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- /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
- *
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
- * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- */
- #ifndef __RADEON_DRM_H__
- #define __RADEON_DRM_H__
- #include "drm.h"
- #if defined(__cplusplus)
- extern "C" {
- #endif
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (radeon_sarea.h)
- */
- #ifndef __RADEON_SAREA_DEFINES__
- #define __RADEON_SAREA_DEFINES__
- /* Old style state flags, required for sarea interface (1.1 and 1.2
- * clears) and 1.2 drm_vertex2 ioctl.
- */
- #define RADEON_UPLOAD_CONTEXT 0x00000001
- #define RADEON_UPLOAD_VERTFMT 0x00000002
- #define RADEON_UPLOAD_LINE 0x00000004
- #define RADEON_UPLOAD_BUMPMAP 0x00000008
- #define RADEON_UPLOAD_MASKS 0x00000010
- #define RADEON_UPLOAD_VIEWPORT 0x00000020
- #define RADEON_UPLOAD_SETUP 0x00000040
- #define RADEON_UPLOAD_TCL 0x00000080
- #define RADEON_UPLOAD_MISC 0x00000100
- #define RADEON_UPLOAD_TEX0 0x00000200
- #define RADEON_UPLOAD_TEX1 0x00000400
- #define RADEON_UPLOAD_TEX2 0x00000800
- #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
- #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
- #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
- #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
- #define RADEON_REQUIRE_QUIESCENCE 0x00010000
- #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
- #define RADEON_UPLOAD_ALL 0x003effff
- #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
- /* New style per-packet identifiers for use in cmd_buffer ioctl with
- * the RADEON_EMIT_PACKET command. Comments relate new packets to old
- * state bits and the packet size:
- */
- #define RADEON_EMIT_PP_MISC 0 /* context/7 */
- #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
- #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
- #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
- #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
- #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
- #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
- #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
- #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
- #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
- #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
- #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
- #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
- #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
- #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
- #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
- #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
- #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
- #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
- #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
- #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
- #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
- #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
- #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
- #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
- #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
- #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
- #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
- #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
- #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
- #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
- #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
- #define R200_EMIT_VAP_CTL 32 /* vap/1 */
- #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
- #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
- #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
- #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
- #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
- #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
- #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
- #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
- #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
- #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
- #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
- #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
- #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
- #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
- #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
- #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
