123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377 |
- /* Read-write locks (native Windows implementation).
- Copyright (C) 2005-2020 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3, or (at your option)
- any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <https://www.gnu.org/licenses/>. */
- /* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-win32.h. */
- #include <config.h>
- /* Specification. */
- #include "windows-rwlock.h"
- #include <errno.h>
- #include <stdlib.h>
- /* Don't assume that UNICODE is not defined. */
- #undef CreateEvent
- #define CreateEvent CreateEventA
- /* In this file, the waitqueues are implemented as circular arrays. */
- #define glwthread_waitqueue_t glwthread_carray_waitqueue_t
- static void
- glwthread_waitqueue_init (glwthread_waitqueue_t *wq)
- {
- wq->array = NULL;
- wq->count = 0;
- wq->alloc = 0;
- wq->offset = 0;
- }
- /* Enqueues the current thread, represented by an event, in a wait queue.
- Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
- static HANDLE
- glwthread_waitqueue_add (glwthread_waitqueue_t *wq)
- {
- HANDLE event;
- unsigned int index;
- if (wq->count == wq->alloc)
- {
- unsigned int new_alloc = 2 * wq->alloc + 1;
- HANDLE *new_array =
- (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
- if (new_array == NULL)
- /* No more memory. */
- return INVALID_HANDLE_VALUE;
- /* Now is a good opportunity to rotate the array so that its contents
- starts at offset 0. */
- if (wq->offset > 0)
- {
- unsigned int old_count = wq->count;
- unsigned int old_alloc = wq->alloc;
- unsigned int old_offset = wq->offset;
- unsigned int i;
- if (old_offset + old_count > old_alloc)
- {
- unsigned int limit = old_offset + old_count - old_alloc;
- for (i = 0; i < limit; i++)
- new_array[old_alloc + i] = new_array[i];
- }
- for (i = 0; i < old_count; i++)
- new_array[i] = new_array[old_offset + i];
- wq->offset = 0;
- }
- wq->array = new_array;
- wq->alloc = new_alloc;
- }
- /* Whether the created event is a manual-reset one or an auto-reset one,
- does not matter, since we will wait on it only once. */
- event = CreateEvent (NULL, TRUE, FALSE, NULL);
- if (event == INVALID_HANDLE_VALUE)
- /* No way to allocate an event. */
- return INVALID_HANDLE_VALUE;
- index = wq->offset + wq->count;
- if (index >= wq->alloc)
- index -= wq->alloc;
- wq->array[index] = event;
- wq->count++;
- return event;
- }
- /* Notifies the first thread from a wait queue and dequeues it. */
- static void
- glwthread_waitqueue_notify_first (glwthread_waitqueue_t *wq)
- {
- SetEvent (wq->array[wq->offset + 0]);
- wq->offset++;
- wq->count--;
- if (wq->count == 0 || wq->offset == wq->alloc)
- wq->offset = 0;
- }
- /* Notifies all threads from a wait queue and dequeues them all. */
- static void
- glwthread_waitqueue_notify_all (glwthread_waitqueue_t *wq)
- {
- unsigned int i;
- for (i = 0; i < wq->count; i++)
- {
- unsigned int index = wq->offset + i;
- if (index >= wq->alloc)
- index -= wq->alloc;
- SetEvent (wq->array[index]);
- }
- wq->count = 0;
- wq->offset = 0;
- }
- void
- glwthread_rwlock_init (glwthread_rwlock_t *lock)
- {
- InitializeCriticalSection (&lock->lock);
- glwthread_waitqueue_init (&lock->waiting_readers);
- glwthread_waitqueue_init (&lock->waiting_writers);
- lock->runcount = 0;
- lock->guard.done = 1;
- }
- int
- glwthread_rwlock_rdlock (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glwthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow, and whether no writer is waiting. The latter
- condition is because POSIX recommends that "write locks shall take
- precedence over read locks", to avoid "writer starvation". */
- if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_readers. */
- HANDLE event = glwthread_waitqueue_add (&lock->waiting_readers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_readers, incremented lock->runcount. */
- if (!(lock->runcount > 0))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount + 1 > 0));
- }
- }
- lock->runcount++;
- LeaveCriticalSection (&lock->lock);
- return 0;
- }
- int
- glwthread_rwlock_wrlock (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glwthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether no readers or writers are currently running. */
- if (!(lock->runcount == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_writers. */
- HANDLE event = glwthread_waitqueue_add (&lock->waiting_writers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_writers, set lock->runcount = -1. */
- if (!(lock->runcount == -1))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount == 0));
- }
- }
- lock->runcount--; /* runcount becomes -1 */
- LeaveCriticalSection (&lock->lock);
- return 0;
- }
- int
- glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glwthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- /* It's OK to wait for this critical section, because it is never taken for a
- long time. */
- EnterCriticalSection (&lock->lock);
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow, and whether no writer is waiting. The latter
- condition is because POSIX recommends that "write locks shall take
- precedence over read locks", to avoid "writer starvation". */
- if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
- {
- /* This thread would have to wait for a while. Return instead. */
- LeaveCriticalSection (&lock->lock);
- return EBUSY;
- }
- lock->runcount++;
- LeaveCriticalSection (&lock->lock);
- return 0;
- }
- int
- glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glwthread_rwlock_init (lock);
- else
- {
- /* Don't let lock->guard.started grow and wrap around. */
- InterlockedDecrement (&lock->guard.started);
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- }
- /* It's OK to wait for this critical section, because it is never taken for a
- long time. */
- EnterCriticalSection (&lock->lock);
- /* Test whether no readers or writers are currently running. */
- if (!(lock->runcount == 0))
- {
- /* This thread would have to wait for a while. Return instead. */
- LeaveCriticalSection (&lock->lock);
- return EBUSY;
- }
- lock->runcount--; /* runcount becomes -1 */
- LeaveCriticalSection (&lock->lock);
- return 0;
- }
- int
- glwthread_rwlock_unlock (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- return EINVAL;
- EnterCriticalSection (&lock->lock);
- if (lock->runcount < 0)
- {
- /* Drop a writer lock. */
- if (!(lock->runcount == -1))
- abort ();
- lock->runcount = 0;
- }
- else
- {
- /* Drop a reader lock. */
- if (!(lock->runcount > 0))
- {
- LeaveCriticalSection (&lock->lock);
- return EPERM;
- }
- lock->runcount--;
- }
- if (lock->runcount == 0)
- {
- /* POSIX recommends that "write locks shall take precedence over read
- locks", to avoid "writer starvation". */
- if (lock->waiting_writers.count > 0)
- {
- /* Wake up one of the waiting writers. */
- lock->runcount--;
- glwthread_waitqueue_notify_first (&lock->waiting_writers);
- }
- else
- {
- /* Wake up all waiting readers. */
- lock->runcount += lock->waiting_readers.count;
- glwthread_waitqueue_notify_all (&lock->waiting_readers);
- }
- }
- LeaveCriticalSection (&lock->lock);
- return 0;
- }
- int
- glwthread_rwlock_destroy (glwthread_rwlock_t *lock)
- {
- if (!lock->guard.done)
- return EINVAL;
- if (lock->runcount != 0)
- return EBUSY;
- DeleteCriticalSection (&lock->lock);
- if (lock->waiting_readers.array != NULL)
- free (lock->waiting_readers.array);
- if (lock->waiting_writers.array != NULL)
- free (lock->waiting_writers.array);
- lock->guard.done = 0;
- return 0;
- }
|