vec).all())
- continue;
- // All vector operands must have the same number of vector elements.
- if (cast<FixedVectorType>(Vec->getType())->getNumElements() != Size)
- return std::nullopt;
- if (isa<UndefValue>(EI->getIndexOperand()))
- continue;
- auto *Idx = dyn_cast<ConstantInt>(EI->getIndexOperand());
- if (!Idx)
- return std::nullopt;
- // Undefined behavior if Idx is negative or >= Size.
- if (Idx->getValue().uge(Size))
- continue;
- unsigned IntIdx = Idx->getValue().getZExtValue();
- Mask[I] = IntIdx;
- // For correct shuffling we have to have at most 2 different vector operands
- // in all extractelement instructions.
- if (!Vec1 || Vec1 == Vec) {
- Vec1 = Vec;
- } else if (!Vec2 || Vec2 == Vec) {
- Vec2 = Vec;
- Mask[I] += Size;
- } else {
- return std::nullopt;
- }
- if (CommonShuffleMode == Permute)
- continue;
- // If the extract index is not the same as the operation number, it is a
- // permutation.
- if (IntIdx != I) {
- CommonShuffleMode = Permute;
- continue;
- }
- CommonShuffleMode = Select;
- }
- // If we're not crossing lanes in different vectors, consider it as blending.
- if (CommonShuffleMode == Select && Vec2)
- return TargetTransformInfo::SK_Select;
- // If Vec2 was never used, we have a permutation of a single vector, otherwise
- // we have permutation of 2 vectors.
- return Vec2 ? TargetTransformInfo::SK_PermuteTwoSrc
- : TargetTransformInfo::SK_PermuteSingleSrc;
- }
- /// \returns True if Extract{Value,Element} instruction extracts element Idx.
- static std::optional<unsigned> getExtractIndex(Instruction *E) {
- unsigned Opcode = E->getOpcode();
- assert((Opcode == Instruction::ExtractElement ||
- Opcode == Instruction::ExtractValue) &&
- "Expected extractelement or extractvalue instruction.");
- if (Opcode == Instruction::ExtractElement) {
- auto *CI = dyn_cast<ConstantInt>(E->getOperand(1));
- if (!CI)
- return std::nullopt;
- return CI->getZExtValue();
- }
- auto *EI = cast<ExtractValueInst>(E);
- if (EI->getNumIndices() != 1)
- return std::nullopt;
- return *EI->idx_begin();
- }
- namespace {
- /// Main data required for vectorization of instructions.
- struct InstructionsState {
- /// The very first instruction in the list with the main opcode.
- Value *OpValue = nullptr;
- /// The main/alternate instruction.
- Instruction *MainOp = nullptr;
- Instruction *AltOp = nullptr;
- /// The main/alternate opcodes for the list of instructions.
- unsigned getOpcode() const {
- return MainOp ? MainOp->getOpcode() : 0;
- }
- unsigned getAltOpcode() const {
- return AltOp ? AltOp->getOpcode() : 0;
- }
- /// Some of the instructions in the list have alternate opcodes.
- bool isAltShuffle() const { return AltOp != MainOp; }
- bool isOpcodeOrAlt(Instruction *I) const {
- unsigned CheckedOpcode = I->getOpcode();
- return getOpcode() == CheckedOpcode || getAltOpcode() == CheckedOpcode;
- }
- InstructionsState() = delete;
- InstructionsState(Value *OpValue, Instruction *MainOp, Instruction *AltOp)
- : OpValue(OpValue), MainOp(MainOp), AltOp(AltOp) {}
- };
- } // end anonymous namespace
- /// Chooses the correct key for scheduling data. If \p Op has the same (or
- /// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is \p
- /// OpValue.
- static Value *isOneOf(const InstructionsState &S, Value *Op) {
- auto *I = dyn_cast<Instruction>(Op);
- if (I && S.isOpcodeOrAlt(I))
- return Op;
- return S.OpValue;
- }
- /// \returns true if \p Opcode is allowed as part of of the main/alternate
- /// instruction for SLP vectorization.
- ///
- /// Example of unsupported opcode is SDIV that can potentially cause UB if the
- /// "shuffled out" lane would result in division by zero.
- static bool isValidForAlternation(unsigned Opcode) {
- if (Instruction::isIntDivRem(Opcode))
- return false;
- return true;
- }
- static InstructionsState getSameOpcode(ArrayRef<Value *> VL,
- const TargetLibraryInfo &TLI,
- unsigned BaseIndex = 0);
- /// Checks if the provided operands of 2 cmp instructions are compatible, i.e.
- /// compatible instructions or constants, or just some other regular values.
- static bool areCompatibleCmpOps(Value *BaseOp0, Value *BaseOp1, Value *Op0,
- Value *Op1, const TargetLibraryInfo &TLI) {
- return (isConstant(BaseOp0) && isConstant(Op0)) ||
- (isConstant(BaseOp1) && isConstant(Op1)) ||
- (!isa<Instruction>(BaseOp0) && !isa<Instruction>(Op0) &&
- !isa<Instruction>(BaseOp1) && !isa<Instruction>(Op1)) ||
- BaseOp0 == Op0 || BaseOp1 == Op1 ||
- getSameOpcode({BaseOp0, Op0}, TLI).getOpcode() ||
- getSameOpcode({BaseOp1, Op1}, TLI).getOpcode();
- }
- /// \returns true if a compare instruction \p CI has similar "look" and
- /// same predicate as \p BaseCI, "as is" or with its operands and predicate
- /// swapped, false otherwise.
- static bool isCmpSameOrSwapped(const CmpInst *BaseCI, const CmpInst *CI,
- const TargetLibraryInfo &TLI) {
- assert(BaseCI->getOperand(0)->getType() == CI->getOperand(0)->getType() &&
- "Assessing comparisons of different types?");
- CmpInst::Predicate BasePred = BaseCI->getPredicate();
- CmpInst::Predicate Pred = CI->getPredicate();
- CmpInst::Predicate SwappedPred = CmpInst::getSwappedPredicate(Pred);
- Value *BaseOp0 = BaseCI->getOperand(0);
- Value *BaseOp1 = BaseCI->getOperand(1);
- Value *Op0 = CI->getOperand(0);
- Value *Op1 = CI->getOperand(1);
- return (BasePred == Pred &&
- areCompatibleCmpOps(BaseOp0, BaseOp1, Op0, Op1, TLI)) ||
- (BasePred == SwappedPred &&
- areCompatibleCmpOps(BaseOp0, BaseOp1, Op1, Op0, TLI));
- }
- /// \returns analysis of the Instructions in \p VL described in
- /// InstructionsState, the Opcode that we suppose the whole list
- /// could be vectorized even if its structure is diverse.
- static InstructionsState getSameOpcode(ArrayRef<Value *> VL,
- const TargetLibraryInfo &TLI,
- unsigned BaseIndex) {
- // Make sure these are all Instructions.
- if (llvm::any_of(VL, [](Value *V) { return !isa<Instruction>(V); }))
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- bool IsCastOp = isa<CastInst>(VL[BaseIndex]);
- bool IsBinOp = isa<BinaryOperator>(VL[BaseIndex]);
- bool IsCmpOp = isa<CmpInst>(VL[BaseIndex]);
- CmpInst::Predicate BasePred =
- IsCmpOp ? cast<CmpInst>(VL[BaseIndex])->getPredicate()
- : CmpInst::BAD_ICMP_PREDICATE;
- unsigned Opcode = cast<Instruction>(VL[BaseIndex])->getOpcode();
- unsigned AltOpcode = Opcode;
- unsigned AltIndex = BaseIndex;
- // Check for one alternate opcode from another BinaryOperator.
- // TODO - generalize to support all operators (types, calls etc.).
- auto *IBase = cast<Instruction>(VL[BaseIndex]);
- Intrinsic::ID BaseID = 0;
- SmallVector<VFInfo> BaseMappings;
- if (auto *CallBase = dyn_cast<CallInst>(IBase)) {
- BaseID = getVectorIntrinsicIDForCall(CallBase, &TLI);
- BaseMappings = VFDatabase(*CallBase).getMappings(*CallBase);
- if (!isTriviallyVectorizable(BaseID) && BaseMappings.empty())
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- }
- for (int Cnt = 0, E = VL.size(); Cnt < E; Cnt++) {
- auto *I = cast<Instruction>(VL[Cnt]);
- unsigned InstOpcode = I->getOpcode();
- if (IsBinOp && isa<BinaryOperator>(I)) {
- if (InstOpcode == Opcode || InstOpcode == AltOpcode)
- continue;
- if (Opcode == AltOpcode && isValidForAlternation(InstOpcode) &&
- isValidForAlternation(Opcode)) {
- AltOpcode = InstOpcode;
- AltIndex = Cnt;
- continue;
- }
- } else if (IsCastOp && isa<CastInst>(I)) {
- Value *Op0 = IBase->getOperand(0);
- Type *Ty0 = Op0->getType();
- Value *Op1 = I->getOperand(0);
- Type *Ty1 = Op1->getType();
- if (Ty0 == Ty1) {
- if (InstOpcode == Opcode || InstOpcode == AltOpcode)
- continue;
- if (Opcode == AltOpcode) {
- assert(isValidForAlternation(Opcode) &&
- isValidForAlternation(InstOpcode) &&
- "Cast isn't safe for alternation, logic needs to be updated!");
- AltOpcode = InstOpcode;
- AltIndex = Cnt;
- continue;
- }
- }
- } else if (auto *Inst = dyn_cast<CmpInst>(VL[Cnt]); Inst && IsCmpOp) {
- auto *BaseInst = cast<CmpInst>(VL[BaseIndex]);
- Type *Ty0 = BaseInst->getOperand(0)->getType();
- Type *Ty1 = Inst->getOperand(0)->getType();
- if (Ty0 == Ty1) {
- assert(InstOpcode == Opcode && "Expected same CmpInst opcode.");
- // Check for compatible operands. If the corresponding operands are not
- // compatible - need to perform alternate vectorization.
- CmpInst::Predicate CurrentPred = Inst->getPredicate();
- CmpInst::Predicate SwappedCurrentPred =
- CmpInst::getSwappedPredicate(CurrentPred);
- if (E == 2 &&
- (BasePred == CurrentPred || BasePred == SwappedCurrentPred))
- continue;
- if (isCmpSameOrSwapped(BaseInst, Inst, TLI))
- continue;
- auto *AltInst = cast<CmpInst>(VL[AltIndex]);
- if (AltIndex != BaseIndex) {
- if (isCmpSameOrSwapped(AltInst, Inst, TLI))
- continue;
- } else if (BasePred != CurrentPred) {
- assert(
- isValidForAlternation(InstOpcode) &&
- "CmpInst isn't safe for alternation, logic needs to be updated!");
- AltIndex = Cnt;
- continue;
- }
- CmpInst::Predicate AltPred = AltInst->getPredicate();
- if (BasePred == CurrentPred || BasePred == SwappedCurrentPred ||
- AltPred == CurrentPred || AltPred == SwappedCurrentPred)
- continue;
- }
- } else if (InstOpcode == Opcode || InstOpcode == AltOpcode) {
- if (auto *Gep = dyn_cast<GetElementPtrInst>(I)) {
- if (Gep->getNumOperands() != 2 ||
- Gep->getOperand(0)->getType() != IBase->getOperand(0)->getType())
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- } else if (auto *EI = dyn_cast<ExtractElementInst>(I)) {
- if (!isVectorLikeInstWithConstOps(EI))
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- } else if (auto *LI = dyn_cast<LoadInst>(I)) {
- auto *BaseLI = cast<LoadInst>(IBase);
- if (!LI->isSimple() || !BaseLI->isSimple())
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- } else if (auto *Call = dyn_cast<CallInst>(I)) {
- auto *CallBase = cast<CallInst>(IBase);
- if (Call->getCalledFunction() != CallBase->getCalledFunction())
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- if (Call->hasOperandBundles() &&
- !std::equal(Call->op_begin() + Call->getBundleOperandsStartIndex(),
- Call->op_begin() + Call->getBundleOperandsEndIndex(),
- CallBase->op_begin() +
- CallBase->getBundleOperandsStartIndex()))
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(Call, &TLI);
- if (ID != BaseID)
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- if (!ID) {
- SmallVector<VFInfo> Mappings = VFDatabase(*Call).getMappings(*Call);
- if (Mappings.size() != BaseMappings.size() ||
- Mappings.front().ISA != BaseMappings.front().ISA ||
- Mappings.front().ScalarName != BaseMappings.front().ScalarName ||
- Mappings.front().VectorName != BaseMappings.front().VectorName ||
- Mappings.front().Shape.VF != BaseMappings.front().Shape.VF ||
- Mappings.front().Shape.Parameters !=
- BaseMappings.front().Shape.Parameters)
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- }
- }
- continue;
- }
- return InstructionsState(VL[BaseIndex], nullptr, nullptr);
- }
- return InstructionsState(VL[BaseIndex], cast<Instruction>(VL[BaseIndex]),
- cast<Instruction>(VL[AltIndex]));
- }
- /// \returns true if all of the values in \p VL have the same type or false
- /// otherwise.
- static bool allSameType(ArrayRef<Value *> VL) {
- Type *Ty = VL[0]->getType();
- for (int i = 1, e = VL.size(); i < e; i++)
- if (VL[i]->getType() != Ty)
- return false;
- return true;
- }
- /// \returns True if in-tree use also needs extract. This refers to
- /// possible scalar operand in vectorized instruction.
- static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst,
- TargetLibraryInfo *TLI) {
- unsigned Opcode = UserInst->getOpcode();
- switch (Opcode) {
- case Instruction::Load: {
- LoadInst *LI = cast<LoadInst>(UserInst);
- return (LI->getPointerOperand() == Scalar);
- }
- case Instruction::Store: {
- StoreInst *SI = cast<StoreInst>(UserInst);
- return (SI->getPointerOperand() == Scalar);
- }
- case Instruction::Call: {
- CallInst *CI = cast<CallInst>(UserInst);
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
- for (unsigned i = 0, e = CI->arg_size(); i != e; ++i) {
- if (isVectorIntrinsicWithScalarOpAtArg(ID, i))
- return (CI->getArgOperand(i) == Scalar);
- }
- [[fallthrough]];
- }
- default:
- return false;
- }
- }
- /// \returns the AA location that is being access by the instruction.
- static MemoryLocation getLocation(Instruction *I) {
- if (StoreInst *SI = dyn_cast<StoreInst>(I))
- return MemoryLocation::get(SI);
- if (LoadInst *LI = dyn_cast<LoadInst>(I))
- return MemoryLocation::get(LI);
- return MemoryLocation();
- }
- /// \returns True if the instruction is not a volatile or atomic load/store.
- static bool isSimple(Instruction *I) {
- if (LoadInst *LI = dyn_cast<LoadInst>(I))
- return LI->isSimple();
- if (StoreInst *SI = dyn_cast<StoreInst>(I))
- return SI->isSimple();
- if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
- return !MI->isVolatile();
- return true;
- }
- /// Shuffles \p Mask in accordance with the given \p SubMask.
- static void addMask(SmallVectorImpl<int> &Mask, ArrayRef<int> SubMask) {
- if (SubMask.empty())
- return;
- if (Mask.empty()) {
- Mask.append(SubMask.begin(), SubMask.end());
- return;
- }
- SmallVector<int> NewMask(SubMask.size(), UndefMaskElem);
- int TermValue = std::min(Mask.size(), SubMask.size());
- for (int I = 0, E = SubMask.size(); I < E; ++I) {
- if (SubMask[I] >= TermValue || SubMask[I] == UndefMaskElem ||
- Mask[SubMask[I]] >= TermValue)
- continue;
- NewMask[I] = Mask[SubMask[I]];
- }
- Mask.swap(NewMask);
- }
- /// Order may have elements assigned special value (size) which is out of
- /// bounds. Such indices only appear on places which correspond to undef values
- /// (see canReuseExtract for details) and used in order to avoid undef values
- /// have effect on operands ordering.
- /// The first loop below simply finds all unused indices and then the next loop
- /// nest assigns these indices for undef values positions.
- /// As an example below Order has two undef positions and they have assigned
- /// values 3 and 7 respectively:
- /// before: 6 9 5 4 9 2 1 0
- /// after: 6 3 5 4 7 2 1 0
- static void fixupOrderingIndices(SmallVectorImpl<unsigned> &Order) {
- const unsigned Sz = Order.size();
- SmallBitVector UnusedIndices(Sz, /*t=*/true);
- SmallBitVector MaskedIndices(Sz);
- for (unsigned I = 0; I < Sz; ++I) {
- if (Order[I] < Sz)
- UnusedIndices.reset(Order[I]);
- else
- MaskedIndices.set(I);
- }
- if (MaskedIndices.none())
- return;
- assert(UnusedIndices.count() == MaskedIndices.count() &&
- "Non-synced masked/available indices.");
- int Idx = UnusedIndices.find_first();
- int MIdx = MaskedIndices.find_first();
- while (MIdx >= 0) {
- assert(Idx >= 0 && "Indices must be synced.");
- Order[MIdx] = Idx;
- Idx = UnusedIndices.find_next(Idx);
- MIdx = MaskedIndices.find_next(MIdx);
- }
- }
- namespace llvm {
- static void inversePermutation(ArrayRef<unsigned> Indices,
- SmallVectorImpl<int> &Mask) {
- Mask.clear();
- const unsigned E = Indices.size();
- Mask.resize(E, UndefMaskElem);
- for (unsigned I = 0; I < E; ++I)
- Mask[Indices[I]] = I;
- }
- /// Reorders the list of scalars in accordance with the given \p Mask.
- static void reorderScalars(SmallVectorImpl<Value *> &Scalars,
- ArrayRef<int> Mask) {
- assert(!Mask.empty() && "Expected non-empty mask.");
- SmallVector<Value *> Prev(Scalars.size(),
- UndefValue::get(Scalars.front()->getType()));
- Prev.swap(Scalars);
- for (unsigned I = 0, E = Prev.size(); I < E; ++I)
- if (Mask[I] != UndefMaskElem)
- Scalars[Mask[I]] = Prev[I];
- }
- /// Checks if the provided value does not require scheduling. It does not
- /// require scheduling if this is not an instruction or it is an instruction
- /// that does not read/write memory and all operands are either not instructions
- /// or phi nodes or instructions from different blocks.
- static bool areAllOperandsNonInsts(Value *V) {
- auto *I = dyn_cast<Instruction>(V);
- if (!I)
- return true;
- return !mayHaveNonDefUseDependency(*I) &&
- all_of(I->operands(), [I](Value *V) {
- auto *IO = dyn_cast<Instruction>(V);
- if (!IO)
- return true;
- return isa<PHINode>(IO) || IO->getParent() != I->getParent();
- });
- }
- /// Checks if the provided value does not require scheduling. It does not
- /// require scheduling if this is not an instruction or it is an instruction
- /// that does not read/write memory and all users are phi nodes or instructions
- /// from the different blocks.
- static bool isUsedOutsideBlock(Value *V) {
- auto *I = dyn_cast<Instruction>(V);
- if (!I)
- return true;
- // Limits the number of uses to save compile time.
- constexpr int UsesLimit = 8;
- return !I->mayReadOrWriteMemory() && !I->hasNUsesOrMore(UsesLimit) &&
- all_of(I->users(), [I](User *U) {
- auto *IU = dyn_cast<Instruction>(U);
- if (!IU)
- return true;
- return IU->getParent() != I->getParent() || isa<PHINode>(IU);
- });
- }
- /// Checks if the specified value does not require scheduling. It does not
- /// require scheduling if all operands and all users do not need to be scheduled
- /// in the current basic block.
- static bool doesNotNeedToBeScheduled(Value *V) {
- return areAllOperandsNonInsts(V) && isUsedOutsideBlock(V);
- }
- /// Checks if the specified array of instructions does not require scheduling.
- /// It is so if all either instructions have operands that do not require
- /// scheduling or their users do not require scheduling since they are phis or
- /// in other basic blocks.
- static bool doesNotNeedToSchedule(ArrayRef<Value *> VL) {
- return !VL.empty() &&
- (all_of(VL, isUsedOutsideBlock) || all_of(VL, areAllOperandsNonInsts));
- }
- namespace slpvectorizer {
- /// Bottom Up SLP Vectorizer.
- class BoUpSLP {
- struct TreeEntry;
- struct ScheduleData;
- class ShuffleInstructionBuilder;
- public:
- using ValueList = SmallVector<Value *, 8>;
- using InstrList = SmallVector<Instruction *, 16>;
- using ValueSet = SmallPtrSet<Value *, 16>;
- using StoreList = SmallVector<StoreInst *, 8>;
- using ExtraValueToDebugLocsMap =
- MapVector<Value *, SmallVector<Instruction *, 2>>;
- using OrdersType = SmallVector<unsigned, 4>;
- BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti,
- TargetLibraryInfo *TLi, AAResults *Aa, LoopInfo *Li,
- DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB,
- const DataLayout *DL, OptimizationRemarkEmitter *ORE)
- : BatchAA(*Aa), F(Func), SE(Se), TTI(Tti), TLI(TLi), LI(Li),
- DT(Dt), AC(AC), DB(DB), DL(DL), ORE(ORE), Builder(Se->getContext()) {
- CodeMetrics::collectEphemeralValues(F, AC, EphValues);
- // Use the vector register size specified by the target unless overridden
- // by a command-line option.
- // TODO: It would be better to limit the vectorization factor based on
- // data type rather than just register size. For example, x86 AVX has
- // 256-bit registers, but it does not support integer operations
- // at that width (that requires AVX2).
- if (MaxVectorRegSizeOption.getNumOccurrences())
- MaxVecRegSize = MaxVectorRegSizeOption;
- else
- MaxVecRegSize =
- TTI->getRegisterBitWidth(TargetTransformInfo::RGK_FixedWidthVector)
- .getFixedValue();
- if (MinVectorRegSizeOption.getNumOccurrences())
- MinVecRegSize = MinVectorRegSizeOption;
- else
- MinVecRegSize = TTI->getMinVectorRegisterBitWidth();
- }
- /// Vectorize the tree that starts with the elements in \p VL.
- /// Returns the vectorized root.
- Value *vectorizeTree();
- /// Vectorize the tree but with the list of externally used values \p
- /// ExternallyUsedValues. Values in this MapVector can be replaced but the
- /// generated extractvalue instructions.
- Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues,
- Instruction *ReductionRoot = nullptr);
- /// \returns the cost incurred by unwanted spills and fills, caused by
- /// holding live values over call sites.
- InstructionCost getSpillCost() const;
- /// \returns the vectorization cost of the subtree that starts at \p VL.
- /// A negative number means that this is profitable.
- InstructionCost getTreeCost(ArrayRef<Value *> VectorizedVals = std::nullopt);
- /// Construct a vectorizable tree that starts at \p Roots, ignoring users for
- /// the purpose of scheduling and extraction in the \p UserIgnoreLst.
- void buildTree(ArrayRef<Value *> Roots,
- const SmallDenseSet<Value *> &UserIgnoreLst);
- /// Construct a vectorizable tree that starts at \p Roots.
- void buildTree(ArrayRef<Value *> Roots);
- /// Checks if the very first tree node is going to be vectorized.
- bool isVectorizedFirstNode() const {
- return !VectorizableTree.empty() &&
- VectorizableTree.front()->State == TreeEntry::Vectorize;
- }
- /// Returns the main instruction for the very first node.
- Instruction *getFirstNodeMainOp() const {
- assert(!VectorizableTree.empty() && "No tree to get the first node from");
- return VectorizableTree.front()->getMainOp();
- }
- /// Returns whether the root node has in-tree uses.
- bool doesRootHaveInTreeUses() const {
- return !VectorizableTree.empty() &&
- !VectorizableTree.front()->UserTreeIndices.empty();
- }
- /// Builds external uses of the vectorized scalars, i.e. the list of
- /// vectorized scalars to be extracted, their lanes and their scalar users. \p
- /// ExternallyUsedValues contains additional list of external uses to handle
- /// vectorization of reductions.
- void
- buildExternalUses(const ExtraValueToDebugLocsMap &ExternallyUsedValues = {});
- /// Clear the internal data structures that are created by 'buildTree'.
- void deleteTree() {
- VectorizableTree.clear();
- ScalarToTreeEntry.clear();
- MustGather.clear();
- EntryToLastInstruction.clear();
- ExternalUses.clear();
- for (auto &Iter : BlocksSchedules) {
- BlockScheduling *BS = Iter.second.get();
- BS->clear();
- }
- MinBWs.clear();
- InstrElementSize.clear();
- UserIgnoreList = nullptr;
- }
- unsigned getTreeSize() const { return VectorizableTree.size(); }
- /// Perform LICM and CSE on the newly generated gather sequences.
- void optimizeGatherSequence();
- /// Checks if the specified gather tree entry \p TE can be represented as a
- /// shuffled vector entry + (possibly) permutation with other gathers. It
- /// implements the checks only for possibly ordered scalars (Loads,
- /// ExtractElement, ExtractValue), which can be part of the graph.
- std::optional<OrdersType> findReusedOrderedScalars(const TreeEntry &TE);
- /// Sort loads into increasing pointers offsets to allow greater clustering.
- std::optional<OrdersType> findPartiallyOrderedLoads(const TreeEntry &TE);
- /// Gets reordering data for the given tree entry. If the entry is vectorized
- /// - just return ReorderIndices, otherwise check if the scalars can be
- /// reordered and return the most optimal order.
- /// \param TopToBottom If true, include the order of vectorized stores and
- /// insertelement nodes, otherwise skip them.
- std::optional<OrdersType> getReorderingData(const TreeEntry &TE, bool TopToBottom);
- /// Reorders the current graph to the most profitable order starting from the
- /// root node to the leaf nodes. The best order is chosen only from the nodes
- /// of the same size (vectorization factor). Smaller nodes are considered
- /// parts of subgraph with smaller VF and they are reordered independently. We
- /// can make it because we still need to extend smaller nodes to the wider VF
- /// and we can merge reordering shuffles with the widening shuffles.
- void reorderTopToBottom();
- /// Reorders the current graph to the most profitable order starting from
- /// leaves to the root. It allows to rotate small subgraphs and reduce the
- /// number of reshuffles if the leaf nodes use the same order. In this case we
- /// can merge the orders and just shuffle user node instead of shuffling its
- /// operands. Plus, even the leaf nodes have different orders, it allows to
- /// sink reordering in the graph closer to the root node and merge it later
- /// during analysis.
- void reorderBottomToTop(bool IgnoreReorder = false);
- /// \return The vector element size in bits to use when vectorizing the
- /// expression tree ending at \p V. If V is a store, the size is the width of
- /// the stored value. Otherwise, the size is the width of the largest loaded
- /// value reaching V. This method is used by the vectorizer to calculate
- /// vectorization factors.
- unsigned getVectorElementSize(Value *V);
- /// Compute the minimum type sizes required to represent the entries in a
- /// vectorizable tree.
- void computeMinimumValueSizes();
- // \returns maximum vector register size as set by TTI or overridden by cl::opt.
- unsigned getMaxVecRegSize() const {
- return MaxVecRegSize;
- }
- // \returns minimum vector register size as set by cl::opt.
- unsigned getMinVecRegSize() const {
- return MinVecRegSize;
- }
- unsigned getMinVF(unsigned Sz) const {
- return std::max(2U, getMinVecRegSize() / Sz);
- }
- unsigned getMaximumVF(unsigned ElemWidth, unsigned Opcode) const {
- unsigned MaxVF = MaxVFOption.getNumOccurrences() ?
- MaxVFOption : TTI->getMaximumVF(ElemWidth, Opcode);
- return MaxVF ? MaxVF : UINT_MAX;
- }
- /// Check if homogeneous aggregate is isomorphic to some VectorType.
- /// Accepts homogeneous multidimensional aggregate of scalars/vectors like
- /// {[4 x i16], [4 x i16]}, { <2 x float>, <2 x float> },
- /// {{{i16, i16}, {i16, i16}}, {{i16, i16}, {i16, i16}}} and so on.
- ///
- /// \returns number of elements in vector if isomorphism exists, 0 otherwise.
- unsigned canMapToVector(Type *T, const DataLayout &DL) const;
- /// \returns True if the VectorizableTree is both tiny and not fully
- /// vectorizable. We do not vectorize such trees.
- bool isTreeTinyAndNotFullyVectorizable(bool ForReduction = false) const;
- /// Assume that a legal-sized 'or'-reduction of shifted/zexted loaded values
- /// can be load combined in the backend. Load combining may not be allowed in
- /// the IR optimizer, so we do not want to alter the pattern. For example,
- /// partially transforming a scalar bswap() pattern into vector code is
- /// effectively impossible for the backend to undo.
- /// TODO: If load combining is allowed in the IR optimizer, this analysis
- /// may not be necessary.
- bool isLoadCombineReductionCandidate(RecurKind RdxKind) const;
- /// Assume that a vector of stores of bitwise-or/shifted/zexted loaded values
- /// can be load combined in the backend. Load combining may not be allowed in
- /// the IR optimizer, so we do not want to alter the pattern. For example,
- /// partially transforming a scalar bswap() pattern into vector code is
- /// effectively impossible for the backend to undo.
- /// TODO: If load combining is allowed in the IR optimizer, this analysis
- /// may not be necessary.
- bool isLoadCombineCandidate() const;
- OptimizationRemarkEmitter *getORE() { return ORE; }
- /// This structure holds any data we need about the edges being traversed
- /// during buildTree_rec(). We keep track of:
- /// (i) the user TreeEntry index, and
- /// (ii) the index of the edge.
- struct EdgeInfo {
- EdgeInfo() = default;
- EdgeInfo(TreeEntry *UserTE, unsigned EdgeIdx)
- : UserTE(UserTE), EdgeIdx(EdgeIdx) {}
- /// The user TreeEntry.
- TreeEntry *UserTE = nullptr;
- /// The operand index of the use.
- unsigned EdgeIdx = UINT_MAX;
- #ifndef NDEBUG
- friend inline raw_ostream &operator<<(raw_ostream &OS,
- const BoUpSLP::EdgeInfo &EI) {
- EI.dump(OS);
- return OS;
- }
- /// Debug print.
- void dump(raw_ostream &OS) const {
- OS << "{User:" << (UserTE ? std::to_string(UserTE->Idx) : "null")
- << " EdgeIdx:" << EdgeIdx << "}";
- }
- LLVM_DUMP_METHOD void dump() const { dump(dbgs()); }
- #endif
- };
- /// A helper class used for scoring candidates for two consecutive lanes.
- class LookAheadHeuristics {
- const TargetLibraryInfo &TLI;
- const DataLayout &DL;
- ScalarEvolution &SE;
- const BoUpSLP &R;
- int NumLanes; // Total number of lanes (aka vectorization factor).
- int MaxLevel; // The maximum recursion depth for accumulating score.
- public:
- LookAheadHeuristics(const TargetLibraryInfo &TLI, const DataLayout &DL,
- ScalarEvolution &SE, const BoUpSLP &R, int NumLanes,
- int MaxLevel)
- : TLI(TLI), DL(DL), SE(SE), R(R), NumLanes(NumLanes),
- MaxLevel(MaxLevel) {}
- // The hard-coded scores listed here are not very important, though it shall
- // be higher for better matches to improve the resulting cost. When
- // computing the scores of matching one sub-tree with another, we are
- // basically counting the number of values that are matching. So even if all
- // scores are set to 1, we would still get a decent matching result.
- // However, sometimes we have to break ties. For example we may have to
- // choose between matching loads vs matching opcodes. This is what these
- // scores are helping us with: they provide the order of preference. Also,
- // this is important if the scalar is externally used or used in another
- // tree entry node in the different lane.
- /// Loads from consecutive memory addresses, e.g. load(A[i]), load(A[i+1]).
- static const int ScoreConsecutiveLoads = 4;
- /// The same load multiple times. This should have a better score than
- /// `ScoreSplat` because it in x86 for a 2-lane vector we can represent it
- /// with `movddup (%reg), xmm0` which has a throughput of 0.5 versus 0.5 for
- /// a vector load and 1.0 for a broadcast.
- static const int ScoreSplatLoads = 3;
- /// Loads from reversed memory addresses, e.g. load(A[i+1]), load(A[i]).
- static const int ScoreReversedLoads = 3;
- /// A load candidate for masked gather.
- static const int ScoreMaskedGatherCandidate = 1;
- /// ExtractElementInst from same vector and consecutive indexes.
- static const int ScoreConsecutiveExtracts = 4;
- /// ExtractElementInst from same vector and reversed indices.
- static const int ScoreReversedExtracts = 3;
- /// Constants.
- static const int ScoreConstants = 2;
- /// Instructions with the same opcode.
- static const int ScoreSameOpcode = 2;
- /// Instructions with alt opcodes (e.g, add + sub).
- static const int ScoreAltOpcodes = 1;
- /// Identical instructions (a.k.a. splat or broadcast).
- static const int ScoreSplat = 1;
- /// Matching with an undef is preferable to failing.
- static const int ScoreUndef = 1;
- /// Score for failing to find a decent match.
- static const int ScoreFail = 0;
- /// Score if all users are vectorized.
- static const int ScoreAllUserVectorized = 1;
- /// \returns the score of placing \p V1 and \p V2 in consecutive lanes.
- /// \p U1 and \p U2 are the users of \p V1 and \p V2.
- /// Also, checks if \p V1 and \p V2 are compatible with instructions in \p
- /// MainAltOps.
- int getShallowScore(Value *V1, Value *V2, Instruction *U1, Instruction *U2,
- ArrayRef<Value *> MainAltOps) const {
- if (!isValidElementType(V1->getType()) ||
- !isValidElementType(V2->getType()))
- return LookAheadHeuristics::ScoreFail;
- if (V1 == V2) {
- if (isa<LoadInst>(V1)) {
- // Retruns true if the users of V1 and V2 won't need to be extracted.
- auto AllUsersAreInternal = [U1, U2, this](Value *V1, Value *V2) {
- // Bail out if we have too many uses to save compilation time.
- static constexpr unsigned Limit = 8;
- if (V1->hasNUsesOrMore(Limit) || V2->hasNUsesOrMore(Limit))
- return false;
- auto AllUsersVectorized = [U1, U2, this](Value *V) {
- return llvm::all_of(V->users(), [U1, U2, this](Value *U) {
- return U == U1 || U == U2 || R.getTreeEntry(U) != nullptr;
- });
- };
- return AllUsersVectorized(V1) && AllUsersVectorized(V2);
- };
- // A broadcast of a load can be cheaper on some targets.
- if (R.TTI->isLegalBroadcastLoad(V1->getType(),
- ElementCount::getFixed(NumLanes)) &&
- ((int)V1->getNumUses() == NumLanes ||
- AllUsersAreInternal(V1, V2)))
- return LookAheadHeuristics::ScoreSplatLoads;
- }
- return LookAheadHeuristics::ScoreSplat;
- }
- auto *LI1 = dyn_cast<LoadInst>(V1);
- auto *LI2 = dyn_cast<LoadInst>(V2);
- if (LI1 && LI2) {
- if (LI1->getParent() != LI2->getParent() || !LI1->isSimple() ||
- !LI2->isSimple())
- return LookAheadHeuristics::ScoreFail;
- std::optional<int> Dist = getPointersDiff(
- LI1->getType(), LI1->getPointerOperand(), LI2->getType(),
- LI2->getPointerOperand(), DL, SE, /*StrictCheck=*/true);
- if (!Dist || *Dist == 0) {
- if (getUnderlyingObject(LI1->getPointerOperand()) ==
- getUnderlyingObject(LI2->getPointerOperand()) &&
- R.TTI->isLegalMaskedGather(
- FixedVectorType::get(LI1->getType(), NumLanes),
- LI1->getAlign()))
- return LookAheadHeuristics::ScoreMaskedGatherCandidate;
- return LookAheadHeuristics::ScoreFail;
- }
- // The distance is too large - still may be profitable to use masked
- // loads/gathers.
- if (std::abs(*Dist) > NumLanes / 2)
- return LookAheadHeuristics::ScoreMaskedGatherCandidate;
- // This still will detect consecutive loads, but we might have "holes"
- // in some cases. It is ok for non-power-2 vectorization and may produce
- // better results. It should not affect current vectorization.
- return (*Dist > 0) ? LookAheadHeuristics::ScoreConsecutiveLoads
- : LookAheadHeuristics::ScoreReversedLoads;
- }
- auto *C1 = dyn_cast<Constant>(V1);
- auto *C2 = dyn_cast<Constant>(V2);
- if (C1 && C2)
- return LookAheadHeuristics::ScoreConstants;
- // Extracts from consecutive indexes of the same vector better score as
- // the extracts could be optimized away.
- Value *EV1;
- ConstantInt *Ex1Idx;
- if (match(V1, m_ExtractElt(m_Value(EV1), m_ConstantInt(Ex1Idx)))) {
- // Undefs are always profitable for extractelements.
- if (isa<UndefValue>(V2))
- return LookAheadHeuristics::ScoreConsecutiveExtracts;
- Value *EV2 = nullptr;
- ConstantInt *Ex2Idx = nullptr;
- if (match(V2,
- m_ExtractElt(m_Value(EV2), m_CombineOr(m_ConstantInt(Ex2Idx),
- m_Undef())))) {
- // Undefs are always profitable for extractelements.
- if (!Ex2Idx)
- return LookAheadHeuristics::ScoreConsecutiveExtracts;
- if (isUndefVector(EV2).all() && EV2->getType() == EV1->getType())
- return LookAheadHeuristics::ScoreConsecutiveExtracts;
- if (EV2 == EV1) {
- int Idx1 = Ex1Idx->getZExtValue();
- int Idx2 = Ex2Idx->getZExtValue();
- int Dist = Idx2 - Idx1;
- // The distance is too large - still may be profitable to use
- // shuffles.
- if (std::abs(Dist) == 0)
- return LookAheadHeuristics::ScoreSplat;
- if (std::abs(Dist) > NumLanes / 2)
- return LookAheadHeuristics::ScoreSameOpcode;
- return (Dist > 0) ? LookAheadHeuristics::ScoreConsecutiveExtracts
- : LookAheadHeuristics::ScoreReversedExtracts;
- }
- return LookAheadHeuristics::ScoreAltOpcodes;
- }
- return LookAheadHeuristics::ScoreFail;
- }
- auto *I1 = dyn_cast<Instruction>(V1);
- auto *I2 = dyn_cast<Instruction>(V2);
- if (I1 && I2) {
- if (I1->getParent() != I2->getParent())
- return LookAheadHeuristics::ScoreFail;
- SmallVector<Value *, 4> Ops(MainAltOps.begin(), MainAltOps.end());
- Ops.push_back(I1);
- Ops.push_back(I2);
- InstructionsState S = getSameOpcode(Ops, TLI);
- // Note: Only consider instructions with <= 2 operands to avoid
- // complexity explosion.
- if (S.getOpcode() &&
- (S.MainOp->getNumOperands() <= 2 || !MainAltOps.empty() ||
- !S.isAltShuffle()) &&
- all_of(Ops, [&S](Value *V) {
- return cast<Instruction>(V)->getNumOperands() ==
- S.MainOp->getNumOperands();
- }))
- return S.isAltShuffle() ? LookAheadHeuristics::ScoreAltOpcodes
- : LookAheadHeuristics::ScoreSameOpcode;
- }
- if (isa<UndefValue>(V2))
- return LookAheadHeuristics::ScoreUndef;
- return LookAheadHeuristics::ScoreFail;
- }
- /// Go through the operands of \p LHS and \p RHS recursively until
- /// MaxLevel, and return the cummulative score. \p U1 and \p U2 are
- /// the users of \p LHS and \p RHS (that is \p LHS and \p RHS are operands
- /// of \p U1 and \p U2), except at the beginning of the recursion where
- /// these are set to nullptr.
- ///
- /// For example:
- /// \verbatim
- /// A[0] B[0] A[1] B[1] C[0] D[0] B[1] A[1]
- /// \ / \ / \ / \ /
- /// + + + +
- /// G1 G2 G3 G4
- /// \endverbatim
- /// The getScoreAtLevelRec(G1, G2) function will try to match the nodes at
- /// each level recursively, accumulating the score. It starts from matching
- /// the additions at level 0, then moves on to the loads (level 1). The
- /// score of G1 and G2 is higher than G1 and G3, because {A[0],A[1]} and
- /// {B[0],B[1]} match with LookAheadHeuristics::ScoreConsecutiveLoads, while
- /// {A[0],C[0]} has a score of LookAheadHeuristics::ScoreFail.
- /// Please note that the order of the operands does not matter, as we
- /// evaluate the score of all profitable combinations of operands. In
- /// other words the score of G1 and G4 is the same as G1 and G2. This
- /// heuristic is based on ideas described in:
- /// Look-ahead SLP: Auto-vectorization in the presence of commutative
- /// operations, CGO 2018 by Vasileios Porpodas, Rodrigo C. O. Rocha,
- /// Luís F. W. Góes
- int getScoreAtLevelRec(Value *LHS, Value *RHS, Instruction *U1,
- Instruction *U2, int CurrLevel,
- ArrayRef<Value *> MainAltOps) const {
- // Get the shallow score of V1 and V2.
- int ShallowScoreAtThisLevel =
- getShallowScore(LHS, RHS, U1, U2, MainAltOps);
- // If reached MaxLevel,
- // or if V1 and V2 are not instructions,
- // or if they are SPLAT,
- // or if they are not consecutive,
- // or if profitable to vectorize loads or extractelements, early return
- // the current cost.
- auto *I1 = dyn_cast<Instruction>(LHS);
- auto *I2 = dyn_cast<Instruction>(RHS);
- if (CurrLevel == MaxLevel || !(I1 && I2) || I1 == I2 ||
- ShallowScoreAtThisLevel == LookAheadHeuristics::ScoreFail ||
- (((isa<LoadInst>(I1) && isa<LoadInst>(I2)) ||
- (I1->getNumOperands() > 2 && I2->getNumOperands() > 2) ||
- (isa<ExtractElementInst>(I1) && isa<ExtractElementInst>(I2))) &&
- ShallowScoreAtThisLevel))
- return ShallowScoreAtThisLevel;
- assert(I1 && I2 && "Should have early exited.");
- // Contains the I2 operand indexes that got matched with I1 operands.
- SmallSet<unsigned, 4> Op2Used;
- // Recursion towards the operands of I1 and I2. We are trying all possible
- // operand pairs, and keeping track of the best score.
- for (unsigned OpIdx1 = 0, NumOperands1 = I1->getNumOperands();
- OpIdx1 != NumOperands1; ++OpIdx1) {
- // Try to pair op1I with the best operand of I2.
- int MaxTmpScore = 0;
- unsigned MaxOpIdx2 = 0;
- bool FoundBest = false;
- // If I2 is commutative try all combinations.
- unsigned FromIdx = isCommutative(I2) ? 0 : OpIdx1;
- unsigned ToIdx = isCommutative(I2)
- ? I2->getNumOperands()
- : std::min(I2->getNumOperands(), OpIdx1 + 1);
- assert(FromIdx <= ToIdx && "Bad index");
- for (unsigned OpIdx2 = FromIdx; OpIdx2 != ToIdx; ++OpIdx2) {
- // Skip operands already paired with OpIdx1.
- if (Op2Used.count(OpIdx2))
- continue;
- // Recursively calculate the cost at each level
- int TmpScore =
- getScoreAtLevelRec(I1->getOperand(OpIdx1), I2->getOperand(OpIdx2),
- I1, I2, CurrLevel + 1, std::nullopt);
- // Look for the best score.
- if (TmpScore > LookAheadHeuristics::ScoreFail &&
- TmpScore > MaxTmpScore) {
- MaxTmpScore = TmpScore;
- MaxOpIdx2 = OpIdx2;
- FoundBest = true;
- }
- }
- if (FoundBest) {
- // Pair {OpIdx1, MaxOpIdx2} was found to be best. Never revisit it.
- Op2Used.insert(MaxOpIdx2);
- ShallowScoreAtThisLevel += MaxTmpScore;
- }
- }
- return ShallowScoreAtThisLevel;
- }
- };
- /// A helper data structure to hold the operands of a vector of instructions.
- /// This supports a fixed vector length for all operand vectors.
- class VLOperands {
- /// For each operand we need (i) the value, and (ii) the opcode that it
- /// would be attached to if the expression was in a left-linearized form.
- /// This is required to avoid illegal operand reordering.
- /// For example:
- /// \verbatim
- /// 0 Op1
- /// |/
- /// Op1 Op2 Linearized + Op2
- /// \ / ----------> |/
- /// - -
- ///
- /// Op1 - Op2 (0 + Op1) - Op2
- /// \endverbatim
- ///
- /// Value Op1 is attached to a '+' operation, and Op2 to a '-'.
- ///
- /// Another way to think of this is to track all the operations across the
- /// path from the operand all the way to the root of the tree and to
- /// calculate the operation that corresponds to this path. For example, the
- /// path from Op2 to the root crosses the RHS of the '-', therefore the
- /// corresponding operation is a '-' (which matches the one in the
- /// linearized tree, as shown above).
- ///
- /// For lack of a better term, we refer to this operation as Accumulated
- /// Path Operation (APO).
- struct OperandData {
- OperandData() = default;
- OperandData(Value *V, bool APO, bool IsUsed)
- : V(V), APO(APO), IsUsed(IsUsed) {}
- /// The operand value.
- Value *V = nullptr;
- /// TreeEntries only allow a single opcode, or an alternate sequence of
- /// them (e.g, +, -). Therefore, we can safely use a boolean value for the
- /// APO. It is set to 'true' if 'V' is attached to an inverse operation
- /// in the left-linearized form (e.g., Sub/Div), and 'false' otherwise
- /// (e.g., Add/Mul)
- bool APO = false;
- /// Helper data for the reordering function.
- bool IsUsed = false;
- };
- /// During operand reordering, we are trying to select the operand at lane
- /// that matches best with the operand at the neighboring lane. Our
- /// selection is based on the type of value we are looking for. For example,
- /// if the neighboring lane has a load, we need to look for a load that is
- /// accessing a consecutive address. These strategies are summarized in the
- /// 'ReorderingMode' enumerator.
- enum class ReorderingMode {
- Load, ///< Matching loads to consecutive memory addresses
- Opcode, ///< Matching instructions based on opcode (same or alternate)
- Constant, ///< Matching constants
- Splat, ///< Matching the same instruction multiple times (broadcast)
- Failed, ///< We failed to create a vectorizable group
- };
- using OperandDataVec = SmallVector<OperandData, 2>;
- /// A vector of operand vectors.
- SmallVector<OperandDataVec, 4> OpsVec;
- const TargetLibraryInfo &TLI;
- const DataLayout &DL;
- ScalarEvolution &SE;
- const BoUpSLP &R;
- /// \returns the operand data at \p OpIdx and \p Lane.
- OperandData &getData(unsigned OpIdx, unsigned Lane) {
- return OpsVec[OpIdx][Lane];
- }
- /// \returns the operand data at \p OpIdx and \p Lane. Const version.
- const OperandData &getData(unsigned OpIdx, unsigned Lane) const {
- return OpsVec[OpIdx][Lane];
- }
- /// Clears the used flag for all entries.
- void clearUsed() {
- for (unsigned OpIdx = 0, NumOperands = getNumOperands();
- OpIdx != NumOperands; ++OpIdx)
- for (unsigned Lane = 0, NumLanes = getNumLanes(); Lane != NumLanes;
- ++Lane)
- OpsVec[OpIdx][Lane].IsUsed = false;
- }
- /// Swap the operand at \p OpIdx1 with that one at \p OpIdx2.
- void swap(unsigned OpIdx1, unsigned OpIdx2, unsigned Lane) {
- std::swap(OpsVec[OpIdx1][Lane], OpsVec[OpIdx2][Lane]);
- }
- /// \param Lane lane of the operands under analysis.
- /// \param OpIdx operand index in \p Lane lane we're looking the best
- /// candidate for.
- /// \param Idx operand index of the current candidate value.
- /// \returns The additional score due to possible broadcasting of the
- /// elements in the lane. It is more profitable to have power-of-2 unique
- /// elements in the lane, it will be vectorized with higher probability
- /// after removing duplicates. Currently the SLP vectorizer supports only
- /// vectorization of the power-of-2 number of unique scalars.
- int getSplatScore(unsigned Lane, unsigned OpIdx, unsigned Idx) const {
- Value *IdxLaneV = getData(Idx, Lane).V;
- if (!isa<Instruction>(IdxLaneV) || IdxLaneV == getData(OpIdx, Lane).V)
- return 0;
- SmallPtrSet<Value *, 4> Uniques;
- for (unsigned Ln = 0, E = getNumLanes(); Ln < E; ++Ln) {
- if (Ln == Lane)
- continue;
- Value *OpIdxLnV = getData(OpIdx, Ln).V;
- if (!isa<Instruction>(OpIdxLnV))
- return 0;
- Uniques.insert(OpIdxLnV);
- }
- int UniquesCount = Uniques.size();
- int UniquesCntWithIdxLaneV =
- Uniques.contains(IdxLaneV) ? UniquesCount : UniquesCount + 1;
- Value *OpIdxLaneV = getData(OpIdx, Lane).V;
- int UniquesCntWithOpIdxLaneV =
- Uniques.contains(OpIdxLaneV) ? UniquesCount : UniquesCount + 1;
- if (UniquesCntWithIdxLaneV == UniquesCntWithOpIdxLaneV)
- return 0;
- return (PowerOf2Ceil(UniquesCntWithOpIdxLaneV) -
- UniquesCntWithOpIdxLaneV) -
- (PowerOf2Ceil(UniquesCntWithIdxLaneV) - UniquesCntWithIdxLaneV);
- }
- /// \param Lane lane of the operands under analysis.
- /// \param OpIdx operand index in \p Lane lane we're looking the best
- /// candidate for.
- /// \param Idx operand index of the current candidate value.
- /// \returns The additional score for the scalar which users are all
- /// vectorized.
- int getExternalUseScore(unsigned Lane, unsigned OpIdx, unsigned Idx) const {
- Value *IdxLaneV = getData(Idx, Lane).V;
- Value *OpIdxLaneV = getData(OpIdx, Lane).V;
- // Do not care about number of uses for vector-like instructions
- // (extractelement/extractvalue with constant indices), they are extracts
- // themselves and already externally used. Vectorization of such
- // instructions does not add extra extractelement instruction, just may
- // remove it.
- if (isVectorLikeInstWithConstOps(IdxLaneV) &&
- isVectorLikeInstWithConstOps(OpIdxLaneV))
- return LookAheadHeuristics::ScoreAllUserVectorized;
- auto *IdxLaneI = dyn_cast<Instruction>(IdxLaneV);
- if (!IdxLaneI || !isa<Instruction>(OpIdxLaneV))
- return 0;
- return R.areAllUsersVectorized(IdxLaneI, std::nullopt)
- ? LookAheadHeuristics::ScoreAllUserVectorized
- : 0;
- }
- /// Score scaling factor for fully compatible instructions but with
- /// different number of external uses. Allows better selection of the
- /// instructions with less external uses.
- static const int ScoreScaleFactor = 10;
- /// \Returns the look-ahead score, which tells us how much the sub-trees
- /// rooted at \p LHS and \p RHS match, the more they match the higher the
- /// score. This helps break ties in an informed way when we cannot decide on
- /// the order of the operands by just considering the immediate
- /// predecessors.
- int getLookAheadScore(Value *LHS, Value *RHS, ArrayRef<Value *> MainAltOps,
- int Lane, unsigned OpIdx, unsigned Idx,
- bool &IsUsed) {
- LookAheadHeuristics LookAhead(TLI, DL, SE, R, getNumLanes(),
- LookAheadMaxDepth);
- // Keep track of the instruction stack as we recurse into the operands
- // during the look-ahead score exploration.
- int Score =
- LookAhead.getScoreAtLevelRec(LHS, RHS, /*U1=*/nullptr, /*U2=*/nullptr,
- /*CurrLevel=*/1, MainAltOps);
- if (Score) {
- int SplatScore = getSplatScore(Lane, OpIdx, Idx);
- if (Score <= -SplatScore) {
- // Set the minimum score for splat-like sequence to avoid setting
- // failed state.
- Score = 1;
- } else {
- Score += SplatScore;
- // Scale score to see the difference between different operands
- // and similar operands but all vectorized/not all vectorized
- // uses. It does not affect actual selection of the best
- // compatible operand in general, just allows to select the
- // operand with all vectorized uses.
- Score *= ScoreScaleFactor;
- Score += getExternalUseScore(Lane, OpIdx, Idx);
- IsUsed = true;
- }
- }
- return Score;
- }
- /// Best defined scores per lanes between the passes. Used to choose the
- /// best operand (with the highest score) between the passes.
- /// The key - {Operand Index, Lane}.
- /// The value - the best score between the passes for the lane and the
- /// operand.
- SmallDenseMap<std::pair<unsigned, unsigned>, unsigned, 8>
- BestScoresPerLanes;
- // Search all operands in Ops[*][Lane] for the one that matches best
- // Ops[OpIdx][LastLane] and return its opreand index.
- // If no good match can be found, return std::nullopt.
- std::optional<unsigned> getBestOperand(unsigned OpIdx, int Lane, int LastLane,
- ArrayRef<ReorderingMode> ReorderingModes,
- ArrayRef<Value *> MainAltOps) {
- unsigned NumOperands = getNumOperands();
- // The operand of the previous lane at OpIdx.
- Value *OpLastLane = getData(OpIdx, LastLane).V;
- // Our strategy mode for OpIdx.
- ReorderingMode RMode = ReorderingModes[OpIdx];
- if (RMode == ReorderingMode::Failed)
- return std::nullopt;
- // The linearized opcode of the operand at OpIdx, Lane.
- bool OpIdxAPO = getData(OpIdx, Lane).APO;
- // The best operand index and its score.
- // Sometimes we have more than one option (e.g., Opcode and Undefs), so we
- // are using the score to differentiate between the two.
- struct BestOpData {
- std::optional<unsigned> Idx;
- unsigned Score = 0;
- } BestOp;
- BestOp.Score =
- BestScoresPerLanes.try_emplace(std::make_pair(OpIdx, Lane), 0)
- .first->second;
- // Track if the operand must be marked as used. If the operand is set to
- // Score 1 explicitly (because of non power-of-2 unique scalars, we may
- // want to reestimate the operands again on the following iterations).
- bool IsUsed =
- RMode == ReorderingMode::Splat || RMode == ReorderingMode::Constant;
- // Iterate through all unused operands and look for the best.
- for (unsigned Idx = 0; Idx != NumOperands; ++Idx) {
- // Get the operand at Idx and Lane.
- OperandData &OpData = getData(Idx, Lane);
- Value *Op = OpData.V;
- bool OpAPO = OpData.APO;
- // Skip already selected operands.
- if (OpData.IsUsed)
- continue;
- // Skip if we are trying to move the operand to a position with a
- // different opcode in the linearized tree form. This would break the
- // semantics.
- if (OpAPO != OpIdxAPO)
- continue;
- // Look for an operand that matches the current mode.
- switch (RMode) {
- case ReorderingMode::Load:
- case ReorderingMode::Constant:
- case ReorderingMode::Opcode: {
- bool LeftToRight = Lane > LastLane;
- Value *OpLeft = (LeftToRight) ? OpLastLane : Op;
- Value *OpRight = (LeftToRight) ? Op : OpLastLane;
- int Score = getLookAheadScore(OpLeft, OpRight, MainAltOps, Lane,
- OpIdx, Idx, IsUsed);
- if (Score > static_cast<int>(BestOp.Score)) {
- BestOp.Idx = Idx;
- BestOp.Score = Score;
- BestScoresPerLanes[std::make_pair(OpIdx, Lane)] = Score;
- }
- break;
- }
- case ReorderingMode::Splat:
- if (Op == OpLastLane)
- BestOp.Idx = Idx;
- break;
- case ReorderingMode::Failed:
- llvm_unreachable("Not expected Failed reordering mode.");
- }
- }
- if (BestOp.Idx) {
- getData(*BestOp.Idx, Lane).IsUsed = IsUsed;
- return BestOp.Idx;
- }
- // If we could not find a good match return std::nullopt.
- return std::nullopt;
- }
- /// Helper for reorderOperandVecs.
- /// \returns the lane that we should start reordering from. This is the one
- /// which has the least number of operands that can freely move about or
- /// less profitable because it already has the most optimal set of operands.
- unsigned getBestLaneToStartReordering() const {
- unsigned Min = UINT_MAX;
- unsigned SameOpNumber = 0;
- // std::pair<unsigned, unsigned> is used to implement a simple voting
- // algorithm and choose the lane with the least number of operands that
- // can freely move about or less profitable because it already has the
- // most optimal set of operands. The first unsigned is a counter for
- // voting, the second unsigned is the counter of lanes with instructions
- // with same/alternate opcodes and same parent basic block.
- MapVector<unsigned, std::pair<unsigned, unsigned>> HashMap;
- // Try to be closer to the original results, if we have multiple lanes
- // with same cost. If 2 lanes have the same cost, use the one with the
- // lowest index.
- for (int I = getNumLanes(); I > 0; --I) {
- unsigned Lane = I - 1;
- OperandsOrderData NumFreeOpsHash =
- getMaxNumOperandsThatCanBeReordered(Lane);
- // Compare the number of operands that can move and choose the one with
- // the least number.
- if (NumFreeOpsHash.NumOfAPOs < Min) {
- Min = NumFreeOpsHash.NumOfAPOs;
- SameOpNumber = NumFreeOpsHash.NumOpsWithSameOpcodeParent;
- HashMap.clear();
- HashMap[NumFreeOpsHash.Hash] = std::make_pair(1, Lane);
- } else if (NumFreeOpsHash.NumOfAPOs == Min &&
- NumFreeOpsHash.NumOpsWithSameOpcodeParent < SameOpNumber) {
- // Select the most optimal lane in terms of number of operands that
- // should be moved around.
- SameOpNumber = NumFreeOpsHash.NumOpsWithSameOpcodeParent;
- HashMap[NumFreeOpsHash.Hash] = std::make_pair(1, Lane);
- } else if (NumFreeOpsHash.NumOfAPOs == Min &&
- NumFreeOpsHash.NumOpsWithSameOpcodeParent == SameOpNumber) {
- auto It = HashMap.find(NumFreeOpsHash.Hash);
- if (It == HashMap.end())
- HashMap[NumFreeOpsHash.Hash] = std::make_pair(1, Lane);
- else
- ++It->second.first;
- }
- }
- // Select the lane with the minimum counter.
- unsigned BestLane = 0;
- unsigned CntMin = UINT_MAX;
- for (const auto &Data : reverse(HashMap)) {
- if (Data.second.first < CntMin) {
- CntMin = Data.second.first;
- BestLane = Data.second.second;
- }
- }
- return BestLane;
- }
- /// Data structure that helps to reorder operands.
- struct OperandsOrderData {
- /// The best number of operands with the same APOs, which can be
- /// reordered.
- unsigned NumOfAPOs = UINT_MAX;
- /// Number of operands with the same/alternate instruction opcode and
- /// parent.
- unsigned NumOpsWithSameOpcodeParent = 0;
- /// Hash for the actual operands ordering.
- /// Used to count operands, actually their position id and opcode
- /// value. It is used in the voting mechanism to find the lane with the
- /// least number of operands that can freely move about or less profitable
- /// because it already has the most optimal set of operands. Can be
- /// replaced with SmallVector<unsigned> instead but hash code is faster
- /// and requires less memory.
- unsigned Hash = 0;
- };
- /// \returns the maximum number of operands that are allowed to be reordered
- /// for \p Lane and the number of compatible instructions(with the same
- /// parent/opcode). This is used as a heuristic for selecting the first lane
- /// to start operand reordering.
- OperandsOrderData getMaxNumOperandsThatCanBeReordered(unsigned Lane) const {
- unsigned CntTrue = 0;
- unsigned NumOperands = getNumOperands();
- // Operands with the same APO can be reordered. We therefore need to count
- // how many of them we have for each APO, like this: Cnt[APO] = x.
- // Since we only have two APOs, namely true and false, we can avoid using
- // a map. Instead we can simply count the number of operands that
- // correspond to one of them (in this case the 'true' APO), and calculate
- // the other by subtracting it from the total number of operands.
- // Operands with the same instruction opcode and parent are more
- // profitable since we don't need to move them in many cases, with a high
- // probability such lane already can be vectorized effectively.
- bool AllUndefs = true;
- unsigned NumOpsWithSameOpcodeParent = 0;
- Instruction *OpcodeI = nullptr;
- BasicBlock *Parent = nullptr;
- unsigned Hash = 0;
- for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) {
- const OperandData &OpData = getData(OpIdx, Lane);
- if (OpData.APO)
- ++CntTrue;
- // Use Boyer-Moore majority voting for finding the majority opcode and
- // the number of times it occurs.
- if (auto *I = dyn_cast<Instruction>(OpData.V)) {
- if (!OpcodeI || !getSameOpcode({OpcodeI, I}, TLI).getOpcode() ||
- I->getParent() != Parent) {
- if (NumOpsWithSameOpcodeParent == 0) {
- NumOpsWithSameOpcodeParent = 1;
- OpcodeI = I;
- Parent = I->getParent();
- } else {
- --NumOpsWithSameOpcodeParent;
- }
- } else {
- ++NumOpsWithSameOpcodeParent;
- }
- }
- Hash = hash_combine(
- Hash, hash_value((OpIdx + 1) * (OpData.V->getValueID() + 1)));
- AllUndefs = AllUndefs && isa<UndefValue>(OpData.V);
- }
- if (AllUndefs)
- return {};
- OperandsOrderData Data;
- Data.NumOfAPOs = std::max(CntTrue, NumOperands - CntTrue);
- Data.NumOpsWithSameOpcodeParent = NumOpsWithSameOpcodeParent;
- Data.Hash = Hash;
- return Data;
- }
- /// Go through the instructions in VL and append their operands.
- void appendOperandsOfVL(ArrayRef<Value *> VL) {
- assert(!VL.empty() && "Bad VL");
- assert((empty() || VL.size() == getNumLanes()) &&
- "Expected same number of lanes");
- assert(isa<Instruction>(VL[0]) && "Expected instruction");
- unsigned NumOperands = cast<Instruction>(VL[0])->getNumOperands();
- OpsVec.resize(NumOperands);
- unsigned NumLanes = VL.size();
- for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) {
- OpsVec[OpIdx].resize(NumLanes);
- for (unsigned Lane = 0; Lane != NumLanes; ++Lane) {
- assert(isa<Instruction>(VL[Lane]) && "Expected instruction");
- // Our tree has just 3 nodes: the root and two operands.
- // It is therefore trivial to get the APO. We only need to check the
- // opcode of VL[Lane] and whether the operand at OpIdx is the LHS or
- // RHS operand. The LHS operand of both add and sub is never attached
- // to an inversese operation in the linearized form, therefore its APO
- // is false. The RHS is true only if VL[Lane] is an inverse operation.
- // Since operand reordering is performed on groups of commutative
- // operations or alternating sequences (e.g., +, -), we can safely
- // tell the inverse operations by checking commutativity.
- bool IsInverseOperation = !isCommutative(cast<Instruction>(VL[Lane]));
- bool APO = (OpIdx == 0) ? false : IsInverseOperation;
- OpsVec[OpIdx][Lane] = {cast<Instruction>(VL[Lane])->getOperand(OpIdx),
- APO, false};
- }
- }
- }
- /// \returns the number of operands.
- unsigned getNumOperands() const { return OpsVec.size(); }
- /// \returns the number of lanes.
- unsigned getNumLanes() const { return OpsVec[0].size(); }
- /// \returns the operand value at \p OpIdx and \p Lane.
- Value *getValue(unsigned OpIdx, unsigned Lane) const {
- return getData(OpIdx, Lane).V;
- }
- /// \returns true if the data structure is empty.
- bool empty() const { return OpsVec.empty(); }
- /// Clears the data.
- void clear() { OpsVec.clear(); }
- /// \Returns true if there are enough operands identical to \p Op to fill
- /// the whole vector.
- /// Note: This modifies the 'IsUsed' flag, so a cleanUsed() must follow.
- bool shouldBroadcast(Value *Op, unsigned OpIdx, unsigned Lane) {
- bool OpAPO = getData(OpIdx, Lane).APO;
- for (unsigned Ln = 0, Lns = getNumLanes(); Ln != Lns; ++Ln) {
- if (Ln == Lane)
- continue;
- // This is set to true if we found a candidate for broadcast at Lane.
- bool FoundCandidate = false;
- for (unsigned OpI = 0, OpE = getNumOperands(); OpI != OpE; ++OpI) {
- OperandData &Data = getData(OpI, Ln);
- if (Data.APO != OpAPO || Data.IsUsed)
- continue;
- if (Data.V == Op) {
- FoundCandidate = true;
- Data.IsUsed = true;
- break;
- }
- }
- if (!FoundCandidate)
- return false;
- }
- return true;
- }
- public:
- /// Initialize with all the operands of the instruction vector \p RootVL.
- VLOperands(ArrayRef<Value *> RootVL, const TargetLibraryInfo &TLI,
- const DataLayout &DL, ScalarEvolution &SE, const BoUpSLP &R)
- : TLI(TLI), DL(DL), SE(SE), R(R) {
- // Append all the operands of RootVL.
- appendOperandsOfVL(RootVL);
- }
- /// \Returns a value vector with the operands across all lanes for the
- /// opearnd at \p OpIdx.
- ValueList getVL(unsigned OpIdx) const {
- ValueList OpVL(OpsVec[OpIdx].size());
- assert(OpsVec[OpIdx].size() == getNumLanes() &&
- "Expected same num of lanes across all operands");
- for (unsigned Lane = 0, Lanes = getNumLanes(); Lane != Lanes; ++Lane)
- OpVL[Lane] = OpsVec[OpIdx][Lane].V;
- return OpVL;
- }
- // Performs operand reordering for 2 or more operands.
- // The original operands are in OrigOps[OpIdx][Lane].
- // The reordered operands are returned in 'SortedOps[OpIdx][Lane]'.
- void reorder() {
- unsigned NumOperands = getNumOperands();
- unsigned NumLanes = getNumLanes();
- // Each operand has its own mode. We are using this mode to help us select
- // the instructions for each lane, so that they match best with the ones
- // we have selected so far.
- SmallVector<ReorderingMode, 2> ReorderingModes(NumOperands);
- // This is a greedy single-pass algorithm. We are going over each lane
- // once and deciding on the best order right away with no back-tracking.
- // However, in order to increase its effectiveness, we start with the lane
- // that has operands that can move the least. For example, given the
- // following lanes:
- // Lane 0 : A[0] = B[0] + C[0] // Visited 3rd
- // Lane 1 : A[1] = C[1] - B[1] // Visited 1st
- // Lane 2 : A[2] = B[2] + C[2] // Visited 2nd
- // Lane 3 : A[3] = C[3] - B[3] // Visited 4th
- // we will start at Lane 1, since the operands of the subtraction cannot
- // be reordered. Then we will visit the rest of the lanes in a circular
- // fashion. That is, Lanes 2, then Lane 0, and finally Lane 3.
- // Find the first lane that we will start our search from.
- unsigned FirstLane = getBestLaneToStartReordering();
- // Initialize the modes.
- for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) {
- Value *OpLane0 = getValue(OpIdx, FirstLane);
- // Keep track if we have instructions with all the same opcode on one
- // side.
- if (isa<LoadInst>(OpLane0))
- ReorderingModes[OpIdx] = ReorderingMode::Load;
- else if (isa<Instruction>(OpLane0)) {
- // Check if OpLane0 should be broadcast.
- if (shouldBroadcast(OpLane0, OpIdx, FirstLane))
- ReorderingModes[OpIdx] = ReorderingMode::Splat;
- else
- ReorderingModes[OpIdx] = ReorderingMode::Opcode;
- }
- else if (isa<Constant>(OpLane0))
- ReorderingModes[OpIdx] = ReorderingMode::Constant;
- else if (isa<Argument>(OpLane0))
- // Our best hope is a Splat. It may save some cost in some cases.
- ReorderingModes[OpIdx] = ReorderingMode::Splat;
- else
- // NOTE: This should be unreachable.
- ReorderingModes[OpIdx] = ReorderingMode::Failed;
- }
- // Check that we don't have same operands. No need to reorder if operands
- // are just perfect diamond or shuffled diamond match. Do not do it only
- // for possible broadcasts or non-power of 2 number of scalars (just for
- // now).