- #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
- #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
- #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
- #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
- #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
- #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
- #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
- #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
- #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
- #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
- #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
- #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
- #define R200_EMIT_PP_CUBIC_FACES_0 61
- #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
- #define R200_EMIT_PP_CUBIC_FACES_1 63
- #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
- #define R200_EMIT_PP_CUBIC_FACES_2 65
- #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
- #define R200_EMIT_PP_CUBIC_FACES_3 67
- #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
- #define R200_EMIT_PP_CUBIC_FACES_4 69
- #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
- #define R200_EMIT_PP_CUBIC_FACES_5 71
- #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
- #define RADEON_EMIT_PP_TEX_SIZE_0 73
- #define RADEON_EMIT_PP_TEX_SIZE_1 74
- #define RADEON_EMIT_PP_TEX_SIZE_2 75
- #define R200_EMIT_RB3D_BLENDCOLOR 76
- #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
- #define RADEON_EMIT_PP_CUBIC_FACES_0 78
- #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
- #define RADEON_EMIT_PP_CUBIC_FACES_1 80
- #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
- #define RADEON_EMIT_PP_CUBIC_FACES_2 82
- #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
- #define R200_EMIT_PP_TRI_PERF_CNTL 84
- #define R200_EMIT_PP_AFS_0 85
- #define R200_EMIT_PP_AFS_1 86
- #define R200_EMIT_ATF_TFACTOR 87
- #define R200_EMIT_PP_TXCTLALL_0 88
- #define R200_EMIT_PP_TXCTLALL_1 89
- #define R200_EMIT_PP_TXCTLALL_2 90
- #define R200_EMIT_PP_TXCTLALL_3 91
- #define R200_EMIT_PP_TXCTLALL_4 92
- #define R200_EMIT_PP_TXCTLALL_5 93
- #define R200_EMIT_VAP_PVS_CNTL 94
- #define RADEON_MAX_STATE_PACKETS 95
- /* Commands understood by cmd_buffer ioctl. More can be added but
- * obviously these can't be removed or changed:
- */
- #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
- #define RADEON_CMD_SCALARS 2 /* emit scalar data */
- #define RADEON_CMD_VECTORS 3 /* emit vector data */
- #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
- #define RADEON_CMD_PACKET3 5 /* emit hw packet */
- #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
- #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
- #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
- * doesn't make the cpu wait, just
- * the graphics hardware */
- #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
- typedef union {
- int i;
- struct {
- unsigned char cmd_type, pad0, pad1, pad2;
- } header;
- struct {
- unsigned char cmd_type, packet_id, pad0, pad1;
- } packet;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } scalars;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } vectors;
- struct {
- unsigned char cmd_type, addr_lo, addr_hi, count;
- } veclinear;
- struct {
- unsigned char cmd_type, buf_idx, pad0, pad1;
- } dma;
- struct {
- unsigned char cmd_type, flags, pad0, pad1;
- } wait;
- } drm_radeon_cmd_header_t;
- #define RADEON_WAIT_2D 0x1
- #define RADEON_WAIT_3D 0x2
- /* Allowed parameters for R300_CMD_PACKET3
- */
- #define R300_CMD_PACKET3_CLEAR 0
- #define R300_CMD_PACKET3_RAW 1
- /* Commands understood by cmd_buffer ioctl for R300.
- * The interface has not been stabilized, so some of these may be removed
- * and eventually reordered before stabilization.
- */
- #define R300_CMD_PACKET0 1
- #define R300_CMD_VPU 2 /* emit vertex program upload */
- #define R300_CMD_PACKET3 3 /* emit a packet3 */
- #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
- #define R300_CMD_CP_DELAY 5
- #define R300_CMD_DMA_DISCARD 6
- #define R300_CMD_WAIT 7
- # define R300_WAIT_2D 0x1
- # define R300_WAIT_3D 0x2
- /* these two defines are DOING IT WRONG - however
- * we have userspace which relies on using these.
- * The wait interface is backwards compat new
- * code should use the NEW_WAIT defines below
- * THESE ARE NOT BIT FIELDS
- */
- # define R300_WAIT_2D_CLEAN 0x3
- # define R300_WAIT_3D_CLEAN 0x4
- # define R300_NEW_WAIT_2D_3D 0x3
- # define R300_NEW_WAIT_2D_2D_CLEAN 0x4
