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- // Copyright (c) 2011 Google, Inc.
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- // CityHash Version 1, by Geoff Pike and Jyrki Alakuijala
- // This file provides CityHash64() and related functions.
- // It's probably possible to create even faster hash functions by
- // writing a program that systematically explores some of the space of
- // possible hash functions, by using SIMD instructions, or by
- // compromising on hash quality.
- #include "city.h"
- using uint8 = ui8;
- using uint32 = ui32;
- using uint64 = ui64;
- #include <util/system/unaligned_mem.h>
- #include <util/generic/algorithm.h>
- using namespace std;
- //#define UNALIGNED_LOAD64(p) (*(const uint64*)(p))
- //#define UNALIGNED_LOAD32(p) (*(const uint32*)(p))
- #define UNALIGNED_LOAD64(p) (ReadUnaligned<uint64>((const void*)(p)))
- #define UNALIGNED_LOAD32(p) (ReadUnaligned<uint32>((const void*)(p)))
- #define LIKELY(x) Y_LIKELY(!!(x))
- // Some primes between 2^63 and 2^64 for various uses.
- static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
- static const uint64 k1 = 0xb492b66fbe98f273ULL;
- static const uint64 k2 = 0x9ae16a3b2f90404fULL;
- static const uint64 k3 = 0xc949d7c7509e6557ULL;
- // Bitwise right rotate. Normally this will compile to a single
- // instruction, especially if the shift is a manifest constant.
- static uint64 Rotate(uint64 val, int shift) {
- // Avoid shifting by 64: doing so yields an undefined result.
- return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
- }
- // Equivalent to Rotate(), but requires the second arg to be non-zero.
- // On x86-64, and probably others, it's possible for this to compile
- // to a single instruction if both args are already in registers.
- static uint64 RotateByAtLeast1(uint64 val, int shift) {
- return (val >> shift) | (val << (64 - shift));
- }
- static uint64 ShiftMix(uint64 val) {
- return val ^ (val >> 47);
- }
- static uint64 HashLen16(uint64 u, uint64 v) {
- return Hash128to64(uint128(u, v));
- }
- static uint64 HashLen0to16(const char* s, size_t len) {
- if (len > 8) {
- uint64 a = UNALIGNED_LOAD64(s);
- uint64 b = UNALIGNED_LOAD64(s + len - 8);
- return HashLen16(a, RotateByAtLeast1(b + len, static_cast<int>(len))) ^ b;
- }
- if (len >= 4) {
- uint64 a = UNALIGNED_LOAD32(s);
- return HashLen16(len + (a << 3), UNALIGNED_LOAD32(s + len - 4));
- }
- if (len > 0) {
- uint8 a = s[0];
- uint8 b = s[len >> 1];
- uint8 c = s[len - 1];
- uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
- uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
- return ShiftMix(y * k2 ^ z * k3) * k2;
- }
- return k2;
- }
- // This probably works well for 16-byte strings as well, but it may be overkill
- // in that case.
- static uint64 HashLen17to32(const char* s, size_t len) {
- uint64 a = UNALIGNED_LOAD64(s) * k1;
- uint64 b = UNALIGNED_LOAD64(s + 8);
- uint64 c = UNALIGNED_LOAD64(s + len - 8) * k2;
- uint64 d = UNALIGNED_LOAD64(s + len - 16) * k0;
- return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d,
- a + Rotate(b ^ k3, 20) - c + len);
- }
- // Return a 16-byte hash for 48 bytes. Quick and dirty.
- // Callers do best to use "random-looking" values for a and b.
- static pair<uint64, uint64> WeakHashLen32WithSeeds(
- uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) {
- a += w;
- b = Rotate(b + a + z, 21);
- uint64 c = a;
- a += x;
- a += y;
- b += Rotate(a, 44);
- return make_pair(a + z, b + c);
- }
- // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
- static pair<uint64, uint64> WeakHashLen32WithSeeds(
- const char* s, uint64 a, uint64 b) {
- return WeakHashLen32WithSeeds(UNALIGNED_LOAD64(s),
- UNALIGNED_LOAD64(s + 8),
- UNALIGNED_LOAD64(s + 16),
- UNALIGNED_LOAD64(s + 24),
- a,
- b);
- }
- // Return an 8-byte hash for 33 to 64 bytes.
- static uint64 HashLen33to64(const char* s, size_t len) {
- uint64 z = UNALIGNED_LOAD64(s + 24);
- uint64 a = UNALIGNED_LOAD64(s) + (len + UNALIGNED_LOAD64(s + len - 16)) * k0;
- uint64 b = Rotate(a + z, 52);
- uint64 c = Rotate(a, 37);
- a += UNALIGNED_LOAD64(s + 8);
- c += Rotate(a, 7);
- a += UNALIGNED_LOAD64(s + 16);
- uint64 vf = a + z;
- uint64 vs = b + Rotate(a, 31) + c;
- a = UNALIGNED_LOAD64(s + 16) + UNALIGNED_LOAD64(s + len - 32);
- z = UNALIGNED_LOAD64(s + len - 8);
- b = Rotate(a + z, 52);
- c = Rotate(a, 37);
- a += UNALIGNED_LOAD64(s + len - 24);
- c += Rotate(a, 7);
- a += UNALIGNED_LOAD64(s + len - 16);
- uint64 wf = a + z;
- uint64 ws = b + Rotate(a, 31) + c;
- uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0);
- return ShiftMix(r * k0 + vs) * k2;
- }
- uint64 CityHash64(const char* s, size_t len) noexcept {
- if (len <= 32) {
- if (len <= 16) {
- return HashLen0to16(s, len);
- } else {
- return HashLen17to32(s, len);
- }
- } else if (len <= 64) {
- return HashLen33to64(s, len);
- }
- // For strings over 64 bytes we hash the end first, and then as we
- // loop we keep 56 bytes of state: v, w, x, y, and z.
