bucket_quoter.h 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. #pragma once
  2. #include <util/datetime/base.h>
  3. #include <util/system/mutex.h>
  4. #include <util/system/hp_timer.h>
  5. /* Token bucket.
  6. * Makes flow of *inflow* units per second in average, with up to *capacity* bursts.
  7. * Do not use for STRICT flow control.
  8. */
  9. /* samples: create and use quoter sending 1000 bytes per second on average,
  10. with up to 60 seconds quota buildup.
  11. TBucketQuoter quoter(1000, 60000, NULL, NULL, NULL);
  12. for (;;) {
  13. T *msg = get_message();
  14. quoter.Sleep();
  15. quoter.Use(msg->GetSize());
  16. send_message(msg);
  17. }
  18. ----------------------------
  19. TBucketQuoter quoter(1000, 60000, NULL, NULL, NULL);
  20. for (;;) {
  21. T *msg = get_message();
  22. while (! quoter.IsAvail()) {
  23. // do something else
  24. }
  25. quoter.Use(msg->GetSize());
  26. send_message(msg);
  27. }
  28. */
  29. struct TInstantTimerMs {
  30. using TTime = TInstant;
  31. static constexpr ui64 Resolution = 1000ull; // milliseconds
  32. static TTime Now() {
  33. return TInstant::Now();
  34. }
  35. static ui64 Duration(TTime from, TTime to) {
  36. return (to - from).MilliSeconds();
  37. }
  38. };
  39. struct THPTimerUs {
  40. using TTime = NHPTimer::STime;
  41. static constexpr ui64 Resolution = 1000000ull; // microseconds
  42. static TTime Now() {
  43. NHPTimer::STime ret;
  44. NHPTimer::GetTime(&ret);
  45. return ret;
  46. }
  47. static ui64 Duration(TTime from, TTime to) {
  48. i64 cycles = to - from;
  49. if (cycles > 0) {
  50. return ui64(double(cycles) * double(Resolution) / NHPTimer::GetClockRate());
  51. } else {
  52. return 0;
  53. }
  54. }
  55. };
  56. template <typename StatCounter, typename Lock = TMutex, typename Timer = TInstantTimerMs>
  57. class TBucketQuoter {
  58. public:
  59. using TTime = typename Timer::TTime;
  60. struct TResult {
  61. i64 Before;
  62. i64 After;
  63. ui64 Seqno;
  64. };
  65. /* fixed quota */
  66. TBucketQuoter(ui64 inflow, ui64 capacity, StatCounter* msgPassed = nullptr,
  67. StatCounter* bucketUnderflows = nullptr, StatCounter* tokensUsed = nullptr,
  68. StatCounter* usecWaited = nullptr, bool fill = false, StatCounter* aggregateInflow = nullptr)
  69. : MsgPassed(msgPassed)
  70. , BucketUnderflows(bucketUnderflows)
  71. , TokensUsed(tokensUsed)
  72. , UsecWaited(usecWaited)
  73. , AggregateInflow(aggregateInflow)
  74. , Bucket(fill ? capacity : 0)
  75. , LastAdd(Timer::Now())
  76. , InflowTokensPerSecond(&FixedInflow)
  77. , BucketTokensCapacity(&FixedCapacity)
  78. , FixedInflow(inflow)
  79. , FixedCapacity(capacity)
  80. {
  81. /* no-op */
  82. }
  83. /* adjustable quotas */
  84. TBucketQuoter(TAtomic* inflow, TAtomic* capacity, StatCounter* msgPassed = nullptr,
  85. StatCounter* bucketUnderflows = nullptr, StatCounter* tokensUsed = nullptr,
  86. StatCounter* usecWaited = nullptr, bool fill = false, StatCounter* aggregateInflow = nullptr)
  87. : MsgPassed(msgPassed)
  88. , BucketUnderflows(bucketUnderflows)
  89. , TokensUsed(tokensUsed)
  90. , UsecWaited(usecWaited)
  91. , AggregateInflow(aggregateInflow)
  92. , Bucket(fill ? AtomicGet(*capacity) : 0)
  93. , LastAdd(Timer::Now())
  94. , InflowTokensPerSecond(inflow)
  95. , BucketTokensCapacity(capacity)
  96. {
  97. /* no-op */
  98. }
  99. bool IsAvail() {
  100. TGuard<Lock> g(BucketMutex);
  101. FillBucket();
  102. if (Bucket < 0) {
  103. if (BucketUnderflows) {
  104. (*BucketUnderflows)++;
  105. }
  106. }
  107. return (Bucket >= 0);