- # define R300_NEW_WAIT_3D_3D_CLEAN 0x6
- # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
- #define R300_CMD_SCRATCH 8
- #define R300_CMD_R500FP 9
- typedef union {
- unsigned int u;
- struct {
- unsigned char cmd_type, pad0, pad1, pad2;
- } header;
- struct {
- unsigned char cmd_type, count, reglo, reghi;
- } packet0;
- struct {
- unsigned char cmd_type, count, adrlo, adrhi;
- } vpu;
- struct {
- unsigned char cmd_type, packet, pad0, pad1;
- } packet3;
- struct {
- unsigned char cmd_type, packet;
- unsigned short count; /* amount of packet2 to emit */
- } delay;
- struct {
- unsigned char cmd_type, buf_idx, pad0, pad1;
- } dma;
- struct {
- unsigned char cmd_type, flags, pad0, pad1;
- } wait;
- struct {
- unsigned char cmd_type, reg, n_bufs, flags;
- } scratch;
- struct {
- unsigned char cmd_type, count, adrlo, adrhi_flags;
- } r500fp;
- } drm_r300_cmd_header_t;
- #define RADEON_FRONT 0x1
- #define RADEON_BACK 0x2
- #define RADEON_DEPTH 0x4
- #define RADEON_STENCIL 0x8
- #define RADEON_CLEAR_FASTZ 0x80000000
- #define RADEON_USE_HIERZ 0x40000000
- #define RADEON_USE_COMP_ZBUF 0x20000000
- #define R500FP_CONSTANT_TYPE (1 << 1)
- #define R500FP_CONSTANT_CLAMP (1 << 2)
- /* Primitive types
- */
- #define RADEON_POINTS 0x1
- #define RADEON_LINES 0x2
- #define RADEON_LINE_STRIP 0x3
- #define RADEON_TRIANGLES 0x4
- #define RADEON_TRIANGLE_FAN 0x5
- #define RADEON_TRIANGLE_STRIP 0x6
- /* Vertex/indirect buffer size
- */
- #define RADEON_BUFFER_SIZE 65536
- /* Byte offsets for indirect buffer data
- */
- #define RADEON_INDEX_PRIM_OFFSET 20
- #define RADEON_SCRATCH_REG_OFFSET 32
- #define R600_SCRATCH_REG_OFFSET 256
- #define RADEON_NR_SAREA_CLIPRECTS 12
- /* There are 2 heaps (local/GART). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
- #define RADEON_LOCAL_TEX_HEAP 0
- #define RADEON_GART_TEX_HEAP 1
- #define RADEON_NR_TEX_HEAPS 2
- #define RADEON_NR_TEX_REGIONS 64
- #define RADEON_LOG_TEX_GRANULARITY 16
- #define RADEON_MAX_TEXTURE_LEVELS 12
- #define RADEON_MAX_TEXTURE_UNITS 3
- #define RADEON_MAX_SURFACES 8
- /* Blits have strict offset rules. All blit offset must be aligned on
- * a 1K-byte boundary.
- */
- #define RADEON_OFFSET_SHIFT 10
- #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
- #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
- #endif /* __RADEON_SAREA_DEFINES__ */
- typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
- } radeon_color_regs_t;
- typedef struct {
- /* Context state */
- unsigned int pp_misc; /* 0x1c14 */
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
- unsigned int pp_cntl; /* 0x1c38 */
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
- /* Vertex format state */
- unsigned int se_coord_fmt; /* 0x1c50 */
- /* Line state */
- unsigned int re_line_pattern; /* 0x1cd0 */
- unsigned int re_line_state;
- unsigned int se_line_width; /* 0x1db8 */
- /* Bumpmap state */
- unsigned int pp_lum_matrix; /* 0x1d00 */
- unsigned int pp_rot_matrix_0; /* 0x1d58 */
- unsigned int pp_rot_matrix_1;
- /* Mask state */
- unsigned int rb3d_stencilrefmask; /* 0x1d7c */
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
- /* Viewport state */
- unsigned int se_vport_xscale; /* 0x1d98 */
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
- /* Setup state */
- unsigned int se_cntl_status; /* 0x2140 */
- /* Misc state */
- unsigned int re_top_left; /* 0x26c0 */
- unsigned int re_misc;
- } drm_radeon_context_regs_t;
- typedef struct {
- /* Zbias state */
- unsigned int se_zbias_factor; /* 0x1dac */
- unsigned int se_zbias_constant;
- } drm_radeon_context2_regs_t;
- /* Setup registers for each texture unit
- */
- typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
- } drm_radeon_texture_regs_t;
- typedef struct {
- unsigned int start;
- unsigned int finish;
- unsigned int prim:8;
- unsigned int stateidx:8;
- unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
- unsigned int vc_format; /* vertex format */
- } drm_radeon_prim_t;
- typedef struct {
- drm_radeon_context_regs_t context;
- drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
- drm_radeon_context2_regs_t context2;
- unsigned int dirty;
- } drm_radeon_state_t;
- typedef struct {
- /* The channel for communication of state information to the
- * kernel on firing a vertex buffer with either of the
- * obsoleted vertex/index ioctls.
- */
- drm_radeon_context_regs_t context_state;
- drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
- /* The current cliprects, or a subset thereof.
