#include "what_thread_does.h" #include "thread_extra.h" #include Y_POD_STATIC_THREAD(const char*) WhatThreadDoes; const char* PushWhatThreadDoes(const char* what) { const char* r = NTSAN::RelaxedLoad(&WhatThreadDoes); NTSAN::RelaxedStore(&WhatThreadDoes, what); return r; } void PopWhatThreadDoes(const char* prev) { NTSAN::RelaxedStore(&WhatThreadDoes, prev); } const char** WhatThreadDoesLocation() { return &WhatThreadDoes; }