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- //===- StackProtector.cpp - Stack Protector Insertion ---------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass inserts stack protectors into functions which need them. A variable
- // with a random value in it is stored onto the stack before the local variables
- // are allocated. Upon exiting the block, the stored value is checked. If it's
- // changed, then there was some sort of violation and the program aborts.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/CodeGen/StackProtector.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/Analysis/BranchProbabilityInfo.h"
- #include "llvm/Analysis/EHPersonalities.h"
- #include "llvm/Analysis/MemoryLocation.h"
- #include "llvm/Analysis/OptimizationRemarkEmitter.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/TargetLowering.h"
- #include "llvm/CodeGen/TargetPassConfig.h"
- #include "llvm/CodeGen/TargetSubtargetInfo.h"
- #include "llvm/IR/Attributes.h"
- #include "llvm/IR/BasicBlock.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/DataLayout.h"
- #include "llvm/IR/DebugInfo.h"
- #include "llvm/IR/DebugLoc.h"
- #include "llvm/IR/DerivedTypes.h"
- #include "llvm/IR/Dominators.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/IRBuilder.h"
- #include "llvm/IR/Instruction.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/IntrinsicInst.h"
- #include "llvm/IR/Intrinsics.h"
- #include "llvm/IR/MDBuilder.h"
- #include "llvm/IR/Module.h"
- #include "llvm/IR/Type.h"
- #include "llvm/IR/User.h"
- #include "llvm/InitializePasses.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/Casting.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetOptions.h"
- #include <utility>
- using namespace llvm;
- #define DEBUG_TYPE "stack-protector"
- STATISTIC(NumFunProtected, "Number of functions protected");
- STATISTIC(NumAddrTaken, "Number of local variables that have their address"
- " taken.");
- static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp",
- cl::init(true), cl::Hidden);
- char StackProtector::ID = 0;
- StackProtector::StackProtector() : FunctionPass(ID), SSPBufferSize(8) {
- initializeStackProtectorPass(*PassRegistry::getPassRegistry());
- }
- INITIALIZE_PASS_BEGIN(StackProtector, DEBUG_TYPE,
- "Insert stack protectors", false, true)
- INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
- INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
- INITIALIZE_PASS_END(StackProtector, DEBUG_TYPE,
- "Insert stack protectors", false, true)
- FunctionPass *llvm::createStackProtectorPass() { return new StackProtector(); }
- void StackProtector::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<TargetPassConfig>();
- AU.addPreserved<DominatorTreeWrapperPass>();
- }
- bool StackProtector::runOnFunction(Function &Fn) {
- F = &Fn;
- M = F->getParent();
- DominatorTreeWrapperPass *DTWP =
- getAnalysisIfAvailable<DominatorTreeWrapperPass>();
- DT = DTWP ? &DTWP->getDomTree() : nullptr;
- TM = &getAnalysis<TargetPassConfig>().getTM<TargetMachine>();
- Trip = TM->getTargetTriple();
- TLI = TM->getSubtargetImpl(Fn)->getTargetLowering();
- HasPrologue = false;
- HasIRCheck = false;
- Attribute Attr = Fn.getFnAttribute("stack-protector-buffer-size");
- if (Attr.isStringAttribute() &&
- Attr.getValueAsString().getAsInteger(10, SSPBufferSize))
- return false; // Invalid integer string
- if (!RequiresStackProtector())
- return false;
- // TODO(etienneb): Functions with funclets are not correctly supported now.
- // Do nothing if this is funclet-based personality.
- if (Fn.hasPersonalityFn()) {
- EHPersonality Personality = classifyEHPersonality(Fn.getPersonalityFn());
- if (isFuncletEHPersonality(Personality))
- return false;
- }
- ++NumFunProtected;
- return InsertStackProtectors();
- }
- /// \param [out] IsLarge is set to true if a protectable array is found and
- /// it is "large" ( >= ssp-buffer-size). In the case of a structure with
- /// multiple arrays, this gets set if any of them is large.
- bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge,
- bool Strong,
- bool InStruct) const {
- if (!Ty)
- return false;
- if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
- if (!AT->getElementType()->isIntegerTy(8)) {
- // If we're on a non-Darwin platform or we're inside of a structure, don't
- // add stack protectors unless the array is a character array.
- // However, in strong mode any array, regardless of type and size,
- // triggers a protector.
- if (!Strong && (InStruct || !Trip.isOSDarwin()))
- return false;
- }
- // If an array has more than SSPBufferSize bytes of allocated space, then we
- // emit stack protectors.
- if (SSPBufferSize <= M->getDataLayout().getTypeAllocSize(AT)) {
- IsLarge = true;
- return true;
- }
- if (Strong)
- // Require a protector for all arrays in strong mode
- return true;
- }
- const StructType *ST = dyn_cast<StructType>(Ty);
- if (!ST)
- return false;
- bool NeedsProtector = false;
- for (Type *ET : ST->elements())
- if (ContainsProtectableArray(ET, IsLarge, Strong, true)) {
- // If the element is a protectable array and is large (>= SSPBufferSize)
- // then we are done. If the protectable array is not large, then
- // keep looking in case a subsequent element is a large array.
- if (IsLarge)
- return true;
- NeedsProtector = true;
- }
- return NeedsProtector;
- }
- bool StackProtector::HasAddressTaken(const Instruction *AI,
- TypeSize AllocSize) {
- const DataLayout &DL = M->getDataLayout();
- for (const User *U : AI->users()) {
- const auto *I = cast<Instruction>(U);
- // If this instruction accesses memory make sure it doesn't access beyond
- // the bounds of the allocated object.
- Optional<MemoryLocation> MemLoc = MemoryLocation::getOrNone(I);
- if (MemLoc.hasValue() && MemLoc->Size.hasValue() &&
- !TypeSize::isKnownGE(AllocSize,
- TypeSize::getFixed(MemLoc->Size.getValue())))
- return true;
- switch (I->getOpcode()) {
- case Instruction::Store:
- if (AI == cast<StoreInst>(I)->getValueOperand())
- return true;
- break;
- case Instruction::AtomicCmpXchg:
- // cmpxchg conceptually includes both a load and store from the same
- // location. So, like store, the value being stored is what matters.
- if (AI == cast<AtomicCmpXchgInst>(I)->getNewValOperand())
- return true;
- break;
- case Instruction::PtrToInt:
- if (AI == cast<PtrToIntInst>(I)->getOperand(0))
- return true;
- break;
- case Instruction::Call: {
- // Ignore intrinsics that do not become real instructions.
- // TODO: Narrow this to intrinsics that have store-like effects.
- const auto *CI = cast<CallInst>(I);
- if (!CI->isDebugOrPseudoInst() && !CI->isLifetimeStartOrEnd())
- return true;
- break;
- }
- case Instruction::Invoke:
- return true;
- case Instruction::GetElementPtr: {
- // If the GEP offset is out-of-bounds, or is non-constant and so has to be
- // assumed to be potentially out-of-bounds, then any memory access that
- // would use it could also be out-of-bounds meaning stack protection is
- // required.
- const GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
- unsigned IndexSize = DL.getIndexTypeSizeInBits(I->getType());
- APInt Offset(IndexSize, 0);
- if (!GEP->accumulateConstantOffset(DL, Offset))
- return true;
- TypeSize OffsetSize = TypeSize::Fixed(Offset.getLimitedValue());
- if (!TypeSize::isKnownGT(AllocSize, OffsetSize))
- return true;
- // Adjust AllocSize to be the space remaining after this offset.
- // We can't subtract a fixed size from a scalable one, so in that case
- // assume the scalable value is of minimum size.