- */
- struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
- struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
- 1];
- unsigned int tex_age[RADEON_NR_TEX_HEAPS];
- int ctx_owner;
- int pfState; /* number of 3d windows (0,1,2ormore) */
- int pfCurrentPage; /* which buffer is being displayed? */
- int crtc2_base; /* CRTC2 frame offset */
- int tiling_enabled; /* set by drm, read by 2d + 3d clients */
- } drm_radeon_sarea_t;
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmRadeon.h)
- *
- * KW: actually it's illegal to change any of this (backwards compatibility).
- */
- /* Radeon specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
- #define DRM_RADEON_CP_INIT 0x00
- #define DRM_RADEON_CP_START 0x01
- #define DRM_RADEON_CP_STOP 0x02
- #define DRM_RADEON_CP_RESET 0x03
- #define DRM_RADEON_CP_IDLE 0x04
- #define DRM_RADEON_RESET 0x05
- #define DRM_RADEON_FULLSCREEN 0x06
- #define DRM_RADEON_SWAP 0x07
- #define DRM_RADEON_CLEAR 0x08
- #define DRM_RADEON_VERTEX 0x09
- #define DRM_RADEON_INDICES 0x0A
- #define DRM_RADEON_NOT_USED
- #define DRM_RADEON_STIPPLE 0x0C
- #define DRM_RADEON_INDIRECT 0x0D
- #define DRM_RADEON_TEXTURE 0x0E
- #define DRM_RADEON_VERTEX2 0x0F
- #define DRM_RADEON_CMDBUF 0x10
- #define DRM_RADEON_GETPARAM 0x11
- #define DRM_RADEON_FLIP 0x12
- #define DRM_RADEON_ALLOC 0x13
- #define DRM_RADEON_FREE 0x14
- #define DRM_RADEON_INIT_HEAP 0x15
- #define DRM_RADEON_IRQ_EMIT 0x16
- #define DRM_RADEON_IRQ_WAIT 0x17
- #define DRM_RADEON_CP_RESUME 0x18
- #define DRM_RADEON_SETPARAM 0x19
- #define DRM_RADEON_SURF_ALLOC 0x1a
- #define DRM_RADEON_SURF_FREE 0x1b
- /* KMS ioctl */
- #define DRM_RADEON_GEM_INFO 0x1c
- #define DRM_RADEON_GEM_CREATE 0x1d
- #define DRM_RADEON_GEM_MMAP 0x1e
- #define DRM_RADEON_GEM_PREAD 0x21
- #define DRM_RADEON_GEM_PWRITE 0x22
- #define DRM_RADEON_GEM_SET_DOMAIN 0x23
- #define DRM_RADEON_GEM_WAIT_IDLE 0x24
- #define DRM_RADEON_CS 0x26
- #define DRM_RADEON_INFO 0x27
- #define DRM_RADEON_GEM_SET_TILING 0x28
- #define DRM_RADEON_GEM_GET_TILING 0x29
- #define DRM_RADEON_GEM_BUSY 0x2a
- #define DRM_RADEON_GEM_VA 0x2b
- #define DRM_RADEON_GEM_OP 0x2c
- #define DRM_RADEON_GEM_USERPTR 0x2d
- #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
- #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
- #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
- #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
- #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
- #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
- #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
- #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
- #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
- #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
- #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
- #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
- #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
- #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
- #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
- #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
- #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
- #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
- #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
- #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
- #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
- #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
- #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
- #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
- #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
- #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
- #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
- /* KMS */
- #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
- #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