- uint64 x = UNALIGNED_LOAD64(s);
- uint64 y = UNALIGNED_LOAD64(s + len - 16) ^ k1;
- uint64 z = UNALIGNED_LOAD64(s + len - 56) ^ k0;
- pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, y);
- pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, len * k1, k0);
- z += ShiftMix(v.second) * k1;
- x = Rotate(z + x, 39) * k1;
- y = Rotate(y, 33) * k1;
- // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
- len = (len - 1) & ~static_cast<size_t>(63);
- do {
- x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
- y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
- x ^= w.second;
- y ^= v.first;
- z = Rotate(z ^ w.first, 33);
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
- DoSwap(z, x);
- s += 64;
- len -= 64;
- } while (len != 0);
- return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
- HashLen16(v.second, w.second) + x);
- }
- uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) noexcept {
- return CityHash64WithSeeds(s, len, k2, seed);
- }
- uint64 CityHash64WithSeeds(const char* s, size_t len,
- uint64 seed0, uint64 seed1) noexcept {
- return HashLen16(CityHash64(s, len) - seed0, seed1);
- }
- // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
- // of any length representable in ssize_t. Based on City and Murmur.
- static uint128 CityMurmur(const char* s, size_t len, uint128 seed) {
- uint64 a = Uint128Low64(seed);
- uint64 b = Uint128High64(seed);
- uint64 c = 0;
- uint64 d = 0;
- ssize_t l = len - 16;
- if (l <= 0) { // len <= 16
- c = b * k1 + HashLen0to16(s, len);
- d = Rotate(a + (len >= 8 ? UNALIGNED_LOAD64(s) : c), 32);
- } else { // len > 16
- c = HashLen16(UNALIGNED_LOAD64(s + len - 8) + k1, a);
- d = HashLen16(b + len, c + UNALIGNED_LOAD64(s + len - 16));
- a += d;
- do {
- a ^= ShiftMix(UNALIGNED_LOAD64(s) * k1) * k1;
- a *= k1;
- b ^= a;
- c ^= ShiftMix(UNALIGNED_LOAD64(s + 8) * k1) * k1;
- c *= k1;
- d ^= c;
- s += 16;
- l -= 16;
- } while (l > 0);
- }
- a = HashLen16(a, c);
- b = HashLen16(d, b);
- return uint128(a ^ b, HashLen16(b, a));
- }
- uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) noexcept {
- if (len < 128) {
- return CityMurmur(s, len, seed);
- }
- // We expect len >= 128 to be the common case. Keep 56 bytes of state:
- // v, w, x, y, and z.
- pair<uint64, uint64> v, w;
- uint64 x = Uint128Low64(seed);
- uint64 y = Uint128High64(seed);
- uint64 z = len * k1;
- v.first = Rotate(y ^ k1, 49) * k1 + UNALIGNED_LOAD64(s);
- v.second = Rotate(v.first, 42) * k1 + UNALIGNED_LOAD64(s + 8);
- w.first = Rotate(y + z, 35) * k1 + x;
- w.second = Rotate(x + UNALIGNED_LOAD64(s + 88), 53) * k1;
- // This is the same inner loop as CityHash64(), manually unrolled.
- do {
- x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
- y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
- x ^= w.second;
- y ^= v.first;
- z = Rotate(z ^ w.first, 33);
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
- DoSwap(z, x);
- s += 64;
- x = Rotate(x + y + v.first + UNALIGNED_LOAD64(s + 16), 37) * k1;
- y = Rotate(y + v.second + UNALIGNED_LOAD64(s + 48), 42) * k1;
- x ^= w.second;
- y ^= v.first;
- z = Rotate(z ^ w.first, 33);
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y);
- DoSwap(z, x);
- s += 64;
- len -= 128;
- } while (LIKELY(len >= 128));
- y += Rotate(w.first, 37) * k0 + z;
- x += Rotate(v.first + z, 49) * k0;
- // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
- for (size_t tail_done = 0; tail_done < len;) {
- tail_done += 32;
- y = Rotate(y - x, 42) * k0 + v.second;
- w.first += UNALIGNED_LOAD64(s + len - tail_done + 16);
- x = Rotate(x, 49) * k0 + w.first;
- w.first += v.first;
- v = WeakHashLen32WithSeeds(s + len - tail_done, v.first, v.second);
- }
- // At this point our 48 bytes of state should contain more than
- // enough information for a strong 128-bit hash. We use two
- // different 48-byte-to-8-byte hashes to get a 16-byte final result.
- x = HashLen16(x, v.first);
- y = HashLen16(y, w.first);
- return uint128(HashLen16(x + v.second, w.second) + y,
- HashLen16(x + w.second, y + v.second));
- }
- uint128 CityHash128(const char* s, size_t len) noexcept {
- if (len >= 16) {
- return CityHash128WithSeed(s + 16,
- len - 16,
- uint128(UNALIGNED_LOAD64(s) ^ k3,
- UNALIGNED_LOAD64(s + 8)));
- } else if (len >= 8) {
- return CityHash128WithSeed(nullptr,
- 0,
- uint128(UNALIGNED_LOAD64(s) ^ (len * k0),
- UNALIGNED_LOAD64(s + len - 8) ^ k1));
- } else {
- return CityHash128WithSeed(s, len, uint128(k0, k1));
- }
- }
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