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- //----------------------------------------------------------------------------
- // Anti-Grain Geometry - Version 2.4
- // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
- //
- // Permission to copy, use, modify, sell and distribute this software
- // is granted provided this copyright notice appears in all copies.
- // This software is provided "as is" without express or implied
- // warranty, and with no claim as to its suitability for any purpose.
- //
- //----------------------------------------------------------------------------
- // Contact: mcseem@antigrain.com
- // mcseemagg@yahoo.com
- // http://www.antigrain.com
- //----------------------------------------------------------------------------
- //
- // Adaptation for high precision colors has been sponsored by
- // Liberty Technology Systems, Inc., visit http://lib-sys.com
- //
- // Liberty Technology Systems, Inc. is the provider of
- // PostScript and PDF technology for software developers.
- //
- //----------------------------------------------------------------------------
- #ifndef AGG_PIXFMT_GRAY_INCLUDED
- #define AGG_PIXFMT_GRAY_INCLUDED
- #include <string.h>
- #include "agg_pixfmt_base.h"
- #include "agg_rendering_buffer.h"
- namespace agg
- {
-
- //============================================================blender_gray
- template<class ColorT> struct blender_gray
- {
- typedef ColorT color_type;
- typedef typename color_type::value_type value_type;
- typedef typename color_type::calc_type calc_type;
- typedef typename color_type::long_type long_type;
- // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
- // compositing function. Since the render buffer is opaque we skip the
- // initial premultiply and final demultiply.
- static AGG_INLINE void blend_pix(value_type* p,
- value_type cv, value_type alpha, cover_type cover)
- {
- blend_pix(p, cv, color_type::mult_cover(alpha, cover));
- }
- static AGG_INLINE void blend_pix(value_type* p,
- value_type cv, value_type alpha)
- {
- *p = color_type::lerp(*p, cv, alpha);
- }
- };
- //======================================================blender_gray_pre
- template<class ColorT> struct blender_gray_pre
- {
- typedef ColorT color_type;
- typedef typename color_type::value_type value_type;
- typedef typename color_type::calc_type calc_type;
- typedef typename color_type::long_type long_type;
- // Blend pixels using the premultiplied form of Alvy-Ray Smith's
- // compositing function.
- static AGG_INLINE void blend_pix(value_type* p,
- value_type cv, value_type alpha, cover_type cover)
- {
- blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
- }
- static AGG_INLINE void blend_pix(value_type* p,
- value_type cv, value_type alpha)
- {
- *p = color_type::prelerp(*p, cv, alpha);
- }
- };
-
- //=====================================================apply_gamma_dir_gray
- template<class ColorT, class GammaLut> class apply_gamma_dir_gray
- {
- public:
- typedef typename ColorT::value_type value_type;
- apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
- AGG_INLINE void operator () (value_type* p)
- {
- *p = m_gamma.dir(*p);
- }
- private:
- const GammaLut& m_gamma;
- };
- //=====================================================apply_gamma_inv_gray
- template<class ColorT, class GammaLut> class apply_gamma_inv_gray
- {
- public:
- typedef typename ColorT::value_type value_type;
- apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
- AGG_INLINE void operator () (value_type* p)
- {
- *p = m_gamma.inv(*p);
- }
- private:
- const GammaLut& m_gamma;
- };
- //=================================================pixfmt_alpha_blend_gray
- template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
- class pixfmt_alpha_blend_gray
- {
- public:
- typedef pixfmt_gray_tag pixfmt_category;
- typedef RenBuf rbuf_type;
- typedef typename rbuf_type::row_data row_data;
- typedef Blender blender_type;
- typedef typename blender_type::color_type color_type;
- typedef int order_type; // A fake one
- typedef typename color_type::value_type value_type;
- typedef typename color_type::calc_type calc_type;
- enum
- {
- pix_width = sizeof(value_type) * Step,
- pix_step = Step,
- pix_offset = Offset,
- };
- struct pixel_type
- {
- value_type c[pix_step];
- void set(value_type v)
- {
- c[0] = v;
- }
- void set(const color_type& color)
- {
- set(color.v);
- }
- void get(value_type& v) const
- {
- v = c[0];
- }
- color_type get() const
- {
- return color_type(c[0]);
- }
- pixel_type* next()
- {
- return this + 1;
- }
- const pixel_type* next() const
- {
- return this + 1;
- }
- pixel_type* advance(int n)
- {
- return this + n;
- }
- const pixel_type* advance(int n) const
- {
- return this + n;
- }
- };
- private:
- //--------------------------------------------------------------------
- AGG_INLINE void blend_pix(pixel_type* p,
- value_type v, value_type a,
- unsigned cover)
- {
- blender_type::blend_pix(p->c, v, a, cover);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
- {
- blender_type::blend_pix(p->c, v, a);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
- {
- blender_type::blend_pix(p->c, c.v, c.a, cover);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
- {
- blender_type::blend_pix(p->c, c.v, c.a);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
- {
- if (!c.is_transparent())
- {
- if (c.is_opaque() && cover == cover_mask)
- {
- p->set(c);
- }
- else
- {
- blend_pix(p, c, cover);
- }
- }
- }
- //--------------------------------------------------------------------
- AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
- {
- if (!c.is_transparent())
- {
- if (c.is_opaque())
- {
- p->set(c);
- }
- else
- {
- blend_pix(p, c);
- }
- }
- }
- public:
- //--------------------------------------------------------------------
- explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
- m_rbuf(&rb)
- {}
- void attach(rbuf_type& rb) { m_rbuf = &rb; }
- //--------------------------------------------------------------------
- template<class PixFmt>
- bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
- {
- rect_i r(x1, y1, x2, y2);
- if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
- {
- int stride = pixf.stride();
- m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
- (r.x2 - r.x1) + 1,
- (r.y2 - r.y1) + 1,
- stride);
- return true;
- }
- return false;
- }
- //--------------------------------------------------------------------
- AGG_INLINE unsigned width() const { return m_rbuf->width(); }
- AGG_INLINE unsigned height() const { return m_rbuf->height(); }
- AGG_INLINE int stride() const { return m_rbuf->stride(); }
- //--------------------------------------------------------------------
- int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
- const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
- row_data row(int y) const { return m_rbuf->row(y); }
- //--------------------------------------------------------------------
- AGG_INLINE int8u* pix_ptr(int x, int y)
- {
- return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
- }
- AGG_INLINE const int8u* pix_ptr(int x, int y) const
- {
- return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
- }
- // Return pointer to pixel value, forcing row to be allocated.
- AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
- {
- return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
- }
- // Return pointer to pixel value, or null if row not allocated.
- AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
- {
- int8u* p = m_rbuf->row_ptr(y);
- return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
- }
- // Get pixel pointer from raw buffer pointer.
- AGG_INLINE static pixel_type* pix_value_ptr(void* p)
- {
- return (pixel_type*)((value_type*)p + pix_offset);
- }
- // Get pixel pointer from raw buffer pointer.
- AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
- {
- return (const pixel_type*)((const value_type*)p + pix_offset);
- }
- //--------------------------------------------------------------------
- AGG_INLINE static void write_plain_color(void* p, color_type c)
- {
- // Grayscale formats are implicitly premultiplied.
- c.premultiply();
- pix_value_ptr(p)->set(c);
- }
- //--------------------------------------------------------------------
- AGG_INLINE static color_type read_plain_color(const void* p)
- {
- return pix_value_ptr(p)->get();
- }
- //--------------------------------------------------------------------
- AGG_INLINE static void make_pix(int8u* p, const color_type& c)
- {
- ((pixel_type*)p)->set(c);
- }
- //--------------------------------------------------------------------
- AGG_INLINE color_type pixel(int x, int y) const
- {
- if (const pixel_type* p = pix_value_ptr(x, y))
- {
- return p->get();
- }
- return color_type::no_color();
- }
- //--------------------------------------------------------------------
- AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
- {
- pix_value_ptr(x, y, 1)->set(c);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
- {
- copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void copy_hline(int x, int y,
- unsigned len,
- const color_type& c)
- {
- pixel_type* p = pix_value_ptr(x, y, len);
- do
- {
- p->set(c);
- p = p->next();
- }
- while(--len);
- }
- //--------------------------------------------------------------------
- AGG_INLINE void copy_vline(int x, int y,
- unsigned len,
- const color_type& c)
- {
- do
- {
- pix_value_ptr(x, y++, 1)->set(c);
- }
- while (--len);
- }
- //--------------------------------------------------------------------
- void blend_hline(int x, int y,
- unsigned len,
- const color_type& c,
- int8u cover)
- {
- if (!c.is_transparent())
- {
- pixel_type* p = pix_value_ptr(x, y, len);
- if (c.is_opaque() && cover == cover_mask)
- {
- do
- {
- p->set(c);
- p = p->next();
- }
- while (--len);
- }
- else
- {
- do
- {
- blend_pix(p, c, cover);
- p = p->next();
- }
- while (--len);
- }
- }
- }
- //--------------------------------------------------------------------
- void blend_vline(int x, int y,
- unsigned len,
- const color_type& c,
- int8u cover)
- {
- if (!c.is_transparent())
- {
- if (c.is_opaque() && cover == cover_mask)
- {
- do
- {
- pix_value_ptr(x, y++, 1)->set(c);
- }
- while (--len);
- }
- else
- {
- do
- {
- blend_pix(pix_value_ptr(x, y++, 1), c, cover);
- }
- while (--len);
- }
- }
- }
- //--------------------------------------------------------------------
- void blend_solid_hspan(int x, int y,
- unsigned len,
- const color_type& c,
- const int8u* covers)
- {
- if (!c.is_transparent())
- {
- pixel_type* p = pix_value_ptr(x, y, len);
- do
- {
- if (c.is_opaque() && *covers == cover_mask)
- {
- p->set(c);
- }
- else
- {
- blend_pix(p, c, *covers);
- }
- p = p->next();
- ++covers;
- }
- while (--len);
- }
- }
- //--------------------------------------------------------------------
- void blend_solid_vspan(int x, int y,
- unsigned len,
- const color_type& c,
- const int8u* covers)
- {
- if (!c.is_transparent())
- {
- do
- {
- pixel_type* p = pix_value_ptr(x, y++, 1);
- if (c.is_opaque() && *covers == cover_mask)
- {
- p->set(c);
- }
- else
- {
- blend_pix(p, c, *covers);
- }
- ++covers;
- }
- while (--len);
- }
- }
- //--------------------------------------------------------------------
- void copy_color_hspan(int x, int y,
- unsigned len,
- const color_type* colors)
- {
- pixel_type* p = pix_value_ptr(x, y, len);
- do
- {
- p->set(*colors++);
- p = p->next();
- }
- while (--len);
- }
- //--------------------------------------------------------------------
- void copy_color_vspan(int x, int y,
- unsigned len,
- const color_type* colors)
- {
- do
- {
- pix_value_ptr(x, y++, 1)->set(*colors++);
- }
- while (--len);
- }
- //--------------------------------------------------------------------
- void blend_color_hspan(int x, int y,
- unsigned len,
- const color_type* colors,