- #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
- #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
- #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
- #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
- #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
- #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
- #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
- #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
- #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
- #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
- #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
- #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
- #define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
- typedef struct drm_radeon_init {
- enum {
- RADEON_INIT_CP = 0x01,
- RADEON_CLEANUP_CP = 0x02,
- RADEON_INIT_R200_CP = 0x03,
- RADEON_INIT_R300_CP = 0x04,
- RADEON_INIT_R600_CP = 0x05
- } func;
- unsigned long sarea_priv_offset;
- int is_pci;
- int cp_mode;
- int gart_size;
- int ring_size;
- int usec_timeout;
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long gart_textures_offset;
- } drm_radeon_init_t;
- typedef struct drm_radeon_cp_stop {
- int flush;
- int idle;
- } drm_radeon_cp_stop_t;
- typedef struct drm_radeon_fullscreen {
- enum {
- RADEON_INIT_FULLSCREEN = 0x01,
- RADEON_CLEANUP_FULLSCREEN = 0x02
- } func;
- } drm_radeon_fullscreen_t;
- #define CLEAR_X1 0
- #define CLEAR_Y1 1
- #define CLEAR_X2 2
- #define CLEAR_Y2 3
- #define CLEAR_DEPTH 4
- typedef union drm_radeon_clear_rect {
- float f[5];
- unsigned int ui[5];
- } drm_radeon_clear_rect_t;
- typedef struct drm_radeon_clear {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask; /* misnamed field: should be stencil */
- drm_radeon_clear_rect_t *depth_boxes;
- } drm_radeon_clear_t;
- typedef struct drm_radeon_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
- } drm_radeon_vertex_t;
- typedef struct drm_radeon_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
- } drm_radeon_indices_t;
- /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
- * - allows multiple primitives and state changes in a single ioctl
- * - supports driver change to emit native primitives
- */
- typedef struct drm_radeon_vertex2 {
- int idx; /* Index of vertex buffer */
- int discard; /* Client finished with buffer? */
- int nr_states;
- drm_radeon_state_t *state;
- int nr_prims;
- drm_radeon_prim_t *prim;
- } drm_radeon_vertex2_t;
- /* v1.3 - obsoletes drm_radeon_vertex2
- * - allows arbitrarily large cliprect list
- * - allows updating of tcl packet, vector and scalar state
- * - allows memory-efficient description of state updates
- * - allows state to be emitted without a primitive
- * (for clears, ctx switches)
- * - allows more than one dma buffer to be referenced per ioctl
- * - supports tcl driver
- * - may be extended in future versions with new cmd types, packets
- */
- typedef struct drm_radeon_cmd_buffer {
- int bufsz;
- char *buf;
- int nbox;
- struct drm_clip_rect *boxes;
- } drm_radeon_cmd_buffer_t;
- typedef struct drm_radeon_tex_image {
- unsigned int x, y; /* Blit coordinates */
- unsigned int width, height;
- const void *data;
- } drm_radeon_tex_image_t;
- typedef struct drm_radeon_texture {
- unsigned int offset;
- int pitch;
- int format;
- int width; /* Texture image coordinates */
- int height;
- drm_radeon_tex_image_t *image;
- } drm_radeon_texture_t;
- typedef struct drm_radeon_stipple {
- unsigned int *mask;
- } drm_radeon_stipple_t;
- typedef struct drm_radeon_indirect {
- int idx;
- int start;
- int end;
- int discard;
- } drm_radeon_indirect_t;
- /* enum for card type parameters */
- #define RADEON_CARD_PCI 0
- #define RADEON_CARD_AGP 1
- #define RADEON_CARD_PCIE 2
- /* 1.3: An ioctl to get parameters that aren't available to the 3d
- * client any other way.
