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- // Copyright 2021 The Abseil Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef Y_ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
- #define Y_ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
- #include <limits>
- #include "y_absl/base/config.h"
- namespace y_absl {
- Y_ABSL_NAMESPACE_BEGIN
- namespace numeric_internal {
- // Returns true iff long double is represented as a pair of doubles added
- // together.
- inline constexpr bool IsDoubleDouble() {
- // A double-double value always has exactly twice the precision of a double
- // value--one double carries the high digits and one double carries the low
- // digits. This property is not shared with any other common floating-point
- // representation, so this test won't trigger false positives. For reference,
- // this table gives the number of bits of precision of each common
- // floating-point representation:
- //
- // type precision
- // IEEE single 24 b
- // IEEE double 53
- // x86 long double 64
- // double-double 106
- // IEEE quadruple 113
- //
- // Note in particular that a quadruple-precision float has greater precision
- // than a double-double float despite taking up the same amount of memory; the
- // quad has more of its bits allocated to the mantissa than the double-double
- // has.
- return std::numeric_limits<long double>::digits ==
- 2 * std::numeric_limits<double>::digits;
- }
- } // namespace numeric_internal
- Y_ABSL_NAMESPACE_END
- } // namespace y_absl
- #endif // Y_ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
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