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- // SPDX-License-Identifier: 0BSD
- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file lz_decoder.c
- /// \brief LZ out window
- ///
- // Authors: Igor Pavlov
- // Lasse Collin
- //
- ///////////////////////////////////////////////////////////////////////////////
- // liblzma supports multiple LZ77-based filters. The LZ part is shared
- // between these filters. The LZ code takes care of dictionary handling
- // and passing the data between filters in the chain. The filter-specific
- // part decodes from the input buffer to the dictionary.
- #include "lz_decoder.h"
- typedef struct {
- /// Dictionary (history buffer)
- lzma_dict dict;
- /// The actual LZ-based decoder e.g. LZMA
- lzma_lz_decoder lz;
- /// Next filter in the chain, if any. Note that LZMA and LZMA2 are
- /// only allowed as the last filter, but the long-range filter in
- /// future can be in the middle of the chain.
- lzma_next_coder next;
- /// True if the next filter in the chain has returned LZMA_STREAM_END.
- bool next_finished;
- /// True if the LZ decoder (e.g. LZMA) has detected end of payload
- /// marker. This may become true before next_finished becomes true.
- bool this_finished;
- /// Temporary buffer needed when the LZ-based filter is not the last
- /// filter in the chain. The output of the next filter is first
- /// decoded into buffer[], which is then used as input for the actual
- /// LZ-based decoder.
- struct {
- size_t pos;
- size_t size;
- uint8_t buffer[LZMA_BUFFER_SIZE];
- } temp;
- } lzma_coder;
- static void
- lz_decoder_reset(lzma_coder *coder)
- {
- coder->dict.pos = 2 * LZ_DICT_REPEAT_MAX;
- coder->dict.full = 0;
- coder->dict.buf[2 * LZ_DICT_REPEAT_MAX - 1] = '\0';
- coder->dict.has_wrapped = false;
- coder->dict.need_reset = false;
- return;
- }
- static lzma_ret
- decode_buffer(lzma_coder *coder,
- const uint8_t *restrict in, size_t *restrict in_pos,
- size_t in_size, uint8_t *restrict out,
- size_t *restrict out_pos, size_t out_size)
- {
- while (true) {
- // Wrap the dictionary if needed.
- if (coder->dict.pos == coder->dict.size) {
- // See the comment of #define LZ_DICT_REPEAT_MAX.
- coder->dict.pos = LZ_DICT_REPEAT_MAX;
- coder->dict.has_wrapped = true;
- memcpy(coder->dict.buf, coder->dict.buf
- + coder->dict.size
- - LZ_DICT_REPEAT_MAX,
- LZ_DICT_REPEAT_MAX);
- }
- // Store the current dictionary position. It is needed to know
- // where to start copying to the out[] buffer.
- const size_t dict_start = coder->dict.pos;
- // Calculate how much we allow coder->lz.code() to decode.
- // It must not decode past the end of the dictionary
- // buffer, and we don't want it to decode more than is
- // actually needed to fill the out[] buffer.
- coder->dict.limit = coder->dict.pos
- + my_min(out_size - *out_pos,
- coder->dict.size - coder->dict.pos);
- // Call the coder->lz.code() to do the actual decoding.
- const lzma_ret ret = coder->lz.code(
- coder->lz.coder, &coder->dict,
- in, in_pos, in_size);
- // Copy the decoded data from the dictionary to the out[]
- // buffer. Do it conditionally because out can be NULL
- // (in which case copy_size is always 0). Calling memcpy()
- // with a null-pointer is undefined even if the third
- // argument is 0.
- const size_t copy_size = coder->dict.pos - dict_start;
- assert(copy_size <= out_size - *out_pos);
- if (copy_size > 0)
- memcpy(out + *out_pos, coder->dict.buf + dict_start,
- copy_size);
- *out_pos += copy_size;
- // Reset the dictionary if so requested by coder->lz.code().
- if (coder->dict.need_reset) {
- lz_decoder_reset(coder);
- // Since we reset dictionary, we don't check if
- // dictionary became full.
- if (ret != LZMA_OK || *out_pos == out_size)
- return ret;
- } else {
- // Return if everything got decoded or an error
- // occurred, or if there's no more data to decode.
- //
- // Note that detecting if there's something to decode
- // is done by looking if dictionary become full
- // instead of looking if *in_pos == in_size. This
- // is because it is possible that all the input was
- // consumed already but some data is pending to be
- // written to the dictionary.
- if (ret != LZMA_OK || *out_pos == out_size
- || coder->dict.pos < coder->dict.size)
- return ret;
- }
- }
- }
- static lzma_ret
- lz_decode(void *coder_ptr, const lzma_allocator *allocator,
- const uint8_t *restrict in, size_t *restrict in_pos,
- size_t in_size, uint8_t *restrict out,
- size_t *restrict out_pos, size_t out_size,
- lzma_action action)
- {
- lzma_coder *coder = coder_ptr;
- if (coder->next.code == NULL)
- return decode_buffer(coder, in, in_pos, in_size,
- out, out_pos, out_size);
- // We aren't the last coder in the chain, we need to decode
- // our input to a temporary buffer.
- while (*out_pos < out_size) {
- // Fill the temporary buffer if it is empty.
