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- """
- User interface Controls for the layout.
- """
- from __future__ import annotations
- import time
- from abc import ABCMeta, abstractmethod
- from typing import TYPE_CHECKING, Callable, Hashable, Iterable, NamedTuple
- from prompt_toolkit.application.current import get_app
- from prompt_toolkit.buffer import Buffer
- from prompt_toolkit.cache import SimpleCache
- from prompt_toolkit.data_structures import Point
- from prompt_toolkit.document import Document
- from prompt_toolkit.filters import FilterOrBool, to_filter
- from prompt_toolkit.formatted_text import (
- AnyFormattedText,
- StyleAndTextTuples,
- to_formatted_text,
- )
- from prompt_toolkit.formatted_text.utils import (
- fragment_list_to_text,
- fragment_list_width,
- split_lines,
- )
- from prompt_toolkit.lexers import Lexer, SimpleLexer
- from prompt_toolkit.mouse_events import MouseButton, MouseEvent, MouseEventType
- from prompt_toolkit.search import SearchState
- from prompt_toolkit.selection import SelectionType
- from prompt_toolkit.utils import get_cwidth
- from .processors import (
- DisplayMultipleCursors,
- HighlightIncrementalSearchProcessor,
- HighlightSearchProcessor,
- HighlightSelectionProcessor,
- Processor,
- TransformationInput,
- merge_processors,
- )
- if TYPE_CHECKING:
- from prompt_toolkit.key_binding.key_bindings import (
- KeyBindingsBase,
- NotImplementedOrNone,
- )
- from prompt_toolkit.utils import Event
- __all__ = [
- "BufferControl",
- "SearchBufferControl",
- "DummyControl",
- "FormattedTextControl",
- "UIControl",
- "UIContent",
- ]
- GetLinePrefixCallable = Callable[[int, int], AnyFormattedText]
- class UIControl(metaclass=ABCMeta):
- """
- Base class for all user interface controls.
- """
- def reset(self) -> None:
- # Default reset. (Doesn't have to be implemented.)
- pass
- def preferred_width(self, max_available_width: int) -> int | None:
- return None
- def preferred_height(
- self,
- width: int,
- max_available_height: int,
- wrap_lines: bool,
- get_line_prefix: GetLinePrefixCallable | None,
- ) -> int | None:
- return None
- def is_focusable(self) -> bool:
- """
- Tell whether this user control is focusable.
- """
- return False
- @abstractmethod
- def create_content(self, width: int, height: int) -> UIContent:
- """
- Generate the content for this user control.
- Returns a :class:`.UIContent` instance.
- """
- def mouse_handler(self, mouse_event: MouseEvent) -> NotImplementedOrNone:
- """
- Handle mouse events.
- When `NotImplemented` is returned, it means that the given event is not
- handled by the `UIControl` itself. The `Window` or key bindings can
- decide to handle this event as scrolling or changing focus.
- :param mouse_event: `MouseEvent` instance.
- """
- return NotImplemented
- def move_cursor_down(self) -> None:
- """
- Request to move the cursor down.
- This happens when scrolling down and the cursor is completely at the
- top.
- """
- def move_cursor_up(self) -> None:
- """
- Request to move the cursor up.
- """
- def get_key_bindings(self) -> KeyBindingsBase | None:
- """
- The key bindings that are specific for this user control.
- Return a :class:`.KeyBindings` object if some key bindings are
- specified, or `None` otherwise.
- """
- def get_invalidate_events(self) -> Iterable[Event[object]]:
- """
- Return a list of `Event` objects. This can be a generator.
- (The application collects all these events, in order to bind redraw
- handlers to these events.)
- """
- return []
- class UIContent:
- """
- Content generated by a user control. This content consists of a list of
- lines.
- :param get_line: Callable that takes a line number and returns the current
- line. This is a list of (style_str, text) tuples.
- :param line_count: The number of lines.
- :param cursor_position: a :class:`.Point` for the cursor position.
- :param menu_position: a :class:`.Point` for the menu position.
- :param show_cursor: Make the cursor visible.
