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- /* Sequential list data type implemented by an array.
- Copyright (C) 2006-2020 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2006.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- #include <config.h>
- /* Specification. */
- #include "gl_array_list.h"
- #include <stdint.h>
- #include <stdlib.h>
- /* Get memcpy. */
- #include <string.h>
- /* Checked size_t computations. */
- #include "xsize.h"
- /* -------------------------- gl_list_t Data Type -------------------------- */
- /* Concrete gl_list_impl type, valid for this file only. */
- struct gl_list_impl
- {
- struct gl_list_impl_base base;
- /* An array of ALLOCATED elements, of which the first COUNT are used.
- 0 <= COUNT <= ALLOCATED. */
- const void **elements;
- size_t count;
- size_t allocated;
- };
- /* struct gl_list_node_impl doesn't exist here. The pointers are actually
- indices + 1. */
- #define INDEX_TO_NODE(index) (gl_list_node_t)(uintptr_t)(size_t)((index) + 1)
- #define NODE_TO_INDEX(node) ((uintptr_t)(node) - 1)
- static gl_list_t
- gl_array_nx_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates)
- {
- struct gl_list_impl *list =
- (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));
- if (list == NULL)
- return NULL;
- list->base.vtable = implementation;
- list->base.equals_fn = equals_fn;
- list->base.hashcode_fn = hashcode_fn;
- list->base.dispose_fn = dispose_fn;
- list->base.allow_duplicates = allow_duplicates;
- list->elements = NULL;
- list->count = 0;
- list->allocated = 0;
- return list;
- }
- static gl_list_t
- gl_array_nx_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents)
- {
- struct gl_list_impl *list =
- (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));
- if (list == NULL)
- return NULL;
- list->base.vtable = implementation;
- list->base.equals_fn = equals_fn;
- list->base.hashcode_fn = hashcode_fn;
- list->base.dispose_fn = dispose_fn;
- list->base.allow_duplicates = allow_duplicates;
- if (count > 0)
- {
- if (size_overflow_p (xtimes (count, sizeof (const void *))))
- goto fail;
- list->elements = (const void **) malloc (count * sizeof (const void *));
- if (list->elements == NULL)
- goto fail;
- memcpy (list->elements, contents, count * sizeof (const void *));
- }
- else
- list->elements = NULL;
- list->count = count;
- list->allocated = count;
- return list;
- fail:
- free (list);
- return NULL;
- }
- static size_t _GL_ATTRIBUTE_PURE
- gl_array_size (gl_list_t list)
- {
- return list->count;
- }
- static const void * _GL_ATTRIBUTE_PURE
- gl_array_node_value (gl_list_t list, gl_list_node_t node)
- {
- uintptr_t index = NODE_TO_INDEX (node);
- if (!(index < list->count))
- /* Invalid argument. */
- abort ();
- return list->elements[index];
- }
- static int
- gl_array_node_nx_set_value (gl_list_t list, gl_list_node_t node,
- const void *elt)
- {
- uintptr_t index = NODE_TO_INDEX (node);
- if (!(index < list->count))
- /* Invalid argument. */
- abort ();
- list->elements[index] = elt;
- return 0;
- }
- static gl_list_node_t _GL_ATTRIBUTE_PURE
- gl_array_next_node (gl_list_t list, gl_list_node_t node)
- {
- uintptr_t index = NODE_TO_INDEX (node);
- if (!(index < list->count))
- /* Invalid argument. */
- abort ();
- index++;
- if (index < list->count)
- return INDEX_TO_NODE (index);
- else
- return NULL;
- }
- static gl_list_node_t _GL_ATTRIBUTE_PURE
- gl_array_previous_node (gl_list_t list, gl_list_node_t node)
- {
- uintptr_t index = NODE_TO_INDEX (node);
- if (!(index < list->count))
- /* Invalid argument. */
- abort ();
- if (index > 0)
- return INDEX_TO_NODE (index - 1);
- else
- return NULL;
- }
- static const void * _GL_ATTRIBUTE_PURE
- gl_array_get_at (gl_list_t list, size_t position)
- {
- size_t count = list->count;
- if (!(position < count))
- /* Invalid argument. */
- abort ();
- return list->elements[position];