- auto &&SkipReordering = [this]() {
- SmallPtrSet<Value *, 4> UniqueValues;
- ArrayRef<OperandData> Op0 = OpsVec.front();
- for (const OperandData &Data : Op0)
- UniqueValues.insert(Data.V);
- for (ArrayRef<OperandData> Op : drop_begin(OpsVec, 1)) {
- if (any_of(Op, [&UniqueValues](const OperandData &Data) {
- return !UniqueValues.contains(Data.V);
- }))
- return false;
- }
- // TODO: Check if we can remove a check for non-power-2 number of
- // scalars after full support of non-power-2 vectorization.
- return UniqueValues.size() != 2 && isPowerOf2_32(UniqueValues.size());
- };
- // If the initial strategy fails for any of the operand indexes, then we
- // perform reordering again in a second pass. This helps avoid assigning
- // high priority to the failed strategy, and should improve reordering for
- // the non-failed operand indexes.
- for (int Pass = 0; Pass != 2; ++Pass) {
- // Check if no need to reorder operands since they're are perfect or
- // shuffled diamond match.
- // Need to to do it to avoid extra external use cost counting for
- // shuffled matches, which may cause regressions.
- if (SkipReordering())
- break;
- // Skip the second pass if the first pass did not fail.
- bool StrategyFailed = false;
- // Mark all operand data as free to use.
- clearUsed();
- // We keep the original operand order for the FirstLane, so reorder the
- // rest of the lanes. We are visiting the nodes in a circular fashion,
- // using FirstLane as the center point and increasing the radius
- // distance.
- SmallVector<SmallVector<Value *, 2>> MainAltOps(NumOperands);
- for (unsigned I = 0; I < NumOperands; ++I)
- MainAltOps[I].push_back(getData(I, FirstLane).V);
- for (unsigned Distance = 1; Distance != NumLanes; ++Distance) {
- // Visit the lane on the right and then the lane on the left.
- for (int Direction : {+1, -1}) {
- int Lane = FirstLane + Direction * Distance;
- if (Lane < 0 || Lane >= (int)NumLanes)
- continue;
- int LastLane = Lane - Direction;
- assert(LastLane >= 0 && LastLane < (int)NumLanes &&
- "Out of bounds");
- // Look for a good match for each operand.
- for (unsigned OpIdx = 0; OpIdx != NumOperands; ++OpIdx) {
- // Search for the operand that matches SortedOps[OpIdx][Lane-1].
- std::optional<unsigned> BestIdx = getBestOperand(
- OpIdx, Lane, LastLane, ReorderingModes, MainAltOps[OpIdx]);
- // By not selecting a value, we allow the operands that follow to
- // select a better matching value. We will get a non-null value in
- // the next run of getBestOperand().
- if (BestIdx) {
- // Swap the current operand with the one returned by
- // getBestOperand().
- swap(OpIdx, *BestIdx, Lane);
- } else {
- // We failed to find a best operand, set mode to 'Failed'.
- ReorderingModes[OpIdx] = ReorderingMode::Failed;
- // Enable the second pass.
- StrategyFailed = true;
- }
- // Try to get the alternate opcode and follow it during analysis.
- if (MainAltOps[OpIdx].size() != 2) {
- OperandData &AltOp = getData(OpIdx, Lane);
- InstructionsState OpS =
- getSameOpcode({MainAltOps[OpIdx].front(), AltOp.V}, TLI);
- if (OpS.getOpcode() && OpS.isAltShuffle())
- MainAltOps[OpIdx].push_back(AltOp.V);
- }
- }
- }
- }
- // Skip second pass if the strategy did not fail.
- if (!StrategyFailed)
- break;
- }
- }
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- LLVM_DUMP_METHOD static StringRef getModeStr(ReorderingMode RMode) {
- switch (RMode) {
- case ReorderingMode::Load:
- return "Load";
- case ReorderingMode::Opcode:
- return "Opcode";
- case ReorderingMode::Constant:
- return "Constant";
- case ReorderingMode::Splat:
- return "Splat";
- case ReorderingMode::Failed:
- return "Failed";
- }
- llvm_unreachable("Unimplemented Reordering Type");
- }
- LLVM_DUMP_METHOD static raw_ostream &printMode(ReorderingMode RMode,
- raw_ostream &OS) {
- return OS << getModeStr(RMode);
- }
- /// Debug print.
- LLVM_DUMP_METHOD static void dumpMode(ReorderingMode RMode) {
- printMode(RMode, dbgs());
- }
- friend raw_ostream &operator<<(raw_ostream &OS, ReorderingMode RMode) {
- return printMode(RMode, OS);
- }
- LLVM_DUMP_METHOD raw_ostream &print(raw_ostream &OS) const {
- const unsigned Indent = 2;
- unsigned Cnt = 0;
- for (const OperandDataVec &OpDataVec : OpsVec) {
- OS << "Operand " << Cnt++ << "\n";
- for (const OperandData &OpData : OpDataVec) {
- OS.indent(Indent) << "{";
- if (Value *V = OpData.V)
- OS << *V;
- else
- OS << "null";
- OS << ", APO:" << OpData.APO << "}\n";
- }
- OS << "\n";
- }
- return OS;
- }
- /// Debug print.
- LLVM_DUMP_METHOD void dump() const { print(dbgs()); }
- #endif
- };
- /// Evaluate each pair in \p Candidates and return index into \p Candidates
- /// for a pair which have highest score deemed to have best chance to form
- /// root of profitable tree to vectorize. Return std::nullopt if no candidate
- /// scored above the LookAheadHeuristics::ScoreFail. \param Limit Lower limit
- /// of the cost, considered to be good enough score.
- std::optional<int>
- findBestRootPair(ArrayRef<std::pair<Value *, Value *>> Candidates,
- int Limit = LookAheadHeuristics::ScoreFail) {
- LookAheadHeuristics LookAhead(*TLI, *DL, *SE, *this, /*NumLanes=*/2,
- RootLookAheadMaxDepth);
- int BestScore = Limit;
- std::optional<int> Index;
- for (int I : seq<int>(0, Candidates.size())) {
- int Score = LookAhead.getScoreAtLevelRec(Candidates[I].first,
- Candidates[I].second,
- /*U1=*/nullptr, /*U2=*/nullptr,
- /*Level=*/1, std::nullopt);
- if (Score > BestScore) {
- BestScore = Score;
- Index = I;
- }
- }
- return Index;
- }
- /// Checks if the instruction is marked for deletion.
- bool isDeleted(Instruction *I) const { return DeletedInstructions.count(I); }
- /// Removes an instruction from its block and eventually deletes it.
- /// It's like Instruction::eraseFromParent() except that the actual deletion
- /// is delayed until BoUpSLP is destructed.
- void eraseInstruction(Instruction *I) {
- DeletedInstructions.insert(I);
- }
- /// Checks if the instruction was already analyzed for being possible
- /// reduction root.
- bool isAnalyzedReductionRoot(Instruction *I) const {
- return AnalyzedReductionsRoots.count(I);
- }
- /// Register given instruction as already analyzed for being possible
- /// reduction root.
- void analyzedReductionRoot(Instruction *I) {
- AnalyzedReductionsRoots.insert(I);
- }
- /// Checks if the provided list of reduced values was checked already for
- /// vectorization.
- bool areAnalyzedReductionVals(ArrayRef<Value *> VL) const {
- return AnalyzedReductionVals.contains(hash_value(VL));
- }
- /// Adds the list of reduced values to list of already checked values for the
- /// vectorization.
- void analyzedReductionVals(ArrayRef<Value *> VL) {
- AnalyzedReductionVals.insert(hash_value(VL));
- }
- /// Clear the list of the analyzed reduction root instructions.
- void clearReductionData() {
- AnalyzedReductionsRoots.clear();
- AnalyzedReductionVals.clear();
- }
- /// Checks if the given value is gathered in one of the nodes.
- bool isAnyGathered(const SmallDenseSet<Value *> &Vals) const {
- return any_of(MustGather, [&](Value *V) { return Vals.contains(V); });
- }
- /// Check if the value is vectorized in the tree.
- bool isVectorized(Value *V) const { return getTreeEntry(V); }
- ~BoUpSLP();
- private:
- /// Check if the operands on the edges \p Edges of the \p UserTE allows
- /// reordering (i.e. the operands can be reordered because they have only one
- /// user and reordarable).
- /// \param ReorderableGathers List of all gather nodes that require reordering
- /// (e.g., gather of extractlements or partially vectorizable loads).
- /// \param GatherOps List of gather operand nodes for \p UserTE that require
- /// reordering, subset of \p NonVectorized.
- bool
- canReorderOperands(TreeEntry *UserTE,
- SmallVectorImpl<std::pair<unsigned, TreeEntry *>> &Edges,
- ArrayRef<TreeEntry *> ReorderableGathers,
- SmallVectorImpl<TreeEntry *> &GatherOps);
- /// Checks if the given \p TE is a gather node with clustered reused scalars
- /// and reorders it per given \p Mask.
- void reorderNodeWithReuses(TreeEntry &TE, ArrayRef<int> Mask) const;
- /// Returns vectorized operand \p OpIdx of the node \p UserTE from the graph,
- /// if any. If it is not vectorized (gather node), returns nullptr.
- TreeEntry *getVectorizedOperand(TreeEntry *UserTE, unsigned OpIdx) {
- ArrayRef<Value *> VL = UserTE->getOperand(OpIdx);
- TreeEntry *TE = nullptr;
- const auto *It = find_if(VL, [this, &TE](Value *V) {
- TE = getTreeEntry(V);
- return TE;
- });
- if (It != VL.end() && TE->isSame(VL))
- return TE;
- return nullptr;
- }
- /// Returns vectorized operand \p OpIdx of the node \p UserTE from the graph,
- /// if any. If it is not vectorized (gather node), returns nullptr.
- const TreeEntry *getVectorizedOperand(const TreeEntry *UserTE,
- unsigned OpIdx) const {
- return const_cast<BoUpSLP *>(this)->getVectorizedOperand(
- const_cast<TreeEntry *>(UserTE), OpIdx);
- }
- /// Checks if all users of \p I are the part of the vectorization tree.
- bool areAllUsersVectorized(Instruction *I,
- ArrayRef<Value *> VectorizedVals) const;
- /// Return information about the vector formed for the specified index
- /// of a vector of (the same) instruction.
- TargetTransformInfo::OperandValueInfo getOperandInfo(ArrayRef<Value *> VL,
- unsigned OpIdx);
- /// \returns the cost of the vectorizable entry.
- InstructionCost getEntryCost(const TreeEntry *E,
- ArrayRef<Value *> VectorizedVals);
- /// This is the recursive part of buildTree.
- void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth,
- const EdgeInfo &EI);
- /// \returns true if the ExtractElement/ExtractValue instructions in \p VL can
- /// be vectorized to use the original vector (or aggregate "bitcast" to a
- /// vector) and sets \p CurrentOrder to the identity permutation; otherwise
- /// returns false, setting \p CurrentOrder to either an empty vector or a
- /// non-identity permutation that allows to reuse extract instructions.
- bool canReuseExtract(ArrayRef<Value *> VL, Value *OpValue,
- SmallVectorImpl<unsigned> &CurrentOrder) const;
- /// Vectorize a single entry in the tree.
- Value *vectorizeTree(TreeEntry *E);
- /// Vectorize a single entry in the tree, the \p Idx-th operand of the entry
- /// \p E.
- Value *vectorizeOperand(TreeEntry *E, unsigned NodeIdx);
- /// Create a new vector from a list of scalar values. Produces a sequence
- /// which exploits values reused across lanes, and arranges the inserts
- /// for ease of later optimization.
- Value *createBuildVector(const TreeEntry *E);
- /// \returns the scalarization cost for this type. Scalarization in this
- /// context means the creation of vectors from a group of scalars. If \p
- /// NeedToShuffle is true, need to add a cost of reshuffling some of the
- /// vector elements.
- InstructionCost getGatherCost(FixedVectorType *Ty,
- const APInt &ShuffledIndices,
- bool NeedToShuffle) const;
- /// Returns the instruction in the bundle, which can be used as a base point
- /// for scheduling. Usually it is the last instruction in the bundle, except
- /// for the case when all operands are external (in this case, it is the first
- /// instruction in the list).
- Instruction &getLastInstructionInBundle(const TreeEntry *E);
- /// Checks if the gathered \p VL can be represented as shuffle(s) of previous
- /// tree entries.
- /// \param TE Tree entry checked for permutation.
- /// \param VL List of scalars (a subset of the TE scalar), checked for
- /// permutations.
- /// \returns ShuffleKind, if gathered values can be represented as shuffles of
- /// previous tree entries. \p Mask is filled with the shuffle mask.
- std::optional<TargetTransformInfo::ShuffleKind>
- isGatherShuffledEntry(const TreeEntry *TE, ArrayRef<Value *> VL,
- SmallVectorImpl<int> &Mask,
- SmallVectorImpl<const TreeEntry *> &Entries);
- /// \returns the scalarization cost for this list of values. Assuming that
- /// this subtree gets vectorized, we may need to extract the values from the
- /// roots. This method calculates the cost of extracting the values.
- InstructionCost getGatherCost(ArrayRef<Value *> VL) const;
- /// Set the Builder insert point to one after the last instruction in
- /// the bundle
- void setInsertPointAfterBundle(const TreeEntry *E);
- /// \returns a vector from a collection of scalars in \p VL.
- Value *gather(ArrayRef<Value *> VL);
- /// \returns whether the VectorizableTree is fully vectorizable and will
- /// be beneficial even the tree height is tiny.
- bool isFullyVectorizableTinyTree(bool ForReduction) const;
- /// Reorder commutative or alt operands to get better probability of
- /// generating vectorized code.
- static void reorderInputsAccordingToOpcode(
- ArrayRef<Value *> VL, SmallVectorImpl<Value *> &Left,
- SmallVectorImpl<Value *> &Right, const TargetLibraryInfo &TLI,
- const DataLayout &DL, ScalarEvolution &SE, const BoUpSLP &R);
- /// Helper for `findExternalStoreUsersReorderIndices()`. It iterates over the
- /// users of \p TE and collects the stores. It returns the map from the store
- /// pointers to the collected stores.
- DenseMap<Value *, SmallVector<StoreInst *, 4>>
- collectUserStores(const BoUpSLP::TreeEntry *TE) const;
- /// Helper for `findExternalStoreUsersReorderIndices()`. It checks if the
- /// stores in \p StoresVec can form a vector instruction. If so it returns true
- /// and populates \p ReorderIndices with the shuffle indices of the the stores
- /// when compared to the sorted vector.
- bool canFormVector(const SmallVector<StoreInst *, 4> &StoresVec,
- OrdersType &ReorderIndices) const;
- /// Iterates through the users of \p TE, looking for scalar stores that can be
- /// potentially vectorized in a future SLP-tree. If found, it keeps track of
- /// their order and builds an order index vector for each store bundle. It
- /// returns all these order vectors found.
- /// We run this after the tree has formed, otherwise we may come across user
- /// instructions that are not yet in the tree.
- SmallVector<OrdersType, 1>
- findExternalStoreUsersReorderIndices(TreeEntry *TE) const;
- struct TreeEntry {
- using VecTreeTy = SmallVector<std::unique_ptr<TreeEntry>, 8>;
- TreeEntry(VecTreeTy &Container) : Container(Container) {}
- /// \returns true if the scalars in VL are equal to this entry.
- bool isSame(ArrayRef<Value *> VL) const {
- auto &&IsSame = [VL](ArrayRef<Value *> Scalars, ArrayRef<int> Mask) {
- if (Mask.size() != VL.size() && VL.size() == Scalars.size())
- return std::equal(VL.begin(), VL.end(), Scalars.begin());
- return VL.size() == Mask.size() &&
- std::equal(VL.begin(), VL.end(), Mask.begin(),
- [Scalars](Value *V, int Idx) {
- return (isa<UndefValue>(V) &&
- Idx == UndefMaskElem) ||
- (Idx != UndefMaskElem && V == Scalars[Idx]);
- });
- };
- if (!ReorderIndices.empty()) {
- // TODO: implement matching if the nodes are just reordered, still can
- // treat the vector as the same if the list of scalars matches VL
- // directly, without reordering.
- SmallVector<int> Mask;
- inversePermutation(ReorderIndices, Mask);
- if (VL.size() == Scalars.size())
- return IsSame(Scalars, Mask);
- if (VL.size() == ReuseShuffleIndices.size()) {
- ::addMask(Mask, ReuseShuffleIndices);
- return IsSame(Scalars, Mask);
- }
- return false;
- }
- return IsSame(Scalars, ReuseShuffleIndices);
- }
- bool isOperandGatherNode(const EdgeInfo &UserEI) const {
- return State == TreeEntry::NeedToGather &&
- UserTreeIndices.front().EdgeIdx == UserEI.EdgeIdx &&
- UserTreeIndices.front().UserTE == UserEI.UserTE;
- }
- /// \returns true if current entry has same operands as \p TE.
- bool hasEqualOperands(const TreeEntry &TE) const {
- if (TE.getNumOperands() != getNumOperands())
- return false;
- SmallBitVector Used(getNumOperands());
- for (unsigned I = 0, E = getNumOperands(); I < E; ++I) {
- unsigned PrevCount = Used.count();
- for (unsigned K = 0; K < E; ++K) {
- if (Used.test(K))
- continue;
- if (getOperand(K) == TE.getOperand(I)) {
- Used.set(K);
- break;
- }
- }
- // Check if we actually found the matching operand.
- if (PrevCount == Used.count())
- return false;
- }
- return true;
- }
- /// \return Final vectorization factor for the node. Defined by the total
- /// number of vectorized scalars, including those, used several times in the
- /// entry and counted in the \a ReuseShuffleIndices, if any.
- unsigned getVectorFactor() const {
- if (!ReuseShuffleIndices.empty())
- return ReuseShuffleIndices.size();
- return Scalars.size();
- };
- /// A vector of scalars.
- ValueList Scalars;
- /// The Scalars are vectorized into this value. It is initialized to Null.
- Value *VectorizedValue = nullptr;
- /// Do we need to gather this sequence or vectorize it
- /// (either with vector instruction or with scatter/gather
- /// intrinsics for store/load)?
- enum EntryState { Vectorize, ScatterVectorize, NeedToGather };
- EntryState State;
- /// Does this sequence require some shuffling?
- SmallVector<int, 4> ReuseShuffleIndices;
- /// Does this entry require reordering?
- SmallVector<unsigned, 4> ReorderIndices;
- /// Points back to the VectorizableTree.
- ///
- /// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has
- /// to be a pointer and needs to be able to initialize the child iterator.
- /// Thus we need a reference back to the container to translate the indices
- /// to entries.
- VecTreeTy &Container;
- /// The TreeEntry index containing the user of this entry. We can actually
- /// have multiple users so the data structure is not truly a tree.
- SmallVector<EdgeInfo, 1> UserTreeIndices;
- /// The index of this treeEntry in VectorizableTree.
- int Idx = -1;
- private:
- /// The operands of each instruction in each lane Operands[op_index][lane].
- /// Note: This helps avoid the replication of the code that performs the
- /// reordering of operands during buildTree_rec() and vectorizeTree().
- SmallVector<ValueList, 2> Operands;
- /// The main/alternate instruction.
- Instruction *MainOp = nullptr;
- Instruction *AltOp = nullptr;
- public:
- /// Set this bundle's \p OpIdx'th operand to \p OpVL.
- void setOperand(unsigned OpIdx, ArrayRef<Value *> OpVL) {
- if (Operands.size() < OpIdx + 1)
- Operands.resize(OpIdx + 1);
- assert(Operands[OpIdx].empty() && "Already resized?");
- assert(OpVL.size() <= Scalars.size() &&
- "Number of operands is greater than the number of scalars.");
- Operands[OpIdx].resize(OpVL.size());
- copy(OpVL, Operands[OpIdx].begin());
- }
- /// Set the operands of this bundle in their original order.
- void setOperandsInOrder() {
- assert(Operands.empty() && "Already initialized?");
- auto *I0 = cast<Instruction>(Scalars[0]);
- Operands.resize(I0->getNumOperands());
- unsigned NumLanes = Scalars.size();
- for (unsigned OpIdx = 0, NumOperands = I0->getNumOperands();
- OpIdx != NumOperands; ++OpIdx) {
- Operands[OpIdx].resize(NumLanes);
- for (unsigned Lane = 0; Lane != NumLanes; ++Lane) {
- auto *I = cast<Instruction>(Scalars[Lane]);
- assert(I->getNumOperands() == NumOperands &&
- "Expected same number of operands");
- Operands[OpIdx][Lane] = I->getOperand(OpIdx);
- }
- }
- }
- /// Reorders operands of the node to the given mask \p Mask.
- void reorderOperands(ArrayRef<int> Mask) {
- for (ValueList &Operand : Operands)
- reorderScalars(Operand, Mask);
- }
- /// \returns the \p OpIdx operand of this TreeEntry.
- ValueList &getOperand(unsigned OpIdx) {
- assert(OpIdx < Operands.size() && "Off bounds");
- return Operands[OpIdx];
- }
- /// \returns the \p OpIdx operand of this TreeEntry.
- ArrayRef<Value *> getOperand(unsigned OpIdx) const {
- assert(OpIdx < Operands.size() && "Off bounds");
- return Operands[OpIdx];
- }
- /// \returns the number of operands.
- unsigned getNumOperands() const { return Operands.size(); }
- /// \return the single \p OpIdx operand.
- Value *getSingleOperand(unsigned OpIdx) const {
- assert(OpIdx < Operands.size() && "Off bounds");
- assert(!Operands[OpIdx].empty() && "No operand available");
- return Operands[OpIdx][0];
- }
- /// Some of the instructions in the list have alternate opcodes.
- bool isAltShuffle() const { return MainOp != AltOp; }
- bool isOpcodeOrAlt(Instruction *I) const {
- unsigned CheckedOpcode = I->getOpcode();
- return (getOpcode() == CheckedOpcode ||
- getAltOpcode() == CheckedOpcode);
- }
- /// Chooses the correct key for scheduling data. If \p Op has the same (or
- /// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is
- /// \p OpValue.
- Value *isOneOf(Value *Op) const {
- auto *I = dyn_cast<Instruction>(Op);
- if (I && isOpcodeOrAlt(I))
- return Op;
- return MainOp;
- }
- void setOperations(const InstructionsState &S) {
- MainOp = S.MainOp;
- AltOp = S.AltOp;
- }
- Instruction *getMainOp() const {
- return MainOp;
- }
- Instruction *getAltOp() const {
- return AltOp;
- }
- /// The main/alternate opcodes for the list of instructions.
- unsigned getOpcode() const {
- return MainOp ? MainOp->getOpcode() : 0;
- }
- unsigned getAltOpcode() const {
- return AltOp ? AltOp->getOpcode() : 0;
- }
- /// When ReuseReorderShuffleIndices is empty it just returns position of \p
- /// V within vector of Scalars. Otherwise, try to remap on its reuse index.
- int findLaneForValue(Value *V) const {
- unsigned FoundLane = std::distance(Scalars.begin(), find(Scalars, V));
- assert(FoundLane < Scalars.size() && "Couldn't find extract lane");
- if (!ReorderIndices.empty())
- FoundLane = ReorderIndices[FoundLane];
- assert(FoundLane < Scalars.size() && "Couldn't find extract lane");
- if (!ReuseShuffleIndices.empty()) {
- FoundLane = std::distance(ReuseShuffleIndices.begin(),
- find(ReuseShuffleIndices, FoundLane));
- }
- return FoundLane;
- }
- #ifndef NDEBUG
- /// Debug printer.
- LLVM_DUMP_METHOD void dump() const {
- dbgs() << Idx << ".\n";
- for (unsigned OpI = 0, OpE = Operands.size(); OpI != OpE; ++OpI) {
- dbgs() << "Operand " << OpI << ":\n";
- for (const Value *V : Operands[OpI])
- dbgs().indent(2) << *V << "\n";
- }
- dbgs() << "Scalars: \n";
- for (Value *V : Scalars)
- dbgs().indent(2) << *V << "\n";
- dbgs() << "State: ";
- switch (State) {
- case Vectorize:
- dbgs() << "Vectorize\n";
- break;
- case ScatterVectorize:
- dbgs() << "ScatterVectorize\n";
- break;
- case NeedToGather:
- dbgs() << "NeedToGather\n";
- break;
- }
- dbgs() << "MainOp: ";
- if (MainOp)
- dbgs() << *MainOp << "\n";
- else
- dbgs() << "NULL\n";
- dbgs() << "AltOp: ";
- if (AltOp)
- dbgs() << *AltOp << "\n";
- else
- dbgs() << "NULL\n";
- dbgs() << "VectorizedValue: ";
- if (VectorizedValue)
- dbgs() << *VectorizedValue << "\n";
- else
- dbgs() << "NULL\n";
- dbgs() << "ReuseShuffleIndices: ";
- if (ReuseShuffleIndices.empty())
- dbgs() << "Empty";
- else
- for (int ReuseIdx : ReuseShuffleIndices)
- dbgs() << ReuseIdx << ", ";
- dbgs() << "\n";
- dbgs() << "ReorderIndices: ";
- for (unsigned ReorderIdx : ReorderIndices)
- dbgs() << ReorderIdx << ", ";
- dbgs() << "\n";
- dbgs() << "UserTreeIndices: ";
- for (const auto &EInfo : UserTreeIndices)
- dbgs() << EInfo << ", ";
- dbgs() << "\n";
- }
- #endif
- };
- #ifndef NDEBUG
- void dumpTreeCosts(const TreeEntry *E, InstructionCost ReuseShuffleCost,
- InstructionCost VecCost,
- InstructionCost ScalarCost) const {
- dbgs() << "SLP: Calculated costs for Tree:\n"; E->dump();
- dbgs() << "SLP: Costs:\n";
- dbgs() << "SLP: ReuseShuffleCost = " << ReuseShuffleCost << "\n";
- dbgs() << "SLP: VectorCost = " << VecCost << "\n";
- dbgs() << "SLP: ScalarCost = " << ScalarCost << "\n";
- dbgs() << "SLP: ReuseShuffleCost + VecCost - ScalarCost = " <<
- ReuseShuffleCost + VecCost - ScalarCost << "\n";
- }
- #endif
- /// Create a new VectorizableTree entry.
- TreeEntry *newTreeEntry(ArrayRef<Value *> VL, std::optional<ScheduleData *> Bundle,
- const InstructionsState &S,
- const EdgeInfo &UserTreeIdx,
- ArrayRef<int> ReuseShuffleIndices = std::nullopt,
- ArrayRef<unsigned> ReorderIndices = std::nullopt) {
- TreeEntry::EntryState EntryState =
- Bundle ? TreeEntry::Vectorize : TreeEntry::NeedToGather;
- return newTreeEntry(VL, EntryState, Bundle, S, UserTreeIdx,
- ReuseShuffleIndices, ReorderIndices);
- }
- TreeEntry *newTreeEntry(ArrayRef<Value *> VL,
- TreeEntry::EntryState EntryState,
- std::optional<ScheduleData *> Bundle,
- const InstructionsState &S,
- const EdgeInfo &UserTreeIdx,
- ArrayRef<int> ReuseShuffleIndices = std::nullopt,
- ArrayRef<unsigned> ReorderIndices = std::nullopt) {
- assert(((!Bundle && EntryState == TreeEntry::NeedToGather) ||
- (Bundle && EntryState != TreeEntry::NeedToGather)) &&
- "Need to vectorize gather entry?");
- VectorizableTree.push_back(std::make_unique<TreeEntry>(VectorizableTree));
- TreeEntry *Last = VectorizableTree.back().get();
- Last->Idx = VectorizableTree.size() - 1;
- Last->State = EntryState;
- Last->ReuseShuffleIndices.append(ReuseShuffleIndices.begin(),
- ReuseShuffleIndices.end());
- if (ReorderIndices.empty()) {
- Last->Scalars.assign(VL.begin(), VL.end());
- Last->setOperations(S);
- } else {
- // Reorder scalars and build final mask.
- Last->Scalars.assign(VL.size(), nullptr);
- transform(ReorderIndices, Last->Scalars.begin(),
- [VL](unsigned Idx) -> Value * {
- if (Idx >= VL.size())
- return UndefValue::get(VL.front()->getType());
- return VL[Idx];
- });
- InstructionsState S = getSameOpcode(Last->Scalars, *TLI);
- Last->setOperations(S);
- Last->ReorderIndices.append(ReorderIndices.begin(), ReorderIndices.end());
- }
- if (Last->State != TreeEntry::NeedToGather) {
- for (Value *V : VL) {
- assert(!getTreeEntry(V) && "Scalar already in tree!");
- ScalarToTreeEntry[V] = Last;
- }
- // Update the scheduler bundle to point to this TreeEntry.
- ScheduleData *BundleMember = *Bundle;
- assert((BundleMember || isa<PHINode>(S.MainOp) ||
- isVectorLikeInstWithConstOps(S.MainOp) ||
- doesNotNeedToSchedule(VL)) &&
- "Bundle and VL out of sync");
- if (BundleMember) {
- for (Value *V : VL) {
- if (doesNotNeedToBeScheduled(V))
- continue;
- assert(BundleMember && "Unexpected end of bundle.");
- BundleMember->TE = Last;
- BundleMember = BundleMember->NextInBundle;
- }
- }
- assert(!BundleMember && "Bundle and VL out of sync");
- } else {
- MustGather.insert(VL.begin(), VL.end());
- }
- if (UserTreeIdx.UserTE)
- Last->UserTreeIndices.push_back(UserTreeIdx);
- return Last;
- }
- /// -- Vectorization State --
- /// Holds all of the tree entries.
- TreeEntry::VecTreeTy VectorizableTree;
- #ifndef NDEBUG
- /// Debug printer.
- LLVM_DUMP_METHOD void dumpVectorizableTree() const {
- for (unsigned Id = 0, IdE = VectorizableTree.size(); Id != IdE; ++Id) {
- VectorizableTree[Id]->dump();
- dbgs() << "\n";
- }
- }
- #endif
- TreeEntry *getTreeEntry(Value *V) { return ScalarToTreeEntry.lookup(V); }
- const TreeEntry *getTreeEntry(Value *V) const {
- return ScalarToTreeEntry.lookup(V);
- }
- /// Maps a specific scalar to its tree entry.
- SmallDenseMap<Value*, TreeEntry *> ScalarToTreeEntry;
- /// Maps a value to the proposed vectorizable size.
- SmallDenseMap<Value *, unsigned> InstrElementSize;
- /// A list of scalars that we found that we need to keep as scalars.
- ValueSet MustGather;
- /// A map between the vectorized entries and the last instructions in the
- /// bundles. The bundles are built in use order, not in the def order of the
- /// instructions. So, we cannot rely directly on the last instruction in the
- /// bundle being the last instruction in the program order during
- /// vectorization process since the basic blocks are affected, need to
- /// pre-gather them before.
- DenseMap<const TreeEntry *, Instruction *> EntryToLastInstruction;
- /// This POD struct describes one external user in the vectorized tree.
- struct ExternalUser {
- ExternalUser(Value *S, llvm::User *U, int L)
- : Scalar(S), User(U), Lane(L) {}
- // Which scalar in our function.
- Value *Scalar;
- // Which user that uses the scalar.
- llvm::User *User;
- // Which lane does the scalar belong to.
- int Lane;
- };
- using UserList = SmallVector<ExternalUser, 16>;
- /// Checks if two instructions may access the same memory.
- ///
- /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it
- /// is invariant in the calling loop.
- bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1,
- Instruction *Inst2) {
- // First check if the result is already in the cache.
- AliasCacheKey key = std::make_pair(Inst1, Inst2);
- std::optional<bool> &result = AliasCache[key];
- if (result) {
- return *result;
- }
- bool aliased = true;
- if (Loc1.Ptr && isSimple(Inst1))
- aliased = isModOrRefSet(BatchAA.getModRefInfo(Inst2, Loc1));
- // Store the result in the cache.
- result = aliased;
- return aliased;
- }
- using AliasCacheKey = std::pair<Instruction *, Instruction *>;
- /// Cache for alias results.
- /// TODO: consider moving this to the AliasAnalysis itself.
- DenseMap<AliasCacheKey, std::optional<bool>> AliasCache;
- // Cache for pointerMayBeCaptured calls inside AA. This is preserved
- // globally through SLP because we don't perform any action which
- // invalidates capture results.
- BatchAAResults BatchAA;
- /// Temporary store for deleted instructions. Instructions will be deleted
- /// eventually when the BoUpSLP is destructed. The deferral is required to
- /// ensure that there are no incorrect collisions in the AliasCache, which
- /// can happen if a new instruction is allocated at the same address as a
- /// previously deleted instruction.
- DenseSet<Instruction *> DeletedInstructions;
- /// Set of the instruction, being analyzed already for reductions.
- SmallPtrSet<Instruction *, 16> AnalyzedReductionsRoots;
- /// Set of hashes for the list of reduction values already being analyzed.
- DenseSet<size_t> AnalyzedReductionVals;
- /// A list of values that need to extracted out of the tree.
- /// This list holds pairs of (Internal Scalar : External User). External User
- /// can be nullptr, it means that this Internal Scalar will be used later,
- /// after vectorization.
- UserList ExternalUses;
- /// Values used only by @llvm.assume calls.
- SmallPtrSet<const Value *, 32> EphValues;
- /// Holds all of the instructions that we gathered, shuffle instructions and
- /// extractelements.
- SetVector<Instruction *> GatherShuffleExtractSeq;
- /// A list of blocks that we are going to CSE.
- SetVector<BasicBlock *> CSEBlocks;
- /// Contains all scheduling relevant data for an instruction.
- /// A ScheduleData either represents a single instruction or a member of an
- /// instruction bundle (= a group of instructions which is combined into a
- /// vector instruction).
- struct ScheduleData {
- // The initial value for the dependency counters. It means that the
- // dependencies are not calculated yet.
- enum { InvalidDeps = -1 };
- ScheduleData() = default;
- void init(int BlockSchedulingRegionID, Value *OpVal) {
- FirstInBundle = this;
- NextInBundle = nullptr;
- NextLoadStore = nullptr;
- IsScheduled = false;
- SchedulingRegionID = BlockSchedulingRegionID;
- clearDependencies();
- OpValue = OpVal;
- TE = nullptr;
- }
- /// Verify basic self consistency properties
- void verify() {
- if (hasValidDependencies()) {
- assert(UnscheduledDeps <= Dependencies && "invariant");
- } else {
- assert(UnscheduledDeps == Dependencies && "invariant");
- }
- if (IsScheduled) {
- assert(isSchedulingEntity() &&
- "unexpected scheduled state");
- for (const ScheduleData *BundleMember = this; BundleMember;
- BundleMember = BundleMember->NextInBundle) {
- assert(BundleMember->hasValidDependencies() &&
- BundleMember->UnscheduledDeps == 0 &&
- "unexpected scheduled state");
- assert((BundleMember == this || !BundleMember->IsScheduled) &&
- "only bundle is marked scheduled");
- }
- }
- assert(Inst->getParent() == FirstInBundle->Inst->getParent() &&
- "all bundle members must be in same basic block");
- }
- /// Returns true if the dependency information has been calculated.
- /// Note that depenendency validity can vary between instructions within
- /// a single bundle.
- bool hasValidDependencies() const { return Dependencies != InvalidDeps; }
- /// Returns true for single instructions and for bundle representatives
- /// (= the head of a bundle).
- bool isSchedulingEntity() const { return FirstInBundle == this; }
- /// Returns true if it represents an instruction bundle and not only a
- /// single instruction.
- bool isPartOfBundle() const {
- return NextInBundle != nullptr || FirstInBundle != this || TE;
- }
- /// Returns true if it is ready for scheduling, i.e. it has no more
- /// unscheduled depending instructions/bundles.
- bool isReady() const {
- assert(isSchedulingEntity() &&
- "can't consider non-scheduling entity for ready list");
- return unscheduledDepsInBundle() == 0 && !IsScheduled;
- }
- /// Modifies the number of unscheduled dependencies for this instruction,
- /// and returns the number of remaining dependencies for the containing
- /// bundle.
- int incrementUnscheduledDeps(int Incr) {
- assert(hasValidDependencies() &&
- "increment of unscheduled deps would be meaningless");
- UnscheduledDeps += Incr;
- return FirstInBundle->unscheduledDepsInBundle();
- }
- /// Sets the number of unscheduled dependencies to the number of
- /// dependencies.
- void resetUnscheduledDeps() {
- UnscheduledDeps = Dependencies;
- }
- /// Clears all dependency information.
- void clearDependencies() {
- Dependencies = InvalidDeps;
- resetUnscheduledDeps();
- MemoryDependencies.clear();
- ControlDependencies.clear();
- }
- int unscheduledDepsInBundle() const {
- assert(isSchedulingEntity() && "only meaningful on the bundle");
- int Sum = 0;
- for (const ScheduleData *BundleMember = this; BundleMember;
- BundleMember = BundleMember->NextInBundle) {
- if (BundleMember->UnscheduledDeps == InvalidDeps)
- return InvalidDeps;
- Sum += BundleMember->UnscheduledDeps;
- }
- return Sum;
- }
- void dump(raw_ostream &os) const {
- if (!isSchedulingEntity()) {
- os << "/ " << *Inst;
- } else if (NextInBundle) {
- os << '[' << *Inst;
- ScheduleData *SD = NextInBundle;
- while (SD) {
- os << ';' << *SD->Inst;
- SD = SD->NextInBundle;
- }
- os << ']';
- } else {
- os << *Inst;
- }
- }
- Instruction *Inst = nullptr;
- /// Opcode of the current instruction in the schedule data.
- Value *OpValue = nullptr;
- /// The TreeEntry that this instruction corresponds to.
- TreeEntry *TE = nullptr;
- /// Points to the head in an instruction bundle (and always to this for
- /// single instructions).
- ScheduleData *FirstInBundle = nullptr;
- /// Single linked list of all instructions in a bundle. Null if it is a
- /// single instruction.
- ScheduleData *NextInBundle = nullptr;
- /// Single linked list of all memory instructions (e.g. load, store, call)
- /// in the block - until the end of the scheduling region.
- ScheduleData *NextLoadStore = nullptr;
- /// The dependent memory instructions.
- /// This list is derived on demand in calculateDependencies().
- SmallVector<ScheduleData *, 4> MemoryDependencies;
- /// List of instructions which this instruction could be control dependent
- /// on. Allowing such nodes to be scheduled below this one could introduce
- /// a runtime fault which didn't exist in the original program.
- /// ex: this is a load or udiv following a readonly call which inf loops
- SmallVector<ScheduleData *, 4> ControlDependencies;
- /// This ScheduleData is in the current scheduling region if this matches
- /// the current SchedulingRegionID of BlockScheduling.
- int SchedulingRegionID = 0;
- /// Used for getting a "good" final ordering of instructions.
- int SchedulingPriority = 0;
- /// The number of dependencies. Constitutes of the number of users of the
- /// instruction plus the number of dependent memory instructions (if any).
- /// This value is calculated on demand.
- /// If InvalidDeps, the number of dependencies is not calculated yet.
- int Dependencies = InvalidDeps;
- /// The number of dependencies minus the number of dependencies of scheduled
- /// instructions. As soon as this is zero, the instruction/bundle gets ready
- /// for scheduling.
- /// Note that this is negative as long as Dependencies is not calculated.
- int UnscheduledDeps = InvalidDeps;
- /// True if this instruction is scheduled (or considered as scheduled in the
- /// dry-run).
- bool IsScheduled = false;
- };
- #ifndef NDEBUG
- friend inline raw_ostream &operator<<(raw_ostream &os,
- const BoUpSLP::ScheduleData &SD) {
- SD.dump(os);
- return os;
- }
- #endif
- friend struct GraphTraits<BoUpSLP *>;
- friend struct DOTGraphTraits<BoUpSLP *>;
- /// Contains all scheduling data for a basic block.
- /// It does not schedules instructions, which are not memory read/write
- /// instructions and their operands are either constants, or arguments, or
- /// phis, or instructions from others blocks, or their users are phis or from
- /// the other blocks. The resulting vector instructions can be placed at the
- /// beginning of the basic block without scheduling (if operands does not need
- /// to be scheduled) or at the end of the block (if users are outside of the
- /// block). It allows to save some compile time and memory used by the
- /// compiler.
- /// ScheduleData is assigned for each instruction in between the boundaries of
- /// the tree entry, even for those, which are not part of the graph. It is
- /// required to correctly follow the dependencies between the instructions and
- /// their correct scheduling. The ScheduleData is not allocated for the
- /// instructions, which do not require scheduling, like phis, nodes with
- /// extractelements/insertelements only or nodes with instructions, with
- /// uses/operands outside of the block.
- struct BlockScheduling {
- BlockScheduling(BasicBlock *BB)
- : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize) {}
- void clear() {
- ReadyInsts.clear();
- ScheduleStart = nullptr;
- ScheduleEnd = nullptr;
- FirstLoadStoreInRegion = nullptr;
- LastLoadStoreInRegion = nullptr;
- RegionHasStackSave = false;
- // Reduce the maximum schedule region size by the size of the
- // previous scheduling run.
- ScheduleRegionSizeLimit -= ScheduleRegionSize;
- if (ScheduleRegionSizeLimit < MinScheduleRegionSize)
- ScheduleRegionSizeLimit = MinScheduleRegionSize;
- ScheduleRegionSize = 0;
- // Make a new scheduling region, i.e. all existing ScheduleData is not
- // in the new region yet.
- ++SchedulingRegionID;
- }
- ScheduleData *getScheduleData(Instruction *I) {
- if (BB != I->getParent())
- // Avoid lookup if can't possibly be in map.
- return nullptr;
- ScheduleData *SD = ScheduleDataMap.lookup(I);
- if (SD && isInSchedulingRegion(SD))
- return SD;
- return nullptr;
- }
- ScheduleData *getScheduleData(Value *V) {
- if (auto *I = dyn_cast<Instruction>(V))
- return getScheduleData(I);
- return nullptr;
- }
- ScheduleData *getScheduleData(Value *V, Value *Key) {
- if (V == Key)
- return getScheduleData(V);
- auto I = ExtraScheduleDataMap.find(V);
- if (I != ExtraScheduleDataMap.end()) {
- ScheduleData *SD = I->second.lookup(Key);
- if (SD && isInSchedulingRegion(SD))
- return SD;
- }
- return nullptr;
- }
- bool isInSchedulingRegion(ScheduleData *SD) const {
- return SD->SchedulingRegionID == SchedulingRegionID;
- }
- /// Marks an instruction as scheduled and puts all dependent ready
- /// instructions into the ready-list.
- template <typename ReadyListType>
- void schedule(ScheduleData *SD, ReadyListType &ReadyList) {
- SD->IsScheduled = true;
- LLVM_DEBUG(dbgs() << "SLP: schedule " << *SD << "\n");
- for (ScheduleData *BundleMember = SD; BundleMember;
- BundleMember = BundleMember->NextInBundle) {
- if (BundleMember->Inst != BundleMember->OpValue)
- continue;
- // Handle the def-use chain dependencies.
- // Decrement the unscheduled counter and insert to ready list if ready.
- auto &&DecrUnsched = [this, &ReadyList](Instruction *I) {
- doForAllOpcodes(I, [&ReadyList](ScheduleData *OpDef) {
- if (OpDef && OpDef->hasValidDependencies() &&
- OpDef->incrementUnscheduledDeps(-1) == 0) {
- // There are no more unscheduled dependencies after
- // decrementing, so we can put the dependent instruction
- // into the ready list.
- ScheduleData *DepBundle = OpDef->FirstInBundle;
- assert(!DepBundle->IsScheduled &&
- "already scheduled bundle gets ready");
- ReadyList.insert(DepBundle);
- LLVM_DEBUG(dbgs()
- << "SLP: gets ready (def): " << *DepBundle << "\n");
- }
- });
- };
- // If BundleMember is a vector bundle, its operands may have been
- // reordered during buildTree(). We therefore need to get its operands
- // through the TreeEntry.
- if (TreeEntry *TE = BundleMember->TE) {
- // Need to search for the lane since the tree entry can be reordered.
- int Lane = std::distance(TE->Scalars.begin(),
- find(TE->Scalars, BundleMember->Inst));
- assert(Lane >= 0 && "Lane not set");
- // Since vectorization tree is being built recursively this assertion
- // ensures that the tree entry has all operands set before reaching
- // this code. Couple of exceptions known at the moment are extracts
- // where their second (immediate) operand is not added. Since
- // immediates do not affect scheduler behavior this is considered
- // okay.
- auto *In = BundleMember->Inst;
- assert(In &&
- (isa<ExtractValueInst, ExtractElementInst>(In) ||
- In->getNumOperands() == TE->getNumOperands()) &&
- "Missed TreeEntry operands?");
- (void)In; // fake use to avoid build failure when assertions disabled
- for (unsigned OpIdx = 0, NumOperands = TE->getNumOperands();
- OpIdx != NumOperands; ++OpIdx)
- if (auto *I = dyn_cast<Instruction>(TE->getOperand(OpIdx)[Lane]))
- DecrUnsched(I);
- } else {
- // If BundleMember is a stand-alone instruction, no operand reordering
- // has taken place, so we directly access its operands.
- for (Use &U : BundleMember->Inst->operands())
- if (auto *I = dyn_cast<Instruction>(U.get()))
- DecrUnsched(I);
- }
- // Handle the memory dependencies.
- for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) {
- if (MemoryDepSD->hasValidDependencies() &&
- MemoryDepSD->incrementUnscheduledDeps(-1) == 0) {
- // There are no more unscheduled dependencies after decrementing,
- // so we can put the dependent instruction into the ready list.
- ScheduleData *DepBundle = MemoryDepSD->FirstInBundle;
- assert(!DepBundle->IsScheduled &&
- "already scheduled bundle gets ready");
- ReadyList.insert(DepBundle);
- LLVM_DEBUG(dbgs()
- << "SLP: gets ready (mem): " << *DepBundle << "\n");
- }
- }
- // Handle the control dependencies.
- for (ScheduleData *DepSD : BundleMember->ControlDependencies) {
- if (DepSD->incrementUnscheduledDeps(-1) == 0) {
- // There are no more unscheduled dependencies after decrementing,
- // so we can put the dependent instruction into the ready list.
- ScheduleData *DepBundle = DepSD->FirstInBundle;
- assert(!DepBundle->IsScheduled &&
- "already scheduled bundle gets ready");
- ReadyList.insert(DepBundle);
- LLVM_DEBUG(dbgs()
- << "SLP: gets ready (ctl): " << *DepBundle << "\n");
- }
- }
- }
- }
- /// Verify basic self consistency properties of the data structure.
- void verify() {
- if (!ScheduleStart)
- return;
- assert(ScheduleStart->getParent() == ScheduleEnd->getParent() &&
- ScheduleStart->comesBefore(ScheduleEnd) &&
- "Not a valid scheduling region?");
- for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
- auto *SD = getScheduleData(I);
- if (!SD)
- continue;
- assert(isInSchedulingRegion(SD) &&
- "primary schedule data not in window?");
- assert(isInSchedulingRegion(SD->FirstInBundle) &&
- "entire bundle in window!");
- (void)SD;
- doForAllOpcodes(I, [](ScheduleData *SD) { SD->verify(); });
- }
- for (auto *SD : ReadyInsts) {
- assert(SD->isSchedulingEntity() && SD->isReady() &&
- "item in ready list not ready?");
- (void)SD;
- }
- }
- void doForAllOpcodes(Value *V,
- function_ref<void(ScheduleData *SD)> Action) {
- if (ScheduleData *SD = getScheduleData(V))
- Action(SD);
- auto I = ExtraScheduleDataMap.find(V);
- if (I != ExtraScheduleDataMap.end())
- for (auto &P : I->second)
- if (isInSchedulingRegion(P.second))
- Action(P.second);
- }
- /// Put all instructions into the ReadyList which are ready for scheduling.
- template <typename ReadyListType>
- void initialFillReadyList(ReadyListType &ReadyList) {
- for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
- doForAllOpcodes(I, [&](ScheduleData *SD) {
- if (SD->isSchedulingEntity() && SD->hasValidDependencies() &&
- SD->isReady()) {
- ReadyList.insert(SD);
- LLVM_DEBUG(dbgs()
- << "SLP: initially in ready list: " << *SD << "\n");
- }
- });
- }
- }
- /// Build a bundle from the ScheduleData nodes corresponding to the
- /// scalar instruction for each lane.
- ScheduleData *buildBundle(ArrayRef<Value *> VL);
- /// Checks if a bundle of instructions can be scheduled, i.e. has no
- /// cyclic dependencies. This is only a dry-run, no instructions are
- /// actually moved at this stage.
- /// \returns the scheduling bundle. The returned Optional value is not
- /// std::nullopt if \p VL is allowed to be scheduled.
- std::optional<ScheduleData *>
- tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP,
- const InstructionsState &S);
- /// Un-bundles a group of instructions.
- void cancelScheduling(ArrayRef<Value *> VL, Value *OpValue);
- /// Allocates schedule data chunk.
- ScheduleData *allocateScheduleDataChunks();
- /// Extends the scheduling region so that V is inside the region.
- /// \returns true if the region size is within the limit.
- bool extendSchedulingRegion(Value *V, const InstructionsState &S);
- /// Initialize the ScheduleData structures for new instructions in the
- /// scheduling region.
- void initScheduleData(Instruction *FromI, Instruction *ToI,
- ScheduleData *PrevLoadStore,
- ScheduleData *NextLoadStore);
- /// Updates the dependency information of a bundle and of all instructions/
- /// bundles which depend on the original bundle.
- void calculateDependencies(ScheduleData *SD, bool InsertInReadyList,
- BoUpSLP *SLP);
- /// Sets all instruction in the scheduling region to un-scheduled.
- void resetSchedule();
- BasicBlock *BB;
- /// Simple memory allocation for ScheduleData.
- std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks;
- /// The size of a ScheduleData array in ScheduleDataChunks.
- int ChunkSize;
- /// The allocator position in the current chunk, which is the last entry
- /// of ScheduleDataChunks.
- int ChunkPos;
- /// Attaches ScheduleData to Instruction.
- /// Note that the mapping survives during all vectorization iterations, i.e.
- /// ScheduleData structures are recycled.
- DenseMap<Instruction *, ScheduleData *> ScheduleDataMap;
- /// Attaches ScheduleData to Instruction with the leading key.
- DenseMap<Value *, SmallDenseMap<Value *, ScheduleData *>>
- ExtraScheduleDataMap;
- /// The ready-list for scheduling (only used for the dry-run).
- SetVector<ScheduleData *> ReadyInsts;
- /// The first instruction of the scheduling region.
- Instruction *ScheduleStart = nullptr;
- /// The first instruction _after_ the scheduling region.
- Instruction *ScheduleEnd = nullptr;
- /// The first memory accessing instruction in the scheduling region
- /// (can be null).
- ScheduleData *FirstLoadStoreInRegion = nullptr;
- /// The last memory accessing instruction in the scheduling region
- /// (can be null).
- ScheduleData *LastLoadStoreInRegion = nullptr;
- /// Is there an llvm.stacksave or llvm.stackrestore in the scheduling
- /// region? Used to optimize the dependence calculation for the
- /// common case where there isn't.
- bool RegionHasStackSave = false;
- /// The current size of the scheduling region.
- int ScheduleRegionSize = 0;
- /// The maximum size allowed for the scheduling region.
- int ScheduleRegionSizeLimit = ScheduleRegionSizeBudget;
- /// The ID of the scheduling region. For a new vectorization iteration this
- /// is incremented which "removes" all ScheduleData from the region.
- /// Make sure that the initial SchedulingRegionID is greater than the
- /// initial SchedulingRegionID in ScheduleData (which is 0).
- int SchedulingRegionID = 1;
- };
- /// Attaches the BlockScheduling structures to basic blocks.
- MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules;
- /// Performs the "real" scheduling. Done before vectorization is actually
- /// performed in a basic block.
- void scheduleBlock(BlockScheduling *BS);
- /// List of users to ignore during scheduling and that don't need extracting.
- const SmallDenseSet<Value *> *UserIgnoreList = nullptr;
- /// A DenseMapInfo implementation for holding DenseMaps and DenseSets of
- /// sorted SmallVectors of unsigned.
- struct OrdersTypeDenseMapInfo {
- static OrdersType getEmptyKey() {
- OrdersType V;
- V.push_back(~1U);
- return V;
- }
- static OrdersType getTombstoneKey() {
- OrdersType V;
- V.push_back(~2U);
- return V;
- }
- static unsigned getHashValue(const OrdersType &V) {
- return static_cast<unsigned>(hash_combine_range(V.begin(), V.end()));
- }
- static bool isEqual(const OrdersType &LHS, const OrdersType &RHS) {
- return LHS == RHS;
- }
- };
- // Analysis and block reference.
- Function *F;
- ScalarEvolution *SE;
- TargetTransformInfo *TTI;
- TargetLibraryInfo *TLI;
- LoopInfo *LI;
- DominatorTree *DT;
- AssumptionCache *AC;
- DemandedBits *DB;
- const DataLayout *DL;
- OptimizationRemarkEmitter *ORE;
- unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt.
- unsigned MinVecRegSize; // Set by cl::opt (default: 128).
- /// Instruction builder to construct the vectorized tree.
- IRBuilder<> Builder;
- /// A map of scalar integer values to the smallest bit width with which they
- /// can legally be represented. The values map to (width, signed) pairs,
- /// where "width" indicates the minimum bit width and "signed" is True if the
- /// value must be signed-extended, rather than zero-extended, back to its
- /// original width.
- MapVector<Value *, std::pair<uint64_t, bool>> MinBWs;
- };
- } // end namespace slpvectorizer
- template <> struct GraphTraits<BoUpSLP *> {
- using TreeEntry = BoUpSLP::TreeEntry;
- /// NodeRef has to be a pointer per the GraphWriter.
- using NodeRef = TreeEntry *;
- using ContainerTy = BoUpSLP::TreeEntry::VecTreeTy;
- /// Add the VectorizableTree to the index iterator to be able to return
- /// TreeEntry pointers.
- struct ChildIteratorType
- : public iterator_adaptor_base<
- ChildIteratorType, SmallVector<BoUpSLP::EdgeInfo, 1>::iterator> {
- ContainerTy &VectorizableTree;
- ChildIteratorType(SmallVector<BoUpSLP::EdgeInfo, 1>::iterator W,
- ContainerTy &VT)
- : ChildIteratorType::iterator_adaptor_base(W), VectorizableTree(VT) {}
- NodeRef operator*() { return I->UserTE; }
- };
- static NodeRef getEntryNode(BoUpSLP &R) {
- return R.VectorizableTree[0].get();
- }
- static ChildIteratorType child_begin(NodeRef N) {
- return {N->UserTreeIndices.begin(), N->Container};
- }
- static ChildIteratorType child_end(NodeRef N) {
- return {N->UserTreeIndices.end(), N->Container};
- }
- /// For the node iterator we just need to turn the TreeEntry iterator into a
- /// TreeEntry* iterator so that it dereferences to NodeRef.
- class nodes_iterator {
- using ItTy = ContainerTy::iterator;
- ItTy It;
- public:
- nodes_iterator(const ItTy &It2) : It(It2) {}
- NodeRef operator*() { return It->get(); }
- nodes_iterator operator++() {
- ++It;
- return *this;
- }
- bool operator!=(const nodes_iterator &N2) const { return N2.It != It; }
- };
- static nodes_iterator nodes_begin(BoUpSLP *R) {
- return nodes_iterator(R->VectorizableTree.begin());
- }
- static nodes_iterator nodes_end(BoUpSLP *R) {
- return nodes_iterator(R->VectorizableTree.end());
- }
- static unsigned size(BoUpSLP *R) { return R->VectorizableTree.size(); }
- };
- template <> struct DOTGraphTraits<BoUpSLP *> : public DefaultDOTGraphTraits {
- using TreeEntry = BoUpSLP::TreeEntry;
- DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {}
- std::string getNodeLabel(const TreeEntry *Entry, const BoUpSLP *R) {
- std::string Str;
- raw_string_ostream OS(Str);
- OS << Entry->Idx << ".\n";
- if (isSplat(Entry->Scalars))
- OS << "<splat> ";
- for (auto *V : Entry->Scalars) {
- OS << *V;
- if (llvm::any_of(R->ExternalUses, [&](const BoUpSLP::ExternalUser &EU) {
- return EU.Scalar == V;
- }))
- OS << " <extract>";
- OS << "\n";
- }
- return Str;
- }
- static std::string getNodeAttributes(const TreeEntry *Entry,
- const BoUpSLP *) {
- if (Entry->State == TreeEntry::NeedToGather)
- return "color=red";
- if (Entry->State == TreeEntry::ScatterVectorize)
- return "color=blue";
- return "";
- }
- };
- } // end namespace llvm
- BoUpSLP::~BoUpSLP() {
- SmallVector<WeakTrackingVH> DeadInsts;
- for (auto *I : DeletedInstructions) {
- for (Use &U : I->operands()) {
- auto *Op = dyn_cast<Instruction>(U.get());
- if (Op && !DeletedInstructions.count(Op) && Op->hasOneUser() &&
- wouldInstructionBeTriviallyDead(Op, TLI))
- DeadInsts.emplace_back(Op);
- }
- I->dropAllReferences();
- }
- for (auto *I : DeletedInstructions) {
- assert(I->use_empty() &&
- "trying to erase instruction with users.");
- I->eraseFromParent();
- }
- // Cleanup any dead scalar code feeding the vectorized instructions
- RecursivelyDeleteTriviallyDeadInstructions(DeadInsts, TLI);
- #ifdef EXPENSIVE_CHECKS
- // If we could guarantee that this call is not extremely slow, we could
- // remove the ifdef limitation (see PR47712).
- assert(!verifyFunction(*F, &dbgs()));
- #endif
- }
- /// Reorders the given \p Reuses mask according to the given \p Mask. \p Reuses
- /// contains original mask for the scalars reused in the node. Procedure
- /// transform this mask in accordance with the given \p Mask.
- static void reorderReuses(SmallVectorImpl<int> &Reuses, ArrayRef<int> Mask) {
- assert(!Mask.empty() && Reuses.size() == Mask.size() &&
- "Expected non-empty mask.");
- SmallVector<int> Prev(Reuses.begin(), Reuses.end());
- Prev.swap(Reuses);
- for (unsigned I = 0, E = Prev.size(); I < E; ++I)
- if (Mask[I] != UndefMaskElem)
- Reuses[Mask[I]] = Prev[I];
- }
- /// Reorders the given \p Order according to the given \p Mask. \p Order - is
- /// the original order of the scalars. Procedure transforms the provided order
- /// in accordance with the given \p Mask. If the resulting \p Order is just an
- /// identity order, \p Order is cleared.
- static void reorderOrder(SmallVectorImpl<unsigned> &Order, ArrayRef<int> Mask) {
- assert(!Mask.empty() && "Expected non-empty mask.");
- SmallVector<int> MaskOrder;
- if (Order.empty()) {
- MaskOrder.resize(Mask.size());
- std::iota(MaskOrder.begin(), MaskOrder.end(), 0);
- } else {
- inversePermutation(Order, MaskOrder);
- }
- reorderReuses(MaskOrder, Mask);
- if (ShuffleVectorInst::isIdentityMask(MaskOrder)) {
- Order.clear();
- return;
- }
- Order.assign(Mask.size(), Mask.size());
- for (unsigned I = 0, E = Mask.size(); I < E; ++I)
- if (MaskOrder[I] != UndefMaskElem)
- Order[MaskOrder[I]] = I;
- fixupOrderingIndices(Order);
- }
- std::optional<BoUpSLP::OrdersType>
- BoUpSLP::findReusedOrderedScalars(const BoUpSLP::TreeEntry &TE) {
- assert(TE.State == TreeEntry::NeedToGather && "Expected gather node only.");
- unsigned NumScalars = TE.Scalars.size();
- OrdersType CurrentOrder(NumScalars, NumScalars);
- SmallVector<int> Positions;
- SmallBitVector UsedPositions(NumScalars);
- const TreeEntry *STE = nullptr;
- // Try to find all gathered scalars that are gets vectorized in other
- // vectorize node. Here we can have only one single tree vector node to
- // correctly identify order of the gathered scalars.
- for (unsigned I = 0; I < NumScalars; ++I) {
- Value *V = TE.Scalars[I];
- if (!isa<LoadInst, ExtractElementInst, ExtractValueInst>(V))
- continue;
- if (const auto *LocalSTE = getTreeEntry(V)) {
- if (!STE)
- STE = LocalSTE;
- else if (STE != LocalSTE)
- // Take the order only from the single vector node.
- return std::nullopt;
- unsigned Lane =
- std::distance(STE->Scalars.begin(), find(STE->Scalars, V));
- if (Lane >= NumScalars)
- return std::nullopt;
- if (CurrentOrder[Lane] != NumScalars) {
- if (Lane != I)
- continue;
- UsedPositions.reset(CurrentOrder[Lane]);
- }
- // The partial identity (where only some elements of the gather node are
- // in the identity order) is good.
- CurrentOrder[Lane] = I;
- UsedPositions.set(I);
- }
- }
- // Need to keep the order if we have a vector entry and at least 2 scalars or
- // the vectorized entry has just 2 scalars.
- if (STE && (UsedPositions.count() > 1 || STE->Scalars.size() == 2)) {
- auto &&IsIdentityOrder = [NumScalars](ArrayRef<unsigned> CurrentOrder) {
- for (unsigned I = 0; I < NumScalars; ++I)
- if (CurrentOrder[I] != I && CurrentOrder[I] != NumScalars)
- return false;
- return true;
- };
- if (IsIdentityOrder(CurrentOrder)) {
- CurrentOrder.clear();
- return CurrentOrder;
- }
- auto *It = CurrentOrder.begin();
- for (unsigned I = 0; I < NumScalars;) {
- if (UsedPositions.test(I)) {
- ++I;
- continue;
- }
- if (*It == NumScalars) {
- *It = I;
- ++I;
- }
- ++It;
- }
- return CurrentOrder;
- }
- return std::nullopt;
- }
- namespace {
- /// Tracks the state we can represent the loads in the given sequence.
- enum class LoadsState { Gather, Vectorize, ScatterVectorize };
- } // anonymous namespace
- static bool arePointersCompatible(Value *Ptr1, Value *Ptr2,
- const TargetLibraryInfo &TLI,
- bool CompareOpcodes = true) {
- if (getUnderlyingObject(Ptr1) != getUnderlyingObject(Ptr2))
- return false;
- auto *GEP1 = dyn_cast<GetElementPtrInst>(Ptr1);
- if (!GEP1)
- return false;
- auto *GEP2 = dyn_cast<GetElementPtrInst>(Ptr2);
- if (!GEP2)
- return false;
- return GEP1->getNumOperands() == 2 && GEP2->getNumOperands() == 2 &&
- ((isConstant(GEP1->getOperand(1)) &&
- isConstant(GEP2->getOperand(1))) ||
- !CompareOpcodes ||
- getSameOpcode({GEP1->getOperand(1), GEP2->getOperand(1)}, TLI)
- .getOpcode());
- }
- /// Checks if the given array of loads can be represented as a vectorized,
- /// scatter or just simple gather.
- static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
- const TargetTransformInfo &TTI,
- const DataLayout &DL, ScalarEvolution &SE,
- LoopInfo &LI, const TargetLibraryInfo &TLI,
- SmallVectorImpl<unsigned> &Order,
- SmallVectorImpl<Value *> &PointerOps) {
- // Check that a vectorized load would load the same memory as a scalar
- // load. For example, we don't want to vectorize loads that are smaller
- // than 8-bit. Even though we have a packed struct {<i2, i2, i2, i2>} LLVM
- // treats loading/storing it as an i8 struct. If we vectorize loads/stores
- // from such a struct, we read/write packed bits disagreeing with the
- // unvectorized version.
- Type *ScalarTy = VL0->getType();
- if (DL.getTypeSizeInBits(ScalarTy) != DL.getTypeAllocSizeInBits(ScalarTy))
- return LoadsState::Gather;
- // Make sure all loads in the bundle are simple - we can't vectorize
- // atomic or volatile loads.
- PointerOps.clear();
- PointerOps.resize(VL.size());
- auto *POIter = PointerOps.begin();
- for (Value *V : VL) {
- auto *L = cast<LoadInst>(V);
- if (!L->isSimple())
- return LoadsState::Gather;
- *POIter = L->getPointerOperand();
- ++POIter;
- }
- Order.clear();
- // Check the order of pointer operands or that all pointers are the same.
- bool IsSorted = sortPtrAccesses(PointerOps, ScalarTy, DL, SE, Order);
- if (IsSorted || all_of(PointerOps, [&](Value *P) {
- return arePointersCompatible(P, PointerOps.front(), TLI);
- })) {
- if (IsSorted) {
- Value *Ptr0;
- Value *PtrN;
- if (Order.empty()) {
- Ptr0 = PointerOps.front();
- PtrN = PointerOps.back();
- } else {
- Ptr0 = PointerOps[Order.front()];
- PtrN = PointerOps[Order.back()];
- }
- std::optional<int> Diff =
- getPointersDiff(ScalarTy, Ptr0, ScalarTy, PtrN, DL, SE);
- // Check that the sorted loads are consecutive.
- if (static_cast<unsigned>(*Diff) == VL.size() - 1)
- return LoadsState::Vectorize;
- }
- // TODO: need to improve analysis of the pointers, if not all of them are
- // GEPs or have > 2 operands, we end up with a gather node, which just
- // increases the cost.
- Loop *L = LI.getLoopFor(cast<LoadInst>(VL0)->getParent());
- bool ProfitableGatherPointers =
- static_cast<unsigned>(count_if(PointerOps, [L](Value *V) {
- return L && L->isLoopInvariant(V);
- })) <= VL.size() / 2 && VL.size() > 2;
- if (ProfitableGatherPointers || all_of(PointerOps, [IsSorted](Value *P) {
- auto *GEP = dyn_cast<GetElementPtrInst>(P);
- return (IsSorted && !GEP && doesNotNeedToBeScheduled(P)) ||
- (GEP && GEP->getNumOperands() == 2);
- })) {
- Align CommonAlignment = cast<LoadInst>(VL0)->getAlign();
- for (Value *V : VL)
- CommonAlignment =
- std::min(CommonAlignment, cast<LoadInst>(V)->getAlign());
- auto *VecTy = FixedVectorType::get(ScalarTy, VL.size());
- if (TTI.isLegalMaskedGather(VecTy, CommonAlignment) &&
- !TTI.forceScalarizeMaskedGather(VecTy, CommonAlignment))
- return LoadsState::ScatterVectorize;
- }
- }
- return LoadsState::Gather;
- }
- bool clusterSortPtrAccesses(ArrayRef<Value *> VL, Type *ElemTy,
- const DataLayout &DL, ScalarEvolution &SE,
- SmallVectorImpl<unsigned> &SortedIndices) {
- assert(llvm::all_of(
- VL, [](const Value *V) { return V->getType()->isPointerTy(); }) &&
- "Expected list of pointer operands.");
- // Map from bases to a vector of (Ptr, Offset, OrigIdx), which we insert each
- // Ptr into, sort and return the sorted indices with values next to one
- // another.
- MapVector<Value *, SmallVector<std::tuple<Value *, int, unsigned>>> Bases;
- Bases[VL[0]].push_back(std::make_tuple(VL[0], 0U, 0U));
- unsigned Cnt = 1;
- for (Value *Ptr : VL.drop_front()) {
- bool Found = any_of(Bases, [&](auto &Base) {
- std::optional<int> Diff =
- getPointersDiff(ElemTy, Base.first, ElemTy, Ptr, DL, SE,
- /*StrictCheck=*/true);
- if (!Diff)
- return false;
- Base.second.emplace_back(Ptr, *Diff, Cnt++);
- return true;
- });
- if (!Found) {
- // If we haven't found enough to usefully cluster, return early.
- if (Bases.size() > VL.size() / 2 - 1)
- return false;
- // Not found already - add a new Base
- Bases[Ptr].emplace_back(Ptr, 0, Cnt++);
- }
- }
- // For each of the bases sort the pointers by Offset and check if any of the
- // base become consecutively allocated.
- bool AnyConsecutive = false;
- for (auto &Base : Bases) {
- auto &Vec = Base.second;
- if (Vec.size() > 1) {
- llvm::stable_sort(Vec, [](const std::tuple<Value *, int, unsigned> &X,
- const std::tuple<Value *, int, unsigned> &Y) {
- return std::get<1>(X) < std::get<1>(Y);
- });
- int InitialOffset = std::get<1>(Vec[0]);
- AnyConsecutive |= all_of(enumerate(Vec), [InitialOffset](auto &P) {
- return std::get<1>(P.value()) == int(P.index()) + InitialOffset;
- });
- }
- }
- // Fill SortedIndices array only if it looks worth-while to sort the ptrs.