- if (!coder->next_finished
- && coder->temp.pos == coder->temp.size) {
- coder->temp.pos = 0;
- coder->temp.size = 0;
- const lzma_ret ret = coder->next.code(
- coder->next.coder,
- allocator, in, in_pos, in_size,
- coder->temp.buffer, &coder->temp.size,
- LZMA_BUFFER_SIZE, action);
- if (ret == LZMA_STREAM_END)
- coder->next_finished = true;
- else if (ret != LZMA_OK || coder->temp.size == 0)
- return ret;
- }
- if (coder->this_finished) {
- if (coder->temp.size != 0)
- return LZMA_DATA_ERROR;
- if (coder->next_finished)
- return LZMA_STREAM_END;
- return LZMA_OK;
- }
- const lzma_ret ret = decode_buffer(coder, coder->temp.buffer,
- &coder->temp.pos, coder->temp.size,
- out, out_pos, out_size);
- if (ret == LZMA_STREAM_END)
- coder->this_finished = true;
- else if (ret != LZMA_OK)
- return ret;
- else if (coder->next_finished && *out_pos < out_size)
- return LZMA_DATA_ERROR;
- }
- return LZMA_OK;
- }
- static void
- lz_decoder_end(void *coder_ptr, const lzma_allocator *allocator)
- {
- lzma_coder *coder = coder_ptr;
- lzma_next_end(&coder->next, allocator);
- lzma_free(coder->dict.buf, allocator);
- if (coder->lz.end != NULL)
- coder->lz.end(coder->lz.coder, allocator);
- else
- lzma_free(coder->lz.coder, allocator);
- lzma_free(coder, allocator);
- return;
- }
- extern lzma_ret
- lzma_lz_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
- const lzma_filter_info *filters,
- lzma_ret (*lz_init)(lzma_lz_decoder *lz,
- const lzma_allocator *allocator,
- lzma_vli id, const void *options,
- lzma_lz_options *lz_options))
- {
- // Allocate the base structure if it isn't already allocated.
- lzma_coder *coder = next->coder;
- if (coder == NULL) {
- coder = lzma_alloc(sizeof(lzma_coder), allocator);
- if (coder == NULL)
- return LZMA_MEM_ERROR;
- next->coder = coder;
- next->code = &lz_decode;
- next->end = &lz_decoder_end;
- coder->dict.buf = NULL;
- coder->dict.size = 0;
- coder->lz = LZMA_LZ_DECODER_INIT;
- coder->next = LZMA_NEXT_CODER_INIT;
- }
- // Allocate and initialize the LZ-based decoder. It will also give
- // us the dictionary size.
- lzma_lz_options lz_options;
- return_if_error(lz_init(&coder->lz, allocator,
- filters[0].id, filters[0].options, &lz_options));
- // If the dictionary size is very small, increase it to 4096 bytes.
- // This is to prevent constant wrapping of the dictionary, which
- // would slow things down. The downside is that since we don't check
- // separately for the real dictionary size, we may happily accept
- // corrupt files.
- if (lz_options.dict_size < 4096)
- lz_options.dict_size = 4096;
- // Make dictionary size a multiple of 16. Some LZ-based decoders like
- // LZMA use the lowest bits lzma_dict.pos to know the alignment of the
- // data. Aligned buffer is also good when memcpying from the
- // dictionary to the output buffer, since applications are
- // recommended to give aligned buffers to liblzma.
- //
- // Reserve 2 * LZ_DICT_REPEAT_MAX bytes of extra space which is
- // needed for alloc_size.
- //
- // Avoid integer overflow.
- if (lz_options.dict_size > SIZE_MAX - 15 - 2 * LZ_DICT_REPEAT_MAX)
- return LZMA_MEM_ERROR;
- lz_options.dict_size = (lz_options.dict_size + 15) & ~((size_t)(15));
- // Reserve extra space as explained in the comment
- // of #define LZ_DICT_REPEAT_MAX.
- const size_t alloc_size
- = lz_options.dict_size + 2 * LZ_DICT_REPEAT_MAX;
- // Allocate and initialize the dictionary.
- if (coder->dict.size != alloc_size) {
- lzma_free(coder->dict.buf, allocator);
- coder->dict.buf = lzma_alloc(alloc_size, allocator);
- if (coder->dict.buf == NULL)
- return LZMA_MEM_ERROR;
- // NOTE: Yes, alloc_size, not lz_options.dict_size. The way
- // coder->dict.full is updated will take care that we will
- // still reject distances larger than lz_options.dict_size.
- coder->dict.size = alloc_size;
- }
- lz_decoder_reset(next->coder);
- // Use the preset dictionary if it was given to us.
- if (lz_options.preset_dict != NULL
- && lz_options.preset_dict_size > 0) {
- // If the preset dictionary is bigger than the actual
- // dictionary, copy only the tail.
- const size_t copy_size = my_min(lz_options.preset_dict_size,
- lz_options.dict_size);
- const size_t offset = lz_options.preset_dict_size - copy_size;
- memcpy(coder->dict.buf + coder->dict.pos,
- lz_options.preset_dict + offset,
- copy_size);
- // dict.pos isn't zero after lz_decoder_reset().
- coder->dict.pos += copy_size;
- coder->dict.full = copy_size;
- }
- // Miscellaneous initializations
- coder->next_finished = false;
- coder->this_finished = false;
- coder->temp.pos = 0;
- coder->temp.size = 0;
- // Initialize the next filter in the chain, if any.
- return lzma_next_filter_init(&coder->next, allocator, filters + 1);
- }
- extern uint64_t
- lzma_lz_decoder_memusage(size_t dictionary_size)
- {
- return sizeof(lzma_coder) + (uint64_t)(dictionary_size);
- }
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