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- //
- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- // -----------------------------------------------------------------------------
- // blocking_counter.h
- // -----------------------------------------------------------------------------
- #ifndef Y_ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
- #define Y_ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
- #include <atomic>
- #include "y_absl/base/thread_annotations.h"
- #include "y_absl/synchronization/mutex.h"
- namespace y_absl {
- Y_ABSL_NAMESPACE_BEGIN
- // BlockingCounter
- //
- // This class allows a thread to block for a pre-specified number of actions.
- // `BlockingCounter` maintains a single non-negative abstract integer "count"
- // with an initial value `initial_count`. A thread can then call `Wait()` on
- // this blocking counter to block until the specified number of events occur;
- // worker threads then call 'DecrementCount()` on the counter upon completion of
- // their work. Once the counter's internal "count" reaches zero, the blocked
- // thread unblocks.
- //
- // A `BlockingCounter` requires the following:
- // - its `initial_count` is non-negative.
- // - the number of calls to `DecrementCount()` on it is at most
- // `initial_count`.
- // - `Wait()` is called at most once on it.
- //
- // Given the above requirements, a `BlockingCounter` provides the following
- // guarantees:
- // - Once its internal "count" reaches zero, no legal action on the object
- // can further change the value of "count".
- // - When `Wait()` returns, it is legal to destroy the `BlockingCounter`.
- // - When `Wait()` returns, the number of calls to `DecrementCount()` on
- // this blocking counter exactly equals `initial_count`.
- //
- // Example:
- // BlockingCounter bcount(N); // there are N items of work
- // ... Allow worker threads to start.
- // ... On completing each work item, workers do:
- // ... bcount.DecrementCount(); // an item of work has been completed
- //
- // bcount.Wait(); // wait for all work to be complete
- //
- class BlockingCounter {
- public:
- explicit BlockingCounter(int initial_count);
- BlockingCounter(const BlockingCounter&) = delete;
- BlockingCounter& operator=(const BlockingCounter&) = delete;
- // BlockingCounter::DecrementCount()
- //
- // Decrements the counter's "count" by one, and return "count == 0". This
- // function requires that "count != 0" when it is called.
- //
- // Memory ordering: For any threads X and Y, any action taken by X
- // before it calls `DecrementCount()` is visible to thread Y after
- // Y's call to `DecrementCount()`, provided Y's call returns `true`.
- bool DecrementCount();
- // BlockingCounter::Wait()
- //
- // Blocks until the counter reaches zero. This function may be called at most
- // once. On return, `DecrementCount()` will have been called "initial_count"
- // times and the blocking counter may be destroyed.
- //
- // Memory ordering: For any threads X and Y, any action taken by X
- // before X calls `DecrementCount()` is visible to Y after Y returns
- // from `Wait()`.
- void Wait();
- private:
- Mutex lock_;
- std::atomic<int> count_;
- int num_waiting_ Y_ABSL_GUARDED_BY(lock_);
- bool done_ Y_ABSL_GUARDED_BY(lock_);
- };
- Y_ABSL_NAMESPACE_END
- } // namespace y_absl
- #endif // Y_ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
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