/** \file * Definition of the ANTLR3 common tree adaptor. */ #ifndef _ANTLR3_COMMON_TREE_ADAPTOR_HPP #define _ANTLR3_COMMON_TREE_ADAPTOR_HPP // [The "BSD licence"] // Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. The name of the author may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. namespace antlr3 { template class CommonTreeStore; /** Helper class for unique_ptr. Implements deleter for instances of unique_ptr While building AST tree dangling pointers are automatically put back into pool */ template class CommonResourcePoolManager { public: typedef typename ImplTraits::TreeType TreeType; CommonResourcePoolManager(CommonTreeStore * pool); CommonResourcePoolManager(); ~CommonResourcePoolManager(); void operator()(TreeType* releasedResource) const; private: CommonTreeStore * m_pool; }; template class CommonTreeStore { public: typedef typename ImplTraits::TreeType TreeType; typedef typename ImplTraits::CommonTokenType CommonTokenType; typedef CommonResourcePoolManager ResourcePoolManagerType; typedef std::unique_ptr > TreeTypePtr; //typedef typename ImplTraits::TreeTypePtr TreeTypePtr; CommonTreeStore(); TreeTypePtr create(); CommonTokenType* createToken(); CommonTokenType* createToken(const CommonTokenType* fromToken); // Return special kind of NULL pointer wrapped into TreeTypePtr TreeTypePtr null() { return TreeTypePtr(NULL, m_manager); } std::size_t size() const { return m_treeStore.size(); } template bool contains(const std::vector &vec, const T &value) { return std::find(vec.begin(), vec.end(), value) != vec.end(); } protected: template friend class CommonResourcePoolManager; template friend class CommonTreeAdaptor; void reuse(TreeType* releasedResource); std::vector m_recycleBin; std::vector > m_treeStore; std::vector > m_tokenStore; ResourcePoolManagerType m_manager; }; template class CommonTreeAdaptor : public ImplTraits::AllocPolicyType , public CommonTreeStore { public: typedef typename ImplTraits::StringType StringType; typedef typename ImplTraits::TreeType TreeType; typedef typename ImplTraits::TreeTypePtr TreeTypePtr; typedef typename TreeType::ChildrenType ChildrenType; typedef TreeType TokenType; typedef typename ImplTraits::CommonTokenType CommonTokenType; typedef typename ImplTraits::DebugEventListenerType DebuggerType; typedef typename ImplTraits::TokenStreamType TokenStreamType; typedef CommonTreeStore TreeStoreType; public: //The parameter is there only to provide uniform constructor interface CommonTreeAdaptor(DebuggerType* dbg = nullptr); TreeTypePtr nilNode(); TreeTypePtr dupTree( const TreeTypePtr& tree); TreeTypePtr dupTree( const TreeType* tree); TreeTypePtr dupNode(const TreeTypePtr& treeNode); TreeTypePtr dupNode(const TreeType* treeNode); void addChild( TreeTypePtr& t, TreeTypePtr& child); void addChild( TreeTypePtr& t, TreeTypePtr&& child); void addChildToken( TreeTypePtr& t, CommonTokenType* child); void setParent( TreeTypePtr& child, TreeType* parent); TreeType* getParent( TreeTypePtr& child); TreeTypePtr errorNode( CommonTokenType* tnstream, const CommonTokenType* startToken, const CommonTokenType* stopToken); bool isNilNode( TreeTypePtr& t); TreeTypePtr becomeRoot( TreeTypePtr& newRoot, TreeTypePtr& oldRoot); TreeTypePtr becomeRoot( TreeTypePtr&& newRoot, TreeTypePtr& oldRoot); TreeTypePtr becomeRootToken(CommonTokenType* newRoot, TreeTypePtr& oldRoot); TreeTypePtr rulePostProcessing( TreeTypePtr& root); TreeTypePtr create( CommonTokenType const* payload); TreeTypePtr create( ANTLR_UINT32 tokenType, const CommonTokenType* fromToken); TreeTypePtr create( ANTLR_UINT32 tokenType, const CommonTokenType* fromToken, const char* text); TreeTypePtr create( ANTLR_UINT32 tokenType, const CommonTokenType* fromToken, StringType const& text); TreeTypePtr