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- //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements ProgramState and ProgramStateManager.
- //
- //===----------------------------------------------------------------------===//
- #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
- #include "clang/Analysis/CFG.h"
- #include "clang/Basic/JsonSupport.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/DynamicType.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
- #include "llvm/Support/raw_ostream.h"
- #include <optional>
- using namespace clang;
- using namespace ento;
- namespace clang { namespace ento {
- /// Increments the number of times this state is referenced.
- void ProgramStateRetain(const ProgramState *state) {
- ++const_cast<ProgramState*>(state)->refCount;
- }
- /// Decrement the number of times this state is referenced.
- void ProgramStateRelease(const ProgramState *state) {
- assert(state->refCount > 0);
- ProgramState *s = const_cast<ProgramState*>(state);
- if (--s->refCount == 0) {
- ProgramStateManager &Mgr = s->getStateManager();
- Mgr.StateSet.RemoveNode(s);
- s->~ProgramState();
- Mgr.freeStates.push_back(s);
- }
- }
- }}
- ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
- StoreRef st, GenericDataMap gdm)
- : stateMgr(mgr),
- Env(env),
- store(st.getStore()),
- GDM(gdm),
- refCount(0) {
- stateMgr->getStoreManager().incrementReferenceCount(store);
- }
- ProgramState::ProgramState(const ProgramState &RHS)
- : stateMgr(RHS.stateMgr), Env(RHS.Env), store(RHS.store), GDM(RHS.GDM),
- PosteriorlyOverconstrained(RHS.PosteriorlyOverconstrained), refCount(0) {
- stateMgr->getStoreManager().incrementReferenceCount(store);
- }
- ProgramState::~ProgramState() {
- if (store)
- stateMgr->getStoreManager().decrementReferenceCount(store);
- }
- int64_t ProgramState::getID() const {
- return getStateManager().Alloc.identifyKnownAlignedObject<ProgramState>(this);
- }
- ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
- StoreManagerCreator CreateSMgr,
- ConstraintManagerCreator CreateCMgr,
- llvm::BumpPtrAllocator &alloc,
- ExprEngine *ExprEng)
- : Eng(ExprEng), EnvMgr(alloc), GDMFactory(alloc),
- svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
- CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
- StoreMgr = (*CreateSMgr)(*this);
- ConstraintMgr = (*CreateCMgr)(*this, ExprEng);
- }
- ProgramStateManager::~ProgramStateManager() {
- for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
- I!=E; ++I)
- I->second.second(I->second.first);
- }
- ProgramStateRef ProgramStateManager::removeDeadBindingsFromEnvironmentAndStore(
- ProgramStateRef state, const StackFrameContext *LCtx,
- SymbolReaper &SymReaper) {
- // This code essentially performs a "mark-and-sweep" of the VariableBindings.
- // The roots are any Block-level exprs and Decls that our liveness algorithm
- // tells us are live. We then see what Decls they may reference, and keep
- // those around. This code more than likely can be made faster, and the
- // frequency of which this method is called should be experimented with
- // for optimum performance.
- ProgramState NewState = *state;
- NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
- // Clean up the store.
- StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
- SymReaper);
- NewState.setStore(newStore);
- SymReaper.setReapedStore(newStore);
- return getPersistentState(NewState);
- }
- ProgramStateRef ProgramState::bindLoc(Loc LV,
- SVal V,
- const LocationContext *LCtx,
- bool notifyChanges) const {
- ProgramStateManager &Mgr = getStateManager();
- ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
- LV, V));
- const MemRegion *MR = LV.getAsRegion();
- if (MR && notifyChanges)
- return Mgr.getOwningEngine().processRegionChange(newState, MR, LCtx);
- return newState;
- }
- ProgramStateRef
- ProgramState::bindDefaultInitial(SVal loc, SVal V,
- const LocationContext *LCtx) const {
- ProgramStateManager &Mgr = getStateManager();
- const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
- const StoreRef &newStore = Mgr.StoreMgr->BindDefaultInitial(getStore(), R, V);
- ProgramStateRef new_state = makeWithStore(newStore);
- return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
- }
- ProgramStateRef
- ProgramState::bindDefaultZero(SVal loc, const LocationContext *LCtx) const {
- ProgramStateManager &Mgr = getStateManager();
- const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
- const StoreRef &newStore = Mgr.StoreMgr->BindDefaultZero(getStore(), R);
- ProgramStateRef new_state = makeWithStore(newStore);
- return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
- }
- typedef ArrayRef<const MemRegion *> RegionList;
- typedef ArrayRef<SVal> ValueList;
- ProgramStateRef
- ProgramState::invalidateRegions(RegionList Regions,
- const Expr *E, unsigned Count,
- const LocationContext *LCtx,
- bool CausedByPointerEscape,
- InvalidatedSymbols *IS,
- const CallEvent *Call,
- RegionAndSymbolInvalidationTraits *ITraits) const {
- SmallVector<SVal, 8> Values;
- for (RegionList::const_iterator I = Regions.begin(),
- End = Regions.end(); I != End; ++I)
- Values.push_back(loc::MemRegionVal(*I));
- return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
- IS, ITraits, Call);
- }
- ProgramStateRef
- ProgramState::invalidateRegions(ValueList Values,
- const Expr *E, unsigned Count,
- const LocationContext *LCtx,
- bool CausedByPointerEscape,
- InvalidatedSymbols *IS,
- const CallEvent *Call,
- RegionAndSymbolInvalidationTraits *ITraits) const {
- return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
- IS, ITraits, Call);
- }
- ProgramStateRef
- ProgramState::invalidateRegionsImpl(ValueList Values,
- const Expr *E, unsigned Count,
- const LocationContext *LCtx,
- bool CausedByPointerEscape,
- InvalidatedSymbols *IS,
- RegionAndSymbolInvalidationTraits *ITraits,
- const CallEvent *Call) const {
- ProgramStateManager &Mgr = getStateManager();
- ExprEngine &Eng = Mgr.getOwningEngine();
- InvalidatedSymbols InvalidatedSyms;
- if (!IS)
- IS = &InvalidatedSyms;
- RegionAndSymbolInvalidationTraits ITraitsLocal;
- if (!ITraits)
- ITraits = &ITraitsLocal;
- StoreManager::InvalidatedRegions TopLevelInvalidated;
- StoreManager::InvalidatedRegions Invalidated;
- const StoreRef &newStore
- = Mgr.StoreMgr->invalidateRegions(getStore(), Values, E, Count, LCtx, Call,
- *IS, *ITraits, &TopLevelInvalidated,
- &Invalidated);
- ProgramStateRef newState = makeWithStore(newStore);
- if (CausedByPointerEscape) {
- newState = Eng.notifyCheckersOfPointerEscape(newState, IS,
- TopLevelInvalidated,
- Call,
- *ITraits);
- }
- return Eng.processRegionChanges(newState, IS, TopLevelInvalidated,
- Invalidated, LCtx, Call);
- }
- ProgramStateRef ProgramState::killBinding(Loc LV) const {
- Store OldStore = getStore();
- const StoreRef &newStore =
- getStateManager().StoreMgr->killBinding(OldStore, LV);
- if (newStore.getStore() == OldStore)
- return this;
- return makeWithStore(newStore);
- }
- ProgramStateRef
- ProgramState::enterStackFrame(const CallEvent &Call,
- const StackFrameContext *CalleeCtx) const {
- const StoreRef &NewStore =
- getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
- return makeWithStore(NewStore);
- }
- SVal ProgramState::getSelfSVal(const LocationContext *LCtx) const {
- const ImplicitParamDecl *SelfDecl = LCtx->getSelfDecl();
- if (!SelfDecl)
- return SVal();
- return getSVal(getRegion(SelfDecl, LCtx));
- }
- SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
- // We only want to do fetches from regions that we can actually bind
- // values. For example, SymbolicRegions of type 'id<...>' cannot
- // have direct bindings (but their can be bindings on their subregions).
