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- // Copyright 2020 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "absl/strings/internal/escaping.h"
- #include <limits>
- #include "absl/base/internal/endian.h"
- #include "absl/base/internal/raw_logging.h"
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace strings_internal {
- // The two strings below provide maps from normal 6-bit characters to their
- // base64-escaped equivalent.
- // For the inverse case, see kUn(WebSafe)Base64 in the external
- // escaping.cc.
- ABSL_CONST_INIT const char kBase64Chars[] =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
- ABSL_CONST_INIT const char kWebSafeBase64Chars[] =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
- size_t CalculateBase64EscapedLenInternal(size_t input_len, bool do_padding) {
- // Base64 encodes three bytes of input at a time. If the input is not
- // divisible by three, we pad as appropriate.
- //
- // Base64 encodes each three bytes of input into four bytes of output.
- constexpr size_t kMaxSize = (std::numeric_limits<size_t>::max() - 1) / 4 * 3;
- ABSL_INTERNAL_CHECK(input_len <= kMaxSize,
- "CalculateBase64EscapedLenInternal() overflow");
- size_t len = (input_len / 3) * 4;
- // Since all base 64 input is an integral number of octets, only the following
- // cases can arise:
- if (input_len % 3 == 0) {
- // (from https://tools.ietf.org/html/rfc3548)
- // (1) the final quantum of encoding input is an integral multiple of 24
- // bits; here, the final unit of encoded output will be an integral
- // multiple of 4 characters with no "=" padding,
- } else if (input_len % 3 == 1) {
- // (from https://tools.ietf.org/html/rfc3548)
- // (2) the final quantum of encoding input is exactly 8 bits; here, the
- // final unit of encoded output will be two characters followed by two
- // "=" padding characters, or
- len += 2;
- if (do_padding) {
- len += 2;
- }
- } else { // (input_len % 3 == 2)
- // (from https://tools.ietf.org/html/rfc3548)
- // (3) the final quantum of encoding input is exactly 16 bits; here, the
- // final unit of encoded output will be three characters followed by one
- // "=" padding character.
- len += 3;
- if (do_padding) {
- len += 1;
- }
- }
- return len;
- }
- // ----------------------------------------------------------------------
- // Take the input in groups of 4 characters and turn each
- // character into a code 0 to 63 thus:
- // A-Z map to 0 to 25
- // a-z map to 26 to 51
- // 0-9 map to 52 to 61
- // +(- for WebSafe) maps to 62
- // /(_ for WebSafe) maps to 63
- // There will be four numbers, all less than 64 which can be represented
- // by a 6 digit binary number (aaaaaa, bbbbbb, cccccc, dddddd respectively).
- // Arrange the 6 digit binary numbers into three bytes as such:
- // aaaaaabb bbbbcccc ccdddddd
- // Equals signs (one or two) are used at the end of the encoded block to
- // indicate that the text was not an integer multiple of three bytes long.
- // ----------------------------------------------------------------------
- size_t Base64EscapeInternal(const unsigned char* src, size_t szsrc, char* dest,
- size_t szdest, const char* base64,
- bool do_padding) {
- static const char kPad64 = '=';
- if (szsrc * 4 > szdest * 3) return 0;
- char* cur_dest = dest;
- const unsigned char* cur_src = src;
- char* const limit_dest = dest + szdest;
- const unsigned char* const limit_src = src + szsrc;
- // (from https://tools.ietf.org/html/rfc3548)
- // Special processing is performed if fewer than 24 bits are available
- // at the end of the data being encoded. A full encoding quantum is
- // always completed at the end of a quantity. When fewer than 24 input
- // bits are available in an input group, zero bits are added (on the
- // right) to form an integral number of 6-bit groups.
- //
- // If do_padding is true, padding at the end of the data is performed. This
- // output padding uses the '=' character.
- // Three bytes of data encodes to four characters of cyphertext.
- // So we can pump through three-byte chunks atomically.
- if (szsrc >= 3) { // "limit_src - 3" is UB if szsrc < 3.
- while (cur_src < limit_src - 3) { // While we have >= 32 bits.
- uint32_t in = absl::big_endian::Load32(cur_src) >> 8;
- cur_dest[0] = base64[in >> 18];
- in &= 0x3FFFF;
- cur_dest[1] = base64[in >> 12];
- in &= 0xFFF;
- cur_dest[2] = base64[in >> 6];
- in &= 0x3F;
- cur_dest[3] = base64[in];
- cur_dest += 4;
- cur_src += 3;
- }
- }
- // To save time, we didn't update szdest or szsrc in the loop. So do it now.
- szdest = static_cast<size_t>(limit_dest - cur_dest);
- szsrc = static_cast<size_t>(limit_src - cur_src);
- /* now deal with the tail (<=3 bytes) */
- switch (szsrc) {
- case 0:
- // Nothing left; nothing more to do.
- break;
- case 1: {
- // One byte left: this encodes to two characters, and (optionally)
- // two pad characters to round out the four-character cypherblock.
- if (szdest < 2) return 0;
- uint32_t in = cur_src[0];
- cur_dest[0] = base64[in >> 2];
- in &= 0x3;
- cur_dest[1] = base64[in << 4];
- cur_dest += 2;
- szdest -= 2;
- if (do_padding) {
- if (szdest < 2) return 0;
- cur_dest[0] = kPad64;
- cur_dest[1] = kPad64;
- cur_dest += 2;
- szdest -= 2;
- }
- break;
- }
- case 2: {
- // Two bytes left: this encodes to three characters, and (optionally)
- // one pad character to round out the four-character cypherblock.
- if (szdest < 3) return 0;
- uint32_t in = absl::big_endian::Load16(cur_src);
- cur_dest[0] = base64[in >> 10];
- in &= 0x3FF;
- cur_dest[1] = base64[in >> 4];
- in &= 0x00F;
- cur_dest[2] = base64[in << 2];
- cur_dest += 3;
- szdest -= 3;
- if (do_padding) {
- if (szdest < 1) return 0;
- cur_dest[0] = kPad64;
- cur_dest += 1;
- szdest -= 1;
- }
- break;
- }
- case 3: {
- // Three bytes left: same as in the big loop above. We can't do this in
- // the loop because the loop above always reads 4 bytes, and the fourth
- // byte is past the end of the input.
- if (szdest < 4) return 0;
- uint32_t in =
- (uint32_t{cur_src[0]} << 16) + absl::big_endian::Load16(cur_src + 1);
- cur_dest[0] = base64[in >> 18];
- in &= 0x3FFFF;
- cur_dest[1] = base64[in >> 12];
- in &= 0xFFF;
- cur_dest[2] = base64[in >> 6];
- in &= 0x3F;
- cur_dest[3] = base64[in];
- cur_dest += 4;
- szdest -= 4;
- break;
- }
- default:
- // Should not be reached: blocks of 4 bytes are handled
- // in the while loop before this switch statement.
- ABSL_RAW_LOG(FATAL, "Logic problem? szsrc = %zu", szsrc);
- break;
- }
- return static_cast<size_t>(cur_dest - dest);
- }
- } // namespace strings_internal
- ABSL_NAMESPACE_END
- } // namespace absl
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