- TypeSize NewAllocSize =
- TypeSize::Fixed(AllocSize.getKnownMinValue()) - OffsetSize;
- if (HasAddressTaken(I, NewAllocSize))
- return true;
- break;
- }
- case Instruction::BitCast:
- case Instruction::Select:
- case Instruction::AddrSpaceCast:
- if (HasAddressTaken(I, AllocSize))
- return true;
- break;
- case Instruction::PHI: {
- // Keep track of what PHI nodes we have already visited to ensure
- // they are only visited once.
- const auto *PN = cast<PHINode>(I);
- if (VisitedPHIs.insert(PN).second)
- if (HasAddressTaken(PN, AllocSize))
- return true;
- break;
- }
- case Instruction::Load:
- case Instruction::AtomicRMW:
- case Instruction::Ret:
- // These instructions take an address operand, but have load-like or
- // other innocuous behavior that should not trigger a stack protector.
- // atomicrmw conceptually has both load and store semantics, but the
- // value being stored must be integer; so if a pointer is being stored,
- // we'll catch it in the PtrToInt case above.
- break;
- default:
- // Conservatively return true for any instruction that takes an address
- // operand, but is not handled above.
- return true;
- }
- }
- return false;
- }
- /// Search for the first call to the llvm.stackprotector intrinsic and return it
- /// if present.
- static const CallInst *findStackProtectorIntrinsic(Function &F) {
- for (const BasicBlock &BB : F)
- for (const Instruction &I : BB)
- if (const auto *II = dyn_cast<IntrinsicInst>(&I))
- if (II->getIntrinsicID() == Intrinsic::stackprotector)
- return II;
- return nullptr;
- }
- /// Check whether or not this function needs a stack protector based
- /// upon the stack protector level.
- ///
- /// We use two heuristics: a standard (ssp) and strong (sspstrong).
- /// The standard heuristic which will add a guard variable to functions that
- /// call alloca with a either a variable size or a size >= SSPBufferSize,
- /// functions with character buffers larger than SSPBufferSize, and functions
- /// with aggregates containing character buffers larger than SSPBufferSize. The
- /// strong heuristic will add a guard variables to functions that call alloca
- /// regardless of size, functions with any buffer regardless of type and size,
- /// functions with aggregates that contain any buffer regardless of type and
- /// size, and functions that contain stack-based variables that have had their
- /// address taken.
- bool StackProtector::RequiresStackProtector() {
- bool Strong = false;
- bool NeedsProtector = false;
- if (F->hasFnAttribute(Attribute::SafeStack))
- return false;
- // We are constructing the OptimizationRemarkEmitter on the fly rather than
- // using the analysis pass to avoid building DominatorTree and LoopInfo which
- // are not available this late in the IR pipeline.
- OptimizationRemarkEmitter ORE(F);
- if (F->hasFnAttribute(Attribute::StackProtectReq)) {
- ORE.emit([&]() {
- return OptimizationRemark(DEBUG_TYPE, "StackProtectorRequested", F)
- << "Stack protection applied to function "
- << ore::NV("Function", F)
- << " due to a function attribute or command-line switch";
- });
- NeedsProtector = true;
- Strong = true; // Use the same heuristic as strong to determine SSPLayout
- } else if (F->hasFnAttribute(Attribute::StackProtectStrong))
- Strong = true;
- else if (!F->hasFnAttribute(Attribute::StackProtect))
- return false;
- for (const BasicBlock &BB : *F) {
- for (const Instruction &I : BB) {
- if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) {
- if (AI->isArrayAllocation()) {
- auto RemarkBuilder = [&]() {
- return OptimizationRemark(DEBUG_TYPE, "StackProtectorAllocaOrArray",
- &I)
- << "Stack protection applied to function "
- << ore::NV("Function", F)
- << " due to a call to alloca or use of a variable length "
- "array";
- };
- if (const auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
- if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) {
- // A call to alloca with size >= SSPBufferSize requires
- // stack protectors.