- if (!R->isBoundable())
- return UnknownVal();
- if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
- QualType T = TR->getValueType();
- if (Loc::isLocType(T) || T->isIntegralOrEnumerationType())
- return getSVal(R);
- }
- return UnknownVal();
- }
- SVal ProgramState::getSVal(Loc location, QualType T) const {
- SVal V = getRawSVal(location, T);
- // If 'V' is a symbolic value that is *perfectly* constrained to
- // be a constant value, use that value instead to lessen the burden
- // on later analysis stages (so we have less symbolic values to reason
- // about).
- // We only go into this branch if we can convert the APSInt value we have
- // to the type of T, which is not always the case (e.g. for void).
- if (!T.isNull() && (T->isIntegralOrEnumerationType() || Loc::isLocType(T))) {
- if (SymbolRef sym = V.getAsSymbol()) {
- if (const llvm::APSInt *Int = getStateManager()
- .getConstraintManager()
- .getSymVal(this, sym)) {
- // FIXME: Because we don't correctly model (yet) sign-extension
- // and truncation of symbolic values, we need to convert
- // the integer value to the correct signedness and bitwidth.
- //
- // This shows up in the following:
- //
- // char foo();
- // unsigned x = foo();
- // if (x == 54)
- // ...
- //
- // The symbolic value stored to 'x' is actually the conjured
- // symbol for the call to foo(); the type of that symbol is 'char',
- // not unsigned.
- const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
- if (V.getAs<Loc>())
- return loc::ConcreteInt(NewV);
- else
- return nonloc::ConcreteInt(NewV);
- }
- }
- }
- return V;
- }
- ProgramStateRef ProgramState::BindExpr(const Stmt *S,
- const LocationContext *LCtx,
- SVal V, bool Invalidate) const{
- Environment NewEnv =
- getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
- Invalidate);
- if (NewEnv == Env)
- return this;
- ProgramState NewSt = *this;
- NewSt.Env = NewEnv;
- return getStateManager().getPersistentState(NewSt);
- }
- [[nodiscard]] std::pair<ProgramStateRef, ProgramStateRef>
- ProgramState::assumeInBoundDual(DefinedOrUnknownSVal Idx,
- DefinedOrUnknownSVal UpperBound,
- QualType indexTy) const {
- if (Idx.isUnknown() || UpperBound.isUnknown())
- return {this, this};
- // Build an expression for 0 <= Idx < UpperBound.
- // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
- // FIXME: This should probably be part of SValBuilder.
- ProgramStateManager &SM = getStateManager();
- SValBuilder &svalBuilder = SM.getSValBuilder();
- ASTContext &Ctx = svalBuilder.getContext();
- // Get the offset: the minimum value of the array index type.
- BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
- if (indexTy.isNull())
- indexTy = svalBuilder.getArrayIndexType();
- nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
- // Adjust the index.
- SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
- Idx.castAs<NonLoc>(), Min, indexTy);
- if (newIdx.isUnknownOrUndef())
- return {this, this};
- // Adjust the upper bound.
- SVal newBound =
- svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(),
- Min, indexTy);
- if (newBound.isUnknownOrUndef())
- return {this, this};
- // Build the actual comparison.
- SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(),
- newBound.castAs<NonLoc>(), Ctx.IntTy);
- if (inBound.isUnknownOrUndef())
- return {this, this};
- // Finally, let the constraint manager take care of it.
