devtools.copyrights.report 3.7 KB

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  1. # File format ($ symbol means the beginning of a line):
  2. #
  3. # $ # this message
  4. # $ # =======================
  5. # $ # comments (all commentaries should starts with some number of spaces and # symbol)
  6. # ${action} {license id} {license text hash}
  7. # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
  8. # ${all_file_action} filename
  9. # $ # user commentaries (many lines)
  10. # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
  11. # ${action} {license spdx} {license text hash}
  12. # $BELONGS ./ya/make/file/relative/path/3/ya.make
  13. # ${all_file_action} filename
  14. # $ # user commentaries
  15. # $ generated description
  16. # $ ...
  17. #
  18. # You can modify action, all_file_action and add commentaries
  19. # Available actions:
  20. # keep - keep license in contrib and use in credits
  21. # skip - skip license
  22. # remove - remove all files with this license
  23. # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
  24. #
  25. # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
  26. # We suppose that that files can contain some license info
  27. # Available all file actions:
  28. # FILE_IGNORE - ignore file (do nothing)
  29. # FILE_INCLUDE - include all file data into licenses text file
  30. # =======================
  31. KEEP COPYRIGHT_SERVICE_LABEL 144ad289ab6f8934f1c018e2705c59ea
  32. BELONGS ya.make
  33. License text:
  34. // Copyright 2012 the V8 project authors. All rights reserved.
  35. Scancode info:
  36. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  37. Score : 100.00
  38. Match type : COPYRIGHT
  39. Files with this license:
  40. double-conversion/double-conversion.h [1:1]
  41. double-conversion/double-to-string.h [1:1]
  42. double-conversion/fast-dtoa.cc [1:1]
  43. double-conversion/ieee.h [1:1]
  44. double-conversion/string-to-double.h [1:1]
  45. KEEP COPYRIGHT_SERVICE_LABEL 16d77374d4f3ba25a3fdfa4958bf4c49
  46. BELONGS ya.make
  47. License text:
  48. Copyright 2006-2011, the V8 project authors. All rights reserved.
  49. Scancode info:
  50. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  51. Score : 100.00
  52. Match type : COPYRIGHT
  53. Files with this license:
  54. COPYING [1:1]
  55. LICENSE [1:1]
  56. KEEP COPYRIGHT_SERVICE_LABEL 3666116ac4f173e889ce41ac8ed171ca
  57. BELONGS ya.make
  58. License text:
  59. // Copyright 2006-2008 the V8 project authors. All rights reserved.
  60. Scancode info:
  61. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  62. Score : 100.00
  63. Match type : COPYRIGHT
  64. Files with this license:
  65. double-conversion/cached-powers.cc [1:1]
  66. KEEP COPYRIGHT_SERVICE_LABEL 54a59bbade65e8a194ed76f4af30de25
  67. BELONGS ya.make
  68. License text:
  69. // Copyright 2010 the V8 project authors. All rights reserved.
  70. Scancode info:
  71. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  72. Score : 100.00
  73. Match type : COPYRIGHT
  74. Files with this license:
  75. double-conversion/bignum-dtoa.cc [1:1]
  76. double-conversion/bignum-dtoa.h [1:1]
  77. double-conversion/bignum.cc [1:1]
  78. double-conversion/bignum.h [1:1]
  79. double-conversion/cached-powers.h [1:1]
  80. double-conversion/diy-fp.h [1:1]
  81. double-conversion/double-to-string.cc [1:1]
  82. double-conversion/fast-dtoa.h [1:1]
  83. double-conversion/fixed-dtoa.cc [1:1]
  84. double-conversion/fixed-dtoa.h [1:1]
  85. double-conversion/string-to-double.cc [1:1]
  86. double-conversion/strtod.cc [1:1]
  87. double-conversion/strtod.h [1:1]
  88. double-conversion/utils.h [1:1]