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- /*
- * Copyright (c) Meta Platforms, Inc. and affiliates.
- * All rights reserved.
- *
- * This source code is licensed under both the BSD-style license (found in the
- * LICENSE file in the root directory of this source tree) and the GPLv2 (found
- * in the COPYING file in the root directory of this source tree).
- * You may select, at your option, one of the above-listed licenses.
- */
- /*
- * FileIO AsyncIO exposes read/write IO pools that allow doing IO asynchronously.
- * Current implementation relies on having one thread that reads and one that
- * writes.
- * Each IO pool supports up to `MAX_IO_JOBS` that can be enqueued for work, but
- * are performed serially by the appropriate worker thread.
- * Most systems exposes better primitives to perform asynchronous IO, such as
- * io_uring on newer linux systems. The API is built in such a way that in the
- * future we could replace the threads with better solutions when available.
- */
- #ifndef ZSTD_FILEIO_ASYNCIO_H
- #define ZSTD_FILEIO_ASYNCIO_H
- #if defined (__cplusplus)
- extern "C" {
- #endif
- #include "../lib/common/mem.h" /* U32, U64 */
- #include "fileio_types.h"
- #include "platform.h"
- #include "util.h"
- #include "../lib/common/pool.h"
- #include "../lib/common/threading.h"
- #define MAX_IO_JOBS (10)
- typedef struct {
- /* These struct fields should be set only on creation and not changed afterwards */
- POOL_ctx* threadPool;
- int threadPoolActive;
- int totalIoJobs;
- const FIO_prefs_t* prefs;
- POOL_function poolFunction;
- /* Controls the file we currently write to, make changes only by using provided utility functions */
- FILE* file;
- /* The jobs and availableJobsCount fields are accessed by both the main and worker threads and should
- * only be mutated after locking the mutex */
- ZSTD_pthread_mutex_t ioJobsMutex;
- void* availableJobs[MAX_IO_JOBS];
- int availableJobsCount;
- size_t jobBufferSize;
- } IOPoolCtx_t;
- typedef struct {
- IOPoolCtx_t base;
- /* State regarding the currently read file */
- int reachedEof;
- U64 nextReadOffset;
- U64 waitingOnOffset;
- /* We may hold an IOJob object as needed if we actively expose its buffer. */
- void *currentJobHeld;
- /* Coalesce buffer is used to join two buffers in case where we need to read more bytes than left in
- * the first of them. Shouldn't be accessed from outside ot utility functions. */
- U8 *coalesceBuffer;
- /* Read buffer can be used by consumer code, take care when copying this pointer aside as it might
- * change when consuming / refilling buffer. */
- U8 *srcBuffer;
- size_t srcBufferLoaded;
- /* We need to know what tasks completed so we can use their buffers when their time comes.
- * Should only be accessed after locking base.ioJobsMutex . */
- void* completedJobs[MAX_IO_JOBS];
- int completedJobsCount;
- ZSTD_pthread_cond_t jobCompletedCond;
- } ReadPoolCtx_t;
- typedef struct {
- IOPoolCtx_t base;
- unsigned storedSkips;
- } WritePoolCtx_t;
- typedef struct {
- /* These fields are automatically set and shouldn't be changed by non WritePool code. */
- void *ctx;
- FILE* file;
- void *buffer;
- size_t bufferSize;
- /* This field should be changed before a job is queued for execution and should contain the number
- * of bytes to write from the buffer. */
- size_t usedBufferSize;
- U64 offset;
- } IOJob_t;
- /* AIO_supported:
- * Returns 1 if AsyncIO is supported on the system, 0 otherwise. */
- int AIO_supported(void);
- /* AIO_WritePool_releaseIoJob:
- * Releases an acquired job back to the pool. Doesn't execute the job. */
- void AIO_WritePool_releaseIoJob(IOJob_t *job);
- /* AIO_WritePool_acquireJob:
- * Returns an available write job to be used for a future write. */
- IOJob_t* AIO_WritePool_acquireJob(WritePoolCtx_t *ctx);
- /* AIO_WritePool_enqueueAndReacquireWriteJob:
- * Enqueues a write job for execution and acquires a new one.
- * After execution `job`'s pointed value would change to the newly acquired job.
- * Make sure to set `usedBufferSize` to the wanted length before call.
