123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139 |
- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- // This is inspired by Craig Silverstein's PowerPC stacktrace code.
- #ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
- #define ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
- #include <cstdint>
- #include "absl/debugging/stacktrace.h"
- // WARNING:
- // This only works if all your code is in either ARM or THUMB mode. With
- // interworking, the frame pointer of the caller can either be in r11 (ARM
- // mode) or r7 (THUMB mode). A callee only saves the frame pointer of its
- // mode in a fixed location on its stack frame. If the caller is a different
- // mode, there is no easy way to find the frame pointer. It can either be
- // still in the designated register or saved on stack along with other callee
- // saved registers.
- // Given a pointer to a stack frame, locate and return the calling
- // stackframe, or return nullptr if no stackframe can be found. Perform sanity
- // checks (the strictness of which is controlled by the boolean parameter
- // "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
- template<bool STRICT_UNWINDING>
- static void **NextStackFrame(void **old_sp) {
- void **new_sp = (void**) old_sp[-1];
- // Check that the transition from frame pointer old_sp to frame
- // pointer new_sp isn't clearly bogus
- if (STRICT_UNWINDING) {
- // With the stack growing downwards, older stack frame must be
- // at a greater address that the current one.
- if (new_sp <= old_sp) return nullptr;
- // Assume stack frames larger than 100,000 bytes are bogus.
- if ((uintptr_t)new_sp - (uintptr_t)old_sp > 100000) return nullptr;
- } else {
- // In the non-strict mode, allow discontiguous stack frames.
- // (alternate-signal-stacks for example).
- if (new_sp == old_sp) return nullptr;
- // And allow frames upto about 1MB.
- if ((new_sp > old_sp)
- && ((uintptr_t)new_sp - (uintptr_t)old_sp > 1000000)) return nullptr;
- }
- if ((uintptr_t)new_sp & (sizeof(void *) - 1)) return nullptr;
- return new_sp;
- }
- // This ensures that absl::GetStackTrace sets up the Link Register properly.
- #ifdef __GNUC__
- void StacktraceArmDummyFunction() __attribute__((noinline));
- void StacktraceArmDummyFunction() { __asm__ volatile(""); }
- #else
- # error StacktraceArmDummyFunction() needs to be ported to this platform.
- #endif
- template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
- static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
- const void * /* ucp */, int *min_dropped_frames) {
- #ifdef __GNUC__
- void **sp = reinterpret_cast<void**>(__builtin_frame_address(0));
- #else
- # error reading stack point not yet supported on this platform.
- #endif
- // On ARM, the return address is stored in the link register (r14).
- // This is not saved on the stack frame of a leaf function. To
- // simplify code that reads return addresses, we call a dummy
- // function so that the return address of this function is also
- // stored in the stack frame. This works at least for gcc.
- StacktraceArmDummyFunction();
- int n = 0;
- while (sp && n < max_depth) {
- // The absl::GetStackFrames routine is called when we are in some
- // informational context (the failure signal handler for example).
- // Use the non-strict unwinding rules to produce a stack trace
- // that is as complete as possible (even if it contains a few bogus
- // entries in some rare cases).
- void **next_sp = NextStackFrame<!IS_STACK_FRAMES>(sp);
- if (skip_count > 0) {
- skip_count--;
- } else {
- result[n] = *sp;
- if (IS_STACK_FRAMES) {
- if (next_sp > sp) {
- sizes[n] = (uintptr_t)next_sp - (uintptr_t)sp;
- } else {
- // A frame-size of 0 is used to indicate unknown frame size.
- sizes[n] = 0;
- }
- }
- n++;
- }
- sp = next_sp;
- }
- if (min_dropped_frames != nullptr) {
- // Implementation detail: we clamp the max of frames we are willing to
- // count, so as not to spend too much time in the loop below.
- const int kMaxUnwind = 200;
- int num_dropped_frames = 0;
- for (int j = 0; sp != nullptr && j < kMaxUnwind; j++) {
- if (skip_count > 0) {
- skip_count--;
- } else {
- num_dropped_frames++;
- }
- sp = NextStackFrame<!IS_STACK_FRAMES>(sp);
- }
- *min_dropped_frames = num_dropped_frames;
- }
- return n;
- }
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace debugging_internal {
- bool StackTraceWorksForTest() {
- return false;
- }
- } // namespace debugging_internal
- ABSL_NAMESPACE_END
- } // namespace absl
- #endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
|