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- package pflag
- import (
- "fmt"
- "strconv"
- "strings"
- )
- // -- float32Slice Value
- type float32SliceValue struct {
- value *[]float32
- changed bool
- }
- func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue {
- isv := new(float32SliceValue)
- isv.value = p
- *isv.value = val
- return isv
- }
- func (s *float32SliceValue) Set(val string) error {
- ss := strings.Split(val, ",")
- out := make([]float32, len(ss))
- for i, d := range ss {
- var err error
- var temp64 float64
- temp64, err = strconv.ParseFloat(d, 32)
- if err != nil {
- return err
- }
- out[i] = float32(temp64)
- }
- if !s.changed {
- *s.value = out
- } else {
- *s.value = append(*s.value, out...)
- }
- s.changed = true
- return nil
- }
- func (s *float32SliceValue) Type() string {
- return "float32Slice"
- }
- func (s *float32SliceValue) String() string {
- out := make([]string, len(*s.value))
- for i, d := range *s.value {
- out[i] = fmt.Sprintf("%f", d)
- }
- return "[" + strings.Join(out, ",") + "]"
- }
- func (s *float32SliceValue) fromString(val string) (float32, error) {
- t64, err := strconv.ParseFloat(val, 32)
- if err != nil {
- return 0, err
- }
- return float32(t64), nil
- }
- func (s *float32SliceValue) toString(val float32) string {
- return fmt.Sprintf("%f", val)
- }
- func (s *float32SliceValue) Append(val string) error {
- i, err := s.fromString(val)
- if err != nil {
- return err
- }
- *s.value = append(*s.value, i)
- return nil
- }
- func (s *float32SliceValue) Replace(val []string) error {
- out := make([]float32, len(val))
- for i, d := range val {
- var err error
- out[i], err = s.fromString(d)
- if err != nil {
- return err
- }
- }
- *s.value = out
- return nil
- }
- func (s *float32SliceValue) GetSlice() []string {
- out := make([]string, len(*s.value))
- for i, d := range *s.value {
- out[i] = s.toString(d)
- }
- return out
- }
- func float32SliceConv(val string) (interface{}, error) {
- val = strings.Trim(val, "[]")
- // Empty string would cause a slice with one (empty) entry
- if len(val) == 0 {
- return []float32{}, nil
- }
- ss := strings.Split(val, ",")
- out := make([]float32, len(ss))
- for i, d := range ss {
- var err error
- var temp64 float64
- temp64, err = strconv.ParseFloat(d, 32)
- if err != nil {
- return nil, err
- }
- out[i] = float32(temp64)
- }
- return out, nil
- }
- // GetFloat32Slice return the []float32 value of a flag with the given name
- func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) {
- val, err := f.getFlagType(name, "float32Slice", float32SliceConv)
- if err != nil {
- return []float32{}, err
- }
- return val.([]float32), nil
- }
- // Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string.
- // The argument p points to a []float32 variable in which to store the value of the flag.
- func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
- f.VarP(newFloat32SliceValue(value, p), name, "", usage)
- }
- // Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
- f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
- }
- // Float32SliceVar defines a float32[] flag with specified name, default value, and usage string.
- // The argument p points to a float32[] variable in which to store the value of the flag.
- func Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
- CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage)
- }
- // Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
- func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
- CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
- }
- // Float32Slice defines a []float32 flag with specified name, default value, and usage string.
- // The return value is the address of a []float32 variable that stores the value of the flag.
- func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 {
- p := []float32{}
- f.Float32SliceVarP(&p, name, "", value, usage)
- return &p
- }
- // Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
- p := []float32{}
- f.Float32SliceVarP(&p, name, shorthand, value, usage)
- return &p
- }
- // Float32Slice defines a []float32 flag with specified name, default value, and usage string.
- // The return value is the address of a []float32 variable that stores the value of the flag.
- func Float32Slice(name string, value []float32, usage string) *[]float32 {
- return CommandLine.Float32SliceP(name, "", value, usage)
- }
- // Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
- func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
- return CommandLine.Float32SliceP(name, shorthand, value, usage)
- }
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