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- //
- // Copyright 2020 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- // -----------------------------------------------------------------------------
- // File: commandlineflag.h
- // -----------------------------------------------------------------------------
- //
- // This header file defines the `CommandLineFlag`, which acts as a type-erased
- // handle for accessing metadata about the Abseil Flag in question.
- //
- // Because an actual Abseil flag is of an unspecified type, you should not
- // manipulate or interact directly with objects of that type. Instead, use the
- // CommandLineFlag type as an intermediary.
- #ifndef ABSL_FLAGS_COMMANDLINEFLAG_H_
- #define ABSL_FLAGS_COMMANDLINEFLAG_H_
- #include <memory>
- #include <string>
- #include "absl/base/config.h"
- #include "absl/base/internal/fast_type_id.h"
- #include "absl/flags/internal/commandlineflag.h"
- #include "absl/strings/string_view.h"
- #include "absl/types/optional.h"
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace flags_internal {
- class PrivateHandleAccessor;
- } // namespace flags_internal
- // CommandLineFlag
- //
- // This type acts as a type-erased handle for an instance of an Abseil Flag and
- // holds reflection information pertaining to that flag. Use CommandLineFlag to
- // access a flag's name, location, help string etc.
- //
- // To obtain an absl::CommandLineFlag, invoke `absl::FindCommandLineFlag()`
- // passing it the flag name string.
- //
- // Example:
- //
- // // Obtain reflection handle for a flag named "flagname".
- // const absl::CommandLineFlag* my_flag_data =
- // absl::FindCommandLineFlag("flagname");
- //
- // // Now you can get flag info from that reflection handle.
- // std::string flag_location = my_flag_data->Filename();
- // ...
- class CommandLineFlag {
- public:
- constexpr CommandLineFlag() = default;
- // Not copyable/assignable.
- CommandLineFlag(const CommandLineFlag&) = delete;
- CommandLineFlag& operator=(const CommandLineFlag&) = delete;
- // absl::CommandLineFlag::IsOfType()
- //
- // Return true iff flag has type T.
- template <typename T>
- inline bool IsOfType() const {
- return TypeId() == base_internal::FastTypeId<T>();
- }
- // absl::CommandLineFlag::TryGet()
- //
- // Attempts to retrieve the flag value. Returns value on success,
- // absl::nullopt otherwise.
- template <typename T>
- absl::optional<T> TryGet() const {
- if (IsRetired() || !IsOfType<T>()) {
- return absl::nullopt;
- }
- // Implementation notes:
- //
- // We are wrapping a union around the value of `T` to serve three purposes:
- //
- // 1. `U.value` has correct size and alignment for a value of type `T`
- // 2. The `U.value` constructor is not invoked since U's constructor does
- // not do it explicitly.
- // 3. The `U.value` destructor is invoked since U's destructor does it
- // explicitly. This makes `U` a kind of RAII wrapper around non default
- // constructible value of T, which is destructed when we leave the
- // scope. We do need to destroy U.value, which is constructed by
- // CommandLineFlag::Read even though we left it in a moved-from state
- // after std::move.
- //
- // All of this serves to avoid requiring `T` being default constructible.
- union U {
- T value;
- U() {}
- ~U() { value.~T(); }
- };
- U u;
- Read(&u.value);
- // allow retired flags to be "read", so we can report invalid access.
- if (IsRetired()) {
- return absl::nullopt;
- }
- return std::move(u.value);
- }
- // absl::CommandLineFlag::Name()
- //
- // Returns name of this flag.
- virtual absl::string_view Name() const = 0;
- // absl::CommandLineFlag::Filename()
- //
- // Returns name of the file where this flag is defined.
- virtual std::string Filename() const = 0;
- // absl::CommandLineFlag::Help()
- //
- // Returns help message associated with this flag.
- virtual std::string Help() const = 0;
- // absl::CommandLineFlag::IsRetired()
- //
- // Returns true iff this object corresponds to retired flag.
- virtual bool IsRetired() const;
- // absl::CommandLineFlag::DefaultValue()
- //
- // Returns the default value for this flag.
- virtual std::string DefaultValue() const = 0;
- // absl::CommandLineFlag::CurrentValue()
- //
- // Returns the current value for this flag.
- virtual std::string CurrentValue() const = 0;
- // absl::CommandLineFlag::ParseFrom()
- //
- // Sets the value of the flag based on specified string `value`. If the flag
- // was successfully set to new value, it returns true. Otherwise, sets `error`
- // to indicate the error, leaves the flag unchanged, and returns false.
- bool ParseFrom(absl::string_view value, std::string* error);
- protected:
- ~CommandLineFlag() = default;
- private:
- friend class flags_internal::PrivateHandleAccessor;
- // Sets the value of the flag based on specified string `value`. If the flag
- // was successfully set to new value, it returns true. Otherwise, sets `error`
- // to indicate the error, leaves the flag unchanged, and returns false. There
- // are three ways to set the flag's value:
- // * Update the current flag value
- // * Update the flag's default value
- // * Update the current flag value if it was never set before
- // The mode is selected based on `set_mode` parameter.
- virtual bool ParseFrom(absl::string_view value,
- flags_internal::FlagSettingMode set_mode,
- flags_internal::ValueSource source,
- std::string& error) = 0;
- // Returns id of the flag's value type.
- virtual flags_internal::FlagFastTypeId TypeId() const = 0;
- // Interface to save flag to some persistent state. Returns current flag state
- // or nullptr if flag does not support saving and restoring a state.
- virtual std::unique_ptr<flags_internal::FlagStateInterface> SaveState() = 0;
- // Copy-construct a new value of the flag's type in a memory referenced by
- // the dst based on the current flag's value.
- virtual void Read(void* dst) const = 0;
- // To be deleted. Used to return true if flag's current value originated from
- // command line.
- virtual bool IsSpecifiedOnCommandLine() const = 0;
- // Validates supplied value using validator or parseflag routine
- virtual bool ValidateInputValue(absl::string_view value) const = 0;
- // Checks that flags default value can be converted to string and back to the
- // flag's value type.
- virtual void CheckDefaultValueParsingRoundtrip() const = 0;
- };
- ABSL_NAMESPACE_END
- } // namespace absl
- #endif // ABSL_FLAGS_COMMANDLINEFLAG_H_
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