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- # File format ($ symbol means the beginning of a line):
- #
- # $ # this message
- # $ # =======================
- # $ # comments (all commentaries should starts with some number of spaces and # symbol)
- # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits
- # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files
- # $ # user comments
- # $
- # ${action} {license id} {license text hash}
- # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
- # ${all_file_action} filename
- # $ # user commentaries (many lines)
- # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
- # ${action} {license spdx} {license text hash}
- # $BELONGS ./ya/make/file/relative/path/3/ya.make
- # ${all_file_action} filename
- # $ # user commentaries
- # $ generated description
- # $ ...
- #
- # You can modify action, all_file_action and add commentaries
- # Available actions:
- # keep - keep license in contrib and use in credits
- # skip - skip license
- # remove - remove all files with this license
- # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
- #
- # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
- # We suppose that that files can contain some license info
- # Available all file actions:
- # FILE_IGNORE - ignore file (do nothing)
- # FILE_INCLUDE - include all file data into licenses text file
- # =======================
- KEEP COPYRIGHT_SERVICE_LABEL 264842641253ef729c3d30c20db5d154
- BELONGS ya.make
- License text:
- // Copyright 2020 Peter Dimov
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- Scancode info:
- Original SPDX id: COPYRIGHT_SERVICE_LABEL
- Score : 100.00
- Match type : COPYRIGHT
- Files with this license:
- include/boost/describe.hpp [4:6]
- include/boost/describe/class.hpp [4:6]
- include/boost/describe/detail/bases.hpp [4:6]
- include/boost/describe/detail/list.hpp [4:6]
- include/boost/describe/detail/members.hpp [4:6]
- include/boost/describe/detail/pp_for_each.hpp [4:6]
- include/boost/describe/enum.hpp [4:6]
- include/boost/describe/members.hpp [4:6]
- include/boost/describe/modifiers.hpp [4:6]
- KEEP COPYRIGHT_SERVICE_LABEL 48fe6ff0b5b09c698491122c105b044f
- BELONGS ya.make
- License text:
- // Copyright 2020, 2022 Peter Dimov
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- Scancode info:
- Original SPDX id: COPYRIGHT_SERVICE_LABEL
- Score : 100.00
- Match type : COPYRIGHT
- Files with this license:
- include/boost/describe/modifier_description.hpp [4:6]
- KEEP COPYRIGHT_SERVICE_LABEL c9116fe6dd285652038fa8e586ac9576
- BELONGS ya.make
- License text:
- // Copyright 2020, 2021 Peter Dimov
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- Scancode info:
- Original SPDX id: COPYRIGHT_SERVICE_LABEL
- Score : 100.00
- Match type : COPYRIGHT
- Files with this license:
- include/boost/describe/bases.hpp [4:6]
- include/boost/describe/detail/compute_base_modifiers.hpp [4:6]
- include/boost/describe/enum_from_string.hpp [4:6]
- include/boost/describe/enum_to_string.hpp [4:6]
- include/boost/describe/enumerators.hpp [4:6]
- include/boost/describe/operators.hpp [4:6]
- KEEP COPYRIGHT_SERVICE_LABEL faedff635aa9f9a8a18d7c7c02b75e2d
- BELONGS ya.make
- License text:
- // Copyright 2021 Peter Dimov
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- Scancode info:
- Original SPDX id: COPYRIGHT_SERVICE_LABEL
- Score : 100.00
- Match type : COPYRIGHT
- Files with this license:
- include/boost/describe/descriptor_by_name.hpp [4:6]
- include/boost/describe/descriptor_by_pointer.hpp [4:6]
- include/boost/describe/detail/config.hpp [4:6]
- include/boost/describe/detail/cx_streq.hpp [4:6]
- include/boost/describe/detail/pp_utilities.hpp [4:6]
- include/boost/describe/detail/void_t.hpp [4:6]
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