- """
- def __init__(
- self,
- get_line: Callable[[int], StyleAndTextTuples] = (lambda i: []),
- line_count: int = 0,
- cursor_position: Point | None = None,
- menu_position: Point | None = None,
- show_cursor: bool = True,
- ):
- self.get_line = get_line
- self.line_count = line_count
- self.cursor_position = cursor_position or Point(x=0, y=0)
- self.menu_position = menu_position
- self.show_cursor = show_cursor
- # Cache for line heights. Maps cache key -> height
- self._line_heights_cache: dict[Hashable, int] = {}
- def __getitem__(self, lineno: int) -> StyleAndTextTuples:
- "Make it iterable (iterate line by line)."
- if lineno < self.line_count:
- return self.get_line(lineno)
- else:
- raise IndexError
- def get_height_for_line(
- self,
- lineno: int,
- width: int,
- get_line_prefix: GetLinePrefixCallable | None,
- slice_stop: int | None = None,
- ) -> int:
- """
- Return the height that a given line would need if it is rendered in a
- space with the given width (using line wrapping).
- :param get_line_prefix: None or a `Window.get_line_prefix` callable
- that returns the prefix to be inserted before this line.
- :param slice_stop: Wrap only "line[:slice_stop]" and return that
- partial result. This is needed for scrolling the window correctly
- when line wrapping.
- :returns: The computed height.
- """
- # Instead of using `get_line_prefix` as key, we use render_counter
- # instead. This is more reliable, because this function could still be
- # the same, while the content would change over time.
- key = get_app().render_counter, lineno, width, slice_stop
- try:
- return self._line_heights_cache[key]
- except KeyError:
- if width == 0:
- height = 10**8
- else:
- # Calculate line width first.
- line = fragment_list_to_text(self.get_line(lineno))[:slice_stop]
- text_width = get_cwidth(line)
- if get_line_prefix:
- # Add prefix width.
- text_width += fragment_list_width(
- to_formatted_text(get_line_prefix(lineno, 0))
- )
- # Slower path: compute path when there's a line prefix.
- height = 1
- # Keep wrapping as long as the line doesn't fit.
- # Keep adding new prefixes for every wrapped line.
- while text_width > width:
- height += 1
- text_width -= width
- fragments2 = to_formatted_text(
- get_line_prefix(lineno, height - 1)
- )
- prefix_width = get_cwidth(fragment_list_to_text(fragments2))
- if prefix_width >= width: # Prefix doesn't fit.
- height = 10**8
- break
- text_width += prefix_width
- else:
- # Fast path: compute height when there's no line prefix.
- try:
- quotient, remainder = divmod(text_width, width)
- except ZeroDivisionError:
- height = 10**8
- else:
- if remainder:
- quotient += 1 # Like math.ceil.
- height = max(1, quotient)
- # Cache and return
- self._line_heights_cache[key] = height
- return height
- class FormattedTextControl(UIControl):
- """
- Control that displays formatted text. This can be either plain text, an
- :class:`~prompt_toolkit.formatted_text.HTML` object an
- :class:`~prompt_toolkit.formatted_text.ANSI` object, a list of ``(style_str,
- text)`` tuples or a callable that takes no argument and returns one of
- those, depending on how you prefer to do the formatting. See
- ``prompt_toolkit.layout.formatted_text`` for more information.
- (It's mostly optimized for rather small widgets, like toolbars, menus, etc...)
- When this UI control has the focus, the cursor will be shown in the upper
- left corner of this control by default. There are two ways for specifying
- the cursor position:
- - Pass a `get_cursor_position` function which returns a `Point` instance
- with the current cursor position.
- - If the (formatted) text is passed as a list of ``(style, text)`` tuples
- and there is one that looks like ``('[SetCursorPosition]', '')``, then
- this will specify the cursor position.
- Mouse support:
- The list of fragments can also contain tuples of three items, looking like:
- (style_str, text, handler). When mouse support is enabled and the user
- clicks on this fragment, then the given handler is called. That handler
- should accept two inputs: (Application, MouseEvent) and it should
- either handle the event or return `NotImplemented` in case we want the
- containing Window to handle this event.
- :param focusable: `bool` or :class:`.Filter`: Tell whether this control is
- focusable.