- ConstraintManager &CM = SM.getConstraintManager();
- return CM.assumeDual(this, inBound.castAs<DefinedSVal>());
- }
- ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
- DefinedOrUnknownSVal UpperBound,
- bool Assumption,
- QualType indexTy) const {
- std::pair<ProgramStateRef, ProgramStateRef> R =
- assumeInBoundDual(Idx, UpperBound, indexTy);
- return Assumption ? R.first : R.second;
- }
- ConditionTruthVal ProgramState::isNonNull(SVal V) const {
- ConditionTruthVal IsNull = isNull(V);
- if (IsNull.isUnderconstrained())
- return IsNull;
- return ConditionTruthVal(!IsNull.getValue());
- }
- ConditionTruthVal ProgramState::areEqual(SVal Lhs, SVal Rhs) const {
- return stateMgr->getSValBuilder().areEqual(this, Lhs, Rhs);
- }
- ConditionTruthVal ProgramState::isNull(SVal V) const {
- if (V.isZeroConstant())
- return true;
- if (V.isConstant())
- return false;
- SymbolRef Sym = V.getAsSymbol(/* IncludeBaseRegion */ true);
- if (!Sym)
- return ConditionTruthVal();
- return getStateManager().ConstraintMgr->isNull(this, Sym);
- }
- ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
- ProgramState State(this,
- EnvMgr.getInitialEnvironment(),
- StoreMgr->getInitialStore(InitLoc),
- GDMFactory.getEmptyMap());
- return getPersistentState(State);
- }
- ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
- ProgramStateRef FromState,
- ProgramStateRef GDMState) {
- ProgramState NewState(*FromState);
- NewState.GDM = GDMState->GDM;
- return getPersistentState(NewState);
- }
- ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
- llvm::FoldingSetNodeID ID;
- State.Profile(ID);
- void *InsertPos;
- if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
- return I;
- ProgramState *newState = nullptr;
- if (!freeStates.empty()) {
- newState = freeStates.back();
- freeStates.pop_back();
- }
- else {
- newState = (ProgramState*) Alloc.Allocate<ProgramState>();
- }
- new (newState) ProgramState(State);
- StateSet.InsertNode(newState, InsertPos);
- return newState;
- }
- ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
- ProgramState NewSt(*this);
- NewSt.setStore(store);
- return getStateManager().getPersistentState(NewSt);
- }
- ProgramStateRef ProgramState::cloneAsPosteriorlyOverconstrained() const {
- ProgramState NewSt(*this);
- NewSt.PosteriorlyOverconstrained = true;
- return getStateManager().getPersistentState(NewSt);
- }
- void ProgramState::setStore(const StoreRef &newStore) {
- Store newStoreStore = newStore.getStore();
- if (newStoreStore)
- stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
- if (store)
- stateMgr->getStoreManager().decrementReferenceCount(store);
- store = newStoreStore;
- }
- //===----------------------------------------------------------------------===//
- // State pretty-printing.
- //===----------------------------------------------------------------------===//
- void ProgramState::printJson(raw_ostream &Out, const LocationContext *LCtx,
- const char *NL, unsigned int Space,
- bool IsDot) const {
- Indent(Out, Space, IsDot) << "\"program_state\": {" << NL;
- ++Space;
- ProgramStateManager &Mgr = getStateManager();
- // Print the store.
- Mgr.getStoreManager().printJson(Out, getStore(), NL, Space, IsDot);
- // Print out the environment.
- Env.printJson(Out, Mgr.getContext(), LCtx, NL, Space, IsDot);
- // Print out the constraints.
- Mgr.getConstraintManager().printJson(Out, this, NL, Space, IsDot);
- // Print out the tracked dynamic types.
- printDynamicTypeInfoJson(Out, this, NL, Space, IsDot);
- // Print checker-specific data.
- Mgr.getOwningEngine().printJson(Out, this, LCtx, NL, Space, IsDot);
- --Space;
- Indent(Out, Space, IsDot) << '}';
- }
- void ProgramState::printDOT(raw_ostream &Out, const LocationContext *LCtx,
- unsigned int Space) const {
- printJson(Out, LCtx, /*NL=*/"\\l", Space, /*IsDot=*/true);
- }
- LLVM_DUMP_METHOD void ProgramState::dump() const {
- printJson(llvm::errs());
- }
- AnalysisManager& ProgramState::getAnalysisManager() const {
- return stateMgr->getOwningEngine().getAnalysisManager();
- }
- //===----------------------------------------------------------------------===//
- // Generic Data Map.
