123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 |
- //===-- PPCFrameLowering.h - Define frame lowering for PowerPC --*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_LIB_TARGET_POWERPC_PPCFRAMELOWERING_H
- #define LLVM_LIB_TARGET_POWERPC_PPCFRAMELOWERING_H
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/CodeGen/TargetFrameLowering.h"
- #include "llvm/Target/TargetMachine.h"
- namespace llvm {
- class PPCSubtarget;
- class PPCFrameLowering: public TargetFrameLowering {
- const PPCSubtarget &Subtarget;
- const uint64_t ReturnSaveOffset;
- const uint64_t TOCSaveOffset;
- const uint64_t FramePointerSaveOffset;
- const unsigned LinkageSize;
- const uint64_t BasePointerSaveOffset;
- const uint64_t CRSaveOffset;
- // Map each group of one or two GPRs to corresponding VSR for spilling.
- // TODO: Use local table in methods to avoid this mutable member.
- mutable DenseMap<unsigned, std::pair<Register, Register>> VSRContainingGPRs;
- /**
- * Find register[s] that can be used in function prologue and epilogue
- *
- * Find register[s] that can be use as scratch register[s] in function
- * prologue and epilogue to save various registers (Link Register, Base
- * Pointer, etc.). Prefer R0/R12, if available. Otherwise choose whatever
- * register[s] are available.
- *
- * This method will return true if it is able to find enough unique scratch
- * registers (1 or 2 depending on the requirement). If it is unable to find
- * enough available registers in the block, it will return false and set
- * any passed output parameter that corresponds to a required unique register
- * to PPC::NoRegister.
- *
- * \param[in] MBB The machine basic block to find an available register for
- * \param[in] UseAtEnd Specify whether the scratch register will be used at
- * the end of the basic block (i.e., will the scratch
- * register kill a register defined in the basic block)
- * \param[in] TwoUniqueRegsRequired Specify whether this basic block will
- * require two unique scratch registers.
- * \param[out] SR1 The scratch register to use
- * \param[out] SR2 The second scratch register. If this pointer is not null
- * the function will attempt to set it to an available
- * register regardless of whether there is a hard requirement
- * for two unique scratch registers.
- * \return true if the required number of registers was found.
- * false if the required number of scratch register weren't available.
- * If either output parameter refers to a required scratch register
- * that isn't available, it will be set to an invalid value.
- */
- bool findScratchRegister(MachineBasicBlock *MBB,
- bool UseAtEnd,
- bool TwoUniqueRegsRequired = false,
- Register *SR1 = nullptr,
- Register *SR2 = nullptr) const;
- bool twoUniqueScratchRegsRequired(MachineBasicBlock *MBB) const;
- /**
- * Create branch instruction for PPC::TCRETURN* (tail call return)
- *
- * \param[in] MBB that is terminated by PPC::TCRETURN*
- */
- void createTailCallBranchInstr(MachineBasicBlock &MBB) const;
- /**
- * Check if the conditions are correct to allow for the stack update
- * to be moved past the CSR save/restore code.
- */
- bool stackUpdateCanBeMoved(MachineFunction &MF) const;
- public:
- PPCFrameLowering(const PPCSubtarget &STI);
- /**
- * Determine the frame layout and update the machine function.
- */
- uint64_t determineFrameLayoutAndUpdate(MachineFunction &MF,
- bool UseEstimate = false) const;
- /**
- * Determine the frame layout but do not update the machine function.
- * The MachineFunction object can be const in this case as it is not
- * modified.
- */
- uint64_t determineFrameLayout(const MachineFunction &MF,
- bool UseEstimate = false,
- unsigned *NewMaxCallFrameSize = nullptr) const;
- /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
- /// the function.
- void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
- void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
- void inlineStackProbe(MachineFunction &MF,
- MachineBasicBlock &PrologMBB) const override;
- bool hasFP(const MachineFunction &MF) const override;
- bool needsFP(const MachineFunction &MF) const;
- void replaceFPWithRealFP(MachineFunction &MF) const;
- void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
- RegScavenger *RS = nullptr) const override;
- void processFunctionBeforeFrameFinalized(MachineFunction &MF,
- RegScavenger *RS = nullptr) const override;
- void addScavengingSpillSlot(MachineFunction &MF, RegScavenger *RS) const;
- bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- ArrayRef<CalleeSavedInfo> CSI,
- const TargetRegisterInfo *TRI) const override;
- /// This function will assign callee saved gprs to volatile vector registers
- /// for prologue spills when applicable. It returns false if there are any
- /// registers which were not spilled to volatile vector registers.
- bool
- assignCalleeSavedSpillSlots(MachineFunction &MF,
- const TargetRegisterInfo *TRI,
- std::vector<CalleeSavedInfo> &CSI) const override;
- MachineBasicBlock::iterator
- eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I) const override;
- bool
- restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- MutableArrayRef<CalleeSavedInfo> CSI,
- const TargetRegisterInfo *TRI) const override;
- /// targetHandlesStackFrameRounding - Returns true if the target is
- /// responsible for rounding up the stack frame (probably at emitPrologue
- /// time).
- bool targetHandlesStackFrameRounding() const override { return true; }
- /// getReturnSaveOffset - Return the previous frame offset to save the
- /// return address.
- uint64_t getReturnSaveOffset() const { return ReturnSaveOffset; }
- /// getTOCSaveOffset - Return the previous frame offset to save the
- /// TOC register -- 64-bit SVR4 ABI only.
- uint64_t getTOCSaveOffset() const;
- /// getFramePointerSaveOffset - Return the previous frame offset to save the
- /// frame pointer.
- uint64_t getFramePointerSaveOffset() const;
- /// getBasePointerSaveOffset - Return the previous frame offset to save the
- /// base pointer.
- uint64_t getBasePointerSaveOffset() const;
- /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
- ///
- unsigned getLinkageSize() const { return LinkageSize; }
- const SpillSlot *
- getCalleeSavedSpillSlots(unsigned &NumEntries) const override;
- bool enableShrinkWrapping(const MachineFunction &MF) const override;
- /// Methods used by shrink wrapping to determine if MBB can be used for the
- /// function prologue/epilogue.
- bool canUseAsPrologue(const MachineBasicBlock &MBB) const override;
- bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override;
- };
- } // End llvm namespace
- #endif
|