- :param text: Text or formatted text to be displayed.
- :param style: Style string applied to the content. (If you want to style
- the whole :class:`~prompt_toolkit.layout.Window`, pass the style to the
- :class:`~prompt_toolkit.layout.Window` instead.)
- :param key_bindings: a :class:`.KeyBindings` object.
- :param get_cursor_position: A callable that returns the cursor position as
- a `Point` instance.
- """
- def __init__(
- self,
- text: AnyFormattedText = "",
- style: str = "",
- focusable: FilterOrBool = False,
- key_bindings: KeyBindingsBase | None = None,
- show_cursor: bool = True,
- modal: bool = False,
- get_cursor_position: Callable[[], Point | None] | None = None,
- ) -> None:
- self.text = text # No type check on 'text'. This is done dynamically.
- self.style = style
- self.focusable = to_filter(focusable)
- # Key bindings.
- self.key_bindings = key_bindings
- self.show_cursor = show_cursor
- self.modal = modal
- self.get_cursor_position = get_cursor_position
- #: Cache for the content.
- self._content_cache: SimpleCache[Hashable, UIContent] = SimpleCache(maxsize=18)
- self._fragment_cache: SimpleCache[int, StyleAndTextTuples] = SimpleCache(
- maxsize=1
- )
- # Only cache one fragment list. We don't need the previous item.
- # Render info for the mouse support.
- self._fragments: StyleAndTextTuples | None = None
- def reset(self) -> None:
- self._fragments = None
- def is_focusable(self) -> bool:
- return self.focusable()
- def __repr__(self) -> str:
- return f"{self.__class__.__name__}({self.text!r})"
- def _get_formatted_text_cached(self) -> StyleAndTextTuples:
- """
- Get fragments, but only retrieve fragments once during one render run.
- (This function is called several times during one rendering, because
- we also need those for calculating the dimensions.)
- """
- return self._fragment_cache.get(
- get_app().render_counter, lambda: to_formatted_text(self.text, self.style)
- )
- def preferred_width(self, max_available_width: int) -> int:
- """
- Return the preferred width for this control.
- That is the width of the longest line.
- """
- text = fragment_list_to_text(self._get_formatted_text_cached())
- line_lengths = [get_cwidth(l) for l in text.split("\n")]
- return max(line_lengths)
- def preferred_height(
- self,
- width: int,
- max_available_height: int,
- wrap_lines: bool,
- get_line_prefix: GetLinePrefixCallable | None,
- ) -> int | None:
- """
- Return the preferred height for this control.
- """
- content = self.create_content(width, None)
- if wrap_lines:
- height = 0
- for i in range(content.line_count):
- height += content.get_height_for_line(i, width, get_line_prefix)
- if height >= max_available_height:
- return max_available_height
- return height
- else:
- return content.line_count
- def create_content(self, width: int, height: int | None) -> UIContent:
- # Get fragments
- fragments_with_mouse_handlers = self._get_formatted_text_cached()
- fragment_lines_with_mouse_handlers = list(
- split_lines(fragments_with_mouse_handlers)
- )
- # Strip mouse handlers from fragments.
- fragment_lines: list[StyleAndTextTuples] = [
- [(item[0], item[1]) for item in line]
- for line in fragment_lines_with_mouse_handlers
- ]
- # Keep track of the fragments with mouse handler, for later use in
- # `mouse_handler`.
- self._fragments = fragments_with_mouse_handlers
- # If there is a `[SetCursorPosition]` in the fragment list, set the
- # cursor position here.
- def get_cursor_position(
- fragment: str = "[SetCursorPosition]",
- ) -> Point | None:
- for y, line in enumerate(fragment_lines):
- x = 0
- for style_str, text, *_ in line:
- if fragment in style_str:
- return Point(x=x, y=y)
- x += len(text)
- return None
- # If there is a `[SetMenuPosition]`, set the menu over here.
- def get_menu_position() -> Point | None:
- return get_cursor_position("[SetMenuPosition]")
- cursor_position = (self.get_cursor_position or get_cursor_position)()
- # Create content, or take it from the cache.
