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- //===-- llvm/SymbolTableListTraitsImpl.h - Implementation ------*- C++ -*--===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the stickier parts of the SymbolTableListTraits class,
- // and is explicitly instantiated where needed to avoid defining all this code
- // in a widely used header.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_LIB_IR_SYMBOLTABLELISTTRAITSIMPL_H
- #define LLVM_LIB_IR_SYMBOLTABLELISTTRAITSIMPL_H
- #include "llvm/IR/SymbolTableListTraits.h"
- #include "llvm/IR/ValueSymbolTable.h"
- namespace llvm {
- /// Notify basic blocks when an instruction is inserted.
- template <typename ParentClass>
- inline void invalidateParentIListOrdering(ParentClass *Parent) {}
- template <> void invalidateParentIListOrdering(BasicBlock *BB);
- /// setSymTabObject - This is called when (f.e.) the parent of a basic block
- /// changes. This requires us to remove all the instruction symtab entries from
- /// the current function and reinsert them into the new function.
- template <typename ValueSubClass>
- template <typename TPtr>
- void SymbolTableListTraits<ValueSubClass>::setSymTabObject(TPtr *Dest,
- TPtr Src) {
- // Get the old symtab and value list before doing the assignment.
- ValueSymbolTable *OldST = getSymTab(getListOwner());
- // Do it.
- *Dest = Src;
- // Get the new SymTab object.
- ValueSymbolTable *NewST = getSymTab(getListOwner());
- // If there is nothing to do, quick exit.
- if (OldST == NewST) return;
- // Move all the elements from the old symtab to the new one.
- ListTy &ItemList = getList(getListOwner());
- if (ItemList.empty()) return;
- if (OldST) {
- // Remove all entries from the previous symtab.
- for (auto I = ItemList.begin(); I != ItemList.end(); ++I)
- if (I->hasName())
- OldST->removeValueName(I->getValueName());
- }
- if (NewST) {
- // Add all of the items to the new symtab.
- for (auto I = ItemList.begin(); I != ItemList.end(); ++I)
- if (I->hasName())
- NewST->reinsertValue(&*I);
- }
- }
- template <typename ValueSubClass>
- void SymbolTableListTraits<ValueSubClass>::addNodeToList(ValueSubClass *V) {
- assert(!V->getParent() && "Value already in a container!!");
- ItemParentClass *Owner = getListOwner();
- V->setParent(Owner);
- invalidateParentIListOrdering(Owner);
- if (V->hasName())
- if (ValueSymbolTable *ST = getSymTab(Owner))
- ST->reinsertValue(V);
- }
- template <typename ValueSubClass>
- void SymbolTableListTraits<ValueSubClass>::removeNodeFromList(
- ValueSubClass *V) {
- V->setParent(nullptr);
- if (V->hasName())
- if (ValueSymbolTable *ST = getSymTab(getListOwner()))
- ST->removeValueName(V->getValueName());
- }
- template <typename ValueSubClass>
- void SymbolTableListTraits<ValueSubClass>::transferNodesFromList(
- SymbolTableListTraits &L2, iterator first, iterator last) {
- // Transfering nodes, even within the same BB, invalidates the ordering. The
- // list that we removed the nodes from still has a valid ordering.
- ItemParentClass *NewIP = getListOwner();
- invalidateParentIListOrdering(NewIP);
- // Nothing else needs to be done if we're reording nodes within the same list.
- ItemParentClass *OldIP = L2.getListOwner();
- if (NewIP == OldIP)
- return;
- // We only have to update symbol table entries if we are transferring the
- // instructions to a different symtab object...
- ValueSymbolTable *NewST = getSymTab(NewIP);
- ValueSymbolTable *OldST = getSymTab(OldIP);
- if (NewST != OldST) {
- for (; first != last; ++first) {
- ValueSubClass &V = *first;
- bool HasName = V.hasName();
- if (OldST && HasName)
- OldST->removeValueName(V.getValueName());
- V.setParent(NewIP);
- if (NewST && HasName)
- NewST->reinsertValue(&V);
- }
- } else {
- // Just transferring between blocks in the same function, simply update the
- // parent fields in the instructions...
- for (; first != last; ++first)
- first->setParent(NewIP);
- }
- }
- } // End llvm namespace
- #endif
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