- */
- #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
- #define RADEON_PARAM_LAST_FRAME 2
- #define RADEON_PARAM_LAST_DISPATCH 3
- #define RADEON_PARAM_LAST_CLEAR 4
- /* Added with DRM version 1.6. */
- #define RADEON_PARAM_IRQ_NR 5
- #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
- /* Added with DRM version 1.8. */
- #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
- #define RADEON_PARAM_STATUS_HANDLE 8
- #define RADEON_PARAM_SAREA_HANDLE 9
- #define RADEON_PARAM_GART_TEX_HANDLE 10
- #define RADEON_PARAM_SCRATCH_OFFSET 11
- #define RADEON_PARAM_CARD_TYPE 12
- #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
- #define RADEON_PARAM_FB_LOCATION 14 /* FB location */
- #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
- #define RADEON_PARAM_DEVICE_ID 16
- #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
- typedef struct drm_radeon_getparam {
- int param;
- void *value;
- } drm_radeon_getparam_t;
- /* 1.6: Set up a memory manager for regions of shared memory:
- */
- #define RADEON_MEM_REGION_GART 1
- #define RADEON_MEM_REGION_FB 2
- typedef struct drm_radeon_mem_alloc {
- int region;
- int alignment;
- int size;
- int *region_offset; /* offset from start of fb or GART */
- } drm_radeon_mem_alloc_t;
- typedef struct drm_radeon_mem_free {
- int region;
- int region_offset;
- } drm_radeon_mem_free_t;
- typedef struct drm_radeon_mem_init_heap {
- int region;
- int size;
- int start;
- } drm_radeon_mem_init_heap_t;
- /* 1.6: Userspace can request & wait on irq's:
- */
- typedef struct drm_radeon_irq_emit {
- int *irq_seq;
- } drm_radeon_irq_emit_t;
- typedef struct drm_radeon_irq_wait {
- int irq_seq;
- } drm_radeon_irq_wait_t;
- /* 1.10: Clients tell the DRM where they think the framebuffer is located in
- * the card's address space, via a new generic ioctl to set parameters
- */
- typedef struct drm_radeon_setparam {
- unsigned int param;
- __s64 value;
- } drm_radeon_setparam_t;
- #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
- #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
- #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
- #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
- #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
- #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
- /* 1.14: Clients can allocate/free a surface
- */
- typedef struct drm_radeon_surface_alloc {
- unsigned int address;
- unsigned int size;
- unsigned int flags;
- } drm_radeon_surface_alloc_t;
- typedef struct drm_radeon_surface_free {
- unsigned int address;
- } drm_radeon_surface_free_t;
- #define DRM_RADEON_VBLANK_CRTC1 1
- #define DRM_RADEON_VBLANK_CRTC2 2
- /*
- * Kernel modesetting world below.
- */
- #define RADEON_GEM_DOMAIN_CPU 0x1
- #define RADEON_GEM_DOMAIN_GTT 0x2
- #define RADEON_GEM_DOMAIN_VRAM 0x4
- struct drm_radeon_gem_info {
- __u64 gart_size;
- __u64 vram_size;
- __u64 vram_visible;
- };
- #define RADEON_GEM_NO_BACKING_STORE (1 << 0)
- #define RADEON_GEM_GTT_UC (1 << 1)
- #define RADEON_GEM_GTT_WC (1 << 2)
- /* BO is expected to be accessed by the CPU */
- #define RADEON_GEM_CPU_ACCESS (1 << 3)
- /* CPU access is not expected to work for this BO */
- #define RADEON_GEM_NO_CPU_ACCESS (1 << 4)
- struct drm_radeon_gem_create {
- __u64 size;
- __u64 alignment;
- __u32 handle;
- __u32 initial_domain;
- __u32 flags;
- };
- /*
- * This is not a reliable API and you should expect it to fail for any
- * number of reasons and have fallback path that do not use userptr to
- * perform any operation.