- key = (tuple(fragments_with_mouse_handlers), width, cursor_position)
- def get_content() -> UIContent:
- return UIContent(
- get_line=lambda i: fragment_lines[i],
- line_count=len(fragment_lines),
- show_cursor=self.show_cursor,
- cursor_position=cursor_position,
- menu_position=get_menu_position(),
- )
- return self._content_cache.get(key, get_content)
- def mouse_handler(self, mouse_event: MouseEvent) -> NotImplementedOrNone:
- """
- Handle mouse events.
- (When the fragment list contained mouse handlers and the user clicked on
- on any of these, the matching handler is called. This handler can still
- return `NotImplemented` in case we want the
- :class:`~prompt_toolkit.layout.Window` to handle this particular
- event.)
- """
- if self._fragments:
- # Read the generator.
- fragments_for_line = list(split_lines(self._fragments))
- try:
- fragments = fragments_for_line[mouse_event.position.y]
- except IndexError:
- return NotImplemented
- else:
- # Find position in the fragment list.
- xpos = mouse_event.position.x
- # Find mouse handler for this character.
- count = 0
- for item in fragments:
- count += len(item[1])
- if count > xpos:
- if len(item) >= 3:
- # Handler found. Call it.
- # (Handler can return NotImplemented, so return
- # that result.)
- handler = item[2]
- return handler(mouse_event)
- else:
- break
- # Otherwise, don't handle here.
- return NotImplemented
- def is_modal(self) -> bool:
- return self.modal
- def get_key_bindings(self) -> KeyBindingsBase | None:
- return self.key_bindings
- class DummyControl(UIControl):
- """
- A dummy control object that doesn't paint any content.
- Useful for filling a :class:`~prompt_toolkit.layout.Window`. (The
- `fragment` and `char` attributes of the `Window` class can be used to
- define the filling.)
- """
- def create_content(self, width: int, height: int) -> UIContent:
- def get_line(i: int) -> StyleAndTextTuples:
- return []
- return UIContent(get_line=get_line, line_count=100**100) # Something very big.
- def is_focusable(self) -> bool:
- return False
- class _ProcessedLine(NamedTuple):
- fragments: StyleAndTextTuples
- source_to_display: Callable[[int], int]
- display_to_source: Callable[[int], int]
- class BufferControl(UIControl):
- """
- Control for visualizing the content of a :class:`.Buffer`.
- :param buffer: The :class:`.Buffer` object to be displayed.
- :param input_processors: A list of
- :class:`~prompt_toolkit.layout.processors.Processor` objects.
- :param include_default_input_processors: When True, include the default
- processors for highlighting of selection, search and displaying of
- multiple cursors.
- :param lexer: :class:`.Lexer` instance for syntax highlighting.
- :param preview_search: `bool` or :class:`.Filter`: Show search while
- typing. When this is `True`, probably you want to add a
- ``HighlightIncrementalSearchProcessor`` as well. Otherwise only the
- cursor position will move, but the text won't be highlighted.
- :param focusable: `bool` or :class:`.Filter`: Tell whether this control is focusable.
- :param focus_on_click: Focus this buffer when it's click, but not yet focused.
- :param key_bindings: a :class:`.KeyBindings` object.
- """
- def __init__(
- self,
- buffer: Buffer | None = None,
- input_processors: list[Processor] | None = None,
- include_default_input_processors: bool = True,
- lexer: Lexer | None = None,
- preview_search: FilterOrBool = False,
- focusable: FilterOrBool = True,
- search_buffer_control: (
- None | SearchBufferControl | Callable[[], SearchBufferControl]
- ) = None,
- menu_position: Callable[[], int | None] | None = None,
- focus_on_click: FilterOrBool = False,
- key_bindings: KeyBindingsBase | None = None,
- ):
- self.input_processors = input_processors
- self.include_default_input_processors = include_default_input_processors
- self.default_input_processors = [
- HighlightSearchProcessor(),
- HighlightIncrementalSearchProcessor(),
- HighlightSelectionProcessor(),
- DisplayMultipleCursors(),
- ]
- self.preview_search = to_filter(preview_search)
- self.focusable = to_filter(focusable)
- self.focus_on_click = to_filter(focus_on_click)
- self.buffer = buffer or Buffer()
- self.menu_position = menu_position
- self.lexer = lexer or SimpleLexer()
- self.key_bindings = key_bindings
- self._search_buffer_control = search_buffer_control
- #: Cache for the lexer.