- Layout.insert(std::make_pair(AI,
- MachineFrameInfo::SSPLK_LargeArray));
- ORE.emit(RemarkBuilder);
- NeedsProtector = true;
- } else if (Strong) {
- // Require protectors for all alloca calls in strong mode.
- Layout.insert(std::make_pair(AI,
- MachineFrameInfo::SSPLK_SmallArray));
- ORE.emit(RemarkBuilder);
- NeedsProtector = true;
- }
- } else {
- // A call to alloca with a variable size requires protectors.
- Layout.insert(std::make_pair(AI,
- MachineFrameInfo::SSPLK_LargeArray));
- ORE.emit(RemarkBuilder);
- NeedsProtector = true;
- }
- continue;
- }
- bool IsLarge = false;
- if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) {
- Layout.insert(std::make_pair(AI, IsLarge
- ? MachineFrameInfo::SSPLK_LargeArray
- : MachineFrameInfo::SSPLK_SmallArray));
- ORE.emit([&]() {
- return OptimizationRemark(DEBUG_TYPE, "StackProtectorBuffer", &I)
- << "Stack protection applied to function "
- << ore::NV("Function", F)
- << " due to a stack allocated buffer or struct containing a "
- "buffer";
- });
- NeedsProtector = true;
- continue;
- }
- if (Strong && HasAddressTaken(AI, M->getDataLayout().getTypeAllocSize(
- AI->getAllocatedType()))) {
- ++NumAddrTaken;
- Layout.insert(std::make_pair(AI, MachineFrameInfo::SSPLK_AddrOf));
- ORE.emit([&]() {
- return OptimizationRemark(DEBUG_TYPE, "StackProtectorAddressTaken",
- &I)
- << "Stack protection applied to function "
- << ore::NV("Function", F)
- << " due to the address of a local variable being taken";
- });
- NeedsProtector = true;
- }
- // Clear any PHIs that we visited, to make sure we examine all uses of
- // any subsequent allocas that we look at.
- VisitedPHIs.clear();
- }
- }
- }
- return NeedsProtector;
- }
- /// Create a stack guard loading and populate whether SelectionDAG SSP is
- /// supported.
- static Value *getStackGuard(const TargetLoweringBase *TLI, Module *M,
- IRBuilder<> &B,
- bool *SupportsSelectionDAGSP = nullptr) {
- Value *Guard = TLI->getIRStackGuard(B);
- StringRef GuardMode = M->getStackProtectorGuard();
- if ((GuardMode == "tls" || GuardMode.empty()) && Guard)
- return B.CreateLoad(B.getInt8PtrTy(), Guard, true, "StackGuard");
- // Use SelectionDAG SSP handling, since there isn't an IR guard.
- //
- // This is more or less weird, since we optionally output whether we
- // should perform a SelectionDAG SP here. The reason is that it's strictly
- // defined as !TLI->getIRStackGuard(B), where getIRStackGuard is also
- // mutating. There is no way to get this bit without mutating the IR, so
- // getting this bit has to happen in this right time.
- //
- // We could have define a new function TLI::supportsSelectionDAGSP(), but that
- // will put more burden on the backends' overriding work, especially when it
- // actually conveys the same information getIRStackGuard() already gives.
- if (SupportsSelectionDAGSP)
- *SupportsSelectionDAGSP = true;
- TLI->insertSSPDeclarations(*M);
- return B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackguard));
- }
- /// Insert code into the entry block that stores the stack guard
- /// variable onto the stack:
- ///
- /// entry:
- /// StackGuardSlot = alloca i8*
- /// StackGuard = <stack guard>
- /// call void @llvm.stackprotector(StackGuard, StackGuardSlot)
- ///
- /// Returns true if the platform/triple supports the stackprotectorcreate pseudo
- /// node.