- SortedIndices.clear();
- if (!AnyConsecutive)
- return false;
- for (auto &Base : Bases) {
- for (auto &T : Base.second)
- SortedIndices.push_back(std::get<2>(T));
- }
- assert(SortedIndices.size() == VL.size() &&
- "Expected SortedIndices to be the size of VL");
- return true;
- }
- std::optional<BoUpSLP::OrdersType>
- BoUpSLP::findPartiallyOrderedLoads(const BoUpSLP::TreeEntry &TE) {
- assert(TE.State == TreeEntry::NeedToGather && "Expected gather node only.");
- Type *ScalarTy = TE.Scalars[0]->getType();
- SmallVector<Value *> Ptrs;
- Ptrs.reserve(TE.Scalars.size());
- for (Value *V : TE.Scalars) {
- auto *L = dyn_cast<LoadInst>(V);
- if (!L || !L->isSimple())
- return std::nullopt;
- Ptrs.push_back(L->getPointerOperand());
- }
- BoUpSLP::OrdersType Order;
- if (clusterSortPtrAccesses(Ptrs, ScalarTy, *DL, *SE, Order))
- return Order;
- return std::nullopt;
- }
- /// Check if two insertelement instructions are from the same buildvector.
- static bool areTwoInsertFromSameBuildVector(
- InsertElementInst *VU, InsertElementInst *V,
- function_ref<Value *(InsertElementInst *)> GetBaseOperand) {
- // Instructions must be from the same basic blocks.
- if (VU->getParent() != V->getParent())
- return false;
- // Checks if 2 insertelements are from the same buildvector.
- if (VU->getType() != V->getType())
- return false;
- // Multiple used inserts are separate nodes.
- if (!VU->hasOneUse() && !V->hasOneUse())
- return false;
- auto *IE1 = VU;
- auto *IE2 = V;
- std::optional<unsigned> Idx1 = getInsertIndex(IE1);
- std::optional<unsigned> Idx2 = getInsertIndex(IE2);
- if (Idx1 == std::nullopt || Idx2 == std::nullopt)
- return false;
- // Go through the vector operand of insertelement instructions trying to find
- // either VU as the original vector for IE2 or V as the original vector for
- // IE1.
- do {
- if (IE2 == VU)
- return VU->hasOneUse();
- if (IE1 == V)
- return V->hasOneUse();
- if (IE1) {
- if ((IE1 != VU && !IE1->hasOneUse()) ||
- getInsertIndex(IE1).value_or(*Idx2) == *Idx2)
- IE1 = nullptr;
- else
- IE1 = dyn_cast_or_null<InsertElementInst>(GetBaseOperand(IE1));
- }
- if (IE2) {
- if ((IE2 != V && !IE2->hasOneUse()) ||
- getInsertIndex(IE2).value_or(*Idx1) == *Idx1)
- IE2 = nullptr;
- else
- IE2 = dyn_cast_or_null<InsertElementInst>(GetBaseOperand(IE2));
- }
- } while (IE1 || IE2);
- return false;
- }
- std::optional<BoUpSLP::OrdersType> BoUpSLP::getReorderingData(const TreeEntry &TE,
- bool TopToBottom) {
- // No need to reorder if need to shuffle reuses, still need to shuffle the
- // node.
- if (!TE.ReuseShuffleIndices.empty()) {
- // Check if reuse shuffle indices can be improved by reordering.
- // For this, check that reuse mask is "clustered", i.e. each scalar values
- // is used once in each submask of size <number_of_scalars>.
- // Example: 4 scalar values.
- // ReuseShuffleIndices mask: 0, 1, 2, 3, 3, 2, 0, 1 - clustered.
- // 0, 1, 2, 3, 3, 3, 1, 0 - not clustered, because
- // element 3 is used twice in the second submask.
- unsigned Sz = TE.Scalars.size();
- if (!ShuffleVectorInst::isOneUseSingleSourceMask(TE.ReuseShuffleIndices,
- Sz))
- return std::nullopt;
- unsigned VF = TE.getVectorFactor();
- // Try build correct order for extractelement instructions.
- SmallVector<int> ReusedMask(TE.ReuseShuffleIndices.begin(),
- TE.ReuseShuffleIndices.end());
- if (TE.getOpcode() == Instruction::ExtractElement && !TE.isAltShuffle() &&
- all_of(TE.Scalars, [Sz](Value *V) {
- std::optional<unsigned> Idx = getExtractIndex(cast<Instruction>(V));
- return Idx && *Idx < Sz;
- })) {
- SmallVector<int> ReorderMask(Sz, UndefMaskElem);
- if (TE.ReorderIndices.empty())
- std::iota(ReorderMask.begin(), ReorderMask.end(), 0);
- else
- inversePermutation(TE.ReorderIndices, ReorderMask);
- for (unsigned I = 0; I < VF; ++I) {
- int &Idx = ReusedMask[I];
- if (Idx == UndefMaskElem)
- continue;
- Value *V = TE.Scalars[ReorderMask[Idx]];
- std::optional<unsigned> EI = getExtractIndex(cast<Instruction>(V));
- Idx = std::distance(ReorderMask.begin(), find(ReorderMask, *EI));
- }
- }
- // Build the order of the VF size, need to reorder reuses shuffles, they are
- // always of VF size.
- OrdersType ResOrder(VF);
- std::iota(ResOrder.begin(), ResOrder.end(), 0);
- auto *It = ResOrder.begin();
- for (unsigned K = 0; K < VF; K += Sz) {
- OrdersType CurrentOrder(TE.ReorderIndices);
- SmallVector<int> SubMask{ArrayRef(ReusedMask).slice(K, Sz)};
- if (SubMask.front() == UndefMaskElem)
- std::iota(SubMask.begin(), SubMask.end(), 0);
- reorderOrder(CurrentOrder, SubMask);
- transform(CurrentOrder, It, [K](unsigned Pos) { return Pos + K; });
- std::advance(It, Sz);
- }
- if (all_of(enumerate(ResOrder),
- [](const auto &Data) { return Data.index() == Data.value(); }))
- return {}; // Use identity order.
- return ResOrder;
- }
- if (TE.State == TreeEntry::Vectorize &&
- (isa<LoadInst, ExtractElementInst, ExtractValueInst>(TE.getMainOp()) ||
- (TopToBottom && isa<StoreInst, InsertElementInst>(TE.getMainOp()))) &&
- !TE.isAltShuffle())
- return TE.ReorderIndices;
- if (TE.State == TreeEntry::Vectorize && TE.getOpcode() == Instruction::PHI) {
- auto PHICompare = [](llvm::Value *V1, llvm::Value *V2) {
- if (!V1->hasOneUse() || !V2->hasOneUse())
- return false;
- auto *FirstUserOfPhi1 = cast<Instruction>(*V1->user_begin());
- auto *FirstUserOfPhi2 = cast<Instruction>(*V2->user_begin());
- if (auto *IE1 = dyn_cast<InsertElementInst>(FirstUserOfPhi1))
- if (auto *IE2 = dyn_cast<InsertElementInst>(FirstUserOfPhi2)) {
- if (!areTwoInsertFromSameBuildVector(
- IE1, IE2,
- [](InsertElementInst *II) { return II->getOperand(0); }))
- return false;
- std::optional<unsigned> Idx1 = getInsertIndex(IE1);
- std::optional<unsigned> Idx2 = getInsertIndex(IE2);
- if (Idx1 == std::nullopt || Idx2 == std::nullopt)
- return false;
- return *Idx1 < *Idx2;
- }
- if (auto *EE1 = dyn_cast<ExtractElementInst>(FirstUserOfPhi1))
- if (auto *EE2 = dyn_cast<ExtractElementInst>(FirstUserOfPhi2)) {
- if (EE1->getOperand(0) != EE2->getOperand(0))
- return false;
- std::optional<unsigned> Idx1 = getExtractIndex(EE1);
- std::optional<unsigned> Idx2 = getExtractIndex(EE2);
- if (Idx1 == std::nullopt || Idx2 == std::nullopt)
- return false;
- return *Idx1 < *Idx2;
- }
- return false;
- };
- auto IsIdentityOrder = [](const OrdersType &Order) {
- for (unsigned Idx : seq<unsigned>(0, Order.size()))
- if (Idx != Order[Idx])
- return false;
- return true;
- };
- if (!TE.ReorderIndices.empty())
- return TE.ReorderIndices;
- DenseMap<Value *, unsigned> PhiToId;
- SmallVector<Value *, 4> Phis;
- OrdersType ResOrder(TE.Scalars.size());
- for (unsigned Id = 0, Sz = TE.Scalars.size(); Id < Sz; ++Id) {
- PhiToId[TE.Scalars[Id]] = Id;
- Phis.push_back(TE.Scalars[Id]);
- }
- llvm::stable_sort(Phis, PHICompare);
- for (unsigned Id = 0, Sz = Phis.size(); Id < Sz; ++Id)
- ResOrder[Id] = PhiToId[Phis[Id]];
- if (IsIdentityOrder(ResOrder))
- return {};
- return ResOrder;
- }
- if (TE.State == TreeEntry::NeedToGather) {
- // TODO: add analysis of other gather nodes with extractelement
- // instructions and other values/instructions, not only undefs.
- if (((TE.getOpcode() == Instruction::ExtractElement &&
- !TE.isAltShuffle()) ||
- (all_of(TE.Scalars,
- [](Value *V) {
- return isa<UndefValue, ExtractElementInst>(V);
- }) &&
- any_of(TE.Scalars,
- [](Value *V) { return isa<ExtractElementInst>(V); }))) &&
- all_of(TE.Scalars,
- [](Value *V) {
- auto *EE = dyn_cast<ExtractElementInst>(V);
- return !EE || isa<FixedVectorType>(EE->getVectorOperandType());
- }) &&
- allSameType(TE.Scalars)) {
- // Check that gather of extractelements can be represented as
- // just a shuffle of a single vector.
- OrdersType CurrentOrder;
- bool Reuse = canReuseExtract(TE.Scalars, TE.getMainOp(), CurrentOrder);
- if (Reuse || !CurrentOrder.empty()) {
- if (!CurrentOrder.empty())
- fixupOrderingIndices(CurrentOrder);
- return CurrentOrder;
- }
- }
- if (std::optional<OrdersType> CurrentOrder = findReusedOrderedScalars(TE))
- return CurrentOrder;
- if (TE.Scalars.size() >= 4)
- if (std::optional<OrdersType> Order = findPartiallyOrderedLoads(TE))
- return Order;
- }
- return std::nullopt;
- }
- /// Checks if the given mask is a "clustered" mask with the same clusters of
- /// size \p Sz, which are not identity submasks.
- static bool isRepeatedNonIdentityClusteredMask(ArrayRef<int> Mask,
- unsigned Sz) {
- ArrayRef<int> FirstCluster = Mask.slice(0, Sz);
- if (ShuffleVectorInst::isIdentityMask(FirstCluster))
- return false;
- for (unsigned I = Sz, E = Mask.size(); I < E; I += Sz) {
- ArrayRef<int> Cluster = Mask.slice(I, Sz);
- if (Cluster != FirstCluster)
- return false;
- }
- return true;
- }
- void BoUpSLP::reorderNodeWithReuses(TreeEntry &TE, ArrayRef<int> Mask) const {
- // Reorder reuses mask.
- reorderReuses(TE.ReuseShuffleIndices, Mask);
- const unsigned Sz = TE.Scalars.size();
- // For vectorized and non-clustered reused no need to do anything else.
- if (TE.State != TreeEntry::NeedToGather ||
- !ShuffleVectorInst::isOneUseSingleSourceMask(TE.ReuseShuffleIndices,
- Sz) ||
- !isRepeatedNonIdentityClusteredMask(TE.ReuseShuffleIndices, Sz))
- return;
- SmallVector<int> NewMask;
- inversePermutation(TE.ReorderIndices, NewMask);
- addMask(NewMask, TE.ReuseShuffleIndices);
- // Clear reorder since it is going to be applied to the new mask.
- TE.ReorderIndices.clear();
- // Try to improve gathered nodes with clustered reuses, if possible.
- ArrayRef<int> Slice = ArrayRef(NewMask).slice(0, Sz);
- SmallVector<unsigned> NewOrder(Slice.begin(), Slice.end());
- inversePermutation(NewOrder, NewMask);
- reorderScalars(TE.Scalars, NewMask);
- // Fill the reuses mask with the identity submasks.
- for (auto *It = TE.ReuseShuffleIndices.begin(),
- *End = TE.ReuseShuffleIndices.end();
- It != End; std::advance(It, Sz))
- std::iota(It, std::next(It, Sz), 0);
- }
- void BoUpSLP::reorderTopToBottom() {
- // Maps VF to the graph nodes.
- DenseMap<unsigned, SetVector<TreeEntry *>> VFToOrderedEntries;
- // ExtractElement gather nodes which can be vectorized and need to handle
- // their ordering.
- DenseMap<const TreeEntry *, OrdersType> GathersToOrders;
- // Phi nodes can have preferred ordering based on their result users
- DenseMap<const TreeEntry *, OrdersType> PhisToOrders;
- // AltShuffles can also have a preferred ordering that leads to fewer
- // instructions, e.g., the addsub instruction in x86.
- DenseMap<const TreeEntry *, OrdersType> AltShufflesToOrders;
- // Maps a TreeEntry to the reorder indices of external users.
- DenseMap<const TreeEntry *, SmallVector<OrdersType, 1>>
- ExternalUserReorderMap;
- // FIXME: Workaround for syntax error reported by MSVC buildbots.
- TargetTransformInfo &TTIRef = *TTI;
- // Find all reorderable nodes with the given VF.
- // Currently the are vectorized stores,loads,extracts + some gathering of
- // extracts.
- for_each(VectorizableTree, [this, &TTIRef, &VFToOrderedEntries,
- &GathersToOrders, &ExternalUserReorderMap,
- &AltShufflesToOrders, &PhisToOrders](
- const std::unique_ptr<TreeEntry> &TE) {
- // Look for external users that will probably be vectorized.
- SmallVector<OrdersType, 1> ExternalUserReorderIndices =
- findExternalStoreUsersReorderIndices(TE.get());
- if (!ExternalUserReorderIndices.empty()) {
- VFToOrderedEntries[TE->getVectorFactor()].insert(TE.get());
- ExternalUserReorderMap.try_emplace(TE.get(),
- std::move(ExternalUserReorderIndices));
- }
- // Patterns like [fadd,fsub] can be combined into a single instruction in
- // x86. Reordering them into [fsub,fadd] blocks this pattern. So we need
- // to take into account their order when looking for the most used order.
- if (TE->isAltShuffle()) {
- VectorType *VecTy =
- FixedVectorType::get(TE->Scalars[0]->getType(), TE->Scalars.size());
- unsigned Opcode0 = TE->getOpcode();
- unsigned Opcode1 = TE->getAltOpcode();
- // The opcode mask selects between the two opcodes.
- SmallBitVector OpcodeMask(TE->Scalars.size(), false);
- for (unsigned Lane : seq<unsigned>(0, TE->Scalars.size()))
- if (cast<Instruction>(TE->Scalars[Lane])->getOpcode() == Opcode1)
- OpcodeMask.set(Lane);
- // If this pattern is supported by the target then we consider the order.
- if (TTIRef.isLegalAltInstr(VecTy, Opcode0, Opcode1, OpcodeMask)) {
- VFToOrderedEntries[TE->getVectorFactor()].insert(TE.get());
- AltShufflesToOrders.try_emplace(TE.get(), OrdersType());
- }
- // TODO: Check the reverse order too.
- }
- if (std::optional<OrdersType> CurrentOrder =
- getReorderingData(*TE, /*TopToBottom=*/true)) {
- // Do not include ordering for nodes used in the alt opcode vectorization,
- // better to reorder them during bottom-to-top stage. If follow the order
- // here, it causes reordering of the whole graph though actually it is
- // profitable just to reorder the subgraph that starts from the alternate
- // opcode vectorization node. Such nodes already end-up with the shuffle
- // instruction and it is just enough to change this shuffle rather than
- // rotate the scalars for the whole graph.
- unsigned Cnt = 0;
- const TreeEntry *UserTE = TE.get();
- while (UserTE && Cnt < RecursionMaxDepth) {
- if (UserTE->UserTreeIndices.size() != 1)
- break;
- if (all_of(UserTE->UserTreeIndices, [](const EdgeInfo &EI) {
- return EI.UserTE->State == TreeEntry::Vectorize &&
- EI.UserTE->isAltShuffle() && EI.UserTE->Idx != 0;
- }))
- return;
- UserTE = UserTE->UserTreeIndices.back().UserTE;
- ++Cnt;
- }
- VFToOrderedEntries[TE->getVectorFactor()].insert(TE.get());
- if (TE->State != TreeEntry::Vectorize || !TE->ReuseShuffleIndices.empty())
- GathersToOrders.try_emplace(TE.get(), *CurrentOrder);
- if (TE->State == TreeEntry::Vectorize &&
- TE->getOpcode() == Instruction::PHI)
- PhisToOrders.try_emplace(TE.get(), *CurrentOrder);
- }
- });
- // Reorder the graph nodes according to their vectorization factor.
- for (unsigned VF = VectorizableTree.front()->getVectorFactor(); VF > 1;
- VF /= 2) {
- auto It = VFToOrderedEntries.find(VF);
- if (It == VFToOrderedEntries.end())
- continue;
- // Try to find the most profitable order. We just are looking for the most
- // used order and reorder scalar elements in the nodes according to this
- // mostly used order.
- ArrayRef<TreeEntry *> OrderedEntries = It->second.getArrayRef();
- // All operands are reordered and used only in this node - propagate the
- // most used order to the user node.
- MapVector<OrdersType, unsigned,
- DenseMap<OrdersType, unsigned, OrdersTypeDenseMapInfo>>
- OrdersUses;
- SmallPtrSet<const TreeEntry *, 4> VisitedOps;
- for (const TreeEntry *OpTE : OrderedEntries) {
- // No need to reorder this nodes, still need to extend and to use shuffle,
- // just need to merge reordering shuffle and the reuse shuffle.
- if (!OpTE->ReuseShuffleIndices.empty() && !GathersToOrders.count(OpTE))
- continue;
- // Count number of orders uses.
- const auto &Order = [OpTE, &GathersToOrders, &AltShufflesToOrders,
- &PhisToOrders]() -> const OrdersType & {
- if (OpTE->State == TreeEntry::NeedToGather ||
- !OpTE->ReuseShuffleIndices.empty()) {
- auto It = GathersToOrders.find(OpTE);
- if (It != GathersToOrders.end())
- return It->second;
- }
- if (OpTE->isAltShuffle()) {
- auto It = AltShufflesToOrders.find(OpTE);
- if (It != AltShufflesToOrders.end())
- return It->second;
- }
- if (OpTE->State == TreeEntry::Vectorize &&
- OpTE->getOpcode() == Instruction::PHI) {
- auto It = PhisToOrders.find(OpTE);
- if (It != PhisToOrders.end())
- return It->second;
- }
- return OpTE->ReorderIndices;
- }();
- // First consider the order of the external scalar users.
- auto It = ExternalUserReorderMap.find(OpTE);
- if (It != ExternalUserReorderMap.end()) {
- const auto &ExternalUserReorderIndices = It->second;
- // If the OpTE vector factor != number of scalars - use natural order,
- // it is an attempt to reorder node with reused scalars but with
- // external uses.
- if (OpTE->getVectorFactor() != OpTE->Scalars.size()) {
- OrdersUses.insert(std::make_pair(OrdersType(), 0)).first->second +=
- ExternalUserReorderIndices.size();
- } else {
- for (const OrdersType &ExtOrder : ExternalUserReorderIndices)
- ++OrdersUses.insert(std::make_pair(ExtOrder, 0)).first->second;
- }
- // No other useful reorder data in this entry.
- if (Order.empty())
- continue;
- }
- // Stores actually store the mask, not the order, need to invert.
- if (OpTE->State == TreeEntry::Vectorize && !OpTE->isAltShuffle() &&
- OpTE->getOpcode() == Instruction::Store && !Order.empty()) {
- SmallVector<int> Mask;
- inversePermutation(Order, Mask);
- unsigned E = Order.size();
- OrdersType CurrentOrder(E, E);
- transform(Mask, CurrentOrder.begin(), [E](int Idx) {
- return Idx == UndefMaskElem ? E : static_cast<unsigned>(Idx);
- });
- fixupOrderingIndices(CurrentOrder);
- ++OrdersUses.insert(std::make_pair(CurrentOrder, 0)).first->second;
- } else {
- ++OrdersUses.insert(std::make_pair(Order, 0)).first->second;
- }
- }
- // Set order of the user node.
- if (OrdersUses.empty())
- continue;
- // Choose the most used order.
- ArrayRef<unsigned> BestOrder = OrdersUses.front().first;
- unsigned Cnt = OrdersUses.front().second;
- for (const auto &Pair : drop_begin(OrdersUses)) {
- if (Cnt < Pair.second || (Cnt == Pair.second && Pair.first.empty())) {
- BestOrder = Pair.first;
- Cnt = Pair.second;
- }
- }
- // Set order of the user node.
- if (BestOrder.empty())
- continue;
- SmallVector<int> Mask;
- inversePermutation(BestOrder, Mask);
- SmallVector<int> MaskOrder(BestOrder.size(), UndefMaskElem);
- unsigned E = BestOrder.size();
- transform(BestOrder, MaskOrder.begin(), [E](unsigned I) {
- return I < E ? static_cast<int>(I) : UndefMaskElem;
- });
- // Do an actual reordering, if profitable.
- for (std::unique_ptr<TreeEntry> &TE : VectorizableTree) {
- // Just do the reordering for the nodes with the given VF.
- if (TE->Scalars.size() != VF) {
- if (TE->ReuseShuffleIndices.size() == VF) {
- // Need to reorder the reuses masks of the operands with smaller VF to
- // be able to find the match between the graph nodes and scalar
- // operands of the given node during vectorization/cost estimation.
- assert(all_of(TE->UserTreeIndices,
- [VF, &TE](const EdgeInfo &EI) {
- return EI.UserTE->Scalars.size() == VF ||
- EI.UserTE->Scalars.size() ==
- TE->Scalars.size();
- }) &&
- "All users must be of VF size.");
- // Update ordering of the operands with the smaller VF than the given
- // one.
- reorderNodeWithReuses(*TE, Mask);
- }
- continue;
- }
- if (TE->State == TreeEntry::Vectorize &&
- isa<ExtractElementInst, ExtractValueInst, LoadInst, StoreInst,
- InsertElementInst>(TE->getMainOp()) &&
- !TE->isAltShuffle()) {
- // Build correct orders for extract{element,value}, loads and
- // stores.
- reorderOrder(TE->ReorderIndices, Mask);
- if (isa<InsertElementInst, StoreInst>(TE->getMainOp()))
- TE->reorderOperands(Mask);
- } else {
- // Reorder the node and its operands.
- TE->reorderOperands(Mask);
- assert(TE->ReorderIndices.empty() &&
- "Expected empty reorder sequence.");
- reorderScalars(TE->Scalars, Mask);
- }
- if (!TE->ReuseShuffleIndices.empty()) {
- // Apply reversed order to keep the original ordering of the reused
- // elements to avoid extra reorder indices shuffling.
- OrdersType CurrentOrder;
- reorderOrder(CurrentOrder, MaskOrder);
- SmallVector<int> NewReuses;
- inversePermutation(CurrentOrder, NewReuses);
- addMask(NewReuses, TE->ReuseShuffleIndices);
- TE->ReuseShuffleIndices.swap(NewReuses);
- }
- }
- }
- }
- bool BoUpSLP::canReorderOperands(
- TreeEntry *UserTE, SmallVectorImpl<std::pair<unsigned, TreeEntry *>> &Edges,
- ArrayRef<TreeEntry *> ReorderableGathers,
- SmallVectorImpl<TreeEntry *> &GatherOps) {
- for (unsigned I = 0, E = UserTE->getNumOperands(); I < E; ++I) {
- if (any_of(Edges, [I](const std::pair<unsigned, TreeEntry *> &OpData) {
- return OpData.first == I &&
- OpData.second->State == TreeEntry::Vectorize;
- }))
- continue;
- if (TreeEntry *TE = getVectorizedOperand(UserTE, I)) {
- // Do not reorder if operand node is used by many user nodes.
- if (any_of(TE->UserTreeIndices,
- [UserTE](const EdgeInfo &EI) { return EI.UserTE != UserTE; }))
- return false;
- // Add the node to the list of the ordered nodes with the identity
- // order.
- Edges.emplace_back(I, TE);
- // Add ScatterVectorize nodes to the list of operands, where just
- // reordering of the scalars is required. Similar to the gathers, so
- // simply add to the list of gathered ops.
- // If there are reused scalars, process this node as a regular vectorize
- // node, just reorder reuses mask.
- if (TE->State != TreeEntry::Vectorize && TE->ReuseShuffleIndices.empty())
- GatherOps.push_back(TE);
- continue;
- }
- TreeEntry *Gather = nullptr;
- if (count_if(ReorderableGathers,
- [&Gather, UserTE, I](TreeEntry *TE) {
- assert(TE->State != TreeEntry::Vectorize &&
- "Only non-vectorized nodes are expected.");
- if (any_of(TE->UserTreeIndices,
- [UserTE, I](const EdgeInfo &EI) {
- return EI.UserTE == UserTE && EI.EdgeIdx == I;
- })) {
- assert(TE->isSame(UserTE->getOperand(I)) &&
- "Operand entry does not match operands.");
- Gather = TE;
- return true;
- }
- return false;
- }) > 1 &&
- !all_of(UserTE->getOperand(I), isConstant))
- return false;
- if (Gather)
- GatherOps.push_back(Gather);
- }
- return true;
- }
- void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
- SetVector<TreeEntry *> OrderedEntries;
- DenseMap<const TreeEntry *, OrdersType> GathersToOrders;
- // Find all reorderable leaf nodes with the given VF.
- // Currently the are vectorized loads,extracts without alternate operands +
- // some gathering of extracts.
- SmallVector<TreeEntry *> NonVectorized;
- for_each(VectorizableTree, [this, &OrderedEntries, &GathersToOrders,
- &NonVectorized](
- const std::unique_ptr<TreeEntry> &TE) {
- if (TE->State != TreeEntry::Vectorize)
- NonVectorized.push_back(TE.get());
- if (std::optional<OrdersType> CurrentOrder =
- getReorderingData(*TE, /*TopToBottom=*/false)) {
- OrderedEntries.insert(TE.get());
- if (TE->State != TreeEntry::Vectorize || !TE->ReuseShuffleIndices.empty())
- GathersToOrders.try_emplace(TE.get(), *CurrentOrder);
- }
- });
- // 1. Propagate order to the graph nodes, which use only reordered nodes.
- // I.e., if the node has operands, that are reordered, try to make at least
- // one operand order in the natural order and reorder others + reorder the
- // user node itself.
- SmallPtrSet<const TreeEntry *, 4> Visited;
- while (!OrderedEntries.empty()) {
- // 1. Filter out only reordered nodes.
- // 2. If the entry has multiple uses - skip it and jump to the next node.
- DenseMap<TreeEntry *, SmallVector<std::pair<unsigned, TreeEntry *>>> Users;
- SmallVector<TreeEntry *> Filtered;
- for (TreeEntry *TE : OrderedEntries) {
- if (!(TE->State == TreeEntry::Vectorize ||
- (TE->State == TreeEntry::NeedToGather &&
- GathersToOrders.count(TE))) ||
- TE->UserTreeIndices.empty() || !TE->ReuseShuffleIndices.empty() ||
- !all_of(drop_begin(TE->UserTreeIndices),
- [TE](const EdgeInfo &EI) {
- return EI.UserTE == TE->UserTreeIndices.front().UserTE;
- }) ||
- !Visited.insert(TE).second) {
- Filtered.push_back(TE);
- continue;
- }
- // Build a map between user nodes and their operands order to speedup
- // search. The graph currently does not provide this dependency directly.
- for (EdgeInfo &EI : TE->UserTreeIndices) {
- TreeEntry *UserTE = EI.UserTE;
- auto It = Users.find(UserTE);
- if (It == Users.end())
- It = Users.insert({UserTE, {}}).first;
- It->second.emplace_back(EI.EdgeIdx, TE);
- }
- }
- // Erase filtered entries.
- for_each(Filtered,
- [&OrderedEntries](TreeEntry *TE) { OrderedEntries.remove(TE); });
- SmallVector<
- std::pair<TreeEntry *, SmallVector<std::pair<unsigned, TreeEntry *>>>>
- UsersVec(Users.begin(), Users.end());
- sort(UsersVec, [](const auto &Data1, const auto &Data2) {
- return Data1.first->Idx > Data2.first->Idx;
- });
- for (auto &Data : UsersVec) {
- // Check that operands are used only in the User node.
- SmallVector<TreeEntry *> GatherOps;
- if (!canReorderOperands(Data.first, Data.second, NonVectorized,
- GatherOps)) {
- for_each(Data.second,
- [&OrderedEntries](const std::pair<unsigned, TreeEntry *> &Op) {
- OrderedEntries.remove(Op.second);
- });
- continue;
- }
- // All operands are reordered and used only in this node - propagate the
- // most used order to the user node.
- MapVector<OrdersType, unsigned,
- DenseMap<OrdersType, unsigned, OrdersTypeDenseMapInfo>>
- OrdersUses;
- // Do the analysis for each tree entry only once, otherwise the order of
- // the same node my be considered several times, though might be not
- // profitable.
- SmallPtrSet<const TreeEntry *, 4> VisitedOps;
- SmallPtrSet<const TreeEntry *, 4> VisitedUsers;
- for (const auto &Op : Data.second) {
- TreeEntry *OpTE = Op.second;
- if (!VisitedOps.insert(OpTE).second)
- continue;
- if (!OpTE->ReuseShuffleIndices.empty() && !GathersToOrders.count(OpTE))
- continue;
- const auto &Order = [OpTE, &GathersToOrders]() -> const OrdersType & {
- if (OpTE->State == TreeEntry::NeedToGather ||
- !OpTE->ReuseShuffleIndices.empty())
- return GathersToOrders.find(OpTE)->second;
- return OpTE->ReorderIndices;
- }();
- unsigned NumOps = count_if(
- Data.second, [OpTE](const std::pair<unsigned, TreeEntry *> &P) {
- return P.second == OpTE;
- });
- // Stores actually store the mask, not the order, need to invert.
- if (OpTE->State == TreeEntry::Vectorize && !OpTE->isAltShuffle() &&
- OpTE->getOpcode() == Instruction::Store && !Order.empty()) {
- SmallVector<int> Mask;
- inversePermutation(Order, Mask);
- unsigned E = Order.size();
- OrdersType CurrentOrder(E, E);
- transform(Mask, CurrentOrder.begin(), [E](int Idx) {
- return Idx == UndefMaskElem ? E : static_cast<unsigned>(Idx);
- });
- fixupOrderingIndices(CurrentOrder);
- OrdersUses.insert(std::make_pair(CurrentOrder, 0)).first->second +=
- NumOps;
- } else {
- OrdersUses.insert(std::make_pair(Order, 0)).first->second += NumOps;
- }
- auto Res = OrdersUses.insert(std::make_pair(OrdersType(), 0));
- const auto &&AllowsReordering = [IgnoreReorder, &GathersToOrders](
- const TreeEntry *TE) {
- if (!TE->ReorderIndices.empty() || !TE->ReuseShuffleIndices.empty() ||
- (TE->State == TreeEntry::Vectorize && TE->isAltShuffle()) ||
- (IgnoreReorder && TE->Idx == 0))
- return true;
- if (TE->State == TreeEntry::NeedToGather) {
- auto It = GathersToOrders.find(TE);
- if (It != GathersToOrders.end())
- return !It->second.empty();
- return true;
- }
- return false;
- };
- for (const EdgeInfo &EI : OpTE->UserTreeIndices) {
- TreeEntry *UserTE = EI.UserTE;
- if (!VisitedUsers.insert(UserTE).second)
- continue;
- // May reorder user node if it requires reordering, has reused
- // scalars, is an alternate op vectorize node or its op nodes require
- // reordering.
- if (AllowsReordering(UserTE))
- continue;
- // Check if users allow reordering.
- // Currently look up just 1 level of operands to avoid increase of
- // the compile time.
- // Profitable to reorder if definitely more operands allow
- // reordering rather than those with natural order.
- ArrayRef<std::pair<unsigned, TreeEntry *>> Ops = Users[UserTE];
- if (static_cast<unsigned>(count_if(
- Ops, [UserTE, &AllowsReordering](
- const std::pair<unsigned, TreeEntry *> &Op) {
- return AllowsReordering(Op.second) &&
- all_of(Op.second->UserTreeIndices,
- [UserTE](const EdgeInfo &EI) {
- return EI.UserTE == UserTE;
- });
- })) <= Ops.size() / 2)
- ++Res.first->second;
- }
- }
- // If no orders - skip current nodes and jump to the next one, if any.
- if (OrdersUses.empty()) {
- for_each(Data.second,
- [&OrderedEntries](const std::pair<unsigned, TreeEntry *> &Op) {
- OrderedEntries.remove(Op.second);
- });
- continue;
- }
- // Choose the best order.
- ArrayRef<unsigned> BestOrder = OrdersUses.front().first;
- unsigned Cnt = OrdersUses.front().second;
- for (const auto &Pair : drop_begin(OrdersUses)) {
- if (Cnt < Pair.second || (Cnt == Pair.second && Pair.first.empty())) {
- BestOrder = Pair.first;
- Cnt = Pair.second;
- }
- }
- // Set order of the user node (reordering of operands and user nodes).
- if (BestOrder.empty()) {
- for_each(Data.second,
- [&OrderedEntries](const std::pair<unsigned, TreeEntry *> &Op) {
- OrderedEntries.remove(Op.second);
- });
- continue;
- }
- // Erase operands from OrderedEntries list and adjust their orders.
- VisitedOps.clear();
- SmallVector<int> Mask;
- inversePermutation(BestOrder, Mask);
- SmallVector<int> MaskOrder(BestOrder.size(), UndefMaskElem);
- unsigned E = BestOrder.size();
- transform(BestOrder, MaskOrder.begin(), [E](unsigned I) {
- return I < E ? static_cast<int>(I) : UndefMaskElem;
- });
- for (const std::pair<unsigned, TreeEntry *> &Op : Data.second) {
- TreeEntry *TE = Op.second;
- OrderedEntries.remove(TE);
- if (!VisitedOps.insert(TE).second)
- continue;
- if (TE->ReuseShuffleIndices.size() == BestOrder.size()) {
- reorderNodeWithReuses(*TE, Mask);
- continue;
- }
- // Gathers are processed separately.
- if (TE->State != TreeEntry::Vectorize)
- continue;
- assert((BestOrder.size() == TE->ReorderIndices.size() ||
- TE->ReorderIndices.empty()) &&
- "Non-matching sizes of user/operand entries.");
- reorderOrder(TE->ReorderIndices, Mask);
- if (IgnoreReorder && TE == VectorizableTree.front().get())
- IgnoreReorder = false;
- }
- // For gathers just need to reorder its scalars.
- for (TreeEntry *Gather : GatherOps) {
- assert(Gather->ReorderIndices.empty() &&
- "Unexpected reordering of gathers.");
- if (!Gather->ReuseShuffleIndices.empty()) {
- // Just reorder reuses indices.
- reorderReuses(Gather->ReuseShuffleIndices, Mask);
- continue;
- }
- reorderScalars(Gather->Scalars, Mask);
- OrderedEntries.remove(Gather);
- }
- // Reorder operands of the user node and set the ordering for the user
- // node itself.
- if (Data.first->State != TreeEntry::Vectorize ||
- !isa<ExtractElementInst, ExtractValueInst, LoadInst>(
- Data.first->getMainOp()) ||
- Data.first->isAltShuffle())
- Data.first->reorderOperands(Mask);
- if (!isa<InsertElementInst, StoreInst>(Data.first->getMainOp()) ||
- Data.first->isAltShuffle()) {
- reorderScalars(Data.first->Scalars, Mask);
- reorderOrder(Data.first->ReorderIndices, MaskOrder);
- if (Data.first->ReuseShuffleIndices.empty() &&
- !Data.first->ReorderIndices.empty() &&
- !Data.first->isAltShuffle()) {
- // Insert user node to the list to try to sink reordering deeper in
- // the graph.
- OrderedEntries.insert(Data.first);
- }
- } else {
- reorderOrder(Data.first->ReorderIndices, Mask);
- }
- }
- }
- // If the reordering is unnecessary, just remove the reorder.
- if (IgnoreReorder && !VectorizableTree.front()->ReorderIndices.empty() &&
- VectorizableTree.front()->ReuseShuffleIndices.empty())
- VectorizableTree.front()->ReorderIndices.clear();
- }
- void BoUpSLP::buildExternalUses(
- const ExtraValueToDebugLocsMap &ExternallyUsedValues) {
- // Collect the values that we need to extract from the tree.
- for (auto &TEPtr : VectorizableTree) {
- TreeEntry *Entry = TEPtr.get();
- // No need to handle users of gathered values.
- if (Entry->State == TreeEntry::NeedToGather)
- continue;
- // For each lane:
- for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
- Value *Scalar = Entry->Scalars[Lane];
- int FoundLane = Entry->findLaneForValue(Scalar);
- // Check if the scalar is externally used as an extra arg.
- auto ExtI = ExternallyUsedValues.find(Scalar);
- if (ExtI != ExternallyUsedValues.end()) {
- LLVM_DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane "
- << Lane << " from " << *Scalar << ".\n");
- ExternalUses.emplace_back(Scalar, nullptr, FoundLane);
- }
- for (User *U : Scalar->users()) {
- LLVM_DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n");
- Instruction *UserInst = dyn_cast<Instruction>(U);
- if (!UserInst)
- continue;
- if (isDeleted(UserInst))
- continue;
- // Skip in-tree scalars that become vectors
- if (TreeEntry *UseEntry = getTreeEntry(U)) {
- Value *UseScalar = UseEntry->Scalars[0];
- // Some in-tree scalars will remain as scalar in vectorized
- // instructions. If that is the case, the one in Lane 0 will
- // be used.
- if (UseScalar != U ||
- UseEntry->State == TreeEntry::ScatterVectorize ||
- !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) {
- LLVM_DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U
- << ".\n");
- assert(UseEntry->State != TreeEntry::NeedToGather && "Bad state");
- continue;
- }
- }
- // Ignore users in the user ignore list.
- if (UserIgnoreList && UserIgnoreList->contains(UserInst))
- continue;
- LLVM_DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane "
- << Lane << " from " << *Scalar << ".\n");
- ExternalUses.push_back(ExternalUser(Scalar, U, FoundLane));
- }
- }
- }
- }
- DenseMap<Value *, SmallVector<StoreInst *, 4>>
- BoUpSLP::collectUserStores(const BoUpSLP::TreeEntry *TE) const {
- DenseMap<Value *, SmallVector<StoreInst *, 4>> PtrToStoresMap;
- for (unsigned Lane : seq<unsigned>(0, TE->Scalars.size())) {
- Value *V = TE->Scalars[Lane];
- // To save compilation time we don't visit if we have too many users.
- static constexpr unsigned UsersLimit = 4;
- if (V->hasNUsesOrMore(UsersLimit))
- break;
- // Collect stores per pointer object.
- for (User *U : V->users()) {
- auto *SI = dyn_cast<StoreInst>(U);
- if (SI == nullptr || !SI->isSimple() ||
- !isValidElementType(SI->getValueOperand()->getType()))
- continue;
- // Skip entry if already
- if (getTreeEntry(U))
- continue;
- Value *Ptr = getUnderlyingObject(SI->getPointerOperand());
- auto &StoresVec = PtrToStoresMap[Ptr];
- // For now just keep one store per pointer object per lane.
- // TODO: Extend this to support multiple stores per pointer per lane
- if (StoresVec.size() > Lane)
- continue;
- // Skip if in different BBs.
- if (!StoresVec.empty() &&
- SI->getParent() != StoresVec.back()->getParent())
- continue;
- // Make sure that the stores are of the same type.
- if (!StoresVec.empty() &&
- SI->getValueOperand()->getType() !=
- StoresVec.back()->getValueOperand()->getType())
- continue;
- StoresVec.push_back(SI);
- }
- }
- return PtrToStoresMap;
- }
- bool BoUpSLP::canFormVector(const SmallVector<StoreInst *, 4> &StoresVec,
- OrdersType &ReorderIndices) const {
- // We check whether the stores in StoreVec can form a vector by sorting them
- // and checking whether they are consecutive.
- // To avoid calling getPointersDiff() while sorting we create a vector of
- // pairs {store, offset from first} and sort this instead.
- SmallVector<std::pair<StoreInst *, int>, 4> StoreOffsetVec(StoresVec.size());
- StoreInst *S0 = StoresVec[0];
- StoreOffsetVec[0] = {S0, 0};
- Type *S0Ty = S0->getValueOperand()->getType();
- Value *S0Ptr = S0->getPointerOperand();
- for (unsigned Idx : seq<unsigned>(1, StoresVec.size())) {
- StoreInst *SI = StoresVec[Idx];
- std::optional<int> Diff =
- getPointersDiff(S0Ty, S0Ptr, SI->getValueOperand()->getType(),
- SI->getPointerOperand(), *DL, *SE,
- /*StrictCheck=*/true);
- // We failed to compare the pointers so just abandon this StoresVec.
- if (!Diff)
- return false;
- StoreOffsetVec[Idx] = {StoresVec[Idx], *Diff};
- }
- // Sort the vector based on the pointers. We create a copy because we may
- // need the original later for calculating the reorder (shuffle) indices.
- stable_sort(StoreOffsetVec, [](const std::pair<StoreInst *, int> &Pair1,
- const std::pair<StoreInst *, int> &Pair2) {
- int Offset1 = Pair1.second;
- int Offset2 = Pair2.second;
- return Offset1 < Offset2;
- });
- // Check if the stores are consecutive by checking if their difference is 1.
- for (unsigned Idx : seq<unsigned>(1, StoreOffsetVec.size()))
- if (StoreOffsetVec[Idx].second != StoreOffsetVec[Idx-1].second + 1)
- return false;
- // Calculate the shuffle indices according to their offset against the sorted
- // StoreOffsetVec.
- ReorderIndices.reserve(StoresVec.size());
- for (StoreInst *SI : StoresVec) {
- unsigned Idx = find_if(StoreOffsetVec,
- [SI](const std::pair<StoreInst *, int> &Pair) {
- return Pair.first == SI;
- }) -
- StoreOffsetVec.begin();
- ReorderIndices.push_back(Idx);
- }
- // Identity order (e.g., {0,1,2,3}) is modeled as an empty OrdersType in
- // reorderTopToBottom() and reorderBottomToTop(), so we are following the
- // same convention here.
- auto IsIdentityOrder = [](const OrdersType &Order) {
- for (unsigned Idx : seq<unsigned>(0, Order.size()))
- if (Idx != Order[Idx])
- return false;
- return true;
- };
- if (IsIdentityOrder(ReorderIndices))
- ReorderIndices.clear();
- return true;
- }
- #ifndef NDEBUG
- LLVM_DUMP_METHOD static void dumpOrder(const BoUpSLP::OrdersType &Order) {
- for (unsigned Idx : Order)
- dbgs() << Idx << ", ";
- dbgs() << "\n";
- }
- #endif
- SmallVector<BoUpSLP::OrdersType, 1>
- BoUpSLP::findExternalStoreUsersReorderIndices(TreeEntry *TE) const {
- unsigned NumLanes = TE->Scalars.size();
- DenseMap<Value *, SmallVector<StoreInst *, 4>> PtrToStoresMap =
- collectUserStores(TE);
- // Holds the reorder indices for each candidate store vector that is a user of
- // the current TreeEntry.
- SmallVector<OrdersType, 1> ExternalReorderIndices;
- // Now inspect the stores collected per pointer and look for vectorization
- // candidates. For each candidate calculate the reorder index vector and push
- // it into `ExternalReorderIndices`
- for (const auto &Pair : PtrToStoresMap) {
- auto &StoresVec = Pair.second;
- // If we have fewer than NumLanes stores, then we can't form a vector.
- if (StoresVec.size() != NumLanes)
- continue;
- // If the stores are not consecutive then abandon this StoresVec.
- OrdersType ReorderIndices;
- if (!canFormVector(StoresVec, ReorderIndices))
- continue;
- // We now know that the scalars in StoresVec can form a vector instruction,
- // so set the reorder indices.
- ExternalReorderIndices.push_back(ReorderIndices);
- }
- return ExternalReorderIndices;
- }
- void BoUpSLP::buildTree(ArrayRef<Value *> Roots,
- const SmallDenseSet<Value *> &UserIgnoreLst) {
- deleteTree();
- UserIgnoreList = &UserIgnoreLst;
- if (!allSameType(Roots))
- return;
- buildTree_rec(Roots, 0, EdgeInfo());
- }
- void BoUpSLP::buildTree(ArrayRef<Value *> Roots) {
- deleteTree();
- if (!allSameType(Roots))
- return;
- buildTree_rec(Roots, 0, EdgeInfo());
- }
- /// \return true if the specified list of values has only one instruction that
- /// requires scheduling, false otherwise.
- #ifndef NDEBUG
- static bool needToScheduleSingleInstruction(ArrayRef<Value *> VL) {
- Value *NeedsScheduling = nullptr;
- for (Value *V : VL) {
- if (doesNotNeedToBeScheduled(V))
- continue;
- if (!NeedsScheduling) {
- NeedsScheduling = V;
- continue;
- }
- return false;
- }
- return NeedsScheduling;
- }
- #endif
- /// Generates key/subkey pair for the given value to provide effective sorting
- /// of the values and better detection of the vectorizable values sequences. The
- /// keys/subkeys can be used for better sorting of the values themselves (keys)
- /// and in values subgroups (subkeys).
- static std::pair<size_t, size_t> generateKeySubkey(
- Value *V, const TargetLibraryInfo *TLI,
- function_ref<hash_code(size_t, LoadInst *)> LoadsSubkeyGenerator,
- bool AllowAlternate) {
- hash_code Key = hash_value(V->getValueID() + 2);
- hash_code SubKey = hash_value(0);
- // Sort the loads by the distance between the pointers.
- if (auto *LI = dyn_cast<LoadInst>(V)) {
- Key = hash_combine(LI->getType(), hash_value(Instruction::Load), Key);
- if (LI->isSimple())
- SubKey = hash_value(LoadsSubkeyGenerator(Key, LI));
- else
- Key = SubKey = hash_value(LI);
- } else if (isVectorLikeInstWithConstOps(V)) {
- // Sort extracts by the vector operands.
- if (isa<ExtractElementInst, UndefValue>(V))
- Key = hash_value(Value::UndefValueVal + 1);
- if (auto *EI = dyn_cast<ExtractElementInst>(V)) {
- if (!isUndefVector(EI->getVectorOperand()).all() &&
- !isa<UndefValue>(EI->getIndexOperand()))
- SubKey = hash_value(EI->getVectorOperand());
- }
- } else if (auto *I = dyn_cast<Instruction>(V)) {
- // Sort other instructions just by the opcodes except for CMPInst.
- // For CMP also sort by the predicate kind.
- if ((isa<BinaryOperator, CastInst>(I)) &&
- isValidForAlternation(I->getOpcode())) {
- if (AllowAlternate)
- Key = hash_value(isa<BinaryOperator>(I) ? 1 : 0);
- else
- Key = hash_combine(hash_value(I->getOpcode()), Key);
- SubKey = hash_combine(
- hash_value(I->getOpcode()), hash_value(I->getType()),
- hash_value(isa<BinaryOperator>(I)
- ? I->getType()
- : cast<CastInst>(I)->getOperand(0)->getType()));
- // For casts, look through the only operand to improve compile time.
- if (isa<CastInst>(I)) {
- std::pair<size_t, size_t> OpVals =
- generateKeySubkey(I->getOperand(0), TLI, LoadsSubkeyGenerator,
- /*AllowAlternate=*/true);
- Key = hash_combine(OpVals.first, Key);
- SubKey = hash_combine(OpVals.first, SubKey);
- }
- } else if (auto *CI = dyn_cast<CmpInst>(I)) {
- CmpInst::Predicate Pred = CI->getPredicate();
- if (CI->isCommutative())
- Pred = std::min(Pred, CmpInst::getInversePredicate(Pred));
- CmpInst::Predicate SwapPred = CmpInst::getSwappedPredicate(Pred);
- SubKey = hash_combine(hash_value(I->getOpcode()), hash_value(Pred),
- hash_value(SwapPred),
- hash_value(CI->getOperand(0)->getType()));
- } else if (auto *Call = dyn_cast<CallInst>(I)) {
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(Call, TLI);
- if (isTriviallyVectorizable(ID)) {
- SubKey = hash_combine(hash_value(I->getOpcode()), hash_value(ID));
- } else if (!VFDatabase(*Call).getMappings(*Call).empty()) {
- SubKey = hash_combine(hash_value(I->getOpcode()),
- hash_value(Call->getCalledFunction()));
- } else {
- Key = hash_combine(hash_value(Call), Key);
- SubKey = hash_combine(hash_value(I->getOpcode()), hash_value(Call));
- }
- for (const CallBase::BundleOpInfo &Op : Call->bundle_op_infos())
- SubKey = hash_combine(hash_value(Op.Begin), hash_value(Op.End),
- hash_value(Op.Tag), SubKey);
- } else if (auto *Gep = dyn_cast<GetElementPtrInst>(I)) {
- if (Gep->getNumOperands() == 2 && isa<ConstantInt>(Gep->getOperand(1)))
- SubKey = hash_value(Gep->getPointerOperand());
- else
- SubKey = hash_value(Gep);
- } else if (BinaryOperator::isIntDivRem(I->getOpcode()) &&
- !isa<ConstantInt>(I->getOperand(1))) {
- // Do not try to vectorize instructions with potentially high cost.
- SubKey = hash_value(I);
- } else {
- SubKey = hash_value(I->getOpcode());
- }
- Key = hash_combine(hash_value(I->getParent()), Key);
- }
- return std::make_pair(Key, SubKey);
- }
- /// Checks if the specified instruction \p I is an alternate operation for
- /// the given \p MainOp and \p AltOp instructions.
- static bool isAlternateInstruction(const Instruction *I,
- const Instruction *MainOp,
- const Instruction *AltOp,
- const TargetLibraryInfo &TLI);
- void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
- const EdgeInfo &UserTreeIdx) {
- assert((allConstant(VL) || allSameType(VL)) && "Invalid types!");
- SmallVector<int> ReuseShuffleIndicies;
- SmallVector<Value *> UniqueValues;
- auto &&TryToFindDuplicates = [&VL, &ReuseShuffleIndicies, &UniqueValues,
- &UserTreeIdx,
- this](const InstructionsState &S) {
- // Check that every instruction appears once in this bundle.
- DenseMap<Value *, unsigned> UniquePositions(VL.size());
- for (Value *V : VL) {
- if (isConstant(V)) {
- ReuseShuffleIndicies.emplace_back(
- isa<UndefValue>(V) ? UndefMaskElem : UniqueValues.size());
- UniqueValues.emplace_back(V);
- continue;
- }
- auto Res = UniquePositions.try_emplace(V, UniqueValues.size());
- ReuseShuffleIndicies.emplace_back(Res.first->second);
- if (Res.second)
- UniqueValues.emplace_back(V);
- }
- size_t NumUniqueScalarValues = UniqueValues.size();
- if (NumUniqueScalarValues == VL.size()) {
- ReuseShuffleIndicies.clear();
- } else {
- LLVM_DEBUG(dbgs() << "SLP: Shuffle for reused scalars.\n");
- if (NumUniqueScalarValues <= 1 ||
- (UniquePositions.size() == 1 && all_of(UniqueValues,
- [](Value *V) {
- return isa<UndefValue>(V) ||
- !isConstant(V);
- })) ||
- !llvm::isPowerOf2_32(NumUniqueScalarValues)) {
- LLVM_DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return false;
- }
- VL = UniqueValues;
- }
- return true;
- };
- InstructionsState S = getSameOpcode(VL, *TLI);
- // Gather if we hit the RecursionMaxDepth, unless this is a load (or z/sext of
- // a load), in which case peek through to include it in the tree, without
- // ballooning over-budget.
- if (Depth >= RecursionMaxDepth &&
- !(S.MainOp && isa<Instruction>(S.MainOp) && S.MainOp == S.AltOp &&
- VL.size() >= 4 &&
- (match(S.MainOp, m_Load(m_Value())) || all_of(VL, [&S](const Value *I) {
- return match(I,
- m_OneUse(m_ZExtOrSExt(m_OneUse(m_Load(m_Value()))))) &&
- cast<Instruction>(I)->getOpcode() ==
- cast<Instruction>(S.MainOp)->getOpcode();
- })))) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- // Don't handle scalable vectors
- if (S.getOpcode() == Instruction::ExtractElement &&
- isa<ScalableVectorType>(
- cast<ExtractElementInst>(S.OpValue)->getVectorOperandType())) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to scalable vector type.\n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- // Don't handle vectors.
- if (S.OpValue->getType()->isVectorTy() &&
- !isa<InsertElementInst>(S.OpValue)) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to vector type.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return;
- }
- if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue))
- if (SI->getValueOperand()->getType()->isVectorTy()) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return;
- }
- // If all of the operands are identical or constant we have a simple solution.
- // If we deal with insert/extract instructions, they all must have constant
- // indices, otherwise we should gather them, not try to vectorize.
- // If alternate op node with 2 elements with gathered operands - do not
- // vectorize.
- auto &&NotProfitableForVectorization = [&S, this,
- Depth](ArrayRef<Value *> VL) {
- if (!S.getOpcode() || !S.isAltShuffle() || VL.size() > 2)
- return false;
- if (VectorizableTree.size() < MinTreeSize)
- return false;
- if (Depth >= RecursionMaxDepth - 1)
- return true;
- // Check if all operands are extracts, part of vector node or can build a
- // regular vectorize node.
- SmallVector<unsigned, 2> InstsCount(VL.size(), 0);
- for (Value *V : VL) {
- auto *I = cast<Instruction>(V);
- InstsCount.push_back(count_if(I->operand_values(), [](Value *Op) {
- return isa<Instruction>(Op) || isVectorLikeInstWithConstOps(Op);
- }));
- }
- bool IsCommutative = isCommutative(S.MainOp) || isCommutative(S.AltOp);
- if ((IsCommutative &&
- std::accumulate(InstsCount.begin(), InstsCount.end(), 0) < 2) ||
- (!IsCommutative &&
- all_of(InstsCount, [](unsigned ICnt) { return ICnt < 2; })))
- return true;
- assert(VL.size() == 2 && "Expected only 2 alternate op instructions.");
- SmallVector<SmallVector<std::pair<Value *, Value *>>> Candidates;
- auto *I1 = cast<Instruction>(VL.front());
- auto *I2 = cast<Instruction>(VL.back());
- for (int Op = 0, E = S.MainOp->getNumOperands(); Op < E; ++Op)
- Candidates.emplace_back().emplace_back(I1->getOperand(Op),
- I2->getOperand(Op));
- if (static_cast<unsigned>(count_if(
- Candidates, [this](ArrayRef<std::pair<Value *, Value *>> Cand) {
- return findBestRootPair(Cand, LookAheadHeuristics::ScoreSplat);
- })) >= S.MainOp->getNumOperands() / 2)
- return false;
- if (S.MainOp->getNumOperands() > 2)
- return true;
- if (IsCommutative) {
- // Check permuted operands.
- Candidates.clear();
- for (int Op = 0, E = S.MainOp->getNumOperands(); Op < E; ++Op)
- Candidates.emplace_back().emplace_back(I1->getOperand(Op),
- I2->getOperand((Op + 1) % E));
- if (any_of(
- Candidates, [this](ArrayRef<std::pair<Value *, Value *>> Cand) {
- return findBestRootPair(Cand, LookAheadHeuristics::ScoreSplat);
- }))
- return false;
- }
- return true;
- };
- SmallVector<unsigned> SortedIndices;
- BasicBlock *BB = nullptr;
- bool IsScatterVectorizeUserTE =
- UserTreeIdx.UserTE &&
- UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize;
- bool AreAllSameInsts =
- (S.getOpcode() && allSameBlock(VL)) ||
- (S.OpValue->getType()->isPointerTy() && IsScatterVectorizeUserTE &&
- VL.size() > 2 &&
- all_of(VL,
- [&BB](Value *V) {
- auto *I = dyn_cast<GetElementPtrInst>(V);
- if (!I)
- return doesNotNeedToBeScheduled(V);
- if (!BB)
- BB = I->getParent();
- return BB == I->getParent() && I->getNumOperands() == 2;
- }) &&
- BB &&
- sortPtrAccesses(VL, UserTreeIdx.UserTE->getMainOp()->getType(), *DL, *SE,
- SortedIndices));
- if (!AreAllSameInsts || allConstant(VL) || isSplat(VL) ||
- (isa<InsertElementInst, ExtractValueInst, ExtractElementInst>(
- S.OpValue) &&
- !all_of(VL, isVectorLikeInstWithConstOps)) ||
- NotProfitableForVectorization(VL)) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O, small shuffle. \n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- // We now know that this is a vector of instructions of the same type from
- // the same block.
- // Don't vectorize ephemeral values.
- if (!EphValues.empty()) {
- for (Value *V : VL) {
- if (EphValues.count(V)) {
- LLVM_DEBUG(dbgs() << "SLP: The instruction (" << *V
- << ") is ephemeral.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return;
- }
- }
- }
- // Check if this is a duplicate of another entry.
- if (TreeEntry *E = getTreeEntry(S.OpValue)) {
- LLVM_DEBUG(dbgs() << "SLP: \tChecking bundle: " << *S.OpValue << ".\n");
- if (!E->isSame(VL)) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- // Record the reuse of the tree node. FIXME, currently this is only used to
- // properly draw the graph rather than for the actual vectorization.
- E->UserTreeIndices.push_back(UserTreeIdx);
- LLVM_DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *S.OpValue
- << ".\n");
- return;
- }
- // Check that none of the instructions in the bundle are already in the tree.
- for (Value *V : VL) {
- if (!IsScatterVectorizeUserTE && !isa<Instruction>(V))
- continue;
- if (getTreeEntry(V)) {
- LLVM_DEBUG(dbgs() << "SLP: The instruction (" << *V
- << ") is already in tree.\n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- // The reduction nodes (stored in UserIgnoreList) also should stay scalar.
- if (UserIgnoreList && !UserIgnoreList->empty()) {
- for (Value *V : VL) {
- if (UserIgnoreList && UserIgnoreList->contains(V)) {
- LLVM_DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n");
- if (TryToFindDuplicates(S))
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- }
- // Special processing for sorted pointers for ScatterVectorize node with
- // constant indeces only.
- if (AreAllSameInsts && UserTreeIdx.UserTE &&
- UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize &&
- !(S.getOpcode() && allSameBlock(VL))) {
- assert(S.OpValue->getType()->isPointerTy() &&
- count_if(VL, [](Value *V) { return isa<GetElementPtrInst>(V); }) >=
- 2 &&
- "Expected pointers only.");
- // Reset S to make it GetElementPtr kind of node.
- const auto *It = find_if(VL, [](Value *V) { return isa<GetElementPtrInst>(V); });
- assert(It != VL.end() && "Expected at least one GEP.");
- S = getSameOpcode(*It, *TLI);
- }
- // Check that all of the users of the scalars that we want to vectorize are
- // schedulable.
- auto *VL0 = cast<Instruction>(S.OpValue);
- BB = VL0->getParent();
- if (!DT->isReachableFromEntry(BB)) {
- // Don't go into unreachable blocks. They may contain instructions with
- // dependency cycles which confuse the final scheduling.
- LLVM_DEBUG(dbgs() << "SLP: bundle in unreachable block.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return;
- }
- // Don't go into catchswitch blocks, which can happen with PHIs.
- // Such blocks can only have PHIs and the catchswitch. There is no
- // place to insert a shuffle if we need to, so just avoid that issue.
- if (isa<CatchSwitchInst>(BB->getTerminator())) {
- LLVM_DEBUG(dbgs() << "SLP: bundle in catchswitch block.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- return;
- }
- // Check that every instruction appears once in this bundle.
- if (!TryToFindDuplicates(S))
- return;
- auto &BSRef = BlocksSchedules[BB];
- if (!BSRef)
- BSRef = std::make_unique<BlockScheduling>(BB);
- BlockScheduling &BS = *BSRef;
- std::optional<ScheduleData *> Bundle = BS.tryScheduleBundle(VL, this, S);
- #ifdef EXPENSIVE_CHECKS
- // Make sure we didn't break any internal invariants
- BS.verify();
- #endif
- if (!Bundle) {
- LLVM_DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n");
- assert((!BS.getScheduleData(VL0) ||
- !BS.getScheduleData(VL0)->isPartOfBundle()) &&
- "tryScheduleBundle should cancelScheduling on failure");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- LLVM_DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n");
- unsigned ShuffleOrOp = S.isAltShuffle() ?
- (unsigned) Instruction::ShuffleVector : S.getOpcode();
- switch (ShuffleOrOp) {
- case Instruction::PHI: {
- auto *PH = cast<PHINode>(VL0);
- // Check for terminator values (e.g. invoke).
- for (Value *V : VL)
- for (Value *Incoming : cast<PHINode>(V)->incoming_values()) {
- Instruction *Term = dyn_cast<Instruction>(Incoming);
- if (Term && Term->isTerminator()) {
- LLVM_DEBUG(dbgs()
- << "SLP: Need to swizzle PHINodes (terminator use).\n");
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- TreeEntry *TE =
- newTreeEntry(VL, Bundle, S, UserTreeIdx, ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n");
- // Keeps the reordered operands to avoid code duplication.
- SmallVector<ValueList, 2> OperandsVec;
- for (unsigned I = 0, E = PH->getNumIncomingValues(); I < E; ++I) {
- if (!DT->isReachableFromEntry(PH->getIncomingBlock(I))) {
- ValueList Operands(VL.size(), PoisonValue::get(PH->getType()));
- TE->setOperand(I, Operands);
- OperandsVec.push_back(Operands);
- continue;
- }
- ValueList Operands;
- // Prepare the operand vector.
- for (Value *V : VL)
- Operands.push_back(cast<PHINode>(V)->getIncomingValueForBlock(
- PH->getIncomingBlock(I)));
- TE->setOperand(I, Operands);
- OperandsVec.push_back(Operands);
- }
- for (unsigned OpIdx = 0, OpE = OperandsVec.size(); OpIdx != OpE; ++OpIdx)
- buildTree_rec(OperandsVec[OpIdx], Depth + 1, {TE, OpIdx});
- return;
- }
- case Instruction::ExtractValue:
- case Instruction::ExtractElement: {
- OrdersType CurrentOrder;
- bool Reuse = canReuseExtract(VL, VL0, CurrentOrder);
- if (Reuse) {
- LLVM_DEBUG(dbgs() << "SLP: Reusing or shuffling extract sequence.\n");
- newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- // This is a special case, as it does not gather, but at the same time
- // we are not extending buildTree_rec() towards the operands.
- ValueList Op0;
- Op0.assign(VL.size(), VL0->getOperand(0));
- VectorizableTree.back()->setOperand(0, Op0);
- return;
- }
- if (!CurrentOrder.empty()) {
- LLVM_DEBUG({
- dbgs() << "SLP: Reusing or shuffling of reordered extract sequence "
- "with order";
- for (unsigned Idx : CurrentOrder)
- dbgs() << " " << Idx;
- dbgs() << "\n";
- });
- fixupOrderingIndices(CurrentOrder);
- // Insert new order with initial value 0, if it does not exist,
- // otherwise return the iterator to the existing one.
- newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies, CurrentOrder);
- // This is a special case, as it does not gather, but at the same time
- // we are not extending buildTree_rec() towards the operands.
- ValueList Op0;
- Op0.assign(VL.size(), VL0->getOperand(0));
- VectorizableTree.back()->setOperand(0, Op0);
- return;
- }
- LLVM_DEBUG(dbgs() << "SLP: Gather extract sequence.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- BS.cancelScheduling(VL, VL0);
- return;
- }
- case Instruction::InsertElement: {
- assert(ReuseShuffleIndicies.empty() && "All inserts should be unique");
- // Check that we have a buildvector and not a shuffle of 2 or more
- // different vectors.
- ValueSet SourceVectors;
- for (Value *V : VL) {
- SourceVectors.insert(cast<Instruction>(V)->getOperand(0));
- assert(getInsertIndex(V) != std::nullopt &&
- "Non-constant or undef index?");
- }
- if (count_if(VL, [&SourceVectors](Value *V) {
- return !SourceVectors.contains(V);
- }) >= 2) {
- // Found 2nd source vector - cancel.
- LLVM_DEBUG(dbgs() << "SLP: Gather of insertelement vectors with "
- "different source vectors.\n");
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
- BS.cancelScheduling(VL, VL0);
- return;
- }
- auto OrdCompare = [](const std::pair<int, int> &P1,
- const std::pair<int, int> &P2) {
- return P1.first > P2.first;
- };
- PriorityQueue<std::pair<int, int>, SmallVector<std::pair<int, int>>,
- decltype(OrdCompare)>
- Indices(OrdCompare);
- for (int I = 0, E = VL.size(); I < E; ++I) {
- unsigned Idx = *getInsertIndex(VL[I]);
- Indices.emplace(Idx, I);
- }
- OrdersType CurrentOrder(VL.size(), VL.size());
- bool IsIdentity = true;
- for (int I = 0, E = VL.size(); I < E; ++I) {
- CurrentOrder[Indices.top().second] = I;
- IsIdentity &= Indices.top().second == I;
- Indices.pop();
- }
- if (IsIdentity)
- CurrentOrder.clear();
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- std::nullopt, CurrentOrder);
- LLVM_DEBUG(dbgs() << "SLP: added inserts bundle.\n");
- constexpr int NumOps = 2;
- ValueList VectorOperands[NumOps];
- for (int I = 0; I < NumOps; ++I) {
- for (Value *V : VL)
- VectorOperands[I].push_back(cast<Instruction>(V)->getOperand(I));
- TE->setOperand(I, VectorOperands[I]);
- }
- buildTree_rec(VectorOperands[NumOps - 1], Depth + 1, {TE, NumOps - 1});
- return;
- }
- case Instruction::Load: {
- // Check that a vectorized load would load the same memory as a scalar
- // load. For example, we don't want to vectorize loads that are smaller
- // than 8-bit. Even though we have a packed struct {<i2, i2, i2, i2>} LLVM
- // treats loading/storing it as an i8 struct. If we vectorize loads/stores
- // from such a struct, we read/write packed bits disagreeing with the
- // unvectorized version.
- SmallVector<Value *> PointerOps;
- OrdersType CurrentOrder;
- TreeEntry *TE = nullptr;
- switch (canVectorizeLoads(VL, VL0, *TTI, *DL, *SE, *LI, *TLI,
- CurrentOrder, PointerOps)) {
- case LoadsState::Vectorize:
- if (CurrentOrder.empty()) {
- // Original loads are consecutive and does not require reordering.
- TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of loads.\n");
- } else {
- fixupOrderingIndices(CurrentOrder);
- // Need to reorder.
- TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies, CurrentOrder);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of jumbled loads.\n");
- }
- TE->setOperandsInOrder();
- break;
- case LoadsState::ScatterVectorize:
- // Vectorizing non-consecutive loads with `llvm.masked.gather`.
- TE = newTreeEntry(VL, TreeEntry::ScatterVectorize, Bundle, S,
- UserTreeIdx, ReuseShuffleIndicies);
- TE->setOperandsInOrder();
- buildTree_rec(PointerOps, Depth + 1, {TE, 0});
- LLVM_DEBUG(dbgs() << "SLP: added a vector of non-consecutive loads.\n");
- break;
- case LoadsState::Gather:
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- #ifndef NDEBUG
- Type *ScalarTy = VL0->getType();
- if (DL->getTypeSizeInBits(ScalarTy) !=
- DL->getTypeAllocSizeInBits(ScalarTy))
- LLVM_DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n");
- else if (any_of(VL, [](Value *V) {
- return !cast<LoadInst>(V)->isSimple();
- }))
- LLVM_DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n");
- else
- LLVM_DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
- #endif // NDEBUG
- break;
- }
- return;
- }
- case Instruction::ZExt:
- case Instruction::SExt:
- case Instruction::FPToUI:
- case Instruction::FPToSI:
- case Instruction::FPExt:
- case Instruction::PtrToInt:
- case Instruction::IntToPtr:
- case Instruction::SIToFP:
- case Instruction::UIToFP:
- case Instruction::Trunc:
- case Instruction::FPTrunc:
- case Instruction::BitCast: {
- Type *SrcTy = VL0->getOperand(0)->getType();
- for (Value *V : VL) {
- Type *Ty = cast<Instruction>(V)->getOperand(0)->getType();
- if (Ty != SrcTy || !isValidElementType(Ty)) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs()
- << "SLP: Gathering casts with different src types.\n");
- return;
- }
- }
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of casts.\n");
- TE->setOperandsInOrder();
- for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
- ValueList Operands;
- // Prepare the operand vector.