- #: Often, due to cursor movement, undo/redo and window resizing
- #: operations, it happens that a short time, the same document has to be
- #: lexed. This is a fairly easy way to cache such an expensive operation.
- self._fragment_cache: SimpleCache[
- Hashable, Callable[[int], StyleAndTextTuples]
- ] = SimpleCache(maxsize=8)
- self._last_click_timestamp: float | None = None
- self._last_get_processed_line: Callable[[int], _ProcessedLine] | None = None
- def __repr__(self) -> str:
- return f"<{self.__class__.__name__} buffer={self.buffer!r} at {id(self)!r}>"
- @property
- def search_buffer_control(self) -> SearchBufferControl | None:
- result: SearchBufferControl | None
- if callable(self._search_buffer_control):
- result = self._search_buffer_control()
- else:
- result = self._search_buffer_control
- assert result is None or isinstance(result, SearchBufferControl)
- return result
- @property
- def search_buffer(self) -> Buffer | None:
- control = self.search_buffer_control
- if control is not None:
- return control.buffer
- return None
- @property
- def search_state(self) -> SearchState:
- """
- Return the `SearchState` for searching this `BufferControl`. This is
- always associated with the search control. If one search bar is used
- for searching multiple `BufferControls`, then they share the same
- `SearchState`.
- """
- search_buffer_control = self.search_buffer_control
- if search_buffer_control:
- return search_buffer_control.searcher_search_state
- else:
- return SearchState()
- def is_focusable(self) -> bool:
- return self.focusable()
- def preferred_width(self, max_available_width: int) -> int | None:
- """
- This should return the preferred width.
- Note: We don't specify a preferred width according to the content,
- because it would be too expensive. Calculating the preferred
- width can be done by calculating the longest line, but this would
- require applying all the processors to each line. This is
- unfeasible for a larger document, and doing it for small
- documents only would result in inconsistent behavior.
- """
- return None
- def preferred_height(
- self,
- width: int,
- max_available_height: int,
- wrap_lines: bool,
- get_line_prefix: GetLinePrefixCallable | None,
- ) -> int | None:
- # Calculate the content height, if it was drawn on a screen with the
- # given width.
- height = 0
- content = self.create_content(width, height=1) # Pass a dummy '1' as height.
- # When line wrapping is off, the height should be equal to the amount
- # of lines.
- if not wrap_lines:
- return content.line_count
- # When the number of lines exceeds the max_available_height, just
- # return max_available_height. No need to calculate anything.
- if content.line_count >= max_available_height:
- return max_available_height
- for i in range(content.line_count):
- height += content.get_height_for_line(i, width, get_line_prefix)
- if height >= max_available_height:
- return max_available_height
- return height
- def _get_formatted_text_for_line_func(
- self, document: Document
- ) -> Callable[[int], StyleAndTextTuples]:
- """
- Create a function that returns the fragments for a given line.
- """
- # Cache using `document.text`.
- def get_formatted_text_for_line() -> Callable[[int], StyleAndTextTuples]:
- return self.lexer.lex_document(document)
- key = (document.text, self.lexer.invalidation_hash())
- return self._fragment_cache.get(key, get_formatted_text_for_line)
- def _create_get_processed_line_func(
- self, document: Document, width: int, height: int
- ) -> Callable[[int], _ProcessedLine]:
- """
- Create a function that takes a line number of the current document and
- returns a _ProcessedLine(processed_fragments, source_to_display, display_to_source)
- tuple.
- """
- # Merge all input processors together.
- input_processors = self.input_processors or []
- if self.include_default_input_processors:
- input_processors = self.default_input_processors + input_processors
- merged_processor = merge_processors(input_processors)
- def transform(lineno: int, fragments: StyleAndTextTuples) -> _ProcessedLine:
- "Transform the fragments for a given line number."
- # Get cursor position at this line.