- static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
- const TargetLoweringBase *TLI, AllocaInst *&AI) {
- bool SupportsSelectionDAGSP = false;
- IRBuilder<> B(&F->getEntryBlock().front());
- PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
- AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot");
- Value *GuardSlot = getStackGuard(TLI, M, B, &SupportsSelectionDAGSP);
- B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
- {GuardSlot, AI});
- return SupportsSelectionDAGSP;
- }
- /// InsertStackProtectors - Insert code into the prologue and epilogue of the
- /// function.
- ///
- /// - The prologue code loads and stores the stack guard onto the stack.
- /// - The epilogue checks the value stored in the prologue against the original
- /// value. It calls __stack_chk_fail if they differ.
- bool StackProtector::InsertStackProtectors() {
- // If the target wants to XOR the frame pointer into the guard value, it's
- // impossible to emit the check in IR, so the target *must* support stack
- // protection in SDAG.
- bool SupportsSelectionDAGSP =
- TLI->useStackGuardXorFP() ||
- (EnableSelectionDAGSP && !TM->Options.EnableFastISel);
- AllocaInst *AI = nullptr; // Place on stack that stores the stack guard.
- for (BasicBlock &BB : llvm::make_early_inc_range(*F)) {
- ReturnInst *RI = dyn_cast<ReturnInst>(BB.getTerminator());
- if (!RI)
- continue;
- // Generate prologue instrumentation if not already generated.
- if (!HasPrologue) {
- HasPrologue = true;
- SupportsSelectionDAGSP &= CreatePrologue(F, M, RI, TLI, AI);
- }
- // SelectionDAG based code generation. Nothing else needs to be done here.
- // The epilogue instrumentation is postponed to SelectionDAG.
- if (SupportsSelectionDAGSP)
- break;
- // Find the stack guard slot if the prologue was not created by this pass
- // itself via a previous call to CreatePrologue().
- if (!AI) {
- const CallInst *SPCall = findStackProtectorIntrinsic(*F);
- assert(SPCall && "Call to llvm.stackprotector is missing");
- AI = cast<AllocaInst>(SPCall->getArgOperand(1));
- }
- // Set HasIRCheck to true, so that SelectionDAG will not generate its own
- // version. SelectionDAG called 'shouldEmitSDCheck' to check whether
- // instrumentation has already been generated.
- HasIRCheck = true;
- // If we're instrumenting a block with a musttail call, the check has to be
- // inserted before the call rather than between it and the return. The
- // verifier guarantees that a musttail call is either directly before the
- // return or with a single correct bitcast of the return value in between so
- // we don't need to worry about many situations here.
- Instruction *CheckLoc = RI;
- Instruction *Prev = RI->getPrevNonDebugInstruction();
- if (Prev && isa<CallInst>(Prev) && cast<CallInst>(Prev)->isMustTailCall())
- CheckLoc = Prev;
- else if (Prev) {
- Prev = Prev->getPrevNonDebugInstruction();
- if (Prev && isa<CallInst>(Prev) && cast<CallInst>(Prev)->isMustTailCall())
- CheckLoc = Prev;
- }
- // Generate epilogue instrumentation. The epilogue intrumentation can be
- // function-based or inlined depending on which mechanism the target is
- // providing.
- if (Function *GuardCheck = TLI->getSSPStackGuardCheck(*M)) {
- // Generate the function-based epilogue instrumentation.
- // The target provides a guard check function, generate a call to it.
- IRBuilder<> B(CheckLoc);
- LoadInst *Guard = B.CreateLoad(B.getInt8PtrTy(), AI, true, "Guard");
- CallInst *Call = B.CreateCall(GuardCheck, {Guard});
- Call->setAttributes(GuardCheck->getAttributes());
- Call->setCallingConv(GuardCheck->getCallingConv());
- } else {
- // Generate the epilogue with inline instrumentation.
- // If we do not support SelectionDAG based calls, generate IR level
- // calls.
- //
- // For each block with a return instruction, convert this:
- //
- // return:
- // ...