- for (Value *V : VL)
- Operands.push_back(cast<Instruction>(V)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, {TE, i});
- }
- return;
- }
- case Instruction::ICmp:
- case Instruction::FCmp: {
- // Check that all of the compares have the same predicate.
- CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate();
- CmpInst::Predicate SwapP0 = CmpInst::getSwappedPredicate(P0);
- Type *ComparedTy = VL0->getOperand(0)->getType();
- for (Value *V : VL) {
- CmpInst *Cmp = cast<CmpInst>(V);
- if ((Cmp->getPredicate() != P0 && Cmp->getPredicate() != SwapP0) ||
- Cmp->getOperand(0)->getType() != ComparedTy) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs()
- << "SLP: Gathering cmp with different predicate.\n");
- return;
- }
- }
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of compares.\n");
- ValueList Left, Right;
- if (cast<CmpInst>(VL0)->isCommutative()) {
- // Commutative predicate - collect + sort operands of the instructions
- // so that each side is more likely to have the same opcode.
- assert(P0 == SwapP0 && "Commutative Predicate mismatch");
- reorderInputsAccordingToOpcode(VL, Left, Right, *TLI, *DL, *SE, *this);
- } else {
- // Collect operands - commute if it uses the swapped predicate.
- for (Value *V : VL) {
- auto *Cmp = cast<CmpInst>(V);
- Value *LHS = Cmp->getOperand(0);
- Value *RHS = Cmp->getOperand(1);
- if (Cmp->getPredicate() != P0)
- std::swap(LHS, RHS);
- Left.push_back(LHS);
- Right.push_back(RHS);
- }
- }
- TE->setOperand(0, Left);
- TE->setOperand(1, Right);
- buildTree_rec(Left, Depth + 1, {TE, 0});
- buildTree_rec(Right, Depth + 1, {TE, 1});
- return;
- }
- case Instruction::Select:
- case Instruction::FNeg:
- case Instruction::Add:
- case Instruction::FAdd:
- case Instruction::Sub:
- case Instruction::FSub:
- case Instruction::Mul:
- case Instruction::FMul:
- case Instruction::UDiv:
- case Instruction::SDiv:
- case Instruction::FDiv:
- case Instruction::URem:
- case Instruction::SRem:
- case Instruction::FRem:
- case Instruction::Shl:
- case Instruction::LShr:
- case Instruction::AShr:
- case Instruction::And:
- case Instruction::Or:
- case Instruction::Xor: {
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of un/bin op.\n");
- // Sort operands of the instructions so that each side is more likely to
- // have the same opcode.
- if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) {
- ValueList Left, Right;
- reorderInputsAccordingToOpcode(VL, Left, Right, *TLI, *DL, *SE, *this);
- TE->setOperand(0, Left);
- TE->setOperand(1, Right);
- buildTree_rec(Left, Depth + 1, {TE, 0});
- buildTree_rec(Right, Depth + 1, {TE, 1});
- return;
- }
- TE->setOperandsInOrder();
- for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
- ValueList Operands;
- // Prepare the operand vector.
- for (Value *V : VL)
- Operands.push_back(cast<Instruction>(V)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, {TE, i});
- }
- return;
- }
- case Instruction::GetElementPtr: {
- // We don't combine GEPs with complicated (nested) indexing.
- for (Value *V : VL) {
- auto *I = dyn_cast<GetElementPtrInst>(V);
- if (!I)
- continue;
- if (I->getNumOperands() != 2) {
- LLVM_DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n");
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- // We can't combine several GEPs into one vector if they operate on
- // different types.
- Type *Ty0 = cast<GEPOperator>(VL0)->getSourceElementType();
- for (Value *V : VL) {
- auto *GEP = dyn_cast<GEPOperator>(V);
- if (!GEP)
- continue;
- Type *CurTy = GEP->getSourceElementType();
- if (Ty0 != CurTy) {
- LLVM_DEBUG(dbgs()
- << "SLP: not-vectorizable GEP (different types).\n");
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- // We don't combine GEPs with non-constant indexes.
- Type *Ty1 = VL0->getOperand(1)->getType();
- for (Value *V : VL) {
- auto *I = dyn_cast<GetElementPtrInst>(V);
- if (!I)
- continue;
- auto *Op = I->getOperand(1);
- if ((!IsScatterVectorizeUserTE && !isa<ConstantInt>(Op)) ||
- (Op->getType() != Ty1 &&
- ((IsScatterVectorizeUserTE && !isa<ConstantInt>(Op)) ||
- Op->getType()->getScalarSizeInBits() >
- DL->getIndexSizeInBits(
- V->getType()->getPointerAddressSpace())))) {
- LLVM_DEBUG(dbgs()
- << "SLP: not-vectorizable GEP (non-constant indexes).\n");
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- return;
- }
- }
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a vector of GEPs.\n");
- SmallVector<ValueList, 2> Operands(2);
- // Prepare the operand vector for pointer operands.
- for (Value *V : VL) {
- auto *GEP = dyn_cast<GetElementPtrInst>(V);
- if (!GEP) {
- Operands.front().push_back(V);
- continue;
- }
- Operands.front().push_back(GEP->getPointerOperand());
- }
- TE->setOperand(0, Operands.front());
- // Need to cast all indices to the same type before vectorization to
- // avoid crash.
- // Required to be able to find correct matches between different gather
- // nodes and reuse the vectorized values rather than trying to gather them
- // again.
- int IndexIdx = 1;
- Type *VL0Ty = VL0->getOperand(IndexIdx)->getType();
- Type *Ty = all_of(VL,
- [VL0Ty, IndexIdx](Value *V) {
- auto *GEP = dyn_cast<GetElementPtrInst>(V);
- if (!GEP)
- return true;
- return VL0Ty == GEP->getOperand(IndexIdx)->getType();
- })
- ? VL0Ty
- : DL->getIndexType(cast<GetElementPtrInst>(VL0)
- ->getPointerOperandType()
- ->getScalarType());
- // Prepare the operand vector.
- for (Value *V : VL) {
- auto *I = dyn_cast<GetElementPtrInst>(V);
- if (!I) {
- Operands.back().push_back(
- ConstantInt::get(Ty, 0, /*isSigned=*/false));
- continue;
- }
- auto *Op = I->getOperand(IndexIdx);
- auto *CI = dyn_cast<ConstantInt>(Op);
- if (!CI)
- Operands.back().push_back(Op);
- else
- Operands.back().push_back(ConstantExpr::getIntegerCast(
- CI, Ty, CI->getValue().isSignBitSet()));
- }
- TE->setOperand(IndexIdx, Operands.back());
- for (unsigned I = 0, Ops = Operands.size(); I < Ops; ++I)
- buildTree_rec(Operands[I], Depth + 1, {TE, I});
- return;
- }
- case Instruction::Store: {
- // Check if the stores are consecutive or if we need to swizzle them.
- llvm::Type *ScalarTy = cast<StoreInst>(VL0)->getValueOperand()->getType();
- // Avoid types that are padded when being allocated as scalars, while
- // being packed together in a vector (such as i1).
- if (DL->getTypeSizeInBits(ScalarTy) !=
- DL->getTypeAllocSizeInBits(ScalarTy)) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: Gathering stores of non-packed type.\n");
- return;
- }
- // Make sure all stores in the bundle are simple - we can't vectorize
- // atomic or volatile stores.
- SmallVector<Value *, 4> PointerOps(VL.size());
- ValueList Operands(VL.size());
- auto POIter = PointerOps.begin();
- auto OIter = Operands.begin();
- for (Value *V : VL) {
- auto *SI = cast<StoreInst>(V);
- if (!SI->isSimple()) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: Gathering non-simple stores.\n");
- return;
- }
- *POIter = SI->getPointerOperand();
- *OIter = SI->getValueOperand();
- ++POIter;
- ++OIter;
- }
- OrdersType CurrentOrder;
- // Check the order of pointer operands.
- if (llvm::sortPtrAccesses(PointerOps, ScalarTy, *DL, *SE, CurrentOrder)) {
- Value *Ptr0;
- Value *PtrN;
- if (CurrentOrder.empty()) {
- Ptr0 = PointerOps.front();
- PtrN = PointerOps.back();
- } else {
- Ptr0 = PointerOps[CurrentOrder.front()];
- PtrN = PointerOps[CurrentOrder.back()];
- }
- std::optional<int> Dist =
- getPointersDiff(ScalarTy, Ptr0, ScalarTy, PtrN, *DL, *SE);
- // Check that the sorted pointer operands are consecutive.
- if (static_cast<unsigned>(*Dist) == VL.size() - 1) {
- if (CurrentOrder.empty()) {
- // Original stores are consecutive and does not require reordering.
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S,
- UserTreeIdx, ReuseShuffleIndicies);
- TE->setOperandsInOrder();
- buildTree_rec(Operands, Depth + 1, {TE, 0});
- LLVM_DEBUG(dbgs() << "SLP: added a vector of stores.\n");
- } else {
- fixupOrderingIndices(CurrentOrder);
- TreeEntry *TE =
- newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies, CurrentOrder);
- TE->setOperandsInOrder();
- buildTree_rec(Operands, Depth + 1, {TE, 0});
- LLVM_DEBUG(dbgs() << "SLP: added a vector of jumbled stores.\n");
- }
- return;
- }
- }
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
- return;
- }
- case Instruction::Call: {
- // Check if the calls are all to the same vectorizable intrinsic or
- // library function.
- CallInst *CI = cast<CallInst>(VL0);
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
- VFShape Shape = VFShape::get(
- *CI, ElementCount::getFixed(static_cast<unsigned int>(VL.size())),
- false /*HasGlobalPred*/);
- Function *VecFunc = VFDatabase(*CI).getVectorizedFunction(Shape);
- if (!VecFunc && !isTriviallyVectorizable(ID)) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
- return;
- }
- Function *F = CI->getCalledFunction();
- unsigned NumArgs = CI->arg_size();
- SmallVector<Value*, 4> ScalarArgs(NumArgs, nullptr);
- for (unsigned j = 0; j != NumArgs; ++j)
- if (isVectorIntrinsicWithScalarOpAtArg(ID, j))
- ScalarArgs[j] = CI->getArgOperand(j);
- for (Value *V : VL) {
- CallInst *CI2 = dyn_cast<CallInst>(V);
- if (!CI2 || CI2->getCalledFunction() != F ||
- getVectorIntrinsicIDForCall(CI2, TLI) != ID ||
- (VecFunc &&
- VecFunc != VFDatabase(*CI2).getVectorizedFunction(Shape)) ||
- !CI->hasIdenticalOperandBundleSchema(*CI2)) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *V
- << "\n");
- return;
- }
- // Some intrinsics have scalar arguments and should be same in order for
- // them to be vectorized.
- for (unsigned j = 0; j != NumArgs; ++j) {
- if (isVectorIntrinsicWithScalarOpAtArg(ID, j)) {
- Value *A1J = CI2->getArgOperand(j);
- if (ScalarArgs[j] != A1J) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI
- << " argument " << ScalarArgs[j] << "!=" << A1J
- << "\n");
- return;
- }
- }
- }
- // Verify that the bundle operands are identical between the two calls.
- if (CI->hasOperandBundles() &&
- !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(),
- CI->op_begin() + CI->getBundleOperandsEndIndex(),
- CI2->op_begin() + CI2->getBundleOperandsStartIndex())) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:"
- << *CI << "!=" << *V << '\n');
- return;
- }
- }
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- TE->setOperandsInOrder();
- for (unsigned i = 0, e = CI->arg_size(); i != e; ++i) {
- // For scalar operands no need to to create an entry since no need to
- // vectorize it.
- if (isVectorIntrinsicWithScalarOpAtArg(ID, i))
- continue;
- ValueList Operands;
- // Prepare the operand vector.
- for (Value *V : VL) {
- auto *CI2 = cast<CallInst>(V);
- Operands.push_back(CI2->getArgOperand(i));
- }
- buildTree_rec(Operands, Depth + 1, {TE, i});
- }
- return;
- }
- case Instruction::ShuffleVector: {
- // If this is not an alternate sequence of opcode like add-sub
- // then do not vectorize this instruction.
- if (!S.isAltShuffle()) {
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n");
- return;
- }
- TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n");
- // Reorder operands if reordering would enable vectorization.
- auto *CI = dyn_cast<CmpInst>(VL0);
- if (isa<BinaryOperator>(VL0) || CI) {
- ValueList Left, Right;
- if (!CI || all_of(VL, [](Value *V) {
- return cast<CmpInst>(V)->isCommutative();
- })) {
- reorderInputsAccordingToOpcode(VL, Left, Right, *TLI, *DL, *SE,
- *this);
- } else {
- auto *MainCI = cast<CmpInst>(S.MainOp);
- auto *AltCI = cast<CmpInst>(S.AltOp);
- CmpInst::Predicate MainP = MainCI->getPredicate();
- CmpInst::Predicate AltP = AltCI->getPredicate();
- assert(MainP != AltP &&
- "Expected different main/alternate predicates.");
- // Collect operands - commute if it uses the swapped predicate or
- // alternate operation.
- for (Value *V : VL) {
- auto *Cmp = cast<CmpInst>(V);
- Value *LHS = Cmp->getOperand(0);
- Value *RHS = Cmp->getOperand(1);
- if (isAlternateInstruction(Cmp, MainCI, AltCI, *TLI)) {
- if (AltP == CmpInst::getSwappedPredicate(Cmp->getPredicate()))
- std::swap(LHS, RHS);
- } else {
- if (MainP == CmpInst::getSwappedPredicate(Cmp->getPredicate()))
- std::swap(LHS, RHS);
- }
- Left.push_back(LHS);
- Right.push_back(RHS);
- }
- }
- TE->setOperand(0, Left);
- TE->setOperand(1, Right);
- buildTree_rec(Left, Depth + 1, {TE, 0});
- buildTree_rec(Right, Depth + 1, {TE, 1});
- return;
- }
- TE->setOperandsInOrder();
- for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
- ValueList Operands;
- // Prepare the operand vector.
- for (Value *V : VL)
- Operands.push_back(cast<Instruction>(V)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, {TE, i});
- }
- return;
- }
- default:
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx,
- ReuseShuffleIndicies);
- LLVM_DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
- return;
- }
- }
- unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const {
- unsigned N = 1;
- Type *EltTy = T;
- while (isa<StructType, ArrayType, VectorType>(EltTy)) {
- if (auto *ST = dyn_cast<StructType>(EltTy)) {
- // Check that struct is homogeneous.
- for (const auto *Ty : ST->elements())
- if (Ty != *ST->element_begin())
- return 0;
- N *= ST->getNumElements();
- EltTy = *ST->element_begin();
- } else if (auto *AT = dyn_cast<ArrayType>(EltTy)) {
- N *= AT->getNumElements();
- EltTy = AT->getElementType();
- } else {
- auto *VT = cast<FixedVectorType>(EltTy);
- N *= VT->getNumElements();
- EltTy = VT->getElementType();
- }
- }
- if (!isValidElementType(EltTy))
- return 0;
- uint64_t VTSize = DL.getTypeStoreSizeInBits(FixedVectorType::get(EltTy, N));
- if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T))
- return 0;
- return N;
- }
- bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, Value *OpValue,
- SmallVectorImpl<unsigned> &CurrentOrder) const {
- const auto *It = find_if(VL, [](Value *V) {
- return isa<ExtractElementInst, ExtractValueInst>(V);
- });
- assert(It != VL.end() && "Expected at least one extract instruction.");
- auto *E0 = cast<Instruction>(*It);
- assert(all_of(VL,
- [](Value *V) {
- return isa<UndefValue, ExtractElementInst, ExtractValueInst>(
- V);
- }) &&
- "Invalid opcode");
- // Check if all of the extracts come from the same vector and from the
- // correct offset.
- Value *Vec = E0->getOperand(0);
- CurrentOrder.clear();
- // We have to extract from a vector/aggregate with the same number of elements.
- unsigned NElts;
- if (E0->getOpcode() == Instruction::ExtractValue) {
- const DataLayout &DL = E0->getModule()->getDataLayout();
- NElts = canMapToVector(Vec->getType(), DL);
- if (!NElts)
- return false;
- // Check if load can be rewritten as load of vector.
- LoadInst *LI = dyn_cast<LoadInst>(Vec);
- if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size()))
- return false;
- } else {
- NElts = cast<FixedVectorType>(Vec->getType())->getNumElements();
- }
- if (NElts != VL.size())
- return false;
- // Check that all of the indices extract from the correct offset.
- bool ShouldKeepOrder = true;
- unsigned E = VL.size();
- // Assign to all items the initial value E + 1 so we can check if the extract
- // instruction index was used already.
- // Also, later we can check that all the indices are used and we have a
- // consecutive access in the extract instructions, by checking that no
- // element of CurrentOrder still has value E + 1.
- CurrentOrder.assign(E, E);
- unsigned I = 0;
- for (; I < E; ++I) {
- auto *Inst = dyn_cast<Instruction>(VL[I]);
- if (!Inst)
- continue;
- if (Inst->getOperand(0) != Vec)
- break;
- if (auto *EE = dyn_cast<ExtractElementInst>(Inst))
- if (isa<UndefValue>(EE->getIndexOperand()))
- continue;
- std::optional<unsigned> Idx = getExtractIndex(Inst);
- if (!Idx)
- break;
- const unsigned ExtIdx = *Idx;
- if (ExtIdx != I) {
- if (ExtIdx >= E || CurrentOrder[ExtIdx] != E)
- break;
- ShouldKeepOrder = false;
- CurrentOrder[ExtIdx] = I;
- } else {
- if (CurrentOrder[I] != E)
- break;
- CurrentOrder[I] = I;
- }
- }
- if (I < E) {
- CurrentOrder.clear();
- return false;
- }
- if (ShouldKeepOrder)
- CurrentOrder.clear();
- return ShouldKeepOrder;
- }
- bool BoUpSLP::areAllUsersVectorized(Instruction *I,
- ArrayRef<Value *> VectorizedVals) const {
- return (I->hasOneUse() && is_contained(VectorizedVals, I)) ||
- all_of(I->users(), [this](User *U) {
- return ScalarToTreeEntry.count(U) > 0 ||
- isVectorLikeInstWithConstOps(U) ||
- (isa<ExtractElementInst>(U) && MustGather.contains(U));
- });
- }
- static std::pair<InstructionCost, InstructionCost>
- getVectorCallCosts(CallInst *CI, FixedVectorType *VecTy,
- TargetTransformInfo *TTI, TargetLibraryInfo *TLI) {
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
- // Calculate the cost of the scalar and vector calls.
- SmallVector<Type *, 4> VecTys;
- for (Use &Arg : CI->args())
- VecTys.push_back(
- FixedVectorType::get(Arg->getType(), VecTy->getNumElements()));
- FastMathFlags FMF;
- if (auto *FPCI = dyn_cast<FPMathOperator>(CI))
- FMF = FPCI->getFastMathFlags();
- SmallVector<const Value *> Arguments(CI->args());
- IntrinsicCostAttributes CostAttrs(ID, VecTy, Arguments, VecTys, FMF,
- dyn_cast<IntrinsicInst>(CI));
- auto IntrinsicCost =
- TTI->getIntrinsicInstrCost(CostAttrs, TTI::TCK_RecipThroughput);
- auto Shape = VFShape::get(*CI, ElementCount::getFixed(static_cast<unsigned>(
- VecTy->getNumElements())),
- false /*HasGlobalPred*/);
- Function *VecFunc = VFDatabase(*CI).getVectorizedFunction(Shape);
- auto LibCost = IntrinsicCost;
- if (!CI->isNoBuiltin() && VecFunc) {
- // Calculate the cost of the vector library call.
- // If the corresponding vector call is cheaper, return its cost.
- LibCost = TTI->getCallInstrCost(nullptr, VecTy, VecTys,
- TTI::TCK_RecipThroughput);
- }
- return {IntrinsicCost, LibCost};
- }
- /// Compute the cost of creating a vector of type \p VecTy containing the
- /// extracted values from \p VL.
- static InstructionCost
- computeExtractCost(ArrayRef<Value *> VL, FixedVectorType *VecTy,
- TargetTransformInfo::ShuffleKind ShuffleKind,
- ArrayRef<int> Mask, TargetTransformInfo &TTI) {
- unsigned NumOfParts = TTI.getNumberOfParts(VecTy);
- if (ShuffleKind != TargetTransformInfo::SK_PermuteSingleSrc || !NumOfParts ||
- VecTy->getNumElements() < NumOfParts)
- return TTI.getShuffleCost(ShuffleKind, VecTy, Mask);
- bool AllConsecutive = true;
- unsigned EltsPerVector = VecTy->getNumElements() / NumOfParts;
- unsigned Idx = -1;
- InstructionCost Cost = 0;
- // Process extracts in blocks of EltsPerVector to check if the source vector
- // operand can be re-used directly. If not, add the cost of creating a shuffle
- // to extract the values into a vector register.
- SmallVector<int> RegMask(EltsPerVector, UndefMaskElem);
- for (auto *V : VL) {
- ++Idx;
- // Reached the start of a new vector registers.
- if (Idx % EltsPerVector == 0) {
- RegMask.assign(EltsPerVector, UndefMaskElem);
- AllConsecutive = true;
- continue;
- }
- // Need to exclude undefs from analysis.
- if (isa<UndefValue>(V) || Mask[Idx] == UndefMaskElem)
- continue;
- // Check all extracts for a vector register on the target directly
- // extract values in order.
- unsigned CurrentIdx = *getExtractIndex(cast<Instruction>(V));
- if (!isa<UndefValue>(VL[Idx - 1]) && Mask[Idx - 1] != UndefMaskElem) {
- unsigned PrevIdx = *getExtractIndex(cast<Instruction>(VL[Idx - 1]));
- AllConsecutive &= PrevIdx + 1 == CurrentIdx &&
- CurrentIdx % EltsPerVector == Idx % EltsPerVector;
- RegMask[Idx % EltsPerVector] = CurrentIdx % EltsPerVector;
- }
- if (AllConsecutive)
- continue;
- // Skip all indices, except for the last index per vector block.
- if ((Idx + 1) % EltsPerVector != 0 && Idx + 1 != VL.size())
- continue;
- // If we have a series of extracts which are not consecutive and hence
- // cannot re-use the source vector register directly, compute the shuffle
- // cost to extract the vector with EltsPerVector elements.
- Cost += TTI.getShuffleCost(
- TargetTransformInfo::SK_PermuteSingleSrc,
- FixedVectorType::get(VecTy->getElementType(), EltsPerVector), RegMask);
- }
- return Cost;
- }
- /// Build shuffle mask for shuffle graph entries and lists of main and alternate
- /// operations operands.
- static void
- buildShuffleEntryMask(ArrayRef<Value *> VL, ArrayRef<unsigned> ReorderIndices,
- ArrayRef<int> ReusesIndices,
- const function_ref<bool(Instruction *)> IsAltOp,
- SmallVectorImpl<int> &Mask,
- SmallVectorImpl<Value *> *OpScalars = nullptr,
- SmallVectorImpl<Value *> *AltScalars = nullptr) {
- unsigned Sz = VL.size();
- Mask.assign(Sz, UndefMaskElem);
- SmallVector<int> OrderMask;
- if (!ReorderIndices.empty())
- inversePermutation(ReorderIndices, OrderMask);
- for (unsigned I = 0; I < Sz; ++I) {
- unsigned Idx = I;
- if (!ReorderIndices.empty())
- Idx = OrderMask[I];
- auto *OpInst = cast<Instruction>(VL[Idx]);
- if (IsAltOp(OpInst)) {
- Mask[I] = Sz + Idx;
- if (AltScalars)
- AltScalars->push_back(OpInst);
- } else {
- Mask[I] = Idx;
- if (OpScalars)
- OpScalars->push_back(OpInst);
- }
- }
- if (!ReusesIndices.empty()) {
- SmallVector<int> NewMask(ReusesIndices.size(), UndefMaskElem);
- transform(ReusesIndices, NewMask.begin(), [&Mask](int Idx) {
- return Idx != UndefMaskElem ? Mask[Idx] : UndefMaskElem;
- });
- Mask.swap(NewMask);
- }
- }
- static bool isAlternateInstruction(const Instruction *I,
- const Instruction *MainOp,
- const Instruction *AltOp,
- const TargetLibraryInfo &TLI) {
- if (auto *MainCI = dyn_cast<CmpInst>(MainOp)) {
- auto *AltCI = cast<CmpInst>(AltOp);
- CmpInst::Predicate MainP = MainCI->getPredicate();
- CmpInst::Predicate AltP = AltCI->getPredicate();
- assert(MainP != AltP && "Expected different main/alternate predicates.");
- auto *CI = cast<CmpInst>(I);
- if (isCmpSameOrSwapped(MainCI, CI, TLI))
- return false;
- if (isCmpSameOrSwapped(AltCI, CI, TLI))
- return true;
- CmpInst::Predicate P = CI->getPredicate();
- CmpInst::Predicate SwappedP = CmpInst::getSwappedPredicate(P);
- assert((MainP == P || AltP == P || MainP == SwappedP || AltP == SwappedP) &&
- "CmpInst expected to match either main or alternate predicate or "
- "their swap.");
- (void)AltP;
- return MainP != P && MainP != SwappedP;
- }
- return I->getOpcode() == AltOp->getOpcode();
- }
- TTI::OperandValueInfo BoUpSLP::getOperandInfo(ArrayRef<Value *> VL,
- unsigned OpIdx) {
- assert(!VL.empty());
- const auto *I0 = cast<Instruction>(*find_if(VL, Instruction::classof));
- const auto *Op0 = I0->getOperand(OpIdx);
- const bool IsConstant = all_of(VL, [&](Value *V) {
- // TODO: We should allow undef elements here
- const auto *I = dyn_cast<Instruction>(V);
- if (!I)
- return true;
- auto *Op = I->getOperand(OpIdx);
- return isConstant(Op) && !isa<UndefValue>(Op);
- });
- const bool IsUniform = all_of(VL, [&](Value *V) {
- // TODO: We should allow undef elements here
- const auto *I = dyn_cast<Instruction>(V);
- if (!I)
- return false;
- return I->getOperand(OpIdx) == Op0;
- });
- const bool IsPowerOfTwo = all_of(VL, [&](Value *V) {
- // TODO: We should allow undef elements here
- const auto *I = dyn_cast<Instruction>(V);
- if (!I) {
- assert((isa<UndefValue>(V) ||
- I0->getOpcode() == Instruction::GetElementPtr) &&
- "Expected undef or GEP.");
- return true;
- }
- auto *Op = I->getOperand(OpIdx);
- if (auto *CI = dyn_cast<ConstantInt>(Op))
- return CI->getValue().isPowerOf2();
- return false;
- });
- const bool IsNegatedPowerOfTwo = all_of(VL, [&](Value *V) {
- // TODO: We should allow undef elements here
- const auto *I = dyn_cast<Instruction>(V);
- if (!I) {
- assert((isa<UndefValue>(V) ||
- I0->getOpcode() == Instruction::GetElementPtr) &&
- "Expected undef or GEP.");
- return true;
- }
- const auto *Op = I->getOperand(OpIdx);
- if (auto *CI = dyn_cast<ConstantInt>(Op))
- return CI->getValue().isNegatedPowerOf2();
- return false;
- });
- TTI::OperandValueKind VK = TTI::OK_AnyValue;
- if (IsConstant && IsUniform)
- VK = TTI::OK_UniformConstantValue;
- else if (IsConstant)
- VK = TTI::OK_NonUniformConstantValue;
- else if (IsUniform)
- VK = TTI::OK_UniformValue;
- TTI::OperandValueProperties VP = TTI::OP_None;
- VP = IsPowerOfTwo ? TTI::OP_PowerOf2 : VP;
- VP = IsNegatedPowerOfTwo ? TTI::OP_NegatedPowerOf2 : VP;
- return {VK, VP};
- }
- namespace {
- /// The base class for shuffle instruction emission and shuffle cost estimation.
- class BaseShuffleAnalysis {
- protected:
- /// Checks if the mask is an identity mask.
- /// \param IsStrict if is true the function returns false if mask size does
- /// not match vector size.
- static bool isIdentityMask(ArrayRef<int> Mask, const FixedVectorType *VecTy,
- bool IsStrict) {
- int Limit = Mask.size();
- int VF = VecTy->getNumElements();
- return (VF == Limit || !IsStrict) &&
- all_of(Mask, [Limit](int Idx) { return Idx < Limit; }) &&
- ShuffleVectorInst::isIdentityMask(Mask);
- }
- /// Tries to combine 2 different masks into single one.
- /// \param LocalVF Vector length of the permuted input vector. \p Mask may
- /// change the size of the vector, \p LocalVF is the original size of the
- /// shuffled vector.
- static void combineMasks(unsigned LocalVF, SmallVectorImpl<int> &Mask,
- ArrayRef<int> ExtMask) {
- unsigned VF = Mask.size();
- SmallVector<int> NewMask(ExtMask.size(), UndefMaskElem);
- for (int I = 0, Sz = ExtMask.size(); I < Sz; ++I) {
- if (ExtMask[I] == UndefMaskElem)
- continue;
- int MaskedIdx = Mask[ExtMask[I] % VF];
- NewMask[I] =
- MaskedIdx == UndefMaskElem ? UndefMaskElem : MaskedIdx % LocalVF;
- }
- Mask.swap(NewMask);
- }
- /// Looks through shuffles trying to reduce final number of shuffles in the
- /// code. The function looks through the previously emitted shuffle
- /// instructions and properly mark indices in mask as undef.
- /// For example, given the code
- /// \code
- /// %s1 = shufflevector <2 x ty> %0, poison, <1, 0>
- /// %s2 = shufflevector <2 x ty> %1, poison, <1, 0>
- /// \endcode
- /// and if need to emit shuffle of %s1 and %s2 with mask <1, 0, 3, 2>, it will
- /// look through %s1 and %s2 and select vectors %0 and %1 with mask
- /// <0, 1, 2, 3> for the shuffle.
- /// If 2 operands are of different size, the smallest one will be resized and
- /// the mask recalculated properly.
- /// For example, given the code
- /// \code
- /// %s1 = shufflevector <2 x ty> %0, poison, <1, 0, 1, 0>
- /// %s2 = shufflevector <2 x ty> %1, poison, <1, 0, 1, 0>
- /// \endcode
- /// and if need to emit shuffle of %s1 and %s2 with mask <1, 0, 5, 4>, it will
- /// look through %s1 and %s2 and select vectors %0 and %1 with mask
- /// <0, 1, 2, 3> for the shuffle.
- /// So, it tries to transform permutations to simple vector merge, if
- /// possible.
- /// \param V The input vector which must be shuffled using the given \p Mask.
- /// If the better candidate is found, \p V is set to this best candidate
- /// vector.
- /// \param Mask The input mask for the shuffle. If the best candidate is found
- /// during looking-through-shuffles attempt, it is updated accordingly.
- /// \param SinglePermute true if the shuffle operation is originally a
- /// single-value-permutation. In this case the look-through-shuffles procedure
- /// may look for resizing shuffles as the best candidates.
- /// \return true if the shuffle results in the non-resizing identity shuffle
- /// (and thus can be ignored), false - otherwise.
- static bool peekThroughShuffles(Value *&V, SmallVectorImpl<int> &Mask,
- bool SinglePermute) {
- Value *Op = V;
- ShuffleVectorInst *IdentityOp = nullptr;
- SmallVector<int> IdentityMask;
- while (auto *SV = dyn_cast<ShuffleVectorInst>(Op)) {
- // Exit if not a fixed vector type or changing size shuffle.
- auto *SVTy = dyn_cast<FixedVectorType>(SV->getType());
- if (!SVTy)
- break;
- // Remember the identity or broadcast mask, if it is not a resizing
- // shuffle. If no better candidates are found, this Op and Mask will be
- // used in the final shuffle.
- if (isIdentityMask(Mask, SVTy, /*IsStrict=*/false)) {
- if (!IdentityOp || !SinglePermute ||
- (isIdentityMask(Mask, SVTy, /*IsStrict=*/true) &&
- !ShuffleVectorInst::isZeroEltSplatMask(IdentityMask))) {
- IdentityOp = SV;
- // Store current mask in the IdentityMask so later we did not lost
- // this info if IdentityOp is selected as the best candidate for the
- // permutation.
- IdentityMask.assign(Mask);
- }
- }
- // Remember the broadcast mask. If no better candidates are found, this Op
- // and Mask will be used in the final shuffle.
- // Zero splat can be used as identity too, since it might be used with
- // mask <0, 1, 2, ...>, i.e. identity mask without extra reshuffling.
- // E.g. if need to shuffle the vector with the mask <3, 1, 2, 0>, which is
- // expensive, the analysis founds out, that the source vector is just a
- // broadcast, this original mask can be transformed to identity mask <0,
- // 1, 2, 3>.
- // \code
- // %0 = shuffle %v, poison, zeroinitalizer
- // %res = shuffle %0, poison, <3, 1, 2, 0>
- // \endcode
- // may be transformed to
- // \code
- // %0 = shuffle %v, poison, zeroinitalizer
- // %res = shuffle %0, poison, <0, 1, 2, 3>
- // \endcode
- if (SV->isZeroEltSplat()) {
- IdentityOp = SV;
- IdentityMask.assign(Mask);
- }
- int LocalVF = Mask.size();
- if (auto *SVOpTy =
- dyn_cast<FixedVectorType>(SV->getOperand(0)->getType()))
- LocalVF = SVOpTy->getNumElements();
- SmallVector<int> ExtMask(Mask.size(), UndefMaskElem);
- for (auto [Idx, I] : enumerate(Mask)) {
- if (I == UndefMaskElem)
- continue;
- ExtMask[Idx] = SV->getMaskValue(I);
- }
- bool IsOp1Undef =
- isUndefVector(SV->getOperand(0),
- buildUseMask(LocalVF, ExtMask, UseMask::FirstArg))
- .all();
- bool IsOp2Undef =
- isUndefVector(SV->getOperand(1),
- buildUseMask(LocalVF, ExtMask, UseMask::SecondArg))
- .all();
- if (!IsOp1Undef && !IsOp2Undef) {
- // Update mask and mark undef elems.
- for (int &I : Mask) {
- if (I == UndefMaskElem)
- continue;
- if (SV->getMaskValue(I % SV->getShuffleMask().size()) ==
- UndefMaskElem)
- I = UndefMaskElem;
- }
- break;
- }
- SmallVector<int> ShuffleMask(SV->getShuffleMask().begin(),
- SV->getShuffleMask().end());
- combineMasks(LocalVF, ShuffleMask, Mask);
- Mask.swap(ShuffleMask);
- if (IsOp2Undef)
- Op = SV->getOperand(0);
- else
- Op = SV->getOperand(1);
- }
- if (auto *OpTy = dyn_cast<FixedVectorType>(Op->getType());
- !OpTy || !isIdentityMask(Mask, OpTy, SinglePermute)) {
- if (IdentityOp) {
- V = IdentityOp;
- assert(Mask.size() == IdentityMask.size() &&
- "Expected masks of same sizes.");
- // Clear known poison elements.
- for (auto [I, Idx] : enumerate(Mask))
- if (Idx == UndefMaskElem)
- IdentityMask[I] = UndefMaskElem;
- Mask.swap(IdentityMask);
- auto *Shuffle = dyn_cast<ShuffleVectorInst>(V);
- return SinglePermute &&
- (isIdentityMask(Mask, cast<FixedVectorType>(V->getType()),
- /*IsStrict=*/true) ||
- (Shuffle && Mask.size() == Shuffle->getShuffleMask().size() &&
- Shuffle->isZeroEltSplat() &&
- ShuffleVectorInst::isZeroEltSplatMask(Mask)));
- }
- V = Op;
- return false;
- }
- V = Op;
- return true;
- }
- /// Smart shuffle instruction emission, walks through shuffles trees and
- /// tries to find the best matching vector for the actual shuffle
- /// instruction.
- template <typename ShuffleBuilderTy>
- static Value *createShuffle(Value *V1, Value *V2, ArrayRef<int> Mask,
- ShuffleBuilderTy &Builder) {
- assert(V1 && "Expected at least one vector value.");
- int VF = Mask.size();
- if (auto *FTy = dyn_cast<FixedVectorType>(V1->getType()))
- VF = FTy->getNumElements();
- if (V2 &&
- !isUndefVector(V2, buildUseMask(VF, Mask, UseMask::SecondArg)).all()) {
- // Peek through shuffles.
- Value *Op1 = V1;
- Value *Op2 = V2;
- int VF =
- cast<VectorType>(V1->getType())->getElementCount().getKnownMinValue();
- SmallVector<int> CombinedMask1(Mask.size(), UndefMaskElem);
- SmallVector<int> CombinedMask2(Mask.size(), UndefMaskElem);
- for (int I = 0, E = Mask.size(); I < E; ++I) {
- if (Mask[I] < VF)
- CombinedMask1[I] = Mask[I];
- else
- CombinedMask2[I] = Mask[I] - VF;
- }
- Value *PrevOp1;
- Value *PrevOp2;
- do {
- PrevOp1 = Op1;
- PrevOp2 = Op2;
- (void)peekThroughShuffles(Op1, CombinedMask1, /*SinglePermute=*/false);
- (void)peekThroughShuffles(Op2, CombinedMask2, /*SinglePermute=*/false);
- // Check if we have 2 resizing shuffles - need to peek through operands
- // again.
- if (auto *SV1 = dyn_cast<ShuffleVectorInst>(Op1))
- if (auto *SV2 = dyn_cast<ShuffleVectorInst>(Op2)) {
- SmallVector<int> ExtMask1(Mask.size(), UndefMaskElem);
- for (auto [Idx, I] : enumerate(CombinedMask1)) {
- if (I == UndefMaskElem)
- continue;
- ExtMask1[Idx] = SV1->getMaskValue(I);
- }
- SmallBitVector UseMask1 = buildUseMask(
- cast<FixedVectorType>(SV1->getOperand(1)->getType())
- ->getNumElements(),
- ExtMask1, UseMask::SecondArg);
- SmallVector<int> ExtMask2(CombinedMask2.size(), UndefMaskElem);
- for (auto [Idx, I] : enumerate(CombinedMask2)) {
- if (I == UndefMaskElem)
- continue;
- ExtMask2[Idx] = SV2->getMaskValue(I);
- }
- SmallBitVector UseMask2 = buildUseMask(
- cast<FixedVectorType>(SV2->getOperand(1)->getType())
- ->getNumElements(),
- ExtMask2, UseMask::SecondArg);
- if (SV1->getOperand(0)->getType() ==
- SV2->getOperand(0)->getType() &&
- SV1->getOperand(0)->getType() != SV1->getType() &&
- isUndefVector(SV1->getOperand(1), UseMask1).all() &&
- isUndefVector(SV2->getOperand(1), UseMask2).all()) {
- Op1 = SV1->getOperand(0);
- Op2 = SV2->getOperand(0);
- SmallVector<int> ShuffleMask1(SV1->getShuffleMask().begin(),
- SV1->getShuffleMask().end());
- int LocalVF = ShuffleMask1.size();
- if (auto *FTy = dyn_cast<FixedVectorType>(Op1->getType()))
- LocalVF = FTy->getNumElements();
- combineMasks(LocalVF, ShuffleMask1, CombinedMask1);
- CombinedMask1.swap(ShuffleMask1);
- SmallVector<int> ShuffleMask2(SV2->getShuffleMask().begin(),
- SV2->getShuffleMask().end());
- LocalVF = ShuffleMask2.size();
- if (auto *FTy = dyn_cast<FixedVectorType>(Op2->getType()))
- LocalVF = FTy->getNumElements();
- combineMasks(LocalVF, ShuffleMask2, CombinedMask2);
- CombinedMask2.swap(ShuffleMask2);
- }
- }
- } while (PrevOp1 != Op1 || PrevOp2 != Op2);
- Builder.resizeToMatch(Op1, Op2);
- VF = std::max(cast<VectorType>(Op1->getType())
- ->getElementCount()
- .getKnownMinValue(),
- cast<VectorType>(Op2->getType())
- ->getElementCount()
- .getKnownMinValue());
- for (int I = 0, E = Mask.size(); I < E; ++I) {
- if (CombinedMask2[I] != UndefMaskElem) {
- assert(CombinedMask1[I] == UndefMaskElem &&
- "Expected undefined mask element");
- CombinedMask1[I] = CombinedMask2[I] + (Op1 == Op2 ? 0 : VF);
- }
- }
- return Builder.createShuffleVector(
- Op1, Op1 == Op2 ? PoisonValue::get(Op1->getType()) : Op2,
- CombinedMask1);
- }
- if (isa<PoisonValue>(V1))
- return PoisonValue::get(FixedVectorType::get(
- cast<VectorType>(V1->getType())->getElementType(), Mask.size()));
- SmallVector<int> NewMask(Mask.begin(), Mask.end());
- bool IsIdentity = peekThroughShuffles(V1, NewMask, /*SinglePermute=*/true);
- assert(V1 && "Expected non-null value after looking through shuffles.");
- if (!IsIdentity)
- return Builder.createShuffleVector(V1, NewMask);
- return V1;
- }
- };
- } // namespace
- InstructionCost BoUpSLP::getEntryCost(const TreeEntry *E,
- ArrayRef<Value *> VectorizedVals) {
- ArrayRef<Value *> VL = E->Scalars;
- Type *ScalarTy = VL[0]->getType();
- if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
- ScalarTy = SI->getValueOperand()->getType();
- else if (CmpInst *CI = dyn_cast<CmpInst>(VL[0]))
- ScalarTy = CI->getOperand(0)->getType();
- else if (auto *IE = dyn_cast<InsertElementInst>(VL[0]))
- ScalarTy = IE->getOperand(1)->getType();
- auto *VecTy = FixedVectorType::get(ScalarTy, VL.size());
- TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput;
- // If we have computed a smaller type for the expression, update VecTy so
- // that the costs will be accurate.
- if (MinBWs.count(VL[0]))
- VecTy = FixedVectorType::get(
- IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size());
- unsigned EntryVF = E->getVectorFactor();
- auto *FinalVecTy = FixedVectorType::get(VecTy->getElementType(), EntryVF);
- bool NeedToShuffleReuses = !E->ReuseShuffleIndices.empty();
- // FIXME: it tries to fix a problem with MSVC buildbots.
- TargetTransformInfo *TTI = this->TTI;
- auto AdjustExtractsCost = [=](InstructionCost &Cost) {
- // If the resulting type is scalarized, do not adjust the cost.
- unsigned VecNumParts = TTI->getNumberOfParts(VecTy);
- if (VecNumParts == VecTy->getNumElements())
- return;
- DenseMap<Value *, int> ExtractVectorsTys;
- SmallPtrSet<Value *, 4> CheckedExtracts;
- for (auto *V : VL) {
- if (isa<UndefValue>(V))
- continue;
- // If all users of instruction are going to be vectorized and this
- // instruction itself is not going to be vectorized, consider this
- // instruction as dead and remove its cost from the final cost of the
- // vectorized tree.
- // Also, avoid adjusting the cost for extractelements with multiple uses
- // in different graph entries.
- const TreeEntry *VE = getTreeEntry(V);
- if (!CheckedExtracts.insert(V).second ||
- !areAllUsersVectorized(cast<Instruction>(V), VectorizedVals) ||
- (VE && VE != E))
- continue;
- auto *EE = cast<ExtractElementInst>(V);
- std::optional<unsigned> EEIdx = getExtractIndex(EE);
- if (!EEIdx)
- continue;
- unsigned Idx = *EEIdx;
- if (VecNumParts != TTI->getNumberOfParts(EE->getVectorOperandType())) {
- auto It =
- ExtractVectorsTys.try_emplace(EE->getVectorOperand(), Idx).first;
- It->getSecond() = std::min<int>(It->second, Idx);
- }
- // Take credit for instruction that will become dead.
- if (EE->hasOneUse()) {
- Instruction *Ext = EE->user_back();
- if (isa<SExtInst, ZExtInst>(Ext) && all_of(Ext->users(), [](User *U) {
- return isa<GetElementPtrInst>(U);
- })) {
- // Use getExtractWithExtendCost() to calculate the cost of
- // extractelement/ext pair.
- Cost -=
- TTI->getExtractWithExtendCost(Ext->getOpcode(), Ext->getType(),
- EE->getVectorOperandType(), Idx);
- // Add back the cost of s|zext which is subtracted separately.
- Cost += TTI->getCastInstrCost(
- Ext->getOpcode(), Ext->getType(), EE->getType(),
- TTI::getCastContextHint(Ext), CostKind, Ext);
- continue;
- }
- }
- Cost -= TTI->getVectorInstrCost(*EE, EE->getVectorOperandType(), CostKind,
- Idx);
- }
- // Add a cost for subvector extracts/inserts if required.
- for (const auto &Data : ExtractVectorsTys) {
- auto *EEVTy = cast<FixedVectorType>(Data.first->getType());
- unsigned NumElts = VecTy->getNumElements();
- if (Data.second % NumElts == 0)
- continue;
- if (TTI->getNumberOfParts(EEVTy) > VecNumParts) {
- unsigned Idx = (Data.second / NumElts) * NumElts;
- unsigned EENumElts = EEVTy->getNumElements();
- if (Idx + NumElts <= EENumElts) {
- Cost +=
- TTI->getShuffleCost(TargetTransformInfo::SK_ExtractSubvector,
- EEVTy, std::nullopt, CostKind, Idx, VecTy);
- } else {
- // Need to round up the subvector type vectorization factor to avoid a
- // crash in cost model functions. Make SubVT so that Idx + VF of SubVT
- // <= EENumElts.
- auto *SubVT =
- FixedVectorType::get(VecTy->getElementType(), EENumElts - Idx);
- Cost +=
- TTI->getShuffleCost(TargetTransformInfo::SK_ExtractSubvector,
- EEVTy, std::nullopt, CostKind, Idx, SubVT);
- }
- } else {
- Cost += TTI->getShuffleCost(TargetTransformInfo::SK_InsertSubvector,
- VecTy, std::nullopt, CostKind, 0, EEVTy);
- }
- }
- };
- if (E->State == TreeEntry::NeedToGather) {
- if (allConstant(VL))
- return 0;
- if (isa<InsertElementInst>(VL[0]))
- return InstructionCost::getInvalid();
- SmallVector<Value *> GatheredScalars(E->Scalars.begin(), E->Scalars.end());
- // Build a mask out of the reorder indices and reorder scalars per this
- // mask.
- SmallVector<int> ReorderMask;
- inversePermutation(E->ReorderIndices, ReorderMask);
- if (!ReorderMask.empty())
- reorderScalars(GatheredScalars, ReorderMask);
- SmallVector<int> Mask;
- std::optional<TargetTransformInfo::ShuffleKind> GatherShuffle;
- SmallVector<const TreeEntry *> Entries;
- // Do not try to look for reshuffled loads for gathered loads (they will be
- // handled later), for vectorized scalars, and cases, which are definitely
- // not profitable (splats and small gather nodes.)
- if (E->getOpcode() != Instruction::Load || E->isAltShuffle() ||
- all_of(E->Scalars, [this](Value *V) { return getTreeEntry(V); }) ||
- isSplat(E->Scalars) ||
- (E->Scalars != GatheredScalars && GatheredScalars.size() <= 2))
- GatherShuffle = isGatherShuffledEntry(E, GatheredScalars, Mask, Entries);
- if (GatherShuffle) {
- // Remove shuffled elements from list of gathers.
- for (int I = 0, Sz = Mask.size(); I < Sz; ++I) {
- if (Mask[I] != UndefMaskElem)
- GatheredScalars[I] = PoisonValue::get(ScalarTy);
- }
- assert((Entries.size() == 1 || Entries.size() == 2) &&
- "Expected shuffle of 1 or 2 entries.");
- InstructionCost GatherCost = 0;
- int Limit = Mask.size() * 2;
- if (all_of(Mask, [=](int Idx) { return Idx < Limit; }) &&
- ShuffleVectorInst::isIdentityMask(Mask)) {
- // Perfect match in the graph, will reuse the previously vectorized
- // node. Cost is 0.
- LLVM_DEBUG(
- dbgs()
- << "SLP: perfect diamond match for gather bundle that starts with "
- << *VL.front() << ".\n");
- if (NeedToShuffleReuses)
- GatherCost =
- TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc,
- FinalVecTy, E->ReuseShuffleIndices);
- } else {
- LLVM_DEBUG(dbgs() << "SLP: shuffled " << Entries.size()
- << " entries for bundle that starts with "
- << *VL.front() << ".\n");
- // Detected that instead of gather we can emit a shuffle of single/two
- // previously vectorized nodes. Add the cost of the permutation rather
- // than gather.
- ::addMask(Mask, E->ReuseShuffleIndices);
- GatherCost = TTI->getShuffleCost(*GatherShuffle, FinalVecTy, Mask);
- }
- if (!all_of(GatheredScalars, UndefValue::classof))
- GatherCost += getGatherCost(GatheredScalars);
- return GatherCost;
- }
- if ((E->getOpcode() == Instruction::ExtractElement ||
- all_of(E->Scalars,
- [](Value *V) {
- return isa<ExtractElementInst, UndefValue>(V);
- })) &&
- allSameType(VL)) {
- // Check that gather of extractelements can be represented as just a
- // shuffle of a single/two vectors the scalars are extracted from.
- SmallVector<int> Mask;
- std::optional<TargetTransformInfo::ShuffleKind> ShuffleKind =
- isFixedVectorShuffle(VL, Mask);
- if (ShuffleKind) {
- // Found the bunch of extractelement instructions that must be gathered
- // into a vector and can be represented as a permutation elements in a
- // single input vector or of 2 input vectors.
- InstructionCost Cost =
- computeExtractCost(VL, VecTy, *ShuffleKind, Mask, *TTI);
- AdjustExtractsCost(Cost);
- if (NeedToShuffleReuses)
- Cost += TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc,
- FinalVecTy, E->ReuseShuffleIndices);
- return Cost;
- }
- }
- if (isSplat(VL)) {
- // Found the broadcasting of the single scalar, calculate the cost as the
- // broadcast.
- assert(VecTy == FinalVecTy &&
- "No reused scalars expected for broadcast.");
- const auto *It =
- find_if(VL, [](Value *V) { return !isa<UndefValue>(V); });
- // If all values are undefs - consider cost free.
- if (It == VL.end())
- return TTI::TCC_Free;
- // Add broadcast for non-identity shuffle only.
- bool NeedShuffle =
- VL.front() != *It || !all_of(VL.drop_front(), UndefValue::classof);
- InstructionCost InsertCost =
- TTI->getVectorInstrCost(Instruction::InsertElement, VecTy, CostKind,
- /*Index=*/0, PoisonValue::get(VecTy), *It);
- return InsertCost + (NeedShuffle
- ? TTI->getShuffleCost(
- TargetTransformInfo::SK_Broadcast, VecTy,
- /*Mask=*/std::nullopt, CostKind,
- /*Index=*/0,
- /*SubTp=*/nullptr, /*Args=*/VL[0])
- : TTI::TCC_Free);
- }
- InstructionCost ReuseShuffleCost = 0;
- if (NeedToShuffleReuses)
- ReuseShuffleCost = TTI->getShuffleCost(
- TTI::SK_PermuteSingleSrc, FinalVecTy, E->ReuseShuffleIndices);
- // Improve gather cost for gather of loads, if we can group some of the
- // loads into vector loads.
- if (VL.size() > 2 && E->getOpcode() == Instruction::Load &&
- !E->isAltShuffle()) {
- BoUpSLP::ValueSet VectorizedLoads;
- unsigned StartIdx = 0;
- unsigned VF = VL.size() / 2;
- unsigned VectorizedCnt = 0;
- unsigned ScatterVectorizeCnt = 0;
- const unsigned Sz = DL->getTypeSizeInBits(E->getMainOp()->getType());
- for (unsigned MinVF = getMinVF(2 * Sz); VF >= MinVF; VF /= 2) {
- for (unsigned Cnt = StartIdx, End = VL.size(); Cnt + VF <= End;
- Cnt += VF) {
- ArrayRef<Value *> Slice = VL.slice(Cnt, VF);
- if (!VectorizedLoads.count(Slice.front()) &&
- !VectorizedLoads.count(Slice.back()) && allSameBlock(Slice)) {
- SmallVector<Value *> PointerOps;
- OrdersType CurrentOrder;
- LoadsState LS =
- canVectorizeLoads(Slice, Slice.front(), *TTI, *DL, *SE, *LI,
- *TLI, CurrentOrder, PointerOps);
- switch (LS) {
- case LoadsState::Vectorize:
- case LoadsState::ScatterVectorize:
- // Mark the vectorized loads so that we don't vectorize them
- // again.
- if (LS == LoadsState::Vectorize)
- ++VectorizedCnt;
- else
- ++ScatterVectorizeCnt;
- VectorizedLoads.insert(Slice.begin(), Slice.end());
- // If we vectorized initial block, no need to try to vectorize it
- // again.
- if (Cnt == StartIdx)
- StartIdx += VF;
- break;
- case LoadsState::Gather:
- break;
- }
- }
- }
- // Check if the whole array was vectorized already - exit.
- if (StartIdx >= VL.size())
- break;
- // Found vectorizable parts - exit.
- if (!VectorizedLoads.empty())
- break;
- }
- if (!VectorizedLoads.empty()) {
- InstructionCost GatherCost = 0;
- unsigned NumParts = TTI->getNumberOfParts(VecTy);
- bool NeedInsertSubvectorAnalysis =
- !NumParts || (VL.size() / VF) > NumParts;
- // Get the cost for gathered loads.
- for (unsigned I = 0, End = VL.size(); I < End; I += VF) {
- if (VectorizedLoads.contains(VL[I]))
- continue;
- GatherCost += getGatherCost(VL.slice(I, VF));
- }
- // The cost for vectorized loads.
- InstructionCost ScalarsCost = 0;
- for (Value *V : VectorizedLoads) {
- auto *LI = cast<LoadInst>(V);
- ScalarsCost +=
- TTI->getMemoryOpCost(Instruction::Load, LI->getType(),
- LI->getAlign(), LI->getPointerAddressSpace(),
- CostKind, TTI::OperandValueInfo(), LI);
- }
- auto *LI = cast<LoadInst>(E->getMainOp());
- auto *LoadTy = FixedVectorType::get(LI->getType(), VF);
- Align Alignment = LI->getAlign();
- GatherCost +=
- VectorizedCnt *
- TTI->getMemoryOpCost(Instruction::Load, LoadTy, Alignment,
- LI->getPointerAddressSpace(), CostKind,
- TTI::OperandValueInfo(), LI);
- GatherCost += ScatterVectorizeCnt *
- TTI->getGatherScatterOpCost(
- Instruction::Load, LoadTy, LI->getPointerOperand(),
- /*VariableMask=*/false, Alignment, CostKind, LI);
- if (NeedInsertSubvectorAnalysis) {
- // Add the cost for the subvectors insert.
- for (int I = VF, E = VL.size(); I < E; I += VF)
- GatherCost +=
- TTI->getShuffleCost(TTI::SK_InsertSubvector, VecTy,
- std::nullopt, CostKind, I, LoadTy);
- }
- return ReuseShuffleCost + GatherCost - ScalarsCost;
- }
- }
- return ReuseShuffleCost + getGatherCost(VL);
- }
- InstructionCost CommonCost = 0;
- SmallVector<int> Mask;
- if (!E->ReorderIndices.empty()) {
- SmallVector<int> NewMask;
- if (E->getOpcode() == Instruction::Store) {
- // For stores the order is actually a mask.
- NewMask.resize(E->ReorderIndices.size());
- copy(E->ReorderIndices, NewMask.begin());
- } else {
- inversePermutation(E->ReorderIndices, NewMask);
- }
- ::addMask(Mask, NewMask);
- }
- if (NeedToShuffleReuses)
- ::addMask(Mask, E->ReuseShuffleIndices);
- if (!Mask.empty() && !ShuffleVectorInst::isIdentityMask(Mask))
- CommonCost =
- TTI->getShuffleCost(TTI::SK_PermuteSingleSrc, FinalVecTy, Mask);
- assert((E->State == TreeEntry::Vectorize ||
- E->State == TreeEntry::ScatterVectorize) &&
- "Unhandled state");
- assert(E->getOpcode() &&
- ((allSameType(VL) && allSameBlock(VL)) ||
- (E->getOpcode() == Instruction::GetElementPtr &&
- E->getMainOp()->getType()->isPointerTy())) &&
- "Invalid VL");
- Instruction *VL0 = E->getMainOp();
- unsigned ShuffleOrOp =
- E->isAltShuffle() ? (unsigned)Instruction::ShuffleVector : E->getOpcode();
- const unsigned Sz = VL.size();
- auto GetCostDiff =
- [=](function_ref<InstructionCost(unsigned)> ScalarEltCost,
- function_ref<InstructionCost(InstructionCost)> VectorCost) {
- // Calculate the cost of this instruction.
- InstructionCost ScalarCost = 0;
- if (isa<CastInst, CmpInst, SelectInst, CallInst>(VL0)) {
- // For some of the instructions no need to calculate cost for each
- // particular instruction, we can use the cost of the single
- // instruction x total number of scalar instructions.
- ScalarCost = Sz * ScalarEltCost(0);
- } else {
- for (unsigned I = 0; I < Sz; ++I)
- ScalarCost += ScalarEltCost(I);
- }
- InstructionCost VecCost = VectorCost(CommonCost);
- LLVM_DEBUG(
- dumpTreeCosts(E, CommonCost, VecCost - CommonCost, ScalarCost));
- // Disable warnings for `this` and `E` are unused. Required for
- // `dumpTreeCosts`.
- (void)this;
- (void)E;
- return VecCost - ScalarCost;
- };
- // Calculate cost difference from vectorizing set of GEPs.
- // Negative value means vectorizing is profitable.
- auto GetGEPCostDiff = [=](ArrayRef<Value *> Ptrs, Value *BasePtr) {
- InstructionCost CostSavings = 0;
- for (Value *V : Ptrs) {
- if (V == BasePtr)
- continue;
- auto *Ptr = dyn_cast<GetElementPtrInst>(V);
- // GEPs may contain just addresses without instructions, considered free.
- // GEPs with all constant indices also considered to have zero cost.
- if (!Ptr || Ptr->hasAllConstantIndices())
- continue;
- // Here we differentiate two cases: when GEPs represent a regular
- // vectorization tree node (and hence vectorized) and when the set is
- // arguments of a set of loads or stores being vectorized. In the former
- // case all the scalar GEPs will be removed as a result of vectorization.
- // For any external uses of some lanes extract element instructions will
- // be generated (which cost is estimated separately). For the latter case
- // since the set of GEPs itself is not vectorized those used more than
- // once will remain staying in vectorized code as well. So we should not
- // count them as savings.
- if (!Ptr->hasOneUse() && isa<LoadInst, StoreInst>(VL0))
- continue;
- // TODO: it is target dependent, so need to implement and then use a TTI
- // interface.
- CostSavings += TTI->getArithmeticInstrCost(Instruction::Add,
- Ptr->getType(), CostKind);
- }
- LLVM_DEBUG(dbgs() << "SLP: Calculated GEPs cost savings or Tree:\n";
- E->dump());
- LLVM_DEBUG(dbgs() << "SLP: GEP cost saving = " << CostSavings << "\n");
- return InstructionCost() - CostSavings;
- };
- switch (ShuffleOrOp) {
- case Instruction::PHI: {
- // Count reused scalars.
- InstructionCost ScalarCost = 0;
- SmallPtrSet<const TreeEntry *, 4> CountedOps;
- for (Value *V : VL) {
- auto *PHI = dyn_cast<PHINode>(V);
- if (!PHI)
- continue;
- ValueList Operands(PHI->getNumIncomingValues(), nullptr);
- for (unsigned I = 0, N = PHI->getNumIncomingValues(); I < N; ++I) {
- Value *Op = PHI->getIncomingValue(I);
- Operands[I] = Op;
- }
- if (const TreeEntry *OpTE = getTreeEntry(Operands.front()))
- if (OpTE->isSame(Operands) && CountedOps.insert(OpTE).second)
- if (!OpTE->ReuseShuffleIndices.empty())
- ScalarCost += TTI::TCC_Basic * (OpTE->ReuseShuffleIndices.size() -
- OpTE->Scalars.size());
- }
- return CommonCost - ScalarCost;
- }
- case Instruction::ExtractValue:
- case Instruction::ExtractElement: {
- auto GetScalarCost = [=](unsigned Idx) {
- auto *I = cast<Instruction>(VL[Idx]);
- VectorType *SrcVecTy;
- if (ShuffleOrOp == Instruction::ExtractElement) {
- auto *EE = cast<ExtractElementInst>(I);
- SrcVecTy = EE->getVectorOperandType();
- } else {
- auto *EV = cast<ExtractValueInst>(I);
- Type *AggregateTy = EV->getAggregateOperand()->getType();
- unsigned NumElts;
- if (auto *ATy = dyn_cast<ArrayType>(AggregateTy))
- NumElts = ATy->getNumElements();
- else
- NumElts = AggregateTy->getStructNumElements();
- SrcVecTy = FixedVectorType::get(ScalarTy, NumElts);
- }
- if (I->hasOneUse()) {
- Instruction *Ext = I->user_back();
- if ((isa<SExtInst>(Ext) || isa<ZExtInst>(Ext)) &&
- all_of(Ext->users(),
- [](User *U) { return isa<GetElementPtrInst>(U); })) {
- // Use getExtractWithExtendCost() to calculate the cost of
- // extractelement/ext pair.
- InstructionCost Cost = TTI->getExtractWithExtendCost(
- Ext->getOpcode(), Ext->getType(), SrcVecTy, *getExtractIndex(I));
- // Subtract the cost of s|zext which is subtracted separately.
- Cost -= TTI->getCastInstrCost(
- Ext->getOpcode(), Ext->getType(), I->getType(),
- TTI::getCastContextHint(Ext), CostKind, Ext);
- return Cost;
- }
- }
- return TTI->getVectorInstrCost(Instruction::ExtractElement, SrcVecTy,
- CostKind, *getExtractIndex(I));
- };
- auto GetVectorCost = [](InstructionCost CommonCost) { return CommonCost; };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- case Instruction::InsertElement: {
- assert(E->ReuseShuffleIndices.empty() &&
- "Unique insertelements only are expected.");
- auto *SrcVecTy = cast<FixedVectorType>(VL0->getType());
- unsigned const NumElts = SrcVecTy->getNumElements();
- unsigned const NumScalars = VL.size();
- unsigned NumOfParts = TTI->getNumberOfParts(SrcVecTy);
- SmallVector<int> InsertMask(NumElts, UndefMaskElem);
- unsigned OffsetBeg = *getInsertIndex(VL.front());
- unsigned OffsetEnd = OffsetBeg;
- InsertMask[OffsetBeg] = 0;
- for (auto [I, V] : enumerate(VL.drop_front())) {
- unsigned Idx = *getInsertIndex(V);
- if (OffsetBeg > Idx)
- OffsetBeg = Idx;
- else if (OffsetEnd < Idx)
- OffsetEnd = Idx;
- InsertMask[Idx] = I + 1;
- }
- unsigned VecScalarsSz = PowerOf2Ceil(NumElts);
- if (NumOfParts > 0)
- VecScalarsSz = PowerOf2Ceil((NumElts + NumOfParts - 1) / NumOfParts);
- unsigned VecSz = (1 + OffsetEnd / VecScalarsSz - OffsetBeg / VecScalarsSz) *
- VecScalarsSz;
- unsigned Offset = VecScalarsSz * (OffsetBeg / VecScalarsSz);
- unsigned InsertVecSz = std::min<unsigned>(
- PowerOf2Ceil(OffsetEnd - OffsetBeg + 1),
- ((OffsetEnd - OffsetBeg + VecScalarsSz) / VecScalarsSz) * VecScalarsSz);
- bool IsWholeSubvector =
- OffsetBeg == Offset && ((OffsetEnd + 1) % VecScalarsSz == 0);
- // Check if we can safely insert a subvector. If it is not possible, just
- // generate a whole-sized vector and shuffle the source vector and the new
- // subvector.
- if (OffsetBeg + InsertVecSz > VecSz) {
- // Align OffsetBeg to generate correct mask.
- OffsetBeg = alignDown(OffsetBeg, VecSz, Offset);
- InsertVecSz = VecSz;
- }
- APInt DemandedElts = APInt::getZero(NumElts);
- // TODO: Add support for Instruction::InsertValue.
- SmallVector<int> Mask;
- if (!E->ReorderIndices.empty()) {
- inversePermutation(E->ReorderIndices, Mask);
- Mask.append(InsertVecSz - Mask.size(), UndefMaskElem);
- } else {
- Mask.assign(VecSz, UndefMaskElem);
- std::iota(Mask.begin(), std::next(Mask.begin(), InsertVecSz), 0);
- }
- bool IsIdentity = true;
- SmallVector<int> PrevMask(InsertVecSz, UndefMaskElem);
- Mask.swap(PrevMask);
- for (unsigned I = 0; I < NumScalars; ++I) {
- unsigned InsertIdx = *getInsertIndex(VL[PrevMask[I]]);
- DemandedElts.setBit(InsertIdx);
- IsIdentity &= InsertIdx - OffsetBeg == I;
- Mask[InsertIdx - OffsetBeg] = I;
- }
- assert(Offset < NumElts && "Failed to find vector index offset");
- InstructionCost Cost = 0;
- Cost -= TTI->getScalarizationOverhead(SrcVecTy, DemandedElts,
- /*Insert*/ true, /*Extract*/ false,
- CostKind);
- // First cost - resize to actual vector size if not identity shuffle or
- // need to shift the vector.
- // Do not calculate the cost if the actual size is the register size and
- // we can merge this shuffle with the following SK_Select.
- auto *InsertVecTy =
- FixedVectorType::get(SrcVecTy->getElementType(), InsertVecSz);
- if (!IsIdentity)
- Cost += TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc,
- InsertVecTy, Mask);
- auto *FirstInsert = cast<Instruction>(*find_if(E->Scalars, [E](Value *V) {
- return !is_contained(E->Scalars, cast<Instruction>(V)->getOperand(0));
- }));
- // Second cost - permutation with subvector, if some elements are from the
- // initial vector or inserting a subvector.
- // TODO: Implement the analysis of the FirstInsert->getOperand(0)
- // subvector of ActualVecTy.
- SmallBitVector InMask =
- isUndefVector(FirstInsert->getOperand(0),
- buildUseMask(NumElts, InsertMask, UseMask::UndefsAsMask));
- if (!InMask.all() && NumScalars != NumElts && !IsWholeSubvector) {
- if (InsertVecSz != VecSz) {
- auto *ActualVecTy =
- FixedVectorType::get(SrcVecTy->getElementType(), VecSz);
- Cost += TTI->getShuffleCost(TTI::SK_InsertSubvector, ActualVecTy,
- std::nullopt, CostKind, OffsetBeg - Offset,
- InsertVecTy);
- } else {
- for (unsigned I = 0, End = OffsetBeg - Offset; I < End; ++I)
- Mask[I] = InMask.test(I) ? UndefMaskElem : I;
- for (unsigned I = OffsetBeg - Offset, End = OffsetEnd - Offset;
- I <= End; ++I)
- if (Mask[I] != UndefMaskElem)
- Mask[I] = I + VecSz;
- for (unsigned I = OffsetEnd + 1 - Offset; I < VecSz; ++I)
- Mask[I] =
- ((I >= InMask.size()) || InMask.test(I)) ? UndefMaskElem : I;
- Cost += TTI->getShuffleCost(TTI::SK_PermuteTwoSrc, InsertVecTy, Mask);
- }
- }
- return Cost;
- }
- case Instruction::ZExt:
- case Instruction::SExt:
- case Instruction::FPToUI:
- case Instruction::FPToSI:
- case Instruction::FPExt:
- case Instruction::PtrToInt:
- case Instruction::IntToPtr:
- case Instruction::SIToFP:
- case Instruction::UIToFP:
- case Instruction::Trunc:
- case Instruction::FPTrunc:
- case Instruction::BitCast: {
- auto GetScalarCost = [=](unsigned Idx) {
- auto *VI = cast<Instruction>(VL[Idx]);
- return TTI->getCastInstrCost(E->getOpcode(), ScalarTy,
- VI->getOperand(0)->getType(),
- TTI::getCastContextHint(VI), CostKind, VI);
- };
- auto GetVectorCost = [=](InstructionCost CommonCost) {
- Type *SrcTy = VL0->getOperand(0)->getType();
- auto *SrcVecTy = FixedVectorType::get(SrcTy, VL.size());
- InstructionCost VecCost = CommonCost;
- // Check if the values are candidates to demote.
