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- // If we have 32-bit ints, pick off 3 bytes at a time for as long as we can,
- // but ensure that there are at least 4 bytes available to avoid segfaulting:
- while (srclen >= 4)
- {
- // Load string:
- uint32_t str = *(uint32_t *)c;
- // Reorder to 32-bit big-endian, if not already in that format. The
- // workset must be in big-endian, otherwise the shifted bits do not
- // carry over properly among adjacent bytes:
- str = cpu_to_be32(str);
- // Shift input by 6 bytes each round and mask in only the lower 6 bits;
- // look up the character in the Base64 encoding table and write it to
- // the output location:
- *o++ = neon32_base64_table_enc[(str >> 26) & 0x3F];
- *o++ = neon32_base64_table_enc[(str >> 20) & 0x3F];
- *o++ = neon32_base64_table_enc[(str >> 14) & 0x3F];
- *o++ = neon32_base64_table_enc[(str >> 8) & 0x3F];
- c += 3; // 3 bytes of input
- outl += 4; // 4 bytes of output
- srclen -= 3;
- }
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