- def source_to_display(i: int) -> int:
- """X position from the buffer to the x position in the
- processed fragment list. By default, we start from the 'identity'
- operation."""
- return i
- transformation = merged_processor.apply_transformation(
- TransformationInput(
- self, document, lineno, source_to_display, fragments, width, height
- )
- )
- return _ProcessedLine(
- transformation.fragments,
- transformation.source_to_display,
- transformation.display_to_source,
- )
- def create_func() -> Callable[[int], _ProcessedLine]:
- get_line = self._get_formatted_text_for_line_func(document)
- cache: dict[int, _ProcessedLine] = {}
- def get_processed_line(i: int) -> _ProcessedLine:
- try:
- return cache[i]
- except KeyError:
- processed_line = transform(i, get_line(i))
- cache[i] = processed_line
- return processed_line
- return get_processed_line
- return create_func()
- def create_content(
- self, width: int, height: int, preview_search: bool = False
- ) -> UIContent:
- """
- Create a UIContent.
- """
- buffer = self.buffer
- # Trigger history loading of the buffer. We do this during the
- # rendering of the UI here, because it needs to happen when an
- # `Application` with its event loop is running. During the rendering of
- # the buffer control is the earliest place we can achieve this, where
- # we're sure the right event loop is active, and don't require user
- # interaction (like in a key binding).
- buffer.load_history_if_not_yet_loaded()
- # Get the document to be shown. If we are currently searching (the
- # search buffer has focus, and the preview_search filter is enabled),
- # then use the search document, which has possibly a different
- # text/cursor position.)
- search_control = self.search_buffer_control
- preview_now = preview_search or bool(
- # Only if this feature is enabled.
- self.preview_search()
- and
- # And something was typed in the associated search field.
- search_control
- and search_control.buffer.text
- and
- # And we are searching in this control. (Many controls can point to
- # the same search field, like in Pyvim.)
- get_app().layout.search_target_buffer_control == self
- )
- if preview_now and search_control is not None:
- ss = self.search_state
- document = buffer.document_for_search(
- SearchState(
- text=search_control.buffer.text,
- direction=ss.direction,
- ignore_case=ss.ignore_case,
- )
- )
- else:
- document = buffer.document
- get_processed_line = self._create_get_processed_line_func(
- document, width, height
- )
- self._last_get_processed_line = get_processed_line
- def translate_rowcol(row: int, col: int) -> Point:
- "Return the content column for this coordinate."
- return Point(x=get_processed_line(row).source_to_display(col), y=row)
- def get_line(i: int) -> StyleAndTextTuples:
- "Return the fragments for a given line number."
- fragments = get_processed_line(i).fragments
- # Add a space at the end, because that is a possible cursor
- # position. (When inserting after the input.) We should do this on
- # all the lines, not just the line containing the cursor. (Because
- # otherwise, line wrapping/scrolling could change when moving the
- # cursor around.)
- fragments = fragments + [("", " ")]
- return fragments
- content = UIContent(
- get_line=get_line,
- line_count=document.line_count,
- cursor_position=translate_rowcol(
- document.cursor_position_row, document.cursor_position_col
- ),
- )
- # If there is an auto completion going on, use that start point for a
- # pop-up menu position. (But only when this buffer has the focus --
- # there is only one place for a menu, determined by the focused buffer.)
- if get_app().layout.current_control == self:
- menu_position = self.menu_position() if self.menu_position else None
- if menu_position is not None:
- assert isinstance(menu_position, int)
- menu_row, menu_col = buffer.document.translate_index_to_position(
- menu_position
- )
- content.menu_position = translate_rowcol(menu_row, menu_col)
- elif buffer.complete_state:
- # Position for completion menu.
- # Note: We use 'min', because the original cursor position could be
- # behind the input string when the actual completion is for
- # some reason shorter than the text we had before. (A completion
- # can change and shorten the input.)
- menu_row, menu_col = buffer.document.translate_index_to_position(
- min(
- buffer.cursor_position,
- buffer.complete_state.original_document.cursor_position,
- )
- )
- content.menu_position = translate_rowcol(menu_row, menu_col)
- else:
- content.menu_position = None
- return content
- def mouse_handler(self, mouse_event: MouseEvent) -> NotImplementedOrNone:
- """
- Mouse handler for this control.