- if (!MinBWs.count(VL0) || VecTy != SrcVecTy)
- VecCost +=
- TTI->getCastInstrCost(E->getOpcode(), VecTy, SrcVecTy,
- TTI::getCastContextHint(VL0), CostKind, VL0);
- return VecCost;
- };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- case Instruction::FCmp:
- case Instruction::ICmp:
- case Instruction::Select: {
- CmpInst::Predicate VecPred, SwappedVecPred;
- auto MatchCmp = m_Cmp(VecPred, m_Value(), m_Value());
- if (match(VL0, m_Select(MatchCmp, m_Value(), m_Value())) ||
- match(VL0, MatchCmp))
- SwappedVecPred = CmpInst::getSwappedPredicate(VecPred);
- else
- SwappedVecPred = VecPred = ScalarTy->isFloatingPointTy()
- ? CmpInst::BAD_FCMP_PREDICATE
- : CmpInst::BAD_ICMP_PREDICATE;
- auto GetScalarCost = [&](unsigned Idx) {
- auto *VI = cast<Instruction>(VL[Idx]);
- CmpInst::Predicate CurrentPred = ScalarTy->isFloatingPointTy()
- ? CmpInst::BAD_FCMP_PREDICATE
- : CmpInst::BAD_ICMP_PREDICATE;
- auto MatchCmp = m_Cmp(CurrentPred, m_Value(), m_Value());
- if ((!match(VI, m_Select(MatchCmp, m_Value(), m_Value())) &&
- !match(VI, MatchCmp)) ||
- (CurrentPred != VecPred && CurrentPred != SwappedVecPred))
- VecPred = SwappedVecPred = ScalarTy->isFloatingPointTy()
- ? CmpInst::BAD_FCMP_PREDICATE
- : CmpInst::BAD_ICMP_PREDICATE;
- return TTI->getCmpSelInstrCost(E->getOpcode(), ScalarTy,
- Builder.getInt1Ty(), CurrentPred, CostKind,
- VI);
- };
- auto GetVectorCost = [&](InstructionCost CommonCost) {
- auto *MaskTy = FixedVectorType::get(Builder.getInt1Ty(), VL.size());
- InstructionCost VecCost = TTI->getCmpSelInstrCost(
- E->getOpcode(), VecTy, MaskTy, VecPred, CostKind, VL0);
- // Check if it is possible and profitable to use min/max for selects
- // in VL.
- //
- auto IntrinsicAndUse = canConvertToMinOrMaxIntrinsic(VL);
- if (IntrinsicAndUse.first != Intrinsic::not_intrinsic) {
- IntrinsicCostAttributes CostAttrs(IntrinsicAndUse.first, VecTy,
- {VecTy, VecTy});
- InstructionCost IntrinsicCost =
- TTI->getIntrinsicInstrCost(CostAttrs, CostKind);
- // If the selects are the only uses of the compares, they will be
- // dead and we can adjust the cost by removing their cost.
- if (IntrinsicAndUse.second)
- IntrinsicCost -= TTI->getCmpSelInstrCost(Instruction::ICmp, VecTy,
- MaskTy, VecPred, CostKind);
- VecCost = std::min(VecCost, IntrinsicCost);
- }
- return VecCost + CommonCost;
- };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- case Instruction::FNeg:
- case Instruction::Add:
- case Instruction::FAdd:
- case Instruction::Sub:
- case Instruction::FSub:
- case Instruction::Mul:
- case Instruction::FMul:
- case Instruction::UDiv:
- case Instruction::SDiv:
- case Instruction::FDiv:
- case Instruction::URem:
- case Instruction::SRem:
- case Instruction::FRem:
- case Instruction::Shl:
- case Instruction::LShr:
- case Instruction::AShr:
- case Instruction::And:
- case Instruction::Or:
- case Instruction::Xor: {
- auto GetScalarCost = [=](unsigned Idx) {
- auto *VI = cast<Instruction>(VL[Idx]);
- unsigned OpIdx = isa<UnaryOperator>(VI) ? 0 : 1;
- TTI::OperandValueInfo Op1Info = TTI::getOperandInfo(VI->getOperand(0));
- TTI::OperandValueInfo Op2Info =
- TTI::getOperandInfo(VI->getOperand(OpIdx));
- SmallVector<const Value *> Operands(VI->operand_values());
- return TTI->getArithmeticInstrCost(ShuffleOrOp, ScalarTy, CostKind,
- Op1Info, Op2Info, Operands, VI);
- };
- auto GetVectorCost = [=](InstructionCost CommonCost) {
- unsigned OpIdx = isa<UnaryOperator>(VL0) ? 0 : 1;
- TTI::OperandValueInfo Op1Info = getOperandInfo(VL, 0);
- TTI::OperandValueInfo Op2Info = getOperandInfo(VL, OpIdx);
- return TTI->getArithmeticInstrCost(ShuffleOrOp, VecTy, CostKind, Op1Info,
- Op2Info) +
- CommonCost;
- };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- case Instruction::GetElementPtr: {
- return CommonCost + GetGEPCostDiff(VL, VL0);
- }
- case Instruction::Load: {
- auto GetScalarCost = [=](unsigned Idx) {
- auto *VI = cast<LoadInst>(VL[Idx]);
- return TTI->getMemoryOpCost(Instruction::Load, ScalarTy, VI->getAlign(),
- VI->getPointerAddressSpace(), CostKind,
- TTI::OperandValueInfo(), VI);
- };
- auto *LI0 = cast<LoadInst>(VL0);
- auto GetVectorCost = [=](InstructionCost CommonCost) {
- InstructionCost VecLdCost;
- if (E->State == TreeEntry::Vectorize) {
- VecLdCost = TTI->getMemoryOpCost(
- Instruction::Load, VecTy, LI0->getAlign(),
- LI0->getPointerAddressSpace(), CostKind, TTI::OperandValueInfo());
- } else {
- assert(E->State == TreeEntry::ScatterVectorize && "Unknown EntryState");
- Align CommonAlignment = LI0->getAlign();
- for (Value *V : VL)
- CommonAlignment =
- std::min(CommonAlignment, cast<LoadInst>(V)->getAlign());
- VecLdCost = TTI->getGatherScatterOpCost(
- Instruction::Load, VecTy, LI0->getPointerOperand(),
- /*VariableMask=*/false, CommonAlignment, CostKind);
- }
- return VecLdCost + CommonCost;
- };
- InstructionCost Cost = GetCostDiff(GetScalarCost, GetVectorCost);
- // If this node generates masked gather load then it is not a terminal node.
- // Hence address operand cost is estimated separately.
- if (E->State == TreeEntry::ScatterVectorize)
- return Cost;
- // Estimate cost of GEPs since this tree node is a terminator.
- SmallVector<Value *> PointerOps(VL.size());
- for (auto [I, V] : enumerate(VL))
- PointerOps[I] = cast<LoadInst>(V)->getPointerOperand();
- return Cost + GetGEPCostDiff(PointerOps, LI0->getPointerOperand());
- }
- case Instruction::Store: {
- bool IsReorder = !E->ReorderIndices.empty();
- auto GetScalarCost = [=](unsigned Idx) {
- auto *VI = cast<StoreInst>(VL[Idx]);
- TTI::OperandValueInfo OpInfo = getOperandInfo(VI, 0);
- return TTI->getMemoryOpCost(Instruction::Store, ScalarTy, VI->getAlign(),
- VI->getPointerAddressSpace(), CostKind,
- OpInfo, VI);
- };
- auto *BaseSI =
- cast<StoreInst>(IsReorder ? VL[E->ReorderIndices.front()] : VL0);
- auto GetVectorCost = [=](InstructionCost CommonCost) {
- // We know that we can merge the stores. Calculate the cost.
- TTI::OperandValueInfo OpInfo = getOperandInfo(VL, 0);
- return TTI->getMemoryOpCost(Instruction::Store, VecTy, BaseSI->getAlign(),
- BaseSI->getPointerAddressSpace(), CostKind,
- OpInfo) +
- CommonCost;
- };
- SmallVector<Value *> PointerOps(VL.size());
- for (auto [I, V] : enumerate(VL)) {
- unsigned Idx = IsReorder ? E->ReorderIndices[I] : I;
- PointerOps[Idx] = cast<StoreInst>(V)->getPointerOperand();
- }
- return GetCostDiff(GetScalarCost, GetVectorCost) +
- GetGEPCostDiff(PointerOps, BaseSI->getPointerOperand());
- }
- case Instruction::Call: {
- auto GetScalarCost = [=](unsigned Idx) {
- auto *CI = cast<CallInst>(VL[Idx]);
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
- if (ID != Intrinsic::not_intrinsic) {
- IntrinsicCostAttributes CostAttrs(ID, *CI, 1);
- return TTI->getIntrinsicInstrCost(CostAttrs, CostKind);
- }
- return TTI->getCallInstrCost(CI->getCalledFunction(),
- CI->getFunctionType()->getReturnType(),
- CI->getFunctionType()->params(), CostKind);
- };
- auto GetVectorCost = [=](InstructionCost CommonCost) {
- auto *CI = cast<CallInst>(VL0);
- auto VecCallCosts = getVectorCallCosts(CI, VecTy, TTI, TLI);
- return std::min(VecCallCosts.first, VecCallCosts.second) + CommonCost;
- };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- case Instruction::ShuffleVector: {
- assert(E->isAltShuffle() &&
- ((Instruction::isBinaryOp(E->getOpcode()) &&
- Instruction::isBinaryOp(E->getAltOpcode())) ||
- (Instruction::isCast(E->getOpcode()) &&
- Instruction::isCast(E->getAltOpcode())) ||
- (isa<CmpInst>(VL0) && isa<CmpInst>(E->getAltOp()))) &&
- "Invalid Shuffle Vector Operand");
- // Try to find the previous shuffle node with the same operands and same
- // main/alternate ops.
- auto TryFindNodeWithEqualOperands = [=]() {
- for (const std::unique_ptr<TreeEntry> &TE : VectorizableTree) {
- if (TE.get() == E)
- break;
- if (TE->isAltShuffle() &&
- ((TE->getOpcode() == E->getOpcode() &&
- TE->getAltOpcode() == E->getAltOpcode()) ||
- (TE->getOpcode() == E->getAltOpcode() &&
- TE->getAltOpcode() == E->getOpcode())) &&
- TE->hasEqualOperands(*E))
- return true;
- }
- return false;
- };
- auto GetScalarCost = [=](unsigned Idx) {
- auto *VI = cast<Instruction>(VL[Idx]);
- assert(E->isOpcodeOrAlt(VI) && "Unexpected main/alternate opcode");
- (void)E;
- return TTI->getInstructionCost(VI, CostKind);
- };
- // Need to clear CommonCost since the final shuffle cost is included into
- // vector cost.
- auto GetVectorCost = [&](InstructionCost) {
- // VecCost is equal to sum of the cost of creating 2 vectors
- // and the cost of creating shuffle.
- InstructionCost VecCost = 0;
- if (TryFindNodeWithEqualOperands()) {
- LLVM_DEBUG({
- dbgs() << "SLP: diamond match for alternate node found.\n";
- E->dump();
- });
- // No need to add new vector costs here since we're going to reuse
- // same main/alternate vector ops, just do different shuffling.
- } else if (Instruction::isBinaryOp(E->getOpcode())) {
- VecCost = TTI->getArithmeticInstrCost(E->getOpcode(), VecTy, CostKind);
- VecCost +=
- TTI->getArithmeticInstrCost(E->getAltOpcode(), VecTy, CostKind);
- } else if (auto *CI0 = dyn_cast<CmpInst>(VL0)) {
- VecCost = TTI->getCmpSelInstrCost(E->getOpcode(), ScalarTy,
- Builder.getInt1Ty(),
- CI0->getPredicate(), CostKind, VL0);
- VecCost += TTI->getCmpSelInstrCost(
- E->getOpcode(), ScalarTy, Builder.getInt1Ty(),
- cast<CmpInst>(E->getAltOp())->getPredicate(), CostKind,
- E->getAltOp());
- } else {
- Type *Src0SclTy = E->getMainOp()->getOperand(0)->getType();
- Type *Src1SclTy = E->getAltOp()->getOperand(0)->getType();
- auto *Src0Ty = FixedVectorType::get(Src0SclTy, VL.size());
- auto *Src1Ty = FixedVectorType::get(Src1SclTy, VL.size());
- VecCost = TTI->getCastInstrCost(E->getOpcode(), VecTy, Src0Ty,
- TTI::CastContextHint::None, CostKind);
- VecCost += TTI->getCastInstrCost(E->getAltOpcode(), VecTy, Src1Ty,
- TTI::CastContextHint::None, CostKind);
- }
- if (E->ReuseShuffleIndices.empty()) {
- VecCost +=
- TTI->getShuffleCost(TargetTransformInfo::SK_Select, FinalVecTy);
- } else {
- SmallVector<int> Mask;
- buildShuffleEntryMask(
- E->Scalars, E->ReorderIndices, E->ReuseShuffleIndices,
- [E](Instruction *I) {
- assert(E->isOpcodeOrAlt(I) && "Unexpected main/alternate opcode");
- return I->getOpcode() == E->getAltOpcode();
- },
- Mask);
- VecCost += TTI->getShuffleCost(TargetTransformInfo::SK_PermuteTwoSrc,
- FinalVecTy, Mask);
- }
- return VecCost;
- };
- return GetCostDiff(GetScalarCost, GetVectorCost);
- }
- default:
- llvm_unreachable("Unknown instruction");
- }
- }
- bool BoUpSLP::isFullyVectorizableTinyTree(bool ForReduction) const {
- LLVM_DEBUG(dbgs() << "SLP: Check whether the tree with height "
- << VectorizableTree.size() << " is fully vectorizable .\n");
- auto &&AreVectorizableGathers = [this](const TreeEntry *TE, unsigned Limit) {
- SmallVector<int> Mask;
- return TE->State == TreeEntry::NeedToGather &&
- !any_of(TE->Scalars,
- [this](Value *V) { return EphValues.contains(V); }) &&
- (allConstant(TE->Scalars) || isSplat(TE->Scalars) ||
- TE->Scalars.size() < Limit ||
- ((TE->getOpcode() == Instruction::ExtractElement ||
- all_of(TE->Scalars,
- [](Value *V) {
- return isa<ExtractElementInst, UndefValue>(V);
- })) &&
- isFixedVectorShuffle(TE->Scalars, Mask)) ||
- (TE->State == TreeEntry::NeedToGather &&
- TE->getOpcode() == Instruction::Load && !TE->isAltShuffle()));
- };
- // We only handle trees of heights 1 and 2.
- if (VectorizableTree.size() == 1 &&
- (VectorizableTree[0]->State == TreeEntry::Vectorize ||
- (ForReduction &&
- AreVectorizableGathers(VectorizableTree[0].get(),
- VectorizableTree[0]->Scalars.size()) &&
- VectorizableTree[0]->getVectorFactor() > 2)))
- return true;
- if (VectorizableTree.size() != 2)
- return false;
- // Handle splat and all-constants stores. Also try to vectorize tiny trees
- // with the second gather nodes if they have less scalar operands rather than
- // the initial tree element (may be profitable to shuffle the second gather)
- // or they are extractelements, which form shuffle.
- SmallVector<int> Mask;
- if (VectorizableTree[0]->State == TreeEntry::Vectorize &&
- AreVectorizableGathers(VectorizableTree[1].get(),
- VectorizableTree[0]->Scalars.size()))
- return true;
- // Gathering cost would be too much for tiny trees.
- if (VectorizableTree[0]->State == TreeEntry::NeedToGather ||
- (VectorizableTree[1]->State == TreeEntry::NeedToGather &&
- VectorizableTree[0]->State != TreeEntry::ScatterVectorize))
- return false;
- return true;
- }
- static bool isLoadCombineCandidateImpl(Value *Root, unsigned NumElts,
- TargetTransformInfo *TTI,
- bool MustMatchOrInst) {
- // Look past the root to find a source value. Arbitrarily follow the
- // path through operand 0 of any 'or'. Also, peek through optional
- // shift-left-by-multiple-of-8-bits.
- Value *ZextLoad = Root;
- const APInt *ShAmtC;
- bool FoundOr = false;
- while (!isa<ConstantExpr>(ZextLoad) &&
- (match(ZextLoad, m_Or(m_Value(), m_Value())) ||
- (match(ZextLoad, m_Shl(m_Value(), m_APInt(ShAmtC))) &&
- ShAmtC->urem(8) == 0))) {
- auto *BinOp = cast<BinaryOperator>(ZextLoad);
- ZextLoad = BinOp->getOperand(0);
- if (BinOp->getOpcode() == Instruction::Or)
- FoundOr = true;
- }
- // Check if the input is an extended load of the required or/shift expression.
- Value *Load;
- if ((MustMatchOrInst && !FoundOr) || ZextLoad == Root ||
- !match(ZextLoad, m_ZExt(m_Value(Load))) || !isa<LoadInst>(Load))
- return false;
- // Require that the total load bit width is a legal integer type.
- // For example, <8 x i8> --> i64 is a legal integer on a 64-bit target.
- // But <16 x i8> --> i128 is not, so the backend probably can't reduce it.
- Type *SrcTy = Load->getType();
- unsigned LoadBitWidth = SrcTy->getIntegerBitWidth() * NumElts;
- if (!TTI->isTypeLegal(IntegerType::get(Root->getContext(), LoadBitWidth)))
- return false;
- // Everything matched - assume that we can fold the whole sequence using
- // load combining.
- LLVM_DEBUG(dbgs() << "SLP: Assume load combining for tree starting at "
- << *(cast<Instruction>(Root)) << "\n");
- return true;
- }
- bool BoUpSLP::isLoadCombineReductionCandidate(RecurKind RdxKind) const {
- if (RdxKind != RecurKind::Or)
- return false;
- unsigned NumElts = VectorizableTree[0]->Scalars.size();
- Value *FirstReduced = VectorizableTree[0]->Scalars[0];
- return isLoadCombineCandidateImpl(FirstReduced, NumElts, TTI,
- /* MatchOr */ false);
- }
- bool BoUpSLP::isLoadCombineCandidate() const {
- // Peek through a final sequence of stores and check if all operations are
- // likely to be load-combined.
- unsigned NumElts = VectorizableTree[0]->Scalars.size();
- for (Value *Scalar : VectorizableTree[0]->Scalars) {
- Value *X;
- if (!match(Scalar, m_Store(m_Value(X), m_Value())) ||
- !isLoadCombineCandidateImpl(X, NumElts, TTI, /* MatchOr */ true))
- return false;
- }
- return true;
- }
- bool BoUpSLP::isTreeTinyAndNotFullyVectorizable(bool ForReduction) const {
- // No need to vectorize inserts of gathered values.
- if (VectorizableTree.size() == 2 &&
- isa<InsertElementInst>(VectorizableTree[0]->Scalars[0]) &&
- VectorizableTree[1]->State == TreeEntry::NeedToGather &&
- (VectorizableTree[1]->getVectorFactor() <= 2 ||
- !(isSplat(VectorizableTree[1]->Scalars) ||
- allConstant(VectorizableTree[1]->Scalars))))
- return true;
- // We can vectorize the tree if its size is greater than or equal to the
- // minimum size specified by the MinTreeSize command line option.
- if (VectorizableTree.size() >= MinTreeSize)
- return false;
- // If we have a tiny tree (a tree whose size is less than MinTreeSize), we
- // can vectorize it if we can prove it fully vectorizable.
- if (isFullyVectorizableTinyTree(ForReduction))
- return false;
- assert(VectorizableTree.empty()
- ? ExternalUses.empty()
- : true && "We shouldn't have any external users");
- // Otherwise, we can't vectorize the tree. It is both tiny and not fully
- // vectorizable.
- return true;
- }
- InstructionCost BoUpSLP::getSpillCost() const {
- // Walk from the bottom of the tree to the top, tracking which values are
- // live. When we see a call instruction that is not part of our tree,
- // query TTI to see if there is a cost to keeping values live over it
- // (for example, if spills and fills are required).
- unsigned BundleWidth = VectorizableTree.front()->Scalars.size();
- InstructionCost Cost = 0;
- SmallPtrSet<Instruction*, 4> LiveValues;
- Instruction *PrevInst = nullptr;
- // The entries in VectorizableTree are not necessarily ordered by their
- // position in basic blocks. Collect them and order them by dominance so later
- // instructions are guaranteed to be visited first. For instructions in
- // different basic blocks, we only scan to the beginning of the block, so
- // their order does not matter, as long as all instructions in a basic block
- // are grouped together. Using dominance ensures a deterministic order.
- SmallVector<Instruction *, 16> OrderedScalars;
- for (const auto &TEPtr : VectorizableTree) {
- Instruction *Inst = dyn_cast<Instruction>(TEPtr->Scalars[0]);
- if (!Inst)
- continue;
- OrderedScalars.push_back(Inst);
- }
- llvm::sort(OrderedScalars, [&](Instruction *A, Instruction *B) {
- auto *NodeA = DT->getNode(A->getParent());
- auto *NodeB = DT->getNode(B->getParent());
- assert(NodeA && "Should only process reachable instructions");
- assert(NodeB && "Should only process reachable instructions");
- assert((NodeA == NodeB) == (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- if (NodeA != NodeB)
- return NodeA->getDFSNumIn() < NodeB->getDFSNumIn();
- return B->comesBefore(A);
- });
- for (Instruction *Inst : OrderedScalars) {
- if (!PrevInst) {
- PrevInst = Inst;
- continue;
- }
- // Update LiveValues.
- LiveValues.erase(PrevInst);
- for (auto &J : PrevInst->operands()) {
- if (isa<Instruction>(&*J) && getTreeEntry(&*J))
- LiveValues.insert(cast<Instruction>(&*J));
- }
- LLVM_DEBUG({
- dbgs() << "SLP: #LV: " << LiveValues.size();
- for (auto *X : LiveValues)
- dbgs() << " " << X->getName();
- dbgs() << ", Looking at ";
- Inst->dump();
- });
- // Now find the sequence of instructions between PrevInst and Inst.
- unsigned NumCalls = 0;
- BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(),
- PrevInstIt =
- PrevInst->getIterator().getReverse();
- while (InstIt != PrevInstIt) {
- if (PrevInstIt == PrevInst->getParent()->rend()) {
- PrevInstIt = Inst->getParent()->rbegin();
- continue;
- }
- auto NoCallIntrinsic = [this](Instruction *I) {
- if (auto *II = dyn_cast<IntrinsicInst>(I)) {
- if (II->isAssumeLikeIntrinsic())
- return true;
- FastMathFlags FMF;
- SmallVector<Type *, 4> Tys;
- for (auto &ArgOp : II->args())
- Tys.push_back(ArgOp->getType());
- if (auto *FPMO = dyn_cast<FPMathOperator>(II))
- FMF = FPMO->getFastMathFlags();
- IntrinsicCostAttributes ICA(II->getIntrinsicID(), II->getType(), Tys,
- FMF);
- InstructionCost IntrCost =
- TTI->getIntrinsicInstrCost(ICA, TTI::TCK_RecipThroughput);
- InstructionCost CallCost = TTI->getCallInstrCost(
- nullptr, II->getType(), Tys, TTI::TCK_RecipThroughput);
- if (IntrCost < CallCost)
- return true;
- }
- return false;
- };
- // Debug information does not impact spill cost.
- if (isa<CallInst>(&*PrevInstIt) && !NoCallIntrinsic(&*PrevInstIt) &&
- &*PrevInstIt != PrevInst)
- NumCalls++;
- ++PrevInstIt;
- }
- if (NumCalls) {
- SmallVector<Type*, 4> V;
- for (auto *II : LiveValues) {
- auto *ScalarTy = II->getType();
- if (auto *VectorTy = dyn_cast<FixedVectorType>(ScalarTy))
- ScalarTy = VectorTy->getElementType();
- V.push_back(FixedVectorType::get(ScalarTy, BundleWidth));
- }
- Cost += NumCalls * TTI->getCostOfKeepingLiveOverCall(V);
- }
- PrevInst = Inst;
- }
- return Cost;
- }
- /// Checks if the \p IE1 instructions is followed by \p IE2 instruction in the
- /// buildvector sequence.
- static bool isFirstInsertElement(const InsertElementInst *IE1,
- const InsertElementInst *IE2) {
- if (IE1 == IE2)
- return false;
- const auto *I1 = IE1;
- const auto *I2 = IE2;
- const InsertElementInst *PrevI1;
- const InsertElementInst *PrevI2;
- unsigned Idx1 = *getInsertIndex(IE1);
- unsigned Idx2 = *getInsertIndex(IE2);
- do {
- if (I2 == IE1)
- return true;
- if (I1 == IE2)
- return false;
- PrevI1 = I1;
- PrevI2 = I2;
- if (I1 && (I1 == IE1 || I1->hasOneUse()) &&
- getInsertIndex(I1).value_or(Idx2) != Idx2)
- I1 = dyn_cast<InsertElementInst>(I1->getOperand(0));
- if (I2 && ((I2 == IE2 || I2->hasOneUse())) &&
- getInsertIndex(I2).value_or(Idx1) != Idx1)
- I2 = dyn_cast<InsertElementInst>(I2->getOperand(0));
- } while ((I1 && PrevI1 != I1) || (I2 && PrevI2 != I2));
- llvm_unreachable("Two different buildvectors not expected.");
- }
- namespace {
- /// Returns incoming Value *, if the requested type is Value * too, or a default
- /// value, otherwise.
- struct ValueSelect {
- template <typename U>
- static std::enable_if_t<std::is_same_v<Value *, U>, Value *> get(Value *V) {
- return V;
- }
- template <typename U>
- static std::enable_if_t<!std::is_same_v<Value *, U>, U> get(Value *) {
- return U();
- }
- };
- } // namespace
- /// Does the analysis of the provided shuffle masks and performs the requested
- /// actions on the vectors with the given shuffle masks. It tries to do it in
- /// several steps.
- /// 1. If the Base vector is not undef vector, resizing the very first mask to
- /// have common VF and perform action for 2 input vectors (including non-undef
- /// Base). Other shuffle masks are combined with the resulting after the 1 stage
- /// and processed as a shuffle of 2 elements.
- /// 2. If the Base is undef vector and have only 1 shuffle mask, perform the
- /// action only for 1 vector with the given mask, if it is not the identity
- /// mask.
- /// 3. If > 2 masks are used, perform the remaining shuffle actions for 2
- /// vectors, combing the masks properly between the steps.
- template <typename T>
- static T *performExtractsShuffleAction(
- MutableArrayRef<std::pair<T *, SmallVector<int>>> ShuffleMask, Value *Base,
- function_ref<unsigned(T *)> GetVF,
- function_ref<std::pair<T *, bool>(T *, ArrayRef<int>, bool)> ResizeAction,
- function_ref<T *(ArrayRef<int>, ArrayRef<T *>)> Action) {
- assert(!ShuffleMask.empty() && "Empty list of shuffles for inserts.");
- SmallVector<int> Mask(ShuffleMask.begin()->second);
- auto VMIt = std::next(ShuffleMask.begin());
- T *Prev = nullptr;
- SmallBitVector UseMask =
- buildUseMask(Mask.size(), Mask, UseMask::UndefsAsMask);
- SmallBitVector IsBaseUndef = isUndefVector(Base, UseMask);
- if (!IsBaseUndef.all()) {
- // Base is not undef, need to combine it with the next subvectors.
- std::pair<T *, bool> Res =
- ResizeAction(ShuffleMask.begin()->first, Mask, /*ForSingleMask=*/false);
- SmallBitVector IsBasePoison = isUndefVector<true>(Base, UseMask);
- for (unsigned Idx = 0, VF = Mask.size(); Idx < VF; ++Idx) {
- if (Mask[Idx] == UndefMaskElem)
- Mask[Idx] = IsBasePoison.test(Idx) ? UndefMaskElem : Idx;
- else
- Mask[Idx] = (Res.second ? Idx : Mask[Idx]) + VF;
- }
- auto *V = ValueSelect::get<T *>(Base);
- (void)V;
- assert((!V || GetVF(V) == Mask.size()) &&
- "Expected base vector of VF number of elements.");
- Prev = Action(Mask, {nullptr, Res.first});
- } else if (ShuffleMask.size() == 1) {
- // Base is undef and only 1 vector is shuffled - perform the action only for
- // single vector, if the mask is not the identity mask.
- std::pair<T *, bool> Res = ResizeAction(ShuffleMask.begin()->first, Mask,
- /*ForSingleMask=*/true);
- if (Res.second)
- // Identity mask is found.
- Prev = Res.first;
- else
- Prev = Action(Mask, {ShuffleMask.begin()->first});
- } else {
- // Base is undef and at least 2 input vectors shuffled - perform 2 vectors
- // shuffles step by step, combining shuffle between the steps.
- unsigned Vec1VF = GetVF(ShuffleMask.begin()->first);
- unsigned Vec2VF = GetVF(VMIt->first);
- if (Vec1VF == Vec2VF) {
- // No need to resize the input vectors since they are of the same size, we
- // can shuffle them directly.
- ArrayRef<int> SecMask = VMIt->second;
- for (unsigned I = 0, VF = Mask.size(); I < VF; ++I) {
- if (SecMask[I] != UndefMaskElem) {
- assert(Mask[I] == UndefMaskElem && "Multiple uses of scalars.");
- Mask[I] = SecMask[I] + Vec1VF;
- }
- }
- Prev = Action(Mask, {ShuffleMask.begin()->first, VMIt->first});
- } else {
- // Vectors of different sizes - resize and reshuffle.
- std::pair<T *, bool> Res1 = ResizeAction(ShuffleMask.begin()->first, Mask,
- /*ForSingleMask=*/false);
- std::pair<T *, bool> Res2 =
- ResizeAction(VMIt->first, VMIt->second, /*ForSingleMask=*/false);
- ArrayRef<int> SecMask = VMIt->second;
- for (unsigned I = 0, VF = Mask.size(); I < VF; ++I) {
- if (Mask[I] != UndefMaskElem) {
- assert(SecMask[I] == UndefMaskElem && "Multiple uses of scalars.");
- if (Res1.second)
- Mask[I] = I;
- } else if (SecMask[I] != UndefMaskElem) {
- assert(Mask[I] == UndefMaskElem && "Multiple uses of scalars.");
- Mask[I] = (Res2.second ? I : SecMask[I]) + VF;
- }
- }
- Prev = Action(Mask, {Res1.first, Res2.first});
- }
- VMIt = std::next(VMIt);
- }
- bool IsBaseNotUndef = !IsBaseUndef.all();
- (void)IsBaseNotUndef;
- // Perform requested actions for the remaining masks/vectors.
- for (auto E = ShuffleMask.end(); VMIt != E; ++VMIt) {
- // Shuffle other input vectors, if any.
- std::pair<T *, bool> Res =
- ResizeAction(VMIt->first, VMIt->second, /*ForSingleMask=*/false);
- ArrayRef<int> SecMask = VMIt->second;
- for (unsigned I = 0, VF = Mask.size(); I < VF; ++I) {
- if (SecMask[I] != UndefMaskElem) {
- assert((Mask[I] == UndefMaskElem || IsBaseNotUndef) &&
- "Multiple uses of scalars.");
- Mask[I] = (Res.second ? I : SecMask[I]) + VF;
- } else if (Mask[I] != UndefMaskElem) {
- Mask[I] = I;
- }
- }
- Prev = Action(Mask, {Prev, Res.first});
- }
- return Prev;
- }
- InstructionCost BoUpSLP::getTreeCost(ArrayRef<Value *> VectorizedVals) {
- InstructionCost Cost = 0;
- LLVM_DEBUG(dbgs() << "SLP: Calculating cost for tree of size "
- << VectorizableTree.size() << ".\n");
- unsigned BundleWidth = VectorizableTree[0]->Scalars.size();
- for (unsigned I = 0, E = VectorizableTree.size(); I < E; ++I) {
- TreeEntry &TE = *VectorizableTree[I];
- if (TE.State == TreeEntry::NeedToGather) {
- if (const TreeEntry *E = getTreeEntry(TE.getMainOp());
- E && E->getVectorFactor() == TE.getVectorFactor() &&
- E->isSame(TE.Scalars)) {
- // Some gather nodes might be absolutely the same as some vectorizable
- // nodes after reordering, need to handle it.
- LLVM_DEBUG(dbgs() << "SLP: Adding cost 0 for bundle that starts with "
- << *TE.Scalars[0] << ".\n"
- << "SLP: Current total cost = " << Cost << "\n");
- continue;
- }
- }
- InstructionCost C = getEntryCost(&TE, VectorizedVals);
- Cost += C;
- LLVM_DEBUG(dbgs() << "SLP: Adding cost " << C
- << " for bundle that starts with " << *TE.Scalars[0]
- << ".\n"
- << "SLP: Current total cost = " << Cost << "\n");
- }
- SmallPtrSet<Value *, 16> ExtractCostCalculated;
- InstructionCost ExtractCost = 0;
- SmallVector<MapVector<const TreeEntry *, SmallVector<int>>> ShuffleMasks;
- SmallVector<std::pair<Value *, const TreeEntry *>> FirstUsers;
- SmallVector<APInt> DemandedElts;
- for (ExternalUser &EU : ExternalUses) {
- // We only add extract cost once for the same scalar.
- if (!isa_and_nonnull<InsertElementInst>(EU.User) &&
- !ExtractCostCalculated.insert(EU.Scalar).second)
- continue;
- // Uses by ephemeral values are free (because the ephemeral value will be
- // removed prior to code generation, and so the extraction will be
- // removed as well).
- if (EphValues.count(EU.User))
- continue;
- // No extract cost for vector "scalar"
- if (isa<FixedVectorType>(EU.Scalar->getType()))
- continue;
- // If found user is an insertelement, do not calculate extract cost but try
- // to detect it as a final shuffled/identity match.
- if (auto *VU = dyn_cast_or_null<InsertElementInst>(EU.User)) {
- if (auto *FTy = dyn_cast<FixedVectorType>(VU->getType())) {
- std::optional<unsigned> InsertIdx = getInsertIndex(VU);
- if (InsertIdx) {
- const TreeEntry *ScalarTE = getTreeEntry(EU.Scalar);
- auto *It = find_if(
- FirstUsers,
- [this, VU](const std::pair<Value *, const TreeEntry *> &Pair) {
- return areTwoInsertFromSameBuildVector(
- VU, cast<InsertElementInst>(Pair.first),
- [this](InsertElementInst *II) -> Value * {
- Value *Op0 = II->getOperand(0);
- if (getTreeEntry(II) && !getTreeEntry(Op0))
- return nullptr;
- return Op0;
- });
- });
- int VecId = -1;
- if (It == FirstUsers.end()) {
- (void)ShuffleMasks.emplace_back();
- SmallVectorImpl<int> &Mask = ShuffleMasks.back()[ScalarTE];
- if (Mask.empty())
- Mask.assign(FTy->getNumElements(), UndefMaskElem);
- // Find the insertvector, vectorized in tree, if any.
- Value *Base = VU;
- while (auto *IEBase = dyn_cast<InsertElementInst>(Base)) {
- if (IEBase != EU.User &&
- (!IEBase->hasOneUse() ||
- getInsertIndex(IEBase).value_or(*InsertIdx) == *InsertIdx))
- break;
- // Build the mask for the vectorized insertelement instructions.
- if (const TreeEntry *E = getTreeEntry(IEBase)) {
- VU = IEBase;
- do {
- IEBase = cast<InsertElementInst>(Base);
- int Idx = *getInsertIndex(IEBase);
- assert(Mask[Idx] == UndefMaskElem &&
- "InsertElementInstruction used already.");
- Mask[Idx] = Idx;
- Base = IEBase->getOperand(0);
- } while (E == getTreeEntry(Base));
- break;
- }
- Base = cast<InsertElementInst>(Base)->getOperand(0);
- }
- FirstUsers.emplace_back(VU, ScalarTE);
- DemandedElts.push_back(APInt::getZero(FTy->getNumElements()));
- VecId = FirstUsers.size() - 1;
- } else {
- if (isFirstInsertElement(VU, cast<InsertElementInst>(It->first)))
- It->first = VU;
- VecId = std::distance(FirstUsers.begin(), It);
- }
- int InIdx = *InsertIdx;
- SmallVectorImpl<int> &Mask = ShuffleMasks[VecId][ScalarTE];
- if (Mask.empty())
- Mask.assign(FTy->getNumElements(), UndefMaskElem);
- Mask[InIdx] = EU.Lane;
- DemandedElts[VecId].setBit(InIdx);
- continue;
- }
- }
- }
- // If we plan to rewrite the tree in a smaller type, we will need to sign
- // extend the extracted value back to the original type. Here, we account
- // for the extract and the added cost of the sign extend if needed.
- auto *VecTy = FixedVectorType::get(EU.Scalar->getType(), BundleWidth);
- TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput;
- auto *ScalarRoot = VectorizableTree[0]->Scalars[0];
- if (MinBWs.count(ScalarRoot)) {
- auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first);
- auto Extend =
- MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt;
- VecTy = FixedVectorType::get(MinTy, BundleWidth);
- ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(),
- VecTy, EU.Lane);
- } else {
- ExtractCost += TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy,
- CostKind, EU.Lane);
- }
- }
- InstructionCost SpillCost = getSpillCost();
- Cost += SpillCost + ExtractCost;
- auto &&ResizeToVF = [this, &Cost](const TreeEntry *TE, ArrayRef<int> Mask,
- bool) {
- InstructionCost C = 0;
- unsigned VF = Mask.size();
- unsigned VecVF = TE->getVectorFactor();
- if (VF != VecVF &&
- (any_of(Mask, [VF](int Idx) { return Idx >= static_cast<int>(VF); }) ||
- (all_of(Mask,
- [VF](int Idx) { return Idx < 2 * static_cast<int>(VF); }) &&
- !ShuffleVectorInst::isIdentityMask(Mask)))) {
- SmallVector<int> OrigMask(VecVF, UndefMaskElem);
- std::copy(Mask.begin(), std::next(Mask.begin(), std::min(VF, VecVF)),
- OrigMask.begin());
- C = TTI->getShuffleCost(
- TTI::SK_PermuteSingleSrc,
- FixedVectorType::get(TE->getMainOp()->getType(), VecVF), OrigMask);
- LLVM_DEBUG(
- dbgs() << "SLP: Adding cost " << C
- << " for final shuffle of insertelement external users.\n";
- TE->dump(); dbgs() << "SLP: Current total cost = " << Cost << "\n");
- Cost += C;
- return std::make_pair(TE, true);
- }
- return std::make_pair(TE, false);
- };
- // Calculate the cost of the reshuffled vectors, if any.
- for (int I = 0, E = FirstUsers.size(); I < E; ++I) {
- Value *Base = cast<Instruction>(FirstUsers[I].first)->getOperand(0);
- unsigned VF = ShuffleMasks[I].begin()->second.size();
- auto *FTy = FixedVectorType::get(
- cast<VectorType>(FirstUsers[I].first->getType())->getElementType(), VF);
- auto Vector = ShuffleMasks[I].takeVector();
- auto &&EstimateShufflesCost = [this, FTy,
- &Cost](ArrayRef<int> Mask,
- ArrayRef<const TreeEntry *> TEs) {
- assert((TEs.size() == 1 || TEs.size() == 2) &&
- "Expected exactly 1 or 2 tree entries.");
- if (TEs.size() == 1) {
- int Limit = 2 * Mask.size();
- if (!all_of(Mask, [Limit](int Idx) { return Idx < Limit; }) ||
- !ShuffleVectorInst::isIdentityMask(Mask)) {
- InstructionCost C =
- TTI->getShuffleCost(TTI::SK_PermuteSingleSrc, FTy, Mask);
- LLVM_DEBUG(dbgs() << "SLP: Adding cost " << C
- << " for final shuffle of insertelement "
- "external users.\n";
- TEs.front()->dump();
- dbgs() << "SLP: Current total cost = " << Cost << "\n");
- Cost += C;
- }
- } else {
- InstructionCost C =
- TTI->getShuffleCost(TTI::SK_PermuteTwoSrc, FTy, Mask);
- LLVM_DEBUG(dbgs() << "SLP: Adding cost " << C
- << " for final shuffle of vector node and external "
- "insertelement users.\n";
- if (TEs.front()) { TEs.front()->dump(); } TEs.back()->dump();
- dbgs() << "SLP: Current total cost = " << Cost << "\n");
- Cost += C;
- }
- return TEs.back();
- };
- (void)performExtractsShuffleAction<const TreeEntry>(
- MutableArrayRef(Vector.data(), Vector.size()), Base,
- [](const TreeEntry *E) { return E->getVectorFactor(); }, ResizeToVF,
- EstimateShufflesCost);
- InstructionCost InsertCost = TTI->getScalarizationOverhead(
- cast<FixedVectorType>(FirstUsers[I].first->getType()), DemandedElts[I],
- /*Insert*/ true, /*Extract*/ false, TTI::TCK_RecipThroughput);
- Cost -= InsertCost;
- }
- #ifndef NDEBUG
- SmallString<256> Str;
- {
- raw_svector_ostream OS(Str);
- OS << "SLP: Spill Cost = " << SpillCost << ".\n"
- << "SLP: Extract Cost = " << ExtractCost << ".\n"
- << "SLP: Total Cost = " << Cost << ".\n";
- }
- LLVM_DEBUG(dbgs() << Str);
- if (ViewSLPTree)
- ViewGraph(this, "SLP" + F->getName(), false, Str);
- #endif
- return Cost;
- }
- std::optional<TargetTransformInfo::ShuffleKind>
- BoUpSLP::isGatherShuffledEntry(const TreeEntry *TE, ArrayRef<Value *> VL,
- SmallVectorImpl<int> &Mask,
- SmallVectorImpl<const TreeEntry *> &Entries) {
- Entries.clear();
- // No need to check for the topmost gather node.
- if (TE == VectorizableTree.front().get())
- return std::nullopt;
- Mask.assign(VL.size(), UndefMaskElem);
- assert(TE->UserTreeIndices.size() == 1 &&
- "Expected only single user of the gather node.");
- // TODO: currently checking only for Scalars in the tree entry, need to count
- // reused elements too for better cost estimation.
- Instruction &UserInst =
- getLastInstructionInBundle(TE->UserTreeIndices.front().UserTE);
- auto *PHI = dyn_cast<PHINode>(&UserInst);
- auto *NodeUI = DT->getNode(
- PHI ? PHI->getIncomingBlock(TE->UserTreeIndices.front().EdgeIdx)
- : UserInst.getParent());
- assert(NodeUI && "Should only process reachable instructions");
- SmallPtrSet<Value *, 4> GatheredScalars(VL.begin(), VL.end());
- auto CheckOrdering = [&](Instruction *LastEI) {
- // Check if the user node of the TE comes after user node of EntryPtr,
- // otherwise EntryPtr depends on TE.
- // Gather nodes usually are not scheduled and inserted before their first
- // user node. So, instead of checking dependency between the gather nodes
- // themselves, we check the dependency between their user nodes.
- // If one user node comes before the second one, we cannot use the second
- // gather node as the source vector for the first gather node, because in
- // the list of instructions it will be emitted later.
- auto *EntryParent = LastEI->getParent();
- auto *NodeEUI = DT->getNode(EntryParent);
- if (!NodeEUI)
- return false;
- assert((NodeUI == NodeEUI) ==
- (NodeUI->getDFSNumIn() == NodeEUI->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- // Check the order of the gather nodes users.
- if (UserInst.getParent() != EntryParent &&
- (DT->dominates(NodeUI, NodeEUI) || !DT->dominates(NodeEUI, NodeUI)))
- return false;
- if (UserInst.getParent() == EntryParent && UserInst.comesBefore(LastEI))
- return false;
- return true;
- };
- // Build a lists of values to tree entries.
- DenseMap<Value *, SmallPtrSet<const TreeEntry *, 4>> ValueToTEs;
- for (const std::unique_ptr<TreeEntry> &EntryPtr : VectorizableTree) {
- if (EntryPtr.get() == TE)
- continue;
- if (EntryPtr->State != TreeEntry::NeedToGather)
- continue;
- if (!any_of(EntryPtr->Scalars, [&GatheredScalars](Value *V) {
- return GatheredScalars.contains(V);
- }))
- continue;
- assert(EntryPtr->UserTreeIndices.size() == 1 &&
- "Expected only single user of the gather node.");
- Instruction &EntryUserInst =
- getLastInstructionInBundle(EntryPtr->UserTreeIndices.front().UserTE);
- if (&UserInst == &EntryUserInst) {
- // If 2 gathers are operands of the same entry, compare operands indices,
- // use the earlier one as the base.
- if (TE->UserTreeIndices.front().UserTE ==
- EntryPtr->UserTreeIndices.front().UserTE &&
- TE->UserTreeIndices.front().EdgeIdx <
- EntryPtr->UserTreeIndices.front().EdgeIdx)
- continue;
- }
- // Check if the user node of the TE comes after user node of EntryPtr,
- // otherwise EntryPtr depends on TE.
- auto *EntryPHI = dyn_cast<PHINode>(&EntryUserInst);
- auto *EntryI =
- EntryPHI
- ? EntryPHI
- ->getIncomingBlock(EntryPtr->UserTreeIndices.front().EdgeIdx)
- ->getTerminator()
- : &EntryUserInst;
- if (!CheckOrdering(EntryI))
- continue;
- for (Value *V : EntryPtr->Scalars)
- if (!isConstant(V))
- ValueToTEs.try_emplace(V).first->getSecond().insert(EntryPtr.get());
- }
- // Find all tree entries used by the gathered values. If no common entries
- // found - not a shuffle.
- // Here we build a set of tree nodes for each gathered value and trying to
- // find the intersection between these sets. If we have at least one common
- // tree node for each gathered value - we have just a permutation of the
- // single vector. If we have 2 different sets, we're in situation where we
- // have a permutation of 2 input vectors.
- SmallVector<SmallPtrSet<const TreeEntry *, 4>> UsedTEs;
- DenseMap<Value *, int> UsedValuesEntry;
- for (Value *V : TE->Scalars) {
- if (isConstant(V))
- continue;
- // Build a list of tree entries where V is used.
- SmallPtrSet<const TreeEntry *, 4> VToTEs;
- auto It = ValueToTEs.find(V);
- if (It != ValueToTEs.end())
- VToTEs = It->second;
- if (const TreeEntry *VTE = getTreeEntry(V))
- VToTEs.insert(VTE);
- if (VToTEs.empty())
- continue;
- if (UsedTEs.empty()) {
- // The first iteration, just insert the list of nodes to vector.
- UsedTEs.push_back(VToTEs);
- UsedValuesEntry.try_emplace(V, 0);
- } else {
- // Need to check if there are any previously used tree nodes which use V.
- // If there are no such nodes, consider that we have another one input
- // vector.
- SmallPtrSet<const TreeEntry *, 4> SavedVToTEs(VToTEs);
- unsigned Idx = 0;
- for (SmallPtrSet<const TreeEntry *, 4> &Set : UsedTEs) {
- // Do we have a non-empty intersection of previously listed tree entries
- // and tree entries using current V?
- set_intersect(VToTEs, Set);
- if (!VToTEs.empty()) {
- // Yes, write the new subset and continue analysis for the next
- // scalar.
- Set.swap(VToTEs);
- break;
- }
- VToTEs = SavedVToTEs;
- ++Idx;
- }
- // No non-empty intersection found - need to add a second set of possible
- // source vectors.
- if (Idx == UsedTEs.size()) {
- // If the number of input vectors is greater than 2 - not a permutation,
- // fallback to the regular gather.
- // TODO: support multiple reshuffled nodes.
- if (UsedTEs.size() == 2)
- continue;
- UsedTEs.push_back(SavedVToTEs);
- Idx = UsedTEs.size() - 1;
- }
- UsedValuesEntry.try_emplace(V, Idx);
- }
- }
- if (UsedTEs.empty())
- return std::nullopt;
- unsigned VF = 0;
- if (UsedTEs.size() == 1) {
- // Keep the order to avoid non-determinism.
- SmallVector<const TreeEntry *> FirstEntries(UsedTEs.front().begin(),
- UsedTEs.front().end());
- sort(FirstEntries, [](const TreeEntry *TE1, const TreeEntry *TE2) {
- return TE1->Idx < TE2->Idx;
- });
- // Try to find the perfect match in another gather node at first.
- auto *It = find_if(FirstEntries, [=](const TreeEntry *EntryPtr) {
- return EntryPtr->isSame(VL) || EntryPtr->isSame(TE->Scalars);
- });
- if (It != FirstEntries.end()) {
- Entries.push_back(*It);
- std::iota(Mask.begin(), Mask.end(), 0);
- // Clear undef scalars.
- for (int I = 0, Sz = VL.size(); I < Sz; ++I)
- if (isa<PoisonValue>(TE->Scalars[I]))
- Mask[I] = UndefMaskElem;
- return TargetTransformInfo::SK_PermuteSingleSrc;
- }
- // No perfect match, just shuffle, so choose the first tree node from the
- // tree.
- Entries.push_back(FirstEntries.front());
- } else {
- // Try to find nodes with the same vector factor.
- assert(UsedTEs.size() == 2 && "Expected at max 2 permuted entries.");
- // Keep the order of tree nodes to avoid non-determinism.
- DenseMap<int, const TreeEntry *> VFToTE;
- for (const TreeEntry *TE : UsedTEs.front()) {
- unsigned VF = TE->getVectorFactor();
- auto It = VFToTE.find(VF);
- if (It != VFToTE.end()) {
- if (It->second->Idx > TE->Idx)
- It->getSecond() = TE;
- continue;
- }
- VFToTE.try_emplace(VF, TE);
- }
- // Same, keep the order to avoid non-determinism.
- SmallVector<const TreeEntry *> SecondEntries(UsedTEs.back().begin(),
- UsedTEs.back().end());
- sort(SecondEntries, [](const TreeEntry *TE1, const TreeEntry *TE2) {
- return TE1->Idx < TE2->Idx;
- });
- for (const TreeEntry *TE : SecondEntries) {
- auto It = VFToTE.find(TE->getVectorFactor());
- if (It != VFToTE.end()) {
- VF = It->first;
- Entries.push_back(It->second);
- Entries.push_back(TE);
- break;
- }
- }
- // No 2 source vectors with the same vector factor - give up and do regular
- // gather.
- if (Entries.empty())
- return std::nullopt;
- }
- bool IsSplatOrUndefs = isSplat(VL) || all_of(VL, UndefValue::classof);
- // Checks if the 2 PHIs are compatible in terms of high possibility to be
- // vectorized.
- auto AreCompatiblePHIs = [&](Value *V, Value *V1) {
- auto *PHI = cast<PHINode>(V);
- auto *PHI1 = cast<PHINode>(V1);
- // Check that all incoming values are compatible/from same parent (if they
- // are instructions).
- // The incoming values are compatible if they all are constants, or
- // instruction with the same/alternate opcodes from the same basic block.
- for (int I = 0, E = PHI->getNumIncomingValues(); I < E; ++I) {
- Value *In = PHI->getIncomingValue(I);
- Value *In1 = PHI1->getIncomingValue(I);
- if (isConstant(In) && isConstant(In1))
- continue;
- if (!getSameOpcode({In, In1}, *TLI).getOpcode())
- return false;
- if (cast<Instruction>(In)->getParent() !=
- cast<Instruction>(In1)->getParent())
- return false;
- }
- return true;
- };
- // Check if the value can be ignored during analysis for shuffled gathers.
- // We suppose it is better to ignore instruction, which do not form splats,
- // are not vectorized/not extractelements (these instructions will be handled
- // by extractelements processing) or may form vector node in future.
- auto MightBeIgnored = [=](Value *V) {
- auto *I = dyn_cast<Instruction>(V);
- SmallVector<Value *> IgnoredVals;
- if (UserIgnoreList)
- IgnoredVals.assign(UserIgnoreList->begin(), UserIgnoreList->end());
- return I && !IsSplatOrUndefs && !ScalarToTreeEntry.count(I) &&
- !isVectorLikeInstWithConstOps(I) &&
- !areAllUsersVectorized(I, IgnoredVals) && isSimple(I);
- };
- // Check that the neighbor instruction may form a full vector node with the
- // current instruction V. It is possible, if they have same/alternate opcode
- // and same parent basic block.
- auto NeighborMightBeIgnored = [&](Value *V, int Idx) {
- Value *V1 = VL[Idx];
- bool UsedInSameVTE = false;
- auto It = UsedValuesEntry.find(V1);
- if (It != UsedValuesEntry.end())
- UsedInSameVTE = It->second == UsedValuesEntry.find(V)->second;
- return V != V1 && MightBeIgnored(V1) && !UsedInSameVTE &&
- getSameOpcode({V, V1}, *TLI).getOpcode() &&
- cast<Instruction>(V)->getParent() ==
- cast<Instruction>(V1)->getParent() &&
- (!isa<PHINode>(V1) || AreCompatiblePHIs(V, V1));
- };
- // Build a shuffle mask for better cost estimation and vector emission.
- SmallBitVector UsedIdxs(Entries.size());
- SmallVector<std::pair<unsigned, int>> EntryLanes;
- for (int I = 0, E = VL.size(); I < E; ++I) {
- Value *V = VL[I];
- auto It = UsedValuesEntry.find(V);
- if (It == UsedValuesEntry.end())
- continue;
- // Do not try to shuffle scalars, if they are constants, or instructions
- // that can be vectorized as a result of the following vector build
- // vectorization.
- if (isConstant(V) || (MightBeIgnored(V) &&
- ((I > 0 && NeighborMightBeIgnored(V, I - 1)) ||
- (I != E - 1 && NeighborMightBeIgnored(V, I + 1)))))
- continue;
- unsigned Idx = It->second;
- EntryLanes.emplace_back(Idx, I);
- UsedIdxs.set(Idx);
- }
- // Iterate through all shuffled scalars and select entries, which can be used
- // for final shuffle.
- SmallVector<const TreeEntry *> TempEntries;
- for (unsigned I = 0, Sz = Entries.size(); I < Sz; ++I) {
- if (!UsedIdxs.test(I))
- continue;
- // Fix the entry number for the given scalar. If it is the first entry, set
- // Pair.first to 0, otherwise to 1 (currently select at max 2 nodes).
- // These indices are used when calculating final shuffle mask as the vector
- // offset.
- for (std::pair<unsigned, int> &Pair : EntryLanes)
- if (Pair.first == I)
- Pair.first = TempEntries.size();
- TempEntries.push_back(Entries[I]);
- }
- Entries.swap(TempEntries);
- if (EntryLanes.size() == Entries.size() && !VL.equals(TE->Scalars)) {
- // We may have here 1 or 2 entries only. If the number of scalars is equal
- // to the number of entries, no need to do the analysis, it is not very
- // profitable. Since VL is not the same as TE->Scalars, it means we already
- // have some shuffles before. Cut off not profitable case.
- Entries.clear();
- return std::nullopt;
- }
- // Build the final mask, check for the identity shuffle, if possible.
- bool IsIdentity = Entries.size() == 1;
- // Pair.first is the offset to the vector, while Pair.second is the index of
- // scalar in the list.
- for (const std::pair<unsigned, int> &Pair : EntryLanes) {
- Mask[Pair.second] = Pair.first * VF +
- Entries[Pair.first]->findLaneForValue(VL[Pair.second]);
- IsIdentity &= Mask[Pair.second] == Pair.second;
- }
- switch (Entries.size()) {
- case 1:
- if (IsIdentity || EntryLanes.size() > 1 || VL.size() <= 2)
- return TargetTransformInfo::SK_PermuteSingleSrc;
- break;
- case 2:
- if (EntryLanes.size() > 2 || VL.size() <= 2)
- return TargetTransformInfo::SK_PermuteTwoSrc;
- break;
- default:
- break;
- }
- Entries.clear();
- return std::nullopt;
- }
- InstructionCost BoUpSLP::getGatherCost(FixedVectorType *Ty,
- const APInt &ShuffledIndices,
- bool NeedToShuffle) const {
- TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput;
- InstructionCost Cost =
- TTI->getScalarizationOverhead(Ty, ~ShuffledIndices, /*Insert*/ true,
- /*Extract*/ false, CostKind);
- if (NeedToShuffle)
- Cost += TTI->getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, Ty);
- return Cost;
- }
- InstructionCost BoUpSLP::getGatherCost(ArrayRef<Value *> VL) const {
- // Find the type of the operands in VL.
- Type *ScalarTy = VL[0]->getType();
- if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
- ScalarTy = SI->getValueOperand()->getType();
- auto *VecTy = FixedVectorType::get(ScalarTy, VL.size());
- bool DuplicateNonConst = false;
- // Find the cost of inserting/extracting values from the vector.
- // Check if the same elements are inserted several times and count them as
- // shuffle candidates.
- APInt ShuffledElements = APInt::getZero(VL.size());
- DenseSet<Value *> UniqueElements;
- // Iterate in reverse order to consider insert elements with the high cost.
- for (unsigned I = VL.size(); I > 0; --I) {
- unsigned Idx = I - 1;
- // No need to shuffle duplicates for constants.
- if (isConstant(VL[Idx])) {
- ShuffledElements.setBit(Idx);
- continue;
- }
- if (!UniqueElements.insert(VL[Idx]).second) {
- DuplicateNonConst = true;
- ShuffledElements.setBit(Idx);
- }
- }
- return getGatherCost(VecTy, ShuffledElements, DuplicateNonConst);
- }
- // Perform operand reordering on the instructions in VL and return the reordered
- // operands in Left and Right.
- void BoUpSLP::reorderInputsAccordingToOpcode(
- ArrayRef<Value *> VL, SmallVectorImpl<Value *> &Left,
- SmallVectorImpl<Value *> &Right, const TargetLibraryInfo &TLI,
- const DataLayout &DL, ScalarEvolution &SE, const BoUpSLP &R) {
- if (VL.empty())
- return;
- VLOperands Ops(VL, TLI, DL, SE, R);
- // Reorder the operands in place.
- Ops.reorder();
- Left = Ops.getVL(0);
- Right = Ops.getVL(1);
- }
- Instruction &BoUpSLP::getLastInstructionInBundle(const TreeEntry *E) {
- // Get the basic block this bundle is in. All instructions in the bundle
- // should be in this block (except for extractelement-like instructions with
- // constant indeces).
- auto *Front = E->getMainOp();
- auto *BB = Front->getParent();
- assert(llvm::all_of(E->Scalars, [=](Value *V) -> bool {
- if (E->getOpcode() == Instruction::GetElementPtr &&
- !isa<GetElementPtrInst>(V))
- return true;
- auto *I = cast<Instruction>(V);
- return !E->isOpcodeOrAlt(I) || I->getParent() == BB ||
- isVectorLikeInstWithConstOps(I);
- }));
- auto &&FindLastInst = [E, Front, this, &BB]() {
- Instruction *LastInst = Front;
- for (Value *V : E->Scalars) {
- auto *I = dyn_cast<Instruction>(V);
- if (!I)
- continue;
- if (LastInst->getParent() == I->getParent()) {
- if (LastInst->comesBefore(I))
- LastInst = I;
- continue;
- }
- assert(isVectorLikeInstWithConstOps(LastInst) &&
- isVectorLikeInstWithConstOps(I) &&
- "Expected vector-like insts only.");
- if (!DT->isReachableFromEntry(LastInst->getParent())) {
- LastInst = I;
- continue;
- }
- if (!DT->isReachableFromEntry(I->getParent()))
- continue;
- auto *NodeA = DT->getNode(LastInst->getParent());
- auto *NodeB = DT->getNode(I->getParent());
- assert(NodeA && "Should only process reachable instructions");
- assert(NodeB && "Should only process reachable instructions");
- assert((NodeA == NodeB) ==
- (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- if (NodeA->getDFSNumIn() < NodeB->getDFSNumIn())
- LastInst = I;
- }
- BB = LastInst->getParent();
- return LastInst;
- };
- auto &&FindFirstInst = [E, Front, this]() {
- Instruction *FirstInst = Front;
- for (Value *V : E->Scalars) {
- auto *I = dyn_cast<Instruction>(V);
- if (!I)
- continue;
- if (FirstInst->getParent() == I->getParent()) {
- if (I->comesBefore(FirstInst))
- FirstInst = I;
- continue;
- }
- assert(isVectorLikeInstWithConstOps(FirstInst) &&
- isVectorLikeInstWithConstOps(I) &&
- "Expected vector-like insts only.");
- if (!DT->isReachableFromEntry(FirstInst->getParent())) {
- FirstInst = I;
- continue;
- }
- if (!DT->isReachableFromEntry(I->getParent()))
- continue;
- auto *NodeA = DT->getNode(FirstInst->getParent());
- auto *NodeB = DT->getNode(I->getParent());
- assert(NodeA && "Should only process reachable instructions");
- assert(NodeB && "Should only process reachable instructions");
- assert((NodeA == NodeB) ==
- (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- if (NodeA->getDFSNumIn() > NodeB->getDFSNumIn())
- FirstInst = I;
- }
- return FirstInst;
- };
- // Set the insert point to the beginning of the basic block if the entry
- // should not be scheduled.
- if (E->State != TreeEntry::NeedToGather &&
- (doesNotNeedToSchedule(E->Scalars) ||
- all_of(E->Scalars, isVectorLikeInstWithConstOps))) {
- Instruction *InsertInst;
- if (all_of(E->Scalars, [](Value *V) {
- return !isVectorLikeInstWithConstOps(V) && isUsedOutsideBlock(V);
- }))
- InsertInst = FindLastInst();
- else
- InsertInst = FindFirstInst();
- return *InsertInst;
- }
- // The last instruction in the bundle in program order.
- Instruction *LastInst = nullptr;
- // Find the last instruction. The common case should be that BB has been
- // scheduled, and the last instruction is VL.back(). So we start with
- // VL.back() and iterate over schedule data until we reach the end of the
- // bundle. The end of the bundle is marked by null ScheduleData.
- if (BlocksSchedules.count(BB)) {
- Value *V = E->isOneOf(E->Scalars.back());
- if (doesNotNeedToBeScheduled(V))
- V = *find_if_not(E->Scalars, doesNotNeedToBeScheduled);
- auto *Bundle = BlocksSchedules[BB]->getScheduleData(V);
- if (Bundle && Bundle->isPartOfBundle())
- for (; Bundle; Bundle = Bundle->NextInBundle)
- if (Bundle->OpValue == Bundle->Inst)
- LastInst = Bundle->Inst;
- }
- // LastInst can still be null at this point if there's either not an entry
- // for BB in BlocksSchedules or there's no ScheduleData available for
- // VL.back(). This can be the case if buildTree_rec aborts for various
- // reasons (e.g., the maximum recursion depth is reached, the maximum region
- // size is reached, etc.). ScheduleData is initialized in the scheduling
- // "dry-run".
- //
- // If this happens, we can still find the last instruction by brute force. We
- // iterate forwards from Front (inclusive) until we either see all
- // instructions in the bundle or reach the end of the block. If Front is the
- // last instruction in program order, LastInst will be set to Front, and we
- // will visit all the remaining instructions in the block.
- //
- // One of the reasons we exit early from buildTree_rec is to place an upper
- // bound on compile-time. Thus, taking an additional compile-time hit here is
- // not ideal. However, this should be exceedingly rare since it requires that
- // we both exit early from buildTree_rec and that the bundle be out-of-order
- // (causing us to iterate all the way to the end of the block).
- if (!LastInst)
- LastInst = FindLastInst();
- assert(LastInst && "Failed to find last instruction in bundle");
- return *LastInst;
- }
- void BoUpSLP::setInsertPointAfterBundle(const TreeEntry *E) {
- auto *Front = E->getMainOp();
- Instruction *LastInst = EntryToLastInstruction.lookup(E);
- assert(LastInst && "Failed to find last instruction in bundle");
- // If the instruction is PHI, set the insert point after all the PHIs.
- bool IsPHI = isa<PHINode>(LastInst);
- if (IsPHI)
- LastInst = LastInst->getParent()->getFirstNonPHI();
- if (IsPHI || (E->State != TreeEntry::NeedToGather &&
- doesNotNeedToSchedule(E->Scalars))) {
- Builder.SetInsertPoint(LastInst);
- } else {
- // Set the insertion point after the last instruction in the bundle. Set the
- // debug location to Front.
- Builder.SetInsertPoint(LastInst->getParent(),
- std::next(LastInst->getIterator()));
- }
- Builder.SetCurrentDebugLocation(Front->getDebugLoc());
- }
- Value *BoUpSLP::gather(ArrayRef<Value *> VL) {
- // List of instructions/lanes from current block and/or the blocks which are
- // part of the current loop. These instructions will be inserted at the end to
- // make it possible to optimize loops and hoist invariant instructions out of
- // the loops body with better chances for success.
- SmallVector<std::pair<Value *, unsigned>, 4> PostponedInsts;
- SmallSet<int, 4> PostponedIndices;
- Loop *L = LI->getLoopFor(Builder.GetInsertBlock());
- auto &&CheckPredecessor = [](BasicBlock *InstBB, BasicBlock *InsertBB) {
- SmallPtrSet<BasicBlock *, 4> Visited;
- while (InsertBB && InsertBB != InstBB && Visited.insert(InsertBB).second)
- InsertBB = InsertBB->getSinglePredecessor();
- return InsertBB && InsertBB == InstBB;
- };
- for (int I = 0, E = VL.size(); I < E; ++I) {
- if (auto *Inst = dyn_cast<Instruction>(VL[I]))
- if ((CheckPredecessor(Inst->getParent(), Builder.GetInsertBlock()) ||
- getTreeEntry(Inst) || (L && (L->contains(Inst)))) &&
- PostponedIndices.insert(I).second)
- PostponedInsts.emplace_back(Inst, I);
- }
- auto &&CreateInsertElement = [this](Value *Vec, Value *V, unsigned Pos) {
- Vec = Builder.CreateInsertElement(Vec, V, Builder.getInt32(Pos));
- auto *InsElt = dyn_cast<InsertElementInst>(Vec);
- if (!InsElt)
- return Vec;
- GatherShuffleExtractSeq.insert(InsElt);
- CSEBlocks.insert(InsElt->getParent());
- // Add to our 'need-to-extract' list.
- if (TreeEntry *Entry = getTreeEntry(V)) {
- // Find which lane we need to extract.
- unsigned FoundLane = Entry->findLaneForValue(V);
- ExternalUses.emplace_back(V, InsElt, FoundLane);
- }
- return Vec;
- };
- Value *Val0 =
- isa<StoreInst>(VL[0]) ? cast<StoreInst>(VL[0])->getValueOperand() : VL[0];
- FixedVectorType *VecTy = FixedVectorType::get(Val0->getType(), VL.size());
- Value *Vec = PoisonValue::get(VecTy);
- SmallVector<int> NonConsts;
- // Insert constant values at first.
- for (int I = 0, E = VL.size(); I < E; ++I) {
- if (PostponedIndices.contains(I))
- continue;
- if (!isConstant(VL[I])) {
- NonConsts.push_back(I);
- continue;
- }
- Vec = CreateInsertElement(Vec, VL[I], I);
- }
- // Insert non-constant values.
- for (int I : NonConsts)
- Vec = CreateInsertElement(Vec, VL[I], I);
- // Append instructions, which are/may be part of the loop, in the end to make
- // it possible to hoist non-loop-based instructions.
- for (const std::pair<Value *, unsigned> &Pair : PostponedInsts)
- Vec = CreateInsertElement(Vec, Pair.first, Pair.second);
- return Vec;
- }
- /// Merges shuffle masks and emits final shuffle instruction, if required. It
- /// supports shuffling of 2 input vectors. It implements lazy shuffles emission,
- /// when the actual shuffle instruction is generated only if this is actually
- /// required. Otherwise, the shuffle instruction emission is delayed till the
- /// end of the process, to reduce the number of emitted instructions and further
- /// analysis/transformations.
- /// The class also will look through the previously emitted shuffle instructions
- /// and properly mark indices in mask as undef.
- /// For example, given the code
- /// \code
- /// %s1 = shufflevector <2 x ty> %0, poison, <1, 0>
- /// %s2 = shufflevector <2 x ty> %1, poison, <1, 0>
- /// \endcode
- /// and if need to emit shuffle of %s1 and %s2 with mask <1, 0, 3, 2>, it will
- /// look through %s1 and %s2 and emit
- /// \code
- /// %res = shufflevector <2 x ty> %0, %1, <0, 1, 2, 3>
- /// \endcode
- /// instead.