- }
- static gl_list_node_t
- gl_array_nx_set_at (gl_list_t list, size_t position, const void *elt)
- {
- size_t count = list->count;
- if (!(position < count))
- /* Invalid argument. */
- abort ();
- list->elements[position] = elt;
- return INDEX_TO_NODE (position);
- }
- static size_t _GL_ATTRIBUTE_PURE
- gl_array_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- size_t count = list->count;
- if (!(start_index <= end_index && end_index <= count))
- /* Invalid arguments. */
- abort ();
- if (start_index < end_index)
- {
- gl_listelement_equals_fn equals = list->base.equals_fn;
- if (equals != NULL)
- {
- size_t i;
- for (i = start_index;;)
- {
- if (equals (elt, list->elements[i]))
- return i;
- i++;
- if (i == end_index)
- break;
- }
- }
- else
- {
- size_t i;
- for (i = start_index;;)
- {
- if (elt == list->elements[i])
- return i;
- i++;
- if (i == end_index)
- break;
- }
- }
- }
- return (size_t)(-1);
- }
- static gl_list_node_t _GL_ATTRIBUTE_PURE
- gl_array_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- size_t index = gl_array_indexof_from_to (list, start_index, end_index, elt);
- return INDEX_TO_NODE (index);
- }
- /* Ensure that list->allocated > list->count.
- Return 0 upon success, -1 upon out-of-memory. */
- static int
- grow (gl_list_t list)
- {
- size_t new_allocated;
- size_t memory_size;
- const void **memory;
- new_allocated = xtimes (list->allocated, 2);
- new_allocated = xsum (new_allocated, 1);
- memory_size = xtimes (new_allocated, sizeof (const void *));
- if (size_overflow_p (memory_size))
- /* Overflow, would lead to out of memory. */
- return -1;
- memory = (const void **) realloc (list->elements, memory_size);
- if (memory == NULL)
- /* Out of memory. */
- return -1;
- list->elements = memory;
- list->allocated = new_allocated;
- return 0;
- }
- static gl_list_node_t
- gl_array_nx_add_first (gl_list_t list, const void *elt)
- {
- size_t count = list->count;
- const void **elements;
- size_t i;
- if (count == list->allocated)
- if (grow (list) < 0)
- return NULL;
- elements = list->elements;
- for (i = count; i > 0; i--)
- elements[i] = elements[i - 1];
- elements[0] = elt;
- list->count = count + 1;
- return INDEX_TO_NODE (0);
- }
- static gl_list_node_t
- gl_array_nx_add_last (gl_list_t list, const void *elt)
- {
- size_t count = list->count;
- if (count == list->allocated)
- if (grow (list) < 0)
- return NULL;
- list->elements[count] = elt;
- list->count = count + 1;
- return INDEX_TO_NODE (count);
- }
- static gl_list_node_t
- gl_array_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- size_t count = list->count;
- uintptr_t index = NODE_TO_INDEX (node);
- size_t position;
- const void **elements;
- size_t i;
- if (!(index < count))
- /* Invalid argument. */
- abort ();
- position = index;
- if (count == list->allocated)
- if (grow (list) < 0)
- return NULL;
- elements = list->elements;
- for (i = count; i > position; i--)
- elements[i] = elements[i - 1];
- elements[position] = elt;
- list->count = count + 1;
- return INDEX_TO_NODE (position);
- }
- static gl_list_node_t
- gl_array_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- size_t count = list->count;
- uintptr_t index = NODE_TO_INDEX (node);
- size_t position;
- const void **elements;
- size_t i;
- if (!(index < count))
- /* Invalid argument. */
- abort ();
- position = index + 1;
- if (count == list->allocated)
- if (grow (list) < 0)
- return NULL;
- elements = list->elements;
- for (i = count; i > position; i--)
- elements[i] = elements[i - 1];
- elements[position] = elt;
- list->count = count + 1;
- return INDEX_TO_NODE (position);
- }
- static gl_list_node_t
- gl_array_nx_add_at (gl_list_t list, size_t position, const void *elt)
- {
- size_t count = list->count;
- const void **elements;
- size_t i;
- if (!(position <= count))
- /* Invalid argument. */
- abort ();
- if (count == list->allocated)