  108. }
  109. bool IsAvail(TResult& res) {
  110. TGuard<Lock> g(BucketMutex);
  111. res.Before = Bucket;
  112. FillBucket();
  113. res.After = Bucket;
  114. res.Seqno = ++Seqno;
  115. if (Bucket < 0) {
  116. if (BucketUnderflows) {
  117. (*BucketUnderflows)++;
  118. }
  119. }
  120. return (Bucket >= 0);
  121. }
  122. ui64 GetAvail() {
  123. TGuard<Lock> g(BucketMutex);
  124. FillBucket();
  125. return Max<i64>(0, Bucket);
  126. }
  127. ui64 GetAvail(TResult& res) {
  128. TGuard<Lock> g(BucketMutex);
  129. res.Before = Bucket;
  130. FillBucket();
  131. res.After = Bucket;
  132. res.Seqno = ++Seqno;
  133. return Max<i64>(0, Bucket);
  134. }
  135. void Use(ui64 tokens, bool sleep = false) {
  136. TGuard<Lock> g(BucketMutex);
  137. UseNoLock(tokens, sleep);
  138. }
  139. void Use(ui64 tokens, TResult& res, bool sleep = false) {
  140. TGuard<Lock> g(BucketMutex);
  141. res.Before = Bucket;
  142. UseNoLock(tokens, sleep);
  143. res.After = Bucket;
  144. res.Seqno = ++Seqno;
  145. }
  146. i64 UseAndFill(ui64 tokens) {
  147. TGuard<Lock> g(BucketMutex);
  148. UseNoLock(tokens);
  149. FillBucket();
  150. return Bucket;
  151. }
  152. void Add(ui64 tokens) {
  153. TGuard<Lock> g(BucketMutex);
  154. AddNoLock(tokens);
  155. }
  156. void Add(ui64 tokens, TResult& res) {
  157. TGuard<Lock> g(BucketMutex);
  158. res.Before = Bucket;
  159. AddNoLock(tokens);
  160. res.After = Bucket;
  161. res.Seqno = ++Seqno;
  162. }
  163. ui32 GetWaitTime() {
  164. TGuard<Lock> g(BucketMutex);
  165. FillBucket();
  166. if (Bucket >= 0) {
  167. return 0;
  168. }
  169. ui32 usec = (-Bucket * 1000000) / (*InflowTokensPerSecond);
  170. return usec;
  171. }
  172. ui32 GetWaitTime(TResult& res) {
  173. TGuard<Lock> g(BucketMutex);
  174. res.Before = Bucket;
  175. FillBucket();
  176. res.After = Bucket;
  177. res.Seqno = ++Seqno;
  178. if (Bucket >= 0) {
  179. return 0;
  180. }
  181. ui32 usec = (-Bucket * 1000000) / (*InflowTokensPerSecond);
  182. return usec;
  183. }
  184. void Sleep() {
  185. while (!IsAvail()) {
  186. ui32 delay = GetWaitTime();
  187. if (delay != 0) {
  188. usleep(delay);
  189. if (UsecWaited) {
  190. (*UsecWaited) += delay;
  191. }
  192. }
  193. }
  194. }
  195. private:
  196. void FillBucket() {
  197. TTime now = Timer::Now();
  198. ui64 elapsed = Timer::Duration(LastAdd, now);
  199. if (*InflowTokensPerSecond * elapsed >= Timer::Resolution) {
  200. ui64 inflow = *InflowTokensPerSecond * elapsed / Timer::Resolution;
  201. if (AggregateInflow) {
  202. *AggregateInflow += inflow;
  203. }
  204. Bucket += inflow;
  205. if (Bucket > *BucketTokensCapacity) {
  206. Bucket = *BucketTokensCapacity;
  207. }
  208. LastAdd = now;
  209. }
  210. }
  211. void UseNoLock(ui64 tokens, bool sleep = false) {
  212. if (sleep)
  213. Sleep();
  214. Bucket -= tokens;
  215. if (TokensUsed) {
  216. (*TokensUsed) += tokens;
  217. }
  218. if (MsgPassed) {
  219. (*MsgPassed)++;
  220. }
  221. }
  222. void AddNoLock(ui64 tokens) {
  223. Bucket += tokens;
  224. if (Bucket > *BucketTokensCapacity) {
  225. Bucket = *BucketTokensCapacity;
  226. }
  227. }
  228. StatCounter* MsgPassed;
  229. StatCounter* BucketUnderflows;
  230. StatCounter* TokensUsed;
  231. StatCounter* UsecWaited;
  232. StatCounter* AggregateInflow;
  233. i64 Bucket;
  234. TTime LastAdd;
  235. Lock BucketMutex;
  236. ui64 Seqno = 0;
  237. TAtomic* InflowTokensPerSecond;
  238. TAtomic* BucketTokensCapacity;
  239. TAtomic FixedInflow;
  240. TAtomic FixedCapacity;
  241. };