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- /* Thread-local storage in multithreaded situations.
- Copyright (C) 2005-2020 Free Software Foundation, Inc.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Written by Bruno Haible <bruno@clisp.org>, 2005. */
- #include <config.h>
- #include "glthread/tls.h"
- /* ========================================================================= */
- #if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS
- #endif
- /* ========================================================================= */
- #if USE_POSIX_THREADS
- #endif
- /* ========================================================================= */
- #if USE_WINDOWS_THREADS
- #endif
- /* ========================================================================= */
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