- * The queued job shouldn't be used directly after queueing it. */
- void AIO_WritePool_enqueueAndReacquireWriteJob(IOJob_t **job);
- /* AIO_WritePool_sparseWriteEnd:
- * Ends sparse writes to the current file.
- * Blocks on completion of all current write jobs before executing. */
- void AIO_WritePool_sparseWriteEnd(WritePoolCtx_t *ctx);
- /* AIO_WritePool_setFile:
- * Sets the destination file for future writes in the pool.
- * Requires completion of all queues write jobs and release of all otherwise acquired jobs.
- * Also requires ending of sparse write if a previous file was used in sparse mode. */
- void AIO_WritePool_setFile(WritePoolCtx_t *ctx, FILE* file);
- /* AIO_WritePool_getFile:
- * Returns the file the writePool is currently set to write to. */
- FILE* AIO_WritePool_getFile(const WritePoolCtx_t* ctx);
- /* AIO_WritePool_closeFile:
- * Ends sparse write and closes the writePool's current file and sets the file to NULL.
- * Requires completion of all queues write jobs and release of all otherwise acquired jobs. */
- int AIO_WritePool_closeFile(WritePoolCtx_t *ctx);
- /* AIO_WritePool_create:
- * Allocates and sets and a new write pool including its included jobs.
- * bufferSize should be set to the maximal buffer we want to write to at a time. */
- WritePoolCtx_t* AIO_WritePool_create(const FIO_prefs_t* prefs, size_t bufferSize);
- /* AIO_WritePool_free:
- * Frees and releases a writePool and its resources. Closes destination file. */
- void AIO_WritePool_free(WritePoolCtx_t* ctx);
- /* AIO_WritePool_setAsync:
- * Allows (de)activating async mode, to be used when the expected overhead
- * of asyncio costs more than the expected gains. */
- void AIO_WritePool_setAsync(WritePoolCtx_t* ctx, int async);
- /* AIO_ReadPool_create:
- * Allocates and sets and a new readPool including its included jobs.
- * bufferSize should be set to the maximal buffer we want to read at a time, will also be used
- * as our basic read size. */
- ReadPoolCtx_t* AIO_ReadPool_create(const FIO_prefs_t* prefs, size_t bufferSize);
- /* AIO_ReadPool_free:
- * Frees and releases a readPool and its resources. Closes source file. */
- void AIO_ReadPool_free(ReadPoolCtx_t* ctx);
- /* AIO_ReadPool_setAsync:
- * Allows (de)activating async mode, to be used when the expected overhead
- * of asyncio costs more than the expected gains. */
- void AIO_ReadPool_setAsync(ReadPoolCtx_t* ctx, int async);
- /* AIO_ReadPool_consumeBytes:
- * Consumes byes from srcBuffer's beginning and updates srcBufferLoaded accordingly. */
- void AIO_ReadPool_consumeBytes(ReadPoolCtx_t *ctx, size_t n);
- /* AIO_ReadPool_fillBuffer:
- * Makes sure buffer has at least n bytes loaded (as long as n is not bigger than the initialized bufferSize).
- * Returns if srcBuffer has at least n bytes loaded or if we've reached the end of the file.
- * Return value is the number of bytes added to the buffer.
- * Note that srcBuffer might have up to 2 times bufferSize bytes. */
- size_t AIO_ReadPool_fillBuffer(ReadPoolCtx_t *ctx, size_t n);
- /* AIO_ReadPool_consumeAndRefill:
- * Consumes the current buffer and refills it with bufferSize bytes. */
- size_t AIO_ReadPool_consumeAndRefill(ReadPoolCtx_t *ctx);
- /* AIO_ReadPool_setFile:
- * Sets the source file for future read in the pool. Initiates reading immediately if file is not NULL.
- * Waits for all current enqueued tasks to complete if a previous file was set. */
- void AIO_ReadPool_setFile(ReadPoolCtx_t *ctx, FILE* file);
- /* AIO_ReadPool_getFile:
- * Returns the current file set for the read pool. */
- FILE* AIO_ReadPool_getFile(const ReadPoolCtx_t *ctx);
- /* AIO_ReadPool_closeFile:
- * Closes the current set file. Waits for all current enqueued tasks to complete and resets state. */
- int AIO_ReadPool_closeFile(ReadPoolCtx_t *ctx);
- #if defined (__cplusplus)
- }
- #endif
- #endif /* ZSTD_FILEIO_ASYNCIO_H */
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