- /// If 2 operands are of different size, the smallest one will be resized and
- /// the mask recalculated properly.
- /// For example, given the code
- /// \code
- /// %s1 = shufflevector <2 x ty> %0, poison, <1, 0, 1, 0>
- /// %s2 = shufflevector <2 x ty> %1, poison, <1, 0, 1, 0>
- /// \endcode
- /// and if need to emit shuffle of %s1 and %s2 with mask <1, 0, 5, 4>, it will
- /// look through %s1 and %s2 and emit
- /// \code
- /// %res = shufflevector <2 x ty> %0, %1, <0, 1, 2, 3>
- /// \endcode
- /// instead.
- class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {
- bool IsFinalized = false;
- /// Combined mask for all applied operands and masks. It is built during
- /// analysis and actual emission of shuffle vector instructions.
- SmallVector<int> CommonMask;
- /// List of operands for the shuffle vector instruction. It hold at max 2
- /// operands, if the 3rd is going to be added, the first 2 are combined into
- /// shuffle with \p CommonMask mask, the first operand sets to be the
- /// resulting shuffle and the second operand sets to be the newly added
- /// operand. The \p CommonMask is transformed in the proper way after that.
- SmallVector<Value *, 2> InVectors;
- IRBuilderBase &Builder;
- BoUpSLP &R;
- class ShuffleIRBuilder {
- IRBuilderBase &Builder;
- /// Holds all of the instructions that we gathered.
- SetVector<Instruction *> &GatherShuffleExtractSeq;
- /// A list of blocks that we are going to CSE.
- SetVector<BasicBlock *> &CSEBlocks;
- public:
- ShuffleIRBuilder(IRBuilderBase &Builder,
- SetVector<Instruction *> &GatherShuffleExtractSeq,
- SetVector<BasicBlock *> &CSEBlocks)
- : Builder(Builder), GatherShuffleExtractSeq(GatherShuffleExtractSeq),
- CSEBlocks(CSEBlocks) {}
- ~ShuffleIRBuilder() = default;
- /// Creates shufflevector for the 2 operands with the given mask.
- Value *createShuffleVector(Value *V1, Value *V2, ArrayRef<int> Mask) {
- Value *Vec = Builder.CreateShuffleVector(V1, V2, Mask);
- if (auto *I = dyn_cast<Instruction>(Vec)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- return Vec;
- }
- /// Creates permutation of the single vector operand with the given mask, if
- /// it is not identity mask.
- Value *createShuffleVector(Value *V1, ArrayRef<int> Mask) {
- if (Mask.empty())
- return V1;
- unsigned VF = Mask.size();
- unsigned LocalVF = cast<FixedVectorType>(V1->getType())->getNumElements();
- if (VF == LocalVF && ShuffleVectorInst::isIdentityMask(Mask))
- return V1;
- Value *Vec = Builder.CreateShuffleVector(V1, Mask);
- if (auto *I = dyn_cast<Instruction>(Vec)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- return Vec;
- }
- /// Resizes 2 input vector to match the sizes, if the they are not equal
- /// yet. The smallest vector is resized to the size of the larger vector.
- void resizeToMatch(Value *&V1, Value *&V2) {
- if (V1->getType() == V2->getType())
- return;
- int V1VF = cast<FixedVectorType>(V1->getType())->getNumElements();
- int V2VF = cast<FixedVectorType>(V2->getType())->getNumElements();
- int VF = std::max(V1VF, V2VF);
- int MinVF = std::min(V1VF, V2VF);
- SmallVector<int> IdentityMask(VF, UndefMaskElem);
- std::iota(IdentityMask.begin(), std::next(IdentityMask.begin(), MinVF),
- 0);
- Value *&Op = MinVF == V1VF ? V1 : V2;
- Op = Builder.CreateShuffleVector(Op, IdentityMask);
- if (auto *I = dyn_cast<Instruction>(Op)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- if (MinVF == V1VF)
- V1 = Op;
- else
- V2 = Op;
- }
- };
- /// Smart shuffle instruction emission, walks through shuffles trees and
- /// tries to find the best matching vector for the actual shuffle
- /// instruction.
- Value *createShuffle(Value *V1, Value *V2, ArrayRef<int> Mask) {
- assert(V1 && "Expected at least one vector value.");
- ShuffleIRBuilder ShuffleBuilder(Builder, R.GatherShuffleExtractSeq,
- R.CSEBlocks);
- return BaseShuffleAnalysis::createShuffle(V1, V2, Mask, ShuffleBuilder);
- }
- /// Transforms mask \p CommonMask per given \p Mask to make proper set after
- /// shuffle emission.
- static void transformMaskAfterShuffle(MutableArrayRef<int> CommonMask,
- ArrayRef<int> Mask) {
- for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
- if (Mask[Idx] != UndefMaskElem)
- CommonMask[Idx] = Idx;
- }
- public:
- ShuffleInstructionBuilder(IRBuilderBase &Builder, BoUpSLP &R)
- : Builder(Builder), R(R) {}
- /// Adds 2 input vectors and the mask for their shuffling.
- void add(Value *V1, Value *V2, ArrayRef<int> Mask) {
- assert(V1 && V2 && !Mask.empty() && "Expected non-empty input vectors.");
- if (InVectors.empty()) {
- InVectors.push_back(V1);
- InVectors.push_back(V2);
- CommonMask.assign(Mask.begin(), Mask.end());
- return;
- }
- Value *Vec = InVectors.front();
- if (InVectors.size() == 2) {
- Vec = createShuffle(Vec, InVectors.back(), CommonMask);
- transformMaskAfterShuffle(CommonMask, Mask);
- } else if (cast<FixedVectorType>(Vec->getType())->getNumElements() !=
- Mask.size()) {
- Vec = createShuffle(Vec, nullptr, CommonMask);
- transformMaskAfterShuffle(CommonMask, Mask);
- }
- V1 = createShuffle(V1, V2, Mask);
- for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
- if (Mask[Idx] != UndefMaskElem)
- CommonMask[Idx] = Idx + Sz;
- InVectors.front() = Vec;
- if (InVectors.size() == 2)
- InVectors.back() = V1;
- else
- InVectors.push_back(V1);
- }
- /// Adds another one input vector and the mask for the shuffling.
- void add(Value *V1, ArrayRef<int> Mask) {
- if (InVectors.empty()) {
- if (!isa<FixedVectorType>(V1->getType())) {
- V1 = createShuffle(V1, nullptr, CommonMask);
- CommonMask.assign(Mask.size(), UndefMaskElem);
- transformMaskAfterShuffle(CommonMask, Mask);
- }
- InVectors.push_back(V1);
- CommonMask.assign(Mask.begin(), Mask.end());
- return;
- }
- const auto *It = find(InVectors, V1);
- if (It == InVectors.end()) {
- if (InVectors.size() == 2 ||
- InVectors.front()->getType() != V1->getType() ||
- !isa<FixedVectorType>(V1->getType())) {
- Value *V = InVectors.front();
- if (InVectors.size() == 2) {
- V = createShuffle(InVectors.front(), InVectors.back(), CommonMask);
- transformMaskAfterShuffle(CommonMask, CommonMask);
- } else if (cast<FixedVectorType>(V->getType())->getNumElements() !=
- CommonMask.size()) {
- V = createShuffle(InVectors.front(), nullptr, CommonMask);
- transformMaskAfterShuffle(CommonMask, CommonMask);
- }
- for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
- if (CommonMask[Idx] == UndefMaskElem && Mask[Idx] != UndefMaskElem)
- CommonMask[Idx] =
- V->getType() != V1->getType()
- ? Idx + Sz
- : Mask[Idx] + cast<FixedVectorType>(V1->getType())
- ->getNumElements();
- if (V->getType() != V1->getType())
- V1 = createShuffle(V1, nullptr, Mask);
- InVectors.front() = V;
- if (InVectors.size() == 2)
- InVectors.back() = V1;
- else
- InVectors.push_back(V1);
- return;
- }
- // Check if second vector is required if the used elements are already
- // used from the first one.
- for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
- if (Mask[Idx] != UndefMaskElem && CommonMask[Idx] == UndefMaskElem) {
- InVectors.push_back(V1);
- break;
- }
- }
- int VF = CommonMask.size();
- if (auto *FTy = dyn_cast<FixedVectorType>(V1->getType()))
- VF = FTy->getNumElements();
- for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
- if (Mask[Idx] != UndefMaskElem && CommonMask[Idx] == UndefMaskElem)
- CommonMask[Idx] = Mask[Idx] + (It == InVectors.begin() ? 0 : VF);
- }
- /// Adds another one input vector and the mask for the shuffling.
- void addOrdered(Value *V1, ArrayRef<unsigned> Order) {
- SmallVector<int> NewMask;
- inversePermutation(Order, NewMask);
- add(V1, NewMask);
- }
- /// Finalize emission of the shuffles.
- Value *
- finalize(ArrayRef<int> ExtMask = std::nullopt) {
- IsFinalized = true;
- if (!ExtMask.empty()) {
- if (CommonMask.empty()) {
- CommonMask.assign(ExtMask.begin(), ExtMask.end());
- } else {
- SmallVector<int> NewMask(ExtMask.size(), UndefMaskElem);
- for (int I = 0, Sz = ExtMask.size(); I < Sz; ++I) {
- if (ExtMask[I] == UndefMaskElem)
- continue;
- NewMask[I] = CommonMask[ExtMask[I]];
- }
- CommonMask.swap(NewMask);
- }
- }
- if (CommonMask.empty()) {
- assert(InVectors.size() == 1 && "Expected only one vector with no mask");
- return InVectors.front();
- }
- if (InVectors.size() == 2)
- return createShuffle(InVectors.front(), InVectors.back(), CommonMask);
- return createShuffle(InVectors.front(), nullptr, CommonMask);
- }
- ~ShuffleInstructionBuilder() {
- assert((IsFinalized || CommonMask.empty()) &&
- "Shuffle construction must be finalized.");
- }
- };
- Value *BoUpSLP::vectorizeOperand(TreeEntry *E, unsigned NodeIdx) {
- ArrayRef<Value *> VL = E->getOperand(NodeIdx);
- const unsigned VF = VL.size();
- InstructionsState S = getSameOpcode(VL, *TLI);
- // Special processing for GEPs bundle, which may include non-gep values.
- if (!S.getOpcode() && VL.front()->getType()->isPointerTy()) {
- const auto *It =
- find_if(VL, [](Value *V) { return isa<GetElementPtrInst>(V); });
- if (It != VL.end())
- S = getSameOpcode(*It, *TLI);
- }
- if (S.getOpcode()) {
- if (TreeEntry *VE = getTreeEntry(S.OpValue);
- VE && VE->isSame(VL) &&
- (any_of(VE->UserTreeIndices,
- [E, NodeIdx](const EdgeInfo &EI) {
- return EI.UserTE == E && EI.EdgeIdx == NodeIdx;
- }) ||
- any_of(VectorizableTree,
- [E, NodeIdx, VE](const std::unique_ptr<TreeEntry> &TE) {
- return TE->isOperandGatherNode({E, NodeIdx}) &&
- VE->isSame(TE->Scalars);
- }))) {
- auto FinalShuffle = [&](Value *V, ArrayRef<int> Mask) {
- ShuffleInstructionBuilder ShuffleBuilder(Builder, *this);
- ShuffleBuilder.add(V, Mask);
- return ShuffleBuilder.finalize(std::nullopt);
- };
- Value *V = vectorizeTree(VE);
- if (VF != cast<FixedVectorType>(V->getType())->getNumElements()) {
- if (!VE->ReuseShuffleIndices.empty()) {
- // Reshuffle to get only unique values.
- // If some of the scalars are duplicated in the vectorization
- // tree entry, we do not vectorize them but instead generate a
- // mask for the reuses. But if there are several users of the
- // same entry, they may have different vectorization factors.
- // This is especially important for PHI nodes. In this case, we
- // need to adapt the resulting instruction for the user
- // vectorization factor and have to reshuffle it again to take
- // only unique elements of the vector. Without this code the
- // function incorrectly returns reduced vector instruction with
- // the same elements, not with the unique ones.
- // block:
- // %phi = phi <2 x > { .., %entry} {%shuffle, %block}
- // %2 = shuffle <2 x > %phi, poison, <4 x > <1, 1, 0, 0>
- // ... (use %2)
- // %shuffle = shuffle <2 x> %2, poison, <2 x> {2, 0}
- // br %block
- SmallVector<int> UniqueIdxs(VF, UndefMaskElem);
- SmallSet<int, 4> UsedIdxs;
- int Pos = 0;
- for (int Idx : VE->ReuseShuffleIndices) {
- if (Idx != static_cast<int>(VF) && Idx != UndefMaskElem &&
- UsedIdxs.insert(Idx).second)
- UniqueIdxs[Idx] = Pos;
- ++Pos;
- }
- assert(VF >= UsedIdxs.size() && "Expected vectorization factor "
- "less than original vector size.");
- UniqueIdxs.append(VF - UsedIdxs.size(), UndefMaskElem);
- V = FinalShuffle(V, UniqueIdxs);
- } else {
- assert(VF < cast<FixedVectorType>(V->getType())->getNumElements() &&
- "Expected vectorization factor less "
- "than original vector size.");
- SmallVector<int> UniformMask(VF, 0);
- std::iota(UniformMask.begin(), UniformMask.end(), 0);
- V = FinalShuffle(V, UniformMask);
- }
- }
- return V;
- }
- }
- // Find the corresponding gather entry and vectorize it.
- // Allows to be more accurate with tree/graph transformations, checks for the
- // correctness of the transformations in many cases.
- auto *I = find_if(VectorizableTree,
- [E, NodeIdx](const std::unique_ptr<TreeEntry> &TE) {
- return TE->isOperandGatherNode({E, NodeIdx});
- });
- assert(I != VectorizableTree.end() && "Gather node is not in the graph.");
- assert(I->get()->UserTreeIndices.size() == 1 &&
- "Expected only single user for the gather node.");
- assert(I->get()->isSame(VL) && "Expected same list of scalars.");
- IRBuilder<>::InsertPointGuard Guard(Builder);
- if (E->getOpcode() != Instruction::InsertElement &&
- E->getOpcode() != Instruction::PHI) {
- Instruction *LastInst = EntryToLastInstruction.lookup(E);
- assert(LastInst && "Failed to find last instruction in bundle");
- Builder.SetInsertPoint(LastInst);
- }
- return vectorizeTree(I->get());
- }
- Value *BoUpSLP::createBuildVector(const TreeEntry *E) {
- assert(E->State == TreeEntry::NeedToGather && "Expected gather node.");
- unsigned VF = E->getVectorFactor();
- ShuffleInstructionBuilder ShuffleBuilder(Builder, *this);
- SmallVector<Value *> Gathered(
- VF, PoisonValue::get(E->Scalars.front()->getType()));
- bool NeedFreeze = false;
- SmallVector<Value *> VL(E->Scalars.begin(), E->Scalars.end());
- // Build a mask out of the redorder indices and reorder scalars per this mask.
- SmallVector<int> ReorderMask;
- inversePermutation(E->ReorderIndices, ReorderMask);
- if (!ReorderMask.empty())
- reorderScalars(VL, ReorderMask);
- SmallVector<int> ReuseMask(VF, UndefMaskElem);
- if (!allConstant(VL)) {
- // For splats with can emit broadcasts instead of gathers, so try to find
- // such sequences.
- bool IsSplat = isSplat(VL) && (VL.size() > 2 || VL.front() == VL.back());
- SmallVector<int> UndefPos;
- DenseMap<Value *, unsigned> UniquePositions;
- // Gather unique non-const values and all constant values.
- // For repeated values, just shuffle them.
- for (auto [I, V] : enumerate(VL)) {
- if (isa<UndefValue>(V)) {
- if (!isa<PoisonValue>(V)) {
- Gathered[I] = V;
- ReuseMask[I] = I;
- UndefPos.push_back(I);
- }
- continue;
- }
- if (isConstant(V)) {
- Gathered[I] = V;
- ReuseMask[I] = I;
- continue;
- }
- if (IsSplat) {
- Gathered.front() = V;
- ReuseMask[I] = 0;
- } else {
- const auto Res = UniquePositions.try_emplace(V, I);
- Gathered[Res.first->second] = V;
- ReuseMask[I] = Res.first->second;
- }
- }
- if (!UndefPos.empty() && IsSplat) {
- // For undef values, try to replace them with the simple broadcast.
- // We can do it if the broadcasted value is guaranteed to be
- // non-poisonous, or by freezing the incoming scalar value first.
- auto *It = find_if(Gathered, [this, E](Value *V) {
- return !isa<UndefValue>(V) &&
- (getTreeEntry(V) || isGuaranteedNotToBePoison(V) ||
- any_of(V->uses(), [E](const Use &U) {
- // Check if the value already used in the same operation in
- // one of the nodes already.
- return E->UserTreeIndices.size() == 1 &&
- is_contained(
- E->UserTreeIndices.front().UserTE->Scalars,
- U.getUser()) &&
- E->UserTreeIndices.front().EdgeIdx != U.getOperandNo();
- }));
- });
- if (It != Gathered.end()) {
- // Replace undefs by the non-poisoned scalars and emit broadcast.
- int Pos = std::distance(Gathered.begin(), It);
- for_each(UndefPos, [&](int I) {
- // Set the undef position to the non-poisoned scalar.
- ReuseMask[I] = Pos;
- // Replace the undef by the poison, in the mask it is replaced by non-poisoned scalar already.
- if (I != Pos)
- Gathered[I] = PoisonValue::get(Gathered[I]->getType());
- });
- } else {
- // Replace undefs by the poisons, emit broadcast and then emit
- // freeze.
- for_each(UndefPos, [&](int I) {
- ReuseMask[I] = UndefMaskElem;
- if (isa<UndefValue>(Gathered[I]))
- Gathered[I] = PoisonValue::get(Gathered[I]->getType());
- });
- NeedFreeze = true;
- }
- }
- } else {
- ReuseMask.clear();
- copy(VL, Gathered.begin());
- }
- // Gather unique scalars and all constants.
- Value *Vec = gather(Gathered);
- ShuffleBuilder.add(Vec, ReuseMask);
- Vec = ShuffleBuilder.finalize(E->ReuseShuffleIndices);
- if (NeedFreeze)
- Vec = Builder.CreateFreeze(Vec);
- return Vec;
- }
- Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
- IRBuilder<>::InsertPointGuard Guard(Builder);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n");
- return E->VectorizedValue;
- }
- auto FinalShuffle = [&](Value *V, const TreeEntry *E) {
- ShuffleInstructionBuilder ShuffleBuilder(Builder, *this);
- if (E->State != TreeEntry::NeedToGather &&
- E->getOpcode() == Instruction::Store) {
- ArrayRef<int> Mask =
- ArrayRef(reinterpret_cast<const int *>(E->ReorderIndices.begin()),
- E->ReorderIndices.size());
- ShuffleBuilder.add(V, Mask);
- } else {
- ShuffleBuilder.addOrdered(V, E->ReorderIndices);
- }
- return ShuffleBuilder.finalize(E->ReuseShuffleIndices);
- };
- if (E->State == TreeEntry::NeedToGather) {
- if (E->Idx > 0) {
- // We are in the middle of a vectorizable chain. We need to gather the
- // scalars from the users.
- Value *Vec = createBuildVector(E);
- E->VectorizedValue = Vec;
- return Vec;
- }
- if (E->getMainOp())
- setInsertPointAfterBundle(E);
- SmallVector<Value *> GatheredScalars(E->Scalars.begin(), E->Scalars.end());
- // Build a mask out of the reorder indices and reorder scalars per this
- // mask.
- SmallVector<int> ReorderMask;
- inversePermutation(E->ReorderIndices, ReorderMask);
- if (!ReorderMask.empty())
- reorderScalars(GatheredScalars, ReorderMask);
- Value *Vec;
- SmallVector<int> Mask;
- SmallVector<const TreeEntry *> Entries;
- std::optional<TargetTransformInfo::ShuffleKind> Shuffle =
- isGatherShuffledEntry(E, GatheredScalars, Mask, Entries);
- if (Shuffle) {
- assert((Entries.size() == 1 || Entries.size() == 2) &&
- "Expected shuffle of 1 or 2 entries.");
- Vec = Builder.CreateShuffleVector(Entries.front()->VectorizedValue,
- Entries.back()->VectorizedValue, Mask);
- if (auto *I = dyn_cast<Instruction>(Vec)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- } else {
- Vec = gather(E->Scalars);
- }
- Vec = FinalShuffle(Vec, E);
- E->VectorizedValue = Vec;
- return Vec;
- }
- assert((E->State == TreeEntry::Vectorize ||
- E->State == TreeEntry::ScatterVectorize) &&
- "Unhandled state");
- unsigned ShuffleOrOp =
- E->isAltShuffle() ? (unsigned)Instruction::ShuffleVector : E->getOpcode();
- Instruction *VL0 = E->getMainOp();
- Type *ScalarTy = VL0->getType();
- if (auto *Store = dyn_cast<StoreInst>(VL0))
- ScalarTy = Store->getValueOperand()->getType();
- else if (auto *IE = dyn_cast<InsertElementInst>(VL0))
- ScalarTy = IE->getOperand(1)->getType();
- auto *VecTy = FixedVectorType::get(ScalarTy, E->Scalars.size());
- switch (ShuffleOrOp) {
- case Instruction::PHI: {
- assert((E->ReorderIndices.empty() ||
- E != VectorizableTree.front().get() ||
- !E->UserTreeIndices.empty()) &&
- "PHI reordering is free.");
- auto *PH = cast<PHINode>(VL0);
- Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI());
- Builder.SetCurrentDebugLocation(PH->getDebugLoc());
- PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues());
- Value *V = NewPhi;
- // Adjust insertion point once all PHI's have been generated.
- Builder.SetInsertPoint(&*PH->getParent()->getFirstInsertionPt());
- Builder.SetCurrentDebugLocation(PH->getDebugLoc());
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- // PHINodes may have multiple entries from the same block. We want to
- // visit every block once.
- SmallPtrSet<BasicBlock*, 4> VisitedBBs;
- for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
- ValueList Operands;
- BasicBlock *IBB = PH->getIncomingBlock(i);
- // Stop emission if all incoming values are generated.
- if (NewPhi->getNumIncomingValues() == PH->getNumIncomingValues()) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return V;
- }
- if (!VisitedBBs.insert(IBB).second) {
- NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB);
- continue;
- }
- Builder.SetInsertPoint(IBB->getTerminator());
- Builder.SetCurrentDebugLocation(PH->getDebugLoc());
- Value *Vec = vectorizeOperand(E, i);
- NewPhi->addIncoming(Vec, IBB);
- }
- assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() &&
- "Invalid number of incoming values");
- return V;
- }
- case Instruction::ExtractElement: {
- Value *V = E->getSingleOperand(0);
- setInsertPointAfterBundle(E);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- return V;
- }
- case Instruction::ExtractValue: {
- auto *LI = cast<LoadInst>(E->getSingleOperand(0));
- Builder.SetInsertPoint(LI);
- auto *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace());
- Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy);
- LoadInst *V = Builder.CreateAlignedLoad(VecTy, Ptr, LI->getAlign());
- Value *NewV = propagateMetadata(V, E->Scalars);
- NewV = FinalShuffle(NewV, E);
- E->VectorizedValue = NewV;
- return NewV;
- }
- case Instruction::InsertElement: {
- assert(E->ReuseShuffleIndices.empty() && "All inserts should be unique");
- Builder.SetInsertPoint(cast<Instruction>(E->Scalars.back()));
- Value *V = vectorizeOperand(E, 1);
- // Create InsertVector shuffle if necessary
- auto *FirstInsert = cast<Instruction>(*find_if(E->Scalars, [E](Value *V) {
- return !is_contained(E->Scalars, cast<Instruction>(V)->getOperand(0));
- }));
- const unsigned NumElts =
- cast<FixedVectorType>(FirstInsert->getType())->getNumElements();
- const unsigned NumScalars = E->Scalars.size();
- unsigned Offset = *getInsertIndex(VL0);
- assert(Offset < NumElts && "Failed to find vector index offset");
- // Create shuffle to resize vector
- SmallVector<int> Mask;
- if (!E->ReorderIndices.empty()) {
- inversePermutation(E->ReorderIndices, Mask);
- Mask.append(NumElts - NumScalars, UndefMaskElem);
- } else {
- Mask.assign(NumElts, UndefMaskElem);
- std::iota(Mask.begin(), std::next(Mask.begin(), NumScalars), 0);
- }
- // Create InsertVector shuffle if necessary
- bool IsIdentity = true;
- SmallVector<int> PrevMask(NumElts, UndefMaskElem);
- Mask.swap(PrevMask);
- for (unsigned I = 0; I < NumScalars; ++I) {
- Value *Scalar = E->Scalars[PrevMask[I]];
- unsigned InsertIdx = *getInsertIndex(Scalar);
- IsIdentity &= InsertIdx - Offset == I;
- Mask[InsertIdx - Offset] = I;
- }
- if (!IsIdentity || NumElts != NumScalars) {
- V = Builder.CreateShuffleVector(V, Mask);
- if (auto *I = dyn_cast<Instruction>(V)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- }
- SmallVector<int> InsertMask(NumElts, UndefMaskElem);
- for (unsigned I = 0; I < NumElts; I++) {
- if (Mask[I] != UndefMaskElem)
- InsertMask[Offset + I] = I;
- }
- SmallBitVector UseMask =
- buildUseMask(NumElts, InsertMask, UseMask::UndefsAsMask);
- SmallBitVector IsFirstUndef =
- isUndefVector(FirstInsert->getOperand(0), UseMask);
- if ((!IsIdentity || Offset != 0 || !IsFirstUndef.all()) &&
- NumElts != NumScalars) {
- if (IsFirstUndef.all()) {
- if (!ShuffleVectorInst::isIdentityMask(InsertMask)) {
- SmallBitVector IsFirstPoison =
- isUndefVector<true>(FirstInsert->getOperand(0), UseMask);
- if (!IsFirstPoison.all()) {
- for (unsigned I = 0; I < NumElts; I++) {
- if (InsertMask[I] == UndefMaskElem && !IsFirstPoison.test(I))
- InsertMask[I] = I + NumElts;
- }
- }
- V = Builder.CreateShuffleVector(
- V,
- IsFirstPoison.all() ? PoisonValue::get(V->getType())
- : FirstInsert->getOperand(0),
- InsertMask, cast<Instruction>(E->Scalars.back())->getName());
- if (auto *I = dyn_cast<Instruction>(V)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- }
- } else {
- SmallBitVector IsFirstPoison =
- isUndefVector<true>(FirstInsert->getOperand(0), UseMask);
- for (unsigned I = 0; I < NumElts; I++) {
- if (InsertMask[I] == UndefMaskElem)
- InsertMask[I] = IsFirstPoison.test(I) ? UndefMaskElem : I;
- else
- InsertMask[I] += NumElts;
- }
- V = Builder.CreateShuffleVector(
- FirstInsert->getOperand(0), V, InsertMask,
- cast<Instruction>(E->Scalars.back())->getName());
- if (auto *I = dyn_cast<Instruction>(V)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- }
- }
- ++NumVectorInstructions;
- E->VectorizedValue = V;
- return V;
- }
- case Instruction::ZExt:
- case Instruction::SExt:
- case Instruction::FPToUI:
- case Instruction::FPToSI:
- case Instruction::FPExt:
- case Instruction::PtrToInt:
- case Instruction::IntToPtr:
- case Instruction::SIToFP:
- case Instruction::UIToFP:
- case Instruction::Trunc:
- case Instruction::FPTrunc:
- case Instruction::BitCast: {
- setInsertPointAfterBundle(E);
- Value *InVec = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- auto *CI = cast<CastInst>(VL0);
- Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::FCmp:
- case Instruction::ICmp: {
- setInsertPointAfterBundle(E);
- Value *L = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *R = vectorizeOperand(E, 1);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate();
- Value *V = Builder.CreateCmp(P0, L, R);
- propagateIRFlags(V, E->Scalars, VL0);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::Select: {
- setInsertPointAfterBundle(E);
- Value *Cond = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *True = vectorizeOperand(E, 1);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *False = vectorizeOperand(E, 2);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *V = Builder.CreateSelect(Cond, True, False);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::FNeg: {
- setInsertPointAfterBundle(E);
- Value *Op = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *V = Builder.CreateUnOp(
- static_cast<Instruction::UnaryOps>(E->getOpcode()), Op);
- propagateIRFlags(V, E->Scalars, VL0);
- if (auto *I = dyn_cast<Instruction>(V))
- V = propagateMetadata(I, E->Scalars);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::Add:
- case Instruction::FAdd:
- case Instruction::Sub:
- case Instruction::FSub:
- case Instruction::Mul:
- case Instruction::FMul:
- case Instruction::UDiv:
- case Instruction::SDiv:
- case Instruction::FDiv:
- case Instruction::URem:
- case Instruction::SRem:
- case Instruction::FRem:
- case Instruction::Shl:
- case Instruction::LShr:
- case Instruction::AShr:
- case Instruction::And:
- case Instruction::Or:
- case Instruction::Xor: {
- setInsertPointAfterBundle(E);
- Value *LHS = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *RHS = vectorizeOperand(E, 1);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *V = Builder.CreateBinOp(
- static_cast<Instruction::BinaryOps>(E->getOpcode()), LHS,
- RHS);
- propagateIRFlags(V, E->Scalars, VL0);
- if (auto *I = dyn_cast<Instruction>(V))
- V = propagateMetadata(I, E->Scalars);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::Load: {
- // Loads are inserted at the head of the tree because we don't want to
- // sink them all the way down past store instructions.
- setInsertPointAfterBundle(E);
- LoadInst *LI = cast<LoadInst>(VL0);
- Instruction *NewLI;
- unsigned AS = LI->getPointerAddressSpace();
- Value *PO = LI->getPointerOperand();
- if (E->State == TreeEntry::Vectorize) {
- Value *VecPtr = Builder.CreateBitCast(PO, VecTy->getPointerTo(AS));
- NewLI = Builder.CreateAlignedLoad(VecTy, VecPtr, LI->getAlign());
- // The pointer operand uses an in-tree scalar so we add the new BitCast
- // or LoadInst to ExternalUses list to make sure that an extract will
- // be generated in the future.
- if (TreeEntry *Entry = getTreeEntry(PO)) {
- // Find which lane we need to extract.
- unsigned FoundLane = Entry->findLaneForValue(PO);
- ExternalUses.emplace_back(
- PO, PO != VecPtr ? cast<User>(VecPtr) : NewLI, FoundLane);
- }
- } else {
- assert(E->State == TreeEntry::ScatterVectorize && "Unhandled state");
- Value *VecPtr = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- // Use the minimum alignment of the gathered loads.
- Align CommonAlignment = LI->getAlign();
- for (Value *V : E->Scalars)
- CommonAlignment =
- std::min(CommonAlignment, cast<LoadInst>(V)->getAlign());
- NewLI = Builder.CreateMaskedGather(VecTy, VecPtr, CommonAlignment);
- }
- Value *V = propagateMetadata(NewLI, E->Scalars);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::Store: {
- auto *SI = cast<StoreInst>(VL0);
- unsigned AS = SI->getPointerAddressSpace();
- setInsertPointAfterBundle(E);
- Value *VecValue = vectorizeOperand(E, 0);
- VecValue = FinalShuffle(VecValue, E);
- Value *ScalarPtr = SI->getPointerOperand();
- Value *VecPtr = Builder.CreateBitCast(
- ScalarPtr, VecValue->getType()->getPointerTo(AS));
- StoreInst *ST =
- Builder.CreateAlignedStore(VecValue, VecPtr, SI->getAlign());
- // The pointer operand uses an in-tree scalar, so add the new BitCast or
- // StoreInst to ExternalUses to make sure that an extract will be
- // generated in the future.
- if (TreeEntry *Entry = getTreeEntry(ScalarPtr)) {
- // Find which lane we need to extract.
- unsigned FoundLane = Entry->findLaneForValue(ScalarPtr);
- ExternalUses.push_back(ExternalUser(
- ScalarPtr, ScalarPtr != VecPtr ? cast<User>(VecPtr) : ST,
- FoundLane));
- }
- Value *V = propagateMetadata(ST, E->Scalars);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::GetElementPtr: {
- auto *GEP0 = cast<GetElementPtrInst>(VL0);
- setInsertPointAfterBundle(E);
- Value *Op0 = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- SmallVector<Value *> OpVecs;
- for (int J = 1, N = GEP0->getNumOperands(); J < N; ++J) {
- Value *OpVec = vectorizeOperand(E, J);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- OpVecs.push_back(OpVec);
- }
- Value *V = Builder.CreateGEP(GEP0->getSourceElementType(), Op0, OpVecs);
- if (Instruction *I = dyn_cast<GetElementPtrInst>(V)) {
- SmallVector<Value *> GEPs;
- for (Value *V : E->Scalars) {
- if (isa<GetElementPtrInst>(V))
- GEPs.push_back(V);
- }
- V = propagateMetadata(I, GEPs);
- }
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::Call: {
- CallInst *CI = cast<CallInst>(VL0);
- setInsertPointAfterBundle(E);
- Intrinsic::ID IID = Intrinsic::not_intrinsic;
- if (Function *FI = CI->getCalledFunction())
- IID = FI->getIntrinsicID();
- Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
- auto VecCallCosts = getVectorCallCosts(CI, VecTy, TTI, TLI);
- bool UseIntrinsic = ID != Intrinsic::not_intrinsic &&
- VecCallCosts.first <= VecCallCosts.second;
- Value *ScalarArg = nullptr;
- std::vector<Value *> OpVecs;
- SmallVector<Type *, 2> TysForDecl =
- {FixedVectorType::get(CI->getType(), E->Scalars.size())};
- for (int j = 0, e = CI->arg_size(); j < e; ++j) {
- ValueList OpVL;
- // Some intrinsics have scalar arguments. This argument should not be
- // vectorized.
- if (UseIntrinsic && isVectorIntrinsicWithScalarOpAtArg(IID, j)) {
- CallInst *CEI = cast<CallInst>(VL0);
- ScalarArg = CEI->getArgOperand(j);
- OpVecs.push_back(CEI->getArgOperand(j));
- if (isVectorIntrinsicWithOverloadTypeAtArg(IID, j))
- TysForDecl.push_back(ScalarArg->getType());
- continue;
- }
- Value *OpVec = vectorizeOperand(E, j);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- LLVM_DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
- OpVecs.push_back(OpVec);
- if (isVectorIntrinsicWithOverloadTypeAtArg(IID, j))
- TysForDecl.push_back(OpVec->getType());
- }
- Function *CF;
- if (!UseIntrinsic) {
- VFShape Shape =
- VFShape::get(*CI, ElementCount::getFixed(static_cast<unsigned>(
- VecTy->getNumElements())),
- false /*HasGlobalPred*/);
- CF = VFDatabase(*CI).getVectorizedFunction(Shape);
- } else {
- CF = Intrinsic::getDeclaration(F->getParent(), ID, TysForDecl);
- }
- SmallVector<OperandBundleDef, 1> OpBundles;
- CI->getOperandBundlesAsDefs(OpBundles);
- Value *V = Builder.CreateCall(CF, OpVecs, OpBundles);
- // The scalar argument uses an in-tree scalar so we add the new vectorized
- // call to ExternalUses list to make sure that an extract will be
- // generated in the future.
- if (ScalarArg) {
- if (TreeEntry *Entry = getTreeEntry(ScalarArg)) {
- // Find which lane we need to extract.
- unsigned FoundLane = Entry->findLaneForValue(ScalarArg);
- ExternalUses.push_back(
- ExternalUser(ScalarArg, cast<User>(V), FoundLane));
- }
- }
- propagateIRFlags(V, E->Scalars, VL0);
- V = FinalShuffle(V, E);
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- case Instruction::ShuffleVector: {
- assert(E->isAltShuffle() &&
- ((Instruction::isBinaryOp(E->getOpcode()) &&
- Instruction::isBinaryOp(E->getAltOpcode())) ||
- (Instruction::isCast(E->getOpcode()) &&
- Instruction::isCast(E->getAltOpcode())) ||
- (isa<CmpInst>(VL0) && isa<CmpInst>(E->getAltOp()))) &&
- "Invalid Shuffle Vector Operand");
- Value *LHS = nullptr, *RHS = nullptr;
- if (Instruction::isBinaryOp(E->getOpcode()) || isa<CmpInst>(VL0)) {
- setInsertPointAfterBundle(E);
- LHS = vectorizeOperand(E, 0);
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- RHS = vectorizeOperand(E, 1);
- } else {
- setInsertPointAfterBundle(E);
- LHS = vectorizeOperand(E, 0);
- }
- if (E->VectorizedValue) {
- LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
- return E->VectorizedValue;
- }
- Value *V0, *V1;
- if (Instruction::isBinaryOp(E->getOpcode())) {
- V0 = Builder.CreateBinOp(
- static_cast<Instruction::BinaryOps>(E->getOpcode()), LHS, RHS);
- V1 = Builder.CreateBinOp(
- static_cast<Instruction::BinaryOps>(E->getAltOpcode()), LHS, RHS);
- } else if (auto *CI0 = dyn_cast<CmpInst>(VL0)) {
- V0 = Builder.CreateCmp(CI0->getPredicate(), LHS, RHS);
- auto *AltCI = cast<CmpInst>(E->getAltOp());
- CmpInst::Predicate AltPred = AltCI->getPredicate();
- V1 = Builder.CreateCmp(AltPred, LHS, RHS);
- } else {
- V0 = Builder.CreateCast(
- static_cast<Instruction::CastOps>(E->getOpcode()), LHS, VecTy);
- V1 = Builder.CreateCast(
- static_cast<Instruction::CastOps>(E->getAltOpcode()), LHS, VecTy);
- }
- // Add V0 and V1 to later analysis to try to find and remove matching
- // instruction, if any.
- for (Value *V : {V0, V1}) {
- if (auto *I = dyn_cast<Instruction>(V)) {
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- }
- // Create shuffle to take alternate operations from the vector.
- // Also, gather up main and alt scalar ops to propagate IR flags to
- // each vector operation.
- ValueList OpScalars, AltScalars;
- SmallVector<int> Mask;
- buildShuffleEntryMask(
- E->Scalars, E->ReorderIndices, E->ReuseShuffleIndices,
- [E, this](Instruction *I) {
- assert(E->isOpcodeOrAlt(I) && "Unexpected main/alternate opcode");
- return isAlternateInstruction(I, E->getMainOp(), E->getAltOp(),
- *TLI);
- },
- Mask, &OpScalars, &AltScalars);
- propagateIRFlags(V0, OpScalars);
- propagateIRFlags(V1, AltScalars);
- Value *V = Builder.CreateShuffleVector(V0, V1, Mask);
- if (auto *I = dyn_cast<Instruction>(V)) {
- V = propagateMetadata(I, E->Scalars);
- GatherShuffleExtractSeq.insert(I);
- CSEBlocks.insert(I->getParent());
- }
- E->VectorizedValue = V;
- ++NumVectorInstructions;
- return V;
- }
- default:
- llvm_unreachable("unknown inst");
- }
- return nullptr;
- }
- Value *BoUpSLP::vectorizeTree() {
- ExtraValueToDebugLocsMap ExternallyUsedValues;
- return vectorizeTree(ExternallyUsedValues);
- }
- namespace {
- /// Data type for handling buildvector sequences with the reused scalars from
- /// other tree entries.
- struct ShuffledInsertData {
- /// List of insertelements to be replaced by shuffles.
- SmallVector<InsertElementInst *> InsertElements;
- /// The parent vectors and shuffle mask for the given list of inserts.
- MapVector<Value *, SmallVector<int>> ValueMasks;
- };
- } // namespace
- Value *BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues,
- Instruction *ReductionRoot) {
- // All blocks must be scheduled before any instructions are inserted.
- for (auto &BSIter : BlocksSchedules) {
- scheduleBlock(BSIter.second.get());
- }
- // Pre-gather last instructions.
- for (const std::unique_ptr<TreeEntry> &E : VectorizableTree) {
- if ((E->State == TreeEntry::NeedToGather &&
- (!E->getMainOp() || E->Idx > 0)) ||
- (E->State != TreeEntry::NeedToGather &&
- E->getOpcode() == Instruction::ExtractValue) ||
- E->getOpcode() == Instruction::InsertElement)
- continue;
- Instruction *LastInst = &getLastInstructionInBundle(E.get());
- EntryToLastInstruction.try_emplace(E.get(), LastInst);
- }
- Builder.SetInsertPoint(ReductionRoot ? ReductionRoot
- : &F->getEntryBlock().front());
- auto *VectorRoot = vectorizeTree(VectorizableTree[0].get());
- // If the vectorized tree can be rewritten in a smaller type, we truncate the
- // vectorized root. InstCombine will then rewrite the entire expression. We
- // sign extend the extracted values below.
- auto *ScalarRoot = VectorizableTree[0]->Scalars[0];
- if (MinBWs.count(ScalarRoot)) {
- if (auto *I = dyn_cast<Instruction>(VectorRoot)) {
- // If current instr is a phi and not the last phi, insert it after the
- // last phi node.
- if (isa<PHINode>(I))
- Builder.SetInsertPoint(&*I->getParent()->getFirstInsertionPt());
- else
- Builder.SetInsertPoint(&*++BasicBlock::iterator(I));
- }
- auto BundleWidth = VectorizableTree[0]->Scalars.size();
- auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first);
- auto *VecTy = FixedVectorType::get(MinTy, BundleWidth);
- auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy);
- VectorizableTree[0]->VectorizedValue = Trunc;
- }
- LLVM_DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size()
- << " values .\n");
- SmallVector<ShuffledInsertData> ShuffledInserts;
- // Maps vector instruction to original insertelement instruction
- DenseMap<Value *, InsertElementInst *> VectorToInsertElement;
- // Maps extract Scalar to the corresponding extractelement instruction in the
- // basic block. Only one extractelement per block should be emitted.
- DenseMap<Value *, DenseMap<BasicBlock *, Instruction *>> ScalarToEEs;
- // Extract all of the elements with the external uses.
- for (const auto &ExternalUse : ExternalUses) {
- Value *Scalar = ExternalUse.Scalar;
- llvm::User *User = ExternalUse.User;
- // Skip users that we already RAUW. This happens when one instruction
- // has multiple uses of the same value.
- if (User && !is_contained(Scalar->users(), User))
- continue;
- TreeEntry *E = getTreeEntry(Scalar);
- assert(E && "Invalid scalar");
- assert(E->State != TreeEntry::NeedToGather &&
- "Extracting from a gather list");
- // Non-instruction pointers are not deleted, just skip them.
- if (E->getOpcode() == Instruction::GetElementPtr &&
- !isa<GetElementPtrInst>(Scalar))
- continue;
- Value *Vec = E->VectorizedValue;
- assert(Vec && "Can't find vectorizable value");
- Value *Lane = Builder.getInt32(ExternalUse.Lane);
- auto ExtractAndExtendIfNeeded = [&](Value *Vec) {
- if (Scalar->getType() != Vec->getType()) {
- Value *Ex = nullptr;
- auto It = ScalarToEEs.find(Scalar);
- if (It != ScalarToEEs.end()) {
- // No need to emit many extracts, just move the only one in the
- // current block.
- auto EEIt = It->second.find(Builder.GetInsertBlock());
- if (EEIt != It->second.end()) {
- Instruction *I = EEIt->second;
- if (Builder.GetInsertPoint() != Builder.GetInsertBlock()->end() &&
- Builder.GetInsertPoint()->comesBefore(I))
- I->moveBefore(&*Builder.GetInsertPoint());
- Ex = I;
- }
- }
- if (!Ex) {
- // "Reuse" the existing extract to improve final codegen.
- if (auto *ES = dyn_cast<ExtractElementInst>(Scalar)) {
- Ex = Builder.CreateExtractElement(ES->getOperand(0),
- ES->getOperand(1));
- } else {
- Ex = Builder.CreateExtractElement(Vec, Lane);
- }
- if (auto *I = dyn_cast<Instruction>(Ex))
- ScalarToEEs[Scalar].try_emplace(Builder.GetInsertBlock(), I);
- }
- // The then branch of the previous if may produce constants, since 0
- // operand might be a constant.
- if (auto *ExI = dyn_cast<Instruction>(Ex)) {
- GatherShuffleExtractSeq.insert(ExI);
- CSEBlocks.insert(ExI->getParent());
- }
- // If necessary, sign-extend or zero-extend ScalarRoot
- // to the larger type.
- if (!MinBWs.count(ScalarRoot))
- return Ex;
- if (MinBWs[ScalarRoot].second)
- return Builder.CreateSExt(Ex, Scalar->getType());
- return Builder.CreateZExt(Ex, Scalar->getType());
- }
- assert(isa<FixedVectorType>(Scalar->getType()) &&
- isa<InsertElementInst>(Scalar) &&
- "In-tree scalar of vector type is not insertelement?");
- auto *IE = cast<InsertElementInst>(Scalar);
- VectorToInsertElement.try_emplace(Vec, IE);
- return Vec;
- };
- // If User == nullptr, the Scalar is used as extra arg. Generate
- // ExtractElement instruction and update the record for this scalar in
- // ExternallyUsedValues.
- if (!User) {
- assert(ExternallyUsedValues.count(Scalar) &&
- "Scalar with nullptr as an external user must be registered in "
- "ExternallyUsedValues map");
- if (auto *VecI = dyn_cast<Instruction>(Vec)) {
- if (auto *PHI = dyn_cast<PHINode>(VecI))
- Builder.SetInsertPoint(PHI->getParent()->getFirstNonPHI());
- else
- Builder.SetInsertPoint(VecI->getParent(),
- std::next(VecI->getIterator()));
- } else {
- Builder.SetInsertPoint(&F->getEntryBlock().front());
- }
- Value *NewInst = ExtractAndExtendIfNeeded(Vec);
- auto &NewInstLocs = ExternallyUsedValues[NewInst];
- auto It = ExternallyUsedValues.find(Scalar);
- assert(It != ExternallyUsedValues.end() &&
- "Externally used scalar is not found in ExternallyUsedValues");
- NewInstLocs.append(It->second);
- ExternallyUsedValues.erase(Scalar);
- // Required to update internally referenced instructions.
- Scalar->replaceAllUsesWith(NewInst);
- continue;
- }
- if (auto *VU = dyn_cast<InsertElementInst>(User)) {
- // Skip if the scalar is another vector op or Vec is not an instruction.
- if (!Scalar->getType()->isVectorTy() && isa<Instruction>(Vec)) {
- if (auto *FTy = dyn_cast<FixedVectorType>(User->getType())) {
- std::optional<unsigned> InsertIdx = getInsertIndex(VU);
- if (InsertIdx) {
- // Need to use original vector, if the root is truncated.
- if (MinBWs.count(Scalar) &&
- VectorizableTree[0]->VectorizedValue == Vec)
- Vec = VectorRoot;
- auto *It =
- find_if(ShuffledInserts, [VU](const ShuffledInsertData &Data) {
- // Checks if 2 insertelements are from the same buildvector.
- InsertElementInst *VecInsert = Data.InsertElements.front();
- return areTwoInsertFromSameBuildVector(
- VU, VecInsert,
- [](InsertElementInst *II) { return II->getOperand(0); });
- });
- unsigned Idx = *InsertIdx;
- if (It == ShuffledInserts.end()) {
- (void)ShuffledInserts.emplace_back();
- It = std::next(ShuffledInserts.begin(),
- ShuffledInserts.size() - 1);
- SmallVectorImpl<int> &Mask = It->ValueMasks[Vec];
- if (Mask.empty())
- Mask.assign(FTy->getNumElements(), UndefMaskElem);
- // Find the insertvector, vectorized in tree, if any.
- Value *Base = VU;
- while (auto *IEBase = dyn_cast<InsertElementInst>(Base)) {
- if (IEBase != User &&
- (!IEBase->hasOneUse() ||
- getInsertIndex(IEBase).value_or(Idx) == Idx))
- break;
- // Build the mask for the vectorized insertelement instructions.
- if (const TreeEntry *E = getTreeEntry(IEBase)) {
- do {
- IEBase = cast<InsertElementInst>(Base);
- int IEIdx = *getInsertIndex(IEBase);
- assert(Mask[Idx] == UndefMaskElem &&
- "InsertElementInstruction used already.");
- Mask[IEIdx] = IEIdx;
- Base = IEBase->getOperand(0);
- } while (E == getTreeEntry(Base));
- break;
- }
- Base = cast<InsertElementInst>(Base)->getOperand(0);
- // After the vectorization the def-use chain has changed, need
- // to look through original insertelement instructions, if they
- // get replaced by vector instructions.
- auto It = VectorToInsertElement.find(Base);
- if (It != VectorToInsertElement.end())
- Base = It->second;
- }
- }
- SmallVectorImpl<int> &Mask = It->ValueMasks[Vec];
- if (Mask.empty())
- Mask.assign(FTy->getNumElements(), UndefMaskElem);
- Mask[Idx] = ExternalUse.Lane;
- It->InsertElements.push_back(cast<InsertElementInst>(User));
- continue;
- }
- }
- }
- }
- // Generate extracts for out-of-tree users.
- // Find the insertion point for the extractelement lane.
- if (auto *VecI = dyn_cast<Instruction>(Vec)) {
- if (PHINode *PH = dyn_cast<PHINode>(User)) {
- for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) {
- if (PH->getIncomingValue(i) == Scalar) {
- Instruction *IncomingTerminator =
- PH->getIncomingBlock(i)->getTerminator();
- if (isa<CatchSwitchInst>(IncomingTerminator)) {
- Builder.SetInsertPoint(VecI->getParent(),
- std::next(VecI->getIterator()));
- } else {
- Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator());
- }
- Value *NewInst = ExtractAndExtendIfNeeded(Vec);
- PH->setOperand(i, NewInst);
- }
- }
- } else {
- Builder.SetInsertPoint(cast<Instruction>(User));
- Value *NewInst = ExtractAndExtendIfNeeded(Vec);
- User->replaceUsesOfWith(Scalar, NewInst);
- }
- } else {
- Builder.SetInsertPoint(&F->getEntryBlock().front());
- Value *NewInst = ExtractAndExtendIfNeeded(Vec);
- User->replaceUsesOfWith(Scalar, NewInst);
- }
- LLVM_DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n");
- }
- auto CreateShuffle = [&](Value *V1, Value *V2, ArrayRef<int> Mask) {
- SmallVector<int> CombinedMask1(Mask.size(), UndefMaskElem);
- SmallVector<int> CombinedMask2(Mask.size(), UndefMaskElem);
- int VF = cast<FixedVectorType>(V1->getType())->getNumElements();
- for (int I = 0, E = Mask.size(); I < E; ++I) {
- if (Mask[I] < VF)
- CombinedMask1[I] = Mask[I];
- else
- CombinedMask2[I] = Mask[I] - VF;
- }
- ShuffleInstructionBuilder ShuffleBuilder(Builder, *this);
- ShuffleBuilder.add(V1, CombinedMask1);
- if (V2)
- ShuffleBuilder.add(V2, CombinedMask2);
- return ShuffleBuilder.finalize(std::nullopt);
- };
- auto &&ResizeToVF = [&CreateShuffle](Value *Vec, ArrayRef<int> Mask,
- bool ForSingleMask) {
- unsigned VF = Mask.size();
- unsigned VecVF = cast<FixedVectorType>(Vec->getType())->getNumElements();
- if (VF != VecVF) {
- if (any_of(Mask, [VF](int Idx) { return Idx >= static_cast<int>(VF); })) {
- Vec = CreateShuffle(Vec, nullptr, Mask);
- return std::make_pair(Vec, true);
- }
- if (!ForSingleMask) {
- SmallVector<int> ResizeMask(VF, UndefMaskElem);
- for (unsigned I = 0; I < VF; ++I) {
- if (Mask[I] != UndefMaskElem)
- ResizeMask[Mask[I]] = Mask[I];
- }
- Vec = CreateShuffle(Vec, nullptr, ResizeMask);
- }
- }
- return std::make_pair(Vec, false);
- };
- // Perform shuffling of the vectorize tree entries for better handling of
- // external extracts.
- for (int I = 0, E = ShuffledInserts.size(); I < E; ++I) {
- // Find the first and the last instruction in the list of insertelements.
- sort(ShuffledInserts[I].InsertElements, isFirstInsertElement);
- InsertElementInst *FirstInsert = ShuffledInserts[I].InsertElements.front();
- InsertElementInst *LastInsert = ShuffledInserts[I].InsertElements.back();
- Builder.SetInsertPoint(LastInsert);
- auto Vector = ShuffledInserts[I].ValueMasks.takeVector();
- Value *NewInst = performExtractsShuffleAction<Value>(
- MutableArrayRef(Vector.data(), Vector.size()),
- FirstInsert->getOperand(0),
- [](Value *Vec) {
- return cast<VectorType>(Vec->getType())
- ->getElementCount()
- .getKnownMinValue();
- },
- ResizeToVF,
- [FirstInsert, &CreateShuffle](ArrayRef<int> Mask,
- ArrayRef<Value *> Vals) {
- assert((Vals.size() == 1 || Vals.size() == 2) &&
- "Expected exactly 1 or 2 input values.");
- if (Vals.size() == 1) {
- // Do not create shuffle if the mask is a simple identity
- // non-resizing mask.
- if (Mask.size() != cast<FixedVectorType>(Vals.front()->getType())
- ->getNumElements() ||
- !ShuffleVectorInst::isIdentityMask(Mask))
- return CreateShuffle(Vals.front(), nullptr, Mask);
- return Vals.front();
- }
- return CreateShuffle(Vals.front() ? Vals.front()
- : FirstInsert->getOperand(0),
- Vals.back(), Mask);
- });
- auto It = ShuffledInserts[I].InsertElements.rbegin();
- // Rebuild buildvector chain.
- InsertElementInst *II = nullptr;
- if (It != ShuffledInserts[I].InsertElements.rend())
- II = *It;
- SmallVector<Instruction *> Inserts;
- while (It != ShuffledInserts[I].InsertElements.rend()) {
- assert(II && "Must be an insertelement instruction.");
- if (*It == II)
- ++It;
- else
- Inserts.push_back(cast<Instruction>(II));
- II = dyn_cast<InsertElementInst>(II->getOperand(0));
- }
- for (Instruction *II : reverse(Inserts)) {
- II->replaceUsesOfWith(II->getOperand(0), NewInst);
- if (auto *NewI = dyn_cast<Instruction>(NewInst))
- if (II->getParent() == NewI->getParent() && II->comesBefore(NewI))
- II->moveAfter(NewI);
- NewInst = II;
- }
- LastInsert->replaceAllUsesWith(NewInst);
- for (InsertElementInst *IE : reverse(ShuffledInserts[I].InsertElements)) {
- IE->replaceUsesOfWith(IE->getOperand(0),
- PoisonValue::get(IE->getOperand(0)->getType()));
- IE->replaceUsesOfWith(IE->getOperand(1),
- PoisonValue::get(IE->getOperand(1)->getType()));
- eraseInstruction(IE);
- }
- CSEBlocks.insert(LastInsert->getParent());
- }
- SmallVector<Instruction *> RemovedInsts;
- // For each vectorized value:
- for (auto &TEPtr : VectorizableTree) {
- TreeEntry *Entry = TEPtr.get();
- // No need to handle users of gathered values.
- if (Entry->State == TreeEntry::NeedToGather)
- continue;
- assert(Entry->VectorizedValue && "Can't find vectorizable value");
- // For each lane:
- for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
- Value *Scalar = Entry->Scalars[Lane];
- if (Entry->getOpcode() == Instruction::GetElementPtr &&
- !isa<GetElementPtrInst>(Scalar))
- continue;
- #ifndef NDEBUG
- Type *Ty = Scalar->getType();
- if (!Ty->isVoidTy()) {
- for (User *U : Scalar->users()) {
- LLVM_DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n");
- // It is legal to delete users in the ignorelist.
- assert((getTreeEntry(U) ||
- (UserIgnoreList && UserIgnoreList->contains(U)) ||
- (isa_and_nonnull<Instruction>(U) &&
- isDeleted(cast<Instruction>(U)))) &&
- "Deleting out-of-tree value");
- }
- }
- #endif
- LLVM_DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n");
- eraseInstruction(cast<Instruction>(Scalar));
- // Retain to-be-deleted instructions for some debug-info
- // bookkeeping. NOTE: eraseInstruction only marks the instruction for
- // deletion - instructions are not deleted until later.
- RemovedInsts.push_back(cast<Instruction>(Scalar));
- }
- }
- // Merge the DIAssignIDs from the about-to-be-deleted instructions into the
- // new vector instruction.
- if (auto *V = dyn_cast<Instruction>(VectorizableTree[0]->VectorizedValue))
- V->mergeDIAssignID(RemovedInsts);
- Builder.ClearInsertionPoint();
- InstrElementSize.clear();
- return VectorizableTree[0]->VectorizedValue;
- }
- void BoUpSLP::optimizeGatherSequence() {
- LLVM_DEBUG(dbgs() << "SLP: Optimizing " << GatherShuffleExtractSeq.size()
- << " gather sequences instructions.\n");
- // LICM InsertElementInst sequences.
- for (Instruction *I : GatherShuffleExtractSeq) {
- if (isDeleted(I))
- continue;
- // Check if this block is inside a loop.
- Loop *L = LI->getLoopFor(I->getParent());
- if (!L)
- continue;
- // Check if it has a preheader.
- BasicBlock *PreHeader = L->getLoopPreheader();
- if (!PreHeader)
- continue;
- // If the vector or the element that we insert into it are
- // instructions that are defined in this basic block then we can't
- // hoist this instruction.
- if (any_of(I->operands(), [L](Value *V) {
- auto *OpI = dyn_cast<Instruction>(V);
- return OpI && L->contains(OpI);
- }))
- continue;
- // We can hoist this instruction. Move it to the pre-header.
- I->moveBefore(PreHeader->getTerminator());
- CSEBlocks.insert(PreHeader);
- }
- // Make a list of all reachable blocks in our CSE queue.
- SmallVector<const DomTreeNode *, 8> CSEWorkList;
- CSEWorkList.reserve(CSEBlocks.size());
- for (BasicBlock *BB : CSEBlocks)
- if (DomTreeNode *N = DT->getNode(BB)) {
- assert(DT->isReachableFromEntry(N));
- CSEWorkList.push_back(N);
- }
- // Sort blocks by domination. This ensures we visit a block after all blocks
- // dominating it are visited.
- llvm::sort(CSEWorkList, [](const DomTreeNode *A, const DomTreeNode *B) {
- assert((A == B) == (A->getDFSNumIn() == B->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- return A->getDFSNumIn() < B->getDFSNumIn();
- });
- // Less defined shuffles can be replaced by the more defined copies.
- // Between two shuffles one is less defined if it has the same vector operands
- // and its mask indeces are the same as in the first one or undefs. E.g.
- // shuffle %0, poison, <0, 0, 0, undef> is less defined than shuffle %0,
- // poison, <0, 0, 0, 0>.
- auto &&IsIdenticalOrLessDefined = [this](Instruction *I1, Instruction *I2,
- SmallVectorImpl<int> &NewMask) {
- if (I1->getType() != I2->getType())
- return false;
- auto *SI1 = dyn_cast<ShuffleVectorInst>(I1);
- auto *SI2 = dyn_cast<ShuffleVectorInst>(I2);
- if (!SI1 || !SI2)
- return I1->isIdenticalTo(I2);
- if (SI1->isIdenticalTo(SI2))
- return true;
- for (int I = 0, E = SI1->getNumOperands(); I < E; ++I)
- if (SI1->getOperand(I) != SI2->getOperand(I))
- return false;
- // Check if the second instruction is more defined than the first one.
- NewMask.assign(SI2->getShuffleMask().begin(), SI2->getShuffleMask().end());
- ArrayRef<int> SM1 = SI1->getShuffleMask();
- // Count trailing undefs in the mask to check the final number of used
- // registers.
- unsigned LastUndefsCnt = 0;
- for (int I = 0, E = NewMask.size(); I < E; ++I) {
- if (SM1[I] == UndefMaskElem)
- ++LastUndefsCnt;
- else
- LastUndefsCnt = 0;
- if (NewMask[I] != UndefMaskElem && SM1[I] != UndefMaskElem &&
- NewMask[I] != SM1[I])
- return false;
- if (NewMask[I] == UndefMaskElem)
- NewMask[I] = SM1[I];
- }
- // Check if the last undefs actually change the final number of used vector
- // registers.
- return SM1.size() - LastUndefsCnt > 1 &&
- TTI->getNumberOfParts(SI1->getType()) ==
- TTI->getNumberOfParts(
- FixedVectorType::get(SI1->getType()->getElementType(),
- SM1.size() - LastUndefsCnt));
- };
- // Perform O(N^2) search over the gather/shuffle sequences and merge identical
- // instructions. TODO: We can further optimize this scan if we split the
- // instructions into different buckets based on the insert lane.
- SmallVector<Instruction *, 16> Visited;
- for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) {
- assert(*I &&
- (I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) &&
- "Worklist not sorted properly!");
- BasicBlock *BB = (*I)->getBlock();
- // For all instructions in blocks containing gather sequences:
- for (Instruction &In : llvm::make_early_inc_range(*BB)) {
- if (isDeleted(&In))
- continue;
- if (!isa<InsertElementInst, ExtractElementInst, ShuffleVectorInst>(&In) &&
- !GatherShuffleExtractSeq.contains(&In))
- continue;
- // Check if we can replace this instruction with any of the
- // visited instructions.
- bool Replaced = false;
- for (Instruction *&V : Visited) {
- SmallVector<int> NewMask;
- if (IsIdenticalOrLessDefined(&In, V, NewMask) &&
- DT->dominates(V->getParent(), In.getParent())) {
- In.replaceAllUsesWith(V);
- eraseInstruction(&In);
- if (auto *SI = dyn_cast<ShuffleVectorInst>(V))
- if (!NewMask.empty())
- SI->setShuffleMask(NewMask);
- Replaced = true;
- break;
- }
- if (isa<ShuffleVectorInst>(In) && isa<ShuffleVectorInst>(V) &&
- GatherShuffleExtractSeq.contains(V) &&
- IsIdenticalOrLessDefined(V, &In, NewMask) &&
- DT->dominates(In.getParent(), V->getParent())) {
- In.moveAfter(V);
- V->replaceAllUsesWith(&In);
- eraseInstruction(V);
- if (auto *SI = dyn_cast<ShuffleVectorInst>(&In))
- if (!NewMask.empty())
- SI->setShuffleMask(NewMask);
- V = &In;
- Replaced = true;
- break;
- }
- }
- if (!Replaced) {
- assert(!is_contained(Visited, &In));
- Visited.push_back(&In);
- }
- }
- }
- CSEBlocks.clear();
- GatherShuffleExtractSeq.clear();
- }
- BoUpSLP::ScheduleData *
- BoUpSLP::BlockScheduling::buildBundle(ArrayRef<Value *> VL) {
- ScheduleData *Bundle = nullptr;
- ScheduleData *PrevInBundle = nullptr;
- for (Value *V : VL) {
- if (doesNotNeedToBeScheduled(V))
- continue;
- ScheduleData *BundleMember = getScheduleData(V);
- assert(BundleMember &&
- "no ScheduleData for bundle member "
- "(maybe not in same basic block)");
- assert(BundleMember->isSchedulingEntity() &&
- "bundle member already part of other bundle");
- if (PrevInBundle) {
- PrevInBundle->NextInBundle = BundleMember;
- } else {
- Bundle = BundleMember;
- }
- // Group the instructions to a bundle.
- BundleMember->FirstInBundle = Bundle;
- PrevInBundle = BundleMember;
- }
- assert(Bundle && "Failed to find schedule bundle");
- return Bundle;
- }
- // Groups the instructions to a bundle (which is then a single scheduling entity)
- // and schedules instructions until the bundle gets ready.
- std::optional<BoUpSLP::ScheduleData *>
- BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP,
- const InstructionsState &S) {
- // No need to schedule PHIs, insertelement, extractelement and extractvalue
- // instructions.
- if (isa<PHINode>(S.OpValue) || isVectorLikeInstWithConstOps(S.OpValue) ||
- doesNotNeedToSchedule(VL))
- return nullptr;
- // Initialize the instruction bundle.
- Instruction *OldScheduleEnd = ScheduleEnd;
- LLVM_DEBUG(dbgs() << "SLP: bundle: " << *S.OpValue << "\n");
- auto TryScheduleBundleImpl = [this, OldScheduleEnd, SLP](bool ReSchedule,
- ScheduleData *Bundle) {
- // The scheduling region got new instructions at the lower end (or it is a
- // new region for the first bundle). This makes it necessary to
- // recalculate all dependencies.
- // It is seldom that this needs to be done a second time after adding the
- // initial bundle to the region.
- if (ScheduleEnd != OldScheduleEnd) {
- for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode())
- doForAllOpcodes(I, [](ScheduleData *SD) { SD->clearDependencies(); });
- ReSchedule = true;
- }
- if (Bundle) {
- LLVM_DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle
- << " in block " << BB->getName() << "\n");
- calculateDependencies(Bundle, /*InsertInReadyList=*/true, SLP);
- }
- if (ReSchedule) {
- resetSchedule();
- initialFillReadyList(ReadyInsts);
- }
- // Now try to schedule the new bundle or (if no bundle) just calculate
- // dependencies. As soon as the bundle is "ready" it means that there are no
- // cyclic dependencies and we can schedule it. Note that's important that we
- // don't "schedule" the bundle yet (see cancelScheduling).
- while (((!Bundle && ReSchedule) || (Bundle && !Bundle->isReady())) &&
- !ReadyInsts.empty()) {
- ScheduleData *Picked = ReadyInsts.pop_back_val();
- assert(Picked->isSchedulingEntity() && Picked->isReady() &&
- "must be ready to schedule");
- schedule(Picked, ReadyInsts);
- }
- };
- // Make sure that the scheduling region contains all
- // instructions of the bundle.
- for (Value *V : VL) {
- if (doesNotNeedToBeScheduled(V))
- continue;
- if (!extendSchedulingRegion(V, S)) {
- // If the scheduling region got new instructions at the lower end (or it
- // is a new region for the first bundle). This makes it necessary to
- // recalculate all dependencies.
- // Otherwise the compiler may crash trying to incorrectly calculate
- // dependencies and emit instruction in the wrong order at the actual
- // scheduling.
- TryScheduleBundleImpl(/*ReSchedule=*/false, nullptr);
- return std::nullopt;
- }
- }
- bool ReSchedule = false;
- for (Value *V : VL) {
- if (doesNotNeedToBeScheduled(V))
- continue;
- ScheduleData *BundleMember = getScheduleData(V);
- assert(BundleMember &&
- "no ScheduleData for bundle member (maybe not in same basic block)");
- // Make sure we don't leave the pieces of the bundle in the ready list when
- // whole bundle might not be ready.
- ReadyInsts.remove(BundleMember);
- if (!BundleMember->IsScheduled)
- continue;
- // A bundle member was scheduled as single instruction before and now
- // needs to be scheduled as part of the bundle. We just get rid of the
- // existing schedule.
- LLVM_DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember
- << " was already scheduled\n");
- ReSchedule = true;
- }
- auto *Bundle = buildBundle(VL);
- TryScheduleBundleImpl(ReSchedule, Bundle);
- if (!Bundle->isReady()) {
- cancelScheduling(VL, S.OpValue);
- return std::nullopt;
- }
- return Bundle;
- }
- void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL,
- Value *OpValue) {
- if (isa<PHINode>(OpValue) || isVectorLikeInstWithConstOps(OpValue) ||
- doesNotNeedToSchedule(VL))
- return;
- if (doesNotNeedToBeScheduled(OpValue))
- OpValue = *find_if_not(VL, doesNotNeedToBeScheduled);
- ScheduleData *Bundle = getScheduleData(OpValue);
- LLVM_DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n");
- assert(!Bundle->IsScheduled &&
- "Can't cancel bundle which is already scheduled");
- assert(Bundle->isSchedulingEntity() &&
- (Bundle->isPartOfBundle() || needToScheduleSingleInstruction(VL)) &&
- "tried to unbundle something which is not a bundle");
- // Remove the bundle from the ready list.
- if (Bundle->isReady())
- ReadyInsts.remove(Bundle);
- // Un-bundle: make single instructions out of the bundle.