- */
- #define RADEON_GEM_USERPTR_READONLY (1 << 0)
- #define RADEON_GEM_USERPTR_ANONONLY (1 << 1)
- #define RADEON_GEM_USERPTR_VALIDATE (1 << 2)
- #define RADEON_GEM_USERPTR_REGISTER (1 << 3)
- struct drm_radeon_gem_userptr {
- __u64 addr;
- __u64 size;
- __u32 flags;
- __u32 handle;
- };
- #define RADEON_TILING_MACRO 0x1
- #define RADEON_TILING_MICRO 0x2
- #define RADEON_TILING_SWAP_16BIT 0x4
- #define RADEON_TILING_SWAP_32BIT 0x8
- /* this object requires a surface when mapped - i.e. front buffer */
- #define RADEON_TILING_SURFACE 0x10
- #define RADEON_TILING_MICRO_SQUARE 0x20
- #define RADEON_TILING_EG_BANKW_SHIFT 8
- #define RADEON_TILING_EG_BANKW_MASK 0xf
- #define RADEON_TILING_EG_BANKH_SHIFT 12
- #define RADEON_TILING_EG_BANKH_MASK 0xf
- #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
- #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
- #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
- #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
- #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
- #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
- struct drm_radeon_gem_set_tiling {
- __u32 handle;
- __u32 tiling_flags;
- __u32 pitch;
- };
- struct drm_radeon_gem_get_tiling {
- __u32 handle;
- __u32 tiling_flags;
- __u32 pitch;
- };
- struct drm_radeon_gem_mmap {
- __u32 handle;
- __u32 pad;
- __u64 offset;
- __u64 size;
- __u64 addr_ptr;
- };
- struct drm_radeon_gem_set_domain {
- __u32 handle;
- __u32 read_domains;
- __u32 write_domain;
- };
- struct drm_radeon_gem_wait_idle {
- __u32 handle;
- __u32 pad;
- };
- struct drm_radeon_gem_busy {
- __u32 handle;
- __u32 domain;
- };
- struct drm_radeon_gem_pread {
- /** Handle for the object being read. */
- __u32 handle;
- __u32 pad;
- /** Offset into the object to read from */
- __u64 offset;
- /** Length of data to read */
- __u64 size;
- /** Pointer to write the data into. */
- /* void *, but pointers are not 32/64 compatible */
- __u64 data_ptr;
- };
- struct drm_radeon_gem_pwrite {
- /** Handle for the object being written to. */
- __u32 handle;
- __u32 pad;
- /** Offset into the object to write to */
- __u64 offset;
- /** Length of data to write */
- __u64 size;
- /** Pointer to read the data from. */
- /* void *, but pointers are not 32/64 compatible */
- __u64 data_ptr;
- };
- /* Sets or returns a value associated with a buffer. */
- struct drm_radeon_gem_op {
- __u32 handle; /* buffer */
- __u32 op; /* RADEON_GEM_OP_* */
- __u64 value; /* input or return value */
- };
- #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0
- #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1
- #define RADEON_VA_MAP 1
- #define RADEON_VA_UNMAP 2
- #define RADEON_VA_RESULT_OK 0
- #define RADEON_VA_RESULT_ERROR 1
- #define RADEON_VA_RESULT_VA_EXIST 2
- #define RADEON_VM_PAGE_VALID (1 << 0)
- #define RADEON_VM_PAGE_READABLE (1 << 1)
- #define RADEON_VM_PAGE_WRITEABLE (1 << 2)
- #define RADEON_VM_PAGE_SYSTEM (1 << 3)
- #define RADEON_VM_PAGE_SNOOPED (1 << 4)
- struct drm_radeon_gem_va {
- __u32 handle;
- __u32 operation;
- __u32 vm_id;
- __u32 flags;
- __u64 offset;
- };
- #define RADEON_CHUNK_ID_RELOCS 0x01
- #define RADEON_CHUNK_ID_IB 0x02
- #define RADEON_CHUNK_ID_FLAGS 0x03
- #define RADEON_CHUNK_ID_CONST_IB 0x04
- /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
- #define RADEON_CS_KEEP_TILING_FLAGS 0x01
- #define RADEON_CS_USE_VM 0x02
- #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
- /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
- #define RADEON_CS_RING_GFX 0
- #define RADEON_CS_RING_COMPUTE 1
- #define RADEON_CS_RING_DMA 2
- #define RADEON_CS_RING_UVD 3
- #define RADEON_CS_RING_VCE 4
- /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
- /* 0 = normal, + = higher priority, - = lower priority */
- struct drm_radeon_cs_chunk {
- __u32 chunk_id;
- __u32 length_dw;
- __u64 chunk_data;
- };
