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- //
- // NamedNodeMap.h
- //
- // Library: XML
- // Package: DOM
- // Module: DOM
- //
- // Definition of the DOM NamedNodeMap interface.
- //
- // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // SPDX-License-Identifier: BSL-1.0
- //
- #ifndef DOM_NamedNodeMap_INCLUDED
- #define DOM_NamedNodeMap_INCLUDED
- #include "Poco/XML/XML.h"
- #include "Poco/DOM/DOMObject.h"
- #include "Poco/XML/XMLString.h"
- namespace Poco {
- namespace XML {
- class Node;
- class XML_API NamedNodeMap: public DOMObject
- /// Objects implementing the NamedNodeMap interface are used to represent collections
- /// of nodes that can be accessed by name. Note that NamedNodeMap does not inherit
- /// from NodeList; NamedNodeMaps are not maintained in any particular order.
- /// Objects contained in an object implementing NamedNodeMap may also be accessed
- /// by an ordinal index, but this is simply to allow convenient enumeration
- /// of the contents of a NamedNodeMap, and does not imply that the DOM specifies
- /// an order to these Nodes.
- ///
- /// NamedNodeMap objects in the DOM are live.
- ///
- /// A NamedNodeMap returned from a method must be released with a call to
- /// release() when no longer needed.
- {
- public:
- virtual Node* getNamedItem(const XMLString& name) const = 0;
- /// Retrieves a node specified by name.
- virtual Node* setNamedItem(Node* arg) = 0;
- /// Adds a node using its nodeName attribute. If a node with that name is already
- /// present in this map, it is replaced by the new one.
- /// As the nodeName attribute is used to derive the name which the node must
- /// be stored under, multiple nodes of certain types (those that have a "special"
- /// string value) cannot be stored as the names would clash. This is seen as
- /// preferable to allowing nodes to be aliased.
- virtual Node* removeNamedItem(const XMLString& name) = 0;
- /// Removes a node specified by name. When this map contains the attributes
- /// attached to an element, if the removed attribute is known to have a default
- /// value, an attribute immediately appears containing the default value.
- virtual Node* item(unsigned long index) const = 0;
- /// Returns the index'th item in the map. If index is greater
- /// than or equal to the number of nodes in the map, this
- /// returns null.
- virtual unsigned long length() const = 0;
- /// Returns the number of nodes in the map. The range of valid
- /// child node indices is 0 to length - 1 inclusive.
-
- // DOM Level 2
- virtual Node* getNamedItemNS(const XMLString& namespaceURI, const XMLString& localName) const = 0;
- /// Retrieves a node specified by name.
- virtual Node* setNamedItemNS(Node* arg) = 0;
- /// Adds a node using its nodeName attribute.
- /// If a node with that namespace URI and that local name is already
- /// present in this map, it is replaced by the new one.
- virtual Node* removeNamedItemNS(const XMLString& namespaceURI, const XMLString& localName) = 0;
- /// Removes a node specified by name.
-
- protected:
- virtual ~NamedNodeMap();
- };
- } } // namespace Poco::XML
- #endif // DOM_NamedNodeMap_INCLUDED
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