- ScheduleData *BundleMember = Bundle;
- while (BundleMember) {
- assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links");
- BundleMember->FirstInBundle = BundleMember;
- ScheduleData *Next = BundleMember->NextInBundle;
- BundleMember->NextInBundle = nullptr;
- BundleMember->TE = nullptr;
- if (BundleMember->unscheduledDepsInBundle() == 0) {
- ReadyInsts.insert(BundleMember);
- }
- BundleMember = Next;
- }
- }
- BoUpSLP::ScheduleData *BoUpSLP::BlockScheduling::allocateScheduleDataChunks() {
- // Allocate a new ScheduleData for the instruction.
- if (ChunkPos >= ChunkSize) {
- ScheduleDataChunks.push_back(std::make_unique<ScheduleData[]>(ChunkSize));
- ChunkPos = 0;
- }
- return &(ScheduleDataChunks.back()[ChunkPos++]);
- }
- bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V,
- const InstructionsState &S) {
- if (getScheduleData(V, isOneOf(S, V)))
- return true;
- Instruction *I = dyn_cast<Instruction>(V);
- assert(I && "bundle member must be an instruction");
- assert(!isa<PHINode>(I) && !isVectorLikeInstWithConstOps(I) &&
- !doesNotNeedToBeScheduled(I) &&
- "phi nodes/insertelements/extractelements/extractvalues don't need to "
- "be scheduled");
- auto &&CheckScheduleForI = [this, &S](Instruction *I) -> bool {
- ScheduleData *ISD = getScheduleData(I);
- if (!ISD)
- return false;
- assert(isInSchedulingRegion(ISD) &&
- "ScheduleData not in scheduling region");
- ScheduleData *SD = allocateScheduleDataChunks();
- SD->Inst = I;
- SD->init(SchedulingRegionID, S.OpValue);
- ExtraScheduleDataMap[I][S.OpValue] = SD;
- return true;
- };
- if (CheckScheduleForI(I))
- return true;
- if (!ScheduleStart) {
- // It's the first instruction in the new region.
- initScheduleData(I, I->getNextNode(), nullptr, nullptr);
- ScheduleStart = I;
- ScheduleEnd = I->getNextNode();
- if (isOneOf(S, I) != I)
- CheckScheduleForI(I);
- assert(ScheduleEnd && "tried to vectorize a terminator?");
- LLVM_DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n");
- return true;
- }
- // Search up and down at the same time, because we don't know if the new
- // instruction is above or below the existing scheduling region.
- BasicBlock::reverse_iterator UpIter =
- ++ScheduleStart->getIterator().getReverse();
- BasicBlock::reverse_iterator UpperEnd = BB->rend();
- BasicBlock::iterator DownIter = ScheduleEnd->getIterator();
- BasicBlock::iterator LowerEnd = BB->end();
- while (UpIter != UpperEnd && DownIter != LowerEnd && &*UpIter != I &&
- &*DownIter != I) {
- if (++ScheduleRegionSize > ScheduleRegionSizeLimit) {
- LLVM_DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n");
- return false;
- }
- ++UpIter;
- ++DownIter;
- }
- if (DownIter == LowerEnd || (UpIter != UpperEnd && &*UpIter == I)) {
- assert(I->getParent() == ScheduleStart->getParent() &&
- "Instruction is in wrong basic block.");
- initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion);
- ScheduleStart = I;
- if (isOneOf(S, I) != I)
- CheckScheduleForI(I);
- LLVM_DEBUG(dbgs() << "SLP: extend schedule region start to " << *I
- << "\n");
- return true;
- }
- assert((UpIter == UpperEnd || (DownIter != LowerEnd && &*DownIter == I)) &&
- "Expected to reach top of the basic block or instruction down the "
- "lower end.");
- assert(I->getParent() == ScheduleEnd->getParent() &&
- "Instruction is in wrong basic block.");
- initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion,
- nullptr);
- ScheduleEnd = I->getNextNode();
- if (isOneOf(S, I) != I)
- CheckScheduleForI(I);
- assert(ScheduleEnd && "tried to vectorize a terminator?");
- LLVM_DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n");
- return true;
- }
- void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI,
- Instruction *ToI,
- ScheduleData *PrevLoadStore,
- ScheduleData *NextLoadStore) {
- ScheduleData *CurrentLoadStore = PrevLoadStore;
- for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) {
- // No need to allocate data for non-schedulable instructions.
- if (doesNotNeedToBeScheduled(I))
- continue;
- ScheduleData *SD = ScheduleDataMap.lookup(I);
- if (!SD) {
- SD = allocateScheduleDataChunks();
- ScheduleDataMap[I] = SD;
- SD->Inst = I;
- }
- assert(!isInSchedulingRegion(SD) &&
- "new ScheduleData already in scheduling region");
- SD->init(SchedulingRegionID, I);
- if (I->mayReadOrWriteMemory() &&
- (!isa<IntrinsicInst>(I) ||
- (cast<IntrinsicInst>(I)->getIntrinsicID() != Intrinsic::sideeffect &&
- cast<IntrinsicInst>(I)->getIntrinsicID() !=
- Intrinsic::pseudoprobe))) {
- // Update the linked list of memory accessing instructions.
- if (CurrentLoadStore) {
- CurrentLoadStore->NextLoadStore = SD;
- } else {
- FirstLoadStoreInRegion = SD;
- }
- CurrentLoadStore = SD;
- }
- if (match(I, m_Intrinsic<Intrinsic::stacksave>()) ||
- match(I, m_Intrinsic<Intrinsic::stackrestore>()))
- RegionHasStackSave = true;
- }
- if (NextLoadStore) {
- if (CurrentLoadStore)
- CurrentLoadStore->NextLoadStore = NextLoadStore;
- } else {
- LastLoadStoreInRegion = CurrentLoadStore;
- }
- }
- void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
- bool InsertInReadyList,
- BoUpSLP *SLP) {
- assert(SD->isSchedulingEntity());
- SmallVector<ScheduleData *, 10> WorkList;
- WorkList.push_back(SD);
- while (!WorkList.empty()) {
- ScheduleData *SD = WorkList.pop_back_val();
- for (ScheduleData *BundleMember = SD; BundleMember;
- BundleMember = BundleMember->NextInBundle) {
- assert(isInSchedulingRegion(BundleMember));
- if (BundleMember->hasValidDependencies())
- continue;
- LLVM_DEBUG(dbgs() << "SLP: update deps of " << *BundleMember
- << "\n");
- BundleMember->Dependencies = 0;
- BundleMember->resetUnscheduledDeps();
- // Handle def-use chain dependencies.
- if (BundleMember->OpValue != BundleMember->Inst) {
- if (ScheduleData *UseSD = getScheduleData(BundleMember->Inst)) {
- BundleMember->Dependencies++;
- ScheduleData *DestBundle = UseSD->FirstInBundle;
- if (!DestBundle->IsScheduled)
- BundleMember->incrementUnscheduledDeps(1);
- if (!DestBundle->hasValidDependencies())
- WorkList.push_back(DestBundle);
- }
- } else {
- for (User *U : BundleMember->Inst->users()) {
- if (ScheduleData *UseSD = getScheduleData(cast<Instruction>(U))) {
- BundleMember->Dependencies++;
- ScheduleData *DestBundle = UseSD->FirstInBundle;
- if (!DestBundle->IsScheduled)
- BundleMember->incrementUnscheduledDeps(1);
- if (!DestBundle->hasValidDependencies())
- WorkList.push_back(DestBundle);
- }
- }
- }
- auto makeControlDependent = [&](Instruction *I) {
- auto *DepDest = getScheduleData(I);
- assert(DepDest && "must be in schedule window");
- DepDest->ControlDependencies.push_back(BundleMember);
- BundleMember->Dependencies++;
- ScheduleData *DestBundle = DepDest->FirstInBundle;
- if (!DestBundle->IsScheduled)
- BundleMember->incrementUnscheduledDeps(1);
- if (!DestBundle->hasValidDependencies())
- WorkList.push_back(DestBundle);
- };
- // Any instruction which isn't safe to speculate at the beginning of the
- // block is control dependend on any early exit or non-willreturn call
- // which proceeds it.
- if (!isGuaranteedToTransferExecutionToSuccessor(BundleMember->Inst)) {
- for (Instruction *I = BundleMember->Inst->getNextNode();
- I != ScheduleEnd; I = I->getNextNode()) {
- if (isSafeToSpeculativelyExecute(I, &*BB->begin(), SLP->AC))
- continue;
- // Add the dependency
- makeControlDependent(I);
- if (!isGuaranteedToTransferExecutionToSuccessor(I))
- // Everything past here must be control dependent on I.
- break;
- }
- }
- if (RegionHasStackSave) {
- // If we have an inalloc alloca instruction, it needs to be scheduled
- // after any preceeding stacksave. We also need to prevent any alloca
- // from reordering above a preceeding stackrestore.
- if (match(BundleMember->Inst, m_Intrinsic<Intrinsic::stacksave>()) ||
- match(BundleMember->Inst, m_Intrinsic<Intrinsic::stackrestore>())) {
- for (Instruction *I = BundleMember->Inst->getNextNode();
- I != ScheduleEnd; I = I->getNextNode()) {
- if (match(I, m_Intrinsic<Intrinsic::stacksave>()) ||
- match(I, m_Intrinsic<Intrinsic::stackrestore>()))
- // Any allocas past here must be control dependent on I, and I
- // must be memory dependend on BundleMember->Inst.
- break;
- if (!isa<AllocaInst>(I))
- continue;
- // Add the dependency
- makeControlDependent(I);
- }
- }
- // In addition to the cases handle just above, we need to prevent
- // allocas and loads/stores from moving below a stacksave or a
- // stackrestore. Avoiding moving allocas below stackrestore is currently
- // thought to be conservatism. Moving loads/stores below a stackrestore
- // can lead to incorrect code.
- if (isa<AllocaInst>(BundleMember->Inst) ||
- BundleMember->Inst->mayReadOrWriteMemory()) {
- for (Instruction *I = BundleMember->Inst->getNextNode();
- I != ScheduleEnd; I = I->getNextNode()) {
- if (!match(I, m_Intrinsic<Intrinsic::stacksave>()) &&
- !match(I, m_Intrinsic<Intrinsic::stackrestore>()))
- continue;
- // Add the dependency
- makeControlDependent(I);
- break;
- }
- }
- }
- // Handle the memory dependencies (if any).
- ScheduleData *DepDest = BundleMember->NextLoadStore;
- if (!DepDest)
- continue;
- Instruction *SrcInst = BundleMember->Inst;
- assert(SrcInst->mayReadOrWriteMemory() &&
- "NextLoadStore list for non memory effecting bundle?");
- MemoryLocation SrcLoc = getLocation(SrcInst);
- bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory();
- unsigned numAliased = 0;
- unsigned DistToSrc = 1;
- for ( ; DepDest; DepDest = DepDest->NextLoadStore) {
- assert(isInSchedulingRegion(DepDest));
- // We have two limits to reduce the complexity:
- // 1) AliasedCheckLimit: It's a small limit to reduce calls to
- // SLP->isAliased (which is the expensive part in this loop).
- // 2) MaxMemDepDistance: It's for very large blocks and it aborts
- // the whole loop (even if the loop is fast, it's quadratic).
- // It's important for the loop break condition (see below) to
- // check this limit even between two read-only instructions.
- if (DistToSrc >= MaxMemDepDistance ||
- ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) &&
- (numAliased >= AliasedCheckLimit ||
- SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) {
- // We increment the counter only if the locations are aliased
- // (instead of counting all alias checks). This gives a better
- // balance between reduced runtime and accurate dependencies.
- numAliased++;
- DepDest->MemoryDependencies.push_back(BundleMember);
- BundleMember->Dependencies++;
- ScheduleData *DestBundle = DepDest->FirstInBundle;
- if (!DestBundle->IsScheduled) {
- BundleMember->incrementUnscheduledDeps(1);
- }
- if (!DestBundle->hasValidDependencies()) {
- WorkList.push_back(DestBundle);
- }
- }
- // Example, explaining the loop break condition: Let's assume our
- // starting instruction is i0 and MaxMemDepDistance = 3.
- //
- // +--------v--v--v
- // i0,i1,i2,i3,i4,i5,i6,i7,i8
- // +--------^--^--^
- //
- // MaxMemDepDistance let us stop alias-checking at i3 and we add
- // dependencies from i0 to i3,i4,.. (even if they are not aliased).
- // Previously we already added dependencies from i3 to i6,i7,i8
- // (because of MaxMemDepDistance). As we added a dependency from
- // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8
- // and we can abort this loop at i6.
- if (DistToSrc >= 2 * MaxMemDepDistance)
- break;
- DistToSrc++;
- }
- }
- if (InsertInReadyList && SD->isReady()) {
- ReadyInsts.insert(SD);
- LLVM_DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst
- << "\n");
- }
- }
- }
- void BoUpSLP::BlockScheduling::resetSchedule() {
- assert(ScheduleStart &&
- "tried to reset schedule on block which has not been scheduled");
- for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
- doForAllOpcodes(I, [&](ScheduleData *SD) {
- assert(isInSchedulingRegion(SD) &&
- "ScheduleData not in scheduling region");
- SD->IsScheduled = false;
- SD->resetUnscheduledDeps();
- });
- }
- ReadyInsts.clear();
- }
- void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
- if (!BS->ScheduleStart)
- return;
- LLVM_DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n");
- // A key point - if we got here, pre-scheduling was able to find a valid
- // scheduling of the sub-graph of the scheduling window which consists
- // of all vector bundles and their transitive users. As such, we do not
- // need to reschedule anything *outside of* that subgraph.
- BS->resetSchedule();
- // For the real scheduling we use a more sophisticated ready-list: it is
- // sorted by the original instruction location. This lets the final schedule
- // be as close as possible to the original instruction order.
- // WARNING: If changing this order causes a correctness issue, that means
- // there is some missing dependence edge in the schedule data graph.
- struct ScheduleDataCompare {
- bool operator()(ScheduleData *SD1, ScheduleData *SD2) const {
- return SD2->SchedulingPriority < SD1->SchedulingPriority;
- }
- };
- std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts;
- // Ensure that all dependency data is updated (for nodes in the sub-graph)
- // and fill the ready-list with initial instructions.
- int Idx = 0;
- for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd;
- I = I->getNextNode()) {
- BS->doForAllOpcodes(I, [this, &Idx, BS](ScheduleData *SD) {
- TreeEntry *SDTE = getTreeEntry(SD->Inst);
- (void)SDTE;
- assert((isVectorLikeInstWithConstOps(SD->Inst) ||
- SD->isPartOfBundle() ==
- (SDTE && !doesNotNeedToSchedule(SDTE->Scalars))) &&
- "scheduler and vectorizer bundle mismatch");
- SD->FirstInBundle->SchedulingPriority = Idx++;
- if (SD->isSchedulingEntity() && SD->isPartOfBundle())
- BS->calculateDependencies(SD, false, this);
- });
- }
- BS->initialFillReadyList(ReadyInsts);
- Instruction *LastScheduledInst = BS->ScheduleEnd;
- // Do the "real" scheduling.
- while (!ReadyInsts.empty()) {
- ScheduleData *picked = *ReadyInsts.begin();
- ReadyInsts.erase(ReadyInsts.begin());
- // Move the scheduled instruction(s) to their dedicated places, if not
- // there yet.
- for (ScheduleData *BundleMember = picked; BundleMember;
- BundleMember = BundleMember->NextInBundle) {
- Instruction *pickedInst = BundleMember->Inst;
- if (pickedInst->getNextNode() != LastScheduledInst)
- pickedInst->moveBefore(LastScheduledInst);
- LastScheduledInst = pickedInst;
- }
- BS->schedule(picked, ReadyInsts);
- }
- // Check that we didn't break any of our invariants.
- #ifdef EXPENSIVE_CHECKS
- BS->verify();
- #endif
- #if !defined(NDEBUG) || defined(EXPENSIVE_CHECKS)
- // Check that all schedulable entities got scheduled
- for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; I = I->getNextNode()) {
- BS->doForAllOpcodes(I, [&](ScheduleData *SD) {
- if (SD->isSchedulingEntity() && SD->hasValidDependencies()) {
- assert(SD->IsScheduled && "must be scheduled at this point");
- }
- });
- }
- #endif
- // Avoid duplicate scheduling of the block.
- BS->ScheduleStart = nullptr;
- }
- unsigned BoUpSLP::getVectorElementSize(Value *V) {
- // If V is a store, just return the width of the stored value (or value
- // truncated just before storing) without traversing the expression tree.
- // This is the common case.
- if (auto *Store = dyn_cast<StoreInst>(V))
- return DL->getTypeSizeInBits(Store->getValueOperand()->getType());
- if (auto *IEI = dyn_cast<InsertElementInst>(V))
- return getVectorElementSize(IEI->getOperand(1));
- auto E = InstrElementSize.find(V);
- if (E != InstrElementSize.end())
- return E->second;
- // If V is not a store, we can traverse the expression tree to find loads
- // that feed it. The type of the loaded value may indicate a more suitable
- // width than V's type. We want to base the vector element size on the width
- // of memory operations where possible.
- SmallVector<std::pair<Instruction *, BasicBlock *>, 16> Worklist;
- SmallPtrSet<Instruction *, 16> Visited;
- if (auto *I = dyn_cast<Instruction>(V)) {
- Worklist.emplace_back(I, I->getParent());
- Visited.insert(I);
- }
- // Traverse the expression tree in bottom-up order looking for loads. If we
- // encounter an instruction we don't yet handle, we give up.
- auto Width = 0u;
- while (!Worklist.empty()) {
- Instruction *I;
- BasicBlock *Parent;
- std::tie(I, Parent) = Worklist.pop_back_val();
- // We should only be looking at scalar instructions here. If the current
- // instruction has a vector type, skip.
- auto *Ty = I->getType();
- if (isa<VectorType>(Ty))
- continue;
- // If the current instruction is a load, update MaxWidth to reflect the
- // width of the loaded value.
- if (isa<LoadInst, ExtractElementInst, ExtractValueInst>(I))
- Width = std::max<unsigned>(Width, DL->getTypeSizeInBits(Ty));
- // Otherwise, we need to visit the operands of the instruction. We only
- // handle the interesting cases from buildTree here. If an operand is an
- // instruction we haven't yet visited and from the same basic block as the
- // user or the use is a PHI node, we add it to the worklist.
- else if (isa<PHINode, CastInst, GetElementPtrInst, CmpInst, SelectInst,
- BinaryOperator, UnaryOperator>(I)) {
- for (Use &U : I->operands())
- if (auto *J = dyn_cast<Instruction>(U.get()))
- if (Visited.insert(J).second &&
- (isa<PHINode>(I) || J->getParent() == Parent))
- Worklist.emplace_back(J, J->getParent());
- } else {
- break;
- }
- }
- // If we didn't encounter a memory access in the expression tree, or if we
- // gave up for some reason, just return the width of V. Otherwise, return the
- // maximum width we found.
- if (!Width) {
- if (auto *CI = dyn_cast<CmpInst>(V))
- V = CI->getOperand(0);
- Width = DL->getTypeSizeInBits(V->getType());
- }
- for (Instruction *I : Visited)
- InstrElementSize[I] = Width;
- return Width;
- }
- // Determine if a value V in a vectorizable expression Expr can be demoted to a
- // smaller type with a truncation. We collect the values that will be demoted
- // in ToDemote and additional roots that require investigating in Roots.
- static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr,
- SmallVectorImpl<Value *> &ToDemote,
- SmallVectorImpl<Value *> &Roots) {
- // We can always demote constants.
- if (isa<Constant>(V)) {
- ToDemote.push_back(V);
- return true;
- }
- // If the value is not an instruction in the expression with only one use, it
- // cannot be demoted.
- auto *I = dyn_cast<Instruction>(V);
- if (!I || !I->hasOneUse() || !Expr.count(I))
- return false;
- switch (I->getOpcode()) {
- // We can always demote truncations and extensions. Since truncations can
- // seed additional demotion, we save the truncated value.
- case Instruction::Trunc:
- Roots.push_back(I->getOperand(0));
- break;
- case Instruction::ZExt:
- case Instruction::SExt:
- if (isa<ExtractElementInst, InsertElementInst>(I->getOperand(0)))
- return false;
- break;
- // We can demote certain binary operations if we can demote both of their
- // operands.
- case Instruction::Add:
- case Instruction::Sub:
- case Instruction::Mul:
- case Instruction::And:
- case Instruction::Or:
- case Instruction::Xor:
- if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) ||
- !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots))
- return false;
- break;
- // We can demote selects if we can demote their true and false values.
- case Instruction::Select: {
- SelectInst *SI = cast<SelectInst>(I);
- if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) ||
- !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots))
- return false;
- break;
- }
- // We can demote phis if we can demote all their incoming operands. Note that
- // we don't need to worry about cycles since we ensure single use above.
- case Instruction::PHI: {
- PHINode *PN = cast<PHINode>(I);
- for (Value *IncValue : PN->incoming_values())
- if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots))
- return false;
- break;
- }
- // Otherwise, conservatively give up.
- default:
- return false;
- }
- // Record the value that we can demote.
- ToDemote.push_back(V);
- return true;
- }
- void BoUpSLP::computeMinimumValueSizes() {
- // If there are no external uses, the expression tree must be rooted by a
- // store. We can't demote in-memory values, so there is nothing to do here.
- if (ExternalUses.empty())
- return;
- // We only attempt to truncate integer expressions.
- auto &TreeRoot = VectorizableTree[0]->Scalars;
- auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType());
- if (!TreeRootIT)
- return;
- // If the expression is not rooted by a store, these roots should have
- // external uses. We will rely on InstCombine to rewrite the expression in
- // the narrower type. However, InstCombine only rewrites single-use values.
- // This means that if a tree entry other than a root is used externally, it
- // must have multiple uses and InstCombine will not rewrite it. The code
- // below ensures that only the roots are used externally.
- SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end());
- for (auto &EU : ExternalUses)
- if (!Expr.erase(EU.Scalar))
- return;
- if (!Expr.empty())
- return;
- // Collect the scalar values of the vectorizable expression. We will use this
- // context to determine which values can be demoted. If we see a truncation,
- // we mark it as seeding another demotion.
- for (auto &EntryPtr : VectorizableTree)
- Expr.insert(EntryPtr->Scalars.begin(), EntryPtr->Scalars.end());
- // Ensure the roots of the vectorizable tree don't form a cycle. They must
- // have a single external user that is not in the vectorizable tree.
- for (auto *Root : TreeRoot)
- if (!Root->hasOneUse() || Expr.count(*Root->user_begin()))
- return;
- // Conservatively determine if we can actually truncate the roots of the
- // expression. Collect the values that can be demoted in ToDemote and
- // additional roots that require investigating in Roots.
- SmallVector<Value *, 32> ToDemote;
- SmallVector<Value *, 4> Roots;
- for (auto *Root : TreeRoot)
- if (!collectValuesToDemote(Root, Expr, ToDemote, Roots))
- return;
- // The maximum bit width required to represent all the values that can be
- // demoted without loss of precision. It would be safe to truncate the roots
- // of the expression to this width.
- auto MaxBitWidth = 8u;
- // We first check if all the bits of the roots are demanded. If they're not,
- // we can truncate the roots to this narrower type.
- for (auto *Root : TreeRoot) {
- auto Mask = DB->getDemandedBits(cast<Instruction>(Root));
- MaxBitWidth = std::max<unsigned>(
- Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth);
- }
- // True if the roots can be zero-extended back to their original type, rather
- // than sign-extended. We know that if the leading bits are not demanded, we
- // can safely zero-extend. So we initialize IsKnownPositive to True.
- bool IsKnownPositive = true;
- // If all the bits of the roots are demanded, we can try a little harder to
- // compute a narrower type. This can happen, for example, if the roots are
- // getelementptr indices. InstCombine promotes these indices to the pointer
- // width. Thus, all their bits are technically demanded even though the
- // address computation might be vectorized in a smaller type.
- //
- // We start by looking at each entry that can be demoted. We compute the
- // maximum bit width required to store the scalar by using ValueTracking to
- // compute the number of high-order bits we can truncate.
- if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType()) &&
- llvm::all_of(TreeRoot, [](Value *R) {
- assert(R->hasOneUse() && "Root should have only one use!");
- return isa<GetElementPtrInst>(R->user_back());
- })) {
- MaxBitWidth = 8u;
- // Determine if the sign bit of all the roots is known to be zero. If not,
- // IsKnownPositive is set to False.
- IsKnownPositive = llvm::all_of(TreeRoot, [&](Value *R) {
- KnownBits Known = computeKnownBits(R, *DL);
- return Known.isNonNegative();
- });
- // Determine the maximum number of bits required to store the scalar
- // values.
- for (auto *Scalar : ToDemote) {
- auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, nullptr, DT);
- auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType());
- MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth);
- }
- // If we can't prove that the sign bit is zero, we must add one to the
- // maximum bit width to account for the unknown sign bit. This preserves
- // the existing sign bit so we can safely sign-extend the root back to the
- // original type. Otherwise, if we know the sign bit is zero, we will
- // zero-extend the root instead.
- //
- // FIXME: This is somewhat suboptimal, as there will be cases where adding
- // one to the maximum bit width will yield a larger-than-necessary
- // type. In general, we need to add an extra bit only if we can't
- // prove that the upper bit of the original type is equal to the
- // upper bit of the proposed smaller type. If these two bits are the
- // same (either zero or one) we know that sign-extending from the
- // smaller type will result in the same value. Here, since we can't
- // yet prove this, we are just making the proposed smaller type
- // larger to ensure correctness.
- if (!IsKnownPositive)
- ++MaxBitWidth;
- }
- // Round MaxBitWidth up to the next power-of-two.
- if (!isPowerOf2_64(MaxBitWidth))
- MaxBitWidth = NextPowerOf2(MaxBitWidth);
- // If the maximum bit width we compute is less than the with of the roots'
- // type, we can proceed with the narrowing. Otherwise, do nothing.
- if (MaxBitWidth >= TreeRootIT->getBitWidth())
- return;
- // If we can truncate the root, we must collect additional values that might
- // be demoted as a result. That is, those seeded by truncations we will
- // modify.
- while (!Roots.empty())
- collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots);
- // Finally, map the values we can demote to the maximum bit with we computed.
- for (auto *Scalar : ToDemote)
- MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive);
- }
- namespace {
- /// The SLPVectorizer Pass.
- struct SLPVectorizer : public FunctionPass {
- SLPVectorizerPass Impl;
- /// Pass identification, replacement for typeid
- static char ID;
- explicit SLPVectorizer() : FunctionPass(ID) {
- initializeSLPVectorizerPass(*PassRegistry::getPassRegistry());
- }
- bool doInitialization(Module &M) override { return false; }
- bool runOnFunction(Function &F) override {
- if (skipFunction(F))
- return false;
- auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE();
- auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
- auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
- auto *TLI = TLIP ? &TLIP->getTLI(F) : nullptr;
- auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
- auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
- auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
- auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
- auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits();
- auto *ORE = &getAnalysis<OptimizationRemarkEmitterWrapperPass>().getORE();
- return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB, ORE);
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- FunctionPass::getAnalysisUsage(AU);
- AU.addRequired<AssumptionCacheTracker>();
- AU.addRequired<ScalarEvolutionWrapperPass>();
- AU.addRequired<AAResultsWrapperPass>();
- AU.addRequired<TargetTransformInfoWrapperPass>();
- AU.addRequired<LoopInfoWrapperPass>();
- AU.addRequired<DominatorTreeWrapperPass>();
- AU.addRequired<DemandedBitsWrapperPass>();
- AU.addRequired<OptimizationRemarkEmitterWrapperPass>();
- AU.addRequired<InjectTLIMappingsLegacy>();
- AU.addPreserved<LoopInfoWrapperPass>();
- AU.addPreserved<DominatorTreeWrapperPass>();
- AU.addPreserved<AAResultsWrapperPass>();
- AU.addPreserved<GlobalsAAWrapperPass>();
- AU.setPreservesCFG();
- }
- };
- } // end anonymous namespace
- PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) {
- auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F);
- auto *TTI = &AM.getResult<TargetIRAnalysis>(F);
- auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F);
- auto *AA = &AM.getResult<AAManager>(F);
- auto *LI = &AM.getResult<LoopAnalysis>(F);
- auto *DT = &AM.getResult<DominatorTreeAnalysis>(F);
- auto *AC = &AM.getResult<AssumptionAnalysis>(F);
- auto *DB = &AM.getResult<DemandedBitsAnalysis>(F);
- auto *ORE = &AM.getResult<OptimizationRemarkEmitterAnalysis>(F);
- bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB, ORE);
- if (!Changed)
- return PreservedAnalyses::all();
- PreservedAnalyses PA;
- PA.preserveSet<CFGAnalyses>();
- return PA;
- }
- bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_,
- TargetTransformInfo *TTI_,
- TargetLibraryInfo *TLI_, AAResults *AA_,
- LoopInfo *LI_, DominatorTree *DT_,
- AssumptionCache *AC_, DemandedBits *DB_,
- OptimizationRemarkEmitter *ORE_) {
- if (!RunSLPVectorization)
- return false;
- SE = SE_;
- TTI = TTI_;
- TLI = TLI_;
- AA = AA_;
- LI = LI_;
- DT = DT_;
- AC = AC_;
- DB = DB_;
- DL = &F.getParent()->getDataLayout();
- Stores.clear();
- GEPs.clear();
- bool Changed = false;
- // If the target claims to have no vector registers don't attempt
- // vectorization.
- if (!TTI->getNumberOfRegisters(TTI->getRegisterClassForType(true))) {
- LLVM_DEBUG(
- dbgs() << "SLP: Didn't find any vector registers for target, abort.\n");
- return false;
- }
- // Don't vectorize when the attribute NoImplicitFloat is used.
- if (F.hasFnAttribute(Attribute::NoImplicitFloat))
- return false;
- LLVM_DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n");
- // Use the bottom up slp vectorizer to construct chains that start with
- // store instructions.
- BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL, ORE_);
- // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to
- // delete instructions.
- // Update DFS numbers now so that we can use them for ordering.
- DT->updateDFSNumbers();
- // Scan the blocks in the function in post order.
- for (auto *BB : post_order(&F.getEntryBlock())) {
- // Start new block - clear the list of reduction roots.
- R.clearReductionData();
- collectSeedInstructions(BB);
- // Vectorize trees that end at stores.
- if (!Stores.empty()) {
- LLVM_DEBUG(dbgs() << "SLP: Found stores for " << Stores.size()
- << " underlying objects.\n");
- Changed |= vectorizeStoreChains(R);
- }
- // Vectorize trees that end at reductions.
- Changed |= vectorizeChainsInBlock(BB, R);
- // Vectorize the index computations of getelementptr instructions. This
- // is primarily intended to catch gather-like idioms ending at
- // non-consecutive loads.
- if (!GEPs.empty()) {
- LLVM_DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size()
- << " underlying objects.\n");
- Changed |= vectorizeGEPIndices(BB, R);
- }
- }
- if (Changed) {
- R.optimizeGatherSequence();
- LLVM_DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n");
- }
- return Changed;
- }
- bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R,
- unsigned Idx, unsigned MinVF) {
- LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << Chain.size()
- << "\n");
- const unsigned Sz = R.getVectorElementSize(Chain[0]);
- unsigned VF = Chain.size();
- if (!isPowerOf2_32(Sz) || !isPowerOf2_32(VF) || VF < 2 || VF < MinVF)
- return false;
- LLVM_DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << Idx
- << "\n");
- R.buildTree(Chain);
- if (R.isTreeTinyAndNotFullyVectorizable())
- return false;
- if (R.isLoadCombineCandidate())
- return false;
- R.reorderTopToBottom();
- R.reorderBottomToTop();
- R.buildExternalUses();
- R.computeMinimumValueSizes();
- InstructionCost Cost = R.getTreeCost();
- LLVM_DEBUG(dbgs() << "SLP: Found cost = " << Cost << " for VF=" << VF << "\n");
- if (Cost < -SLPCostThreshold) {
- LLVM_DEBUG(dbgs() << "SLP: Decided to vectorize cost = " << Cost << "\n");
- using namespace ore;
- R.getORE()->emit(OptimizationRemark(SV_NAME, "StoresVectorized",
- cast<StoreInst>(Chain[0]))
- << "Stores SLP vectorized with cost " << NV("Cost", Cost)
- << " and with tree size "
- << NV("TreeSize", R.getTreeSize()));
- R.vectorizeTree();
- return true;
- }
- return false;
- }
- bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores,
- BoUpSLP &R) {
- // We may run into multiple chains that merge into a single chain. We mark the
- // stores that we vectorized so that we don't visit the same store twice.
- BoUpSLP::ValueSet VectorizedStores;
- bool Changed = false;
- int E = Stores.size();
- SmallBitVector Tails(E, false);
- int MaxIter = MaxStoreLookup.getValue();
- SmallVector<std::pair<int, int>, 16> ConsecutiveChain(
- E, std::make_pair(E, INT_MAX));
- SmallVector<SmallBitVector, 4> CheckedPairs(E, SmallBitVector(E, false));
- int IterCnt;
- auto &&FindConsecutiveAccess = [this, &Stores, &Tails, &IterCnt, MaxIter,
- &CheckedPairs,
- &ConsecutiveChain](int K, int Idx) {
- if (IterCnt >= MaxIter)
- return true;
- if (CheckedPairs[Idx].test(K))
- return ConsecutiveChain[K].second == 1 &&
- ConsecutiveChain[K].first == Idx;
- ++IterCnt;
- CheckedPairs[Idx].set(K);
- CheckedPairs[K].set(Idx);
- std::optional<int> Diff = getPointersDiff(
- Stores[K]->getValueOperand()->getType(), Stores[K]->getPointerOperand(),
- Stores[Idx]->getValueOperand()->getType(),
- Stores[Idx]->getPointerOperand(), *DL, *SE, /*StrictCheck=*/true);
- if (!Diff || *Diff == 0)
- return false;
- int Val = *Diff;
- if (Val < 0) {
- if (ConsecutiveChain[Idx].second > -Val) {
- Tails.set(K);
- ConsecutiveChain[Idx] = std::make_pair(K, -Val);
- }
- return false;
- }
- if (ConsecutiveChain[K].second <= Val)
- return false;
- Tails.set(Idx);
- ConsecutiveChain[K] = std::make_pair(Idx, Val);
- return Val == 1;
- };
- // Do a quadratic search on all of the given stores in reverse order and find
- // all of the pairs of stores that follow each other.
- for (int Idx = E - 1; Idx >= 0; --Idx) {
- // If a store has multiple consecutive store candidates, search according
- // to the sequence: Idx-1, Idx+1, Idx-2, Idx+2, ...
- // This is because usually pairing with immediate succeeding or preceding
- // candidate create the best chance to find slp vectorization opportunity.
- const int MaxLookDepth = std::max(E - Idx, Idx + 1);
- IterCnt = 0;
- for (int Offset = 1, F = MaxLookDepth; Offset < F; ++Offset)
- if ((Idx >= Offset && FindConsecutiveAccess(Idx - Offset, Idx)) ||
- (Idx + Offset < E && FindConsecutiveAccess(Idx + Offset, Idx)))
- break;
- }
- // Tracks if we tried to vectorize stores starting from the given tail
- // already.
- SmallBitVector TriedTails(E, false);
- // For stores that start but don't end a link in the chain:
- for (int Cnt = E; Cnt > 0; --Cnt) {
- int I = Cnt - 1;
- if (ConsecutiveChain[I].first == E || Tails.test(I))
- continue;
- // We found a store instr that starts a chain. Now follow the chain and try
- // to vectorize it.
- BoUpSLP::ValueList Operands;
- // Collect the chain into a list.
- while (I != E && !VectorizedStores.count(Stores[I])) {
- Operands.push_back(Stores[I]);
- Tails.set(I);
- if (ConsecutiveChain[I].second != 1) {
- // Mark the new end in the chain and go back, if required. It might be
- // required if the original stores come in reversed order, for example.
- if (ConsecutiveChain[I].first != E &&
- Tails.test(ConsecutiveChain[I].first) && !TriedTails.test(I) &&
- !VectorizedStores.count(Stores[ConsecutiveChain[I].first])) {
- TriedTails.set(I);
- Tails.reset(ConsecutiveChain[I].first);
- if (Cnt < ConsecutiveChain[I].first + 2)
- Cnt = ConsecutiveChain[I].first + 2;
- }
- break;
- }
- // Move to the next value in the chain.
- I = ConsecutiveChain[I].first;
- }
- assert(!Operands.empty() && "Expected non-empty list of stores.");
- unsigned MaxVecRegSize = R.getMaxVecRegSize();
- unsigned EltSize = R.getVectorElementSize(Operands[0]);
- unsigned MaxElts = llvm::PowerOf2Floor(MaxVecRegSize / EltSize);
- unsigned MaxVF = std::min(R.getMaximumVF(EltSize, Instruction::Store),
- MaxElts);
- auto *Store = cast<StoreInst>(Operands[0]);
- Type *StoreTy = Store->getValueOperand()->getType();
- Type *ValueTy = StoreTy;
- if (auto *Trunc = dyn_cast<TruncInst>(Store->getValueOperand()))
- ValueTy = Trunc->getSrcTy();
- unsigned MinVF = TTI->getStoreMinimumVF(
- R.getMinVF(DL->getTypeSizeInBits(ValueTy)), StoreTy, ValueTy);
- if (MaxVF <= MinVF) {
- LLVM_DEBUG(dbgs() << "SLP: Vectorization infeasible as MaxVF (" << MaxVF << ") <= "
- << "MinVF (" << MinVF << ")\n");
- }
- // FIXME: Is division-by-2 the correct step? Should we assert that the
- // register size is a power-of-2?
- unsigned StartIdx = 0;
- for (unsigned Size = MaxVF; Size >= MinVF; Size /= 2) {
- for (unsigned Cnt = StartIdx, E = Operands.size(); Cnt + Size <= E;) {
- ArrayRef<Value *> Slice = ArrayRef(Operands).slice(Cnt, Size);
- if (!VectorizedStores.count(Slice.front()) &&
- !VectorizedStores.count(Slice.back()) &&
- vectorizeStoreChain(Slice, R, Cnt, MinVF)) {
- // Mark the vectorized stores so that we don't vectorize them again.
- VectorizedStores.insert(Slice.begin(), Slice.end());
- Changed = true;
- // If we vectorized initial block, no need to try to vectorize it
- // again.
- if (Cnt == StartIdx)
- StartIdx += Size;
- Cnt += Size;
- continue;
- }
- ++Cnt;
- }
- // Check if the whole array was vectorized already - exit.
- if (StartIdx >= Operands.size())
- break;
- }
- }
- return Changed;
- }
- void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) {
- // Initialize the collections. We will make a single pass over the block.
- Stores.clear();
- GEPs.clear();
- // Visit the store and getelementptr instructions in BB and organize them in
- // Stores and GEPs according to the underlying objects of their pointer
- // operands.
- for (Instruction &I : *BB) {
- // Ignore store instructions that are volatile or have a pointer operand
- // that doesn't point to a scalar type.
- if (auto *SI = dyn_cast<StoreInst>(&I)) {
- if (!SI->isSimple())
- continue;
- if (!isValidElementType(SI->getValueOperand()->getType()))
- continue;
- Stores[getUnderlyingObject(SI->getPointerOperand())].push_back(SI);
- }
- // Ignore getelementptr instructions that have more than one index, a
- // constant index, or a pointer operand that doesn't point to a scalar
- // type.
- else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) {
- auto Idx = GEP->idx_begin()->get();
- if (GEP->getNumIndices() > 1 || isa<Constant>(Idx))
- continue;
- if (!isValidElementType(Idx->getType()))
- continue;
- if (GEP->getType()->isVectorTy())
- continue;
- GEPs[GEP->getPointerOperand()].push_back(GEP);
- }
- }
- }
- bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) {
- if (!A || !B)
- return false;
- if (isa<InsertElementInst>(A) || isa<InsertElementInst>(B))
- return false;
- Value *VL[] = {A, B};
- return tryToVectorizeList(VL, R);
- }
- bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R,
- bool LimitForRegisterSize) {
- if (VL.size() < 2)
- return false;
- LLVM_DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = "
- << VL.size() << ".\n");
- // Check that all of the parts are instructions of the same type,
- // we permit an alternate opcode via InstructionsState.
- InstructionsState S = getSameOpcode(VL, *TLI);
- if (!S.getOpcode())
- return false;
- Instruction *I0 = cast<Instruction>(S.OpValue);
- // Make sure invalid types (including vector type) are rejected before
- // determining vectorization factor for scalar instructions.
- for (Value *V : VL) {
- Type *Ty = V->getType();
- if (!isa<InsertElementInst>(V) && !isValidElementType(Ty)) {
- // NOTE: the following will give user internal llvm type name, which may
- // not be useful.
- R.getORE()->emit([&]() {
- std::string type_str;
- llvm::raw_string_ostream rso(type_str);
- Ty->print(rso);
- return OptimizationRemarkMissed(SV_NAME, "UnsupportedType", I0)
- << "Cannot SLP vectorize list: type "
- << rso.str() + " is unsupported by vectorizer";
- });
- return false;
- }
- }
- unsigned Sz = R.getVectorElementSize(I0);
- unsigned MinVF = R.getMinVF(Sz);
- unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF);
- MaxVF = std::min(R.getMaximumVF(Sz, S.getOpcode()), MaxVF);
- if (MaxVF < 2) {
- R.getORE()->emit([&]() {
- return OptimizationRemarkMissed(SV_NAME, "SmallVF", I0)
- << "Cannot SLP vectorize list: vectorization factor "
- << "less than 2 is not supported";
- });
- return false;
- }
- bool Changed = false;
- bool CandidateFound = false;
- InstructionCost MinCost = SLPCostThreshold.getValue();
- Type *ScalarTy = VL[0]->getType();
- if (auto *IE = dyn_cast<InsertElementInst>(VL[0]))
- ScalarTy = IE->getOperand(1)->getType();
- unsigned NextInst = 0, MaxInst = VL.size();
- for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; VF /= 2) {
- // No actual vectorization should happen, if number of parts is the same as
- // provided vectorization factor (i.e. the scalar type is used for vector
- // code during codegen).
- auto *VecTy = FixedVectorType::get(ScalarTy, VF);
- if (TTI->getNumberOfParts(VecTy) == VF)
- continue;
- for (unsigned I = NextInst; I < MaxInst; ++I) {
- unsigned OpsWidth = 0;
- if (I + VF > MaxInst)
- OpsWidth = MaxInst - I;
- else
- OpsWidth = VF;
- if (!isPowerOf2_32(OpsWidth))
- continue;
- if ((LimitForRegisterSize && OpsWidth < MaxVF) ||
- (VF > MinVF && OpsWidth <= VF / 2) || (VF == MinVF && OpsWidth < 2))
- break;
- ArrayRef<Value *> Ops = VL.slice(I, OpsWidth);
- // Check that a previous iteration of this loop did not delete the Value.
- if (llvm::any_of(Ops, [&R](Value *V) {
- auto *I = dyn_cast<Instruction>(V);
- return I && R.isDeleted(I);
- }))
- continue;
- LLVM_DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations "
- << "\n");
- R.buildTree(Ops);
- if (R.isTreeTinyAndNotFullyVectorizable())
- continue;
- R.reorderTopToBottom();
- R.reorderBottomToTop(
- /*IgnoreReorder=*/!isa<InsertElementInst>(Ops.front()) &&
- !R.doesRootHaveInTreeUses());
- R.buildExternalUses();
- R.computeMinimumValueSizes();
- InstructionCost Cost = R.getTreeCost();
- CandidateFound = true;
- MinCost = std::min(MinCost, Cost);
- LLVM_DEBUG(dbgs() << "SLP: Found cost = " << Cost
- << " for VF=" << OpsWidth << "\n");
- if (Cost < -SLPCostThreshold) {
- LLVM_DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n");
- R.getORE()->emit(OptimizationRemark(SV_NAME, "VectorizedList",
- cast<Instruction>(Ops[0]))
- << "SLP vectorized with cost " << ore::NV("Cost", Cost)
- << " and with tree size "
- << ore::NV("TreeSize", R.getTreeSize()));
- R.vectorizeTree();
- // Move to the next bundle.
- I += VF - 1;
- NextInst = I + 1;
- Changed = true;
- }
- }
- }
- if (!Changed && CandidateFound) {
- R.getORE()->emit([&]() {
- return OptimizationRemarkMissed(SV_NAME, "NotBeneficial", I0)
- << "List vectorization was possible but not beneficial with cost "
- << ore::NV("Cost", MinCost) << " >= "
- << ore::NV("Treshold", -SLPCostThreshold);
- });
- } else if (!Changed) {
- R.getORE()->emit([&]() {
- return OptimizationRemarkMissed(SV_NAME, "NotPossible", I0)
- << "Cannot SLP vectorize list: vectorization was impossible"
- << " with available vectorization factors";
- });
- }
- return Changed;
- }
- bool SLPVectorizerPass::tryToVectorize(Instruction *I, BoUpSLP &R) {
- if (!I)
- return false;
- if (!isa<BinaryOperator, CmpInst>(I) || isa<VectorType>(I->getType()))
- return false;
- Value *P = I->getParent();
- // Vectorize in current basic block only.
- auto *Op0 = dyn_cast<Instruction>(I->getOperand(0));
- auto *Op1 = dyn_cast<Instruction>(I->getOperand(1));
- if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P)
- return false;
- // First collect all possible candidates
- SmallVector<std::pair<Value *, Value *>, 4> Candidates;
- Candidates.emplace_back(Op0, Op1);
- auto *A = dyn_cast<BinaryOperator>(Op0);
- auto *B = dyn_cast<BinaryOperator>(Op1);
- // Try to skip B.
- if (A && B && B->hasOneUse()) {
- auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0));
- auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1));
- if (B0 && B0->getParent() == P)
- Candidates.emplace_back(A, B0);
- if (B1 && B1->getParent() == P)
- Candidates.emplace_back(A, B1);
- }
- // Try to skip A.
- if (B && A && A->hasOneUse()) {
- auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0));
- auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1));
- if (A0 && A0->getParent() == P)
- Candidates.emplace_back(A0, B);
- if (A1 && A1->getParent() == P)
- Candidates.emplace_back(A1, B);
- }
- if (Candidates.size() == 1)
- return tryToVectorizePair(Op0, Op1, R);
- // We have multiple options. Try to pick the single best.
- std::optional<int> BestCandidate = R.findBestRootPair(Candidates);
- if (!BestCandidate)
- return false;
- return tryToVectorizePair(Candidates[*BestCandidate].first,
- Candidates[*BestCandidate].second, R);
- }
- namespace {
- /// Model horizontal reductions.
- ///
- /// A horizontal reduction is a tree of reduction instructions that has values
- /// that can be put into a vector as its leaves. For example:
- ///
- /// mul mul mul mul
- /// \ / \ /
- /// + +
- /// \ /
- /// +
- /// This tree has "mul" as its leaf values and "+" as its reduction
- /// instructions. A reduction can feed into a store or a binary operation
- /// feeding a phi.
- /// ...
- /// \ /
- /// +
- /// |
- /// phi +=
- ///
- /// Or:
- /// ...
- /// \ /
- /// +
- /// |
- /// *p =
- ///
- class HorizontalReduction {
- using ReductionOpsType = SmallVector<Value *, 16>;
- using ReductionOpsListType = SmallVector<ReductionOpsType, 2>;
- ReductionOpsListType ReductionOps;
- /// List of possibly reduced values.
- SmallVector<SmallVector<Value *>> ReducedVals;
- /// Maps reduced value to the corresponding reduction operation.
- DenseMap<Value *, SmallVector<Instruction *>> ReducedValsToOps;
- // Use map vector to make stable output.
- MapVector<Instruction *, Value *> ExtraArgs;
- WeakTrackingVH ReductionRoot;
- /// The type of reduction operation.
- RecurKind RdxKind;
- static bool isCmpSelMinMax(Instruction *I) {
- return match(I, m_Select(m_Cmp(), m_Value(), m_Value())) &&
- RecurrenceDescriptor::isMinMaxRecurrenceKind(getRdxKind(I));
- }
- // And/or are potentially poison-safe logical patterns like:
- // select x, y, false
- // select x, true, y
- static bool isBoolLogicOp(Instruction *I) {
- return isa<SelectInst>(I) &&
- (match(I, m_LogicalAnd()) || match(I, m_LogicalOr()));
- }
- /// Checks if instruction is associative and can be vectorized.
- static bool isVectorizable(RecurKind Kind, Instruction *I) {
- if (Kind == RecurKind::None)
- return false;
- // Integer ops that map to select instructions or intrinsics are fine.
- if (RecurrenceDescriptor::isIntMinMaxRecurrenceKind(Kind) ||
- isBoolLogicOp(I))
- return true;
- if (Kind == RecurKind::FMax || Kind == RecurKind::FMin) {
- // FP min/max are associative except for NaN and -0.0. We do not
- // have to rule out -0.0 here because the intrinsic semantics do not
- // specify a fixed result for it.
- return I->getFastMathFlags().noNaNs();
- }
- return I->isAssociative();
- }
- static Value *getRdxOperand(Instruction *I, unsigned Index) {
- // Poison-safe 'or' takes the form: select X, true, Y
- // To make that work with the normal operand processing, we skip the
- // true value operand.
- // TODO: Change the code and data structures to handle this without a hack.
- if (getRdxKind(I) == RecurKind::Or && isa<SelectInst>(I) && Index == 1)
- return I->getOperand(2);
- return I->getOperand(Index);
- }
- /// Creates reduction operation with the current opcode.
- static Value *createOp(IRBuilder<> &Builder, RecurKind Kind, Value *LHS,
- Value *RHS, const Twine &Name, bool UseSelect) {
- unsigned RdxOpcode = RecurrenceDescriptor::getOpcode(Kind);
- switch (Kind) {
- case RecurKind::Or:
- if (UseSelect &&
- LHS->getType() == CmpInst::makeCmpResultType(LHS->getType()))
- return Builder.CreateSelect(LHS, Builder.getTrue(), RHS, Name);
- return Builder.CreateBinOp((Instruction::BinaryOps)RdxOpcode, LHS, RHS,
- Name);
- case RecurKind::And:
- if (UseSelect &&
- LHS->getType() == CmpInst::makeCmpResultType(LHS->getType()))
- return Builder.CreateSelect(LHS, RHS, Builder.getFalse(), Name);
- return Builder.CreateBinOp((Instruction::BinaryOps)RdxOpcode, LHS, RHS,
- Name);
- case RecurKind::Add:
- case RecurKind::Mul:
- case RecurKind::Xor:
- case RecurKind::FAdd:
- case RecurKind::FMul:
- return Builder.CreateBinOp((Instruction::BinaryOps)RdxOpcode, LHS, RHS,
- Name);
- case RecurKind::FMax:
- return Builder.CreateBinaryIntrinsic(Intrinsic::maxnum, LHS, RHS);
- case RecurKind::FMin:
- return Builder.CreateBinaryIntrinsic(Intrinsic::minnum, LHS, RHS);
- case RecurKind::SMax:
- if (UseSelect) {
- Value *Cmp = Builder.CreateICmpSGT(LHS, RHS, Name);
- return Builder.CreateSelect(Cmp, LHS, RHS, Name);
- }
- return Builder.CreateBinaryIntrinsic(Intrinsic::smax, LHS, RHS);
- case RecurKind::SMin:
- if (UseSelect) {
- Value *Cmp = Builder.CreateICmpSLT(LHS, RHS, Name);
- return Builder.CreateSelect(Cmp, LHS, RHS, Name);
- }
- return Builder.CreateBinaryIntrinsic(Intrinsic::smin, LHS, RHS);
- case RecurKind::UMax:
- if (UseSelect) {
- Value *Cmp = Builder.CreateICmpUGT(LHS, RHS, Name);
- return Builder.CreateSelect(Cmp, LHS, RHS, Name);
- }
- return Builder.CreateBinaryIntrinsic(Intrinsic::umax, LHS, RHS);
- case RecurKind::UMin:
- if (UseSelect) {
- Value *Cmp = Builder.CreateICmpULT(LHS, RHS, Name);
- return Builder.CreateSelect(Cmp, LHS, RHS, Name);
- }
- return Builder.CreateBinaryIntrinsic(Intrinsic::umin, LHS, RHS);
- default:
- llvm_unreachable("Unknown reduction operation.");
- }
- }
- /// Creates reduction operation with the current opcode with the IR flags
- /// from \p ReductionOps, dropping nuw/nsw flags.
- static Value *createOp(IRBuilder<> &Builder, RecurKind RdxKind, Value *LHS,
- Value *RHS, const Twine &Name,
- const ReductionOpsListType &ReductionOps) {
- bool UseSelect = ReductionOps.size() == 2 ||
- // Logical or/and.
- (ReductionOps.size() == 1 &&
- isa<SelectInst>(ReductionOps.front().front()));
- assert((!UseSelect || ReductionOps.size() != 2 ||
- isa<SelectInst>(ReductionOps[1][0])) &&
- "Expected cmp + select pairs for reduction");
- Value *Op = createOp(Builder, RdxKind, LHS, RHS, Name, UseSelect);
- if (RecurrenceDescriptor::isIntMinMaxRecurrenceKind(RdxKind)) {
- if (auto *Sel = dyn_cast<SelectInst>(Op)) {
- propagateIRFlags(Sel->getCondition(), ReductionOps[0], nullptr,
- /*IncludeWrapFlags=*/false);
- propagateIRFlags(Op, ReductionOps[1], nullptr,
- /*IncludeWrapFlags=*/false);
- return Op;
- }
- }
- propagateIRFlags(Op, ReductionOps[0], nullptr, /*IncludeWrapFlags=*/false);
- return Op;
- }
- static RecurKind getRdxKind(Value *V) {
- auto *I = dyn_cast<Instruction>(V);
- if (!I)
- return RecurKind::None;
- if (match(I, m_Add(m_Value(), m_Value())))
- return RecurKind::Add;
- if (match(I, m_Mul(m_Value(), m_Value())))
- return RecurKind::Mul;
- if (match(I, m_And(m_Value(), m_Value())) ||
- match(I, m_LogicalAnd(m_Value(), m_Value())))
- return RecurKind::And;
- if (match(I, m_Or(m_Value(), m_Value())) ||
- match(I, m_LogicalOr(m_Value(), m_Value())))
- return RecurKind::Or;
- if (match(I, m_Xor(m_Value(), m_Value())))
- return RecurKind::Xor;
- if (match(I, m_FAdd(m_Value(), m_Value())))
- return RecurKind::FAdd;
- if (match(I, m_FMul(m_Value(), m_Value())))
- return RecurKind::FMul;
- if (match(I, m_Intrinsic<Intrinsic::maxnum>(m_Value(), m_Value())))
- return RecurKind::FMax;
- if (match(I, m_Intrinsic<Intrinsic::minnum>(m_Value(), m_Value())))
- return RecurKind::FMin;
- // This matches either cmp+select or intrinsics. SLP is expected to handle
- // either form.
- // TODO: If we are canonicalizing to intrinsics, we can remove several
- // special-case paths that deal with selects.
- if (match(I, m_SMax(m_Value(), m_Value())))
- return RecurKind::SMax;
- if (match(I, m_SMin(m_Value(), m_Value())))
- return RecurKind::SMin;
- if (match(I, m_UMax(m_Value(), m_Value())))
- return RecurKind::UMax;
- if (match(I, m_UMin(m_Value(), m_Value())))
- return RecurKind::UMin;
- if (auto *Select = dyn_cast<SelectInst>(I)) {
- // Try harder: look for min/max pattern based on instructions producing
- // same values such as: select ((cmp Inst1, Inst2), Inst1, Inst2).
- // During the intermediate stages of SLP, it's very common to have
- // pattern like this (since optimizeGatherSequence is run only once
- // at the end):
- // %1 = extractelement <2 x i32> %a, i32 0
- // %2 = extractelement <2 x i32> %a, i32 1
- // %cond = icmp sgt i32 %1, %2
- // %3 = extractelement <2 x i32> %a, i32 0
- // %4 = extractelement <2 x i32> %a, i32 1
- // %select = select i1 %cond, i32 %3, i32 %4
- CmpInst::Predicate Pred;
- Instruction *L1;
- Instruction *L2;
- Value *LHS = Select->getTrueValue();
- Value *RHS = Select->getFalseValue();
- Value *Cond = Select->getCondition();
- // TODO: Support inverse predicates.
- if (match(Cond, m_Cmp(Pred, m_Specific(LHS), m_Instruction(L2)))) {
- if (!isa<ExtractElementInst>(RHS) ||
- !L2->isIdenticalTo(cast<Instruction>(RHS)))
- return RecurKind::None;
- } else if (match(Cond, m_Cmp(Pred, m_Instruction(L1), m_Specific(RHS)))) {
- if (!isa<ExtractElementInst>(LHS) ||
- !L1->isIdenticalTo(cast<Instruction>(LHS)))
- return RecurKind::None;
- } else {
- if (!isa<ExtractElementInst>(LHS) || !isa<ExtractElementInst>(RHS))
- return RecurKind::None;
- if (!match(Cond, m_Cmp(Pred, m_Instruction(L1), m_Instruction(L2))) ||
- !L1->isIdenticalTo(cast<Instruction>(LHS)) ||
- !L2->isIdenticalTo(cast<Instruction>(RHS)))
- return RecurKind::None;
- }
- switch (Pred) {
- default:
- return RecurKind::None;
- case CmpInst::ICMP_SGT:
- case CmpInst::ICMP_SGE:
- return RecurKind::SMax;
- case CmpInst::ICMP_SLT:
- case CmpInst::ICMP_SLE:
- return RecurKind::SMin;
- case CmpInst::ICMP_UGT:
- case CmpInst::ICMP_UGE:
- return RecurKind::UMax;
- case CmpInst::ICMP_ULT:
- case CmpInst::ICMP_ULE:
- return RecurKind::UMin;
- }
- }
- return RecurKind::None;
- }
- /// Get the index of the first operand.
- static unsigned getFirstOperandIndex(Instruction *I) {
- return isCmpSelMinMax(I) ? 1 : 0;
- }
- /// Total number of operands in the reduction operation.
- static unsigned getNumberOfOperands(Instruction *I) {
- return isCmpSelMinMax(I) ? 3 : 2;
- }
- /// Checks if the instruction is in basic block \p BB.
- /// For a cmp+sel min/max reduction check that both ops are in \p BB.
- static bool hasSameParent(Instruction *I, BasicBlock *BB) {
- if (isCmpSelMinMax(I) || isBoolLogicOp(I)) {
- auto *Sel = cast<SelectInst>(I);
- auto *Cmp = dyn_cast<Instruction>(Sel->getCondition());
- return Sel->getParent() == BB && Cmp && Cmp->getParent() == BB;
- }
- return I->getParent() == BB;
- }
- /// Expected number of uses for reduction operations/reduced values.
- static bool hasRequiredNumberOfUses(bool IsCmpSelMinMax, Instruction *I) {
- if (IsCmpSelMinMax) {
- // SelectInst must be used twice while the condition op must have single
- // use only.
- if (auto *Sel = dyn_cast<SelectInst>(I))
- return Sel->hasNUses(2) && Sel->getCondition()->hasOneUse();
- return I->hasNUses(2);
- }
- // Arithmetic reduction operation must be used once only.
- return I->hasOneUse();
- }
- /// Initializes the list of reduction operations.
- void initReductionOps(Instruction *I) {
- if (isCmpSelMinMax(I))
- ReductionOps.assign(2, ReductionOpsType());
- else
- ReductionOps.assign(1, ReductionOpsType());
- }
- /// Add all reduction operations for the reduction instruction \p I.
- void addReductionOps(Instruction *I) {
- if (isCmpSelMinMax(I)) {
- ReductionOps[0].emplace_back(cast<SelectInst>(I)->getCondition());
- ReductionOps[1].emplace_back(I);
- } else {
- ReductionOps[0].emplace_back(I);
- }
- }
- static Value *getLHS(RecurKind Kind, Instruction *I) {
- if (Kind == RecurKind::None)
- return nullptr;
- return I->getOperand(getFirstOperandIndex(I));
- }
- static Value *getRHS(RecurKind Kind, Instruction *I) {
- if (Kind == RecurKind::None)
- return nullptr;
- return I->getOperand(getFirstOperandIndex(I) + 1);
- }
- static bool isGoodForReduction(ArrayRef<Value *> Data) {
- int Sz = Data.size();
- auto *I = dyn_cast<Instruction>(Data.front());
- return Sz > 1 || isConstant(Data.front()) ||
- (I && !isa<LoadInst>(I) && isValidForAlternation(I->getOpcode()));
- }
- public:
- HorizontalReduction() = default;
- /// Try to find a reduction tree.
- bool matchAssociativeReduction(PHINode *Phi, Instruction *Inst,
- ScalarEvolution &SE, const DataLayout &DL,
- const TargetLibraryInfo &TLI) {
- assert((!Phi || is_contained(Phi->operands(), Inst)) &&
- "Phi needs to use the binary operator");
- assert((isa<BinaryOperator>(Inst) || isa<SelectInst>(Inst) ||
- isa<IntrinsicInst>(Inst)) &&
- "Expected binop, select, or intrinsic for reduction matching");
- RdxKind = getRdxKind(Inst);
- // We could have a initial reductions that is not an add.
- // r *= v1 + v2 + v3 + v4
- // In such a case start looking for a tree rooted in the first '+'.
- if (Phi) {
- if (getLHS(RdxKind, Inst) == Phi) {
- Phi = nullptr;
- Inst = dyn_cast<Instruction>(getRHS(RdxKind, Inst));
- if (!Inst)
- return false;
- RdxKind = getRdxKind(Inst);
- } else if (getRHS(RdxKind, Inst) == Phi) {
- Phi = nullptr;
- Inst = dyn_cast<Instruction>(getLHS(RdxKind, Inst));
- if (!Inst)
- return false;
- RdxKind = getRdxKind(Inst);
- }
- }
- if (!isVectorizable(RdxKind, Inst))
- return false;
- // Analyze "regular" integer/FP types for reductions - no target-specific
- // types or pointers.
- Type *Ty = Inst->getType();
- if (!isValidElementType(Ty) || Ty->isPointerTy())
- return false;
- // Though the ultimate reduction may have multiple uses, its condition must
- // have only single use.
- if (auto *Sel = dyn_cast<SelectInst>(Inst))
- if (!Sel->getCondition()->hasOneUse())
- return false;
- ReductionRoot = Inst;
- // Iterate through all the operands of the possible reduction tree and
- // gather all the reduced values, sorting them by their value id.
- BasicBlock *BB = Inst->getParent();
- bool IsCmpSelMinMax = isCmpSelMinMax(Inst);
- SmallVector<Instruction *> Worklist(1, Inst);
- // Checks if the operands of the \p TreeN instruction are also reduction
- // operations or should be treated as reduced values or an extra argument,
- // which is not part of the reduction.
- auto &&CheckOperands = [this, IsCmpSelMinMax,
- BB](Instruction *TreeN,
- SmallVectorImpl<Value *> &ExtraArgs,
- SmallVectorImpl<Value *> &PossibleReducedVals,
- SmallVectorImpl<Instruction *> &ReductionOps) {
- for (int I = getFirstOperandIndex(TreeN),
- End = getNumberOfOperands(TreeN);
- I < End; ++I) {
- Value *EdgeVal = getRdxOperand(TreeN, I);
- ReducedValsToOps[EdgeVal].push_back(TreeN);
- auto *EdgeInst = dyn_cast<Instruction>(EdgeVal);
- // Edge has wrong parent - mark as an extra argument.
- if (EdgeInst && !isVectorLikeInstWithConstOps(EdgeInst) &&
- !hasSameParent(EdgeInst, BB)) {
- ExtraArgs.push_back(EdgeVal);
- continue;
- }
- // If the edge is not an instruction, or it is different from the main
- // reduction opcode or has too many uses - possible reduced value.
- if (!EdgeInst || getRdxKind(EdgeInst) != RdxKind ||
- IsCmpSelMinMax != isCmpSelMinMax(EdgeInst) ||
- !hasRequiredNumberOfUses(IsCmpSelMinMax, EdgeInst) ||
- !isVectorizable(getRdxKind(EdgeInst), EdgeInst)) {
- PossibleReducedVals.push_back(EdgeVal);
- continue;
- }
- ReductionOps.push_back(EdgeInst);
- }
- };
- // Try to regroup reduced values so that it gets more profitable to try to
- // reduce them. Values are grouped by their value ids, instructions - by
- // instruction op id and/or alternate op id, plus do extra analysis for
- // loads (grouping them by the distabce between pointers) and cmp
- // instructions (grouping them by the predicate).
- MapVector<size_t, MapVector<size_t, MapVector<Value *, unsigned>>>
- PossibleReducedVals;
- initReductionOps(Inst);
- DenseMap<Value *, SmallVector<LoadInst *>> LoadsMap;
- SmallSet<size_t, 2> LoadKeyUsed;
- SmallPtrSet<Value *, 4> DoNotReverseVals;
- while (!Worklist.empty()) {
- Instruction *TreeN = Worklist.pop_back_val();
- SmallVector<Value *> Args;
- SmallVector<Value *> PossibleRedVals;
- SmallVector<Instruction *> PossibleReductionOps;
- CheckOperands(TreeN, Args, PossibleRedVals, PossibleReductionOps);
- // If too many extra args - mark the instruction itself as a reduction
- // value, not a reduction operation.
- if (Args.size() < 2) {
- addReductionOps(TreeN);
- // Add extra args.
- if (!Args.empty()) {
- assert(Args.size() == 1 && "Expected only single argument.");
- ExtraArgs[TreeN] = Args.front();
- }
- // Add reduction values. The values are sorted for better vectorization
- // results.
- for (Value *V : PossibleRedVals) {
- size_t Key, Idx;
- std::tie(Key, Idx) = generateKeySubkey(
- V, &TLI,
- [&](size_t Key, LoadInst *LI) {
- Value *Ptr = getUnderlyingObject(LI->getPointerOperand());
- if (LoadKeyUsed.contains(Key)) {
- auto LIt = LoadsMap.find(Ptr);
- if (LIt != LoadsMap.end()) {
- for (LoadInst *RLI: LIt->second) {
- if (getPointersDiff(
- RLI->getType(), RLI->getPointerOperand(),
- LI->getType(), LI->getPointerOperand(), DL, SE,
- /*StrictCheck=*/true))
- return hash_value(RLI->getPointerOperand());
- }
- for (LoadInst *RLI : LIt->second) {
- if (arePointersCompatible(RLI->getPointerOperand(),
- LI->getPointerOperand(), TLI)) {
- hash_code SubKey = hash_value(RLI->getPointerOperand());
- DoNotReverseVals.insert(RLI);
- return SubKey;
- }
- }
- if (LIt->second.size() > 2) {
- hash_code SubKey =
- hash_value(LIt->second.back()->getPointerOperand());
- DoNotReverseVals.insert(LIt->second.back());
- return SubKey;
- }
- }
- }
- LoadKeyUsed.insert(Key);
- LoadsMap.try_emplace(Ptr).first->second.push_back(LI);
- return hash_value(LI->getPointerOperand());
- },
- /*AllowAlternate=*/false);
- ++PossibleReducedVals[Key][Idx]
- .insert(std::make_pair(V, 0))
- .first->second;
- }
- Worklist.append(PossibleReductionOps.rbegin(),
- PossibleReductionOps.rend());
- } else {
- size_t Key, Idx;
- std::tie(Key, Idx) = generateKeySubkey(
- TreeN, &TLI,
- [&](size_t Key, LoadInst *LI) {
- Value *Ptr = getUnderlyingObject(LI->getPointerOperand());
- if (LoadKeyUsed.contains(Key)) {
- auto LIt = LoadsMap.find(Ptr);
- if (LIt != LoadsMap.end()) {
- for (LoadInst *RLI: LIt->second) {
- if (getPointersDiff(RLI->getType(),
- RLI->getPointerOperand(), LI->getType(),
- LI->getPointerOperand(), DL, SE,
- /*StrictCheck=*/true))
- return hash_value(RLI->getPointerOperand());
- }
- for (LoadInst *RLI : LIt->second) {
- if (arePointersCompatible(RLI->getPointerOperand(),
- LI->getPointerOperand(), TLI)) {
- hash_code SubKey = hash_value(RLI->getPointerOperand());
- DoNotReverseVals.insert(RLI);
- return SubKey;
- }
- }
- if (LIt->second.size() > 2) {
- hash_code SubKey = hash_value(LIt->second.back()->getPointerOperand());
- DoNotReverseVals.insert(LIt->second.back());
- return SubKey;
- }
- }
- }
- LoadKeyUsed.insert(Key);
- LoadsMap.try_emplace(Ptr).first->second.push_back(LI);
- return hash_value(LI->getPointerOperand());
- },
- /*AllowAlternate=*/false);
- ++PossibleReducedVals[Key][Idx]
- .insert(std::make_pair(TreeN, 0))
- .first->second;
- }
- }
- auto PossibleReducedValsVect = PossibleReducedVals.takeVector();
- // Sort values by the total number of values kinds to start the reduction
- // from the longest possible reduced values sequences.