- /* drm_radeon_cs_reloc.flags */
- #define RADEON_RELOC_PRIO_MASK (0xf << 0)
- struct drm_radeon_cs_reloc {
- __u32 handle;
- __u32 read_domains;
- __u32 write_domain;
- __u32 flags;
- };
- struct drm_radeon_cs {
- __u32 num_chunks;
- __u32 cs_id;
- /* this points to __u64 * which point to cs chunks */
- __u64 chunks;
- /* updates to the limits after this CS ioctl */
- __u64 gart_limit;
- __u64 vram_limit;
- };
- #define RADEON_INFO_DEVICE_ID 0x00
- #define RADEON_INFO_NUM_GB_PIPES 0x01
- #define RADEON_INFO_NUM_Z_PIPES 0x02
- #define RADEON_INFO_ACCEL_WORKING 0x03
- #define RADEON_INFO_CRTC_FROM_ID 0x04
- #define RADEON_INFO_ACCEL_WORKING2 0x05
- #define RADEON_INFO_TILING_CONFIG 0x06
- #define RADEON_INFO_WANT_HYPERZ 0x07
- #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
- #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
- #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
- #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
- #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
- #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
- /* virtual address start, va < start are reserved by the kernel */
- #define RADEON_INFO_VA_START 0x0e
- /* maximum size of ib using the virtual memory cs */
- #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
- /* max pipes - needed for compute shaders */
- #define RADEON_INFO_MAX_PIPES 0x10
- /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
- #define RADEON_INFO_TIMESTAMP 0x11
- /* max shader engines (SE) - needed for geometry shaders, etc. */
- #define RADEON_INFO_MAX_SE 0x12
- /* max SH per SE */
- #define RADEON_INFO_MAX_SH_PER_SE 0x13
- /* fast fb access is enabled */
- #define RADEON_INFO_FASTFB_WORKING 0x14
- /* query if a RADEON_CS_RING_* submission is supported */
- #define RADEON_INFO_RING_WORKING 0x15
- /* SI tile mode array */
- #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
- /* query if CP DMA is supported on the compute ring */
- #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
- /* CIK macrotile mode array */
- #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
- /* query the number of render backends */
- #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
- /* max engine clock - needed for OpenCL */
- #define RADEON_INFO_MAX_SCLK 0x1a
- /* version of VCE firmware */
- #define RADEON_INFO_VCE_FW_VERSION 0x1b
- /* version of VCE feedback */
- #define RADEON_INFO_VCE_FB_VERSION 0x1c
- #define RADEON_INFO_NUM_BYTES_MOVED 0x1d
- #define RADEON_INFO_VRAM_USAGE 0x1e
- #define RADEON_INFO_GTT_USAGE 0x1f
- #define RADEON_INFO_ACTIVE_CU_COUNT 0x20
- #define RADEON_INFO_CURRENT_GPU_TEMP 0x21
- #define RADEON_INFO_CURRENT_GPU_SCLK 0x22
- #define RADEON_INFO_CURRENT_GPU_MCLK 0x23
- #define RADEON_INFO_READ_REG 0x24
- #define RADEON_INFO_VA_UNMAP_WORKING 0x25
- #define RADEON_INFO_GPU_RESET_COUNTER 0x26
- struct drm_radeon_info {
- __u32 request;
- __u32 pad;
- __u64 value;
- };
- /* Those correspond to the tile index to use, this is to explicitly state
- * the API that is implicitly defined by the tile mode array.
- */
- #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
- #define SI_TILE_MODE_COLOR_1D 13
- #define SI_TILE_MODE_COLOR_1D_SCANOUT 9
- #define SI_TILE_MODE_COLOR_2D_8BPP 14
- #define SI_TILE_MODE_COLOR_2D_16BPP 15
- #define SI_TILE_MODE_COLOR_2D_32BPP 16
- #define SI_TILE_MODE_COLOR_2D_64BPP 17
- #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
- #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
- #define SI_TILE_MODE_DEPTH_STENCIL_1D 4
- #define SI_TILE_MODE_DEPTH_STENCIL_2D 0
- #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
- #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
- #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
- #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5
- #if defined(__cplusplus)
- }
- #endif
- #endif
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