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- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- // Produces a stack trace for Windows. Normally, one could use
- // stacktrace_x86-inl.h or stacktrace_x86_64-inl.h -- and indeed, that
- // should work for binaries compiled using MSVC in "debug" mode.
- // However, in "release" mode, Windows uses frame-pointer
- // optimization, which makes getting a stack trace very difficult.
- //
- // There are several approaches one can take. One is to use Windows
- // intrinsics like StackWalk64. These can work, but have restrictions
- // on how successful they can be. Another attempt is to write a
- // version of stacktrace_x86-inl.h that has heuristic support for
- // dealing with FPO, similar to what WinDbg does (see
- // http://www.nynaeve.net/?p=97). There are (non-working) examples of
- // these approaches, complete with TODOs, in stacktrace_win32-inl.h#1
- //
- // The solution we've ended up doing is to call the undocumented
- // windows function RtlCaptureStackBackTrace, which probably doesn't
- // work with FPO but at least is fast, and doesn't require a symbol
- // server.
- //
- // This code is inspired by a patch from David Vitek:
- // https://code.google.com/p/google-perftools/issues/detail?id=83
- #ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
- #define ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
- #include <windows.h> // for GetProcAddress and GetModuleHandle
- #include <cassert>
- typedef USHORT NTAPI RtlCaptureStackBackTrace_Function(
- IN ULONG frames_to_skip,
- IN ULONG frames_to_capture,
- OUT PVOID *backtrace,
- OUT PULONG backtrace_hash);
- // It is not possible to load RtlCaptureStackBackTrace at static init time in
- // UWP. CaptureStackBackTrace is the public version of RtlCaptureStackBackTrace
- #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && \
- !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn =
- &::CaptureStackBackTrace;
- #else
- // Load the function we need at static init time, where we don't have
- // to worry about someone else holding the loader's lock.
- static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn =
- (RtlCaptureStackBackTrace_Function*)GetProcAddress(
- GetModuleHandleA("ntdll.dll"), "RtlCaptureStackBackTrace");
- #endif // WINAPI_PARTITION_APP && !WINAPI_PARTITION_DESKTOP
- template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
- static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
- const void*, int* min_dropped_frames) {
- USHORT n = 0;
- if (!RtlCaptureStackBackTrace_fn || skip_count < 0 || max_depth < 0) {
- // can't get a stacktrace with no function/invalid args
- } else {
- n = RtlCaptureStackBackTrace_fn(static_cast<ULONG>(skip_count) + 2,
- static_cast<ULONG>(max_depth), result, 0);
- }
- if (IS_STACK_FRAMES) {
- // No implementation for finding out the stack frame sizes yet.
- memset(sizes, 0, sizeof(*sizes) * n);
- }
- if (min_dropped_frames != nullptr) {
- // Not implemented.
- *min_dropped_frames = 0;
- }
- return n;
- }
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace debugging_internal {
- bool StackTraceWorksForTest() {
- return false;
- }
- } // namespace debugging_internal
- ABSL_NAMESPACE_END
- } // namespace absl
- #endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
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