- """
- buffer = self.buffer
- position = mouse_event.position
- # Focus buffer when clicked.
- if get_app().layout.current_control == self:
- if self._last_get_processed_line:
- processed_line = self._last_get_processed_line(position.y)
- # Translate coordinates back to the cursor position of the
- # original input.
- xpos = processed_line.display_to_source(position.x)
- index = buffer.document.translate_row_col_to_index(position.y, xpos)
- # Set the cursor position.
- if mouse_event.event_type == MouseEventType.MOUSE_DOWN:
- buffer.exit_selection()
- buffer.cursor_position = index
- elif (
- mouse_event.event_type == MouseEventType.MOUSE_MOVE
- and mouse_event.button != MouseButton.NONE
- ):
- # Click and drag to highlight a selection
- if (
- buffer.selection_state is None
- and abs(buffer.cursor_position - index) > 0
- ):
- buffer.start_selection(selection_type=SelectionType.CHARACTERS)
- buffer.cursor_position = index
- elif mouse_event.event_type == MouseEventType.MOUSE_UP:
- # When the cursor was moved to another place, select the text.
- # (The >1 is actually a small but acceptable workaround for
- # selecting text in Vi navigation mode. In navigation mode,
- # the cursor can never be after the text, so the cursor
- # will be repositioned automatically.)
- if abs(buffer.cursor_position - index) > 1:
- if buffer.selection_state is None:
- buffer.start_selection(
- selection_type=SelectionType.CHARACTERS
- )
- buffer.cursor_position = index
- # Select word around cursor on double click.
- # Two MOUSE_UP events in a short timespan are considered a double click.
- double_click = (
- self._last_click_timestamp
- and time.time() - self._last_click_timestamp < 0.3
- )
- self._last_click_timestamp = time.time()
- if double_click:
- start, end = buffer.document.find_boundaries_of_current_word()
- buffer.cursor_position += start
- buffer.start_selection(selection_type=SelectionType.CHARACTERS)
- buffer.cursor_position += end - start
- else:
- # Don't handle scroll events here.
- return NotImplemented
- # Not focused, but focusing on click events.
- else:
- if (
- self.focus_on_click()
- and mouse_event.event_type == MouseEventType.MOUSE_UP
- ):
- # Focus happens on mouseup. (If we did this on mousedown, the
- # up event will be received at the point where this widget is
- # focused and be handled anyway.)
- get_app().layout.current_control = self
- else:
- return NotImplemented
- return None
- def move_cursor_down(self) -> None:
- b = self.buffer
- b.cursor_position += b.document.get_cursor_down_position()
- def move_cursor_up(self) -> None:
- b = self.buffer
- b.cursor_position += b.document.get_cursor_up_position()
- def get_key_bindings(self) -> KeyBindingsBase | None:
- """
- When additional key bindings are given. Return these.
- """
- return self.key_bindings
- def get_invalidate_events(self) -> Iterable[Event[object]]:
- """
- Return the Window invalidate events.
- """
- # Whenever the buffer changes, the UI has to be updated.
- yield self.buffer.on_text_changed
- yield self.buffer.on_cursor_position_changed
- yield self.buffer.on_completions_changed
- yield self.buffer.on_suggestion_set
- class SearchBufferControl(BufferControl):
- """
- :class:`.BufferControl` which is used for searching another
- :class:`.BufferControl`.
- :param ignore_case: Search case insensitive.
- """
- def __init__(
- self,
- buffer: Buffer | None = None,
- input_processors: list[Processor] | None = None,
- lexer: Lexer | None = None,
- focus_on_click: FilterOrBool = False,
- key_bindings: KeyBindingsBase | None = None,
- ignore_case: FilterOrBool = False,
- ):
- super().__init__(
- buffer=buffer,
- input_processors=input_processors,
- lexer=lexer,
- focus_on_click=focus_on_click,
- key_bindings=key_bindings,
- )
- # If this BufferControl is used as a search field for one or more other
- # BufferControls, then represents the search state.
- self.searcher_search_state = SearchState(ignore_case=ignore_case)
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