devtools.licenses.report 7.9 KB

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  1. # File format ($ symbol means the beginning of a line):
  2. #
  3. # $ # this message
  4. # $ # =======================
  5. # $ # comments (all commentaries should starts with some number of spaces and # symbol)
  6. # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits
  7. # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files
  8. # $ # user comments
  9. # $
  10. # ${action} {license id} {license text hash}
  11. # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
  12. # ${all_file_action} filename
  13. # $ # user commentaries (many lines)
  14. # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
  15. # ${action} {license spdx} {license text hash}
  16. # $BELONGS ./ya/make/file/relative/path/3/ya.make
  17. # ${all_file_action} filename
  18. # $ # user commentaries
  19. # $ generated description
  20. # $ ...
  21. #
  22. # You can modify action, all_file_action and add commentaries
  23. # Available actions:
  24. # keep - keep license in contrib and use in credits
  25. # skip - skip license
  26. # remove - remove all files with this license
  27. # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
  28. #
  29. # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
  30. # We suppose that that files can contain some license info
  31. # Available all file actions:
  32. # FILE_IGNORE - ignore file (do nothing)
  33. # FILE_INCLUDE - include all file data into licenses text file
  34. # =======================
  35. KEEP BSL-1.0 1e1b35c3ae13c65f63b2c7467cce8a87
  36. BELONGS ya.make
  37. License text:
  38. // Distributed under the Boost Software License, Version 1.0.
  39. // (See accompanying file LICENSE_1_0.txt
  40. // or copy at http://www.boost.org/LICENSE_1_0.txt)
  41. Scancode info:
  42. Original SPDX id: BSL-1.0
  43. Score : 100.00
  44. Match type : NOTICE
  45. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  46. Files with this license:
  47. src/utf8_codecvt_facet.cpp [2:4]
  48. KEEP BSL-1.0 2077ca9d01c7e6d6029ec1763233c5b0
  49. BELONGS ya.make
  50. License text:
  51. * Distributed under the Boost Software License, Version 1.0.
  52. * (See accompanying file LICENSE_1_0.txt or copy at
  53. * https://www.boost.org/LICENSE_1_0.txt)
  54. Scancode info:
  55. Original SPDX id: BSL-1.0
  56. Score : 100.00
  57. Match type : NOTICE
  58. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  59. Files with this license:
  60. include/boost/filesystem/detail/type_traits/conjunction.hpp [2:4]
  61. include/boost/filesystem/detail/type_traits/disjunction.hpp [2:4]
  62. include/boost/filesystem/detail/type_traits/negation.hpp [2:4]
  63. KEEP BSL-1.0 49af97cadb10453f2b05003f793e4adc
  64. BELONGS ya.make
  65. License text:
  66. Distributed under the [Boost Software License, Version 1.0](https://www.boost.org/LICENSE_1_0.txt).
  67. Scancode info:
  68. Original SPDX id: BSL-1.0
  69. Score : 88.89
  70. Match type : NOTICE
  71. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  72. Files with this license:
  73. README.md [28:28]
  74. KEEP BSL-1.0 67c315f84c9f7fe64ea5034b22a3514e
  75. BELONGS ya.make
  76. License text:
  77. // Distributed under the Boost Software License, Version 1.0.
  78. // See http://www.boost.org/LICENSE_1_0.txt)
  79. Scancode info:
  80. Original SPDX id: BSL-1.0
  81. Score : 100.00
  82. Match type : NOTICE
  83. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  84. Files with this license:
  85. src/codecvt_error_category.cpp [6:7]
  86. KEEP BSL-1.0 a5006bb276a0e8fcc0c080cd5a14814e
  87. BELONGS ya.make
  88. Note: matched license text is too long. Read it in the source files.
  89. Scancode info:
  90. Original SPDX id: BSL-1.0
  91. Score : 55.00
  92. Match type : NOTICE
  93. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  94. Files with this license:
  95. README.md [17:17]
  96. KEEP BSL-1.0 a779859d4b2e8896d4ed9ba8f600ca99
  97. BELONGS ya.make
  98. License text:
  99. // Distributed under the Boost Software License, Version 1.0.
  100. // (See http://www.boost.org/LICENSE_1_0.txt)
  101. Scancode info:
  102. Original SPDX id: BSL-1.0
  103. Score : 100.00
  104. Match type : NOTICE
  105. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  106. Files with this license:
  107. include/boost/filesystem/detail/utf8_codecvt_facet.hpp [4:5]
  108. KEEP BSL-1.0 bb6c4a594a57e74611676fda9449a7e3
  109. BELONGS ya.make
  110. License text:
  111. * Distributed under the Boost Software License, Version 1.0.
  112. * (See accompanying file LICENSE_1_0.txt or copy at
  113. * http://www.boost.org/LICENSE_1_0.txt)
  114. Scancode info:
  115. Original SPDX id: BSL-1.0
  116. Score : 100.00
  117. Match type : NOTICE
  118. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  119. Files with this license:
  120. include/boost/filesystem/detail/footer.hpp [3:5]
  121. include/boost/filesystem/detail/header.hpp [3:5]
  122. KEEP BSL-1.0 da2a87ccf5ae416e33c8d6bfe78baa14
  123. BELONGS ya.make
  124. License text:
  125. // Distributed under the Boost Software License, Version 1.0.
  126. // See http://www.boost.org/LICENSE_1_0.txt
  127. Scancode info:
  128. Original SPDX id: BSL-1.0
  129. Score : 100.00
  130. Match type : NOTICE
  131. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  132. Files with this license:
  133. include/boost/filesystem.hpp [5:6]
  134. include/boost/filesystem/config.hpp [6:7]
  135. include/boost/filesystem/cstdio.hpp [5:6]
  136. include/boost/filesystem/detail/path_traits.hpp [6:7]
  137. include/boost/filesystem/directory.hpp [9:10]
  138. include/boost/filesystem/exception.hpp [6:7]
  139. include/boost/filesystem/file_status.hpp [9:10]
  140. include/boost/filesystem/fstream.hpp [6:7]
  141. include/boost/filesystem/operations.hpp [9:10]
  142. include/boost/filesystem/path.hpp [7:8]
  143. src/atomic_ref.hpp [5:6]
  144. src/atomic_tools.hpp [5:6]
  145. src/directory.cpp [7:8]
  146. src/error_handling.hpp [6:7]
  147. src/exception.cpp [6:7]
  148. src/operations.cpp [7:8]
  149. src/path.cpp [6:7]
  150. src/path_traits.cpp [5:6]
  151. src/platform_config.hpp [5:6]
  152. src/posix_tools.hpp [5:6]
  153. src/private_config.hpp [5:6]
  154. src/unique_path.cpp [6:7]
  155. src/windows_file_codecvt.cpp [5:6]
  156. src/windows_file_codecvt.hpp [5:6]
  157. src/windows_tools.hpp [7:8]
  158. KEEP BSL-1.0 f0421be5a87b237d5f722433355f7a9e
  159. BELONGS ya.make
  160. License text:
  161. // Use, modification, and distribution is subject to the Boost Software
  162. // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy
  163. // at http://www.boost.org/LICENSE_1_0.txt)
  164. Scancode info:
  165. Original SPDX id: BSL-1.0
  166. Score : 96.88
  167. Match type : NOTICE
  168. Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
  169. Files with this license:
  170. src/portability.cpp [4:6]