- if (grow (list) < 0)
- return NULL;
- elements = list->elements;
- for (i = count; i > position; i--)
- elements[i] = elements[i - 1];
- elements[position] = elt;
- list->count = count + 1;
- return INDEX_TO_NODE (position);
- }
- static bool
- gl_array_remove_node (gl_list_t list, gl_list_node_t node)
- {
- size_t count = list->count;
- uintptr_t index = NODE_TO_INDEX (node);
- size_t position;
- const void **elements;
- size_t i;
- if (!(index < count))
- /* Invalid argument. */
- abort ();
- position = index;
- elements = list->elements;
- if (list->base.dispose_fn != NULL)
- list->base.dispose_fn (elements[position]);
- for (i = position + 1; i < count; i++)
- elements[i - 1] = elements[i];
- list->count = count - 1;
- return true;
- }
- static bool
- gl_array_remove_at (gl_list_t list, size_t position)
- {
- size_t count = list->count;
- const void **elements;
- size_t i;
- if (!(position < count))
- /* Invalid argument. */
- abort ();
- elements = list->elements;
- if (list->base.dispose_fn != NULL)
- list->base.dispose_fn (elements[position]);
- for (i = position + 1; i < count; i++)
- elements[i - 1] = elements[i];
- list->count = count - 1;
- return true;
- }
- static bool
- gl_array_remove (gl_list_t list, const void *elt)
- {
- size_t position = gl_array_indexof_from_to (list, 0, list->count, elt);
- if (position == (size_t)(-1))
- return false;
- else
- return gl_array_remove_at (list, position);
- }
- static void
- gl_array_list_free (gl_list_t list)
- {
- if (list->elements != NULL)
- {
- if (list->base.dispose_fn != NULL)
- {
- size_t count = list->count;
- if (count > 0)
- {
- gl_listelement_dispose_fn dispose = list->base.dispose_fn;
- const void **elements = list->elements;
- do
- dispose (*elements++);
- while (--count > 0);
- }
- }
- free (list->elements);
- }
- free (list);
- }
- /* --------------------- gl_list_iterator_t Data Type --------------------- */
- static gl_list_iterator_t _GL_ATTRIBUTE_PURE
- gl_array_iterator (gl_list_t list)
- {
- gl_list_iterator_t result;
- result.vtable = list->base.vtable;
- result.list = list;
- result.count = list->count;
- result.p = list->elements + 0;
- result.q = list->elements + list->count;
- #if defined GCC_LINT || defined lint
- result.i = 0;
- result.j = 0;
- #endif
- return result;
- }
- static gl_list_iterator_t _GL_ATTRIBUTE_PURE
- gl_array_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
- {
- gl_list_iterator_t result;
- if (!(start_index <= end_index && end_index <= list->count))
- /* Invalid arguments. */
- abort ();
- result.vtable = list->base.vtable;
- result.list = list;
- result.count = list->count;
- result.p = list->elements + start_index;
- result.q = list->elements + end_index;
- #if defined GCC_LINT || defined lint
- result.i = 0;
- result.j = 0;
- #endif
- return result;
- }
- static bool
- gl_array_iterator_next (gl_list_iterator_t *iterator,
- const void **eltp, gl_list_node_t *nodep)
- {
- gl_list_t list = iterator->list;
- if (iterator->count != list->count)
- {
- if (iterator->count != list->count + 1)
- /* Concurrent modifications were done on the list. */
- abort ();
- /* The last returned element was removed. */
- iterator->count--;
- iterator->p = (const void **) iterator->p - 1;
- iterator->q = (const void **) iterator->q - 1;
- }
- if (iterator->p < iterator->q)
- {
- const void **p = (const void **) iterator->p;
- *eltp = *p;
- if (nodep != NULL)
- *nodep = INDEX_TO_NODE (p - list->elements);
- iterator->p = p + 1;
- return true;
- }
- else
- return false;
- }
- static void
- gl_array_iterator_free (gl_list_iterator_t *iterator _GL_ATTRIBUTE_MAYBE_UNUSED)
- {
- }
- /* ---------------------- Sorted gl_list_t Data Type ---------------------- */
- static size_t _GL_ATTRIBUTE_PURE
- gl_array_sortedlist_indexof_from_to (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t low, size_t high,