- //===----------------------------------------------------------------------===//
- void *const* ProgramState::FindGDM(void *K) const {
- return GDM.lookup(K);
- }
- void*
- ProgramStateManager::FindGDMContext(void *K,
- void *(*CreateContext)(llvm::BumpPtrAllocator&),
- void (*DeleteContext)(void*)) {
- std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
- if (!p.first) {
- p.first = CreateContext(Alloc);
- p.second = DeleteContext;
- }
- return p.first;
- }
- ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
- ProgramState::GenericDataMap M1 = St->getGDM();
- ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
- if (M1 == M2)
- return St;
- ProgramState NewSt = *St;
- NewSt.GDM = M2;
- return getPersistentState(NewSt);
- }
- ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
- ProgramState::GenericDataMap OldM = state->getGDM();
- ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
- if (NewM == OldM)
- return state;
- ProgramState NewState = *state;
- NewState.GDM = NewM;
- return getPersistentState(NewState);
- }
- bool ScanReachableSymbols::scan(nonloc::LazyCompoundVal val) {
- bool wasVisited = !visited.insert(val.getCVData()).second;
- if (wasVisited)
- return true;
- StoreManager &StoreMgr = state->getStateManager().getStoreManager();
- // FIXME: We don't really want to use getBaseRegion() here because pointer
- // arithmetic doesn't apply, but scanReachableSymbols only accepts base
- // regions right now.
- const MemRegion *R = val.getRegion()->getBaseRegion();
- return StoreMgr.scanReachableSymbols(val.getStore(), R, *this);
- }
- bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
- for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
- if (!scan(*I))
- return false;
- return true;
- }
- bool ScanReachableSymbols::scan(const SymExpr *sym) {
- for (SymExpr::symbol_iterator SI = sym->symbol_begin(),
- SE = sym->symbol_end();
- SI != SE; ++SI) {
- bool wasVisited = !visited.insert(*SI).second;
- if (wasVisited)
- continue;
- if (!visitor.VisitSymbol(*SI))
- return false;
- }
- return true;
- }
- bool ScanReachableSymbols::scan(SVal val) {
- if (std::optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>())
- return scan(X->getRegion());
- if (std::optional<nonloc::LazyCompoundVal> X =
- val.getAs<nonloc::LazyCompoundVal>())
- return scan(*X);
- if (std::optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>())
- return scan(X->getLoc());
- if (SymbolRef Sym = val.getAsSymbol())
- return scan(Sym);
- if (std::optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>())
- return scan(*X);
- return true;
- }
- bool ScanReachableSymbols::scan(const MemRegion *R) {
- if (isa<MemSpaceRegion>(R))
- return true;
- bool wasVisited = !visited.insert(R).second;
- if (wasVisited)
- return true;
- if (!visitor.VisitMemRegion(R))
- return false;
- // If this is a symbolic region, visit the symbol for the region.
- if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
- if (!visitor.VisitSymbol(SR->getSymbol()))
- return false;
- // If this is a subregion, also visit the parent regions.
- if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
- const MemRegion *Super = SR->getSuperRegion();
- if (!scan(Super))
- return false;
- // When we reach the topmost region, scan all symbols in it.
- if (isa<MemSpaceRegion>(Super)) {
- StoreManager &StoreMgr = state->getStateManager().getStoreManager();
- if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
- return false;
- }
- }
- // Regions captured by a block are also implicitly reachable.
- if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
- BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
- E = BDR->referenced_vars_end();
- for ( ; I != E; ++I) {
- if (!scan(I.getCapturedRegion()))
- return false;
- }
- }
- return true;
- }
- bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
- ScanReachableSymbols S(this, visitor);
- return S.scan(val);
- }
- bool ProgramState::scanReachableSymbols(
- llvm::iterator_range<region_iterator> Reachable,
- SymbolVisitor &visitor) const {
- ScanReachableSymbols S(this, visitor);
- for (const MemRegion *R : Reachable) {
- if (!S.scan(R))
- return false;
- }
- return true;
- }
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