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- #include "monotonic.h"
-
- #include <chrono>
-
- namespace NActors {
-
- namespace {
- // Unfortunately time_since_epoch() is sometimes negative on wine
- // Remember initial time point at program start and use offsets from that
- std::chrono::steady_clock::time_point MonotonicOffset = std::chrono::steady_clock::now();
- }
-
- ui64 GetMonotonicMicroSeconds() {
- auto microseconds = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - MonotonicOffset).count();
- // Steady clock is supposed to never jump backwards, but it's better to be safe in case of buggy implementations
- if (Y_UNLIKELY(microseconds < 0)) {
- microseconds = 0;
- }
- // Add one so we never return zero
- return microseconds + 1;
- }
-
- } // namespace NActors
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