- // ret ...
- //
- // into this:
- //
- // return:
- // ...
- // %1 = <stack guard>
- // %2 = load StackGuardSlot
- // %3 = cmp i1 %1, %2
- // br i1 %3, label %SP_return, label %CallStackCheckFailBlk
- //
- // SP_return:
- // ret ...
- //
- // CallStackCheckFailBlk:
- // call void @__stack_chk_fail()
- // unreachable
- // Create the FailBB. We duplicate the BB every time since the MI tail
- // merge pass will merge together all of the various BB into one including
- // fail BB generated by the stack protector pseudo instruction.
- BasicBlock *FailBB = CreateFailBB();
- // Split the basic block before the return instruction.
- BasicBlock *NewBB =
- BB.splitBasicBlock(CheckLoc->getIterator(), "SP_return");
- // Update the dominator tree if we need to.
- if (DT && DT->isReachableFromEntry(&BB)) {
- DT->addNewBlock(NewBB, &BB);
- DT->addNewBlock(FailBB, &BB);
- }
- // Remove default branch instruction to the new BB.
- BB.getTerminator()->eraseFromParent();
- // Move the newly created basic block to the point right after the old
- // basic block so that it's in the "fall through" position.
- NewBB->moveAfter(&BB);
- // Generate the stack protector instructions in the old basic block.
- IRBuilder<> B(&BB);
- Value *Guard = getStackGuard(TLI, M, B);
- LoadInst *LI2 = B.CreateLoad(B.getInt8PtrTy(), AI, true);
- Value *Cmp = B.CreateICmpEQ(Guard, LI2);
- auto SuccessProb =
- BranchProbabilityInfo::getBranchProbStackProtector(true);
- auto FailureProb =
- BranchProbabilityInfo::getBranchProbStackProtector(false);
- MDNode *Weights = MDBuilder(F->getContext())
- .createBranchWeights(SuccessProb.getNumerator(),
- FailureProb.getNumerator());
- B.CreateCondBr(Cmp, NewBB, FailBB, Weights);
- }
- }
- // Return if we didn't modify any basic blocks. i.e., there are no return
- // statements in the function.
- return HasPrologue;
- }
- /// CreateFailBB - Create a basic block to jump to when the stack protector
- /// check fails.
- BasicBlock *StackProtector::CreateFailBB() {
- LLVMContext &Context = F->getContext();
- BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
- IRBuilder<> B(FailBB);
- if (F->getSubprogram())
- B.SetCurrentDebugLocation(
- DILocation::get(Context, 0, 0, F->getSubprogram()));
- if (Trip.isOSOpenBSD()) {
- FunctionCallee StackChkFail = M->getOrInsertFunction(
- "__stack_smash_handler", Type::getVoidTy(Context),
- Type::getInt8PtrTy(Context));
- B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH"));
- } else {
- FunctionCallee StackChkFail =
- M->getOrInsertFunction("__stack_chk_fail", Type::getVoidTy(Context));
- B.CreateCall(StackChkFail, {});
- }
- B.CreateUnreachable();
- return FailBB;
- }
- bool StackProtector::shouldEmitSDCheck(const BasicBlock &BB) const {
- return HasPrologue && !HasIRCheck && isa<ReturnInst>(BB.getTerminator());
- }
- void StackProtector::copyToMachineFrameInfo(MachineFrameInfo &MFI) const {
- if (Layout.empty())
- return;
- for (int I = 0, E = MFI.getObjectIndexEnd(); I != E; ++I) {
- if (MFI.isDeadObjectIndex(I))
- continue;
- const AllocaInst *AI = MFI.getObjectAllocation(I);
- if (!AI)
- continue;
- SSPLayoutMap::const_iterator LI = Layout.find(AI);
- if (LI == Layout.end())
- continue;
- MFI.setObjectSSPLayout(I, LI->second);
- }
- }
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