- for (auto &PossibleReducedVals : PossibleReducedValsVect) {
- auto PossibleRedVals = PossibleReducedVals.second.takeVector();
- SmallVector<SmallVector<Value *>> PossibleRedValsVect;
- for (auto It = PossibleRedVals.begin(), E = PossibleRedVals.end();
- It != E; ++It) {
- PossibleRedValsVect.emplace_back();
- auto RedValsVect = It->second.takeVector();
- stable_sort(RedValsVect, llvm::less_second());
- for (const std::pair<Value *, unsigned> &Data : RedValsVect)
- PossibleRedValsVect.back().append(Data.second, Data.first);
- }
- stable_sort(PossibleRedValsVect, [](const auto &P1, const auto &P2) {
- return P1.size() > P2.size();
- });
- int NewIdx = -1;
- for (ArrayRef<Value *> Data : PossibleRedValsVect) {
- if (isGoodForReduction(Data) ||
- (isa<LoadInst>(Data.front()) && NewIdx >= 0 &&
- isa<LoadInst>(ReducedVals[NewIdx].front()) &&
- getUnderlyingObject(
- cast<LoadInst>(Data.front())->getPointerOperand()) ==
- getUnderlyingObject(cast<LoadInst>(ReducedVals[NewIdx].front())
- ->getPointerOperand()))) {
- if (NewIdx < 0) {
- NewIdx = ReducedVals.size();
- ReducedVals.emplace_back();
- }
- if (DoNotReverseVals.contains(Data.front()))
- ReducedVals[NewIdx].append(Data.begin(), Data.end());
- else
- ReducedVals[NewIdx].append(Data.rbegin(), Data.rend());
- } else {
- ReducedVals.emplace_back().append(Data.rbegin(), Data.rend());
- }
- }
- }
- // Sort the reduced values by number of same/alternate opcode and/or pointer
- // operand.
- stable_sort(ReducedVals, [](ArrayRef<Value *> P1, ArrayRef<Value *> P2) {
- return P1.size() > P2.size();
- });
- return true;
- }
- /// Attempt to vectorize the tree found by matchAssociativeReduction.
- Value *tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI,
- const TargetLibraryInfo &TLI) {
- constexpr int ReductionLimit = 4;
- constexpr unsigned RegMaxNumber = 4;
- constexpr unsigned RedValsMaxNumber = 128;
- // If there are a sufficient number of reduction values, reduce
- // to a nearby power-of-2. We can safely generate oversized
- // vectors and rely on the backend to split them to legal sizes.
- size_t NumReducedVals =
- std::accumulate(ReducedVals.begin(), ReducedVals.end(), 0,
- [](size_t Num, ArrayRef<Value *> Vals) {
- if (!isGoodForReduction(Vals))
- return Num;
- return Num + Vals.size();
- });
- if (NumReducedVals < ReductionLimit) {
- for (ReductionOpsType &RdxOps : ReductionOps)
- for (Value *RdxOp : RdxOps)
- V.analyzedReductionRoot(cast<Instruction>(RdxOp));
- return nullptr;
- }
- IRBuilder<> Builder(cast<Instruction>(ReductionRoot));
- // Track the reduced values in case if they are replaced by extractelement
- // because of the vectorization.
- DenseMap<Value *, WeakTrackingVH> TrackedVals(
- ReducedVals.size() * ReducedVals.front().size() + ExtraArgs.size());
- BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues;
- ExternallyUsedValues.reserve(ExtraArgs.size() + 1);
- // The same extra argument may be used several times, so log each attempt
- // to use it.
- for (const std::pair<Instruction *, Value *> &Pair : ExtraArgs) {
- assert(Pair.first && "DebugLoc must be set.");
- ExternallyUsedValues[Pair.second].push_back(Pair.first);
- TrackedVals.try_emplace(Pair.second, Pair.second);
- }
- // The compare instruction of a min/max is the insertion point for new
- // instructions and may be replaced with a new compare instruction.
- auto &&GetCmpForMinMaxReduction = [](Instruction *RdxRootInst) {
- assert(isa<SelectInst>(RdxRootInst) &&
- "Expected min/max reduction to have select root instruction");
- Value *ScalarCond = cast<SelectInst>(RdxRootInst)->getCondition();
- assert(isa<Instruction>(ScalarCond) &&
- "Expected min/max reduction to have compare condition");
- return cast<Instruction>(ScalarCond);
- };
- // The reduction root is used as the insertion point for new instructions,
- // so set it as externally used to prevent it from being deleted.
- ExternallyUsedValues[ReductionRoot];
- SmallDenseSet<Value *> IgnoreList(ReductionOps.size() *
- ReductionOps.front().size());
- for (ReductionOpsType &RdxOps : ReductionOps)
- for (Value *RdxOp : RdxOps) {
- if (!RdxOp)
- continue;
- IgnoreList.insert(RdxOp);
- }
- bool IsCmpSelMinMax = isCmpSelMinMax(cast<Instruction>(ReductionRoot));
- // Need to track reduced vals, they may be changed during vectorization of
- // subvectors.
- for (ArrayRef<Value *> Candidates : ReducedVals)
- for (Value *V : Candidates)
- TrackedVals.try_emplace(V, V);
- DenseMap<Value *, unsigned> VectorizedVals(ReducedVals.size());
- // List of the values that were reduced in other trees as part of gather
- // nodes and thus requiring extract if fully vectorized in other trees.
- SmallPtrSet<Value *, 4> RequiredExtract;
- Value *VectorizedTree = nullptr;
- bool CheckForReusedReductionOps = false;
- // Try to vectorize elements based on their type.
- for (unsigned I = 0, E = ReducedVals.size(); I < E; ++I) {
- ArrayRef<Value *> OrigReducedVals = ReducedVals[I];
- InstructionsState S = getSameOpcode(OrigReducedVals, TLI);
- SmallVector<Value *> Candidates;
- Candidates.reserve(2 * OrigReducedVals.size());
- DenseMap<Value *, Value *> TrackedToOrig(2 * OrigReducedVals.size());
- for (unsigned Cnt = 0, Sz = OrigReducedVals.size(); Cnt < Sz; ++Cnt) {
- Value *RdxVal = TrackedVals.find(OrigReducedVals[Cnt])->second;
- // Check if the reduction value was not overriden by the extractelement
- // instruction because of the vectorization and exclude it, if it is not
- // compatible with other values.
- if (auto *Inst = dyn_cast<Instruction>(RdxVal))
- if (isVectorLikeInstWithConstOps(Inst) &&
- (!S.getOpcode() || !S.isOpcodeOrAlt(Inst)))
- continue;
- Candidates.push_back(RdxVal);
- TrackedToOrig.try_emplace(RdxVal, OrigReducedVals[Cnt]);
- }
- bool ShuffledExtracts = false;
- // Try to handle shuffled extractelements.
- if (S.getOpcode() == Instruction::ExtractElement && !S.isAltShuffle() &&
- I + 1 < E) {
- InstructionsState NextS = getSameOpcode(ReducedVals[I + 1], TLI);
- if (NextS.getOpcode() == Instruction::ExtractElement &&
- !NextS.isAltShuffle()) {
- SmallVector<Value *> CommonCandidates(Candidates);
- for (Value *RV : ReducedVals[I + 1]) {
- Value *RdxVal = TrackedVals.find(RV)->second;
- // Check if the reduction value was not overriden by the
- // extractelement instruction because of the vectorization and
- // exclude it, if it is not compatible with other values.
- if (auto *Inst = dyn_cast<Instruction>(RdxVal))
- if (!NextS.getOpcode() || !NextS.isOpcodeOrAlt(Inst))
- continue;
- CommonCandidates.push_back(RdxVal);
- TrackedToOrig.try_emplace(RdxVal, RV);
- }
- SmallVector<int> Mask;
- if (isFixedVectorShuffle(CommonCandidates, Mask)) {
- ++I;
- Candidates.swap(CommonCandidates);
- ShuffledExtracts = true;
- }
- }
- }
- unsigned NumReducedVals = Candidates.size();
- if (NumReducedVals < ReductionLimit)
- continue;
- unsigned MaxVecRegSize = V.getMaxVecRegSize();
- unsigned EltSize = V.getVectorElementSize(Candidates[0]);
- unsigned MaxElts = RegMaxNumber * PowerOf2Floor(MaxVecRegSize / EltSize);
- unsigned ReduxWidth = std::min<unsigned>(
- PowerOf2Floor(NumReducedVals), std::max(RedValsMaxNumber, MaxElts));
- unsigned Start = 0;
- unsigned Pos = Start;
- // Restarts vectorization attempt with lower vector factor.
- unsigned PrevReduxWidth = ReduxWidth;
- bool CheckForReusedReductionOpsLocal = false;
- auto &&AdjustReducedVals = [&Pos, &Start, &ReduxWidth, NumReducedVals,
- &CheckForReusedReductionOpsLocal,
- &PrevReduxWidth, &V,
- &IgnoreList](bool IgnoreVL = false) {
- bool IsAnyRedOpGathered = !IgnoreVL && V.isAnyGathered(IgnoreList);
- if (!CheckForReusedReductionOpsLocal && PrevReduxWidth == ReduxWidth) {
- // Check if any of the reduction ops are gathered. If so, worth
- // trying again with less number of reduction ops.
- CheckForReusedReductionOpsLocal |= IsAnyRedOpGathered;
- }
- ++Pos;
- if (Pos < NumReducedVals - ReduxWidth + 1)
- return IsAnyRedOpGathered;
- Pos = Start;
- ReduxWidth /= 2;
- return IsAnyRedOpGathered;
- };
- while (Pos < NumReducedVals - ReduxWidth + 1 &&
- ReduxWidth >= ReductionLimit) {
- // Dependency in tree of the reduction ops - drop this attempt, try
- // later.
- if (CheckForReusedReductionOpsLocal && PrevReduxWidth != ReduxWidth &&
- Start == 0) {
- CheckForReusedReductionOps = true;
- break;
- }
- PrevReduxWidth = ReduxWidth;
- ArrayRef<Value *> VL(std::next(Candidates.begin(), Pos), ReduxWidth);
- // Beeing analyzed already - skip.
- if (V.areAnalyzedReductionVals(VL)) {
- (void)AdjustReducedVals(/*IgnoreVL=*/true);
- continue;
- }
- // Early exit if any of the reduction values were deleted during
- // previous vectorization attempts.
- if (any_of(VL, [&V](Value *RedVal) {
- auto *RedValI = dyn_cast<Instruction>(RedVal);
- if (!RedValI)
- return false;
- return V.isDeleted(RedValI);
- }))
- break;
- V.buildTree(VL, IgnoreList);
- if (V.isTreeTinyAndNotFullyVectorizable(/*ForReduction=*/true)) {
- if (!AdjustReducedVals())
- V.analyzedReductionVals(VL);
- continue;
- }
- if (V.isLoadCombineReductionCandidate(RdxKind)) {
- if (!AdjustReducedVals())
- V.analyzedReductionVals(VL);
- continue;
- }
- V.reorderTopToBottom();
- // No need to reorder the root node at all.
- V.reorderBottomToTop(/*IgnoreReorder=*/true);
- // Keep extracted other reduction values, if they are used in the
- // vectorization trees.
- BoUpSLP::ExtraValueToDebugLocsMap LocalExternallyUsedValues(
- ExternallyUsedValues);
- for (unsigned Cnt = 0, Sz = ReducedVals.size(); Cnt < Sz; ++Cnt) {
- if (Cnt == I || (ShuffledExtracts && Cnt == I - 1))
- continue;
- for_each(ReducedVals[Cnt],
- [&LocalExternallyUsedValues, &TrackedVals](Value *V) {
- if (isa<Instruction>(V))
- LocalExternallyUsedValues[TrackedVals[V]];
- });
- }
- // Number of uses of the candidates in the vector of values.
- SmallDenseMap<Value *, unsigned> NumUses(Candidates.size());
- for (unsigned Cnt = 0; Cnt < Pos; ++Cnt) {
- Value *V = Candidates[Cnt];
- ++NumUses.try_emplace(V, 0).first->getSecond();
- }
- for (unsigned Cnt = Pos + ReduxWidth; Cnt < NumReducedVals; ++Cnt) {
- Value *V = Candidates[Cnt];
- ++NumUses.try_emplace(V, 0).first->getSecond();
- }
- SmallPtrSet<Value *, 4> VLScalars(VL.begin(), VL.end());
- // Gather externally used values.
- SmallPtrSet<Value *, 4> Visited;
- for (unsigned Cnt = 0; Cnt < Pos; ++Cnt) {
- Value *RdxVal = Candidates[Cnt];
- if (!Visited.insert(RdxVal).second)
- continue;
- // Check if the scalar was vectorized as part of the vectorization
- // tree but not the top node.
- if (!VLScalars.contains(RdxVal) && V.isVectorized(RdxVal)) {
- LocalExternallyUsedValues[RdxVal];
- continue;
- }
- unsigned NumOps = VectorizedVals.lookup(RdxVal) + NumUses[RdxVal];
- if (NumOps != ReducedValsToOps.find(RdxVal)->second.size())
- LocalExternallyUsedValues[RdxVal];
- }
- for (unsigned Cnt = Pos + ReduxWidth; Cnt < NumReducedVals; ++Cnt) {
- Value *RdxVal = Candidates[Cnt];
- if (!Visited.insert(RdxVal).second)
- continue;
- // Check if the scalar was vectorized as part of the vectorization
- // tree but not the top node.
- if (!VLScalars.contains(RdxVal) && V.isVectorized(RdxVal)) {
- LocalExternallyUsedValues[RdxVal];
- continue;
- }
- unsigned NumOps = VectorizedVals.lookup(RdxVal) + NumUses[RdxVal];
- if (NumOps != ReducedValsToOps.find(RdxVal)->second.size())
- LocalExternallyUsedValues[RdxVal];
- }
- for (Value *RdxVal : VL)
- if (RequiredExtract.contains(RdxVal))
- LocalExternallyUsedValues[RdxVal];
- V.buildExternalUses(LocalExternallyUsedValues);
- V.computeMinimumValueSizes();
- // Intersect the fast-math-flags from all reduction operations.
- FastMathFlags RdxFMF;
- RdxFMF.set();
- for (Value *U : IgnoreList)
- if (auto *FPMO = dyn_cast<FPMathOperator>(U))
- RdxFMF &= FPMO->getFastMathFlags();
- // Estimate cost.
- InstructionCost TreeCost = V.getTreeCost(VL);
- InstructionCost ReductionCost =
- getReductionCost(TTI, VL, ReduxWidth, RdxFMF);
- if (V.isVectorizedFirstNode() && isa<LoadInst>(VL.front())) {
- Instruction *MainOp = V.getFirstNodeMainOp();
- for (Value *V : VL) {
- auto *VI = dyn_cast<LoadInst>(V);
- // Add the costs of scalar GEP pointers, to be removed from the
- // code.
- if (!VI || VI == MainOp)
- continue;
- auto *Ptr = dyn_cast<GetElementPtrInst>(VI->getPointerOperand());
- if (!Ptr || !Ptr->hasOneUse() || Ptr->hasAllConstantIndices())
- continue;
- TreeCost -= TTI->getArithmeticInstrCost(
- Instruction::Add, Ptr->getType(), TTI::TCK_RecipThroughput);
- }
- }
- InstructionCost Cost = TreeCost + ReductionCost;
- LLVM_DEBUG(dbgs() << "SLP: Found cost = " << Cost << " for reduction\n");
- if (!Cost.isValid())
- return nullptr;
- if (Cost >= -SLPCostThreshold) {
- V.getORE()->emit([&]() {
- return OptimizationRemarkMissed(
- SV_NAME, "HorSLPNotBeneficial",
- ReducedValsToOps.find(VL[0])->second.front())
- << "Vectorizing horizontal reduction is possible "
- << "but not beneficial with cost " << ore::NV("Cost", Cost)
- << " and threshold "
- << ore::NV("Threshold", -SLPCostThreshold);
- });
- if (!AdjustReducedVals())
- V.analyzedReductionVals(VL);
- continue;
- }
- LLVM_DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:"
- << Cost << ". (HorRdx)\n");
- V.getORE()->emit([&]() {
- return OptimizationRemark(
- SV_NAME, "VectorizedHorizontalReduction",
- ReducedValsToOps.find(VL[0])->second.front())
- << "Vectorized horizontal reduction with cost "
- << ore::NV("Cost", Cost) << " and with tree size "
- << ore::NV("TreeSize", V.getTreeSize());
- });
- Builder.setFastMathFlags(RdxFMF);
- // Emit a reduction. If the root is a select (min/max idiom), the insert
- // point is the compare condition of that select.
- Instruction *RdxRootInst = cast<Instruction>(ReductionRoot);
- Instruction *InsertPt = RdxRootInst;
- if (IsCmpSelMinMax)
- InsertPt = GetCmpForMinMaxReduction(RdxRootInst);
- // Vectorize a tree.
- Value *VectorizedRoot =
- V.vectorizeTree(LocalExternallyUsedValues, InsertPt);
- Builder.SetInsertPoint(InsertPt);
- // To prevent poison from leaking across what used to be sequential,
- // safe, scalar boolean logic operations, the reduction operand must be
- // frozen.
- if (isBoolLogicOp(RdxRootInst))
- VectorizedRoot = Builder.CreateFreeze(VectorizedRoot);
- Value *ReducedSubTree =
- emitReduction(VectorizedRoot, Builder, ReduxWidth, TTI);
- if (!VectorizedTree) {
- // Initialize the final value in the reduction.
- VectorizedTree = ReducedSubTree;
- } else {
- // Update the final value in the reduction.
- Builder.SetCurrentDebugLocation(
- cast<Instruction>(ReductionOps.front().front())->getDebugLoc());
- VectorizedTree = createOp(Builder, RdxKind, VectorizedTree,
- ReducedSubTree, "op.rdx", ReductionOps);
- }
- // Count vectorized reduced values to exclude them from final reduction.
- for (Value *RdxVal : VL) {
- ++VectorizedVals.try_emplace(TrackedToOrig.find(RdxVal)->second, 0)
- .first->getSecond();
- if (!V.isVectorized(RdxVal))
- RequiredExtract.insert(RdxVal);
- }
- Pos += ReduxWidth;
- Start = Pos;
- ReduxWidth = PowerOf2Floor(NumReducedVals - Pos);
- }
- }
- if (VectorizedTree) {
- // Reorder operands of bool logical op in the natural order to avoid
- // possible problem with poison propagation. If not possible to reorder
- // (both operands are originally RHS), emit an extra freeze instruction
- // for the LHS operand.
- //I.e., if we have original code like this:
- // RedOp1 = select i1 ?, i1 LHS, i1 false
- // RedOp2 = select i1 RHS, i1 ?, i1 false
- // Then, we swap LHS/RHS to create a new op that matches the poison
- // semantics of the original code.
- // If we have original code like this and both values could be poison:
- // RedOp1 = select i1 ?, i1 LHS, i1 false
- // RedOp2 = select i1 ?, i1 RHS, i1 false
- // Then, we must freeze LHS in the new op.
- auto &&FixBoolLogicalOps =
- [&Builder, VectorizedTree](Value *&LHS, Value *&RHS,
- Instruction *RedOp1, Instruction *RedOp2) {
- if (!isBoolLogicOp(RedOp1))
- return;
- if (LHS == VectorizedTree || getRdxOperand(RedOp1, 0) == LHS ||
- isGuaranteedNotToBePoison(LHS))
- return;
- if (!isBoolLogicOp(RedOp2))
- return;
- if (RHS == VectorizedTree || getRdxOperand(RedOp2, 0) == RHS ||
- isGuaranteedNotToBePoison(RHS)) {
- std::swap(LHS, RHS);
- return;
- }
- LHS = Builder.CreateFreeze(LHS);
- };
- // Finish the reduction.
- // Need to add extra arguments and not vectorized possible reduction
- // values.
- // Try to avoid dependencies between the scalar remainders after
- // reductions.
- auto &&FinalGen =
- [this, &Builder, &TrackedVals, &FixBoolLogicalOps](
- ArrayRef<std::pair<Instruction *, Value *>> InstVals) {
- unsigned Sz = InstVals.size();
- SmallVector<std::pair<Instruction *, Value *>> ExtraReds(Sz / 2 +
- Sz % 2);
- for (unsigned I = 0, E = (Sz / 2) * 2; I < E; I += 2) {
- Instruction *RedOp = InstVals[I + 1].first;
- Builder.SetCurrentDebugLocation(RedOp->getDebugLoc());
- Value *RdxVal1 = InstVals[I].second;
- Value *StableRdxVal1 = RdxVal1;
- auto It1 = TrackedVals.find(RdxVal1);
- if (It1 != TrackedVals.end())
- StableRdxVal1 = It1->second;
- Value *RdxVal2 = InstVals[I + 1].second;
- Value *StableRdxVal2 = RdxVal2;
- auto It2 = TrackedVals.find(RdxVal2);
- if (It2 != TrackedVals.end())
- StableRdxVal2 = It2->second;
- // To prevent poison from leaking across what used to be
- // sequential, safe, scalar boolean logic operations, the
- // reduction operand must be frozen.
- FixBoolLogicalOps(StableRdxVal1, StableRdxVal2, InstVals[I].first,
- RedOp);
- Value *ExtraRed = createOp(Builder, RdxKind, StableRdxVal1,
- StableRdxVal2, "op.rdx", ReductionOps);
- ExtraReds[I / 2] = std::make_pair(InstVals[I].first, ExtraRed);
- }
- if (Sz % 2 == 1)
- ExtraReds[Sz / 2] = InstVals.back();
- return ExtraReds;
- };
- SmallVector<std::pair<Instruction *, Value *>> ExtraReductions;
- ExtraReductions.emplace_back(cast<Instruction>(ReductionRoot),
- VectorizedTree);
- SmallPtrSet<Value *, 8> Visited;
- for (ArrayRef<Value *> Candidates : ReducedVals) {
- for (Value *RdxVal : Candidates) {
- if (!Visited.insert(RdxVal).second)
- continue;
- unsigned NumOps = VectorizedVals.lookup(RdxVal);
- for (Instruction *RedOp :
- ArrayRef(ReducedValsToOps.find(RdxVal)->second)
- .drop_back(NumOps))
- ExtraReductions.emplace_back(RedOp, RdxVal);
- }
- }
- for (auto &Pair : ExternallyUsedValues) {
- // Add each externally used value to the final reduction.
- for (auto *I : Pair.second)
- ExtraReductions.emplace_back(I, Pair.first);
- }
- // Iterate through all not-vectorized reduction values/extra arguments.
- while (ExtraReductions.size() > 1) {
- VectorizedTree = ExtraReductions.front().second;
- SmallVector<std::pair<Instruction *, Value *>> NewReds =
- FinalGen(ExtraReductions);
- ExtraReductions.swap(NewReds);
- }
- VectorizedTree = ExtraReductions.front().second;
- ReductionRoot->replaceAllUsesWith(VectorizedTree);
- // The original scalar reduction is expected to have no remaining
- // uses outside the reduction tree itself. Assert that we got this
- // correct, replace internal uses with undef, and mark for eventual
- // deletion.
- #ifndef NDEBUG
- SmallSet<Value *, 4> IgnoreSet;
- for (ArrayRef<Value *> RdxOps : ReductionOps)
- IgnoreSet.insert(RdxOps.begin(), RdxOps.end());
- #endif
- for (ArrayRef<Value *> RdxOps : ReductionOps) {
- for (Value *Ignore : RdxOps) {
- if (!Ignore)
- continue;
- #ifndef NDEBUG
- for (auto *U : Ignore->users()) {
- assert(IgnoreSet.count(U) &&
- "All users must be either in the reduction ops list.");
- }
- #endif
- if (!Ignore->use_empty()) {
- Value *Undef = UndefValue::get(Ignore->getType());
- Ignore->replaceAllUsesWith(Undef);
- }
- V.eraseInstruction(cast<Instruction>(Ignore));
- }
- }
- } else if (!CheckForReusedReductionOps) {
- for (ReductionOpsType &RdxOps : ReductionOps)
- for (Value *RdxOp : RdxOps)
- V.analyzedReductionRoot(cast<Instruction>(RdxOp));
- }
- return VectorizedTree;
- }
- private:
- /// Calculate the cost of a reduction.
- InstructionCost getReductionCost(TargetTransformInfo *TTI,
- ArrayRef<Value *> ReducedVals,
- unsigned ReduxWidth, FastMathFlags FMF) {
- TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput;
- Value *FirstReducedVal = ReducedVals.front();
- Type *ScalarTy = FirstReducedVal->getType();
- FixedVectorType *VectorTy = FixedVectorType::get(ScalarTy, ReduxWidth);
- InstructionCost VectorCost = 0, ScalarCost;
- // If all of the reduced values are constant, the vector cost is 0, since
- // the reduction value can be calculated at the compile time.
- bool AllConsts = all_of(ReducedVals, isConstant);
- switch (RdxKind) {
- case RecurKind::Add:
- case RecurKind::Mul:
- case RecurKind::Or:
- case RecurKind::And:
- case RecurKind::Xor:
- case RecurKind::FAdd:
- case RecurKind::FMul: {
- unsigned RdxOpcode = RecurrenceDescriptor::getOpcode(RdxKind);
- if (!AllConsts)
- VectorCost =
- TTI->getArithmeticReductionCost(RdxOpcode, VectorTy, FMF, CostKind);
- ScalarCost = TTI->getArithmeticInstrCost(RdxOpcode, ScalarTy, CostKind);
- break;
- }
- case RecurKind::FMax:
- case RecurKind::FMin: {
- auto *SclCondTy = CmpInst::makeCmpResultType(ScalarTy);
- if (!AllConsts) {
- auto *VecCondTy =
- cast<VectorType>(CmpInst::makeCmpResultType(VectorTy));
- VectorCost =
- TTI->getMinMaxReductionCost(VectorTy, VecCondTy,
- /*IsUnsigned=*/false, CostKind);
- }
- CmpInst::Predicate RdxPred = getMinMaxReductionPredicate(RdxKind);
- ScalarCost = TTI->getCmpSelInstrCost(Instruction::FCmp, ScalarTy,
- SclCondTy, RdxPred, CostKind) +
- TTI->getCmpSelInstrCost(Instruction::Select, ScalarTy,
- SclCondTy, RdxPred, CostKind);
- break;
- }
- case RecurKind::SMax:
- case RecurKind::SMin:
- case RecurKind::UMax:
- case RecurKind::UMin: {
- auto *SclCondTy = CmpInst::makeCmpResultType(ScalarTy);
- if (!AllConsts) {
- auto *VecCondTy =
- cast<VectorType>(CmpInst::makeCmpResultType(VectorTy));
- bool IsUnsigned =
- RdxKind == RecurKind::UMax || RdxKind == RecurKind::UMin;
- VectorCost = TTI->getMinMaxReductionCost(VectorTy, VecCondTy,
- IsUnsigned, CostKind);
- }
- CmpInst::Predicate RdxPred = getMinMaxReductionPredicate(RdxKind);
- ScalarCost = TTI->getCmpSelInstrCost(Instruction::ICmp, ScalarTy,
- SclCondTy, RdxPred, CostKind) +
- TTI->getCmpSelInstrCost(Instruction::Select, ScalarTy,
- SclCondTy, RdxPred, CostKind);
- break;
- }
- default:
- llvm_unreachable("Expected arithmetic or min/max reduction operation");
- }
- // Scalar cost is repeated for N-1 elements.
- ScalarCost *= (ReduxWidth - 1);
- LLVM_DEBUG(dbgs() << "SLP: Adding cost " << VectorCost - ScalarCost
- << " for reduction that starts with " << *FirstReducedVal
- << " (It is a splitting reduction)\n");
- return VectorCost - ScalarCost;
- }
- /// Emit a horizontal reduction of the vectorized value.
- Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder,
- unsigned ReduxWidth, const TargetTransformInfo *TTI) {
- assert(VectorizedValue && "Need to have a vectorized tree node");
- assert(isPowerOf2_32(ReduxWidth) &&
- "We only handle power-of-two reductions for now");
- assert(RdxKind != RecurKind::FMulAdd &&
- "A call to the llvm.fmuladd intrinsic is not handled yet");
- ++NumVectorInstructions;
- return createSimpleTargetReduction(Builder, TTI, VectorizedValue, RdxKind);
- }
- };
- } // end anonymous namespace
- static std::optional<unsigned> getAggregateSize(Instruction *InsertInst) {
- if (auto *IE = dyn_cast<InsertElementInst>(InsertInst))
- return cast<FixedVectorType>(IE->getType())->getNumElements();
- unsigned AggregateSize = 1;
- auto *IV = cast<InsertValueInst>(InsertInst);
- Type *CurrentType = IV->getType();
- do {
- if (auto *ST = dyn_cast<StructType>(CurrentType)) {
- for (auto *Elt : ST->elements())
- if (Elt != ST->getElementType(0)) // check homogeneity
- return std::nullopt;
- AggregateSize *= ST->getNumElements();
- CurrentType = ST->getElementType(0);
- } else if (auto *AT = dyn_cast<ArrayType>(CurrentType)) {
- AggregateSize *= AT->getNumElements();
- CurrentType = AT->getElementType();
- } else if (auto *VT = dyn_cast<FixedVectorType>(CurrentType)) {
- AggregateSize *= VT->getNumElements();
- return AggregateSize;
- } else if (CurrentType->isSingleValueType()) {
- return AggregateSize;
- } else {
- return std::nullopt;
- }
- } while (true);
- }
- static void findBuildAggregate_rec(Instruction *LastInsertInst,
- TargetTransformInfo *TTI,
- SmallVectorImpl<Value *> &BuildVectorOpds,
- SmallVectorImpl<Value *> &InsertElts,
- unsigned OperandOffset) {
- do {
- Value *InsertedOperand = LastInsertInst->getOperand(1);
- std::optional<unsigned> OperandIndex =
- getInsertIndex(LastInsertInst, OperandOffset);
- if (!OperandIndex)
- return;
- if (isa<InsertElementInst, InsertValueInst>(InsertedOperand)) {
- findBuildAggregate_rec(cast<Instruction>(InsertedOperand), TTI,
- BuildVectorOpds, InsertElts, *OperandIndex);
- } else {
- BuildVectorOpds[*OperandIndex] = InsertedOperand;
- InsertElts[*OperandIndex] = LastInsertInst;
- }
- LastInsertInst = dyn_cast<Instruction>(LastInsertInst->getOperand(0));
- } while (LastInsertInst != nullptr &&
- isa<InsertValueInst, InsertElementInst>(LastInsertInst) &&
- LastInsertInst->hasOneUse());
- }
- /// Recognize construction of vectors like
- /// %ra = insertelement <4 x float> poison, float %s0, i32 0
- /// %rb = insertelement <4 x float> %ra, float %s1, i32 1
- /// %rc = insertelement <4 x float> %rb, float %s2, i32 2
- /// %rd = insertelement <4 x float> %rc, float %s3, i32 3
- /// starting from the last insertelement or insertvalue instruction.
- ///
- /// Also recognize homogeneous aggregates like {<2 x float>, <2 x float>},
- /// {{float, float}, {float, float}}, [2 x {float, float}] and so on.
- /// See llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll for examples.
- ///
- /// Assume LastInsertInst is of InsertElementInst or InsertValueInst type.
- ///
- /// \return true if it matches.
- static bool findBuildAggregate(Instruction *LastInsertInst,
- TargetTransformInfo *TTI,
- SmallVectorImpl<Value *> &BuildVectorOpds,
- SmallVectorImpl<Value *> &InsertElts) {
- assert((isa<InsertElementInst>(LastInsertInst) ||
- isa<InsertValueInst>(LastInsertInst)) &&
- "Expected insertelement or insertvalue instruction!");
- assert((BuildVectorOpds.empty() && InsertElts.empty()) &&
- "Expected empty result vectors!");
- std::optional<unsigned> AggregateSize = getAggregateSize(LastInsertInst);
- if (!AggregateSize)
- return false;
- BuildVectorOpds.resize(*AggregateSize);
- InsertElts.resize(*AggregateSize);
- findBuildAggregate_rec(LastInsertInst, TTI, BuildVectorOpds, InsertElts, 0);
- llvm::erase_value(BuildVectorOpds, nullptr);
- llvm::erase_value(InsertElts, nullptr);
- if (BuildVectorOpds.size() >= 2)
- return true;
- return false;
- }
- /// Try and get a reduction value from a phi node.
- ///
- /// Given a phi node \p P in a block \p ParentBB, consider possible reductions
- /// if they come from either \p ParentBB or a containing loop latch.
- ///
- /// \returns A candidate reduction value if possible, or \code nullptr \endcode
- /// if not possible.
- static Value *getReductionValue(const DominatorTree *DT, PHINode *P,
- BasicBlock *ParentBB, LoopInfo *LI) {
- // There are situations where the reduction value is not dominated by the
- // reduction phi. Vectorizing such cases has been reported to cause
- // miscompiles. See PR25787.
- auto DominatedReduxValue = [&](Value *R) {
- return isa<Instruction>(R) &&
- DT->dominates(P->getParent(), cast<Instruction>(R)->getParent());
- };
- Value *Rdx = nullptr;
- // Return the incoming value if it comes from the same BB as the phi node.
- if (P->getIncomingBlock(0) == ParentBB) {
- Rdx = P->getIncomingValue(0);
- } else if (P->getIncomingBlock(1) == ParentBB) {
- Rdx = P->getIncomingValue(1);
- }
- if (Rdx && DominatedReduxValue(Rdx))
- return Rdx;
- // Otherwise, check whether we have a loop latch to look at.
- Loop *BBL = LI->getLoopFor(ParentBB);
- if (!BBL)
- return nullptr;
- BasicBlock *BBLatch = BBL->getLoopLatch();
- if (!BBLatch)
- return nullptr;
- // There is a loop latch, return the incoming value if it comes from
- // that. This reduction pattern occasionally turns up.
- if (P->getIncomingBlock(0) == BBLatch) {
- Rdx = P->getIncomingValue(0);
- } else if (P->getIncomingBlock(1) == BBLatch) {
- Rdx = P->getIncomingValue(1);
- }
- if (Rdx && DominatedReduxValue(Rdx))
- return Rdx;
- return nullptr;
- }
- static bool matchRdxBop(Instruction *I, Value *&V0, Value *&V1) {
- if (match(I, m_BinOp(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::maxnum>(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::minnum>(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::smax>(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::smin>(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::umax>(m_Value(V0), m_Value(V1))))
- return true;
- if (match(I, m_Intrinsic<Intrinsic::umin>(m_Value(V0), m_Value(V1))))
- return true;
- return false;
- }
- bool SLPVectorizerPass::vectorizeHorReduction(
- PHINode *P, Value *V, BasicBlock *BB, BoUpSLP &R, TargetTransformInfo *TTI,
- SmallVectorImpl<WeakTrackingVH> &PostponedInsts) {
- if (!ShouldVectorizeHor)
- return false;
- auto *Root = dyn_cast_or_null<Instruction>(V);
- if (!Root)
- return false;
- if (!isa<BinaryOperator>(Root))
- P = nullptr;
- if (Root->getParent() != BB || isa<PHINode>(Root))
- return false;
- // Start analysis starting from Root instruction. If horizontal reduction is
- // found, try to vectorize it. If it is not a horizontal reduction or
- // vectorization is not possible or not effective, and currently analyzed
- // instruction is a binary operation, try to vectorize the operands, using
- // pre-order DFS traversal order. If the operands were not vectorized, repeat
- // the same procedure considering each operand as a possible root of the
- // horizontal reduction.
- // Interrupt the process if the Root instruction itself was vectorized or all
- // sub-trees not higher that RecursionMaxDepth were analyzed/vectorized.
- // If a horizintal reduction was not matched or vectorized we collect
- // instructions for possible later attempts for vectorization.
- std::queue<std::pair<Instruction *, unsigned>> Stack;
- Stack.emplace(Root, 0);
- SmallPtrSet<Value *, 8> VisitedInstrs;
- bool Res = false;
- auto &&TryToReduce = [this, TTI, &P, &R](Instruction *Inst, Value *&B0,
- Value *&B1) -> Value * {
- if (R.isAnalyzedReductionRoot(Inst))
- return nullptr;
- bool IsBinop = matchRdxBop(Inst, B0, B1);
- bool IsSelect = match(Inst, m_Select(m_Value(), m_Value(), m_Value()));
- if (IsBinop || IsSelect) {
- HorizontalReduction HorRdx;
- if (HorRdx.matchAssociativeReduction(P, Inst, *SE, *DL, *TLI))
- return HorRdx.tryToReduce(R, TTI, *TLI);
- }
- return nullptr;
- };
- while (!Stack.empty()) {
- Instruction *Inst;
- unsigned Level;
- std::tie(Inst, Level) = Stack.front();
- Stack.pop();
- // Do not try to analyze instruction that has already been vectorized.
- // This may happen when we vectorize instruction operands on a previous
- // iteration while stack was populated before that happened.
- if (R.isDeleted(Inst))
- continue;
- Value *B0 = nullptr, *B1 = nullptr;
- if (Value *V = TryToReduce(Inst, B0, B1)) {
- Res = true;
- // Set P to nullptr to avoid re-analysis of phi node in
- // matchAssociativeReduction function unless this is the root node.
- P = nullptr;
- if (auto *I = dyn_cast<Instruction>(V)) {
- // Try to find another reduction.
- Stack.emplace(I, Level);
- continue;
- }
- } else {
- bool IsBinop = B0 && B1;
- if (P && IsBinop) {
- Inst = dyn_cast<Instruction>(B0);
- if (Inst == P)
- Inst = dyn_cast<Instruction>(B1);
- if (!Inst) {
- // Set P to nullptr to avoid re-analysis of phi node in
- // matchAssociativeReduction function unless this is the root node.
- P = nullptr;
- continue;
- }
- }
- // Set P to nullptr to avoid re-analysis of phi node in
- // matchAssociativeReduction function unless this is the root node.
- P = nullptr;
- // Do not collect CmpInst or InsertElementInst/InsertValueInst as their
- // analysis is done separately.
- if (!isa<CmpInst, InsertElementInst, InsertValueInst>(Inst))
- PostponedInsts.push_back(Inst);
- }
- // Try to vectorize operands.
- // Continue analysis for the instruction from the same basic block only to
- // save compile time.
- if (++Level < RecursionMaxDepth)
- for (auto *Op : Inst->operand_values())
- if (VisitedInstrs.insert(Op).second)
- if (auto *I = dyn_cast<Instruction>(Op))
- // Do not try to vectorize CmpInst operands, this is done
- // separately.
- if (!isa<PHINode, CmpInst, InsertElementInst, InsertValueInst>(I) &&
- !R.isDeleted(I) && I->getParent() == BB)
- Stack.emplace(I, Level);
- }
- return Res;
- }
- bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V,
- BasicBlock *BB, BoUpSLP &R,
- TargetTransformInfo *TTI) {
- SmallVector<WeakTrackingVH> PostponedInsts;
- bool Res = vectorizeHorReduction(P, V, BB, R, TTI, PostponedInsts);
- Res |= tryToVectorize(PostponedInsts, R);
- return Res;
- }
- bool SLPVectorizerPass::tryToVectorize(ArrayRef<WeakTrackingVH> Insts,
- BoUpSLP &R) {
- bool Res = false;
- for (Value *V : Insts)
- if (auto *Inst = dyn_cast<Instruction>(V); Inst && !R.isDeleted(Inst))
- Res |= tryToVectorize(Inst, R);
- return Res;
- }
- bool SLPVectorizerPass::vectorizeInsertValueInst(InsertValueInst *IVI,
- BasicBlock *BB, BoUpSLP &R) {
- const DataLayout &DL = BB->getModule()->getDataLayout();
- if (!R.canMapToVector(IVI->getType(), DL))
- return false;
- SmallVector<Value *, 16> BuildVectorOpds;
- SmallVector<Value *, 16> BuildVectorInsts;
- if (!findBuildAggregate(IVI, TTI, BuildVectorOpds, BuildVectorInsts))
- return false;
- LLVM_DEBUG(dbgs() << "SLP: array mappable to vector: " << *IVI << "\n");
- // Aggregate value is unlikely to be processed in vector register.
- return tryToVectorizeList(BuildVectorOpds, R);
- }
- bool SLPVectorizerPass::vectorizeInsertElementInst(InsertElementInst *IEI,
- BasicBlock *BB, BoUpSLP &R) {
- SmallVector<Value *, 16> BuildVectorInsts;
- SmallVector<Value *, 16> BuildVectorOpds;
- SmallVector<int> Mask;
- if (!findBuildAggregate(IEI, TTI, BuildVectorOpds, BuildVectorInsts) ||
- (llvm::all_of(
- BuildVectorOpds,
- [](Value *V) { return isa<ExtractElementInst, UndefValue>(V); }) &&
- isFixedVectorShuffle(BuildVectorOpds, Mask)))
- return false;
- LLVM_DEBUG(dbgs() << "SLP: array mappable to vector: " << *IEI << "\n");
- return tryToVectorizeList(BuildVectorInsts, R);
- }
- template <typename T>
- static bool
- tryToVectorizeSequence(SmallVectorImpl<T *> &Incoming,
- function_ref<unsigned(T *)> Limit,
- function_ref<bool(T *, T *)> Comparator,
- function_ref<bool(T *, T *)> AreCompatible,
- function_ref<bool(ArrayRef<T *>, bool)> TryToVectorizeHelper,
- bool LimitForRegisterSize) {
- bool Changed = false;
- // Sort by type, parent, operands.
- stable_sort(Incoming, Comparator);
- // Try to vectorize elements base on their type.
- SmallVector<T *> Candidates;
- for (auto *IncIt = Incoming.begin(), *E = Incoming.end(); IncIt != E;) {
- // Look for the next elements with the same type, parent and operand
- // kinds.
- auto *SameTypeIt = IncIt;
- while (SameTypeIt != E && AreCompatible(*SameTypeIt, *IncIt))
- ++SameTypeIt;
- // Try to vectorize them.
- unsigned NumElts = (SameTypeIt - IncIt);
- LLVM_DEBUG(dbgs() << "SLP: Trying to vectorize starting at nodes ("
- << NumElts << ")\n");
- // The vectorization is a 3-state attempt:
- // 1. Try to vectorize instructions with the same/alternate opcodes with the
- // size of maximal register at first.
- // 2. Try to vectorize remaining instructions with the same type, if
- // possible. This may result in the better vectorization results rather than
- // if we try just to vectorize instructions with the same/alternate opcodes.
- // 3. Final attempt to try to vectorize all instructions with the
- // same/alternate ops only, this may result in some extra final
- // vectorization.
- if (NumElts > 1 &&
- TryToVectorizeHelper(ArrayRef(IncIt, NumElts), LimitForRegisterSize)) {
- // Success start over because instructions might have been changed.
- Changed = true;
- } else if (NumElts < Limit(*IncIt) &&
- (Candidates.empty() ||
- Candidates.front()->getType() == (*IncIt)->getType())) {
- Candidates.append(IncIt, std::next(IncIt, NumElts));
- }
- // Final attempt to vectorize instructions with the same types.
- if (Candidates.size() > 1 &&
- (SameTypeIt == E || (*SameTypeIt)->getType() != (*IncIt)->getType())) {
- if (TryToVectorizeHelper(Candidates, /*LimitForRegisterSize=*/false)) {
- // Success start over because instructions might have been changed.
- Changed = true;
- } else if (LimitForRegisterSize) {
- // Try to vectorize using small vectors.
- for (auto *It = Candidates.begin(), *End = Candidates.end();
- It != End;) {
- auto *SameTypeIt = It;
- while (SameTypeIt != End && AreCompatible(*SameTypeIt, *It))
- ++SameTypeIt;
- unsigned NumElts = (SameTypeIt - It);
- if (NumElts > 1 &&
- TryToVectorizeHelper(ArrayRef(It, NumElts),
- /*LimitForRegisterSize=*/false))
- Changed = true;
- It = SameTypeIt;
- }
- }
- Candidates.clear();
- }
- // Start over at the next instruction of a different type (or the end).
- IncIt = SameTypeIt;
- }
- return Changed;
- }
- /// Compare two cmp instructions. If IsCompatibility is true, function returns
- /// true if 2 cmps have same/swapped predicates and mos compatible corresponding
- /// operands. If IsCompatibility is false, function implements strict weak
- /// ordering relation between two cmp instructions, returning true if the first
- /// instruction is "less" than the second, i.e. its predicate is less than the
- /// predicate of the second or the operands IDs are less than the operands IDs
- /// of the second cmp instruction.
- template <bool IsCompatibility>
- static bool compareCmp(Value *V, Value *V2, TargetLibraryInfo &TLI,
- function_ref<bool(Instruction *)> IsDeleted) {
- auto *CI1 = cast<CmpInst>(V);
- auto *CI2 = cast<CmpInst>(V2);
- if (IsDeleted(CI2) || !isValidElementType(CI2->getType()))
- return false;
- if (CI1->getOperand(0)->getType()->getTypeID() <
- CI2->getOperand(0)->getType()->getTypeID())
- return !IsCompatibility;
- if (CI1->getOperand(0)->getType()->getTypeID() >
- CI2->getOperand(0)->getType()->getTypeID())
- return false;
- CmpInst::Predicate Pred1 = CI1->getPredicate();
- CmpInst::Predicate Pred2 = CI2->getPredicate();
- CmpInst::Predicate SwapPred1 = CmpInst::getSwappedPredicate(Pred1);
- CmpInst::Predicate SwapPred2 = CmpInst::getSwappedPredicate(Pred2);
- CmpInst::Predicate BasePred1 = std::min(Pred1, SwapPred1);
- CmpInst::Predicate BasePred2 = std::min(Pred2, SwapPred2);
- if (BasePred1 < BasePred2)
- return !IsCompatibility;
- if (BasePred1 > BasePred2)
- return false;
- // Compare operands.
- bool LEPreds = Pred1 <= Pred2;
- bool GEPreds = Pred1 >= Pred2;
- for (int I = 0, E = CI1->getNumOperands(); I < E; ++I) {
- auto *Op1 = CI1->getOperand(LEPreds ? I : E - I - 1);
- auto *Op2 = CI2->getOperand(GEPreds ? I : E - I - 1);
- if (Op1->getValueID() < Op2->getValueID())
- return !IsCompatibility;
- if (Op1->getValueID() > Op2->getValueID())
- return false;
- if (auto *I1 = dyn_cast<Instruction>(Op1))
- if (auto *I2 = dyn_cast<Instruction>(Op2)) {
- if (I1->getParent() != I2->getParent())
- return false;
- InstructionsState S = getSameOpcode({I1, I2}, TLI);
- if (S.getOpcode())
- continue;
- return false;
- }
- }
- return IsCompatibility;
- }
- bool SLPVectorizerPass::vectorizeSimpleInstructions(InstSetVector &Instructions,
- BasicBlock *BB, BoUpSLP &R,
- bool AtTerminator) {
- bool OpsChanged = false;
- SmallVector<Instruction *, 4> PostponedCmps;
- SmallVector<WeakTrackingVH> PostponedInsts;
- // pass1 - try to vectorize reductions only
- for (auto *I : reverse(Instructions)) {
- if (R.isDeleted(I))
- continue;
- if (isa<CmpInst>(I)) {
- PostponedCmps.push_back(I);
- continue;
- }
- OpsChanged |= vectorizeHorReduction(nullptr, I, BB, R, TTI, PostponedInsts);
- }
- // pass2 - try to match and vectorize a buildvector sequence.
- for (auto *I : reverse(Instructions)) {
- if (R.isDeleted(I) || isa<CmpInst>(I))
- continue;
- if (auto *LastInsertValue = dyn_cast<InsertValueInst>(I)) {
- OpsChanged |= vectorizeInsertValueInst(LastInsertValue, BB, R);
- } else if (auto *LastInsertElem = dyn_cast<InsertElementInst>(I)) {
- OpsChanged |= vectorizeInsertElementInst(LastInsertElem, BB, R);
- }
- }
- // Now try to vectorize postponed instructions.
- OpsChanged |= tryToVectorize(PostponedInsts, R);
- if (AtTerminator) {
- // Try to find reductions first.
- for (Instruction *I : PostponedCmps) {
- if (R.isDeleted(I))
- continue;
- for (Value *Op : I->operands())
- OpsChanged |= vectorizeRootInstruction(nullptr, Op, BB, R, TTI);
- }
- // Try to vectorize operands as vector bundles.
- for (Instruction *I : PostponedCmps) {
- if (R.isDeleted(I))
- continue;
- OpsChanged |= tryToVectorize(I, R);
- }
- // Try to vectorize list of compares.
- // Sort by type, compare predicate, etc.
- auto CompareSorter = [&](Value *V, Value *V2) {
- return compareCmp<false>(V, V2, *TLI,
- [&R](Instruction *I) { return R.isDeleted(I); });
- };
- auto AreCompatibleCompares = [&](Value *V1, Value *V2) {
- if (V1 == V2)
- return true;
- return compareCmp<true>(V1, V2, *TLI,
- [&R](Instruction *I) { return R.isDeleted(I); });
- };
- auto Limit = [&R](Value *V) {
- unsigned EltSize = R.getVectorElementSize(V);
- return std::max(2U, R.getMaxVecRegSize() / EltSize);
- };
- SmallVector<Value *> Vals(PostponedCmps.begin(), PostponedCmps.end());
- OpsChanged |= tryToVectorizeSequence<Value>(
- Vals, Limit, CompareSorter, AreCompatibleCompares,
- [this, &R](ArrayRef<Value *> Candidates, bool LimitForRegisterSize) {
- // Exclude possible reductions from other blocks.
- bool ArePossiblyReducedInOtherBlock =
- any_of(Candidates, [](Value *V) {
- return any_of(V->users(), [V](User *U) {
- return isa<SelectInst>(U) &&
- cast<SelectInst>(U)->getParent() !=
- cast<Instruction>(V)->getParent();
- });
- });
- if (ArePossiblyReducedInOtherBlock)
- return false;
- return tryToVectorizeList(Candidates, R, LimitForRegisterSize);
- },
- /*LimitForRegisterSize=*/true);
- Instructions.clear();
- } else {
- Instructions.clear();
- // Insert in reverse order since the PostponedCmps vector was filled in
- // reverse order.
- Instructions.insert(PostponedCmps.rbegin(), PostponedCmps.rend());
- }
- return OpsChanged;
- }
- bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
- bool Changed = false;
- SmallVector<Value *, 4> Incoming;
- SmallPtrSet<Value *, 16> VisitedInstrs;
- // Maps phi nodes to the non-phi nodes found in the use tree for each phi
- // node. Allows better to identify the chains that can be vectorized in the
- // better way.
- DenseMap<Value *, SmallVector<Value *, 4>> PHIToOpcodes;
- auto PHICompare = [this, &PHIToOpcodes](Value *V1, Value *V2) {
- assert(isValidElementType(V1->getType()) &&
- isValidElementType(V2->getType()) &&
- "Expected vectorizable types only.");
- // It is fine to compare type IDs here, since we expect only vectorizable
- // types, like ints, floats and pointers, we don't care about other type.
- if (V1->getType()->getTypeID() < V2->getType()->getTypeID())
- return true;
- if (V1->getType()->getTypeID() > V2->getType()->getTypeID())
- return false;
- ArrayRef<Value *> Opcodes1 = PHIToOpcodes[V1];
- ArrayRef<Value *> Opcodes2 = PHIToOpcodes[V2];
- if (Opcodes1.size() < Opcodes2.size())
- return true;
- if (Opcodes1.size() > Opcodes2.size())
- return false;
- std::optional<bool> ConstOrder;
- for (int I = 0, E = Opcodes1.size(); I < E; ++I) {
- // Undefs are compatible with any other value.
- if (isa<UndefValue>(Opcodes1[I]) || isa<UndefValue>(Opcodes2[I])) {
- if (!ConstOrder)
- ConstOrder =
- !isa<UndefValue>(Opcodes1[I]) && isa<UndefValue>(Opcodes2[I]);
- continue;
- }
- if (auto *I1 = dyn_cast<Instruction>(Opcodes1[I]))
- if (auto *I2 = dyn_cast<Instruction>(Opcodes2[I])) {
- DomTreeNodeBase<BasicBlock> *NodeI1 = DT->getNode(I1->getParent());
- DomTreeNodeBase<BasicBlock> *NodeI2 = DT->getNode(I2->getParent());
- if (!NodeI1)
- return NodeI2 != nullptr;
- if (!NodeI2)
- return false;
- assert((NodeI1 == NodeI2) ==
- (NodeI1->getDFSNumIn() == NodeI2->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- if (NodeI1 != NodeI2)
- return NodeI1->getDFSNumIn() < NodeI2->getDFSNumIn();
- InstructionsState S = getSameOpcode({I1, I2}, *TLI);
- if (S.getOpcode())
- continue;
- return I1->getOpcode() < I2->getOpcode();
- }
- if (isa<Constant>(Opcodes1[I]) && isa<Constant>(Opcodes2[I])) {
- if (!ConstOrder)
- ConstOrder = Opcodes1[I]->getValueID() < Opcodes2[I]->getValueID();
- continue;
- }
- if (Opcodes1[I]->getValueID() < Opcodes2[I]->getValueID())
- return true;
- if (Opcodes1[I]->getValueID() > Opcodes2[I]->getValueID())
- return false;
- }
- return ConstOrder && *ConstOrder;
- };
- auto AreCompatiblePHIs = [&PHIToOpcodes, this](Value *V1, Value *V2) {
- if (V1 == V2)
- return true;
- if (V1->getType() != V2->getType())
- return false;
- ArrayRef<Value *> Opcodes1 = PHIToOpcodes[V1];
- ArrayRef<Value *> Opcodes2 = PHIToOpcodes[V2];
- if (Opcodes1.size() != Opcodes2.size())
- return false;
- for (int I = 0, E = Opcodes1.size(); I < E; ++I) {
- // Undefs are compatible with any other value.
- if (isa<UndefValue>(Opcodes1[I]) || isa<UndefValue>(Opcodes2[I]))
- continue;
- if (auto *I1 = dyn_cast<Instruction>(Opcodes1[I]))
- if (auto *I2 = dyn_cast<Instruction>(Opcodes2[I])) {
- if (I1->getParent() != I2->getParent())
- return false;
- InstructionsState S = getSameOpcode({I1, I2}, *TLI);
- if (S.getOpcode())
- continue;
- return false;
- }
- if (isa<Constant>(Opcodes1[I]) && isa<Constant>(Opcodes2[I]))
- continue;
- if (Opcodes1[I]->getValueID() != Opcodes2[I]->getValueID())
- return false;
- }
- return true;
- };
- auto Limit = [&R](Value *V) {
- unsigned EltSize = R.getVectorElementSize(V);
- return std::max(2U, R.getMaxVecRegSize() / EltSize);
- };
- bool HaveVectorizedPhiNodes = false;
- do {
- // Collect the incoming values from the PHIs.
- Incoming.clear();
- for (Instruction &I : *BB) {
- PHINode *P = dyn_cast<PHINode>(&I);
- if (!P)
- break;
- // No need to analyze deleted, vectorized and non-vectorizable
- // instructions.
- if (!VisitedInstrs.count(P) && !R.isDeleted(P) &&
- isValidElementType(P->getType()))
- Incoming.push_back(P);
- }
- // Find the corresponding non-phi nodes for better matching when trying to
- // build the tree.
- for (Value *V : Incoming) {
- SmallVectorImpl<Value *> &Opcodes =
- PHIToOpcodes.try_emplace(V).first->getSecond();
- if (!Opcodes.empty())
- continue;
- SmallVector<Value *, 4> Nodes(1, V);
- SmallPtrSet<Value *, 4> Visited;
- while (!Nodes.empty()) {
- auto *PHI = cast<PHINode>(Nodes.pop_back_val());
- if (!Visited.insert(PHI).second)
- continue;
- for (Value *V : PHI->incoming_values()) {
- if (auto *PHI1 = dyn_cast<PHINode>((V))) {
- Nodes.push_back(PHI1);
- continue;
- }
- Opcodes.emplace_back(V);
- }
- }
- }
- HaveVectorizedPhiNodes = tryToVectorizeSequence<Value>(
- Incoming, Limit, PHICompare, AreCompatiblePHIs,
- [this, &R](ArrayRef<Value *> Candidates, bool LimitForRegisterSize) {
- return tryToVectorizeList(Candidates, R, LimitForRegisterSize);
- },
- /*LimitForRegisterSize=*/true);
- Changed |= HaveVectorizedPhiNodes;
- VisitedInstrs.insert(Incoming.begin(), Incoming.end());
- } while (HaveVectorizedPhiNodes);
- VisitedInstrs.clear();
- InstSetVector PostProcessInstructions;
- SmallDenseSet<Instruction *, 4> KeyNodes;
- for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
- // Skip instructions with scalable type. The num of elements is unknown at
- // compile-time for scalable type.
- if (isa<ScalableVectorType>(it->getType()))
- continue;
- // Skip instructions marked for the deletion.
- if (R.isDeleted(&*it))
- continue;
- // We may go through BB multiple times so skip the one we have checked.
- if (!VisitedInstrs.insert(&*it).second) {
- if (it->use_empty() && KeyNodes.contains(&*it) &&
- vectorizeSimpleInstructions(PostProcessInstructions, BB, R,
- it->isTerminator())) {
- // We would like to start over since some instructions are deleted
- // and the iterator may become invalid value.
- Changed = true;
- it = BB->begin();
- e = BB->end();
- }
- continue;
- }
- if (isa<DbgInfoIntrinsic>(it))
- continue;
- // Try to vectorize reductions that use PHINodes.
- if (PHINode *P = dyn_cast<PHINode>(it)) {
- // Check that the PHI is a reduction PHI.
- if (P->getNumIncomingValues() == 2) {
- // Try to match and vectorize a horizontal reduction.
- if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R,
- TTI)) {
- Changed = true;
- it = BB->begin();
- e = BB->end();
- continue;
- }
- }
- // Try to vectorize the incoming values of the PHI, to catch reductions
- // that feed into PHIs.
- for (unsigned I = 0, E = P->getNumIncomingValues(); I != E; I++) {
- // Skip if the incoming block is the current BB for now. Also, bypass
- // unreachable IR for efficiency and to avoid crashing.
- // TODO: Collect the skipped incoming values and try to vectorize them
- // after processing BB.
- if (BB == P->getIncomingBlock(I) ||
- !DT->isReachableFromEntry(P->getIncomingBlock(I)))
- continue;
- // Postponed instructions should not be vectorized here, delay their
- // vectorization.
- if (auto *PI = dyn_cast<Instruction>(P->getIncomingValue(I));
- PI && !PostProcessInstructions.contains(PI))
- Changed |= vectorizeRootInstruction(nullptr, P->getIncomingValue(I),
- P->getIncomingBlock(I), R, TTI);
- }
- continue;
- }
- // Ran into an instruction without users, like terminator, or function call
- // with ignored return value, store. Ignore unused instructions (basing on
- // instruction type, except for CallInst and InvokeInst).
- if (it->use_empty() &&
- (it->getType()->isVoidTy() || isa<CallInst, InvokeInst>(it))) {
- KeyNodes.insert(&*it);
- bool OpsChanged = false;
- auto *SI = dyn_cast<StoreInst>(it);
- bool TryToVectorizeRoot = ShouldStartVectorizeHorAtStore || !SI;
- if (SI) {
- auto I = Stores.find(getUnderlyingObject(SI->getPointerOperand()));
- // Try to vectorize chain in store, if this is the only store to the
- // address in the block.
- // TODO: This is just a temporarily solution to save compile time. Need
- // to investigate if we can safely turn on slp-vectorize-hor-store
- // instead to allow lookup for reduction chains in all non-vectorized
- // stores (need to check side effects and compile time).
- TryToVectorizeRoot = (I == Stores.end() || I->second.size() == 1) &&
- SI->getValueOperand()->hasOneUse();
- }
- if (TryToVectorizeRoot) {
- for (auto *V : it->operand_values()) {
- // Postponed instructions should not be vectorized here, delay their
- // vectorization.
- if (auto *VI = dyn_cast<Instruction>(V);
- VI && !PostProcessInstructions.contains(VI))
- // Try to match and vectorize a horizontal reduction.
- OpsChanged |= vectorizeRootInstruction(nullptr, V, BB, R, TTI);
- }
- }
- // Start vectorization of post-process list of instructions from the
- // top-tree instructions to try to vectorize as many instructions as
- // possible.
- OpsChanged |= vectorizeSimpleInstructions(PostProcessInstructions, BB, R,
- it->isTerminator());
- if (OpsChanged) {
- // We would like to start over since some instructions are deleted
- // and the iterator may become invalid value.
- Changed = true;
- it = BB->begin();
- e = BB->end();
- continue;
- }
- }
- if (isa<CmpInst, InsertElementInst, InsertValueInst>(it))
- PostProcessInstructions.insert(&*it);
- }
- return Changed;
- }
- bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) {
- auto Changed = false;
- for (auto &Entry : GEPs) {
- // If the getelementptr list has fewer than two elements, there's nothing
- // to do.
- if (Entry.second.size() < 2)
- continue;
- LLVM_DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length "
- << Entry.second.size() << ".\n");
- // Process the GEP list in chunks suitable for the target's supported
- // vector size. If a vector register can't hold 1 element, we are done. We
- // are trying to vectorize the index computations, so the maximum number of
- // elements is based on the size of the index expression, rather than the
- // size of the GEP itself (the target's pointer size).
- unsigned MaxVecRegSize = R.getMaxVecRegSize();
- unsigned EltSize = R.getVectorElementSize(*Entry.second[0]->idx_begin());
- if (MaxVecRegSize < EltSize)
- continue;
- unsigned MaxElts = MaxVecRegSize / EltSize;
- for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += MaxElts) {
- auto Len = std::min<unsigned>(BE - BI, MaxElts);
- ArrayRef<GetElementPtrInst *> GEPList(&Entry.second[BI], Len);
- // Initialize a set a candidate getelementptrs. Note that we use a
- // SetVector here to preserve program order. If the index computations
- // are vectorizable and begin with loads, we want to minimize the chance
- // of having to reorder them later.
- SetVector<Value *> Candidates(GEPList.begin(), GEPList.end());
- // Some of the candidates may have already been vectorized after we
- // initially collected them. If so, they are marked as deleted, so remove
- // them from the set of candidates.
- Candidates.remove_if(
- [&R](Value *I) { return R.isDeleted(cast<Instruction>(I)); });
- // Remove from the set of candidates all pairs of getelementptrs with
- // constant differences. Such getelementptrs are likely not good
- // candidates for vectorization in a bottom-up phase since one can be
- // computed from the other. We also ensure all candidate getelementptr
- // indices are unique.
- for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) {
- auto *GEPI = GEPList[I];
- if (!Candidates.count(GEPI))
- continue;
- auto *SCEVI = SE->getSCEV(GEPList[I]);
- for (int J = I + 1; J < E && Candidates.size() > 1; ++J) {
- auto *GEPJ = GEPList[J];
- auto *SCEVJ = SE->getSCEV(GEPList[J]);
- if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) {
- Candidates.remove(GEPI);
- Candidates.remove(GEPJ);
- } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) {
- Candidates.remove(GEPJ);
- }
- }
- }
- // We break out of the above computation as soon as we know there are
- // fewer than two candidates remaining.
- if (Candidates.size() < 2)
- continue;
- // Add the single, non-constant index of each candidate to the bundle. We
- // ensured the indices met these constraints when we originally collected
- // the getelementptrs.
- SmallVector<Value *, 16> Bundle(Candidates.size());
- auto BundleIndex = 0u;
- for (auto *V : Candidates) {
- auto *GEP = cast<GetElementPtrInst>(V);
- auto *GEPIdx = GEP->idx_begin()->get();
- assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx));
- Bundle[BundleIndex++] = GEPIdx;
- }
- // Try and vectorize the indices. We are currently only interested in
- // gather-like cases of the form:
- //
- // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ...
- //
- // where the loads of "a", the loads of "b", and the subtractions can be
- // performed in parallel. It's likely that detecting this pattern in a
- // bottom-up phase will be simpler and less costly than building a
- // full-blown top-down phase beginning at the consecutive loads.
- Changed |= tryToVectorizeList(Bundle, R);
- }
- }
- return Changed;
- }
- bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) {
- bool Changed = false;
- // Sort by type, base pointers and values operand. Value operands must be
- // compatible (have the same opcode, same parent), otherwise it is
- // definitely not profitable to try to vectorize them.
- auto &&StoreSorter = [this](StoreInst *V, StoreInst *V2) {
- if (V->getPointerOperandType()->getTypeID() <
- V2->getPointerOperandType()->getTypeID())
- return true;
- if (V->getPointerOperandType()->getTypeID() >
- V2->getPointerOperandType()->getTypeID())
- return false;
- // UndefValues are compatible with all other values.
- if (isa<UndefValue>(V->getValueOperand()) ||
- isa<UndefValue>(V2->getValueOperand()))
- return false;
- if (auto *I1 = dyn_cast<Instruction>(V->getValueOperand()))
- if (auto *I2 = dyn_cast<Instruction>(V2->getValueOperand())) {
- DomTreeNodeBase<llvm::BasicBlock> *NodeI1 =
- DT->getNode(I1->getParent());
- DomTreeNodeBase<llvm::BasicBlock> *NodeI2 =
- DT->getNode(I2->getParent());
- assert(NodeI1 && "Should only process reachable instructions");
- assert(NodeI2 && "Should only process reachable instructions");
- assert((NodeI1 == NodeI2) ==
- (NodeI1->getDFSNumIn() == NodeI2->getDFSNumIn()) &&
- "Different nodes should have different DFS numbers");
- if (NodeI1 != NodeI2)
- return NodeI1->getDFSNumIn() < NodeI2->getDFSNumIn();
- InstructionsState S = getSameOpcode({I1, I2}, *TLI);
- if (S.getOpcode())
- return false;
- return I1->getOpcode() < I2->getOpcode();
- }
- if (isa<Constant>(V->getValueOperand()) &&
- isa<Constant>(V2->getValueOperand()))
- return false;
- return V->getValueOperand()->getValueID() <
- V2->getValueOperand()->getValueID();
- };
- auto &&AreCompatibleStores = [this](StoreInst *V1, StoreInst *V2) {
- if (V1 == V2)
- return true;
- if (V1->getPointerOperandType() != V2->getPointerOperandType())
- return false;
- // Undefs are compatible with any other value.
- if (isa<UndefValue>(V1->getValueOperand()) ||
- isa<UndefValue>(V2->getValueOperand()))
- return true;
- if (auto *I1 = dyn_cast<Instruction>(V1->getValueOperand()))
- if (auto *I2 = dyn_cast<Instruction>(V2->getValueOperand())) {
- if (I1->getParent() != I2->getParent())
- return false;
- InstructionsState S = getSameOpcode({I1, I2}, *TLI);
- return S.getOpcode() > 0;
- }
- if (isa<Constant>(V1->getValueOperand()) &&
- isa<Constant>(V2->getValueOperand()))
- return true;
- return V1->getValueOperand()->getValueID() ==
- V2->getValueOperand()->getValueID();
- };
- auto Limit = [&R, this](StoreInst *SI) {
- unsigned EltSize = DL->getTypeSizeInBits(SI->getValueOperand()->getType());
- return R.getMinVF(EltSize);
- };
- // Attempt to sort and vectorize each of the store-groups.
- for (auto &Pair : Stores) {
- if (Pair.second.size() < 2)
- continue;
- LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length "
- << Pair.second.size() << ".\n");
- if (!isValidElementType(Pair.second.front()->getValueOperand()->getType()))
- continue;
- Changed |= tryToVectorizeSequence<StoreInst>(
- Pair.second, Limit, StoreSorter, AreCompatibleStores,
- [this, &R](ArrayRef<StoreInst *> Candidates, bool) {
- return vectorizeStores(Candidates, R);
- },
- /*LimitForRegisterSize=*/false);
- }
- return Changed;
- }
- char SLPVectorizer::ID = 0;
- static const char lv_name[] = "SLP Vectorizer";
- INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false)
- INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
- INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
- INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(OptimizationRemarkEmitterWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(InjectTLIMappingsLegacy)
- INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false)
- Pass *llvm::createSLPVectorizerPass() { return new SLPVectorizer(); }
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