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- // If we have ARM NEON support, pick off 48 bytes at a time:
- while (srclen >= 48)
- {
- uint8x16x3_t str;
- uint8x16x4_t res;
- // Load 48 bytes and deinterleave:
- str = vld3q_u8((uint8_t *)c);
- // Divide bits of three input bytes over four output bytes:
- res.val[0] = vshrq_n_u8(str.val[0], 2);
- res.val[1] = vshrq_n_u8(str.val[1], 4) | vshlq_n_u8(str.val[0], 4);
- res.val[2] = vshrq_n_u8(str.val[2], 6) | vshlq_n_u8(str.val[1], 2);
- res.val[3] = str.val[2];
- // Clear top two bits:
- res.val[0] &= vdupq_n_u8(0x3F);
- res.val[1] &= vdupq_n_u8(0x3F);
- res.val[2] &= vdupq_n_u8(0x3F);
- res.val[3] &= vdupq_n_u8(0x3F);
- // The bits have now been shifted to the right locations;
- // translate their values 0..63 to the Base64 alphabet.
- // Use a 64-byte table lookup:
- res.val[0] = vqtbl4q_u8(tbl_enc, res.val[0]);
- res.val[1] = vqtbl4q_u8(tbl_enc, res.val[1]);
- res.val[2] = vqtbl4q_u8(tbl_enc, res.val[2]);
- res.val[3] = vqtbl4q_u8(tbl_enc, res.val[3]);
- // Interleave and store result:
- vst4q_u8((uint8_t *)o, res);
- c += 48; // 3 * 16 bytes of input
- o += 64; // 4 * 16 bytes of output
- outl += 64;
- srclen -= 48;
- }
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