- const void *elt)
- {
- if (!(low <= high && high <= list->count))
- /* Invalid arguments. */
- abort ();
- if (low < high)
- {
- /* At each loop iteration, low < high; for indices < low the values
- are smaller than ELT; for indices >= high the values are greater
- than ELT. So, if the element occurs in the list, it is at
- low <= position < high. */
- do
- {
- size_t mid = low + (high - low) / 2; /* low <= mid < high */
- int cmp = compar (list->elements[mid], elt);
- if (cmp < 0)
- low = mid + 1;
- else if (cmp > 0)
- high = mid;
- else /* cmp == 0 */
- {
- /* We have an element equal to ELT at index MID. But we need
- the minimal such index. */
- high = mid;
- /* At each loop iteration, low <= high and
- compar (list->elements[high], elt) == 0,
- and we know that the first occurrence of the element is at
- low <= position <= high. */
- while (low < high)
- {
- size_t mid2 = low + (high - low) / 2; /* low <= mid2 < high */
- int cmp2 = compar (list->elements[mid2], elt);
- if (cmp2 < 0)
- low = mid2 + 1;
- else if (cmp2 > 0)
- /* The list was not sorted. */
- abort ();
- else /* cmp2 == 0 */
- {
- if (mid2 == low)
- break;
- high = mid2 - 1;
- }
- }
- return low;
- }
- }
- while (low < high);
- /* Here low == high. */
- }
- return (size_t)(-1);
- }
- static size_t _GL_ATTRIBUTE_PURE
- gl_array_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar,
- const void *elt)
- {
- return gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count,
- elt);
- }
- static gl_list_node_t _GL_ATTRIBUTE_PURE
- gl_array_sortedlist_search_from_to (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t low, size_t high,
- const void *elt)
- {
- size_t index =
- gl_array_sortedlist_indexof_from_to (list, compar, low, high, elt);
- return INDEX_TO_NODE (index);
- }
- static gl_list_node_t _GL_ATTRIBUTE_PURE
- gl_array_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar,
- const void *elt)
- {
- size_t index =
- gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count, elt);
- return INDEX_TO_NODE (index);
- }
- static gl_list_node_t
- gl_array_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar,
- const void *elt)
- {
- size_t count = list->count;
- size_t low = 0;
- size_t high = count;
- /* At each loop iteration, low <= high; for indices < low the values are
- smaller than ELT; for indices >= high the values are greater than ELT. */
- while (low < high)
- {
- size_t mid = low + (high - low) / 2; /* low <= mid < high */
- int cmp = compar (list->elements[mid], elt);
- if (cmp < 0)
- low = mid + 1;
- else if (cmp > 0)
- high = mid;
- else /* cmp == 0 */
- {
- low = mid;
- break;
- }
- }
- return gl_array_nx_add_at (list, low, elt);
- }
- static bool
- gl_array_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar,
- const void *elt)
- {
- size_t index = gl_array_sortedlist_indexof (list, compar, elt);
- if (index == (size_t)(-1))
- return false;
- else
- return gl_array_remove_at (list, index);
- }
- const struct gl_list_implementation gl_array_list_implementation =
- {
- gl_array_nx_create_empty,
- gl_array_nx_create,
- gl_array_size,
- gl_array_node_value,
- gl_array_node_nx_set_value,
- gl_array_next_node,
- gl_array_previous_node,
- gl_array_get_at,
- gl_array_nx_set_at,
- gl_array_search_from_to,
- gl_array_indexof_from_to,
- gl_array_nx_add_first,
- gl_array_nx_add_last,
- gl_array_nx_add_before,
- gl_array_nx_add_after,
- gl_array_nx_add_at,
- gl_array_remove_node,
- gl_array_remove_at,
- gl_array_remove,
- gl_array_list_free,
- gl_array_iterator,
- gl_array_iterator_from_to,
- gl_array_iterator_next,
- gl_array_iterator_free,
- gl_array_sortedlist_search,
- gl_array_sortedlist_search_from_to,
- gl_array_sortedlist_indexof,
- gl_array_sortedlist_indexof_from_to,
- gl_array_sortedlist_nx_add,
- gl_array_sortedlist_remove
- };
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