seed_sequences.h 4.2 KB

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  1. // Copyright 2017 The Abseil Authors.
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // https://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. //
  15. // -----------------------------------------------------------------------------
  16. // File: seed_sequences.h
  17. // -----------------------------------------------------------------------------
  18. //
  19. // This header contains utilities for creating and working with seed sequences
  20. // conforming to [rand.req.seedseq]. In general, direct construction of seed
  21. // sequences is discouraged, but use-cases for construction of identical bit
  22. // generators (using the same seed sequence) may be helpful (e.g. replaying a
  23. // simulation whose state is derived from variates of a bit generator).
  24. #ifndef ABSL_RANDOM_SEED_SEQUENCES_H_
  25. #define ABSL_RANDOM_SEED_SEQUENCES_H_
  26. #include <iterator>
  27. #include <random>
  28. #include "absl/base/config.h"
  29. #include "absl/base/nullability.h"
  30. #include "absl/random/internal/salted_seed_seq.h"
  31. #include "absl/random/internal/seed_material.h"
  32. #include "absl/random/seed_gen_exception.h"
  33. #include "absl/strings/string_view.h"
  34. #include "absl/types/span.h"
  35. namespace absl {
  36. ABSL_NAMESPACE_BEGIN
  37. // -----------------------------------------------------------------------------
  38. // absl::SeedSeq
  39. // -----------------------------------------------------------------------------
  40. //
  41. // `absl::SeedSeq` constructs a seed sequence according to [rand.req.seedseq]
  42. // for use within bit generators. `absl::SeedSeq`, unlike `std::seed_seq`
  43. // additionally salts the generated seeds with extra implementation-defined
  44. // entropy. For that reason, you can use `absl::SeedSeq` in combination with
  45. // standard library bit generators (e.g. `std::mt19937`) to introduce
  46. // non-determinism in your seeds.
  47. //
  48. // Example:
  49. //
  50. // absl::SeedSeq my_seed_seq({a, b, c});
  51. // std::mt19937 my_bitgen(my_seed_seq);
  52. //
  53. using SeedSeq = random_internal::SaltedSeedSeq<std::seed_seq>;
  54. // -----------------------------------------------------------------------------
  55. // absl::CreateSeedSeqFrom(bitgen*)
  56. // -----------------------------------------------------------------------------
  57. //
  58. // Constructs a seed sequence conforming to [rand.req.seedseq] using variates
  59. // produced by a provided bit generator.
  60. //
  61. // You should generally avoid direct construction of seed sequences, but
  62. // use-cases for reuse of a seed sequence to construct identical bit generators
  63. // may be helpful (eg. replaying a simulation whose state is derived from bit
  64. // generator values).
  65. //
  66. // If bitgen == nullptr, then behavior is undefined.
  67. //
  68. // Example:
  69. //
  70. // absl::BitGen my_bitgen;
  71. // auto seed_seq = absl::CreateSeedSeqFrom(&my_bitgen);
  72. // absl::BitGen new_engine(seed_seq); // derived from my_bitgen, but not
  73. // // correlated.
  74. //
  75. template <typename URBG>
  76. SeedSeq CreateSeedSeqFrom(URBG* urbg) {
  77. SeedSeq::result_type
  78. seed_material[random_internal::kEntropyBlocksNeeded];
  79. if (!random_internal::ReadSeedMaterialFromURBG(
  80. urbg, absl::MakeSpan(seed_material))) {
  81. random_internal::ThrowSeedGenException();
  82. }
  83. return SeedSeq(std::begin(seed_material), std::end(seed_material));
  84. }
  85. // -----------------------------------------------------------------------------
  86. // absl::MakeSeedSeq()
  87. // -----------------------------------------------------------------------------
  88. //
  89. // Constructs an `absl::SeedSeq` salting the generated values using
  90. // implementation-defined entropy. The returned sequence can be used to create
  91. // equivalent bit generators correlated using this sequence.
  92. //
  93. // Example:
  94. //
  95. // auto my_seed_seq = absl::MakeSeedSeq();
  96. // std::mt19937 rng1(my_seed_seq);
  97. // std::mt19937 rng2(my_seed_seq);
  98. // EXPECT_EQ(rng1(), rng2());
  99. //
  100. SeedSeq MakeSeedSeq();
  101. ABSL_NAMESPACE_END
  102. } // namespace absl
  103. #endif // ABSL_RANDOM_SEED_SEQUENCES_H_