create( ANTLR_UINT32 tokenType, const char* text); TreeTypePtr create( ANTLR_UINT32 tokenType, StringType const& text); CommonTokenType* createToken( ANTLR_UINT32 tokenType, const char* text); CommonTokenType* createToken( ANTLR_UINT32 tokenType, StringType const& text); CommonTokenType* createToken( const CommonTokenType* fromToken); ANTLR_UINT32 getType( TreeTypePtr& t); StringType getText( TreeTypePtr& t); TreeTypePtr& getChild( TreeTypePtr& t, ANTLR_UINT32 i); void setChild( TreeTypePtr& t, ANTLR_UINT32 i, TreeTypePtr& child); void deleteChild( TreeTypePtr& t, ANTLR_UINT32 i); void setChildIndex( TreeTypePtr& t, ANTLR_INT32 i); ANTLR_INT32 getChildIndex( TreeTypePtr& t); ANTLR_UINT32 getChildCount( TreeTypePtr&); ANTLR_UINT64 getUniqueID( TreeTypePtr&); CommonTokenType* getToken( TreeTypePtr& t); void setTokenBoundaries( TreeTypePtr& t, const CommonTokenType* startToken, const CommonTokenType* stopToken); ANTLR_MARKER getTokenStartIndex( TreeTypePtr& t); ANTLR_MARKER getTokenStopIndex( TreeTypePtr& t); /// Produce a DOT (see graphviz freeware suite) from a base tree /// StringType makeDot( TreeTypePtr& theTree); /// Replace from start to stop child index of parent with t, which might /// be a list. Number of children may be different /// after this call. /// /// If parent is null, don't do anything; must be at root of overall tree. /// Can't replace whatever points to the parent externally. Do nothing. /// void replaceChildren( TreeTypePtr parent, ANTLR_INT32 startChildIndex, ANTLR_INT32 stopChildIndex, TreeTypePtr t); ~CommonTreeAdaptor(); protected: TreeTypePtr dupTreeImpl( const TreeType* root, TreeType* parent); void defineDotNodes(TreeTypePtr t, const StringType& dotSpec); void defineDotEdges(TreeTypePtr t, const StringType& dotSpec); }; //If someone can override the CommonTreeAdaptor at the compile time, that will be //inherited here. Still you can choose to override the DebugTreeAdaptor, if you wish to //change the DebugTreeAdaptor template class DebugTreeAdaptor : public ImplTraits::CommonTreeAdaptorType { public: //DebugEventListener implements functionality through virtual functions //the template parameter is required for pointing back at the adaptor typedef typename ImplTraits::DebugEventListener DebuggerType; typedef typename ImplTraits::TreeType TreeType; typedef typename ImplTraits::TreeTypePtr TreeTypePtr; typedef typename ImplTraits::CommonTokenType CommonTokenType; typedef typename ImplTraits::CommonTreeAdaptorType super; private: /// If set to something other than NULL, then this structure is /// points to an instance of the debugger interface. In general, the /// debugger is only referenced internally in recovery/error operations /// so that it does not cause overhead by having to check this pointer /// in every function/method /// DebuggerType* m_debugger; public: DebugTreeAdaptor( DebuggerType* debugger ); void setDebugEventListener( DebuggerType* debugger); TreeTypePtr nilNode(); void addChild(TreeTypePtr& t, TreeTypePtr& child); void addChildToken(TreeTypePtr& t, CommonTokenType* child); TreeTypePtr becomeRoot( TreeTypePtr& newRootTree, TreeTypePtr& oldRootTree ); TreeTypePtr becomeRootToken( CommonTokenType* newRoot, TreeTypePtr& oldRoot); TreeTypePtr createTypeToken(ANTLR_UINT32 tokenType, CommonTokenType* fromToken); TreeTypePtr createTypeTokenText(ANTLR_UINT32 tokenType, CommonTokenType* fromToken, ANTLR_UINT8* text); TreeTypePtr createTypeText( ANTLR_UINT32 tokenType, ANTLR_UINT8* text); TreeTypePtr dupTree( const TreeTypePtr& tree); TreeTypePtr dupTree( const TreeType* tree); /// Sends the required debugging events for duplicating a tree /// to the debugger. /// void simulateTreeConstruction(TreeTypePtr& tree); }; } #include "antlr3commontreeadaptor.inl" #endif