- const int8u* covers,
- int8u cover)
- {
- pixel_type* p = pix_value_ptr(x, y, len);
- if (covers)
- {
- do
- {
- copy_or_blend_pix(p, *colors++, *covers++);
- p = p->next();
- }
- while (--len);
- }
- else
- {
- if (cover == cover_mask)
- {
- do
- {
- copy_or_blend_pix(p, *colors++);
- p = p->next();
- }
- while (--len);
- }
- else
- {
- do
- {
- copy_or_blend_pix(p, *colors++, cover);
- p = p->next();
- }
- while (--len);
- }
- }
- }
-
- //--------------------------------------------------------------------
- void blend_color_vspan(int x, int y,
- unsigned len,
- const color_type* colors,
- const int8u* covers,
- int8u cover)
- {
- if (covers)
- {
- do
- {
- copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
- }
- while (--len);
- }
- else
- {
- if (cover == cover_mask)
- {
- do
- {
- copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
- }
- while (--len);
- }
- else
- {
- do
- {
- copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
- }
- while (--len);
- }
- }
- }
- //--------------------------------------------------------------------
- template<class Function> void for_each_pixel(Function f)
- {
- unsigned y;
- for (y = 0; y < height(); ++y)
- {
- row_data r = m_rbuf->row(y);
- if (r.ptr)
- {
- unsigned len = r.x2 - r.x1 + 1;
- pixel_type* p = pix_value_ptr(r.x1, y, len);
- do
- {
- f(p->c);
- p = p->next();
- }
- while (--len);
- }
- }
- }
- //--------------------------------------------------------------------
- template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
- {
- for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
- }
- //--------------------------------------------------------------------
- template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
- {
- for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
- }
- //--------------------------------------------------------------------
- template<class RenBuf2>
- void copy_from(const RenBuf2& from,
- int xdst, int ydst,
- int xsrc, int ysrc,
- unsigned len)
- {
- if (const int8u* p = from.row_ptr(ysrc))
- {
- memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
- p + xsrc * pix_width,
- len * pix_width);
- }
- }
- //--------------------------------------------------------------------
- // Blend from single color, using grayscale surface as alpha channel.
- template<class SrcPixelFormatRenderer>
- void blend_from_color(const SrcPixelFormatRenderer& from,
- const color_type& color,
- int xdst, int ydst,
- int xsrc, int ysrc,
- unsigned len,
- int8u cover)
- {
- typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
- typedef typename SrcPixelFormatRenderer::color_type src_color_type;
- if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
- {
- pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
- do
- {
- copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
- psrc = psrc->next();
- pdst = pdst->next();
- }
- while (--len);
- }
- }
- //--------------------------------------------------------------------
- // Blend from color table, using grayscale surface as indexes into table.
- // Obviously, this only works for integer value types.
- template<class SrcPixelFormatRenderer>
- void blend_from_lut(const SrcPixelFormatRenderer& from,
- const color_type* color_lut,
- int xdst, int ydst,
- int xsrc, int ysrc,
- unsigned len,
- int8u cover)
- {
- typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
- if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
- {
- pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
- do
- {
- copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
- psrc = psrc->next();
- pdst = pdst->next();
- }
- while (--len);
- }
- }
- private:
- rbuf_type* m_rbuf;
- };
- typedef blender_gray<gray8> blender_gray8;
- typedef blender_gray<sgray8> blender_sgray8;
- typedef blender_gray<gray16> blender_gray16;
- typedef blender_gray<gray32> blender_gray32;
- typedef blender_gray_pre<gray8> blender_gray8_pre;
- typedef blender_gray_pre<sgray8> blender_sgray8_pre;
- typedef blender_gray_pre<gray16> blender_gray16_pre;
- typedef blender_gray_pre<gray32> blender_gray32_pre;
- typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
- typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
- typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
- typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
- typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
- typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
- typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
- typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
- }
- #endif
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